Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 23:41:05 Player: Komeiji O. Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1661) 1661 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2300) 2300 TOTAL SCORE: 7621 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 157/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Machine Analyzer Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Fission Core Companion Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Meta Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Tech Extrapolator > --- WEAPON ----------- Precision Rocket Launcher Power Sword Companion Sword > --- INVENTORY -------- Micro Nuclear Core Scrap Suit Scrap Suit Improved Heat Sink Advanced Terrain Scanner Experimental Terrain Scan Processor Seismic Detector Hacking Suite Improved System Shield Improved Trap Extractor Heavy Plasma Cannon Heavy Plasma Cannon Mini Grenade Launcher Subdweller Shrapnel Launcher Remote Datajack Vortex Trap DRS Beacon Botcube [Rating: 78] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 94 | 8 14 30 1 8 33 Power 9 | 1 1 2 . . 5 Engine 5 | 1 1 1 . . 2 Core 4 | . . 1 . . 3 Reactor . | . . . . . . Propulsion 17 | 2 5 5 . 1 4 Treads 11 | 2 3 3 . 1 2 Leg 1 | . . . . . 1 Wheel 5 | . 2 2 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 39 | 2 5 15 1 4 12 Device 19 | 1 4 6 1 1 6 Storage 4 | 1 1 1 . . 1 Processor 3 | . . . . 1 2 Hackware 1 | . . . . . 1 Protection 12 | . . 8 . 2 2 Artifact . | . . . . . . Weapon 29 | 3 3 8 . 3 12 Energy Gun 7 | 2 2 3 . . . Energy Cannon 4 | . . . . . 4 Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon 1 | . . 1 . . . Launcher 7 | . . 1 . . 6 Special Weapon 3 | . 1 2 . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . 2 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 25 | . . 4 . . 21 Power 2 | . . . . . 2 Propulsion 7 | . . 1 . . 6 Utility 9 | . . 1 . . 8 Weapon 7 | . . 2 . . 5 Highest Loss Streak 9 | . . 3 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 99 82 80 85 77 Engine 2 | . 14 3 . . 2 Core 8 | . . 7 10 10 5 Treads 18 | . 22 14 20 19 15 Wheel 1 | . 5 7 . . . Device 8 | . 13 8 10 6 7 Storage 10 | . 14 11 10 10 4 Processor 4 | . . . . 5 15 Protection 6 | . . 8 10 7 6 Energy Gun 9 | . 14 12 10 9 . Ballistic Gun 1 | . 11 1 . . 2 Special Weapon 4 | . 2 2 10 5 . Slashing Weapon 6 | . . . . 10 9 Peak Build Rating 78 | 7 11 46 46 49 78 Average Rating 35 | 5 7 32 32 39 62 On Entrance 23 | . 7 11 46 30 49 Naked Turns . | . . . . . . Heaviest Build 86 | 14 47 62 56 65 86 Greatest Support 89 | 40 46 46 46 46 89 Greatest Overweight (x) 21 | . 4 5 1 1 21 Average Overweight (x) 1 | . . 3 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 11 19 20 20 17 Most Carried 20 | 4 18 20 20 20 20 Average Carried 17 | 3 8 19 12 19 15 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 4 18 19 16 20 3 Class Distribution -------------------- 95% | Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1408 | 281 190 415 89 94 339 Remotely . | . . . . . . Salvage Created 1743 | 36 348 437 . . 922 Parts 81 | 3 16 35 . . 27 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . . . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 27 | . . 27 . . . Prevented 3 | . . 3 . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 43 | . 11 13 . . 19 Melee 4 | . . . . . 4 Guns 21 | . 11 10 . . . Cannons 5 | . . 2 . . 3 AOE 12 | . . . . . 12 Classes Destroyed 13 | 1 2 3 . . 7 Worker 1 | . . . . . 1 Builder 3 | . . . . . 3 Tunneler 2 | 2 . . . . . Recycler 3 | . . . . . 3 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Turret 2 | . . 2 . . . Swarmer 18 | . 6 7 . . 5 Grunt 15 | . 5 . . . 10 Sentry 2 | . . 1 . . 1 Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Subdweller 5 | . . 5 . . . Best Kill Streak 7 | 1 3 4 . . 7 Combat Bots Only 4 | . 3 4 . . 4 Max Kills in Single Turn 3 | 1 1 1 . . 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 524 | . 55 182 . . 287 Missed 167 | . 12 77 . . 78 Damage Taken 4973 | . 470 766 . . 3737 Core 1063 | . 90 111 . . 862 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 10 | . . . . . 10 Core Remaining (%) 59 | 100 . . . 19 . Volleys Fired 132 | 7 42 46 . . 37 Largest 2 | 2 2 2 . . 