Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 12:51:36 Player: Firely Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (3509) 3509 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1652) 1652 TOTAL SCORE: 9336 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 708 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -69 Cogmind --------- Core Integrity 516/1000 Matter 177/300 Energy 75/350 System Corruption 0% Temperature Critical (949) Movement Core (900) Ox17 Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter IFF Parser Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Thermic Laser Enhanced Gauss Cannon > --- INVENTORY (15) --- Carbon-fiber Leg Improved Heat Sink Large Storage Unit Compact Matter Pod (150) Improved Signal Interpreter Improved Targeting Computer Improved Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Thermic Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter IFF Parser Advanced Targeting Computer Improved Transmission Jammer > --- WEAPON ----------- Thermic Laser Thermic Laser Heavy Beamcaster > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Large Storage Unit Compact Matter Pod Improved Targeting Computer Advanced ECM Suite Improved Light Armor Plating System Restoration Module Heavy Laser Heavy Plasma Cannon Improved Proton Missile Launcher [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Slots Evolved 10 | . . . . 8 . 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 6 | . . . . 4 . 2 Weapon 1 | . . . . 1 . . Parts Attached 90 | 6 7 1 3 34 17 22 Power 18 | 1 1 . 1 5 5 5 Engine 11 | 1 1 . 1 2 3 3 Core 6 | . . . . 3 2 1 Reactor 1 | . . . . . . 1 Propulsion 25 | 2 2 . 2 8 7 4 Treads 2 | 2 . . . . . . Leg 23 | . 2 . 2 8 7 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 3 . . 9 2 9 Device 10 | . . . . 2 2 6 Storage 4 | 1 2 . . 1 . . Processor 5 | . 1 . . 4 . . Hackware 1 | . . . . . . 1 Protection 4 | . . . . 2 . 2 Artifact . | . . . . . . . Weapon 23 | 2 1 1 . 12 3 4 Energy Gun 8 | . . . . 3 3 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | 2 1 1 . 5 . . Ballistic Cannon 3 | . . . . 2 . 1 Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 36 | . . . . 11 5 20 Power 8 | . . . . 4 1 3 Propulsion 13 | . . . . 4 . 9 Utility 6 | . . . . 1 1 4 Weapon 9 | . . . . 2 3 4 Highest Loss Streak 11 | . . . . 8 3 11 To Critical Strikes . | . . . . . . . Average Backups 10 | 4 10 10 9 8 14 13 Power 1 | . 1 1 1 . . 1 Propulsion 2 | 2 4 3 2 1 2 1 Utility 3 | . 1 2 2 2 6 7 Weapon 3 | 1 2 4 3 3 4 2 Tool/Special . | . . . . . . . Unused Backups 39 | . 8 . 10 9 5 7 Power 3 | . 2 . 1 . . . Propulsion 13 | . 3 . 2 4 2 2 Utility 10 | . . . 2 3 . 5 Weapon 13 | . 3 . 5 2 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 97 99 98 Engine 8 | . 14 14 14 4 4 4 Core 3 | . . . . 6 7 1 Treads 3 | . 21 . . . . . Leg 22 | . 6 28 28 24 25 22 Device 6 | . . . . 5 13 17 Storage 9 | . 14 14 14 6 6 5 Processor 17 | . 13 14 14 22 20 17 Protection 1 | . . . . 3 . 1 Energy Gun 5 | . . . . 1 20 11 Ballistic Gun 15 | . 28 28 28 13 . . Peak Build Rating 86 | 6 9 10 19 67 75 86 Average Rating 42 | 4 8 9 13 52 69 79 On Entrance 26 | . 6 9 10 17 67 75 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 75 | 13 28 19 23 47 54 75 Greatest Support 80 | 40 40 20 35 60 70 80 Greatest Overweight (x) 1 | . . . 