Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 23:44:05 Player: Timo Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (103) 515 Value Destroyed (5047) 5047 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1278) 1278 TOTAL SCORE: 12740 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 204 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Improved Heat Sink 0b10 Decoder Chip [Looter] Improved Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Improved Core Analyzer Improved Armor Integrity Analyzer Makeshift System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Slug Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Melee Analysis Suite Target Analyzer Improved Core Analyzer Improved Armor Integrity Analyzer Actuator Array Force Booster Heavy Reflective Plating Improved Thermal Shield > --- WEAPON ----------- Coil Gun Hardcell Cannon Axe Spear > --- INVENTORY -------- Heavy Treads [Rating: 94] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Electrolaser Ballistic Gun AWS/Gauss Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Impact Weapon Maul Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 7 | . . . . . 2 1 . 1 . . 1 2 . . Weapon 3 | . . . . . 1 1 . 1 . . . . . . Parts Attached 109 | . 6 2 3 2 6 6 4 7 . 10 17 19 26 1 Power 13 | . 1 1 . 1 1 . 1 . . . 3 3 2 . Engine 6 | . 1 1 . 1 . . 1 . . . 2 . . . Core 5 | . . . . . 1 . . . . . 1 1 2 . Reactor 2 | . . . . . . . . . . . . 2 . . Propulsion 30 | . . 1 1 1 1 3 1 3 . 1 9 2 7 . Treads 20 | . . . . . 1 3 1 3 . 1 6 2 3 . Leg 9 | . . 1 1 1 . . . . . . 2 . 4 . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . Utility 36 | . 3 . . . 2 2 2 1 . 4 2 9 11 . Device 15 | . 2 . . . 1 1 1 1 . 2 . 3 4 . Storage 3 | . 1 . . . . . . . . . . . 2 . Processor 8 | . . . . . . . . . . 2 . 4 2 . Hackware 2 | . . . . . 1 . . . . . . . 1 . Protection 8 | . . . . . . 1 1 . . . 2 2 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | . 2 . 2 . 2 1 . 3 . 5 3 5 6 1 Energy Gun 6 | . . . . . . . . . . 1 1 3 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 8 | . . . 1 . . . . 1 . . 1 1 3 1 Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 . Launcher 5 | . . . . . . 1 . 1 . 3 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . 2 . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . 1 . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . . 1 . 1 . . . . Parts Lost 65 | . 4 1 . . . . 2 1 1 4 6 17 21 8 Power 8 | . 2 . . . . . . . . . . 2 3 1 Propulsion 15 | . . 1 . . . . 1 . . . 3 2 6 2 Utility 19 | . . . . . . . 1 . 1 3 . 5 8 1 Weapon 23 | . 2 . . . . . . 1 . 1 3 8 4 4 Highest Loss Streak 8 | . 2 1 . . . . 1 1 1 2 2 7 7 8 Average Slot Usage (%) 85 | . 93 92 96 85 86 91 90 90 90 92 92 80 60 63 Engine 5 | . 9 9 14 14 3 . 3 6 6 6 5 . . . Core 2 | . . . . . 5 7 3 . . . 4 5 3 5 Treads 10 | . . . . . 6 22 21 19 18 20 13 9 3 . Leg 8 | . 28 25 28 28 18 . . . . . . . 5 5 Device 15 | . 12 14 14 14 17 15 15 20 20 23 23 19 3 10 Storage 5 | . 14 14 14 14 9 7 7 6 4 . . . . . Processor 8 | . . . . . . . . . . 7 11 19 26 31 Hackware 2 | . . . . . 8 7 7 6 6 4 . . . 5 Protection 2 | . . . . . . 7 7 6 6 2 5 2 2 . Energy Gun 1 | . 14 . . . . . . . . . 1 5 . . Ballistic Gun 3 | . . . 3 14 8 . . 3 . . 1 1 4 . Launcher 2 | . . . . . . 6 7 5 6 7 2 . . . Impact Weapon 2 | . 13 28 20 . . . . . . . . . . . Slashing Weapon 7 | . . . . . 9 15 15 13 20 17 11 4 . . Piercing Weapon 2 | . . . . . . . . . . . 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 81 | 9 15 20 24 28 39 39 43 52 50 47 51 81 48 35 Greatest Support 98 | 20 20 20 20 25 25 78 78 78 66 66 97 97 98 25 Greatest Overweight (x) 5 | . . . 