Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 23:43:47 Player: k1ll3rb0t Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (263) 1315 Value Destroyed (12838) 12838 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (6745) 6745 TOTAL SCORE: 30658 Bonus ------- High Alert Combat Kills 489 Follower Combat Kills 1880 Forged Quantum Companion 1000 Entered DSFs 500 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1460 Friendly Fire -184 Cogmind --------- Core Integrity 0/1600 Matter 540/550 Energy 53/100 System Corruption 36% Temperature Cool (0) Movement Rolling (145) Ox3 Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Compact Wheel Compact Wheel > --- UTILITY (13) ----- Huge Storage Unit Matter Compressor Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Target Analyzer Experimental Armor Integrity Analyzer Matter Filter > --- WEAPON (5) ------- Advanced Micro-nuke Launcher Quantum Companion (fused) > --- INVENTORY (25) --- Advanced Sensor Array Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Experimental Armor Integrity Analyzer Advanced Actuator Array Heavy Armor Plating Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Advanced Micro-nuke Launcher Ionic Axe Quantum Companion Spear Heavy Pick > --- INVENTORY -------- Quantum Reactor Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Matter Compressor Advanced Sensor Array Quantum Capacitor Heavy Armor Plating Phase Cannon Vortex Cannon Enhanced Nova Cannon Vortex Catalyst Activator Advanced Remote Datajack [Rating: 185] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Companion Sword Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Proton Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Companion Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 . . . 4 . . . . 2 . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . Utility 11 | . . 1 2 . . . 1 . . . . 2 . . . . . . . . 1 2 2 Weapon 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . Parts Attached 539 | 7 9 41 44 2 2 32 30 7 7 20 14 8 . 4 10 45 9 26 27 21 56 59 59 Power 35 | 1 4 4 3 . . 3 . 2 . . . . . . 3 2 . 1 . 3 2 2 5 Engine 18 | 1 4 4 2 . . 3 . 2 . . . . . . 2 . . . . . . . . Core 3 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . 1 . 1 . 3 2 2 5 Propulsion 113 | 2 1 9 6 1 1 7 3 . 1 1 3 2 . 1 5 5 . 3 4 3 19 21 15 Treads 72 | 2 1 9 6 1 1 7 3 . 1 1 2 . . . 5 5 . 3 4 3 3 4 11 Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel 6 | . . . . . . . . . . . 1 2 . . . . . . . . 1 . 2 Hover 34 | . . . . . . . . . . . . . . 1 . . . . . . 14 17 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 240 | 2 4 10 15 1 1 10 17 5 1 14 5 5 . 3 2 33 9 16 4 9 25 28 21 Device 153 | 1 1 6 5 . . 5 12 3 1 9 4 3 . 2 1 22 6 9 1 6 20 22 14 Storage 9 | 1 1 1 1 . . 1 . . . 1 . . . . 1 1 . . . . . . 1 Processor 20 | . 1 . 1 . 1 1 3 . . 4 . 1 . 1 . . . 1 . . 1 3 2 Hackware 10 | . . 1 2 1 . . . . . . . . . . . . . . . . 2 2 2 Protection 48 | . 1 2 6 . . 3 2 2 . . 1 1 . . . 10 3 6 3 3 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 151 | 2 . 18 20 . . 12 10 . 5 5 6 1 . . . 5 . 6 19 6 10 8 18 Energy Gun 14 | 1 . . . . . . 4 . . 1 . . . . . 3 . 4 1 . . . . Energy Cannon 26 | . . 1 1 . . . 2 . 2 . . . . . . 1 . . 3 1 4 4 7 Ballistic Gun 19 | 1 . 11 4 . . . . . . . 1 1 . . . . . . . . 1 . . Ballistic Cannon 12 | . . . 1 . . 3 . . 1 2 3 . . . . 1 . 1 . . . . . Launcher 26 | . . . 8 . . . . . . 1 . . . . . . . . 4 2 1 . 10 Special Weapon 6 | . . . . . . 1 . . 1 . . . . . . . . . . . 2 1 1 Impact Weapon 14 | . . 4 5 . . 3 2 . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . 2 . . 1 . 1 . . . . . . . 6 2 1 3 . Piercing Weapon 10 | . . . . . . . . . . 1 1 . . . . . . 1 5 1 1 . . Special Melee Weapon 8 | . . 2 1 . . 3 2 . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . 1 1 . 1 4 . . . . . . . . 3 . . 2 1 Corrupted Parts 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . System Corruption 21 | . 7 . . . . 4 . . . . . . . . . . . . 10 . . . . Parts Lost 125 | . 2 4 16 . . . . . . . 14 2 . . 2 2 . 7 2 5 9 14 46 Power 13 | . 1 . 2 . . . . . . . 1 . . . 2 . . 1 . 1 . . 5 Propulsion 46 | . 1 1 5 . . . . . . . 7 1 . . . . . 1 1 3 5 6 15 Utility 42 | . . 1 6 . . . . . . . 2 1 . . . 1 . 2 1 1 2 6 19 Weapon 24 | . . 2 3 . . . . . . . 4 . . . . 1 . 3 . . 2 2 7 Highest Loss Streak 21 | . 1 3 5 . . . . . . . 10 2 . . 1 1 . 3 1 4 4 5 21 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 Average Slot Usage (%) 91 | . 99 98 96 90 90 95 99 100 86 98 91 69 58 65 76 79 83 85 90 88 86 90 79 Engine 5 | . 13 11 7 9 9 9 6 6 6 6 1 4 5 5 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 5 5 5 5 4 4 3 Treads 22 | . 27 31 25 27 27 26 26 26 26 26 24 . . . 18 21 21 23 25 20 6 1 13 Hover 1 | . . . . . . . . . . . . 10 11 11 1 . . . . . 9 19 . Device 8 | . 12 5 2 10 9 8 6 6 6 12 12 12 5 12 16 9 8 7 3 8 5 9 9 Storage 6 | . 14 11 9 9 9 8 6 6 6 5 5 . . . 4 5 5 5 5 5 4 4 4 Processor 15 | . . 11 15 9 9 9 6 13 13 19 19 15 17 22 23 21 21 21 26 26 24 22 20 Hackware 7 | . . 