Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.24 @ 10:10:11 Player: thingamajigger Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2598) 2598 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (294) 294 TOTAL SCORE: 6987 Bonus ------- Follower Combat Kills 87 Met Data Miner 300 Friendly Fire -93 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 20/100 System Corruption 1% Temperature Cool (10) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Neutron Cannon > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Layered Light Armor Plating System Backup Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Salvage Targeting Computer Improved Propulsion Shielding Layered Light Armor Plating Authchip [Weapon] > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Light Treads Advanced Treads High-capacity Matter Pod Improved Signal Interpreter Improved Terrain Scanner Improved Propulsion Shielding Shield Generator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Axe [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Shield Generator Device Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Weapon] Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 1 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 67 | 6 3 3 . 2 25 8 3 12 . 5 Power 6 | 1 . 1 . . 3 . . 1 . . Engine 5 | 1 . 1 . . 2 . . 1 . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 . 1 . . 10 . . 5 . . Treads 18 | 2 . 1 . . 10 . . 5 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 3 . . 1 7 8 2 3 . 1 Device 6 | . 1 . . . 2 2 1 . . . Storage 4 | 1 2 . . . 1 . . . . . Processor 2 | . . . . . . 2 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 13 | . . . . 1 4 3 1 3 . 1 Artifact . | . . . . . . . . . . . Weapon 17 | 2 . 1 . 1 5 . 1 3 . 4 Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 13 | 2 . 1 . 1 5 . 1 3 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 39 | . . 3 . 2 5 1 3 14 . 11 Power 4 | . . 1 . . 1 . . 1 . 1 Propulsion 11 | . . 1 . . 1 . . 5 . 4 Utility 11 | . . . . 1 2 1 2 4 . 1 Weapon 13 | . . 1 . 1 1 . 1 4 . 5 Highest Loss Streak 11 | . . 2 . 2 2 1 2 11 . 8 Average Slot Usage (%) 97 | . 93 99 100 98 99 100 99 96 84 62 Engine 9 | . 14 13 14 14 8 7 7 7 7 . Treads 30 | . 28 27 28 28 35 30 30 29 30 24 Device 7 | . 3 14 14 5 8 6 7 1 . . Storage 10 | . 18 14 14 14 9 7 7 7 7 6 Processor 4 | . . . . . . 11 15 13 7 7 Protection 6 | . . . . 8 9 10 6 13 15 13 Ballistic Gun 24 | . 28 28 28 27 27 23 23 21 15 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 13 31 30 28 31 58 66 60 70 63 63 Greatest Support 82 | 40 40 40 40 40 80 80 80 82 82 82 Greatest Overweight (x) 1 | . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 10 15 15 15 16 20 20 20 20 18 Most Carried 20 | 2 7 9 9 15 18 20 20 17 5 5 Average Carried 11 | . 5 6 9 13 14 19 17 12 5 3 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 2 7 9 9 13 18 20 17 5 5 5 Class Distribution -------------------- 56% | Scavenger-Tank 36% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2722 | 115 168 424 . 19 1109 281 132 313 . 161 Remotely . | . . . . . . . . . . . Salvage Created 3027 | . 457 208 . 60 1207 327 160 316 . 292 Parts 190 | . 25 13 . 6 78 16 15 31 . 6 Haulers Intercepted 3 | . 1 . . . 2 . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 15 33 . 11 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 68 | . 8 10 . 4 22 5 2 8 . 9 Melee 2 | . . . . . . . . . . 2 Guns 59 | . 8 10 . 4 22 5 2 8 . . AOE 7 | . . . . . . . . . . 7 Classes Destroyed 12 | . 3 2 . . 4 1 2 . . . Worker 1 | . . . . . 1 . . . . . Hauler 3 | . 1 . . . 2 . . . . . Watcher 5 | . 2 . . . 2 1 . . . . Swarmer 21 | . . 6 . 4 3 1 . 6 . 1 Grunt 23 | . 8 2 . . 9 1 . 1 . 2 Brawler 3 | . . . . . 1 . . . . 2 Duelist 4 | . . . . . 1 . . . . 