1 1 1 2 . . . . 1 2 5 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 12 | . 8 8 8 8 8 8 8 8 8 4 4 4 12 4 Average Capacity 5 | . 6 8 8 8 8 8 8 8 7 4 4 4 4 4 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 4 4 4 4 3 Average Carried 5 | . 6 7 7 7 7 7 7 7 7 2 3 2 2 2 Final Capacity 8 | 6 8 8 8 8 8 8 8 8 4 4 4 4 4 4 Final Carried 8 | 6 8 8 6 8 8 8 8 8 4 4 4 4 3 2 Class Distribution -------------------- 57% | Mutant 29% | Scavenger-Mutant 6% | Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Matter Collected 1593 | 162 68 35 . 50 60 60 128 94 . 217 155 188 376 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5303 | . 247 94 . 190 560 133 445 208 . 247 1221 1220 738 . Parts 273 | . 26 2 . 7 24 9 24 10 . 12 62 70 27 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . 17 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Combat Hostiles Destroyed 103 | . 12 2 . 6 11 3 14 3 . 4 21 18 9 . Melee 66 | . 2 1 . . 2 3 4 2 . 4 21 18 9 . Guns 25 | . 9 . . 6 9 . . 1 . . . . . . AOE 10 | . . . . . . . 10 . . . . . . . Classes Destroyed 12 | . 2 . . 1 3 1 2 . . . 1 1 1 . Recycler 1 | . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . 1 . . 1 . . . . . . Swarmer 20 | . 9 . . . 4 . 7 . . . . . . . Grunt 40 | . 3 2 . 3 4 2 3 3 . . 10 8 2 . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 2 | . . . . . . . . . . . 2 . . . Sentry 13 | . . . . . 3 . 2 . . 3 2 2 1 . Hunter 8 | . . . . . . . 1 . . . 1 . 6 . Programmer 15 | . . . . . . 1 . . . 1 6 7 . . Behemoth 1 | . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . 1 . Assembled 3 | . . . . 3 . . . . . . . . . . Best Kill Streak 6 | . 6 2 . 3 6 1 4 3 . 1 4 4 2 . Combat Bots Only 6 | . 6 2 . 3 4 1 4 3 . 1 4 4 2 . Max Kills in Single Turn 4 | . 1 1 . 2 1 1 4 1 . 1 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . . . . . Melee 2 | . 1 1 . . 1 1 1 1 . 1 2 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Damage Taken 10433 | . 462 33 . 50 578 143 594 279 42 411 1425 2839 2884 693 Core 1479 | . 95 . . 11 54 . 8 21 . 25 104 321 462 378 Absorbed by Shields 334 | . . . . . . . . . . . . 118 216 . Core Remaining (%) 88 | 100 . . . 57 90 . 98 . . 94 89 . . . Volleys Fired 34 | . 14 . . . . . 7 6 3 3 . 1 . . Largest 2 | . 2 . . . . . 1 1 1 1 . 1 . . Hottest 80 | . 80 . . . . . 39 28 36 50 . 65 . . Shots Fired 126 | . 28 . . 19 55 . 7 6 3 3 . 2 3 . Gun 110 | . 28 . . 19 55 . . 6 . . . 1 1 . Cannon 3 | . . . . . . . . . . . . 1 2 . Launcher 13 | . . . . . . . 7 . 3 3 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 84 | . . . . 19 55 . . 6 . . . 1 3 . Thermal 29 | . 28 . . . . . . . . . . 1 . . Explosive 7 | . . . . . . . 7 . . . . . . . Electromagnetic 6 | . . . . . . . . . 3 3 . . . . Robot Hit Streak 16 | . 16 . . 9 7 . 2 8 9 . . . 1 . Robot Miss Streak 3 | . 1 . . 2 3 . 2 . 2 . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Autonomous 75 | . . . . 19 56 . . . . . . . . . Shots Hit Robots 325 | . 36 3 . 14 50 13 19 16 1 16 56 64 35 2 Core Hits 158 | . 14 1 . 9 15 3 24 5 1 6 27 36 17 . Critical Hits 19 | . . . . . . . 2 . . . 3 7 7 . Critical Kills 10 | . . . . . . . 1 . . . 2 2 5 . Critical Parts Destroyed 7 | . . . . . . . 1 . . . 1 4 1 . Melee Attacks 278 | . 24 7 . . 9 14 19 12 . 18 61 67 45 2 Impact 31 | . 24 7 . . . . . . . . . . . . Slashing 156 | . . . . . 9 14 19 12 . 18 56 28 . . Piercing 91 | . . . . . . . . . . . 5 39 45 2 Sneak Attacks 5 | . . 1 . . . . . . . . 1 1 2 . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Follow-up Attacks 42 | . 2 1 . . . 2 . 2 . 