Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.16 @ 18:23:56 Player: szymekc Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (168) 840 Value Destroyed (4331) 4331 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 10708 Bonus ------- High Alert Combat Kills 550 Follower Combat Kills 223 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -1056 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Melee Analysis Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Medium Storage Unit Smartbomb Launcher Vortex Trap Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- CPS Tube Companion Sword > --- INVENTORY -------- ECM Suite Powered Armor Powered Armor Graphene Brace Makeshift Hacking Suite Hypervelocity Gauss Cannon Smartbomb Launcher Vortex Trap Vortex Trap [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Slots Evolved 8 | . . . 2 . 2 . . . 4 . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . 1 . . . Utility 5 | . . . 1 . 1 . . . 3 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 123 | 8 8 7 24 3 31 7 6 10 4 . 9 6 Power 16 | 1 2 1 3 . 3 1 1 2 . . 1 1 Engine 8 | 1 1 1 2 . 1 1 1 . . . . . Core 8 | . 1 . 1 . 2 . . 2 . . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 1 4 6 1 11 4 1 . 1 . 2 . Treads 24 | 2 1 4 5 1 11 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . 1 . . 4 1 . 1 . 2 . Utility 44 | 2 4 . 6 1 9 1 3 5 2 . 6 5 Device 11 | 2 1 . . 1 1 1 2 . 1 . . 2 Storage 5 | . 2 . 1 . . . . 2 . . . . Processor 5 | . . . . . 3 . . . 1 . . 1 Hackware 10 | . . . . . . . 1 3 . . 5 1 Protection 13 | . 1 . 5 . 5 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 30 | 3 1 2 9 1 8 1 1 3 1 . . . Energy Gun 5 | . . . 5 . . . . . . . . . Energy Cannon 2 | . . . 1 . 1 . . . . . . . Ballistic Gun 12 | 3 1 . 3 . 4 . 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 5 | . . 1 . 1 2 . . 1 . . . . Special Weapon 2 | . . 1 . . . . . 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 7 | . . . 5 . . 1 . 1 . . . . Corrupted Parts 3 | . . . . . . . . 3 . . . . System Corruption 11 | . . . . . . . . 11 . . . . Parts Lost 30 | . 1 1 1 . 4 7 . . . . 4 12 Power 7 | . 1 1 1 . 1 . . . . . 1 2 Propulsion 11 | . . . . . 1 4 . . . . 2 4 Utility 10 | . . . . . 2 2 . . . . . 6 Weapon 2 | . . . . . . 1 . . . . 1 . Highest Loss Streak 12 | . 1 1 1 . 1 7 . . . . 2 12 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 1 8 14 18 20 19 19 3 6 7 7 5 5 Power . | . . . . . 1 . . . 1 . . . Propulsion 3 | . 3 5 4 4 4 5 . . . . . . Utility 4 | . 1 2 6 7 5 8 1 5 4 4 3 3 Weapon 5 | 1 3 7 7 8 7 5 1 . . 1 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 56 | . 1 1 12 2 8 16 3 2 . 2 . 9 Power 2 | . . . . . 2 . . . . . . . Propulsion 14 | . . . 1 . 2 8 1 . . 1 . 1 Utility 17 | . 1 . 4 . . 7 1 1 . 1 . 2 Weapon 22 | . . 1 7 2 4 1 1 . . . . 6 Tool/Special 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 99 99 98 100 93 88 81 87 88 100 91 77 Engine 7 | . 7 13 6 11 3 9 9 . . . . . Core 3 | . 6 . 4 . 5 . . 8 6 6 5 5 Treads 24 | . 28 27 32 33 35 35 . . . . . . Flight 6 | . . . . . . . 34 36 32 33 31 21 Device 10 | . 14 14 11 11 3 5 7 9 9 13 6 5 Storage 9 | . 7 14 11 11 9 8 . 6 6 6 4 4 Processor 2 | . . . . . 6 11 8 . 4 6 6 10 Hackware 3 | . . . . . . . 7 10 20 20 24 20 Protection 5 | . 5 . 10 11 14 8 . . . . 1 . Ballistic Gun 16 | . 28 26 17 21 13 . 5 . . . . . Slashing Weapon 1 | . . . . . . . . 