Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.26 @ 10:26:10 Player: viper Result: Core melted Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (194) 970 Value Destroyed (8119) 8119 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (460) 460 TOTAL SCORE: 13889 Bonus ------- Entered DSFs 500 Friendly Fire -40 Cogmind --------- Core Integrity 0/1150 Matter 166/450 Energy 650/650 System Corruption 0% Temperature Critical (9008) Movement Core (2700) Ox53 Location -4/DSF Parts ------- > --- POWER (4) -------- Light Angular Momentum Engine Fission Core Fission Core Light Particle Reactor > --- PROPULSION (6) --- Multireflex Exoskeleton Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY (6) ------ Advanced Heat Sink Advanced Cooling System Huge Storage Unit Compact Matter Pod Weight Redist. System Improved Target Analyzer > --- WEAPON (4) ------- KE Penetrator Mass Driver Mass Driver Hypervelocity Gauss Cannon > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Neutrino Core Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Multireflex Exoskeleton Enhanced Flexi-carbon Leg Advanced Heat Sink Improved Heavy Armor Plating Improved Thermal Shield Heavy Assault Rifle KE Penetrator KE Penetrator Mass Driver Hypervelocity Gauss Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core Fission Core Light Particle Reactor > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Weight Redist. System Improved Heavy Armor Plating > --- WEAPON ----------- KE Penetrator Mass Driver Mass Driver Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Neutrino Core Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Multireflex Exoskeleton Enhanced Flexi-carbon Leg Advanced Heat Sink Compact Matter Pod Improved Target Analyzer Improved Thermal Shield Advanced Corruption Screen Heavy Assault Rifle KE Penetrator KE Penetrator Mass Driver Hypervelocity Gauss Cannon Powered Hammer [Rating: 118] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon KE Penetrator Energy Gun EM Pulse Gun Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Improved Concussive RPG Impact Weapon Powered Hammer Build | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Slots Evolved 13 | . 1 . . 10 2 . Power 3 | . 1 . . 2 . . Propulsion 4 | . . . . 2 2 . Utility 4 | . . . . 4 . . Weapon 2 | . . . . 2 . . Parts Attached 117 | 7 10 1 5 88 1 5 Power 26 | 1 3 . 1 20 . 1 Engine 12 | 1 3 . 1 7 . . Core 13 | . . . . 13 . . Reactor 1 | . . . . . . 1 Propulsion 26 | 2 2 1 2 18 1 . Treads . | . . . . . . . Leg 26 | 2 2 1 2 18 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | 2 2 . . 26 . 3 Device 20 | . . . . 20 . . Storage 5 | 1 2 . . 1 . 1 Processor 5 | 1 . . . 2 . 2 Hackware . | . . . . . . . Protection 3 | . . . . 3 . . Artifact . | . . . . . . . Weapon 32 | 2 3 . 2 24 . 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 19 | 1 1 . . 17 . . Ballistic Cannon 10 | . 2 . 2 6 . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 56 | . . . 5 50 . 1 Power 16 | . . . 1 15 . . Propulsion 9 | . . . 3 6 . . Utility 12 | . . . . 12 . . Weapon 19 | . . . 1 17 . 1 Highest Loss Streak 15 | . . . 3 15 . 1 To Critical Strikes 1 | . . . . . . 1 Average Backups 14 | 1 7 13 14 16 21 20 Power 3 | . 1 4 3 3 4 4 Propulsion 3 | . 1 2 1 5 6 6 Utility 2 | . 2 3 3 1 4 3 Weapon 4 | . 2 4 5 5 7 6 Tool/Special . | . . . . . . . Unused Backups 6 | . . . . 2 . 4 Power 1 | . . . . 1 . . Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon 3 | . . . . 1 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 92 80 81 Engine 12 | . 25 25 25 6 10 7 Core 8 | . . . . 12 10 10 Leg 20 | . 25 25 25 18 15 15 Device 11 | . . . . 16 15 15 Storage 8 | . 12 12 12 6 5 6 Processor 8 | . 