Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.22 @ 13:41:37 Player: FrostySpirit Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1190) 1190 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3705 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (2700) Ox53 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Huge Storage Unit Huge Storage Unit Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Sensor Array Signal Interpreter Power Shielding Power Shielding Utility Shielding Utility Shielding Improved Utility Shielding Light Armor Plating Light Armor Plating Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Huge Storage Unit Weight Redist. System Utility Shielding > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Improved Treads Huge Storage Unit Huge Storage Unit Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Sensor Array Signal Interpreter Power Shielding Power Shielding Utility Shielding Utility Shielding Improved Utility Shielding Light Armor Plating Light Armor Plating Improved Light Cannon Grenade Launcher Welding Torch [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Cooled Airjet Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 37 | 5 2 16 8 6 Power 4 | 1 . 2 . 1 Engine 4 | 1 . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 . 9 7 2 Treads 9 | . . 5 3 1 Leg 10 | 2 . 4 4 . Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 5 | . 2 1 1 1 Device 2 | . . . 1 1 Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 8 | 2 . 4 . 2 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 3 | . . 2 . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 20 | . . 4 8 8 Power 3 | . . 1 . 2 Propulsion 8 | . . 1 6 1 Utility 3 | . . . . 3 Weapon 6 | . . 2 2 2 Highest Loss Streak 8 | . . 1 6 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 99 96 95 72 Engine 12 | . 14 10 9 13 Treads 9 | . . 21 5 6 Leg 14 | . 28 9 26 . Device 4 | . . . 9 14 Storage 21 | . 27 22 18 15 Protection 6 | . . 10 9 6 Energy Gun 10 | . 28 8 . . Ballistic Gun 1 | . . 5 . . Ballistic Cannon 6 | . . 6 17 6 Launcher 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 180 | 7 167 176 174 180 Greatest Support 74 | 20 20 63 74 29 Greatest Overweight (x) 55 | . 8 55 18 53 Average Overweight (x) 3 | . 7 2 2 6 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 24 | 5 24 25 25 25 Most Carried 25 | 3 25 25 25 22 Average Carried 19 | 1 16 22 24 18 Final Capacity 25 | 5 25 25 25 25 Final Carried 25 | 3 23 25 23 18 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 828 | 250 20 289 232 37 Remotely . | . . . . . Salvage Created 1089 | 44 . 639 178 228 Parts 67 | 2 . 37 12 16 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 28 | 1 . 18 8 1 Guns 10 | . . 10 . . Cannons 16 | . . 8 8 . AOE 2 | 1 . . . 1 Classes Destroyed 8 | 1 . 3 . 4 Worker 1 | . . . . 1 Builder 4 | . . . . 4 Recycler 2 | . . . . 2 Mechanic 1 | . . . . 1 Watcher 3 | . . 1 1 1 Swarmer 6 | . . 3 3 . Grunt 18 | 1 . 11 5 1 Sentry 4 | . . 4 . . Best Kill Streak 7 | 1 . 6 3 7 Combat Bots Only 6 | 1 . 6 3 1 Max Kills in Single Turn 4 | 1 . 1 2 4 Gunslinging . | . . . . . Exploded 1 | 1 . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 3944 | 10 92 1255 828 1759 Core 1072 | 10 40 145 171 706 Absorbed by Shields . | . . . . . Redirected to Shielding 54 | . . 23 11 20 Core Remaining (%) 76 | 96 80 63 68 . Volleys Fired 120 | 2 . 69 27 22 Largest 2 | 2 . 2 2 2 Hottest 90 | 90 . 90 78 69 Shots Fired 200 | 4 . 119 54 23 Gun 73 | 4 . 69 . . Cannon 126 | . . 50 54 22 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 168 | . . 92 54 22 Thermal 28 | 2 . 26 . . Explosive 1 | . . . . 1 Electromagnetic 3 | 2 . 1 . . Robot Hit Streak 10 | 3 . 10 4 6 Robot Miss Streak 4 | 1 . 4 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 111 | 3 . 71 26 11 Core Hits 51 | 1 . 25 12 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2381 | 69 . 1039 570 703 Guns 544 | 26 . 518 . . Cannons 1279 | . . 510 570 199 Explosions 544 | 43 . . . 501 Melee . | . . . . . Ramming 14 | . . 11 . 3 Kinetic 1616 | . . 847 570 199 Thermal 237 | 56 . 181 . . Explosive 501 | . . . . 501 Electromagnetic 13 | 13 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . . 