Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.07 @ 19:54:41 Player: DDRAGON Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (138) 690 Value Destroyed (6081) 6081 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1259) 1259 TOTAL SCORE: 14570 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 1349 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1107 Cogmind --------- Core Integrity 0/1300 Matter 274/300 Energy 79/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Small Battery Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Hacking Suite > --- WEAPON ----------- Gamma Rifle Quantum Rifle Advanced KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Myomer Leg Field Propulsion Array Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster High-capacity Storage Unit Phasing AFG Phase Gun Phase Gun Phase Gun Hypervelocity Mass Driver Hypervelocity Mass Driver Linear Accelerator Ripper [Rating: 136] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Hover Unit Linear Gravjet Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Core Shielding Weapon Katana Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 1 . . . . . . . . . 1 Utility 9 | . . . 1 1 2 . . . . 1 1 2 . 1 Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 254 | 6 3 3 14 21 22 25 11 21 7 24 12 16 25 44 Power 32 | 1 1 . 1 4 4 4 1 3 . 1 2 2 3 5 Engine 14 | 1 . . . 3 2 3 1 3 . . 1 . . . Core 9 | . 1 . 1 1 2 1 . . . 1 1 1 . . Reactor 9 | . . . . . . . . . . . . 1 3 5 Propulsion 76 | 2 . . 7 8 7 10 1 3 1 8 3 5 7 14 Treads 1 | . . . . . . . . . 1 . . . . . Leg 55 | 2 . . 4 6 3 6 . 3 . 7 3 5 7 9 Wheel . | . . . . . . . . . . . . . . . Hover 8 | . . . . . 4 2 1 . . 1 . . . . Flight 12 | . . . 3 2 . 2 . . . . . . . 5 Utility 83 | 1 1 1 3 6 11 8 6 9 2 9 4 4 6 12 Device 44 | . . . 2 2 4 5 4 7 2 4 1 2 6 5 Storage 8 | 1 1 . . . . 1 2 1 . 1 . . . 1 Processor 16 | . . 1 . 2 5 . . 1 . . 2 2 . 3 Hackware 2 | . . . . . . . . . . 2 . . . . Protection 13 | . . . 1 2 2 2 . . . 2 1 . . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 2 1 2 3 3 . 3 3 6 4 6 3 5 9 13 Energy Gun 12 | 2 . 1 . . . 1 1 . 1 . . 1 1 4 Energy Cannon 9 | . . . . . . . . 1 . 2 1 1 1 3 Ballistic Gun 17 | . . . . . . 1 1 2 3 1 1 2 2 4 Ballistic Cannon 3 | . . . . . . 1 1 . . . . . . 1 Launcher 10 | . 1 1 . . . . . 2 . 2 . 1 3 . Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . Slashing Weapon 10 | . . . 3 3 . . . . . . 1 . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . 5 . 1 1 1 . 4 Parts Lost 94 | . . . 1 13 4 14 8 . . 7 1 7 12 27 Power 9 | . . . . 3 1 1 . . . . . 1 1 2 Propulsion 30 | . . . 1 5 1 6 3 . . 2 . 1 3 8 Utility 36 | . . . . 3 2 4 3 . . 4 1 3 4 12 Weapon 19 | . . . . 2 . 3 2 . . 1 . 2 4 5 Highest Loss Streak 9 | . . . 1 9 1 8 5 . . 5 1 7 6 8 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 93 79 96 86 74 44 97 93 82 96 93 88 Engine 4 | . 9 . . 1 3 6 6 6 7 6 6 4 . . Core 2 | . 4 14 11 5 2 . . . . 3 2 5 . . Reactor 1 | . . . . . . . . . . . . . 9 8 Leg 14 | . 28 28 21 12 16 12 1 3 23 21 23 20 18 18 Hover 2 | . . . . . 11 5 6 . . . . . . . Flight 1 | . . . 9 12 . 1 . . . . . . . . Device 16 | . . . 10 11 9 12 28 17 38 21 2 5 17 15 Storage 7 | . 28 20 11 9 7 7 13 5 . 