1 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 15 15 15 Average Capacity 12 | 7 13 10 10 10 15 15 Most Carried 15 | 8 15 10 10 15 15 15 Average Carried 11 | 4 10 10 9 9 14 13 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 15 | 6 10 10 10 15 15 11 Class Distribution -------------------- 42% | Mutant 23% | Scavenger-Gunner 18% | Scavenger-Skirmisher 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Ext Fac Matter Collected 2667 | 171 271 22 82 1371 447 303 Remotely . | . . . . . . . Salvage Created 3871 | . 293 60 31 1321 1452 714 Parts 137 | . 14 2 1 53 34 33 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 3 | . . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . 1 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Combat Hostiles Destroyed 63 | . 6 1 1 20 21 14 Guns 40 | . 6 1 1 13 13 6 Cannons 12 | . . . . 6 . 6 AOE 1 | . . . . 1 . . Classes Destroyed 18 | . 3 1 1 11 2 . Worker 2 | . . . . 2 . . Builder 1 | . . . . 1 . . Hauler 2 | . . . . 2 . . Recycler 2 | . 1 . . 1 . . Mechanic 2 | . . . . 1 . 1 Operator 3 | . . . . . 1 2 Watcher 4 | . . . . 1 2 1 Swarmer 9 | . 2 . . 3 . 4 Grunt 30 | . 4 . . 8 13 5 Brawler 1 | . . . . 1 . . Duelist 2 | . . . . 2 . . Sentry 8 | . . . . 2 6 . Specialist 1 | . . . . 1 . . Hunter 1 | . . . . 1 . . Programmer 7 | . . . . 2 1 4 Behemoth 2 | . . . . . 1 1 Subdweller 1 | . . 1 . . . . Federalist 1 | . . . 1 . . . Best Kill Streak 4 | . 3 1 1 4 4 4 Combat Bots Only 4 | . 2 1 1 3 4 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 Gunslinging 1 | . . . . . . 1 Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Hostile Shots Fired 640 | . 37 . 19 239 189 156 Missed 200 | . 8 . 9 81 68 34 Hits 440 | . 29 . 10 158 121 122 Melee 4 | . . . . 4 . . Projectile 436 | . 29 . 10 154 121 122 Critical Strikes 17 | . . . 1 6 3 7 Part Disruptions 2 | . . . . 2 . . Damage Taken 6398 | . 363 . 131 2074 1404 2426 Core 1125 | . 46 . 29 353 213 484 Absorbed by Shields 128 | . . . . . 128 . Regen/Repaired (Parts) 44 | . 20 . 24 . . . Core Remaining (%) 67 | 100 . . 70 . 33 . Volleys Fired 256 | . 28 2 7 87 65 67 Largest 3 | . 2 2 2 3 3 3 Hottest 255 | . 40 45 45 235 255 251 Shots Fired 655 | . 56 4 14 244 189 148 Gun 544 | . 56 4 14 184 189 97 Cannon 103 | . . . . 52 . 51 Launcher 8 | . . . . 8 . . Special . | . . . . . . . Kinetic 334 | . 56 4 14 230 . 30 Thermal 309 | . . . . 6 189 114 Explosive 3 | . . . . 3 . . Electromagnetic 9 | . . . . 5 . 4 Robot Hit Streak 33 | . 15 2 7 33 29 12 Robot Miss Streak 5 | . 5 1 1 5 2 5 Penetration Max 2 | . . . . 2 . . Secondary Targets 5 | . . . . 1 2 2 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 465 | . 35 3 11 175 143 98 Core Hits 177 | . 17 1 3 69 54 33 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 41 | . . . . 2 22 17 Burn 33 | . . . . . 22 11 Blast 8 | . . . . 2 . 6 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9935 | . 372 37 148 3946 3003 2429 Guns 7499 | . 371 37 148 2644 3003 1296 Cannons 1914 | . . . . 781 . 1133 Explosions 502 | . . . . 502 . . Melee . | . . . . . . . Ramming 20 | . 1 . . 19 . . Kinetic 4619 | . 371 37 148 3340 . 723 Thermal 4894 | . . . . 226 3003 1665 Explosive 169 | . . . . 169 . . Electromagnetic 233 | . . . . 192 . 41 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 1 7 9 2 Average Corruption 6 | . . . 1 6 7 1 Corruption Purged 3 | . . . . . . 3 Corruption Blocked . | . . . . . . . Effects 80 | . . . . 43 35 2 Message Errors 19 | . . . . 8 11 . Matter Fused 19 | . . . . 9 10 . Heat Flow Errors 10 | . . . . 6 4 . Energy Discharges 13 | . . . . 7 5 1 Parts Rejected 3 | . . . . 1 1 1 Data Loss (minor) 5 | . . . . 3 2 . Data Loss (major) 1 | . . . . 1 . . Misfires 6 | . . . . 4 2 . Weapon Failures 4 | . . . . 