6 6 6 6 6 Peak Build Rating 61 | 9 10 11 24 23 39 38 36 47 59 59 61 56 Average Rating 22 | 6 8 9 19 21 30 36 30 37 52 58 56 50 On Entrance 28 | . 9 9 11 21 22 34 23 33 41 58 59 51 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 11 30 29 63 63 81 74 12 35 25 25 25 22 Greatest Support 89 | 40 40 46 66 66 89 80 20 20 26 26 27 21 Greatest Overweight (x) 3 | . . 1 1 . 1 1 . 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 5 15 10 10 10 10 Average Capacity 14 | 5 9 15 18 20 20 19 5 9 10 10 8 8 Most Carried 20 | 3 15 15 20 20 20 20 5 15 10 10 10 10 Average Carried 14 | 1 8 14 18 19 19 19 3 8 9 9 8 7 Final Capacity 20 | 5 15 15 20 20 20 5 5 10 10 10 10 5 Final Carried 20 | 3 15 15 20 20 20 5 4 10 10 10 10 4 Class Distribution -------------------- 55% | Mutant 31% | Scavenger-Mutant 7% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -8/Recycling Mutant | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Matter Collected 4857 | 337 432 401 636 218 1716 274 220 180 160 40 155 88 Remotely . | . . . . . . . . . . . . . Salvage Created 5688 | 159 636 113 716 313 2318 397 277 . 160 276 91 232 Parts 330 | 12 39 7 55 15 134 21 8 . 8 11 8 12 Haulers Intercepted 15 | . 2 . 4 . 5 3 . . 1 . . . Recyclers Shooed 3 | . 1 . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 11 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Combat Hostiles Destroyed 112 | . 11 9 13 10 51 8 . . 3 . 1 6 Melee 9 | . . . . . . . . . 2 . 1 6 Guns 56 | . 11 2 13 6 24 . . . . . . . Cannons 12 | . . . . . 8 4 . . . . . . AOE 33 | . . 7 . 4 17 4 . . 1 . . . Classes Destroyed 18 | 3 4 1 2 1 5 1 . . . 1 . . Worker 15 | 1 1 . 1 . 9 3 . . . . . . Builder 9 | . . . . . 4 5 . . . . . . Tunneler 5 | 3 . . 1 1 . . . . . . . . Hauler 15 | . 2 . 4 . 5 3 . . 1 . . . Recycler 10 | 1 1 1 . . 1 1 5 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 3 | . . . 2 . . 1 . . . . . . Drone 4 | . . . . . . 4 . . . . . . Watcher 3 | . 2 . . . . . . . . . 1 . Swarmer 26 | . 3 2 4 3 7 . . . 3 . . 4 Grunt 57 | . 8 . 4 6 32 5 . . . . . 2 Brawler 1 | . . . . . 1 . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 15 | . . . 5 . 7 2 . . . . 1 . Heavy 2 | . . . . . 2 . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . Martyr 2 | . . . . . . . . . . 2 . . Best Kill Streak 14 | 5 4 2 4 3 14 11 4 . 4 . 2 4 Combat Bots Only 7 | . 4 2 3 3 7 5 . . 3 . 1 4 Max Kills in Single Turn 4 | 1 1 1 2 3 4 3 1 . 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 4 | . . 1 . 3 4 2 . . 1 . . . Melee 1 | . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Hostile Shots Fired 727 | . 77 24 56 14 235 110 . . 7 . 93 111 Missed 191 | . 18 5 13 3 62 20 . . 4 . 36 30 Hits 536 | . 59 19 43 11 173 90 . . 3 . 57 81 Melee 5 | . . . . 2 2 . . . . . 1 . Projectile 531 | . 59 19 43 9 171 90 . . 3 . 56 81 AOE 3 | . . . . . . 2 . . . . 1 . Critical Strikes 34 | . 3 1 1 . 6 10 . . . . 9 4 Actively Blocked 4 | . . . . . . . . . . . . 4 Part Disruptions 1 | . . . . . 1 . . . . . . . Damage Taken 9000 | . 730 276 575 151 3062 1812 . . 41 20 878 1455 Core 1476 | . 40 33 77 18 220 226 . . 29 20 273 540 Absorbed by Shields 80 | . . . . . 80 . . . . . . . Regen/Repaired (Parts) 199 | . 128 . . . . . . 67 . . 4 . Core Remaining (%) 66 | 100 . 70 . 76 . . . 18 . . . . Volleys Fired 375 | 11 55 29 54 13 161 49 . . 2 1 . . Largest 2 | 2 2 2 2 2 2 2 . . 1 1 . . Hottest 136 | 40 40 100 90 46 136 69 . . 43 . . . Shots Fired 637 | 22 110 40 108 24 275 55 . . 2 1 . . Gun 470 | 22 110 22 108 22 186 . . . . . . . Cannon 112 | . . . . . 