12 12 12 6 . 1 Ballistic Gun 12 | . 16 . . 16 10 5 Ballistic Cannon 9 | . 7 25 25 4 10 14 Peak Build Rating 118 | 7 15 18 20 105 113 118 Average Rating 59 | 5 10 16 19 81 112 114 On Entrance 39 | . 7 15 18 18 102 113 Avg Prop Armor Cover (%) 4 | 14 . . . 3 . 6 Naked Turns . | . . . . . . . Heaviest Build 174 | 18 102 102 104 160 160 174 Greatest Support 114 | 20 26 33 33 108 114 114 Greatest Overweight (x) 53 | 5 10 3 3 4 1 53 Average Overweight (x) 1 | . 2 3 3 1 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 Average Capacity 24 | 9 21 25 25 25 25 25 Most Carried 25 | 3 13 14 16 25 23 25 Average Carried 15 | 1 7 13 14 16 22 22 Final Capacity 25 | 10 25 25 25 25 25 25 Final Carried 24 | 3 13 14 16 24 23 22 Class Distribution -------------------- 34% | Hacker-Mutant 30% | Scavenger-Gunner 10% | Scavenger-Skirmisher 9% | Hacker-Gunner 5% | Scavenger-Tank 3% | Generator-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Scavenger-Gunner | -5/Factory Generator-Tank | -4/Factory Generator-Tank | -4/DSF Resources | -11 -10 -10 -7 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac DSF Matter Collected 7377 | 228 484 113 273 5805 23 451 Remotely . | . . . . . . . Salvage Created 9883 | . 761 73 111 8459 . 479 Parts 392 | . 34 8 3 334 . 13 Haulers Intercepted 9 | . 2 . . 6 . 1 Recyclers Shooed 9 | . 3 . . 6 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Combat Hostiles Destroyed 137 | . 13 6 4 105 . 9 Guns 88 | . 8 . . 77 . 3 Cannons 46 | . 5 6 4 28 . 3 AOE 2 | . . . . . . 2 Classes Destroyed 18 | . 5 3 1 7 . 2 Worker 9 | . . . . 9 . . Builder 5 | . . . . 5 . . Hauler 9 | . 2 . . 6 . 1 Recycler 20 | . 3 . . 17 . . Mechanic 1 | . . . . 1 . . Turret 2 | . . 2 . . . . Watcher 10 | . 3 . . 7 . . Swarmer 24 | . 2 4 . 14 . 4 Grunt 42 | . 11 . . 31 . . Brawler 3 | . . . . 3 . . Duelist 1 | . . . . 1 . . Sentry 18 | . . . 4 14 . . Specialist 2 | . . . . . . 2 Hunter 14 | . . . . 12 . 2 Programmer 30 | . . . . 30 . . Heavy 1 | . . . . . . 1 Subdweller 2 | . . 2 . . . . Zionite 1 | . . 1 . . . . Best Kill Streak 7 | . 4 4 1 7 . 7 Combat Bots Only 7 | . 3 2 1 7 . 6 Max Kills in Single Turn 4 | . 2 1 1 4 . 3 Gunslinging 2 | . . . . 2 . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Hostile Shots Fired 1120 | . 52 84 162 709 . 113 Missed 338 | . 14 37 62 180 . 45 Hits 782 | . 38 47 100 529 . 68 Melee 3 | . . . . 3 . . Projectile 779 | . 38 47 100 526 . 68 AOE 4 | . . 2 . 2 . . Critical Strikes 29 | . 1 . . 24 . 4 Actively Blocked 1 | . . . . 1 . . Part Disruptions 2 | . . . . 2 . . Actively Blocked 1 | . . . . 1 . . Damage Taken 9704 | . 302 296 453 6815 . 1838 Core 1997 | . 48 23 83 683 . 1160 Absorbed by Shields 142 | . . . . 142 . . Redirected to Shielding 153 | . . . . 153 . . Ignored by Resistances 5167 | . 187 192 327 4037 . 424 Regen/Repaired (Parts) 386 | . . . . 386 . . Core Remaining (%) 56 | 100 . . 38 31 . . Volleys Fired 389 | . 73 18 16 265 . 17 Largest 4 | . 2 2 2 4 . 4 Hottest 178 | . 66 66 73 177 . 178 Shots Fired 1290 | . 146 36 33 1010 . 65 Gun 912 | . 118 . . 768 . 26 Cannon 377 | . 28 36 33 242 . 38 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 1285 | . 142 36 33 1010 . 64 Thermal . | . . . . . . . Explosive 1 | . . . . . . 1 Electromagnetic 4 | . 4 . . . . . Robot Hit Streak 66 | . 45 21 21 66 . 11 Robot Miss Streak 3 | . 2 1 1 3 . 2 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 12 | . . . . 12 . . Max Gunslinging Chain 2 | . . . . 2 . . Shots Hit Robots 967 | . 117 29 30 748 . 43 Core Hits 389 | . 42 11 8 303 . 25 Critical Kills 21 | . 1 . . 20 . . Critical Parts Destroyed 26 | . . . . 25 . 1 Critical Strikes 61 | . 2 2 . 55 . 2 Destroy 50 | . 1 . . 48 . 