4 . . Overload Shots . | . . . . . . . Overflow Damage 24 | . . . . 11 . 13 Projectiles 13 | . . . . . . 13 Explosions 11 | . . . . 11 . . Melee . | . . . . . . . Knockbacks 14 | . . . . 4 . 10 Impact . | . . . . . . . Kinetic 14 | . . . . 4 . 10 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 3 | . 1 . . 2 . . Kicked 3 | . 1 . . 2 . . Crushed . | . . . . . . . Highest Temperature 931 | . 12 . 24 308 330 931 Average Temperature 139 | . 8 . 9 89 112 206 Received Heat Transfer 2052 | . 174 . 91 504 497 786 Effects 29 | . . . . 1 1 27 Shutdowns 8 | . . . . . . 8 Energy Bleed 7 | . . . . . 1 6 Interference 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Short Circuit 3 | . . . . . . 3 Damage (minor) 2 | . . . . 1 . 1 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 10 | . . . . . 8 2 Combat Hostiles 10 | . . . . . 8 2 Parts Melted 42 | . . . . . 29 13 Heat Transferred 14345 | . . . . 450 9385 4510 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Maximum Alert Level 2 | . . . . 2 2 1 Low Security (%) 73 | 100 100 . . 64 40 88 Level 1 15 | . . . . 16 35 11 Level 2 10 | . . . . 18 23 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 632 | . 126 . . 441 632 311 Initial 306 | . . . . . 203 306 Average 133 | . 33 . . 151 291 75 Influence Increases 2728 | . 240 . . 843 1189 456 Destroy 0b10 Robot/C 1580 | . 120 . . 400 780 280 Destroy 0b10 Robot/NC 85 | . 5 . . 40 20 20 Destroy Leader 254 | . 30 . . 96 76 52 Allied During Kill 139 | . . . . . 139 . Successful Hack 75 | . 40 . . . 31 4 Disable Machine 195 | . . . . 150 30 15 Destroy Structure 160 | . . . . 112 8 40 Partial Spotted 45 | . . . . 30 15 . Lose Combat Pursuer 195 | . 45 . . 15 90 45 Influence Decreases 2710 | . 189 51 . 428 978 1064 Entered New Map 557 | . . 25 . . 212 320 Time Decay 1373 | . 189 26 . 318 446 394 Lost Part 360 | . . . . 110 50 200 Lost Ally 120 | . . . . . 120 . Purge Threat 300 | . . . . . 150 150 Squads Dispatched 14 | . . . . 7 3 4 Investigation 3 | . . . . 1 1 1 Extermination 5 | . . . . 3 . 2 Reinforcement 4 | . . . . 1 2 1 Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Distress Signals 4 | . 2 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 14 3 18 26 45 23 Peak Tracking Total 7 | . 3 2 4 4 7 4 Tactical Retreats 12 | . 3 . 1 1 4 3 Traps | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Traps Triggered 6 | . . . . 6 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Ext Fac Machines Disabled 15 | . . . . 10 4 1 Max in Single Turn 3 | . . . . 3 1 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Machines Accessed 31 | . 6 2 6 3 10 4 Terminals 20 | . 5 . . 3 10 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 75 | . 14 2 15 3 27 14 Successful 48 | . 12 2 15 2 10 7 Failed 27 | . 2 . . 1 17 7 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 51 | . 12 . . 3 27 9 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 43 | . 10 2 15 2 10 4 Record 18 | . . 1 14 1 1 1 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 7 | . . 1 . 1 5 . Emergency Access Points 2 | . 2 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 4 | . . . . . 2 2 Unreport Threat 2 | . . . . . 1 1 Locate Traps 2 | . 2 . . . . . Maintenance Status 1 | . . . . . 1 . Reinforcement Status 1 | . 1 . . . . . Zone Layout 3 | . 3 . . . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . . 1 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 18 | . 4 . . 3 8 3 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 117 | . . . . . . 