Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 00:24:36 Player: Skysub Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (758) 758 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2495) 2495 TOTAL SCORE: 7753 Bonus ------- Follower Combat Kills 695 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 200/300 Energy 18/100 System Corruption 4% Temperature Cool (9) Movement Hovering (100) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Antigrav System > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- Dirty Datajack > --- INVENTORY (15) --- Light Angular Momentum Engine Wheel Improved Target Analyzer Stasis Canceller Improved Transmission Jammer Reaction Control System Experimental Cloaking Device Thermal Barrier Makeshift Hacking Suite Vortex Rifle (35) Hypervelocity Gauss Rifle Improved Proton Missile Launcher Remote Datajack Vortex Lance (40) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Experimental Myomer Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Experimental Armor Integrity Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Ghost Barrier > --- WEAPON ----------- Hypervelocity Gauss Rifle Dirty Datajack Plasma Cutter > --- INVENTORY -------- Wheel Antigrav System Advanced Coolant Injector Improved Target Analyzer Stasis Canceller Improved Transmission Jammer Reaction Control System Hacking Suite Makeshift Hacking Suite Overtuned Beamcaster Improved Proton Missile Launcher Remote Datajack Junk Cannon Powered Hammer [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Antigrav System Treads Light Treads Leg Advanced VSS Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Makeshift Hacking Suite Device Advanced Coolant Injector Storage Large Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Insulated Plating Weapon Powered Hammer Energy Gun Cooled Plasma Rifle Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Slots Evolved 10 | . . . . 10 . . . Power 1 | . . . . 1 . . . Propulsion 3 | . . . . 3 . . . Utility 5 | . . . . 5 . . . Weapon 1 | . . . . 1 . . . Parts Attached 78 | 8 1 8 14 12 17 9 9 Power 8 | 1 . 1 2 . 2 1 1 Engine 6 | 1 . 1 2 . 1 1 . Core 1 | . . . . . 1 . . Reactor 1 | . . . . . . . 1 Propulsion 24 | 2 . 1 3 3 4 8 3 Treads 4 | 2 . . . . 2 . . Leg 9 | . . . . 1 1 6 1 Wheel 5 | . . 1 2 . . 2 . Hover 5 | . . . 1 1 1 . 2 Flight 1 | . . . . 1 . . . Utility 23 | 2 . 1 3 6 9 . 2 Device 10 | 1 . 1 . 5 3 . . Storage 3 | 1 . . 2 . . . . Processor 3 | . . . 1 . 1 . 1 Hackware 4 | . . . . . 3 . 1 Protection 3 | . . . . 1 2 . . Artifact . | . . . . . . . . Weapon 23 | 3 1 5 6 3 2 . 3 Energy Gun 5 | 1 . . 1 1 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 . 2 2 1 1 . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 3 | . 1 1 . 1 . . . Special Weapon 2 | . . 1 1 . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 2 | . . . 1 . . . 1 Unidentified Prototypes 8 | . . . . 1 . . 7 Parts Lost 37 | . . 7 2 3 14 3 8 Power 5 | . . 1 1 . 2 . 1 Propulsion 10 | . . 1 . 2 4 2 1 Utility 10 | . . 1 . . 5 . 4 Weapon 12 | . . 4 1 1 3 1 2 Highest Loss Streak 8 | . . 2 2 3 7 2 8 To Critical Strikes 1 | . . . . . . . 1 Average Backups 9 | 4 6 6 9 10 10 12 14 Power . | . 1 . . . . . . Propulsion . | 2 3 1 . . . . 1 Utility 4 | . . . 3 3 5 7 7 Weapon 3 | . 