1 Blast 11 | . 1 2 . 7 . 1 Melee Attacks 3 | . . . . 3 . . Impact 3 | . . . . 3 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 23111 | . 1209 601 702 19182 . 1417 Guns 15876 | . 786 . . 14576 . 514 Cannons 6328 | . 406 581 702 4017 . 622 Explosions 685 | . . . . 404 . 281 Melee . | . . . . . . . Ramming 222 | . 17 20 . 185 . . Kinetic 22119 | . 1134 581 702 18593 . 1109 Thermal 10 | . . . . 10 . . Explosive 675 | . . . . 394 . 281 Electromagnetic 58 | . 58 . . . . . Impact 27 | . . . . . . 27 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 1 1 7 . . Average Corruption 1 | . 1 1 1 1 . . Corruption Purged 8 | . . . . 8 . . Corruption Blocked . | . . . . . . . Effects 136 | . 12 6 20 98 . . Message Errors 38 | . 5 2 8 23 . . Matter Fused 38 | . 2 1 4 31 . . Heat Flow Errors 10 | . 1 . . 9 . . Energy Discharges 10 | . 1 . 3 6 . . Parts Rejected 1 | . . . . 1 . . Parts Fused 3 | . . . 1 2 . . Data Loss (minor) 16 | . 3 1 2 10 . . Data Loss (major) 8 | . . . 1 7 . . Misfires 6 | . . 1 1 4 . . Alerts 4 | . . . . 4 . . Weapon Failures 2 | . . 1 . 1 . . Overload Shots . | . . . . . . . Overflow Damage 227 | . 3 20 . 202 . 2 Projectiles 191 | . 3 20 . 166 . 2 Explosions 36 | . . . . 36 . . Melee . | . . . . . . . Knockbacks 43 | . 2 4 . 35 . 2 Impact 4 | . 1 . . 3 . . Kinetic 38 | . 1 4 . 31 . 2 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 397 | . . . . 375 . 22 Shots 9 | . . . . 8 . 1 Rammed . | . . . . . . . Targets Rammed 20 | . 2 1 1 16 . . Kicked 20 | . 2 1 1 16 . . Crushed . | . . . . . . . Highest Temperature 9008 | . 210 13 181 633 . 9008 Average Temperature 451 | . 51 5 81 84 . 3107 Received Heat Transfer 2195 | . 273 174 252 1496 . . Effects 105 | . . . . 16 . 89 Shutdowns 34 | . . . . 5 . 29 Energy Bleed 13 | . . . . 4 . 9 Interference 9 | . . . . . . 9 Matter Decay 6 | . . . . 1 . 5 Short Circuit 6 | . . . . 2 . 4 Damage (minor) 10 | . . . . . . 10 Damage (major) 19 | . . . . 3 . 16 Damage (core) 8 | . . . . 1 . 7 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 94 | 100 100 . 100 95 100 28 Level 1 5 | . . . . 4 . 71 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 300 | . 63 . 31 300 . 221 Initial 300 | . . . 31 300 . . Average 33 | . 7 . 1 41 . 178 Influence Increases 4889 | . 412 165 133 3948 . 231 Destroy 0b10 Robot/C 2740 | . 260 120 80 2100 . 180 Destroy 0b10 Robot/NC 270 | . 40 . . 225 . 5 Destroy Leader 656 | . 70 . . 556 . 30 Successful Hack 207 | . 26 . 52 129 . . Disable Machine 112 | . . . . 108 . 4 Destroy Structure 514 | . 1 . 1 500 . 12 Advance Influence 300 | . . . . 300 . . Lose Combat Pursuer 90 | . 15 45 . 30 . . Influence Decreases 4668 | . 412 75 223 3948 . 10 Entered New Map 59 | . . . 59 . . . Time Decay 4299 | . 407 75 159 3658 . . Lost Part 305 | . . . 5 290 . 10 Purge Threat 5 | . 5 . . . . . Squads Dispatched 44 | . 2 . . 40 . 2 Investigation 14 | . 2 . . 12 . . Extermination 15 | . . . . 15 . . Reinforcement 9 | . . . . 7 . 2 Assault . | . . . . . . . Garrison 6 | . . . . 6 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . 4 . . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Distress Signals 5 | . 4 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 169 | . 25 9 4 122 . 9 Peak Tracking Total 6 | . 4 4 2 6 . 4 Tactical Retreats 5 | . 1 2 . 2 . . Traps | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Traps Triggered 6 | . . . . 3 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 7 | . 6 . . 1 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac DSF Machines Disabled 30 | . . 2 . 27 . 1 Max in Single Turn 5 | . . 1 . 5 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Machines Accessed 27 | . 7 . 6 13 1 . Terminals 19 | . 