2 11 16 18 18 12 6 . . . . . . . . . . . . 6 5 9 Protection 1 | . 1 3 5 . . . 5 6 . . . . . . . 4 5 3 3 . . 1 1 Energy Gun 2 | . 14 . . . . . 8 13 13 6 1 4 5 . . 2 . 6 . . . . . Energy Cannon 2 | . . 1 3 . . . 4 6 5 6 5 . . . . 1 5 5 . . 3 2 2 Ballistic Gun 1 | . 14 17 5 . . . . . . . 1 4 5 5 1 . . . . . . . . Ballistic Cannon 1 | . . . . 9 9 2 . . . 2 4 . . . . 3 5 1 . . . . . Impact Weapon 1 | . . 1 6 . . 2 4 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 6 6 6 5 6 5 5 5 5 5 5 5 5 13 14 7 5 6 Piercing Weapon 1 | . . . . . . . . . . 3 3 . . . . . . . 5 4 9 8 5 Special Melee Weapon 1 | . . . . . . 4 . . . . . . . . . . . . . . . . . Peak Build Rating 185 | 8 11 19 32 34 34 40 56 59 76 84 75 72 49 66 107 137 141 136 137 135 152 180 185 Average Rating 72 | 4 8 15 24 33 34 32 50 56 73 72 69 59 48 56 86 125 132 120 123 129 134 157 164 On Entrance 70 | . 8 11 17 32 34 34 34 56 57 75 73 26 49 49 66 107 133 133 122 135 119 146 174 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 15 32 38 46 43 42 45 55 55 60 56 57 35 15 16 106 142 143 150 141 128 138 148 148 Greatest Support 225 | 40 40 63 76 76 76 76 87 87 94 100 100 20 16 25 134 209 207 207 194 194 178 220 225 Greatest Overweight (x) 6 | . . . 1 . . 1 . . . . 2 2 . . . . . . . . 6 2 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 25 25 25 25 25 25 25 25 25 Average Capacity 17 | 7 14 15 15 15 15 14 15 15 15 14 14 5 5 5 22 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 22 25 25 25 25 25 25 25 25 Average Carried 16 | 6 13 14 13 14 15 14 14 14 14 14 13 3 5 5 10 23 24 19 24 24 23 23 17 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 19 25 25 20 25 22 23 22 1 Class Distribution -------------------- 32% | Commander-Mutant 15% | Mutant 10% | Gunner 8% | Scavenger-Mutant 7% | Scavenger-Gladiator 5% | Gladiator 5% | Assassin 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Scavenger-Assassin | -4/Factory Assassin | -4/Upper Caves Assassin | -4/Upper Caves Gladiator | -4/Warlord Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Hacker-Gladiator | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Matter Collected 9905 | 273 503 708 723 11 209 400 310 70 451 329 366 375 . . 231 828 1086 630 282 249 564 656 651 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12783 | 43 628 985 948 49 178 . 476 153 53 . 135 373 . . 533 778 474 660 492 841 1302 1648 2034 Parts 667 | 6 38 59 55 4 9 . 11 13 4 . 10 5 . . 19 45 16 25 14 40 66 108 120 Haulers Intercepted 9 | . 2 2 3 . . . . . . . . . . . . . . . . . 1 1 . Recyclers Shooed 13 | . . 5 2 . 2 . . . . . . 1 . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . . . . 14 17 . 14 . . . . . 16 39 . 38 . . . Prevented 6 | . . . . . . . . 3 . . . . . . . . . 3 . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 207 | . 12 21 25 1 2 . 8 4 2 . 4 1 . . 6 10 6 12 9 16 23 19 26 Melee 75 | . . . 2 . . . 1 . 1 . 2 . . . 4 6 2 5 2 9 14 16 11 Guns 39 | . 12 16 4 . . . 3 3 1 . . . . . . . . . . . . . . Cannons 42 | . . 3 5 1 2 . 3 1 . . 1 . . . 2 3 3 4 1 2 2 2 7 AOE 37 | . . . 11 . . . . . . . 1 . . . . . . 1 6 4 7 . 7 Classes Destroyed 21 | 1 8 3 1 . . . 2 . . . 3 . . . 1 . . 1 1 . . . . Worker 7 | . 1 . 2 . . . . . . . . . . . . 1 . . . . . 1 2 Builder 5 | . 1 . 1 . . . . . . . . . . . . . . . . . 2 . 1 Tunneler 6 | 2 . . 1 . . . . . . . . 1 . . . . . . . . . 1 1 Hauler 9 | . 2 2 3 . . . . . . . . . . . . . . . . . 1 1 . Recycler 8 | . . 2 . . 1 . . . . . . . . . . 1 . . . . 1 . 3 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 1 1 1 . . 1 . . . . . . . . . . . . . . 2 . Watcher 12 | . 2 2 . . . . . . . . . . . . . 3 . . . . . 3 2 Swarmer 41 | . 3 8 7 . . . . 3 2 . . . . . . . . 4 . 9 5 . . Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 64 | . 9 6 13 . . . 5 . . . . . . . 1 . 6 5 4 4 5 3 3 Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . Sentry 23 | . . 6 4 1 2 . 1 1 . . 1 . . . . 3 . 1 . 1 1 . 1 Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 17 | . . . . . . . 1 . . . 1 1 . . 3 . . . . 2 2 2 5 Programmer 47 | . . . . . . . 1 . . . . . . . . 7 . . 1 . 9 14 15 Heavy 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 Behemoth 4 | . . . . . . . . . . . 1 . . . . . . . 3 . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 1 5 4 8 1 2 . 3 3 2 . 2 2 . . 1 3 3 8 5 6 11 3 9 Combat Bots Only 8 | . 3 4 7 1 1 . 3 3 2 . 2 1 . . 1 2 3 8 5 6 7 3 5 Max Kills in Single Turn 6 | 1 3 1 4 1 1 . 1 1 1 . 1 1 . . 1 2 1 2 2 3 6 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 . . . . . . . 1 . . . . . . 1 2 2 5 . 3 Melee 1 | . . . 1 . . . 1 . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2032 | . 64 115 199 6 2 . 19 20 4 . 134 44 1 . 76 98 24 146 53 139 162 151 575 Missed 537 | . 11 34 58 2 . . 4 4 1 . 36 14 1 . 16 29 8 33 21 37 46 29 153 Deflected 40 | . . . . . . . . . . . . . . . 3 2 2 5 1 5 4 10 8 Damage Taken 32866 | . 626 853 2497 99 28 . 246 220 43 . 2933 555 . . 1258 1656 306 2321 1322 1977 2727 2734 10465 Core 4500 | . 92 113 302 15 . . 18 25 . . 793 87 . . 