2 3 3 3 2 3 3 Tool/Special . | . . . . . . . . Unused Backups 23 | . . 3 6 1 1 . 12 Power 1 | . . 1 . . . . . Propulsion 2 | . . 2 . . . . . Utility 13 | . . . 3 1 1 . 8 Weapon 6 | . . . 3 . . . 3 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 77 | . 100 94 73 59 71 83 88 Engine 7 | . 14 12 12 3 3 1 8 Core 1 | . . . . . 1 5 2 Treads 5 | . 28 26 1 . 3 7 . Leg 2 | . . . . 2 4 4 9 Wheel 5 | . . 1 12 7 1 3 1 Hover 3 | . . . 2 . 4 2 9 Device 4 | . 14 11 . 11 9 . . Storage 9 | . 14 14 14 5 5 5 5 Processor 7 | . . . 3 5 10 11 14 Hackware 4 | . . . . . 3 17 16 Protection 2 | . . . . 3 4 5 1 Energy Gun 2 | . . . . 4 5 2 1 Ballistic Gun 5 | . 25 13 5 3 1 5 3 Ballistic Cannon 3 | . . 1 7 . . . . Impact Weapon 5 | . . . 9 3 4 5 4 Peak Build Rating 103 | 9 9 12 34 70 72 72 103 Average Rating 40 | 5 9 9 18 55 60 65 80 On Entrance 33 | . 9 9 9 34 70 64 70 Naked Turns . | . . . . . . . . Heaviest Build 53 | 13 15 17 34 51 53 46 47 Greatest Support 100 | 40 40 40 28 36 56 75 100 Greatest Overweight (x) 11 | 3 . 1 6 6 11 2 2 Average Overweight (x) . | . . . . 3 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 8 11 15 15 15 15 Most Carried 15 | 5 8 8 15 15 15 15 15 Average Carried 11 | 4 7 5 10 13 12 13 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 5 8 2 15 15 13 15 14 Class Distribution -------------------- 52% | Mutant 20% | Scavenger-Mutant 18% | Hacker-Mutant 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Resources | -11 -10 -10 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp War Matter Collected 2243 | 322 . 83 443 80 1161 108 46 Remotely . | . . . . . . . . Salvage Created 729 | 135 . 130 . 186 278 . . Parts 39 | 13 . 5 . 11 10 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 61 | . . 11 . . 34 16 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Combat Hostiles Destroyed 15 | . . 7 . 2 6 . . Guns 9 | . . 2 . 2 5 . . Cannons 1 | . . 1 . . . . . AOE 4 | . . 4 . . . . . Classes Destroyed 9 | 2 . 1 . 3 3 . . Worker 1 | 1 . . . . . . . Builder 1 | . . . . 1 . . . Tunneler 6 | 5 . . . 1 . . . Watcher 1 | . . . . 1 . . . Swarmer 3 | . . . . . 3 . . Grunt 2 | . . . . . 2 . . Brawler 1 | . . . . . 1 . . Specialist 2 | . . . . 2 . . . Subdweller 7 | . . 7 . . . . . Best Kill Streak 3 | 2 . 3 . 3 3 . . Combat Bots Only 3 | . . 3 . 2 3 . . Max Kills in Single Turn 2 | 1 . 1 . 2 1 . . Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Hostile Shots Fired 407 | . . 50 32 114 135 18 58 Missed 112 | . . 16 7 33 34 6 16 Hits 295 | . . 34 25 81 101 12 42 Melee 9 | . . . . . 2 . 7 Projectile 286 | . . 34 25 81 99 12 35 Critical Strikes 10 | . . 1 2 . 4 1 2 Damage Taken 5523 | . . 767 391 1041 1907 313 1104 Core 1214 | . . 93 113 126 303 54 525 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 25 | . . . . . . . 25 Core Remaining (%) 58 | 100 . . 17 . . . . Volleys Fired 100 | 26 1 27 1 16 26 3 . Largest 3 | 2 2 2 1 3 3 1 . Hottest 164 | 40 50 100 20 164 99 33 . Shots Fired 182 | 52 2 45 1 41 38 3 . Gun 155 | 52 1 20 . 41 38 3 . Cannon 6 | . . 6 . . . . . Launcher 19 | . 1 18 . . . . . Special 2 | . . 1 1 . . . . Kinetic 110 | 52 1 26 . 16 12 3 . Thermal 53 | . . 1 1 25 26 . . Explosive 19 | . 1 18 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 5 . 20 . 5 13 2 . Robot Miss Streak 3 | 2 . 