12 31 . Projectiles 43 | . . 12 31 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 23 | . . 5 12 6 Impact . | . . . . . Kinetic 22 | . . 5 11 6 Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . 2 . 2 Targets Rammed 4 | . . 2 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 264 | 66 . 159 63 264 Average Temperature 42 | 37 . 44 26 103 Received Heat Transfer 1764 | 6 . 546 387 825 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 594 | 37 . 557 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 233 | 20 15 200 233 199 Initial 54 | . 13 5 54 13 Average 47 | 2 11 59 123 35 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 98 | 100 100 99 92 100 Level 1 1 | . . . 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 4 4 2 Investigation 2 | . 1 1 . . Extermination 1 | . . . . 1 Reinforcement 4 | . . 3 1 . Assault . | . . . . . Garrison 4 | . . . 3 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | 1 2 20 15 8 Peak Tracking Total 5 | 1 1 5 4 5 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 12 | . . 1 1 10 Max in Single Turn 8 | . . 1 1 8 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 2 | . 1 1 . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 3 2 . . Successful 2 | . 2 . . . Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 4005 | 104 1075 1328 553 945 Spaces Moved 844 | 83 164 305 153 139 Core 28 | 20 . 2 2 4 Treads 392 | . . 227 30 135 Legs 424 | 63 164 76 121 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 320 270 560 Average Speed 423 | 103 640 350 304 651 Slowest Speed 2800 | 120 680 2800 950 2700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 7 25 27 15 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . 3 15 Melee . | . . . . . Projectile 3 | . . . 3 . AOE 15 | . . . . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1102 | 95 195 447 193 172 Wait 36 | 2 2 27 4 1 Move 840 | 82 163 304 152 139 Hop . | . . . . . Pick Up 44 | 4 24 14 2 . Fast Attach 12 | 4 2 5 . 1 Attach 16 | 1 . 6 4 5 Detach 3 | . . 2 . 1 Swap 9 | . . 5 4 . Drop 18 | . 4 13 . 1 Fire 120 | 2 . 69 27 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . 2 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 82 | -11/Junkyard | Discovered new exit (range 8) 105 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 1078 | -10/Materials | Discovered new exit (range 15) 1180 | -10/Materials | Entered another Materials area 1180 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2482 | -9/Materials | Discovered new exit (range 7) 2508 | -9/Materials | Entered another Materials area 2508 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2766 | -8/Materials | Garrison activated, responded to threat 2929 | -8/Materials | Garrison activated, responded to threat 3009 | -8/Materials | Discovered new exit (range 3) 3061 | -8/Materials | Entered Factory 3061 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3092 | -7/Factory | Lost 6 parts (4n2w) 3918 | -7/Factory | Garrison activated, responded to threat 3991 | -7/Factory | Core integrity fell below 50% 4000 | -7/Factory | Core integrity fell below 20% 4006 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- K-01 Serf collects debris. Utility Shielding destroyed. K-01 Serf collects debris. Ion Engine destroyed. K-01 Serf collects debris. U-05 Engineer destroyed. G-47 Trooper destroyed. [Achievement: Oops] Slammed into K-01 Serf. Critical hit (Burn: +37). Grenade Launcher destroyed. R-06 Scavenger collects Lgt. Angular Momentum Engine. R-06 Scavenger collects Carbon-fiber Leg. Lgt. Deuterium Engine destroyed. G-50 Soldier knocked back. Imp. Light Cannon destroyed. Cooling System destroyed. Imp. Treads destroyed. Critical hit (Burn: +37). Weight Redist. System destroyed. 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"??" ????????????????????? | | ???????????????? ???? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Made in Tau Ceti IV Oops Tank Troublemaker Challenges ------------ None Game ------ Seed BiometalThermicMaul Manual? 0 Play Time 00:40:15 Cumulative 2.1 hours Start 2023.10.22 @ 12:43:01 End 2023.10.22 @ 13:41:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f78f03f5-0667-4684-933b-fd46c66dc48e