1 5 5 5 5 Processor 9 | . . 7 4 4 18 16 . 1 7 6 11 19 20 16 Hackware 1 | . . . . . . . . . . 6 7 5 5 3 Protection 3 | . . . 4 4 9 7 . . . 7 13 12 . 2 Energy Gun 2 | . 21 7 7 . . 4 6 . . . . 2 1 2 Ballistic Gun 3 | . . . . . . . 6 . 15 2 . 4 7 6 Launcher 1 | . 6 20 2 . . . . . . 3 . . . . Special Weapon 1 | . . . . . . . . 6 . . . . . . Slashing Weapon 3 | . . . 11 17 15 6 . . . . 2 5 2 . Naked Turns 55 | . . . . . . . 19 11 . . . . . 25 Heaviest Build 109 | 11 25 26 25 30 49 46 35 30 30 81 88 92 87 109 Greatest Support 130 | 20 20 20 33 46 67 50 50 53 53 80 80 100 100 130 Greatest Overweight (x) 9 | . 1 1 7 1 9 3 3 8 . 1 1 1 1 9 Average Overweight (x) . | . . . . . . . 2 3 . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 5 5 20 20 20 20 20 Average Capacity 10 | 6 9 10 10 10 10 10 9 5 5 9 20 20 20 19 Most Carried 20 | 3 6 9 10 10 10 10 8 5 5 20 20 20 20 20 Average Carried 8 | . 4 7 9 7 9 7 4 4 4 7 19 19 19 18 Final Capacity 20 | 8 10 10 10 10 10 10 5 5 5 20 20 20 20 5 Final Carried 20 | 3 6 8 10 10 10 8 4 5 5 20 19 20 19 . Class Distribution -------------------- 44% | Mutant 26% | Scavenger-Mutant 13% | Derelict-Mutant 4% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Commander-Mutant | -4/Extension Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Matter Collected 4200 | 139 28 143 247 185 244 498 180 191 387 136 311 300 583 628 Remotely 216 | . . . . . . . . . . 18 . . 10 188 Salvage Created 6305 | . 64 7 440 570 1032 726 65 . . 392 152 527 1179 1151 Parts 288 | . 6 2 29 29 50 32 2 . . 19 3 19 29 68 Haulers Intercepted 2 | . . . 1 . . . . . . . . 1 . . Recyclers Shooed 5 | . . . . . . . . . . 1 . 1 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 27 8 3 9 . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Combat Hostiles Destroyed 117 | . 2 3 7 13 20 19 1 . . 15 1 7 10 19 Melee 50 | . . . 5 13 20 9 . . . . 1 2 . . Guns 26 | . . . 2 . . 5 1 . . 2 . 2 2 12 Cannons 12 | . . . . . . 5 . . . 1 . 1 4 1 AOE 25 | . 2 3 . . . . . . . 11 . 2 3 4 Classes Destroyed 17 | . 2 1 5 . 3 . 1 . . . 1 . 3 1 Worker 8 | . . . 1 . . . . . . 3 1 . 1 2 Builder 1 | . 1 . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . 1 . . Recycler 3 | . . . . . . . . . . . . . 3 . Mechanic 1 | . . . . . . . . . . . 1 . . . Watcher 2 | . . . 1 . 1 . . . . . . . . . Swarmer 31 | . . 3 . 2 3 7 . . . 8 . . . 8 Grunt 38 | . 2 . 2 9 5 7 1 . . 5 . 3 4 . Brawler 2 | . . . . . 1 1 . . . . . . . . Duelist 3 | . . . 1 . . 2 . . . . . . . . Sentry 21 | . . . 4 2 4 2 . . . 1 1 . 5 2 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 7 | . . . . . 3 . . . . 1 . 2 . 1 Programmer 12 | . . . . . 4 . . . . . . 2 . 6 Behemoth 1 | . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . 1 . . . . . . . Butcher 3 | . . . . . . . . . . . . . 3 . Martyr 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 3 3 3 9 3 3 1 . . 7 2 2 7 4 Combat Bots Only 9 | . 2 3 3 9 3 3 1 . . 6 1 2 4 4 Max Kills in Single Turn 6 | . 2 2 1 1 2 1 1 . . 5 1 2 6 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . . . . . . . 4 . 2 1 4 Melee 2 | . . . 1 1 2 1 . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Damage Taken 15093 | . . 72 427 1362 1123 1864 490 . 