69 43 . . . . . . Launcher 52 | . . 16 . 2 20 12 . . 2 . . . Special 3 | . . 2 . . . . . . . 1 . . Kinetic 532 | 22 110 22 100 22 213 43 . . . . . . Thermal 44 | . . 2 . . 42 . . . . . . . Explosive 52 | . . 16 . 2 20 12 . . 2 . . . Electromagnetic 8 | . . . 8 . . . . . . . . . Robot Hit Streak 20 | 3 18 8 13 12 20 17 . . . 1 . . Robot Miss Streak 5 | 3 3 4 3 1 5 1 . . 1 . . . Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 8 | . 1 1 1 . 5 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . Shots Hit Robots 484 | 13 79 13 75 16 205 36 5 . 6 11 8 17 Core Hits 285 | 6 31 19 33 16 130 33 2 . 4 2 2 7 Critical Kills 2 | . 1 . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . . Critical Strikes 17 | . 1 . . . 6 7 1 . . . . 2 Destroy 4 | . 1 . . . 3 . . . . . . . Blast 10 | . . . . . 3 7 . . . . . . Smash 1 | . . . . . . . 1 . . . . . Melee Attacks 72 | . . . . . . . 5 . 8 10 25 24 Impact 5 | . . . . . . . 5 . . . . . Slashing 65 | . . . . . . . . . 6 10 25 24 Piercing . | . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . 5 . 5 8 1 . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 15210 | 183 1021 659 1215 517 6235 2735 384 . 367 856 345 693 Guns 4923 | 182 1002 108 1178 233 2220 . . . . . . . Cannons 3288 | . . . . . 1533 1755 . . . . . . Explosions 4300 | . . 534 . 262 2471 962 . . 71 . . . Melee 2574 | . . . . . . . 384 . 296 856 345 693 Ramming 125 | 1 19 17 37 22 11 18 . . . . . . Kinetic 7404 | 182 1002 108 1111 233 3013 1755 . . . . . . Thermal 787 | . . . . 47 740 . . . . . . . Explosive 4185 | . . 534 . 215 2403 962 . . 71 . . . Electromagnetic 135 | . . . 67 . 68 . . . . . . . Impact 384 | . . . . . . . 384 . . . . . Slashing 2190 | . . . . . . . . . 296 856 345 693 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . 4 4 . 1 1 11 . . 5 5 Average Corruption 3 | . . . 3 4 . 1 1 6 . . 2 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 40 | . . . 5 17 . . 2 . . . 4 12 Message Errors 13 | . . . 2 4 . . 1 . . . 2 4 Matter Fused 11 | . . . 1 5 . . 1 . . . 1 3 Heat Flow Errors 4 | . . . 1 1 . . . . . . 1 1 Energy Discharges 3 | . . . 1 1 . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . 3 . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 855 | . . 39 . . 80 203 204 . 18 215 37 59 Projectiles 217 | . . . . . 43 174 . . . . . . Explosions 105 | . . 39 . . 37 29 . . . . . . Melee 533 | . . . . . . . 204 . 18 215 37 59 Knockbacks 10 | . . . . . 6 3 1 . . . . . Impact 2 | . . . . . 1 . 1 . . . . . Kinetic 6 | . . . . . 3 3 . . . . . . Secondary 2 | . . . . . 2 . . . . . . . Self-Inflicted Damage 170 | . . 4 . . 47 119 . . . . . . Shots 8 | . . 1 . . 3 4 . . . . . . Rammed 30 | 2 11 2 6 4 3 2 . . . . . . Targets Rammed 32 | 2 11 2 7 4 3 3 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . 1 . . 1 . . . . . . Highest Temperature 400 | . 46 40 150 93 276 400 . . 2 2 143 108 Average Temperature 52 | . 21 20 26 20 55 112 . . 1 2 29 53 Received Heat Transfer 3325 | . 354 . 210 21 1313 805 . . . . 151 471 Effects 2 | . . . . . . 2 . . . . . . Interference 1 | . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . . . 4 . . 4 . . . . . Impact Corruptions 5 | . . . . 1 . . 4 . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . Parts Melted 4 | . . . . . 4 . . . . . . . Heat Transferred 1382 | . . . . 50 1332 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Maximum Alert Level 3 | . . . . . 