117 Total Part Build Rating 14 | . . . . . . 14 Part Studies Acquired 1 | . . . . . . 1 Parts Repaired 1 | . 1 . . . . . Time 32 | . 32 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Ext Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Total Allies 7 | . . . . . 7 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 240 | . . . . . 240 . Highest-Rated Ally 159 | . . . . . 159 . Initial UFD Resources 26 | . . . . 23 23 26 Total Orders . | . . . . . . . Ally Attacks 99 | . . . . . 99 . Total Damage 2788 | . . . . . 2788 . Kills 20 | . . . . . 20 . Allies Corrupted . | . . . . . . . Allies Melted 3 | . . . 3 . . . Intel | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Active Infowar (turns) 7428 | . 1091 262 1756 1796 1106 1417 Optics 7403 | . 1091 262 1756 1796 1106 1392 IFF 1413 | . . . . . . 1413 Jamming 455 | . . . . . . 455 ECM 379 | . . . . . . 379 Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Ext Fac Turns Passed 7549 | 78 1134 262 1756 1796 1106 1417 Spaces Moved 4489 | 41 639 158 1406 1098 628 519 Core 2 | 2 . . . . . . Treads 511 | 39 472 . . . . . Legs 3976 | . 167 158 1406 1098 628 519 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 110 112 105 105 Average Speed 122 | 154 149 120 119 120 110 109 Slowest Speed 190 | 160 160 120 190 190 183 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 75 16 92 22 76 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 10 | . . . 10 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 160 | . . . . 142 . 18 Melee . | . . . . . . . Projectile 30 | . . . . 12 . 18 AOE 130 | . . . . 130 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Total 6053 | 54 771 226 1470 1384 904 1244 Wait 1031 | . 64 65 30 101 159 612 Move 4483 | 40 638 157 1405 1097 627 519 Hop . | . . . . . . . Pick Up 96 | 8 18 . 10 32 13 15 Fast Attach 26 | 4 1 1 . 14 5 1 Attach 39 | 2 . . . 16 5 16 Detach . | . . . . . . . Swap 40 | . 6 . 4 13 8 9 Drop 75 | . 15 1 13 22 19 5 Fire 256 | . 28 2 7 87 65 67 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 1 . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . 1 . 3 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 6) 436 | -10/Materials | Discovered new exit (range 8) 518 | -10/Materials | Discovered new exit (range 6) 732 | -10/Materials | Discovered new exit (range 18) 1111 | -10/Materials | Repaired Particle Gun 1213 | -10/Materials | Entered Subcaves 1214 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1302 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1323 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1330 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1440 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1475 | -10/Subcaves | Entered Scraptown 1829 | -8/Scraptown | Discovered new exit (range 5) 1944 | -8/Scraptown | Visited Spacefarers 2003 | -8/Scraptown | Visited CR-KLE's Repair Center 2011 | -8/Scraptown | CR-KLE repaired 1 part 2035 | -8/Scraptown | Visited Bundlers 2140 | -8/Scraptown | Visited CPS Storage 2334 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2382 | -8/Scraptown | Visited Shadow of the Wyrm 2421 | -8/Scraptown | Visited UFD Registry 2421 | -8/Scraptown | Registered with UFD as "Rustcutter" 2439 | -8/Scraptown | Visited The Evicted 2471 | -8/Scraptown | Visited Comm Corps 2574 | -8/Scraptown | Visited Supply Room 2602 | -8/Scraptown | Visited Junk Cannon Lab 2642 | -8/Scraptown | Visited Derelict Rescue Squad 2649 | -8/Scraptown | Found DRS Beacon 2680 | -8/Scraptown | Visited Chapter 10 2732 