Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 19:47:04 Player: Zane Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (672) 672 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1457 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/250 Matter 146/300 Energy 160/160 System Corruption 0% Temperature Cool (30) Movement Walking (200) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Battle Rifle Barrage Gun > --- INVENTORY (10) --- Light Treads Wheel Subdweller Optics Improved Terrain Scanner Reaction Control System Hardlight Generator Hacking Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Battle Rifle Slug Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Wheel Improved Terrain Scanner Reaction Control System Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite Assault Rifle [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 9 6 6 Power 6 | 1 1 3 1 Engine 2 | 1 1 . . Core 4 | . . 3 1 Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads 3 | 2 1 . . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device 3 | 1 2 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 4 1 4 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 8 | . 4 1 3 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 2 2 5 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 2 | . 1 . 1 Weapon 4 | . 1 1 2 Highest Loss Streak 2 | . 2 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 97 98 Engine 4 | . 13 2 . Core 8 | . . 11 13 Treads 11 | . 27 9 . Leg 15 | . . 16 28 Device 13 | . 13 14 13 Storage 14 | . 14 14 14 Energy Gun 2 | . 10 . . Ballistic Gun 21 | . 17 28 17 Ballistic Cannon 3 | . . . 9 Peak Build Rating 19 | 7 8 15 19 Average Rating 12 | 5 7 12 18 On Entrance 7 | . 7 8 15 Naked Turns . | . . . . Heaviest Build 25 | 14 20 20 25 Greatest Support 40 | 40 40 40 34 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1025 | 248 311 192 274 Remotely . | . . . . Salvage Created 873 | 18 525 193 137 Parts 65 | 4 44 9 8 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 28 | . 12 8 8 Guns 25 | . 11 8 6 Cannons 2 | . . . 2 AOE 1 | . 1 . . Classes Destroyed 9 | 1 6 1 1 Worker 3 | . 2 1 . Tunneler 2 | 1 1 . . Hauler 1 | . 1 . . Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 10 | . 6 . 4 Grunt 9 | . 6 3 . Subdweller 4 | . . . 4 Assembled 5 | . . 5 . Best Kill Streak 4 | 1 4 3 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 182 | . 39 37 106 Missed 49 | . 10 6 33 Damage Taken 1663 | . 294 467 902 Core 254 | . 33 62 159 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 117 | 3 40 23 51 Largest 2 | 2 2 2 2 Hottest 80 | 80 80 40 73 Shots Fired 216 | 6 80 45 85 Gun 171 | 6 80 45 40 Cannon 45 | . . . 45 Launcher . | . . . . Special . | . . . . Kinetic 170 | . 40 45 85 Thermal 11 | 3 8 . . Explosive . | . . . . Electromagnetic 35 | 3 32 . . Robot Hit Streak 10 | 1 10 9 8 Robot Miss Streak 4 | 1 4 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 117 | 3 49 27 38 Core Hits 55 | 1 27 17 10 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . 1 . 4 Destroy 4 | . . . 4 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1819 | 45 675 355 744 Guns 1358 | 37 653 354 314 Cannons 430 | . . . 430 Explosions 22 | . 22 . . Melee . | . . . . Ramming 9 | 8 . 1 . Kinetic 1401 | . 303 354 744 Thermal 65 | . 65 . . Explosive . | . . . . Electromagnetic 344 | 37 307 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | 2 . 1 . Targets Rammed 3 | 2 . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 126 | 54 126 22 7 Average Temperature 24 | 29 37 7 3 Received Heat Transfer 706 | . 108 247 351 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 361 | 5 361 122 . Initial 72 | . 3 72 . Average 92 | 1 168 48 . Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 80 100 . Level 1 7 | . 19 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 24 8 14 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 3 3 1 Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 11 7 5 Successful 11 | . 3 3 5 Failed 12 | . 8 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 7 | . 2 5 . Terminals 13 | . 7 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 2 3 5 Record 5 | . . . 5 Open Door 1 | . . 1 . Locate Traps 1 | . . 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 24 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 19 | . . 6 13 Total Damage 172 | . . 56 116 Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2540 | 104 690 982 764 Spaces Moved 1254 | 52 307 470 425 Core 6 | 6 . . . Treads 561 | 46 307 208 . Legs 687 | . . 262 425 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 130 130 Average Speed 143 | 147 160 143 130 Slowest Speed 200 | 160 160 200 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 5 55 93 33 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 1 2 Spaces Dug . | . . . . Terrain Destroyed 17 | . 