6 15 14 . . Damage Inflicted 12532 | . 566 137 . 387 1627 609 1470 611 4 777 2643 2342 1280 79 Guns 1988 | . 242 . . 386 1207 . . 129 . . . . 24 . Cannons . | . . . . . . . . . . . . . . . Explosions 740 | . . . . . . . 705 . 4 31 . . . . Melee 9803 | . 324 137 . . 420 609 765 482 . 746 2643 2342 1256 79 Ramming 1 | . . . . 1 . . . . . . . . . . Kinetic 1746 | . . . . 386 1207 . . 129 . . . . 24 . Thermal 242 | . 242 . . . . . . . . . . . . . Explosive 705 | . . . . . . . 705 . . . . . . . Electromagnetic 35 | . . . . . . . . . 4 31 . . . . Impact 461 | . 324 137 . . . . . . . . . . . . Slashing 6538 | . . . . . 420 609 765 482 . 746 2519 997 . . Piercing 2804 | . . . . . . . . . . . 124 1345 1256 79 Highest Corruption 20 | . 2 2 2 2 . . . . 19 20 2 17 17 17 Average Corruption 10 | . 2 2 2 2 . . . . 11 19 1 9 17 17 Corruption Purged . | . . . . . . . . . . . . . . . Effects 169 | . 1 . 5 7 . . . . 7 47 4 19 78 1 Message Errors 27 | . 1 . 4 5 . . . . . 6 . 1 10 . Matter Fused 31 | . . . . . . . . . 1 8 . 5 17 . Heat Flow Errors 19 | . . . 1 1 . . . . 1 7 1 2 6 . Energy Discharges 13 | . . . . 1 . . . . 1 4 2 3 2 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 21 | . . . . . . . . . 2 6 1 2 10 . Data Loss (major) 6 | . . . . . . . . . . 1 . 2 3 . Misfires 4 | . . . . . . . . . . . . 1 3 . Alerts 2 | . . . . . . . . . . 1 . . 1 . Misdirections 29 | . . . . . . . . . 2 9 . 2 16 . Targeting Errors 16 | . . . . . . . . . . 5 . 1 9 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 697 | . 42 42 . . . 92 10 25 . 72 198 101 115 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 697 | . 42 42 . . . 92 10 25 . 72 198 101 115 . Knockbacks 2 | . . 2 . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . . 59 . 7 . . . . . Shots 3 | . . . . . . . 2 . 1 . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 347 | . 126 . 250 163 . . . 10 173 220 206 347 247 . Average Temperature 89 | . 55 . 131 74 . . . 10 93 69 79 106 106 . Received Heat Transfer 1672 | . 48 18 . 55 162 36 132 99 . 78 390 444 129 81 Effects 2 | . . . . . . . . . . . 1 1 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . 1 1 . . . . . . . . . . . . Impact Corruptions 7 | . 4 3 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 550 | . 550 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Peak Influence 681 | . 297 89 . 57 248 239 681 371 89 170 246 385 . . Initial 357 | . . 49 . . . 109 27 357 89 41 9 115 . . Average 163 | . 161 86 . 24 147 128 352 316 73 50 111 247 . . Maximum Alert Level 2 | . 1 . . . 1 1 2 1 . . 1 1 . . Low Security (%) 68 | . 70 100 . 100 65 91 33 7 100 100 96 30 . . Level 1 25 | . 29 . . . 34 8 9 92 . . 3 69 . . Level 2 5 | . . . . . . . 57 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 1 1 . . . 1 2 5 . . Investigation 2 | . . . . . . 1 . . . . . 1 . . Extermination 6 | . . . . . . . . . . 1 2 3 . . Reinforcement 3 | . 1 . . . 1 . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Distress Signals 6 | . 2 . . . 1 . . 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 159 | . 17 1 . 5 13 7 18 8 3 6 33 33 11 4 Peak Tracking Total 9 | . 5 1 . 3 4 3 5 4 3 1 5 9 3 4 Tactical Retreats 16 | . . . . . 2 3 5 . . 2 . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Traps Triggered 5 | . 2 . . . . . . 1 . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Machines Disabled 2 | . . . . . 2 . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Machines Accessed 13 | . 3 . . 1 . 2 . 2 . 1 3 1 . . Terminals 4 | . 3 . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . 1 . . 