Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 13:23:41 Player: atom Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1737) 1737 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 4948 Bonus ------- High Alert Combat Kills 71 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Flying (32) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (6) ------ Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Scythe > --- INVENTORY (8) ---- Improved Deuterium Engine Improved Heat Sink Large Storage Unit Experimental Sensor Array Relay Coupler [Grunt] (33) Relay Coupler [Behemoth] (9) Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Visual Processing Unit Signal Interpreter Improved Melee Analysis Suite Recalibrator > --- WEAPON ----------- Remote Datajack Scythe > --- INVENTORY -------- Light Nuclear Core Flight Unit Large Storage Unit Experimental Sensor Array Scythe Scythe [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Ripper Energy Gun Spread Laser Ballistic Gun Assault Rifle Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 1 2 . Weapon . | . . . . . . . Parts Attached 87 | 6 8 3 19 11 10 30 Power 18 | 2 . 1 4 3 1 7 Engine 9 | 2 . 1 4 1 . 1 Core 9 | . . . . 2 1 6 Reactor . | . . . . . . . Propulsion 33 | 2 4 1 5 2 4 15 Treads 1 | . . . . . . 1 Leg 14 | 2 2 1 1 . . 8 Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight 17 | . 2 . 3 2 4 6 Utility 23 | . 4 . 7 2 4 6 Device 6 | . 1 . 1 . 3 1 Storage 6 | . 3 . . 1 . 2 Processor 5 | . . . 4 . 1 . Hackware . | . . . . . . . Protection 6 | . . . 2 1 . 3 Artifact . | . . . . . . . Weapon 13 | 2 . 1 3 4 1 2 Energy Gun 3 | . . . 2 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . 1 1 2 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 26 | . . 1 1 . 1 23 Power 5 | . . . . . . 5 Propulsion 14 | . . 1 . . 1 12 Utility 5 | . . . 1 . . 4 Weapon 2 | . . . . . . 2 Highest Loss Streak 8 | . . 1 1 . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 98 86 83 99 95 84 Engine 8 | . 14 14 11 5 . . Core 2 | . . . . 3 7 5 Leg 18 | . 28 27 20 . . 15 Flight 9 | . . . 5 36 28 10 Device 10 | . 13 14 6 . 12 10 Storage 9 | . 12 14 9 4 7 7 Processor 9 | . . . 4 27 23 18 Protection 1 | . . . 3 4 . 2 Energy Gun 2 | . . . 10 2 . . Ballistic Gun 3 | . 28 3 . . . . Special Weapon 1 | . . . . 3 7 3 Slashing Weapon 9 | . . 12 10 12 5 7 Naked Turns . | . . . . . . . Heaviest Build 38 | 8 14 14 24 15 16 38 Greatest Support 46 | 20 20 20 30 16 23 46 Greatest Overweight (x) 2 | . . 1 . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 25 8 8 8 8 15 Average Capacity 8 | 5 7 8 7 6 8 12 Most Carried 11 | 5 6 8 8 8 8 11 Average Carried 7 | 2 5 7 7 5 7 8 Final Capacity 8 | 5 8 8 5 8 8 8 Final Carried 8 | 5 6 8 5 8 7 7 Class Distribution -------------------- 54% | Mutant 24% | Scavenger-Mutant 21% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1108 | 230 60 151 184 132 87 264 Remotely 40 | . . . 40 . . . Salvage Created 1643 | . 60 211 337 302 173 560 Parts 104 | . 5 6 32 17 11 33 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 37 | . 3 3 8 7 3 13 Melee 31 | . . 1 7 7 3 13 Guns 6 | . 3 2 1 . . . Classes Destroyed 7 | . 2 2 2 . 1 . Hauler 2 | . . . 1 1 . . Recycler 1 | . . 1 . . . . Mechanic 1 | . . . . . 1 . Watcher 3 | . 1 . 2 . . . Swarmer 14 | . 3 . 4 3 . 4 Grunt 17 | . . 3 2 2 3 7 Sentry 6 | . . . 2 2 . 2 Best Kill Streak 4 | . 3 2 4 3 2 3 Combat Bots Only 4 | . 3 2 4 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 391 | . 10 39 31 46 7 258 Missed 115 | . 3 12 8 18 2 72 Damage Taken 3454 | . 58 369 300 305 80 2342 Core 833 | . 7 77 11 36 14 688 Absorbed by Shields 41 | . . . . . . 41 Regen/Repaired (Parts) 81 | . . . 42 . 39 . Core Remaining (%) 89 | 100 . 66 97 93 . . Volleys Fired 24 | . 9 10 2 1 2 . Largest 2 | . 2 2 1 1 1 . Hottest 65 | . 40 40 65 5 5 . Shots Fired 44 | . 18 20 3 1 2 . Gun 41 | . 18 20 3 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 3 | . . . . 1 2 . Kinetic 38 | . 18 20 . . . . Thermal 3 | . . . 3 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | . 5 4 4 5 7 . Robot Miss Streak 3 | . 2 3 2 . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 136 | . 12 23 21 26 10 44 Core Hits 51 | . 5 8 12 7 3 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . . 1 1 1 . 8 Sever 11 | . . 1 1 1 . 8 Melee Attacks 143 | . . 11 29 33 10 60 Impact . | . . . . . . . Slashing 143 | . . 11 29 33 10 60 Piercing . | . . . . . . . Sneak Attacks 8 | . . 