3 1 1 . . . . . Low Security (%) 79 | 100 100 100 100 100 9 . 66 . 100 100 100 . Level 1 5 | . . . . . 2 99 33 . . . . . Level 2 10 | . . . . . 61 . . . . . . . Level 3 4 | . . . . . 26 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . Peak Influence 888 | 10 93 78 98 148 888 350 245 . 78 22 194 . Initial 301 | . . . 29 28 6 301 112 . . 22 . . Average 134 | 2 27 1 43 70 589 262 177 . 29 4 35 . Influence Increases 4269 | 25 388 123 556 289 1609 379 193 . 120 . 312 275 Destroy 0b10 Robot/C 2240 | . 220 60 360 200 1000 140 . . 60 . 80 120 Destroy 0b10 Robot/NC 325 | 25 30 5 45 5 105 75 25 . 5 . 5 . Destroy Leader 528 | . 68 10 110 40 210 36 . . 12 . 22 20 Allied During Kill 145 | . . 9 26 . . 3 . . . . 107 . Successful Hack 155 | . 39 . 13 . 19 18 18 . . . 48 . Select Force Hacks 180 | . . . . . 30 . 150 . . . . . Disable Machine 135 | . . . . 30 60 30 . . 15 . . . Destroy Structure 291 | . 1 39 2 14 140 62 . . 28 . 5 . Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 255 | . 30 . . . 45 15 . . . . 30 135 Influence Decreases 4138 | 25 388 46 559 346 911 806 256 225 55 65 305 151 Entered New Map 967 | . . . 48 46 11 414 176 225 . 43 . 4 Time Decay 2231 | 25 378 37 461 300 550 222 80 . 55 22 54 47 Lost Part 240 | . 10 9 10 . 40 70 . . . . 1 100 Lost Ally 400 | . . . 40 . 10 100 . . . . 250 . Purge Threat 300 | . . . . . 300 . . . . . . . Squads Dispatched 14 | . 2 . 1 . 9 1 . . . . 1 . Investigation 1 | . . . . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 9 | . 2 . 1 . 5 1 . . . . . . Assault 3 | . . . . . 3 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . 1 . . 1 . 1 . Construction Impeded 3 | . . . . . 2 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Distress Signals 15 | . 1 1 3 . 5 2 . . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 200 | . 19 10 32 9 64 26 . . 10 . 15 15 Peak Tracking Total 10 | . 4 2 4 3 7 10 . . 4 . 8 8 Tactical Retreats 13 | . 2 . . . 3 1 . . 4 . 2 1 ECM-based Alert Blocks 11 | . . . . . . . . . 11 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Traps Triggered 8 | . 1 1 2 . . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 2 2 1 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Machines Disabled 9 | . . . . 2 4 2 . . 1 . . . Max in Single Turn 2 | . . . . 2 2 1 . . 1 . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Machines Accessed 60 | . 8 1 13 . 9 6 10 6 . . 7 . Terminals 36 | . 6 . 10 . 5 6 5 . . . 4 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . 1 . 1 . . . . . . . . . Recycling Units 9 | . 1 . 1 . 1 . 5 . . . 1 . Scanalyzers 3 | . . . 1 . 2 . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . Total Hacks 184 | . 31 1 36 . 24 14 27 30 . . 21 . Successful 127 | . 19 1 22 . 15 9 17 30 . . 14 . Failed 56 | . 12 . 13 . 9 5 10 . . . 7 . Catastrophic 4 | . 1 . . . 1 . 1 . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 66 | . 15 . 13 . 12 2 13 . . . 11 . Terminals 111 | . 25 . 26 . 18 14 14 . . . 14 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 8 | . 4 . 4 . . . . . . . . . Recycling Units 21 | . 2 . 2 . 1 . 13 . . . 3 . Scanalyzers 8 | . . . 4 . 4 . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 2 . Terminal Hacks 70 | . 7 1 8 . 6 8 3 30 . . 7 . Record 22 | . . . . . . . . 22 . . . . Part Schematic 2 | . . . . . . . 1 . . . 1 . Robot Analysis 10 | . 2 . 1 . . 1 . 6 . . . . Prototype ID Bank 6 | . 1 . 1 . 2 . 1 . . . 1 . Open Door 6 | . . 1 . . . 4 . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . 2 . . . . . . . Locate Traps 6 | . 2 . 2 . 1 1 . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . . . 1 . Zone Layout 4 | . . . 1 . . 2 . . . . 1 . Proto ID Catalog 1 | . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 5 | . 4 . 1 . . . . . . . . . Scan Component 3 | . 2 . 1 . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 . . . 4 . . . . . Retrieve Components 6 | . 1 . 1 . . . 4 . . . . . Scanalyzer 4 | . . . 2 . 2 . . . . . . . Retrieve Study 4 | . . . 2 . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . 1 . Unauthorized Hacks 38 | . 7 . 10 . 6 1 10 . . . 4 . Terminals 29 | . 7 . 10 . 5 1 5 . . . 1 . Track 1 | . . . . . . . . . . . 1 . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 5 | . 2 . 2 . . . 1 . . . . . Skim 22 | . 5 . 8 . 4 1 4 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . . . 1 . 5 . . . 3 . Monitor 1 | . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . 1 . Tunnel 6 | . . . . . 1 . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 8 . 10 . 6 3 6 . . . 5 . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . 1 . Parts Built 2 | . . . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . . . 1 . Time 42 | . . . . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . . . . 8 . Part Studies Acquired 4 | . . . 2 . 2 . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 20 | . 10 . 3 . . . 7 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Total Allies 25 | . . 3 . . 1 . . . 1 20 . . Largest Group 20 | . . 3 2 . 1 . . . 1 20 18 . Highest-Rated Group 784 | . . 40 32 . 10 . . . 40 784 684 . Highest-Rated Ally 50 | . . 16 16 . 10 . . . 40 50 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 83 | . . 5 23 . . . . . . . 55 . Total Damage 1433 | . . 54 259 . . . . . . . 1120 . Kills 13 | . . 2 6 . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Active Infowar (turns) 10154 | 81 1547 3451 1898 769 1511 . 3 . 147 166 295 286 Optics 1305 | . . . . . 1305 . . . . . . . Sensors 864 | . . . . . . . 1 . 116 166 295 286 Terrain 120 | 73 47 . . . . . . . . . . . Seismic 7952 | 81 1547 3451 1898 769 206 . . . . . . . ECM 100 | . . . . . . . 2 . 98 . . . Robot Analysis Total 10 | . 2 . 1 . . 1 . 6 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches 19 | . . . . . . 19 . . . . . . Drone Recoveries 5 | . . . . . . 5 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Turns Passed 12643 | 156 1547 3451 1898 771 1947 466 166 1069 165 166 399 442 Spaces Moved 8719 | 70 624 587 1015 443 830 194 519 2028 515 258 1155 481 Core 9 | 5 . . . . . . . . . . . 4 Treads 3733 | 65 624 587 1015 443 830 169 . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4977 | . . . . . . 25 519 2028 515 258 1155 477 Fastest Speed 24 | 50 160 160 160 160 155 29 26 26 24 24 24 27 Average Speed 91 | 152 160 160 160 160 160 150 26 50 24 24 24 66 Slowest Speed 250 | 160 160 240 240 160 247 250 29 96 26 24 99 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . 1 2 . 3 . 8 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 65 | 6 82 98 98 93 71 41 93 90 9 88 22 54 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 14 | . 2 1 4 1 1 . 5 . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . . . . Scrap Searched 17 | . . 2 . 2 . . . 4 . . . 9 Spaces Dug 104 | . . 7 . 12 51 31 . . . . 3 . Terrain Destroyed 334 | . . 60 . 16 147 66 . . 42 . 3 . Melee 3 | . . . . . . . . . . . 3 . Projectile 33 | . . 