3 Sentry 11 | . . . . . 8 2 . . . 1 Hunter 1 | . . . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . . . Behemoth 2 | . . . . . . . 1 1 . . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 7 | . 6 3 . 4 6 3 1 3 . 7 Combat Bots Only 7 | . 5 3 . 4 6 3 1 3 . 7 Max Kills in Single Turn 3 | . 1 1 . 2 1 1 1 1 . 3 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5862 | . 471 261 . 122 1010 307 387 1673 . 1631 Core 1019 | . 112 43 . 26 137 17 46 75 . 563 Absorbed by Shields 627 | . . . . . 376 134 91 26 . . Core Remaining (%) 67 | 100 . . . 27 75 . . . . . Volleys Fired 236 | . 44 20 . 7 80 18 13 33 . 21 Largest 3 | . 2 2 . 2 3 3 3 3 . 1 Hottest 90 | . 40 40 . 43 69 69 69 69 . 90 Shots Fired 584 | . 88 40 . 13 239 54 39 90 . 21 Gun 567 | . 88 40 . 13 239 54 39 90 . 4 Cannon 3 | . . . . . . . . . . 3 Launcher 14 | . . . . . . . . . . 14 Special . | . . . . . . . . . . . Kinetic 567 | . 88 40 . 13 239 54 39 90 . 4 Thermal 3 | . . . . . . . . . . 3 Explosive 14 | . . . . . . . . . . 14 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 29 | . 7 5 . 4 29 8 19 9 . 5 Robot Miss Streak 9 | . 5 3 . 2 4 3 2 9 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 14 | . 2 1 . 2 5 1 . 3 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . 1 . . Shots Hit Robots 387 | . 51 24 . 8 166 39 29 52 . 18 Core Hits 188 | . 25 15 . 4 60 16 11 21 . 36 Critical Kills 2 | . . . . . 2 . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . Critical Strikes 4 | . . . . . 2 1 1 . . . Destroy 4 | . . . . . 2 1 1 . . . Melee Attacks 12 | . . . . . . . . . . 12 Impact . | . . . . . . . . . . . Slashing 12 | . . . . . . . . . . 12 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 7012 | . 590 313 . 134 2146 626 412 945 . 1846 Guns 5176 | . 564 296 . 134 2146 626 412 945 . 53 Cannons 117 | . . . . . . . . . . 117 Explosions 1373 | . . . . . . . . . . 1373 Melee 303 | . . . . . . . . . . 303 Ramming 43 | . 26 17 . . . . . . . . Kinetic 5176 | . 564 296 . 134 2146 626 412 945 . 53 Thermal 117 | . . . . . . . . . . 117 Explosive 1373 | . . . . . . . . . . 1373 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 303 | . . . . . . . . . . 303 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 69 | . . . . . . . . . . 69 Projectiles . | . . . . . . . . . . . Explosions 69 | . . . . . . . . . . 69 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . . . . . 41 Shots 1 | . . . . . . . . . . 1 Rammed 11 | . 6 5 . . . . . . . . Targets Rammed 11 | . 6 5 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 282 | . 30 13 . . 32 8 18 282 . 44 Average Temperature 52 | . 9 7 . . 6 4 11 115 . 15 Received Heat Transfer 1144 | . 261 80 . . 410 60 45 177 . 111 Effects 2 | . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 75 | . . . . . . . . . . 75 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 380 | . 235 136 . 85 380 167 . . . . Initial 62 | . . 31 . . 33 62 . . . . Average 97 | . 69 59 . 56 152 65 . . . . Maximum Alert Level 1 | . 1 . . . 1 . . . . . Low Security (%) 88 | 100 91 100 . 100 74 100 . . . . Level 1 11 | . 8 . . . 25 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 5 . . . 5 1 . . . 1 Investigation 4 | . 3 . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . 2 . . . 1 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 4 | . 2 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 103 | . 18 12 . 5 37 7 2 8 . 14 Peak Tracking Total 8 | . 7 3 . 4 7 4 1 3 . 8 Tactical Retreats 7 | . 1 2 . . 4 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 5 | . 3 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 18 | . 6 1 1 . 4 2 . . 4 . Terminals 12 | . 6 1 . . 4 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 67 | . 22 3 1 . 12 2 . . 27 . Successful 48 | . 9 1 1 . 9 1 . . 