160 233 63 91 192 60 438 208 1610 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 47 | . . . . . . . . . . . . . . . . . . 20 . . . . 27 Ignored by Resistances 83 | . . . . . . . . . . . . . . . . 61 . . 22 . . . . Regen/Repaired (Parts) 1664 | . . 12 . . . 572 . . . . . . . . . . . . 549 . 531 . . Core Remaining (%) 60 | 100 63 71 . . . 42 . . . . 1 . . . 75 . . . . 44 66 85 . Volleys Fired 381 | 2 64 81 59 6 7 1 15 9 2 . 17 10 . . . 9 1 4 4 9 26 24 31 Largest 4 | 2 2 2 2 1 1 1 3 3 4 . 3 2 . . . 2 1 2 1 1 1 1 2 Hottest 260 | 70 70 110 111 60 60 . 213 213 213 . 198 70 . . . 180 105 180 20 260 85 85 240 Shots Fired 640 | 4 129 148 96 6 7 1 40 27 7 . 33 20 . . . 15 4 6 4 9 26 24 34 Gun 397 | 4 129 126 59 . . . 25 18 4 . 6 20 . . . 3 . 1 . . 2 . . Cannon 197 | . . 22 20 6 7 . 15 9 2 . 27 . . . . 12 4 5 . 5 21 24 18 Launcher 43 | . . . 17 . . . . . . . . . . . . . . . 4 4 2 . 16 Special 3 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Kinetic 314 | 2 64 123 72 6 7 . . . 1 . 15 10 . . . 9 1 2 . . 2 . . Thermal 259 | 2 65 25 7 . . . 40 27 5 . 18 10 . . . 6 3 4 . 4 13 24 6 Explosive 26 | . . . 12 . . . . . . . . . . . . . . . . . . . 14 Electromagnetic 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Entropic 33 | . . . . . . . . . . . . . . . . . . . 4 5 10 . 14 Robot Hit Streak 14 | 3 10 14 14 3 1 2 8 3 8 . 11 4 . . . 7 . 2 2 2 2 3 7 Robot Miss Streak 5 | . 5 4 2 2 2 . 2 4 . . 2 1 . . . 2 . 1 1 1 1 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Autonomous 50 | . . . . . . . . . . . . . . . 4 3 4 7 2 3 3 9 15 Shots Hit Robots 696 | 3 81 111 93 3 3 2 33 11 6 . 37 17 . . 19 39 7 28 5 27 51 54 66 Core Hits 359 | 2 37 44 48 4 2 . 14 7 2 . 10 3 . . 7 14 7 11 16 19 33 26 53 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . 2 6 . . . 1 . . . 1 . . . . . . . . . . . . Critical Strikes 45 | . 9 2 6 . 2 . 2 1 . . 1 . . . . 5 . 2 . . 5 6 4 Burn 11 | . 9 . . . . . 1 1 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Blast 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . Smash 9 | . . 2 6 . . . 1 . . . . . . . . . . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 Melee Attacks 521 | . . 13 40 . . 1 11 . 2 . 17 60 . . 31 49 11 30 3 27 61 91 74 Impact 51 | . . 10 40 . . . 1 . . . . . . . . . . . . . . . . Slashing 458 | . . . . . . . 10 . 2 . 14 60 . . 31 49 11 30 3 26 57 91 74 Piercing 8 | . . . . . . . . . . . 3 . . . . . . . . 1 4 . . Sneak Attacks 26 | . . . 7 . . 1 3 . . . 1 1 . . 1 3 1 1 . . 3 2 2 Combat Hostiles 8 | . . . . . . . 2 . . . . . . . 1 . 1 1 . . 3 . . Follow-up Attacks 10 | . . . . . . . 1 . . . . . . . . 1 . 2 . 2 2 . 2 Damage Inflicted 36930 | 38 1154 1568 3638 264 181 . 971 256 134 . 1251 343 . . 1323 2830 776 2084 1890 2177 5268 4227 6557 Guns 4033 | 38 1022 1227 765 . . . 334 131 61 . 90 242 . . . 67 . . . . 56 . . Cannons 8875 | . . 280 585 208 175 . 258 125 28 . 691 . . . 307 857 337 851 168 471 665 925 1944 Explosions 7477 | . 127 . 1351 48 . . . . . . . . . . . . . . 1616 300 1908 . 2127 Melee 16515 | . . 59 928 . . . 379 . 45 . 470 101 . . 1016 1906 439 1233 106 1406 2639 3302 2486 Ramming 30 | . 5 2 9 8 6 . . . . . . . . . . . . . . . . . . Kinetic 4642 | 13 460 1214 1250 208 175 . . . 28 . 396 126 . . . 575 . 141 . . 56 . . Thermal 3137 | 25 562 293 100 . . . 592 256 61 . 385 116 . . . 108 . 72 . 300 . 92 175 Explosive 3125 | . . . 1294 48 . . . . . . . . . . . . . . . . . . 1783 Electromagnetic 184 | . 127 . 57 . . . . . . . . . . . . . . . . . . . . Impact 1037 | . . 59 928 . . . 50 . . . . . . . . . . . . . . . . Slashing 15313 | . . . . . . . 329 . 45 . 438 101 . . 1016 1906 439 1233 106 1406 2506 3302 2486 Piercing 165 | . . . . . . . . . . . 32 . . . . . . . . . 133 . . Entropic 4922 | . . . . . . . . . . . . . . . . . . . 1616 190 2304 . 812 Phasic 4375 | . . . . . . . . . . . . . . . 307 241 337 638 168 281 269 833 1301 Highest Corruption 36 | . 9 . . . . 4 . . . . . . 6 6 6 10 10 10 11 13 17 16 36 Average Corruption 9 | . 2 . . . . 4 . . . . . . 6 6 6 6 10 10 5 12 14 13 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 259 | . 16 . . . . . . . . . . . 3 3 9 27 56 17 4 31 30 32 31 Message Errors 64 | . 2 . . . . . . . . . . . 1 1 4 5 13 5 2 12 5 7 7 Matter Fused 66 | . 4 . . . . . . . . . . . 1 . 2 7 15 3 . 6 13 11 4 Heat Flow Errors 29 | . 1 . . . . . . . . . . . . . . 5 4 2 . 4 5 4 4 Energy Discharges 31 | . 2 . . . . . . . . . . . . 1 1 4 8 2 . 4 1 4 4 Parts Rejected 6 | . . . . . . . . . . . . . . . 1 2 . . . 1 1 . 1 Parts Fused 4 | . . . . . . . . . . . . . . . 1 . 2 1 . . . . . Data Loss (minor) 32 | . 4 . . . . . . . . . . . 1 1 . 2 5 3 1 3 2 3 7 Data Loss (major) 13 | . 1 . . . . . . . . . . . . . . 1 5 . 1 1 1 1 2 Misfires 8 | . 1 . . . . . . . . . . . . . . 1 3 1 . . 1 . 1 Alerts 5 | . 1 . . . . . . . . . . . . . . . 1 . . . . 2 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3139 | . . 37 565 . 34 . 112 . . . 17 71 . . 86 534 33 76 15 102 436 535 486 Projectiles 938 | . . . 54 . 34 . 13 . . . 8 . . . . 230 22 . . 53 43 232 249 Explosions 248 | . . . 