2 . . 17 14 . . . . . . AOE 298 | . . 58 . 16 130 52 . . 42 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Total 12622 | 93 1058 3046 1200 479 1158 295 538 2066 539 350 1221 579 Wait 2959 | . 333 2399 34 8 50 6 . . 8 71 12 38 Move 8680 | 69 623 586 1014 442 829 191 514 2027 509 257 1138 481 Hop 14 | . . . . . . 1 2 . 3 . 8 . Pick Up 129 | 2 15 6 25 2 24 12 5 13 1 4 9 11 Fast Attach 57 | 8 3 3 9 1 12 1 3 3 4 . 7 3 Attach 34 | . . . . . 6 5 3 5 2 1 4 8 Detach 28 | 1 1 . 1 . 5 1 2 4 1 1 5 6 Swap 101 | . 9 15 22 6 34 4 . 5 1 . 5 . Drop 133 | . 8 6 34 3 34 15 4 9 . 5 6 9 Fire 375 | 11 55 29 54 13 161 49 . . 2 1 . . Melee 71 | . . . . . . . 5 . 8 10 25 23 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 32 | 2 11 2 7 4 3 3 . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . Miscellaneous 7 | . . . . . . 7 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 13) 639 | -10/Materials | Repaired Assault Rifle 666 | -10/Materials | Repaired Lgt. Armor Plating 966 | -10/Materials | Discovered new exit (range 9) 1184 | -10/Materials | Discovered new exit (range 15) 1338 | -10/Materials | Learned location of 1 exit from Recycling 1398 | -10/Materials | Identified exit to Materials 1398 | -10/Materials | Identified exit to Subcaves 1494 | -10/Materials | Learned location of 2 exits from Subcaves 1526 | -10/Materials | Learned location of Mines (-10) 1583 | -10/Materials | Learned location of 2 exits from Subcaves 1625 | -10/Materials | Learned location of 1 exit from Storage 1675 | -10/Materials | Learned location of 3 exits from Materials 1704 | -10/Materials | Entered Mines 1733 | -10/Mines | Discovered exit to Materials (range 13) 1825 | -10/Mines | Assembled infested the area 3877 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3897 | -10/Mines | Learned location of Storage (-8) 4026 | -10/Mines | Build established: Scavenger-Mutant 4496 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4664 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4664 | -10/Mines | Discovered new exit (range 5) 4732 | -10/Mines | Build established: Mutant 4879 | -10/Mines | Discovered exit to Materials (range 6) 5155 | -10/Mines | Entered Materials 5155 | -9/Materials | Accompanied by 2 allies 5155 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5156 | -9/Materials | Identified exit to Materials 5156 | -9/Materials | Identified exit to Mines 5602 | -9/Materials | Central database locked down 5988 | -9/Materials | Build established: Scavenger-Mutant 6037 | -9/Materials | Learned location of 1 exit from Storage 6062 | -9/Materials | Discovered exit to Materials (range 5) 6123 | -9/Materials | Learned location of 1 exit from Storage 6148 | -9/Materials | Learned location of Zion (-6) 6160 | -9/Materials | Discovered exit to Mines (range 12) 6186 | -9/Materials | Loaded intel: 2 repair station locations 7053 | -9/Materials | Entered Mines 7242 | -9/Mines | Discovered exit to Materials (range 10) 7401 | -9/Mines | Discovered exit to Materials (range 15) 7617 | -9/Mines | Found DCF Scrap (13 items) 7824 | -9/Mines | Entered Materials 7824 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7825 | -8/Materials | Identified exit to Factory 7926 | -8/Materials | Build established: Mutant 8038 | -8/Materials | Destroyed 7 combat bots 8076 | -8/Materials | Destroyed 7 combat bots 8122 | -8/Materials | Destroyed 7 combat bots 8224 | -8/Materials | First assault squad