Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.27 @ 21:19:33 Player: Peter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (128) 128 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1268 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (21) ----- Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 19 | . . . 19 Power . | . . . . Propulsion . | . . . . Utility 19 | . . . 19 Weapon . | . . . . Parts Attached 10 | 9 . 1 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . 1 . Device . | . . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 5 . . . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 3 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 71 | . 85 89 26 Engine 10 | . 14 14 3 Leg 22 | . 28 28 7 Storage 14 | . 14 18 7 Ballistic Gun 22 | . 28 28 7 Naked Turns . | . . . . Heaviest Build 17 | 9 9 17 17 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 7 | 5 6 7 10 Most Carried 1 | 1 . . . Average Carried . | . . . . Final Capacity 10 | 6 6 10 10 Final Carried . | . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 328 | 177 86 65 . Remotely . | . . . . Salvage Created 177 | . 86 91 . Parts 15 | . 6 9 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . 2 6 . Guns 8 | . 2 6 . Classes Destroyed 2 | . 1 1 . Swarmer 6 | . . 6 . Grunt 2 | . 2 . . Best Kill Streak 8 | . 2 8 . Combat Bots Only 8 | . 2 8 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 187 | . 46 141 . Core 34 | . 11 23 . Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 14 | . 3 11 . Largest 2 | . 2 2 . Hottest 40 | . 40 40 . Shots Fired 28 | . 6 22 . Gun 28 | . 6 22 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 28 | . 6 22 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 5 6 . Robot Miss Streak 2 | . 1 2 . Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 18 | . 5 13 . Core Hits 12 | . 4 8 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 143 | . 41 102 . Guns 143 | . 41 102 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 143 | . 41 102 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 . . Average Temperature 9 | . 9 . . Received Heat Transfer 24 | . 24 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 221 | . 95 221 100 Initial 85 | . . 36 85 Average 114 | . 37 209 86 Maximum Alert Level 1 | . . 1 . Low Security (%) 61 | 100 100 13 100 Level 1 38 | . . 86 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 5 7 3 Peak Tracking Total 5 | . 4 5 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 504 | 116 59 222 107 Spaces Moved 379 | 88 43 160 88 Core 49 | 49 . . . Treads . | . . . . Legs 330 | 39 43 160 88 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 112 120 120 120 Slowest Speed 150 | 150 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 4 14 25 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 408 | 102 45 172 89 Wait 2 | . . 1 1 Move 376 | 87 42 159 88 Hop . | . . . . Pick Up 5 | 5 . . . Fast Attach 3 | 2 . 1 . Attach 4 | 4 . . . Detach . | . . . . Swap 3 | 3 . . . Drop 1 | 1 . . . Fire 14 | . 3 11 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 176 | -10/Materials | Entered Mines 232 | -10/Mines | Destroyed 8 combat bots 249 | -10/Mines | Learned location of Storage (-8) 284 | -10/Mines | Learned location of Zion (-7) 308 | -10/Mines | Build established: Mutant 342 | -10/Mines | Discovered new exit (range 15) 398 | -10/Mines | Entered Materials 398 | -9/Materials | Evolved 19 slots: Utility x19 505 | -9/Materials | Self-destructed Last Messages --------------- 00315_ Found Hcp. Battery. 00315_ Found Med. Storage Unit. 00315_ Found 29 Matter. 00327_ Acquired Med. Storage Unit. 00331_ Acquired 10 matter. 00342_ EXIT=FOUND 00374_ Searching scrap... 00374_ Found Lgt. Treads. 00374_ Found 15 Matter. PARAMETERS=UTILITY_19 LOCATION=UNKNOWN GOAL=ESCAPE 00403_ T-07 Excavator is excavating. 00437_ U-05 Engineer lays Concrete. 00496_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00497_ O-16 Technician uses terminal to summon reinforcements. 00497_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 00497_ O-16 Technician locks terminal. 00498_ Terminal unresponsive. 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To ??????????+ | | ????????? #??????????????? # | | ????????????????######## @ #?????????????? # | | ???????????????????????### ###???????????""" # | | ?????????????????????????# #????????????""""" + | | ?????????????????????????# #?????????????"""" # | | ?????????????????????????# #?????#####???"""" # | | ?????????????????????????# #?????# #????"" ?# | | ??????????????????????#### #??????# #???? ?# | | ?????????????????????##!! ######### ######+### | | ?????????????????????#! | | ?????????????????????#! | | ?????????????????????#! | | ?????????????????????#! ####+####+######### #### | | ?????????????????????##!!#?????????????????# #??? | | ??????????????????????####?????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ??????????????????????????????????????????? #??? | | ??????????????????????????????????????????? #??? | | ???????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalDynamicStreamer Manual? 0 Play Time 00:14:34 Cumulative 15.8 hours Start 2021.06.20 @ 21:10:40 End 2021.06.27 @ 21:19:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b242ed47-3028-4869-8822-76194e065df7