57 1541 162 1866 1409 4720 Core 3120 | . . 7 117 517 176 336 104 . . 201 14 136 211 1301 Absorbed by Shields 345 | . . . . . . . . . . . . . 156 189 Redirected to Shielding 350 | . . . . . . . . . . 101 6 72 10 161 Regen/Repaired (Parts) 131 | . . . . . . . . 131 . . . . . . Core Remaining (%) 66 | 100 . 97 70 6 . . . . 12 76 98 . 69 . Volleys Fired 210 | . 2 5 19 . . 45 13 . . 17 . 23 32 54 Largest 3 | . 2 2 2 . . 1 2 . . 2 . 2 3 3 Hottest 217 | . 70 80 80 . . 80 105 . . 130 . 153 180 217 Shots Fired 385 | . 4 8 20 . . 46 23 1 4 28 . 33 78 140 Gun 272 | . 2 3 19 . . 14 21 1 4 15 . 27 52 114 Cannon 90 | . . . . . . 32 2 . . 6 . 4 20 26 Launcher 23 | . 2 5 1 . . . . . . 7 . 2 6 . Special . | . . . . . . . . . . . . . . . Kinetic 182 | . . . . . . 32 13 1 4 15 . 7 32 78 Thermal 129 | . . 3 19 . . 14 10 . . 4 . 23 31 25 Explosive 23 | . 2 5 1 . . . . . . 7 . 2 6 . Electromagnetic 51 | . 2 . . . . . . . . 2 . 1 9 37 Robot Hit Streak 31 | . 4 4 7 . . 9 4 . 1 6 . 13 31 19 Robot Miss Streak 8 | . . 2 2 . . 4 8 2 4 3 . 3 4 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 1 | . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 Shots Hit Robots 452 | . 4 4 38 46 59 51 15 . 1 20 11 39 72 92 Core Hits 292 | . 6 6 13 15 25 29 9 . . 47 3 26 70 43 Critical Kills 4 | . . . . . . . . . . . . 1 . 3 Critical Parts Destroyed 10 | . . . . . . . . . . . . 1 1 8 Critical Strikes 43 | . . . 2 5 6 3 . . . . 1 6 4 16 Burn 6 | . . . 1 . . . . . . . . . 3 2 Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 13 | . . . . . . . . . . . . 2 1 10 Blast 1 | . . . . . . 1 . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . 3 Sever 19 | . . . 1 5 6 2 . . . . 1 4 . . Melee Attacks 248 | . . . 36 67 66 28 . . . 7 13 22 7 2 Impact 7 | . . . . . . . . . . 7 . . . . Slashing 241 | . . . 36 67 66 28 . . . . 13 22 7 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 1 1 2 2 . . . . 3 1 4 . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . Follow-up Attacks 25 | . . . 3 8 12 2 . . . . . . . . Damage Inflicted 17632 | . 163 314 973 1486 2146 1500 326 . 18 2230 586 1472 3274 3144 Guns 4907 | . 27 25 189 . . 272 291 . 18 142 . 390 1155 2398 Cannons 1570 | . . . . . . 519 34 . . 96 . 120 517 284 Explosions 4206 | . 136 287 31 . . . . . . 1751 . 280 1328 393 Melee 6868 | . . . 753 1486 2146 709 . . . 239 579 682 274 . Ramming 81 | . . 2 . . . . 1 . . 2 7 . . 69 Kinetic 3432 | . . . . . . 519 141 . 18 142 . 24 757 1831 Thermal 3278 | . . 25 189 . . 272 184 . . 565 . 453 669 921 Explosive 3280 | . 136 287 31 . . . . . . 1218 . 280 1328 . Electromagnetic 693 | . 27 . . . . . . . . 64 . 33 246 323 Impact 239 | . . . . . . . . . . 239 . . . . Slashing 6629 | . . . 753 1486 2146 709 . . . . 579 682 274 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 3 . 6 6 11 11 11 . . 2 2 18 Average Corruption 7 | . . . 2 . 4 6 6 11 11 . . 1 2 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 305 | . . . 5 . 8 64 39 115 49 . . 1 8 16 Message Errors 65 | . . . . . 1 13 13 18 14 . . 1 2 3 Matter Fused 79 | . . . 3 . 3 17 7 33 9 . . . 2 5 Heat Flow Errors 41 | . . . 1 . 2 10 6 14 6 . . . 2 . Energy Discharges 51 | . . . 1 . . 10 4 27 6 . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 36 | . . . . . 