dispatched 8464 | -8/Materials | Identified exit to Storage 8731 | -8/Materials | Discovered exit to Factory (range 10) 9508 | -8/Materials | Discovered exit to Factory (range 19) 9632 | -8/Materials | Build established: Scavenger-Mutant 9636 | -8/Materials | Sterilization system engaged 9636 | -8/Materials | Non-combat units ordered to evacuate 9736 | -8/Materials | Combat units ordered to evacuate 9771 | -8/Materials | Entered Storage 9772 | -8/Storage | Identified exit to Recycling 9893 | -8/Storage | Unchained authorized (QV-33N) 10188 | -8/Storage | Core integrity fell below 50% 10229 | -8/Storage | Core integrity fell below 20% 10232 | -8/Storage | Lost 14 allies 10236 | -8/Storage | Used back door to open Recycling access 10237 | -8/Storage | Entered Recycling 10238 | -8/Recycling | Identified exit to Scraptown 10258 | -8/Recycling | Lost 7 parts (4n2u1w) 10331 | -8/Recycling | Discovered new exit (range 15) 10397 | -8/Recycling | Scanned before Scraplab entrance 10400 | -8/Recycling | Entered Scraplab 10403 | -8/Recycling | Entered Scraptown 10404 | -8/Scraptown | System corruption cleaned by C-Scrubber 10434 | -8/Scraptown | Visited UFD Registry 10434 | -8/Scraptown | Registered with UFD as "Rougheater" 10500 | -8/Scraptown | Build established: Sprinter 10516 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10535 | -8/Scraptown | Discovered new exit (range 13) 10550 | -8/Scraptown | Visited Spacefarers 10551 | -8/Scraptown | Visited CR-KLE's Repair Center 10560 | -8/Scraptown | Visited Fellowship of the Rings 10568 | -8/Scraptown | Visited Cyclists 10570 | -8/Scraptown | Entered Cyclist Reading Room 10576 | -8/Scraptown | Visited Comm Corps 10602 | -8/Scraptown | Visited Assassins FH 10625 | -8/Scraptown | Visited Awakened 10671 | -8/Scraptown | Visited Supply Room 10677 | -8/Scraptown | Visited Sword Containment 10687 | -8/Scraptown | Visited Curators Association 10695 | -8/Scraptown | Visited Scrapoid Pod Storage 10699 | -8/Scraptown | Visited Analyses Database 10704 | -8/Scraptown | Visited Research Penetration Think Tank 10713 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10714 | -8/Scraptown | Found DCF Scrap (27 items) 10763 | -8/Scraptown | Visited Science Guys 10805 | -8/Scraptown | Visited Scrap Suit Storage 11001 | -8/Scraptown | Build established: Mutant 11252 | -8/Scraptown | System corruption reached 10% 11252 | -8/Scraptown | System corruption cleaned by C-Scrubber 11340 | -8/Scraptown | CR-KLE repaired 2 parts 11459 | -8/Scraptown | Met Optimus 11459 | -8/Scraptown | Accepted into 0bPrime 11472 | -8/Scraptown | Discovered new exit (range 3) 11472 | -8/Scraptown | Entered Factory 11472 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11523 | -6/Factory | Discovered new exit (range 7) 11524 | -6/Factory | Identified exit to Factory 11529 | -6/Factory | Unchained authorized (QV-33N) 11637 | -6/Factory | Sucked down chute 11637 | -6/Factory | Entered Waste 11638 | -6/Waste | Joined by Warlord forces that had cleared the area 11645 | -6/Waste | Attached CPS modules to VF-VZ8(g). 