2 . . . Repair Stations 2 | . . . . . . . . . . . 1 1 . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 33 | . 4 . . 1 . 9 . 5 . 3 7 4 . . Successful 21 | . 3 . . 1 . 9 . 4 . . 3 1 . . Failed 12 | . 1 . . . . . . 1 . 3 4 3 . . Catastrophic 1 | . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . 1 . 2 . . . . . . . . 1 . . Terminals 7 | . 4 . . . . . . . . 3 . . . . Fabricators 8 | . . . . . . . . 4 . . 4 . . . Repair Stations 7 | . . . . . . . . . . . 3 4 . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers 8 | . . . . . . 8 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Terminal Hacks 4 | . 3 . . 1 . . . . . . . . . . Record 1 | . 1 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 4 . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . 1 . . 1 . . . Build 2 | . . . . . . . . 2 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 2 1 . . Scan Component 2 | . . . . . . . . . . . 1 1 . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 8 . . . . . . . . Insert Component 4 | . . . . . . 4 . . . . . . . . Analyze 4 | . . . . . . 4 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . . 1 . 1 . 1 3 2 . . Full Trace Events 2 | . . . . . . 1 . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . Parts Built 4 | . . . . . . . . 4 . . . . . . Matter 292 | . . . . . . . . 292 . . . . . . Time 146 | . . . . . . . . 146 . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Used RIF Installer 1 | . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Total Allies 4 | . . . . 2 . . . . 1 . . . . 1 Largest Group 2 | . . . . 2 1 . . . 1 . . . . . Highest-Rated Group 45 | . . . . 45 14 . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 14 . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . 4 . . . . 11 . . . . 2 Total Damage 1480 | . . . . 64 . . . . 233 . . . . 1183 Kills 4 | . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 3 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Turns Passed 8463 | . 615 56 689 579 517 434 620 587 141 807 1158 830 1417 13 Spaces Moved 4849 | 1 395 33 537 374 309 243 348 247 94 426 637 343 856 6 Core 3 | . . . . . . . . . . . . . 1 2 Treads 2585 | . . . . . . 232 348 247 94 426 637 343 258 . Legs 2261 | 1 395 33 537 374 309 11 . . . . . . 597 4 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 150 150 150 155 145 145 145 145 160 120 50 Average Speed 143 | 120 120 120 126 150 150 154 158 148 145 145 149 164 139 116 Slowest Speed 300 | 120 120 120 150 150 150 180 160 160 145 145 165 210 300 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 1 62 10 90 73 23 3 50 6 87 11 19 8 71 3 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 6 | . . . . 2 . . . . . . . . 4 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 160 | . . . . 16 46 . 96 . . . . . 2 . Melee . | . . . . . . . . . . . . . . . Projectile 64 | . . . . 16 46 . . . . . . . 2 . AOE 96 | . . . . . . . 96 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Fac Fac Upp Upp Total 5990 | . 467 39 549 394 357 289 393 453 96 601 818 518 1007 9 Wait 644 | . 12 . . 11 15 18 11 169 . 142 98 94 74 . Move 4835 | . 394 32 536 373 308 242 346 247 93 425 636 342 855 6 Hop . | . . . . . . . . . . . . . . . Pick Up 65 | . 12 1 3 3 10 4 3 5 . 6 9 4 5 . Fast Attach 69 | . 1 1 1 . 3 3 3 6 . 4 13 15 19 . Attach 35 | . 3 1 1 . 3 2 1 2 . 6 4 4 7 1 Detach 11 | . . . . . . 2 . . . 2 3 2 2 . Swap 6 | . 2 . 1 2 . 1 . . . . . . . . Drop 65 | . 8 . 7 4 9 5 4 8 . 3 13 4 . . Fire 34 | . 14 . . . . . 7 6 3 3 . 1 . . Melee 225 | . 21 4 . . 9 12 18 10 . 