2 7 8 10 6 . . . 1 2 Data Loss (major) 16 | . . . . . . 4 . 8 3 . . . 1 . Misfires 6 | . . . . . . 1 . 1 4 . . . . . Alerts 8 | . . . . . . 2 1 4 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 741 | . . . 14 113 110 21 . . . 305 140 6 30 2 Projectiles 2 | . . . . . . . . . . . . . . 2 Explosions 282 | . . . . . . . . . . 252 . . 30 . Melee 457 | . . . 14 113 110 21 . . . 53 140 6 . . Knockbacks 10 | . . . . . . 4 3 . . 2 . . . 1 Impact 2 | . . . . . . . . . . 2 . . . . Kinetic 7 | . . . . . . 4 2 . . . . . . 1 Secondary 1 | . . . . . . . 1 . . . . . . . Self-Inflicted Damage 912 | . . . 3 . . . . . . 600 . 12 188 109 Shots 20 | . . . 1 . . . . . . 11 . 1 6 1 Rammed 14 | . . . . . . . 1 . . . . . . 13 Targets Rammed 17 | . . 1 . . . . 1 . . 1 1 . . 13 Kicked 3 | . . 1 . . . . . . . 1 1 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 430 | . 18 30 241 22 324 224 193 271 274 430 . 342 331 163 Average Temperature 107 | . 10 12 72 5 174 80 87 107 113 97 . 119 132 53 Received Heat Transfer 2515 | . . 12 120 684 237 633 63 . . 177 36 213 258 82 Effects 8 | . . . . . 1 2 . . . . . 4 1 . Interference 7 | . . . . . 1 2 . . . . . 4 . . Short Circuit 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 Parts Fried 3 | . . . . . . . . . . . . . 1 2 Impact Corruptions 2 | . . . . . . . . . . 2 . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 13 | . . . . . . . . . . . . 1 4 8 Heat Transferred 5490 | . . 74 629 . . 625 425 . . 387 . 629 1570 1151 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Peak Influence 724 | . 106 134 191 388 490 . . . . 397 155 138 608 724 Initial 318 | . . 40 . 80 176 . . . . . 140 . 67 318 Average 230 | . 53 85 97 225 293 . . . . 250 100 38 146 565 Maximum Alert Level 3 | . . . . 1 2 . . . . 1 . . 2 3 Low Security (%) 55 | 100 100 100 100 39 22 . . . . 22 100 100 86 . Level 1 24 | . . . . 60 49 . . . . 77 . . 2 7 Level 2 18 | . . . . . 27 . . . . . . . 10 79 Level 3 2 | . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . 1 3 4 . . . . 9 2 5 1 12 Investigation 8 | . . . 1 2 3 . . . . 1 . 1 . . Extermination 8 | . . . . . 1 . . . . 1 1 1 . 4 Reinforcement 13 | . . . . 1 . . . . . 4 1 2 1 4 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 7 | . . . . . . . . . . 3 . 1 . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Distress Signals 4 | . . . 1 . 1 . . . . . . . 2 . Communications Jammed 93 | . . . . . . . . . . 1 . . 92 . Distress Signals 92 | . . . . . . . . . . . . . 92 . Times Spotted 218 | . 4 5 12 25 24 25 14 . 5 24 2 10 26 42 Peak Tracking Total 10 | . 3 3 3 10 3 7 7 . 4 5 1 3 10 10 Tactical Retreats 24 | . . . 1 4 . 6 1 . 1 3 . 1 1 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Traps Triggered 11 | . . . 2 1 3 . . . . 1 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Machines Disabled 17 | . . 2 . . . . . . . 10 . . 4 1 Max in Single Turn 4 | . . 2 . . . . . . . 4 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Machines Accessed 21 | . 1 . 6 1 8 . . . . 2 . 2 1 . Terminals 15 | . . . 6 1 5 . . . . . . 2 1 . Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 36 | . 1 . 9 4 15 . . . . 2 . 3 2 . Successful 22 | . 1 . 6 . 11 . . . . 2 . 