11685 | -6/Waste | Discovered new exit (range 11) 11743 | -6/Waste | Identified exit to Factory 11747 | -6/Waste | Build established: Sprinter 11803 | -6/Waste | Entered Factory 11803 | -6/Factory | Accompanied by 18 allies 11870 | -6/Factory | Unchained authorized (QV-33N) 11877 | -6/Factory | Fabricated Powered Armor (x2) 11899 | -6/Factory | Identified exit to Lower Caves 11990 | -6/Factory | Allied Derelicts emerged from ambush trap array 12031 | -6/Factory | Discovered exit to Factory (range 15) 12071 | -6/Factory | Lost 8 allies 12202 | -6/Factory | Entered Lower Caves 12508 | -6/Lower Caves | Build established: Hacker-Mutant 12607 | -6/Lower Caves | Core integrity fell below 50% 12626 | -6/Lower Caves | Core integrity fell below 20% 12644 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12599_ Companion Sword surprise attacks G-50 Soldier. Companion Sword: "You look like you want some, too, Grunt!" 12602_ G-67 Veteran Plasma Rifle severed. 12604_ G-67 Veteran suffers critical hit (Burn). 12605_ Destroyed Adv. Heat Sink. 12606_ Lgt. Nuclear Core+ destroyed. 12612_ Powered Armor destroyed. 12616_ Imp. VTOL Module destroyed. 12618_ Destroyed Lgt. Angular Momentum Engine. 12618_ G-50 Soldier destroyed. Companion Sword: "You can run but you can't hide!" 12622_ Mak. Hacking Suite destroyed. 12624_ System corrupted: Matter fused (-6). 12624_ Adv. Heat Sink fries itself beyond repair. 12624_ Hvy. Laser fries itself beyond repair. 12625_ Carbon-fiber Leg fries itself beyond repair. 12634_ G-67 Veteran destroyed. 12635_ Imp. Signal Interpreter destroyed. 12639_ Graphene Brace destroyed. 12643_ Field Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????###???????????? | | ?????????????????###??????####????# ???????????? | | ????????????????## #?????# #???? ???????????? | | ????????? ??????# #???? ???? ???????????? | | ?????????? ??### ##???# #???? # #????????#### | | ??????????? # ##### ##?? ## #???????## | | ?????????????# ## ### ## #???????# | | ???????????????## g g ## #???????# | | ???????????????# @ #??# #???????## | | ???????????????# % *% ##??# #?????####### | | ????????# $ # [### ##??# #????## #???# | | ????????????????## ### ##?# ####?# ##??# | | ?????????????????## ## #?# ### #### | | ??????????????????## ### ## #?### ## | | ???????????????????# ##?# ### ##??# | | ??????????????????## ##??##??## #### # | | ??????????????????# #????????# # | | ??????????????????# ##???????# # | | ???????????????#### #??????# #### # | | ???????????????# #?????# ##??# ##### | | ???????????????# #?????# #???# ##???## | | ???????????????# ##???? ?? #?????# | | ??????????????## #??? ? ????? | | ?????????????## #?? ####### # ???? | | ????????????## ##### ??????### # ??? | | ????????????# ### ##?## ????????? ? ??# | | ????????????## # ##?## #????????? ? #?? # | | ?????????????##### #??# ??????????# ?? ?? ? | | ???????????????## # #?? ??????????? ? ?? ? | | ??????????????## # ##??? ???????????? ????#? | | ??????????##### # ##????????????????????????? | | ????????### ##?????????????????????????? | | ???????## #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Powered Armor | -8/Recycling | Hacked Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Powered Armor | x2 | -6/Factory | Authchip Repaired ---------- Assault Rifle | 33% | -10/Materials Lgt. Armor Plating | 32% | -10/Materials Studied --------- Autogun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedCorruptionChip Manual? 0 Play Time 01:47:58 Cumulative 861.2 hours Start 2025.10.15 @ 22:41:20 End 2025.10.16 @ 18:23:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 272 Adventurer 2 Explorer 0 Win Type - Total 54 Types 17/9/13/1/1/0/11/1/0/1 Lore% 96 Gallery% 94 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5fd472b-f269-4dd4-95f6-d0de480277a2