1 4 2 1 . Combat Hostiles 2 | . . . 1 1 . . Follow-up Attacks 3 | . . . . 3 . . Damage Inflicted 4103 | . 119 526 825 918 297 1418 Guns 270 | . 119 120 31 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 3833 | . . 406 794 918 297 1418 Ramming . | . . . . . . . Kinetic 239 | . 119 120 . . . . Thermal 31 | . . . 31 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 3833 | . . 406 794 918 297 1418 Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 2 . . Average Corruption 1 | . . . 1 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . 3 3 . . Message Errors 2 | . . . . 2 . . Matter Fused 2 | . . . 1 1 . . Energy Discharges 1 | . . . 1 . . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 230 | . . 29 71 53 52 25 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 230 | . . 29 71 53 52 25 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 27 | . . 27 24 12 6 11 Average Temperature 11 | . . 12 12 5 6 9 Received Heat Transfer 1041 | . . 228 69 90 63 591 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 57 | . . . 57 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 574 | . 120 151 198 354 249 574 Initial 174 | . . 46 . 83 92 174 Average 145 | . 77 49 50 229 119 395 Maximum Alert Level 2 | . . . . 1 1 2 Low Security (%) 73 | 100 100 100 100 35 97 3 Level 1 13 | . . . . 64 2 37 Level 2 12 | . . . . . . 59 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 1 2 2 . Investigation 5 | . . . 1 2 2 . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 6 5 10 11 7 24 Peak Tracking Total 7 | . 4 2 5 6 4 7 Tactical Retreats 13 | . 1 1 . 1 2 8 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 6 | . . . 1 1 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 14 | . 1 . 2 6 4 1 Terminals 9 | . 1 . 1 5 1 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 56 | . 7 . 6 31 10 2 Successful 30 | . 4 . 2 17 7 . Failed 26 | . 3 . 4 14 3 2 Catastrophic 10 | . 1 . 2 4 3 . Database Lockouts . | . . . . . . . Manual 38 | . 4 . 3 26 3 2 Terminals 40 | . 7 . 3 26 2 2 Fabricators . | . . . . . . . Repair Stations 9 | . . . 3 . 6 . Recycling Units 1 | . . . . . 1 . Scanalyzers 5 | . . . . 5 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 8 | . 4 . . 4 . . Branch Access Points 2 | . 1 . . 1 . . Alert Level 3 | . 1 . . 2 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 2 . 6 . Scan Component 4 | . . . 1 . 3 . Repair 4 | . . . 1 . 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 9 | . . . . 9 . . Terminals 8 | . . . . 8 . . Assimilate 2 | . . . . 2 . . Botnet 5 | . . . . 5 . . Operators 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Researchers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 1 . 2 6 4 1 Full Trace Events 7 | . . . 2 3 2 . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 1 . 3 . Time 116 | . . . 26 . 90 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . no_distress 1 | . . . . . 1 . Relay Couplers Released 10 | . . . . . . 10 Machine Destruction 10 | . . . . . . 10 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 2904 | 62 256 849 612 264 259 602 Spaces Moved 2343 | 43 158 618 403 442 298 381 Core 8 | 8 . . . . . . Treads . | . . . . . . . Legs 1214 | 35 158 618 220 . . 183 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1121 | . . . 183 442 298 198 Fastest Speed 27 | 50 120 120 34 31 29 27 Average Speed 77 | 106 120 120 80 31 29 75 Slowest Speed 260 | 120 120 190 120 31 31 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 33 | 4 33 90 25 40 6 38 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 6 | . . . 6 . . . Terrain Destroyed 6 | . . . 6 . . . Melee 6 | . . . 6 . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 3176 | 58 206 688 640 527 450 607 Wait 438 | . 23 38 172 22 127 56 Move 2337 | 42 157 617 402 441 297 381 Hop . | . . . . . . . Pick Up 56 | 10 5 4 3 11 . 23 Fast Attach 29 | . 3 1 12 3 7 3 Attach 34 | 5 1 . 2 4 1 21 Detach 2 | . . 1 . . . 1 Swap 25 | 1 4 2 5 4 2 7 Drop 46 | . 4 4 13 12 4 9 Fire 24 | . 9 10 2 1 2 . Melee 139 | . . 11 29 29 10 60 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 46 | . . . . . . 