7 . 6 5 1 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access 1 | . . . . 1 . . Total Hacks 97 | . 29 . 21 46 1 . Successful 67 | . 21 . 13 32 1 . Failed 30 | . 8 . 8 14 . . Catastrophic 4 | . 1 . 1 2 . . Database Lockouts . | . . . . . . . Manual 3 | . 3 . . . . . Terminals 65 | . 29 . 21 14 1 . Fabricators . | . . . . . . . Repair Stations 19 | . . . . 19 . . Recycling Units . | . . . . . . . Scanalyzers 12 | . . . . 12 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 45 | . 21 . 13 10 1 . Record 10 | . 5 . 2 3 . . Part Schematic 4 | . . . 3 1 . . Robot Analysis 3 | . . . 3 . . . Prototype ID Bank 2 | . 2 . . . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 4 | . 3 . . 1 . . Disarm Traps 2 | . 1 . . 1 . . Dispatch Records 2 | . 1 . . 1 . . Maintenance Status 1 | . . . 1 . . . Security Status 1 | . . . . 1 . . Surveillance Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Recall Extermination 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 6 | . 2 . 4 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . . . . 13 . . Scan Component 8 | . . . . 8 . . Repair 5 | . . . . 5 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . . 8 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 6 | . . . . 6 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 7 . 6 12 . . Full Trace Events 23 | . 5 . 6 12 . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 3 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 6 | . . . . 6 . . Parts Repaired 5 | . . . . 5 . . Time 268 | . . . . 268 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Active Infowar (turns) 5552 | . . . . 5552 . . Terrain 1076 | . . . . 1076 . . Structural 3105 | . . . . 3105 . . Cloaking 1371 | . . . . 1371 . . Robot Analysis Total 3 | . . . 3 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac DSF Turns Passed 15220 | 87 1914 702 2560 9472 58 427 Spaces Moved 5832 | 56 623 193 739 4019 32 170 Core 22 | 18 2 . . . . 2 Treads . | . . . . . . . Legs 5810 | 38 621 193 739 4019 32 168 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 190 330 330 176 180 180 Average Speed 220 | 133 269 334 337 187 180 219 Slowest Speed 2700 | 300 550 340 340 400 180 2700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 90 24 95 64 1 93 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . 4 . . Terrain Destroyed 276 | . 1 . . 268 . 7 Melee 2 | . . . . 2 . . Projectile 116 | . 1 . . 110 . 5 AOE 155 | . . . . 154 . 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Total 7276 | 65 729 212 774 5254 33 209 Wait 774 | . 7 . 2 765 . . Move 5826 | 55 622 192 738 4018 31 170 Hop . | . . . . . . . Pick Up 41 | 3 8 . 6 22 1 1 Fast Attach 52 | 7 3 . . 42 . . Attach 61 | . 1 . 5 48 1 6 Detach 17 | . 1 . . 13 . 3 Swap 51 | . 6 1 1 41 . 2 Drop 27 | . 6 . . 21 . . Fire 389 | . 73 18 16 265 . 17 Melee 3 | . . . . 3 . . Ram . | . . . . . . . Kick 20 | . 2 1 1 16 . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire 5 | . . . 5 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -7/Recycling -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/DSF (discovered 1 exit: *Res) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Power x1 202 | -10/Materials | Identified exit to Materials 202 | -10/Materials | Discovered exit to Materials (range 13) 202 | -10/Materials | Identified exit to Mines 328 | -10/Materials | Build established: Hacker-Mutant 582 | -10/Materials | Discovered exit to Materials (range 3) 1117 | -10/Materials | Discovered exit to Materials (range 12) 1959 | -10/Materials | Identified exit to Subcaves 1959 | -10/Materials | Discovered exit to Subcaves (range 10) 2002 | -10/Materials | Entered Subcaves 2003 | -10/Subcaves | Approached by a straggling Scientist 2281 | -10/Subcaves | Learned location of Zion (-6) 2281 | -10/Subcaves | Met a Zionite searching for "candidates" 2665 | -10/Subcaves | Identified exit to Recycling 2665 | -10/Subcaves | Discovered exit to Recycling (range 8) 2704 | -10/Subcaves | Entered Recycling 4186 | -7/Recycling | Identified exit to Factory 4186 | -7/Recycling | Discovered exit to Factory (range 16) 4547 | -7/Recycling | Core integrity fell below 50% 4608 | -7/Recycling | Lost 3 parts (1p2n) 5264 | -7/Recycling | Entered Factory 5264 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x4, Weapon x2 5569 | -5/Factory | Build established: Hacker-Gunner 6027 | -5/Factory | Lost 4 parts (2u2w) 6393 | -5/Factory | Build established: Hacker-Skirmisher 6776 | -5/Factory | Build established: Scavenger-Skirmisher 7224 | -5/Factory | Lost 15 parts (5p3n2u5w) 7473 | -5/Factory | Lost 3 parts (1p2w) 7750 | -5/Factory | Build established: Scavenger-Gunner 7848 | -5/Factory | Garrison activated, responded to threat 8122 | -5/Factory | Build established: Scavenger-Tank 8124 | -5/Factory | Repaired Adv. Cooling System 9017 | -5/Factory | Build established: Scavenger-Gunner 9191 | -5/Factory | Identified exit to Factory 9191 | -5/Factory | Discovered exit to Factory (range 15) 9489 | -5/Factory | Garrison activated, responded to threat 9620 | -5/Factory | Lost 3 parts (1p1n1u) 10460 | -5/Factory | Discovered exit to Factory (range 16) 10981 | -5/Factory | Repaired Mic. Fission Core 11048 | -5/Factory | Destroyed 7 combat bots 11131 | -5/Factory | Discovered exit to Factory (range 15) 11170 | -5/Factory | Lost 3 parts (1p1n1u) 11477 | -5/Factory | Identified exit to Upper Caves 11477 | -5/Factory | Discovered exit to Upper Caves (range 7) 11797 | -5/Factory | Core integrity fell below 50% 12038 | -5/Factory | Garrison activated, responded to threat 12071 | -5/Factory | Lost 5 parts (1p1u3w) 12181 | -5/Factory | Lost 4 parts (3p1w) 12519 | -5/Factory | Build established: Scavenger-Skirmisher 12789 | -5/Factory | Repaired Broken KE Penetrator+ 12868 | -5/Factory | Repaired Broken KE Penetrator+ 12926 | -5/Factory | Repaired Hyp. Gauss Cannon 13337 | -5/Factory | Build established: Scavenger-Gunner 14282 | -5/Factory | Build established: Generator-Gunner 14437 | -5/Factory | Lost 4 parts (2p2u) 14466 | -5/Factory | Discovered exit to Factory (range 14) 14736 | -5/Factory | Entered another Factory area 14736 | -4/Factory | Evolved 2 slots: Propulsion x2 14791 | -4/Factory | Identified exit to DSF 14794 | -4/Factory | Entered DSF 14812 | -4/DSF | Additional patrols routed to DSF 14950 | -4/DSF | Sterilization system engaged 14966 | -4/DSF | Identified exit to Research 14966 | -4/DSF | Discovered exit to Research (range 15) 14970 | -4/DSF | Ambient heat levels rising (+10) 14985 | -4/DSF | Ambient heat levels rising (+10) 15000 | -4/DSF | Ambient heat levels rising (+10) 15015 | -4/DSF | Ambient heat levels rising (+10) 15030 | -4/DSF | Ambient heat levels rising (+10) 15045 | -4/DSF | Ambient heat levels rising (+10) 15060 | -4/DSF | Ambient heat levels rising (+10) 15075 | -4/DSF | Ambient heat levels rising (+10) 15090 | -4/DSF | Ambient heat levels rising (+10) 15105 | -4/DSF | Ambient heat levels rising (+10) 15120 | -4/DSF | Ambient heat levels rising (+10) 15135 | -4/DSF | Ambient heat levels rising (+10) 15150 | -4/DSF | Ambient heat levels rising (+10) 15165 | -4/DSF | Ambient heat levels rising (+10) 15166 | -4/DSF | Core integrity fell below 50% 15180 | -4/DSF | Ambient heat levels rising (+10) 15192 | -4/DSF | Core integrity fell below 20% 15195 | -4/DSF | Ambient heat levels rising (+10) 15210 | -4/DSF | Ambient heat levels rising (+10) 15222 | -4/DSF | Core melted Last Messages --------------- Engine+ shutdown. 