10 42 52 45 2 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory (discovered 2 exits: [*Upp] / [*Ext]) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Identified exit to Mines 104 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 11) 616 | -10/Materials | Entered Mines 667 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 667 | -10/Mines | Discovered new exit (range 5) 670 | -10/Mines | Met a Derelict bent on vengeance 672 | -10/Mines | Entered Exiles 705 | -10/Exiles | Met 8R-AWN 722 | -10/Exiles | Met EX-HEX 768 | -10/Exiles | Met EX-DEC 809 | -10/Exiles | Visited The Gauntlet 1038 | -10/Exiles | Discovered new exit (range 14) 1112 | -10/Exiles | Met EX-BIN 1131 | -10/Exiles | Aligned with FarCom system 1132 | -10/Exiles | Given EX-Vault access code 1173 | -10/Exiles | Opened EX-Vault 1180 | -10/Exiles | Found Prototype Ballistic Gun 1185 | -10/Exiles | Identified AWS/Gauss 1189 | -10/Exiles | Found Prototype Device 1198 | -10/Exiles | Found Prototype Slashing Weapon 1248 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1361 | -10/Exiles | Stole three prototypes: AWS/Gauss, Cloak of Protection, Longsword +1 1361 | -10/Exiles | Entered Mines 1459 | -9/Mines | Found the Drone Emporium 1465 | -9/Mines | Found Prototype Device 1568 | -9/Mines | Found a hidden stash of uninstalled traps 1659 | -9/Mines | Assembled infested the area 1664 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1673 | -9/Mines | Build established: Skirmisher 1917 | -9/Mines | Discovered new exit (range 12) 1940 | -9/Mines | Entered Materials 1940 | -8/Materials | Accompanied by 1 ally 1940 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1945 | -8/Materials | Identified Longsword +1 1973 | -8/Materials | Identified Cloak of Protection 2180 | -8/Materials | Discovered new exit (range 4) 2242 | -8/Materials | Build established: Assassin 2457 | -8/Materials | Entered Factory 2457 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2459 | -7/Factory | FarCom data flow suspended 2575 | -7/Factory | Identified exit to Garrison 2765 | -7/Factory | Build established: Mutant 2891 | -7/Factory | Entered Garrison 2988 | -7/Garrison | Triggered checkpoint 3082 | -7/Garrison | Triggered checkpoint 3180 | -7/Garrison | Discovered new exit (range 14) 3236 | -7/Garrison | Triggered checkpoint 3374 | -7/Garrison | Triggered checkpoint 3473 | -7/Garrison | Discovered new exit (range 10) 3502 | -7/Garrison | Installed Relay Interface Framework 3511 | -7/Garrison | Entered Factory 3511 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3618 | -6/Factory | Fabricated Adv. Treads (x2) 3706 | -6/Factory | Fabricated Adv. Treads (x2) 4098 | -6/Factory | Sucked down chute 4098 | -6/Factory | Entered Waste 4099 | -6/Waste | Met a frightened Derelict 4113 | -6/Waste | EMP discharged 4113 | -6/Waste | System corruption reached 10% 4120 | -6/Waste | Spotted C-40 Crusher 4184 | -6/Waste | Spotted C-40 Crusher 4191 | -6/Waste | Spotted C-40 Crusher 4197 | -6/Waste | Spotted C-40 Crusher 4198 | -6/Waste | Spotted C-40 Crusher 4205 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4213 | -6/Waste | EMP discharged 4215 | -6/Waste | Discovered new exit (range 16) 4239 | -6/Waste | Entered Factory 4800 | -6/Factory | Discovered new exit (range 15) 5046 | -6/Factory | Entered another Factory area 5046 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5565 | -5/Factory | Repaired Adv. Treads 5980 | -5/Factory | Build established: Scavenger-Mutant 6190 | -5/Factory | Discovered new exit (range 9) 6204 | -5/Factory | Entered another Factory area 6204 | -4/Factory | Evolved 2 slots: Utility x2 