7 . . . . . . . . . . . . . . . 15 . 185 . 41 Melee 1953 | . . 37 504 . . . 99 . . . 9 71 . . 86 304 11 76 . 49 208 303 196 Knockbacks 14 | . . . 8 . . . 1 . . . 2 . . . . 3 . . . . . . . Impact 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Kinetic 10 | . . . 5 . . . . . . . 2 . . . . 3 . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 569 | . 58 . 26 39 . . . . . . . . . . . . . . 172 . 132 . 142 Shots 9 | . 2 . 2 1 . . . . . . . . . . . . . . 1 . 1 . 2 Rammed 9 | . 3 1 3 1 1 . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 3 1 3 2 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | 9 259 142 249 . . . 144 144 120 300 315 . . . . 170 250 182 200 226 253 228 240 Average Temperature 62 | 6 42 46 60 . . . 51 52 55 154 51 . . . . 56 76 80 107 102 74 77 117 Received Heat Transfer 4458 | . 249 231 1107 27 9 . 93 36 . . 912 . . . 27 102 106 485 597 138 132 90 117 Effects 6 | . . . 3 . . . . . . . . . . . . . . . 1 . . 2 . Interference 6 | . . . 3 . . . . . . . . . . . . . . . 1 . . 2 . Siege Activations 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Total Turns 20 | . . . . . . . . . . . . . . . . . . 6 . . 6 . 8 Longest Duration 8 | . . . . . . . . . . . . . . . . . . 6 . . 6 . 8 Robots Corrupted 9 | . . 3 5 . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . 2 3 . . . 1 . . . . . . . . . . . . . . . . Parts Fried 20 | . . 6 11 . . . 2 . . . . . . . . . . 1 . . . . . Impact Corruptions 19 | . . 3 15 . . . 1 . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 11 | . 3 1 . . . . 5 . . . . 1 . . . . . . . . . . 1 Heat Transferred 6587 | 74 2331 629 148 . . . 1073 518 111 . 555 333 . . . 162 . 74 . 320 . 111 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 48 | . . . . . . . . . . . . . . . . 8 7 14 . 7 . 12 . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Peak Influence 666 | 10 217 307 440 370 225 . 355 . . . . 170 30 26 224 227 . . . . 512 466 666 Initial 288 | . 6 20 55 138 144 . . . . . . 21 . 21 18 128 . . . . 141 288 273 Average 171 | 3 85 135 228 223 59 . 157 . . . . 90 11 21 147 124 . . . . 123 301 401 Maximum Alert Level 2 | . 1 1 2 1 1 . 1 . . . . . . . 1 1 . . . . 2 2 2 Low Security (%) 65 | 100 93 91 46 58 88 . 69 . . . . 100 100 100 81 81 . . . . 80 6 11 Level 1 28 | . 6 8 46 41 11 . 30 . . . . . . . 18 18 . . . . 19 81 42 Level 2 6 | . . . 6 . . . . . . . . . . . . . . . . . . 12 46 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 1 5 2 . . 7 . . . 1 1 . . 1 4 . 1 . . 7 7 8 Investigation 8 | . 2 . . . . . 3 . . . . . . . . . . . . . 1 2 . Extermination 18 | . . . . . . . 1 . . . . . . . . 3 . . . . 5 5 4 Reinforcement 19 | . 1 1 4 2 . . 3 . . . . 1 . . 1 1 . . . . 1 . 4 Assault 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Distress Signals 19 | . 2 4 5 2 . . 1 . . . . 1 . . . . . . . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 33 37 41 5 1 . 21 8 5 . 29 10 6 . 9 16 9 21 23 20 34 36 39 Peak Tracking Total 12 | . 7 4 8 5 1 . 3 4 4 . 12 9 6 . 4 3 3 11 9 6 10 4 7 Tactical Retreats 31 | . 5 3 1 1 . . . 1 . . 2 . . . 1 . 1 2 1 2 4 5 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Traps Triggered 6 | . 2 . . . . . . . . . . 1 . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 29 | . . 29 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Traps Extracted 6 | . . 4 1 . . . . . . . 1 . . . . . . . . . . . . Installed 5 | . . . 1 . . . . . . . 4 . . . . . . . . . . . . Triggered 22 | . . . . . . . . 2 . . 3 . . . . . . 4 13 . . . . Most Traps Carried 5 | . . 4 4 4 4 5 3 3 3 3 3 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Disabled 19 | . 1 2 3 1 . . . . . . . 4 . . 2 . . . . . 3 2 1 Max in Single Turn 2 | . 1 1 1 1 . . . . . . . 1 . . 1 . . . . . 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Accessed 64 | . 6 8 1 1 6 4 6 2 1 . . 2 . 1 . 11 1 . 2 . 5 6 1 Terminals 39 | . 6 7 1 1 6 . 3 . . . . 1 . 1 . 7 1 . . . 3 2 . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Repair Stations 7 | . . 1 . . . . 1 . . . . 1 . . . 1 . . . . 2 . 1 Recycling Units 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . Total Hacks 164 | . 17 27 4 3 18 17 15 8 1 . . 3 . 2 . 18 1 . 3 . 10 16 1 Successful 88 | . 5 13 3 2 7 17 3 8 1 . . 2 . 1 . 8 1 . 3 . 3 11 . Failed 76 | . 12 14 1 1 11 . 12 . . . . 1 . 1 . 10 . . . . 7 5 1 Catastrophic 22 | . 4 3 1 . 2 . 4 . . . . . . . . 3 . . . . 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 8 7 1 5 2 . 7 . . 1 . . . 1 . 2 . . 3 . 4 8 . Terminals 103 | . 17 25 4 3 18 . 8 . . . . 2 . 2 . 13 1 . . . 6 4 . Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . Repair Stations 11 | . . 2 . . . . 2 . . . . 1 . . . 1 . . . . 4 . 1 Recycling Units 6 | . . . . . . . 2 . . . . . . . . . . . . . . 4 . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Garrison Access 6 | . . . . . . . 3 . . . . . . . . 3 . . . . . . . Terminal Hacks 69 | . 5 11 3 2 7 17 1 8 1 . . 1 . 1 . 7 1 . 3 . 1 . . Record 23 | . . 1 . . . 9 . 7 . . . 1 . . . 2 1 . 2 . . . . Part Schematic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . 1 6 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . 2 . . . . . . . . . . 1 . . . . . . . Open Door 5 | . . . . . . 1 . 1 1 . . . . . . 1 . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 6 | . . 1 1 1 . . 1 . . . . . . . . 1 . . . . 1 . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . 1 1 . . 1 . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . 2 . . . . 1 . . . . 1 . . . . . . . . 2 . . Scan Component 3 | . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Repair 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Reject 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 6 1 2 4 . 6 . . . . 1 . 2 . 10 1 . . . 5 6 1 Full Trace Events 8 | . 2 . . . 1 . 2 . . . . . . . . . . . . . 1 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 2 . . . . . . . . . . . . . . . . . . . 3 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . 139 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . Parts Repaired 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Time 60 | . . 36 . . . . . . . . . . . . . . . . . . 24 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . parse_system 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . 2 5 . 2 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Total Allies 25 | . . . . 10 . 1 . . . . 1 . . 2 . . . 3 5 . 2 1 . Largest Group 11 | . . . . 10 10 11 11 3 3 1 1 . . 2 2 . . 3 6 1 2 . 1 Highest-Rated Group 365 | . . . . 173 173 238 238 97 97 65 65 . . 192 192 . . 175 365 98 123 . 64 Highest-Rated Ally 98 | . . . . 29 29 65 65 65 65 65 65 . . 96 96 . . 98 98 98 64 . 64 Total Orders 6 | . . . . . . 3 . . 2 . 1 . . . . . . . . . . . . STAY 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . Ally Attacks 347 | . . . . 26 . . 118 23 15 . 25 . . . 37 . . 21 67 5 6 . 4 Total Damage 9937 | . . . . 266 . . 1770 408 374 . 890 . . . 981 . . 1334 3124 294 273 . 223 Kills 51 | . . . . 3 . . 14 3 3 . 6 . . . 2 . . 8 10 . 2 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Allies Melted 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 7 | . . . . . 1 6 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 3 1 1 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Turns Passed 35102 | 128 1365 1733 1331 136 1448 9220 1307 694 1313 2693 1260 465 84 170 292 1941 1683 653 1543 935 1516 1947 1245 Spaces Moved 19503 | 70 656 755 558 69 881 5538 756 410 806 1657 625 286 108 214 110 913 906 318 854 492 671 1261 589 Core 65 | 9 . . . . . . . . . . 28 28 . . . . . . . . . . . Treads 17342 | 61 656 755 558 69 881 5538 756 410 806 1657 596 . . . 97 913 906 318 854 492 322 113 584 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 93 | . . . . . . . . . . . 1 81 . . . . . . . . 8 . 3 Hover 2003 | . . . . . . . . . . . . 177 108 214 13 . . . . . 341 1148 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 155 155 155 155 100 76 76 58 58 158 158 158 162 167 100 99 130 Average Speed 154 | 145 160 160 161 160 160 163 155 155 155 155 155 90 76 73 154 161 158 162 164 167 150 106 157 Slowest Speed 410 | 160 160 160 245 160 160 250 158 155 155 158 160 236 76 76 170 165 158 165 167 175 282 168 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 78 58 42 20 97 93 14 52 69 87 77 8 82 5 82 20 90 40 93 65 19 25 16 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . Known Exits Taken 17 | . . . 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . . . 5 . 4 3 3 4 . . . . . 2 2 . 4 . . . Spaces Dug 133 | . . 4 7 1 . . . . . . . 1 . . . 17 2 . . . 43 36 22 Terrain Destroyed 492 | . 3 4 62 24 5 . . 1 . . 1 1 . . . 22 6 1 78 18 61 36 169 Melee 71 | . . 4 7 . . . . . . . . 1 . . . 14 1 . . . 15 25 4 Projectile 57 | . . . 6 2 5 . . 1 . . 1 . . . . 8 5 1 . 2 8 11 7 AOE 364 | . 3 . 49 22 . . . . . . . . . . . . . . 78 16 38 . 158 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Res Acc Total 23256 | 90 844 1122 804 85 908 5712 833 447 862 1776 863 381 110 225 193 1300 1144 414 1001 557 1076 1715 794 Wait 1595 | 1 87 160 63 4 17 30 5 15 40 57 177 13 . 7 19 233 211 . 17 2 211 216 10 Move 19481 | 69 655 754 557 68 880 5537 755 409 805 1656 624 286 107 213 109 912 905 317 853 491 670 1260 589 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 304 | 11 16 17 23 1 . 53 6 3 1 15 6 1 1 . 15 25 2 7 31 5 21 26 18 Fast Attach 119 | 4 . 5 8 . . 14 5 . 1 12 1 5 . 4 6 5 2 3 8 1 11 13 11 Attach 178 | 3 2 5 15 . . 8 4 . . 5 6 3 . . 3 16 2 17 10 4 15 18 42 Detach 45 | . . . . . . 2 . . . 1 1 2 . . 3 4 1 9 3 . 5 4 10 Swap 242 | . 7 31 21 2 2 10 21 7 6 3 7 . . . 1 24 5 6 9 16 30 28 6 Drop 298 | . 10 26 15 2 1 56 12 4 5 27 6 1 2 1 6 24 4 1 33 4 22 31 5 Fire 381 | 2 64 81 59 6 7 1 15 9 2 . 17 10 . . . 9 1 4 4 9 26 24 31 Melee 507 | . . 13 39 . . 1 10 . 2 . 14 60 . . 31 48 11 28 3 25 59 91 72 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 3 1 3 2 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 62 | . . . . . . . . . . . . . . . . . . 22 30 . 6 4 . Trap 34 | . . 29 1 . . . . . . . 