1 1 . Failed 14 | . . . 3 4 4 . . . . . . 2 1 . Catastrophic 2 | . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 39 | . . . 9 4 7 . . . . 7 . 2 8 2 Terminals 29 | . . . 9 4 11 . . . . . . 3 2 . Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . . . 6 . . . . . . 1 1 . Record 5 | . . . . . 5 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 1 . Zone Layout 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . Network Status 2 | . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 6 . 3 . . . . 1 . . . . Terminals 8 | . . . 6 . 2 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 7 | . . . 5 . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 . . . . Tunnel 2 | . . . . . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . . . 2 1 7 . . . . 1 . 2 . . Full Trace Events 3 | . . . . 1 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . 11 1 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Total Allies 31 | . . 3 . . . . . 4 . 6 . . 15 3 Largest Group 11 | . . 3 2 . . . . 4 4 3 3 . 11 5 Highest-Rated Group 584 | . . 40 32 . . . . 151 151 109 84 . 584 326 Highest-Rated Ally 103 | . . 16 16 . . . . 39 39 39 28 . 103 103 Zionite Dispatches 7 | . . . . . . . . . . 3 . . 3 1 Heavy 2 | . . . . . . . . . . . . . 1 1 Recon 2 | . . . . . . . . . . 1 . . 1 . Fire 2 | . . . . . . . . . . 2 . . . . Demo 1 | . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . 3 . . . . ROAM 1 | . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . Ally Attacks 190 | . . 5 13 . . . . . 22 17 4 . 84 45 Total Damage 6443 | . . 56 168 . . . . . 396 276 54 . 3494 1999 Kills 40 | . . 2 2 . . . . . 8 3 . . 14 11 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . 3 1 1 3 . . . . . Drone Launches 4 | . . . . . . . . . . 4 . . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Turns Passed 15953 | 69 137 922 544 381 1054 2398 1421 3288 1212 1291 519 725 720 1272 Spaces Moved 8616 | 52 68 616 448 186 695 1385 641 1274 876 739 328 332 319 657 Core 646 | 7 . . 4 12 3 . 36 549 . . . . . 35 Treads . | . . . . . . . . . . . . . . . Legs 6497 | 45 68 616 203 81 382 1138 64 725 876 739 328 332 319 581 Wheels . | . . . . . . . . . . . . . . . Hover 1098 | . . . . . 310 247 541 . . . . . . . Flight 375 | . . . 241 93 . . . . . . . . . 41 Fastest Speed 26 | 50 120 120 29 26 28 108 50 50 126 126 122 120 120 37 Average Speed 159 | 110 183 144 81 86 115 157 212 253 126 153 134 176 135 128 Slowest Speed 500 | 120 190 190 400 190 500 280 240 450 126 200 192 192 190 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . 3 . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 20 97 36 19 17 99 61 91 94 24 8 6 46 15 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 6 | . . 1 . . 1 . . 2 1 1 . . . . Known Exits Taken 8 | . . . 1 . 1 1 . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 . . . . . 1 . Scrap Searched 11 | . . 1 . . . 3 . 3 4 . . . . . Spaces Dug 26 | . . . 7 6 1 . . . . 2 . 5 3 2 Terrain Destroyed 277 | . 12 16 12 6 1 4 . . 1 167 . 37 13 8 Melee 26 | . . . 7 6 1 . . . . 2 . 5 3 2 Projectile 16 | . . . . . . 4 . . 1 3 . . 6 2 AOE 233 | . 12 16 5 . . . . . . 162 . 