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2739 | -8/Scraptown | Found DCF Scrap (27 items) 2790 | -8/Scraptown | Visited Scrap Suit Storage 2877 | -8/Scraptown | Met Optimus 2877 | -8/Scraptown | Accepted into 0bPrime 2973 | -8/Scraptown | Visited Analyses Database 3025 | -8/Scraptown | Civil war broke out across Scraptown 3099 | -8/Scraptown | Identified exit to Factory 3154 | -8/Scraptown | Lost 5 allies 3231 | -8/Scraptown | Entered Factory 3231 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3425 | -6/Factory | Discovered new exit (range 11) 3442 | -6/Factory | Identified exit to Lower Caves 3776 | -6/Factory | Build established: Gunner 3820 | -6/Factory | Discovered new exit (range 6) 3823 | -6/Factory | Identified exit to Extension 4461 | -6/Factory | Lost 8 parts (2p3n1u2w) 4503 | -6/Factory | Cargo convoy interrupted 4663 | -6/Factory | Build established: Scavenger-Gunner 5027 | -6/Factory | Entered Extension 5285 | -6/Extension | Rescued a captive Derelict 5285 | -6/Extension | Rescued a captive Derelict 5333 | -6/Extension | Rescued a captive Derelict 5358 | -6/Extension | Spotted B-75 Beast 5385 | -6/Extension | Rescued A7 5428 | -6/Extension | Lost 3 allies 5438 | -6/Extension | Spotted B-75 Beast 5456 | -6/Extension | Core integrity fell below 50% 5462 | -6/Extension | Destroyed B-75 Beast 5523 | -6/Extension | Rescued a captive Derelict 5687 | -6/Extension | Rescued a captive Derelict 5688 | -6/Extension | Rescued a captive Derelict 5918 | -6/Extension | Lost 4 allies 5962 | -6/Extension | Discovered new exit (range 10) 5976 | -6/Extension | Discovered new exit (range 6) 5981 | -6/Extension | Disrupted transfer network 6075 | -6/Extension | Lost 3 parts (3w) 6128 | -6/Extension | Identified exit to Factory 6130 | -6/Extension | Identified exit to Cetus 6133 | -6/Extension | Entered Factory 6133 | -5/Factory | Evolved 2 slots: Utility x2 6311 | -5/Factory | Lost 3 allies 6356 | -5/Factory | Spotted B-75 Beast 6384 | -5/Factory | Build established: Scavenger-Skirmisher 6385 | -5/Factory | Destroyed B-75 Beast 6478 | -5/Factory | Lost 4 parts (2p1n1w) 7472 | -5/Factory | Fabricated Hvy. Disruptor Cannon (x2) 7550 | -5/Factory | Self-destructed Last Messages --------------- Overheating: Short circuit. Imp. Arc Projector destroyed. Critical hit (Burn: +37). Overheating: Energy bleed (-46). Hvy. Plasma Cannon broken. Overheating: Short circuit. G-50 Soldier IFF system glitched. Enh. Optical Array broken. Overheating: Short circuit. Power failure, Mic. Fission Core shutdown. Overheating: Matter decay (-41). Overheating: Hacking Suite damaged (-5). Broken Hvy. Plasma Cannon destroyed. Overheating: System interference. Adv. Targeting Computer temporarily disabled. Adv. Signal Interpreter temporarily disabled. Overheating: Energy bleed (-29). Power failure, Angular Momentum Engine shutdown. Overheating: Energy bleed (-18). Carbon-fiber Leg destroyed. 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""" # / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Disruptor Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Particle Gun | 73% | -10/Materials Studied --------- Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Jackpot Just What I Needed Strength In Numbers Challenges ------------ None Game ------ Seed CompositeOpticalDisplacer Manual? 0 Play Time 03:09:57 Cumulative 27.3 hours Start 2026.09.09 @ 22:26:43 End 2026.09.12 @ 12:51:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80dfcc24-8e90-470a-93e2-eb174a26703f