4 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 713 | -10/Materials | Discovered new exit (range 6) 1231 | -10/Materials | Discovered new exit (range 16) 1253 | -10/Materials | Discovered new exit (range 16) 1384 | -10/Materials | Discovered new exit (range 15) 1494 | -10/Materials | Entered another Materials area 1494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1600 | -9/Materials | Lost 3 parts (1n2w) 1798 | -9/Materials | Build established: Scavenger-Mutant 1889 | -9/Materials | Repaired Corrupted Lgt. Treads 2378 | -9/Materials | Identified exit to Mines 2566 | -9/Materials | Discovered new exit (range 16) 3227 | -9/Materials | Entered another Materials area 3227 | -8/Materials | Evolved 2 slots: Utility x2 3314 | -8/Materials | Identified exit to Storage 3719 | -8/Materials | Garrison activated, responded to threat 3758 | -8/Materials | Lost 4 parts (1p3n) 3861 | -8/Materials | Lost 5 parts (1p2u2w) 3957 | -8/Materials | Destroyed 7 combat bots 4290 | -8/Materials | Lost 3 parts (1n2u) 4465 | -8/Materials | Core integrity fell below 50% 4558 | -8/Materials | Entered Storage 4571 | -8/Storage | Identified exit to Recycling 4607 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4682 | -8/Storage | Used back door to open Recycling access 4694 | -8/Storage | Entered Recycling 4694 | -8/Recycling | Accompanied by 10 allies 4898 | -8/Recycling | Build established: Commander-Mutant 5140 | -8/Recycling | Discovered new exit (range 16) 6087 | -8/Recycling | Scanned before Scraplab entrance 6111 | -8/Recycling | Entered Scraplab 6125 | -8/Recycling | Discovered new exit (range 2) 6125 | -8/Recycling | Identified exit to Scraptown 6142 | -8/Recycling | Entered Scraptown 6142 | -8/Scraptown | Accompanied by 10 allies 6144 | -8/Scraptown | System corruption cleaned by C-Scrubber 6440 | -8/Scraptown | Discovered new exit (range 13) 6561 | -8/Scraptown | Visited Cave Peace 6623 | -8/Scraptown | Visited CR-KLE's Repair Center 6634 | -8/Scraptown | Visited Cyclists 6690 | -8/Scraptown | Visited UFD Registry 6690 | -8/Scraptown | Registered with UFD as "Wrenchbomber" 6695 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6783 | -8/Scraptown | Visited Chapter 10 6888 | -8/Scraptown | Visited Junk Repository 7520 | -8/Scraptown | Visited Analyses Database 7611 | -8/Scraptown | Visited Botcube Research 7657 | -8/Scraptown | Visited Curators Association 7707 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7820 | -8/Scraptown | Found DCF Scrap (29 items) 7869 | -8/Scraptown | Found Botcube 8111 | -8/Scraptown | Visited Sword Containment 8207 | -8/Scraptown | Visited Science Guys 8982 | -8/Scraptown | Discovered new exit (range 3) 9664 | -8/Scraptown | Found Scrap Suit 10159 | -8/Scraptown | Visited Junk Repository 10214 | -8/Scraptown | Visited Spacefarers 11644 | -8/Scraptown | CR-KLE repaired 6 parts 11871 | -8/Scraptown | Botcube activated 11889 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 1 cannon. 12446 | -8/Scraptown | Visited Symbiants 12478 | -8/Scraptown | Visited Assassins FH 15342 | -8/Scraptown | Identified exit to Factory 15362 | -8/Scraptown | Entered Factory 15362 | -6/Factory | Accompanied by 11 allies 15362 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 15476 | -6/Factory | Discovered new exit (range 5) 15493 | -6/Factory | Identified exit to Lower Caves 16669 | -6/Factory | Entered Lower Caves 16669 | -6/Lower Caves | Accompanied by 3 allies 16672 | -6/Lower Caves | Encountered a Warlord checkpoint 16805 | -6/Lower Caves | Build established: Skirmisher 16962 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17192 | -6/Lower Caves | Learned 8 Research zone layouts 17192 | -6/Lower Caves | Learned Factory trap positions 17192 | -6/Lower Caves | Learned Armory garrison access intel 17331 | -6/Lower Caves | Discovered new exit (range 5) 17337 | -6/Lower Caves | Identified exit to Lower Caves 17363 | -6/Lower Caves | Entered another Lower Caves area 17363 | -6/Lower Caves | Accompanied by 3 allies 17379 | -6/Lower Caves | Found Prototype Device 17379 | -6/Lower Caves | Identified Heart of Steel 17400 | -6/Lower Caves | Build established: Gunner 17489 | -6/Lower Caves | Learned Factory stockpile data 17577 | -6/Lower Caves | Spotted B-75 Beast 17584 | -6/Lower Caves | Allies destroyed B-75 Beast 17761 | -6/Lower Caves | Learned location of Zion (-6) 18045 | -6/Lower Caves | Learned Factory emergency access door positions 18260 | -6/Lower Caves | Discovered new exit (range 5) 18264 | -6/Lower Caves | Identified exit to Zion 18676 | -6/Lower Caves | Entered Zion 18676 | -6/Zion | Accompanied by 1 ally 18706 | -6/Zion | Given the Hacking Drone Bay 18706 | -6/Zion | Found Prototype Device 18706 | -6/Zion | Identified Hacking Drone Bay 18752 | -6/Zion | Found Prototype Processor 18752 | -6/Zion | Identified Exp. Terrain Scan Processor 18755 | -6/Zion | Found Prototype Processor 18755 | -6/Zion | Identified Spectral Analyzer 18759 | -6/Zion | Found Prototype Processor 18759 | -6/Zion | Identified Exp. Armor Integrity Analyzer 19130 | -6/Zion | Given A8's code to call for help 19336 | -6/Zion | Received a visual enhancement algorithm 19889 | -6/Zion | Found CR-A16's Pointy Stick 20195 | -6/Zion | Build established: Mutant 20348 | -6/Zion | Turned away by Imprinter 20853 | -6/Zion | Learned location of 1 exit from Factory 21345 | -6/Zion | Discovered new exit (range 16) 21367 | -6/Zion | Identified exit to Proximity Caves 21369 | -6/Zion | Entered Proximity Caves 21369 | -5/Proximity Caves | Accompanied by 1 ally 21373 | -5/Proximity Caves | Learned location of Warlord (-4) 21652 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21753 | -5/Proximity Caves | Spotted B-75 Beast 21803 | -5/Proximity Caves | Destroyed B-75 Beast 21825 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 21888 | -5/Proximity Caves | Found Botcube 21900 | -5/Proximity Caves | Botcube activated 21916 | -5/Proximity Caves | Botcube completed mutation into treaded form, armed with 1 cannon. 22552 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22596 | -5/Proximity Caves | Core integrity fell below 50% 22608 | -5/Proximity Caves | Core integrity fell below 20% 22625 | -5/Proximity Caves | Discovered new exit (range 5) 22628 | -5/Proximity Caves | Identified exit to Factory 22629 | -5/Proximity Caves | Entered Factory 22629 | -5/Factory | Evolved 2 slots: Utility x2 22630 | -5/Factory | Identified exit to Upper Caves 22631 | -5/Factory | Loaded intel: 99 trap records 22638 | -5/Factory | Lost 10 parts (6n1u3w) 23094 | -5/Factory | Manually triggered Chute Trap 23094 | -5/Factory | Sucked down chute 23094 | -5/Factory | Entered Waste 23109 | -5/Waste | EMP discharged 23115 | -5/Waste | Spotted C-40 Crusher 23117 | -5/Waste | Spotted C-40 Crusher 23131 | -5/Waste | Spotted C-40 Crusher 23133 | -5/Waste | Spotted C-40 Crusher 23135 | -5/Waste | Spotted C-40 Crusher 23157 | -5/Waste | Spotted C-40 Crusher 23170 | -5/Waste | Discovered new exit (range 11) 23177 | -5/Waste | Identified exit to Factory 23178 | -5/Waste | Entered Factory 23226 | -5/Factory | Enhanced Grunt warped into view, answering call for help 23243 | -5/Factory | Enhanced Grunt warped into view, answering call for help 23347 | -5/Factory | Identified exit to DSF 23348 | -5/Factory | Entered DSF 23348 | -5/DSF | Accompanied by 2 allies 23349 | -5/DSF | Forged Quantum Companion 23382 | -5/DSF | Additional patrols routed to DSF 23563 | -5/DSF | Discovered new exit (range 12) 23583 | -5/DSF | Identified exit to Factory 23640 | -5/DSF | Entered Factory 23640 | -4/Factory | Evolved 2 slots: Propulsion x2 23738 | -4/Factory | Discovered new exit (range 5) 23744 | -4/Factory | Identified exit to Research 24137 | -4/Factory | Found Hvy. Insulated Plating 24140 | -4/Factory | Found Hvy. Insulated Plating 24848 | -4/Factory | Discovered new exit (range 6) 24853 | -4/Factory | Identified exit to Extension 24962 | -4/Factory | Identified exit to Upper Caves 24962 | -4/Factory | Identified exit to Armory 25316 | -4/Factory | Build established: Skirmisher 25570 | -4/Factory | System corruption reached 10% 25581 | -4/Factory | Entered Upper Caves 25694 | -4/Upper Caves | Build established: Assassin 26140 | -4/Upper Caves | Build established: Tank 26575 | -4/Upper Caves | Build established: Assassin 26766 | -4/Upper Caves | Learned location of Testing (-2) 26776 | -4/Upper Caves | Encountered a Warlord checkpoint 27205 | -4/Upper Caves | Discovered new exit (range 6) 27212 | -4/Upper Caves | Identified exit to Upper Caves 27264 | -4/Upper Caves | Entered another Upper Caves area 27330 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 27387 | -4/Upper Caves | Lost 3 parts (2u1w) 27391 | -4/Upper Caves | Destroyed 8 combat bots 27399 | -4/Upper Caves | Heart of Steel transformed into Warbot 27907 | -4/Upper Caves | Discovered new exit (range 3) 27914 | -4/Upper Caves | Identified exit to Warlord 27917 | -4/Upper Caves | Entered Warlord 27917 | -4/Warlord | Accompanied by 1 ally (Warbot) 27995 | -4/Warlord | System corruption cleaned by Quarantine Array 28170 | -4/Warlord | Build established: Gladiator 28492 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 28797 | -4/Warlord | Warlord's base attacked by MAIN.C 28891 | -4/Warlord | Build established: Commander-Gladiator 28924 | -4/Warlord | Met EX-DEC 28929 | -4/Warlord | Found Prototype Launcher 28929 | -4/Warlord | Identified Vortex Catalyst Activator 28951 | -4/Warlord | Found Prototype Energy Cannon 28964 | -4/Warlord | Identified Vortex Cannon 28987 | -4/Warlord | Found Prototype Energy Gun 28987 | -4/Warlord | Identified Vortex Shotgun 28995 | -4/Warlord | Found Vortex Cannon 29147 | -4/Warlord | Warlord forces counterattacked 29224 | -4/Warlord | Rebuked by Warlord 29326 | -4/Warlord | Spotted B-90 Cyclops 29327 | -4/Warlord | Spotted Striker 29341 | -4/Warlord | Allies destroyed Striker 29364 | -4/Warlord | Destroyed B-90 Cyclops 29370 | -4/Warlord | Lost 5 allies 29405 | -4/Warlord | Spotted Striker 29405 | -4/Warlord | Spotted B-90 Cyclops 29407 | -4/Warlord | Spotted B-86 Titan 29407 | -4/Warlord | Destroyed Striker 29407 | -4/Warlord | Destroyed B-90 Cyclops 29415 | -4/Warlord | Core integrity fell below 50% 29423 | -4/Warlord | Destroyed B-86 Titan 29439 | -4/Warlord | Discovered new exit (range 14) 29458 | -4/Warlord | Identified exit to Proximity Caves 29460 | -4/Warlord | Entered Proximity Caves 29460 | -3/Proximity Caves | Accompanied by 1 ally (Warbot) 29503 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29624 | -3/Proximity Caves | Build established: Gladiator 30367 | -3/Proximity Caves | Lost 4 parts (3n1u) 30385 | -3/Proximity Caves | Discovered exit to Research (range 7) 30395 | -3/Proximity Caves | Entered Research 30395 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 30396 | -3/Research | Identified exit to Research 30456 | -3/Research | Repaired Adv. Heavy Siege Treads 30729 | -3/Research | Build established: Hacker-Gladiator 31226 | -3/Research | System corruption reached 10% 31275 | -3/Research | Lost 4 parts (2n1u1w) 31536 | -3/Research | Build established: Scavenger-Gladiator 31759 | -3/Research | Identified exit to Quarantine 31911 | -3/Research | Entered another Research area 31911 | -2/Research | Evolved 2 slots: Utility x2 31924 | -2/Research | Destroyed 7 combat bots 32112 | -2/Research | Found Quantum Capacitor 33113 | -2/Research | Lost 3 parts (1n2u) 33242 | -2/Research | System corruption reached 10% 33308 | -2/Research | Lost 5 parts (2n2u1w) 33578 | -2/Research | Discovered new exit (range 5) 33766 | -2/Research | Fabricated Adv. Heavy Siege Treads (x1) 33843 | -2/Research | Identified exit to Access 33858 | -2/Research | Entered Access 33858 | -1/Access | Accompanied by 1 ally 33858 | -1/Access | Evolved 2 slots: Utility x2 34117 | -1/Access | Build established: Hacker-Gladiator 34334 | -1/Access | Found Prototype Launcher 34334 | -1/Access | Identified Adv. Micro-nuke Launcher 34420 | -1/Access | Lost 3 parts (2u1w) 34571 | -1/Access | Lost 8 parts (3n3u2w) 34641 | -1/Access | System corruption reached 10% 34912 | -1/Access | Spotted B-99 Colossus 34923 | -1/Access | Core integrity fell below 50% 34953 | -1/Access | Lost 10 parts (2n7u1w) 35022 | -1/Access | System corruption reached 30% 35089 | -1/Access | Core integrity fell below 20% 35103 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 35096_ The unstable cave ceiling collapses. 35096_ Imp. Antigrav System destroyed. 35097_ Deflected attack with Quantum Companion. 35097_ Slug penetrates Wall. 35097_ U-05 Engineer lays Concrete. 35098_ The unstable cave ceiling collapses. 35098_ U-05 Engineer lays Concrete. 35099_ Acquired Com. Wheel. 35099_ U-05 Engineer lays Concrete. 35100_ Penetrated by Slug. 35100_ Slug penetrates Wall. 35100_ U-05 Engineer lays Concrete. 35100_ Slug penetrates Hyperwave Decoder. 35100_ Penetrated by Slug. 35100_ Acquired 10 matter. 35101_ U-05 Engineer lays Concrete. 35103_ Acquired 10 matter. 35103_ U-05 Engineer lays Concrete. 35103_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????###########????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# #??##????????????????????????????? | | ??????# ### ##?####+##???????????????????? | | ?####?# ;# # #?# ????????????????????? | | ?# #?# # #### #?+########??????????? | | ## ### ## #? #??????????? | | ] % ### # #??????????? | | u ; # #??????????? | | u [ % # % ; ?????????????? | | [%! # % !%#######??????????????? | | u * ;| """ ?????????????? | | !! !@ "F"" ?????????????? | | ! " ;! "" "" ?????????????? | | """" # # ?????????????? | | u ?????????? | | h ! ??????????? | | = =%! ??????????? | | # t | ???????????? | | ############# # !! ??????????? | | #??????????# !! ???????????? | | #??????????### # #??????????? | | ???????????? A # # ggg ???????????? | | ??????????? # ### ???????????? | | ??????????? #####?## g !! ?????????????? | | ??????????? ???????# !!???????????????? | | ??????????"" ????????# ?????????????????? | | ?????????""" ????????? ??????????????????? | | ???????????""???????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 25 Energy Capacity 350 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 25 Resistance: EX 50 Resistance: EM 30 Phase Shifting 15 Evasion (%) 55 Melee Accuracy 24 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 24 Defensive Hacking 26 Trap Extractor Capacity 4 Item Schematics ----------------- Signal Interpreter | -9/Materials | Hacked Sensor Array | -9/Materials | Hacked Adv. Heavy Siege Treads | -2/Research | Scanalyzed Arm. Heavy Treads | -2/Research | Scanalyzed Adv. Actuator Array | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Siege Treads | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Help From High Places Prolific Hacker Sunderer Tester Wheee! Challenges ------------ None Game ------ Seed NeutronAerolevClaymores Manual? 0 Play Time 07:39:05 Cumulative 87.3 hours Start 2025.03.20 @ 03:13:14 End 2025.03.21 @ 23:43:47 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73054f25-c939-4ab6-987f-7a83f3a4e263