31 4 3 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Res Total 10166 | 60 75 642 563 315 880 1514 674 1327 985 848 387 405 529 962 Wait 457 | . . 10 21 45 35 12 5 17 93 25 27 5 18 144 Move 8593 | 51 67 615 447 179 694 1384 640 1273 875 738 327 331 318 654 Hop 4 | . . . . 3 . . . . . . . . . 1 Pick Up 123 | 3 3 3 10 7 28 11 4 4 2 20 2 3 8 15 Fast Attach 129 | 6 1 2 9 9 14 6 6 17 6 14 5 6 9 19 Attach 69 | . . . 1 9 4 13 5 4 1 5 4 4 7 12 Detach 33 | . . 2 3 3 1 5 . 4 1 3 2 1 2 6 Swap 56 | . 2 1 4 3 4 6 . . . 5 3 6 9 13 Drop 132 | . . 3 17 2 36 6 . 8 7 13 3 4 8 25 Fire 210 | . 2 5 19 . . 45 13 . . 17 . 23 32 54 Melee 215 | . . . 32 55 51 26 . . . 7 13 22 7 2 Ram 14 | . . . . . . . 1 . . . . . . 13 Kick 3 | . . 1 . . . . . . . 1 1 . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . 13 . . . . . . . 4 . Rewire 111 | . . . . . . . . . . . . . 107 4 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 14) 207 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 437 | -10/Mines | Discovered new exit (range 10) 462 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 625 | -10/Mines | Learned 8 Materials zone layouts 677 | -10/Mines | Discovered new exit (range 14) 854 | -10/Mines | Learned location of Zion (-7) 908 | -10/Mines | Found a hidden stash of uninstalled traps 1129 | -10/Mines | Entered Materials 1129 | -9/Materials | Accompanied by 2 allies 1129 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1130 | -9/Materials | Identified exit to Materials 1130 | -9/Materials | Identified exit to Mines 1673 | -9/Materials | Entered another Materials area 1673 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1744 | -8/Materials | Lost 3 parts (2n1u) 1842 | -8/Materials | Core integrity fell below 50% 1864 | -8/Materials | Core integrity fell below 20% 1894 | -8/Materials | Lost 9 parts (2p3n2u2w) 1910 | -8/Materials | Destroyed 9 combat bots 2044 | -8/Materials | Discovered new exit (range 10) 2054 | -8/Materials | Entered Factory 2054 | -7/Factory | Evolved 2 slots: Utility x2 3088 | -7/Factory | Discovered new exit (range 9) 3099 | -7/Factory | Identified exit to Lower Caves 3108 | -7/Factory | Entered Lower Caves 3138 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3227 | -7/Lower Caves | Learned 4 Factory zone layouts 3430 | -7/Lower Caves | Core integrity fell below 50% 3464 | -7/Lower Caves | Lost 8 parts (1p4n2u1w) 3869 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4072 | -7/Lower Caves | Lost 3 parts (2n1u) 4362 | -7/Lower Caves | Build established: Scavenger-Mutant 4647 | -7/Lower Caves | Learned 4 Factory zone layouts 4649 | -7/Lower Caves | Learned Factory stockpile data 4827 | -7/Lower Caves | Discovered new exit (range 10) 4843 | -7/Lower Caves | Identified exit to Lower Caves 5506 | -7/Lower Caves | Entered another Lower Caves area 5533 | -7/Lower Caves | Learned 4 Factory zone layouts 5607 | -7/Lower Caves | Released all parts (10) 5614 | -7/Lower Caves | Core integrity fell below 20% 5636 | -7/Lower Caves | Lost 3 parts (2n1u) 6675 | -7/Lower Caves | Discovered new exit (range 13) 6910 | -7/Lower Caves | System corruption reached 10% 6917 | -7/Lower Caves | Released all parts (5) 6927 | -7/Lower Caves | Entered Zion 6937 | -7/Zion | Given the Hacking Drone Bay 6937 | -7/Zion | Found Prototype Device 6938 | -7/Zion | Identified Hacking Drone Bay 6947 | -7/Zion | Lost 5 parts (1n2u2w) 7209 | -7/Zion | Build established: Mutant 7241 | -7/Zion | Found Prototype Launcher 7241 | -7/Zion | Identified Rocket Array 7459 | -7/Zion | Discovered new exit (range 10) 7500 | -7/Zion | Visited the Megawrench Repair Shop 7500 | -7/Zion | Megawrench repaired 3 parts 8050 | -7/Zion | Learned location of Warlord (-5) 8484 | -7/Zion | Found Prototype Device 8484 | -7/Zion | Identified Phasing AFG 8971 | -7/Zion | Found Prototype Device 8971 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9713 | -7/Zion | Build established: Derelict-Mutant 9819 | -7/Zion | Imprinted 9821 | -7/Zion | Declared Zion's savior 10197 | -7/Zion | Identified exit to Proximity Caves 10215 | -7/Zion | Entered Proximity Caves 10215 | -6/Proximity Caves | Accompanied by 4 allies 10332 | -6/Proximity Caves | Learned 4 Factory zone layouts 10341 | -6/Proximity Caves | Learned location of 1 exit from Factory 10678 | -6/Proximity Caves | Discovered new exit (range 3) 10682 | -6/Proximity Caves | Identified exit to Factory 11427 | -6/Proximity Caves | Entered Factory 11427 | -6/Factory | Accompanied by 3 allies 11427 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11428 | -6/Factory | Identified exit to Lower Caves 11429 | -6/Factory | Identified exit to Factory 11605 | -6/Factory | Lost 5 parts (1n3u1w) 11719 | -6/Factory | Zion Fire squad teleported in 11900 | -6/Factory | Zion Recon squad teleported in 12363 | -6/Factory | Discovered exit to Factory (range 16) 12540 | -6/Factory | Zion Fire squad teleported in 12548 | -6/Factory | Build established: Hacker-Mutant 12718 | -6/Factory | Entered another Factory area 12718 | -5/Factory | Accompanied by 3 allies 12718 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12977 | -5/Factory | Discovered new exit (range 6) 12989 | -5/Factory | Discovered new exit (range 15) 13029 | -5/Factory | Identified exit to Factory 13223 | -5/Factory | Build established: Mutant 13237 | -5/Factory | Entered another Factory area 13237 | -4/Factory | Evolved 2 slots: Utility x2 13880 | -4/Factory | Lost 7 parts (1p1n3u2w) 13923 | -4/Factory | Garrison activated, responded to threat 13954 | -4/Factory | Discovered new exit (range 9) 13961 | -4/Factory | Identified exit to Extension 13962 | -4/Factory | Entered Extension 14231 | -4/Extension | Lost 4 parts (1n1u2w) 14495 | -4/Extension | Zion Heavy squad teleported in 14505 | -4/Extension | Zion Demo squad teleported in 14560 | -4/Extension | Zion Recon squad teleported in 14594 | -4/Extension | Spotted B-86 Titan 14595 | -4/Extension | Spotted B-86 Titan 14610 | -4/Extension | Destroyed B-86 Titan 14624 | -4/Extension | Allies destroyed B-86 Titan 14637 | -4/Extension | Disrupted transfer network 14652 | -4/Extension | Lost 6 parts (1p1n2u2w) 14680 | -4/Extension | Discovered new exit (range 3) 14682 | -4/Extension | Entered Research 14682 | -3/Research | Accompanied by 5 allies 14682 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14772 | -3/Research | Garrison activated, responded to threat 15316 | -3/Research | Build established: Tank 15383 | -3/Research | Lost 4 parts (1n3u) 15597 | -3/Research | Zion Heavy squad teleported in 15724 | -3/Research | First assault squad dispatched 15758 | -3/Research | Build established: Scavenger-Gunner 15770 | -3/Research | Found Prototype Protection 15770 | -3/Research | Identified Zio. Weapon Casing 15774 | -3/Research | Found Prototype Protection 15794 | -3/Research | System corruption reached 10% 15839 | -3/Research | Lost 8 parts (1p4n2u1w) 15901 | -3/Research | Released all parts (12) 15907 | -3/Research | Core integrity fell below 50% 15908 | -3/Research | Identified Zio. Heavy Carapace 15920 | -3/Research | Terminal network hard line cut 15926 | -3/Research | Released all parts (1) 15936 | -3/Research | Core integrity fell below 20% 15936 | -3/Research | Released all parts (1) 15954 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15926_ Released Mic. Antimatter Reactor. 15930_ ZLEITQZQQP4 GUAG3WXOB# 15932_ ALERT: Rogue bot located, Programmers report to Research Zone 8Y. 15932_ Acquired Imp. Force Field. 15935_ P-80 Master resets S-43 Plague, system corruption cleaned. 15936_ Released Imp. Force Field. 15938_ Slammed into K-01 Serf. 15940_ P-80 Master resets S-43 Plague, system corruption cleaned. 15941_ Slammed into K-01 Serf. 15941_ Destabilizing: Core damaged (-52). 15943_ Slammed into K-01 Serf. 15948_ Slammed into U-05 Engineer. 15949_ Slammed into K-01 Serf. 15950_ Triggered Blade Trap. 15950_ Massive razor-sharp blades shoot up from within the floor. 15951_ Slammed into U-05 Engineer. 15952_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 15952_ Slammed into U-05 Engineer. 15953_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????+##+#???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? #???????????????????? | | ????????????????????? #???????????????????? | | ????????????????????# R#???????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????#k ??????????????????????? | | ????????????????????#u#??????????????????????? | | ????????????????????#@#??????????????????????? | | ????????????????????#s#??????????????????????? | | ????????????????????#p#??????????????????????? | | ????????????????????#s#??????????????????????? | | ????????????????????#p#??????????????????????? | | ????????????????????#s#??????????????????????? | | ????????????????????#s#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#p#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#u#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????#####/##?????????????????????? | | ????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 51 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 EM Shielding 2 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 20 Core Shielding 30 Power Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 18 Target Analysis 12 Offensive Hacking 24 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Brute Force Collateral Damage Quantum Hacking Challenges ------------ None Game ------ Seed MolecularCoolantPrototype Manual? 0 Play Time 02:17:35 Cumulative 36.1 hours Start 2022.05.30 @ 17:17:01 End 2022.06.07 @ 19:54:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa6e6805-9501-4457-8449-db4d43e51e6a