2 . 3 3 1 . Penetration Max 1 | . . . . 1 . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 131 | 34 . 35 . 23 29 4 6 Core Hits 44 | 10 . 16 . 6 11 . 1 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 6 | . . . . 4 . 2 . Critical Strikes 15 | . . . . 7 6 2 . Burn 7 | . . . . 3 4 . . Destroy 6 | . . . . 3 2 1 . Smash 2 | . . . . 1 . 1 . Melee Attacks 38 | . . . 5 9 15 3 6 Impact 32 | . . . 5 9 15 3 . Slashing . | . . . . . . . . Piercing 6 | . . . . . . . 6 Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2869 | 237 . 1007 . 794 736 81 14 Guns 1775 | 237 . 268 . 702 555 13 . Cannons 81 | . . 81 . . . . . Explosions 658 | . . 658 . . . . . Melee 351 | . . . . 92 181 68 10 Ramming 4 | . . . . . . . 4 Kinetic 1041 | 237 . 349 . 313 129 13 . Thermal 815 | . . . . 389 426 . . Explosive 658 | . . 658 . . . . . Electromagnetic . | . . . . . . . . Impact 341 | . . . . 92 181 68 . Slashing . | . . . . . . . . Piercing 10 | . . . . . . . 10 Highest Corruption 4 | . . . 1 . 1 1 4 Average Corruption 1 | . . . 1 . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . . 18 4 1 Message Errors 4 | . . . . . 2 2 . Matter Fused 3 | . . . . . 2 1 . Heat Flow Errors 6 | . . . . . 4 1 1 Energy Discharges 5 | . . . . . 5 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . . 3 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 133 | . . . . 92 . 41 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 133 | . . . . 92 . 41 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . 2 Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 423 | . 10 241 17 423 195 98 243 Average Temperature 104 | . 7 114 11 128 88 46 121 Received Heat Transfer 1785 | . . 346 194 486 549 126 84 Effects 1 | . . 1 . . . . . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 4 | . . . . 3 . 1 . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . . . . 1 3 . . Heat Transferred 2246 | . . . . 1050 1196 . . Parts Sabotaged 7 | . . . . . . . 7 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 51 | 10 7 . . 51 . . . Initial . | . . . . . . . . Average 6 | . . . . 11 . . . Influence Increases 687 | 30 7 . . 118 130 359 43 Destroy 0b10 Robot/C 440 | . . . . 40 120 240 40 Destroy 0b10 Robot/NC 45 | 30 . . . 15 . . . Destroy Leader 32 | . . . . 12 10 10 . Allied During Kill 112 | . . . . . . 109 3 Disable Machine 15 | . . . . 15 . . . Destroy Structure 43 | . 7 . . 36 . . . Influence Decreases 671 | 30 7 . . 118 130 108 278 Entered New Map 251 | . . . . . . . 251 Time Decay 335 | 30 7 . . 104 100 88 6 Lost Part 45 | . . . . 14 30 . 1 Lost Ally 40 | . . . . . . 20 20 Squads Dispatched 7 | . 1 . . 5 . 1 . Investigation 2 | . 1 . . 1 . . . Extermination 1 | . . . . 1 . . . Reinforcement 3 | . . . . 3 . . . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 2 9 6 4 20 17 16 Peak Tracking Total 13 | . 1 3 4 2 13 7 12 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp War Machines Disabled 7 | . 1 . 2 1 1 1 1 Max in Single Turn 1 | . 1 . 1 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Machines Accessed 17 | . . . 5 . 3 . 9 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . . . 19 . 5 . 14 Successful 38 | . . . 19 . 5 . 14 Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 38 | . . . 19 . 5 . 14 Record 21 | . . . 11 . 