6299 | -4/Factory | Spotted B-86 Titan 6308 | -4/Factory | Destroyed B-86 Titan 6313 | -4/Factory | Found Hvy. Reflective Plating 6337 | -4/Factory | Lost 4 parts (1p2u1w) 6683 | -4/Factory | Lost 7 parts (1p1n2u3w) 6810 | -4/Factory | System corruption reached 10% 6865 | -4/Factory | Discovered new exit (range 11) 6891 | -4/Factory | Discovered new exit (range 16) 7034 | -4/Factory | Entered Upper Caves 7147 | -4/Upper Caves | Lost 7 parts (2p2n3u) 7235 | -4/Upper Caves | Learned 4 Research zone layouts 7520 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7546 | -4/Upper Caves | Core integrity fell below 50% 7567 | -4/Upper Caves | Lost 3 parts (2n1u) 7798 | -4/Upper Caves | Lost 7 parts (1p3u3w) 7827 | -4/Upper Caves | Learned Research emergency access door positions 8136 | -4/Upper Caves | Discovered new exit (range 16) 8149 | -4/Upper Caves | Lost 4 parts (2n1u1w) 8248 | -4/Upper Caves | Learned Research garrison access intel 8451 | -4/Upper Caves | Entered another Upper Caves area 8463 | -4/Upper Caves | 99-TNT showed up to help 8464 | -4/Upper Caves | Core integrity fell below 20% 8464 | -4/Upper Caves | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 08436_ Penetrated by Slug. 08439_ Slug penetrates Wall. 08440_ Acquired Slug Cannon. 08444_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 08453_ Imp. Treads destroyed. 08457_ System corrupted: Lance targeting data glitched. 08459_ Coil Gun destroyed. 08459_ Hardcell Cannon destroyed. 08462_ Point Defense System destroyed. A strange signal echoes through the caves. 99-TNT: "Let me deal with this, you get out of here!" 08463_ G-67 Veteran destroyed. 08463_ Neutrino Core destroyed. 08463_ Lance destroyed. 08463_ Hvy. Battle Rifle destroyed. 08463_ Myomer Leg destroyed. 08463_ G-73 Enforcer destroyed. 08463_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????# ??????????#???????????????????? | | ?????????????????# ???????? ???????????????????? | | ?????????????????# ???????? #???????????????????? | | ?????????????????# ##?????? #???????????????????? | | ?????????????????# ##???# #???????????????????? | | ????????????????## #### ##??????????????????? | | ????????????????# ##?????????????????? | | ????????????????? ### #?????????????? | | ???????????????????# ??????????????? | | ???????????????????# d ##????????????????????? | | ???????????????????# #????????????????????? | | ??????????????????## #????????????????????? | | ?????????????????## ###??????????????????? | | ?????????????????# %! ##?????????????????? | | ????????????????# @ #?????????????????? | | ????????????????#### = ##?????????????????? | | ???????????????????# ###??????????????????? | | ???????????????????## #???????????????????? | | ????????????????????## # #??????????????????? | | ?????????????????????# ##??????????????????? | | ?????????????????????# ### #???????????????????? | | ?????????????????????##???####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 39 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Corruption Prevention 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 14 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Force Boost 3 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Actuator Array | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -6/Factory Adv. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed TractorBlastCanceller Manual? 0 Play Time 01:25:15 Cumulative 51.9 hours Start 2021.06.06 @ 22:11:02 End 2021.06.06 @ 23:44:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 379c2317-80fc-409e-afc1-d1907ab0fd76