1 Hottest 145 | 90 100 145 . . 90 Shots Fired 205 | 14 80 74 . . 37 Gun 140 | 14 76 50 . . . Cannon 30 | . . 7 . . 23 Launcher 19 | . . 5 . . 14 Special 16 | . 4 12 . . . Kinetic 55 | 1 38 12 . . 4 Thermal 67 | 7 25 12 . . 23 Explosive 10 | . . . . . 10 Electromagnetic 73 | 6 17 50 . . . Robot Hit Streak 22 | 3 9 22 . . 11 Robot Miss Streak 4 | 2 3 4 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 155 | 9 44 46 . . 56 Core Hits 113 | 2 20 29 . . 62 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 1 . . 4 Blast 1 | . . 1 . . . Melee Attacks 50 | . . . . . 50 Impact . | . . . . . . Slashing 50 | . . . . . 50 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . . . 5 Damage Inflicted 5694 | 113 472 701 . . 4408 Guns 1089 | 113 472 504 . . . Cannons 671 | . . 131 . . 540 Explosions 2578 | . . 66 . . 2512 Melee 1348 | . . . . . 1348 Ramming 8 | . . . . . 8 Kinetic 646 | 10 146 197 . . 293 Thermal 817 | 64 213 . . . 540 Explosive 2180 | . . . . . 2180 Electromagnetic 695 | 39 113 504 . . 39 Impact . | . . . . . . Slashing 1348 | . . . . . 1348 Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 152 | . . . . . 152 Projectiles 36 | . . . . . 36 Explosions 23 | . . . . . 23 Melee 93 | . . . . . 93 Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 217 | . . 63 . . 154 Shots 6 | . . 2 . . 4 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 309 | 90 304 147 . . 309 Average Temperature 87 | 35 99 52 . . 96 Received Heat Transfer 1206 | . 198 336 . . 672 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1664 | 185 629 . . . 850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 367 | 10 196 . 181 . 367 Initial 175 | . 6 . 175 . . Average 80 | 4 93 . 58 . 98 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 . 100 . 81 Level 1 5 | . . . . . 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . . . 6 Investigation 2 | . 2 . . . . Extermination 2 | . . . . . 2 Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 21 31 . . 27 Peak Tracking Total 7 | . 3 6 . . 7 Tactical Retreats 7 | . 2 4 . . 1 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . 1 1 Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 9 | . . 4 . . 5 Max in Single Turn 4 | . . 4 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 24 | . 8 2 5 6 3 Terminals 14 | . 7 . 4 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 60 | . 22 3 9 19 7 Successful 42 | . 11 3 6 19 3 Failed 18 | . 11 . 3 . 4 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 21 | . 11 . 5 . 5 Terminals 36 | . 21 . 8 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 33 | . 5 3 5 19 1 Record 19 | . . 1 1 17 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . 1 . 1 . Branch Access Points 1 | . . . . . 1 Security Status 1 | . . . 1 . . Patrol Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 1 . 2 . . Derelict Proto ID Bank 1 | . . . . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 6 . 1 . 2 Terminals 8 | . 5 . 1 . 2 Track 3 | . 3 . . . . Botnet 5 | . 2 . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 . 3 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 23 | . . . . 10 13 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . 1 . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 19 | . . 19 . . . Highest-Rated Ally 19 | . . 19 . . . Total Orders . | . . . . . . Ally Attacks 2 | . . 2 . . . Total Damage 26 | . . 26 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 13356 | 179 1402 2134 1238 7187 1216 Spaces Moved 5942 | 93 685 1118 502 2977 567 Core 48 | 5 . . . . 43 Treads 4731 | 88 462 248 502 2977 454 Legs 43 | . . . . . 43 Wheels 1120 | . 223 870 . . 27 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 95 240 240 50 Average Speed 206 | 154 147 168 240 240 155 Slowest Speed 1100 | 160 240 240 240 240 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 6 75 48 54 95 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 15 | . . 5 . 10 . Spaces Dug 28 | . 3 8 . . 17 Terrain Destroyed 186 | . 4 78 . . 104 Melee 5 | . . . . . 5 Projectile 17 | . 4 8 . . 5 AOE 164 | . . 70 . . 94 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6746 | 111 997 1264 544 3032 798 Wait 351 | . 225 33 2 . 