4 . 13 Melee . | . . . . Projectile 13 | . . . 13 AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1782 | 69 426 734 553 Wait 335 | . 51 219 65 Move 1251 | 51 306 469 425 Hop . | . . . . Pick Up 26 | 5 11 7 3 Fast Attach 17 | 7 6 3 1 Attach 5 | . 1 1 3 Detach 1 | . 1 . . Swap 6 | . 2 2 2 Drop 21 | 1 8 9 3 Fire 117 | 3 40 23 51 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | 2 . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 1 exit: *Rec) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 7) 599 | -10/Materials | Discovered new exit (range 12) 795 | -10/Materials | Entered Mines 840 | -10/Mines | Assembled infested the area 896 | -10/Mines | Learned location of Storage (-9) 1154 | -10/Mines | Discovered new exit (range 6) 1199 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1280 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1324 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1422 | -10/Mines | Discovered new exit (range 13) 1774 | -10/Mines | Discovered new exit (range 3) 1777 | -10/Mines | Entered Subcaves 1777 | -10/Subcaves | Accompanied by 2 allies 1791 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1820 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2227 | -10/Subcaves | Core integrity fell below 50% 2251 | -10/Subcaves | Core integrity fell below 20% 2289 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2336 | -10/Subcaves | Visited Clippyterm 2340 | -10/Subcaves | Identified exit to Recycling 2340 | -10/Subcaves | Learned Research security intel 2476 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2541 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02462_ Destroyed Flight Unit. 02468_ S-10 Pest destroyed. 02471_ Acquired 14 matter. Barrage Gun falls loose from the Twisted Machinery. 02477_ Machine disabled. 02483_ Flight Unit fries itself beyond repair. 02487_ S-10 Pest suffers critical hit (Destroy). 02487_ Destroyed Lgt. Assault Rifle. 02487_ S-10 Pest knocked back. 02493_ S-10 Pest suffers critical hit (Destroy). 02493_ S-10 Pest destroyed. 02496_ S-10 Pest knocked back. 02496_ Slug Cannon destroyed. 02499_ S-10 Pest destroyed. 02502_ Seismic Detector destroyed. 02506_ Flight Unit fries itself beyond repair. 02510_ Acquired Barrage Gun. 02541_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?# #??# #???????????????????????????????? | | ?# ??## ##???????????????????????????????? | | ?## ???# ##????????????????????????????????? | | ??## ???## ##???????????????????????????????? | | ???## #????## #???????????????????????????????? | | ????# ??????## ##???????????????????????????????? | | ????##???????# ##???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# ###?????????????????????????????? | | ??????????#### ##????###?????????????????????? | | ???????#### ## " "####"""#####?????????????????? | | ??????## |"""" """ ?????????????????? | | ?????## ##"" " "" ??????????????????? | | ????## ### # ### #???????#???????????? | | ???## ####### #"#####?# # #????? ##??????????? | | ??## ####### "%""### ##????? ##?????????? | | ??# ### %""## """###??# #### ????? | | ??### """" #"###" #???? | | ????# ## # """ " " #???? | | ????# ####### " ""##"" " #?????????? | | ????# #"##??#"; &%"####""" ###?????????? | | ????## #?#### &######"" ##???????????? | | ?????# ##?#" % "#??# ##????????????? | | ?????# #??# #???##?????????????? | | ????## ### ##?# % #??????????????????? | | ????# #### # ###" t@t #??????????????????? | | ???## "" ## ##" " " #??????????????????? | | ???# ##### #"""" """"#??????????????????? | | ???# "##?# #####>#####??????????????????? | | ???# % #######???###??????????????????????? | | ???## #?????????????????????????????????? | | ????##& * #?????????????????????????????????? | | ?????# & #?????????????????????????????????? | | ????## #?????????????????????????????????? | | ???##" #?????????????????????????????????? | | #### #?????????????????????????????????? | | ""### ####??????????????????????????????? | | %"## #??????????????????????????????? | | ! ## #?????????????????????????????? | | " "# ##?????????????????????????????? | | # ## ##??????????????????????????????? | | # ## #???????????????????????????????? | | & #?##???????????????????????????????? | | = ##?????????????????????????????????? | | !#" ##????????????????????????????????? | | %###" ##???????????????????????????????? | | ![## #### #???????????????????????????????? | | # ## #??? #???????????????????????????????? | | # !"" ##?? #???????????????????????????????? | | ## ##? ####???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeDispersionBoomstick Manual? 0 Play Time 00:23:55 Cumulative 23.3 hours Start 2024.11.05 @ 19:21:55 End 2024.11.05 @ 19:47:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58d07db0-6342-440e-85d7-22e14e0faf6b