27 . Failed 18 | . 12 2 . . 3 1 . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 29 | . 15 3 . . 11 . . . . . Terminals 38 | . 22 3 . . 12 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 43 | . 7 1 1 . 6 1 . . 27 . Record 12 | . . . 1 . . . . . 11 . Part Schematic 10 | . . 1 . . . . . . 9 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 3 | . 2 . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Fabricator Index 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 3 . . . . . Terminals 5 | . 2 . . . 3 . . . . . Botnet 4 | . 2 . . . 2 . . . . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 5 1 . . 2 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 3 | . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 157 | . . . . . . . . . . 157 Highest-Rated Ally 95 | . . . . . . . . . . 95 Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 Total Damage 219 | . . . . . . . . . . 219 Kills 3 | . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 3 | . 2 . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 5780 | 82 727 810 288 183 1547 646 622 573 119 183 Spaces Moved 2906 | 47 363 367 181 52 757 357 361 281 77 63 Core 10 | 3 . . . . . . . . . 7 Treads 2896 | 44 363 367 181 52 757 357 361 281 77 56 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 156 156 50 Average Speed 159 | 152 160 160 160 160 160 160 160 159 156 145 Slowest Speed 240 | 160 160 240 160 160 160 160 160 160 156 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 3 69 52 58 12 59 10 70 54 68 11 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 47 | . . . . . . . . . . 47 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 47 | . . . . . . . . . . 47 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3568 | 54 427 546 180 139 932 390 376 334 76 114 Wait 254 | . 5 148 . 73 19 . . 9 . . Move 2896 | 46 362 366 180 51 756 356 360 280 76 63 Hop . | . . . . . . . . . . . Pick Up 52 | 2 5 4 . 6 29 6 . . . . Fast Attach 14 | 6 1 1 . . 2 1 . . . 3 Attach 37 | . 1 2 . 2 11 4 3 12 . 2 Detach 4 | . 1 . . . . 1 . . . 2 Swap 16 | . 1 . . . 12 3 . . . . Drop 25 | . 1 . . . 23 1 . . . . Fire 236 | . 44 20 . 7 80 18 13 33 . 21 Melee 11 | . . . . . . . . . . 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 11 | . 6 5 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 12 | . . . . . . . . . . 12 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 7) 128 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 14) 680 | -10/Materials | Discovered new exit (range 5) 810 | -10/Materials | Entered Mines 812 | -10/Mines | Learned Materials terminal intel 945 | -10/Mines | Assembled infested the area 1173 | -10/Mines | Core integrity fell below 50% 1284 | -10/Mines | Discovered new exit (range 5) 1613 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1613 | -10/Mines | Discovered new exit (range 5) 1620 | -10/Mines | Entered Exiles 1660 | -10/Exiles | Met 8R-AWN 1683 | -10/Exiles | Met EX-HEX 1750 | -10/Exiles | Met EX-DEC 1846 | -10/Exiles | Learned location of Zion (-6) 1896 | -10/Exiles | Discovered new exit (range 10) 1908 | -10/Exiles | Entered Mines 1912 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1932 | -9/Mines | Met a Derelict bent on vengeance 1997 | -9/Mines | Discovered new exit (range 12) 2091 | -9/Mines | Entered Materials 2091 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2092 | -8/Materials | Loaded intel: 12 terminal locations 2338 | -8/Materials | Garrison activated, responded to threat 2395 | -8/Materials | Build established: Scavenger-Tank 2414 | -8/Materials | Discovered new exit (range 12) 3607 | -8/Materials | Discovered new exit (range 16) 3638 | -8/Materials | Entered Factory 3638 | -7/Factory | Evolved 2 slots: Utility x2 3840 | -7/Factory | Discovered