3 . 7 Robot Analysis 7 | . . . 7 . . . . Prototype ID Bank 5 | . . . . . . . 5 Open Door 4 | . . . . . 2 . 2 Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp War Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 2 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Total Allies 9 | . . . . . 5 2 2 Largest Group 6 | . . . . . 5 6 4 Highest-Rated Group 266 | . . . . . 235 266 164 Highest-Rated Ally 89 | . . . . . 47 49 89 Total Orders . | . . . . . . . . Ally Attacks 126 | . . . . . . 106 20 Total Damage 2877 | . . . . . . 2405 472 Kills 19 | . . . . . . 17 2 Allies Corrupted . | . . . . . . . . Allies Melted 6 | . . . 4 . . 1 1 Intel | -11 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Active Infowar (turns) 5666 | 3 131 583 839 406 2202 699 803 Optics 5013 | . . 64 839 406 2202 699 803 Sensors 755 | . . . . . 755 . . Terrain 653 | 3 131 519 . . . . . Structural 1000 | . . . . 201 799 . . Robot Analysis Total 7 | . . . 7 . . . . Derelict Logs Recovered 4 | . . . 2 . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp War Turns Passed 8021 | 289 131 696 2795 406 2202 699 803 Spaces Moved 5173 | 128 78 401 2168 268 1017 475 638 Core 38 | 24 . . 4 . 10 . . Treads 1158 | 104 78 339 . . 399 238 . Legs 904 | . . . . . 522 136 246 Wheels 2485 | . . 62 1976 268 78 101 . Hover 588 | . . . 188 . 8 . 392 Flight . | . . . . . . . . Fastest Speed 45 | 50 160 100 90 85 110 87 45 Average Speed 136 | 160 160 151 113 109 198 140 104 Slowest Speed 600 | 200 160 160 350 130 600 260 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 6 20 25 89 10 92 70 89 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 3 | . . . 2 . 1 . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 17 | . . 5 7 . 2 3 . Spaces Dug 20 | . 7 . . 6 7 . . Terrain Destroyed 90 | . 7 47 . 21 15 . . Melee 13 | . . . . 6 7 . . Projectile 24 | . . 1 . 15 8 . . AOE 53 | . 7 46 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Total 5932 | 166 82 447 2501 340 1136 497 763 Wait 386 | . . 2 263 17 48 1 55 Move 5166 | 127 77 400 2167 267 1016 474 638 Hop . | . . . . . . . . Pick Up 50 | 5 3 4 20 7 5 . 6 Fast Attach 59 | 7 . . 11 7 12 8 14 Attach 22 | . . 6 2 7 6 . 1 Detach 21 | . . . 8 4 2 2 5 Swap 20 | 1 1 3 4 3 3 1 4 Drop 49 | . . 5 19 3 2 2 18 Fire 100 | 26 1 27 1 16 26 3 . Melee 38 | . . . 5 9 15 3 6 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 9 | . . . . . . 3 6 Trap . | . . . . . . . . Miscellaneous 11 | . . . 1 . 1 . 9 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 290 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 9) 407 | -10/Materials | Discovered new exit (range 9) 421 | -10/Materials | Entered Subcaves 422 | -10/Subcaves | Approached by a straggling Scientist 686 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1117 | -10/Subcaves | Entered Scraptown 1185 | -7/Scraptown | Visited UFD Registry 1185 | -7/Scraptown | Registered with UFD as "Powerroller" 1194 | -7/Scraptown | Visited Shadow of the Wyrm 1206 | -7/Scraptown | Visited SPCMW 1241 | -7/Scraptown | Visited TADAMA 1280 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1282 | -7/Scraptown | Learned location of Testing (-2) 1283 | -7/Scraptown | Learned Research emergency access door positions 1293 | -7/Scraptown | Discovered new exit (range 11) 1850 | -7/Scraptown | Visited Bundlers 1913 | -7/Scraptown | Visited Assassins FH 1940 | -7/Scraptown | Visited Comm Corps 1954 | -7/Scraptown | Visited Cyclists 1962 | -7/Scraptown | Entered Cyclist Reading Room 2051 | -7/Scraptown | Visited Observation Area 2072 | -7/Scraptown | Visited LU-1G1's Boring Crew 2090 | -7/Scraptown | Visited Junk Cannon Lab 2232 | -7/Scraptown | Visited Scrapoid Pod Storage 2262 | -7/Scraptown | Visited Derelict Rescue Squad 2272 | -7/Scraptown | Found DRS Beacon 2293 | -7/Scraptown | Visited Analyses Database 2319 | -7/Scraptown | Visited Science Guys 2359 | -7/Scraptown | Visited Modified Component R&D 2610 | -7/Scraptown | Found Scrap Suit 2874 | -7/Scraptown | Found Prototype Special Weapon 2987 | -7/Scraptown | Found Scrapoid Pod 3370 | -7/Scraptown | Met Optimus 3370 | -7/Scraptown | Accepted into 0bPrime 3759 | -7/Scraptown | Civil war broke out across Scraptown 3833 | -7/Scraptown | Identified exit to Factory 3843 | -7/Scraptown | Core integrity fell below 50% 3855 | -7/Scraptown | Core integrity fell below 20% 3886 | -7/Scraptown | Lost 6 allies 3912 | -7/Scraptown | Entered Factory 3912 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 3931 | -5/Factory | Lost 4 allies 4123 | -5/Factory | Lost 3 parts (2n1w) 4280 | -5/Factory | Discovered new exit (range 8) 4318 | -5/Factory | Entered Upper Caves 4375 | -5/Upper Caves | Lost 4 parts (1p1u2w) 4385 | -5/Upper Caves | Learned location of Warlord (-5) 4474 | -5/Upper Caves | Build established: Scavenger-Mutant 4855 | -5/Upper Caves | Build established: Scavenger-Assassin 5009 | -5/Upper Caves | Entered an active Warlord outpost 5052 | -5/Upper Caves | Learned location of 1 exit from Factory 5052 | -5/Upper Caves | Learned Factory trap positions 5216 | -5/Upper Caves | Lost 3 parts (1n2u) 5473 | -5/Upper Caves | Build established: Scavenger-Mutant 5730 | -5/Upper Caves | Attracted the attention of an 0b10 base 5733 | -5/Upper Caves | Activated DRS Beacon 5783 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 5890 | -5/Upper Caves | Scrapoid Pod released 05U05-D (x5) 6202 | -5/Upper Caves | Discovered new exit (range 14) 6225 | -5/Upper Caves | Identified exit to Upper Caves 6319 | -5/Upper Caves | Build established: Hacker-Mutant 6520 | -5/Upper Caves | Entered another Upper Caves area 6520 | -5/Upper Caves | Accompanied by 5 allies 6592 | -5/Upper Caves | Discovered new exit (range 6) 6604 | -5/Upper Caves | Identified exit to Factory 6893 | -5/Upper Caves | Ambushed by wild Derelicts 6959 | -5/Upper Caves | Identified exit to Warlord 6988 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7219 | -5/Upper Caves | Entered Warlord 7219 | -5/Warlord | Accompanied by 4 allies 7270 | -5/Warlord | System corruption cleaned by Quarantine Array 7300 | -5/Warlord | Build established: Scavenger-Mutant 7407 | -5/Warlord | Rebuked by Warlord 7432 | -5/Warlord | Warlord's base attacked by MAIN.C 7520 | -5/Warlord | Found Prototype Processor 7520 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 7524 | -5/Warlord | Found Prototype Hackware 7524 | -5/Warlord | Identified Ghost Barrier 7542 | -5/Warlord | Found Prototype Reactor 7542 | -5/Warlord | Identified Vortex Chain Reactor 7565 | -5/Warlord | Found