46 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 379 | -10/Mines | Discovered new exit (range 5) 422 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 437 | -10/Mines | Learned Materials terminal intel 438 | -10/Mines | Learned Materials emergency access door positions 509 | -10/Mines | Found a hidden stash of uninstalled traps 1084 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1087 | -10/Mines | Found Prototype Device 1110 | -10/Mines | Discovered new exit (range 8) 1168 | -10/Mines | Entered Materials 1168 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1170 | -9/Materials | Loaded intel: 12 terminal locations 1254 | -9/Materials | Repaired Ion Engine 1701 | -9/Materials | Discovered new exit (range 18) 1775 | -9/Materials | Crushed by falling debris 1779 | -9/Materials | Identified exit to Materials 1780 | -9/Materials | Entered another Materials area 1780 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1901 | -8/Materials | Discovered new exit (range 10) 1916 | -8/Materials | Identified exit to Factory 2010 | -8/Materials | Discovered exit to Factory (range 9) 2044 | -8/Materials | Entered Factory 2044 | -7/Factory | Evolved 2 slots: Utility x2 2072 | -7/Factory | Build established: Scavenger-Sprinter 2143 | -7/Factory | Repaired Flight Unit 2170 | -7/Factory | Repaired Flight Unit 2210 | -7/Factory | Repaired Scythe 2302 | -7/Factory | Identified exit to Garrison 2303 | -7/Factory | Entered Garrison 2310 | -7/Garrison | Triggered checkpoint 2359 | -7/Garrison | Lost 3 parts (1p1n1w) 2369 | -7/Garrison | Garrison Relay disabled 2450 | -7/Garrison | Triggered checkpoint 2498 | -7/Garrison | Lost 3 parts (3n) 2578 | -7/Garrison | Core integrity fell below 50% 2620 | -7/Garrison | Triggered checkpoint 2647 | -7/Garrison | Discovered new exit (range 11) 2658 | -7/Garrison | Identified exit to Factory 2690 | -7/Garrison | Triggered checkpoint 2746 | -7/Garrison | Lost 8 parts (1p5n1u1w) 2769 | -7/Garrison | Garrison Relay disabled 2829 | -7/Garrison | Core integrity fell below 20% 2867 | -7/Garrison | Lost 3 parts (1p2n) 2880 | -7/Garrison | Triggered checkpoint 2905 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02885_ G-47 Trooper destroyed. 02894_ Lgt. Nuclear Core destroyed. 02895_ Triggered Stasis Trap. 02895_ A bubble of rippling energy engulfs the area. 02895_ Field strength at 95. 02896_ Field strength at 90. 02897_ Field strength at 80. 02897_ Imp. Light Armor Plating destroyed. 02898_ Field strength at 71. 02899_ Field strength at 66. 02900_ Field strength at 56. 02900_ VTOL Module destroyed. 02901_ Field strength at 46. 02901_ Critical hit (Burn: +25). 02902_ Field strength at 37. 02903_ Field strength at 27. 02904_ Field strength at 18. 02905_ Field strength at 8. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #?????????????????#####?????????????????????? | | ?# #?????????????????# ?????????????????????? | | ## #???????####??????# ?????????????????????? | | #??????? #??????# ?????????????????????? | | #??????? #??????# #?????????????????????? | | ## #???????# #??????# #?????????????????????? | | ## #???????# #??????# #?????????????????????? | | ## #???????# #??????# #?????????????????????? | | ?# #???????# #??????# #?????????????????????? | | ?# #??#????# ######## g #?????????????????????? | | ?# #??# ?### ##% =##[ g#?????????????????????? | | ?# ####/## # #* !##%@%#?????????????????????? | | ?# ==[#?????????????????????? | | ?# [ % #?????????????????????? | | ?# % #?????????????????????? | | ?############ ! # ## #?????????????????????? | | ??????????### # ## ###???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????### ## ## ###???????????????????? | | ??########### ## ## #############?????????? | | ??# #?????????? | | ??# #?????????? | | ??# ######## ########## #?????????? | | ????????????## ## ###+##????????# #?????????? | | ?????????????# ## #?????????????# #?????????? | | ?????????????# #######?????????????# #?????????? | | ?????????????# #???????????????????# #?????????? | | ?????????????# #???????????????????+ #?????????? | | ?????????????# #???????????????????# #?????????? | | ?????????????# #???????????????????# #?????????? | | ????????????? #???????????????????# ########### | | ????????????? #???????????????????# | | ?????????????####??????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 64 Melee Accuracy 6 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Watch This! Challenges ------------ None Game ------ Seed GhostMakeshiftWheel Manual? 0 Play Time 00:54:16 Cumulative 23.4 hours Start 2024.04.02 @ 12:29:24 End 2024.04.02 @ 13:23:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4902cb21-e985-4358-9ddf-58ebf65b3742