15187_ Overheating: Imp. Target Analyzer damaged (-6). 15188_ Power failure, Fission Core shutdown. 15190_ Overheating: Com. Matter Pod damaged (-2). 15191_ Multireflex Exoskeleton broken. 15191_ Overheating: Short circuit. 15192_ Overheating: Core damaged (-115). 15195_ ALERT: Ambient heat levels +10. 15202_ Overheating: Energy bleed (-78). 15205_ Overheating: Imp. Target Analyzer damaged (-1). 15210_ ALERT: Ambient heat levels +10. 15216_ Overheating: Matter decay (-33). 15218_ Overheating: Energy bleed (-110). 15220_ Power failure, Fission Core shutdown. 15221_ Overheating: Matter decay (-55). 15222_ Power failure, Fission Core shutdown. 15222_ Overheating: Core damaged (-161). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????""?????????? | | ????????????????????????????????#"#?????????? | | ???????????????#########???????##"####??????? | | ???????????????# !!! #########"""""#??????? | | ???????????????# !!! #!!!# ##"""""#??????? | | ???????????????# ""##"????? | | ???????????????# """""????? | | ???????????????### ###!!!# ## ""##?????? | | ???????????????### ###!!!# ### ###??????? | | ???????????????# !!########## ##???????? | | ???????????????# !!#??????# #???????? | | ?????????????### !!#??????# #???????? | | ?????????????# ### ###??????### ##???????? | | ??????????????#;]] !!#??????#!! #???????? | | ??????????????##]] !!#??????#!! #???????? | | ???????????????#]] !!#??????#!! #???????? | | ?################# ############ ###??????? | | ?# ##===#!!!## ###!!!#]]]## ||#??????? | | ?# ##===#!!!##% %##! !#]]]## ||#??????? | | ?# ! #??????? | | ?# = #??????? | | ?# ! =[ @ #??????? | | ?#// ## #!!!##% %## !#!!!## //#??????? | | ?#// ## #!!!### ###! !#!!!## //#??????? | | ?### ############ ############^^###??????? | | ??#! !!#??????#!=! ==#???????== ^ ????????? | | ??#! !!#??????#!! !==#??????#== #???????? | | ??#! !!#??????#!! %==#??????#== #???????? | | ??## ###??????### *###??????### ##???????? | | ??# !!#??????#== #???????? =#???????? | | ??# !!#??????#==" #???????? ]????????? | | ??## ##########== " ########?# #????????? | | ?### ### #!!!##"= ###===#==### ###??????? | | ##"" ## #!!!##[ "##===#=%## ""###????? | | """" ] %%= """""????? | | ##%%< %! !] ""#??????? | | ?#"""""## #!!!# %!!!//#===# ##"""""#??????? | | ?#"""""######### !!!//#########"""""#??????? | | ?####"##???????######"##???????##"####??????? | | ????#"#??????????????##?????????#"#?????????? | | ????""??????????????????????????#""?????????? | | ?????????????????????????????????##?????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 55 Energy Capacity 785 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Gauss Cannon | -7/Recycling | Hacked Gauss Rifle | -7/Recycling | Hacked Imp. Hacking Suite | -7/Recycling | Hacked Carbon-fiber Leg | -5/Factory | Scanalyzed Imp. System Guard | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Cooling System | 26% | -5/Factory Mic. Fission Core | 38% | -5/Factory KE Penetrator | 75% | -5/Factory | Broken KE Penetrator | 24% | -5/Factory | Broken Hyp. Gauss Cannon | 32% | -5/Factory Studied --------- Coil Gun | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScimitarHardenedImmobilizer Manual? 0 Play Time 01:20:14 Cumulative 2432.5 hours Start 2026.06.24 @ 17:40:11 End 2026.06.26 @ 10:26:10 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1139 Rogue 62 Adventurer 0 Explorer 1077 Win Type - Total 13 Types 13/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 69 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92579c5c-7459-4b2d-b4c7-c3fd07058cf7