new exit (range 15) 3897 | -7/Factory | Identified exit to Factory 4195 | -7/Factory | Discovered new exit (range 9) 4224 | -7/Factory | Identified exit to Lower Caves 4284 | -7/Factory | Entered Lower Caves 4311 | -7/Lower Caves | Identified exit to Lower Caves 4482 | -7/Lower Caves | Spotted B-75 Beast 4515 | -7/Lower Caves | Destroyed B-75 Beast 4713 | -7/Lower Caves | Encountered a Warlord checkpoint 4906 | -7/Lower Caves | Entered another Lower Caves area 4936 | -7/Lower Caves | Encountered a Warlord checkpoint 5092 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5314 | -7/Lower Caves | Spotted B-75 Beast 5366 | -7/Lower Caves | Destroyed B-75 Beast 5414 | -7/Lower Caves | Lost 11 parts (1p4n3u3w) 5469 | -7/Lower Caves | Discovered new exit (range 5) 5474 | -7/Lower Caves | Identified exit to Data Miner 5479 | -7/Lower Caves | Entered Data Miner 5479 | -7/Data Miner | Discovered new exit (range 7) 5509 | -7/Data Miner | Met Data Miner 5536 | -7/Data Miner | Learned location of Section 7 (-2) 5536 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5561 | -7/Data Miner | Received God Mode back door access code from Data Miner 5596 | -7/Data Miner | Identified exit to Proximity Caves 5598 | -7/Data Miner | Entered Proximity Caves 5600 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5652 | -6/Proximity Caves | Lost 3 parts (1p2w) 5656 | -6/Proximity Caves | Destroyed 7 combat bots 5678 | -6/Proximity Caves | Build established: Scavenger-Mutant 5725 | -6/Proximity Caves | Escorted by Enhanced Grunt 5768 | -6/Proximity Caves | Core integrity fell below 50% 5774 | -6/Proximity Caves | Core integrity fell below 20% 5781 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05756_ Penetrated by Slug. 05757_ Slug penetrates B-48 Gladiator. 05760_ Penetrated by Slug. 05760_ B-48 Gladiator destroyed. 05764_ Penetrated by Slug. 05764_ Lyr. Light Armor Plating destroyed. 05764_ Penetrated by Slug. 05764_ Lgt. Treads destroyed. 05764_ Penetrated by Slug. 05770_ The unstable cave ceiling collapses. 05770_ Penetrated by Slug. 05770_ Axe destroyed. 05770_ Penetrated by Slug. 05770_ Slug penetrates Wall. 05772_ Lgt. Treads fries itself beyond repair. 05772_ Acquired 70 matter. 05773_ Acquired 48 matter. 05774_ Slug penetrates Wall. 05775_ Acquired Neutron Cannon. 05777_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????############???????????????????????????? | | ??????????# "" #???????????????????????????? | | ??????????# " "" #???????????????????????????? | | ??????????# " " """ #???????????????????????????? | | ??????????# """ #???????????????????????????? | | ??????????# "" "" #???????????????????????????? | | ??????????# """" " ###?????????????????????????? | | ###???????# "" #????###?######???????????? | | ######### ###### ## ##??????????? | | # h # #??????????? | | !@= h #??????? | | ################## #%% # % #?????? | | ##????????????????## ## ###" ## ???? | | #??????????????????### ## % ###?? #???? ???? | | #????????????????????# %% ##????? #??????????? | | #????????????????????## #;##??????# #??????????? | | #?????????????????????# ###???????? #??????????? | | #?????????????????????# #???????????# #??????????? | | #?????????????????????? #????????????##??????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 2 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Overload Regulator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearSupersonicRefractor Manual? 0 Play Time 00:28:01 Cumulative 116.8 hours Start 2021.11.24 @ 09:44:28 End 2021.11.24 @ 10:10:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 184 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 62 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc1724ac-226c-40b0-a5e5-6a40ffe4f9dd