91 Move 5937 | 92 684 1117 501 2976 567 Hop . | . . . . . . Pick Up 102 | 4 20 18 25 24 11 Fast Attach 24 | 7 1 6 . 2 8 Attach 20 | . . 3 . 1 16 Detach 9 | . 1 1 . 1 6 Swap 50 | 1 13 21 1 5 9 Drop 74 | . 11 18 15 23 7 Fire 132 | 7 42 46 . . 37 Melee 43 | . . . . . 43 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 180 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 10) 878 | -10/Materials | Discovered new exit (range 5) 1572 | -10/Materials | Discovered new exit (range 5) 1582 | -10/Materials | Entered Subcaves 2092 | -10/Subcaves | A Subdweller sparked back to life 2092 | -10/Subcaves | A Subdweller sparked back to life 2144 | -10/Subcaves | Core integrity fell below 50% 2165 | -10/Subcaves | Found Prototype Power Core 2165 | -10/Subcaves | Identified Meta Core 2166 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2387 | -10/Subcaves | Found SUBCON Basin 2551 | -10/Subcaves | Disturbed a concealed Subdweller 2688 | -10/Subcaves | Learned location of Storage (-9) 2838 | -10/Subcaves | Discovered new exit (range 12) 3263 | -10/Subcaves | Discovered new exit (range 14) 3328 | -10/Subcaves | Core integrity fell below 20% 3352 | -10/Subcaves | Lost 3 parts (1u2w) 3490 | -10/Subcaves | Disturbed a concealed Subdweller 3716 | -10/Subcaves | Entered Recycling 3844 | -9/Recycling | Scanned before Scraplab entrance 3982 | -9/Recycling | Discovered new exit (range 2) 4101 | -9/Recycling | Entered Scraplab 4954 | -9/Recycling | Entered Scraptown 5604 | -9/Scraptown | Discovered new exit (range 5) 5678 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5686 | -9/Scraptown | Learned location of Armory (-3) 5688 | -9/Scraptown | Learned Research security intel 5750 | -9/Scraptown | Visited Cave Peace 5842 | -9/Scraptown | Visited TADAMA 6399 | -9/Scraptown | Visited Fellowship of the Rings 6462 | -9/Scraptown | Visited Spacefarers 6620 | -9/Scraptown | Visited Bundlers 6774 | -9/Scraptown | Visited Cyclists 7175 | -9/Scraptown | Visited UFD Registry 7179 | -9/Scraptown | Registered with UFD as "Megaskull" 7304 | -9/Scraptown | Visited Junk Repository 7406 | -9/Scraptown | Visited Science Guys 7533 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7699 | -9/Scraptown | Found Scrap Suit 7732 | -9/Scraptown | Discovered new exit (range 5) 7813 | -9/Scraptown | Visited Infowarlord's Domain 7854 | -9/Scraptown | Visited Sword Containment 7928 | -9/Scraptown | Visited Derelict Rescue Squad 7964 | -9/Scraptown | Found DRS Beacon 8293 | -9/Scraptown | Visited Botcube Research 8608 | -9/Scraptown | Visited Junk Repository 8656 | -9/Scraptown | Visited Abandonware Association 8689 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 8747 | -9/Scraptown | Visited LU-1G1's Boring Crew 9172 | -9/Scraptown | Found DCF Scrap (27 items) 9315 | -9/Scraptown | Found Scrap Suit 9400 | -9/Scraptown | Found Exp. Terrain Scan Processor 10060 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 11912 | -9/Scraptown | Found Botcube 12141 | -9/Scraptown | Entered Factory 12141 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 12268 | -6/Factory | Spotted B-75 Beast 12310 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 12489 | -6/Factory | Identified exit to Lower Caves 12489 | -6/Factory | Identified exit to Extension 12823 | -6/Factory | Build established: Assassin 13096 | -6/Factory | Lost 3 parts (2n1u) 13183 | -6/Factory | Lost 9 parts (2p3n2u2w) 13204 | -6/Factory | Core integrity fell below 50% 13227 | -6/Factory | Lost 3 parts (2u1w) 13344 | -6/Factory | Core integrity fell below 20% 13357 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Influences: Flamer, Thermic Laser. 13334_ Critical hit (Burn: +37). 13340_ Scrap Suit destroyed. 13343_ Carbon-fiber Leg destroyed. 13343_ G-50 Soldier Adv. Heat Sink severed. 13343_ Companion Sword surprise attacks P-60 Hacker. Companion Sword: "You look like you want some, too, Programmer!" 13346_ Hvy. Plasma Cannon destroyed. 13350_ G-50 Soldier IFF system glitched. Companion Sword: "Unequipping me isn't good for our relationship." 13354_ Slammed into P-60 Hacker. 13354_ Tech Extrapolator broken. 13354_ Destabilizing: Short circuit. 13355_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 13355_ Slammed into P-60 Hacker. 13356_ SS