Prototype Device 7571 | -5/Warlord | Found Prototype Device 7723 | -5/Warlord | Found Prototype Piercing Weapon 7723 | -5/Warlord | Identified Vortex Lance 7730 | -5/Warlord | Found Prototype Energy Gun 7730 | -5/Warlord | Identified Vortex Rifle 7749 | -5/Warlord | Found Vortex Rifle 7782 | -5/Warlord | Warlord forces counterattacked 7827 | -5/Warlord | Build established: Hacker-Mutant 7955 | -5/Warlord | Opened side exit 7986 | -5/Warlord | Spotted Executioner 7987 | -5/Warlord | Spotted Striker 7988 | -5/Warlord | Core integrity fell below 50% 8005 | -5/Warlord | Rewired Striker 8014 | -5/Warlord | Core integrity fell below 20% 8022 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Striker destroyed. Splicing B-60 Warrior... Initiated overload sequence, T-5 to critical power. Splicing B-60 Warrior... Rewriting IFF filter. AS-UTY(M) destroyed. B-60 Warrior sneak attacks. G-67 Veteran system corrupted by crushing effect. B-60 Warrior Rnf. Fission Core critical detonation. G-67 Veteran system terminally corrupted. P-70 Sage knocked back. Penetrated by Slug. Executioner knocked back. L3-X9F(M) destroyed. ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????#???????? | | ??????????????????????## ???????? | | ?????????????????????## ???????? | | ????????????????????## ???????? | | ????????????????????# ??????? | | ????????????????????# ??????? | | ??????????? ????????? ??????? | | ???????????? ???????? ??????? | | ????????????? ????????# ??????? | | ?????????????# ?????##? ??###?? | | ?????????????# ??### ?? ### #?? | | ?????????????# ?? ??? #"#?? | | ??????????????# ### ???# ##? | | ???????????????# ???# ?? | | ????????????????#; #### ?? | | ?????????????????# ; # #?? | | ??????????????????# ;;# ##? | | ??????????????????#; ;##!/=;#? | | ####??????????????##; ;##= =#? | | "############???# ;; ##= =##? | | """"""""""""#??????#; # !##?? | | """"""""""""#######%# E % ;#??? | | ##;!!%=; gg %;##?? | | % + %|% =@b= ;#?? | | ^ %% +% [*! #;;; ##?? | | *=% ###]%==%;; #; #??? | | """"= """#?###%=%##### ##?? | | """" """"""#???#=% #?### #?? | | "############???#[ #### # #?? | | ####?????????????## #?# #?? | | ????????????????## ### #?? | | ????????????????# ### ##?? | | ???????????????## ##?# #??? | | ???????????????# #??## ##??? | | ???????????????# #???## #???? | | ???????????????# ##????# * #???? | | ??????????????## #?????## ##??? | | ??????????????#" ##????## #??? | | ?????????????## ##??## #??? | | ?????????????# ##?# #??? | | ?????????##### ## ### #??? | | ????????## # #### ## #??? | | ????????# #?## ## #??? | | ????????# ##?# ## ##??? | | ????????# ## #?## #???? | | ????????###### #??### "#???? | | ????????????# ##????#####"????? | | ????????????# ##??????????#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 100 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 325 Resistance: EM 15 Evasion (%) 56 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 33 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults I Think I Know What's Going On Challenges ------------ None Game ------ Seed DroneRocketSlayer Manual? 0 Play Time 01:02:47 Cumulative 92.0 hours Start 2025.05.15 @ 23:21:27 End 2025.05.16 @ 00:24:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02b7c79f-f510-43fd-9fb1-7e05a9beb594