Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.30 @ 17:06:04 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (133) 665 Value Destroyed (5177) 5177 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (6088) 6088 TOTAL SCORE: 22930 Bonus ------- High Alert Combat Kills 18 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1000 Pursued by Intercept 500 Friendly Fire -30 Cogmind --------- Core Integrity 1115/1150 Matter 24/300 Energy 109/300 System Corruption 1% Temperature Cool (0) Movement Treading (187) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY (9) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON (4) ------- Long-range Proton Cannon Coil Gun KE Penetrator Long-range Missile Launcher > --- INVENTORY (34) --- Improved Quantum Reactor Medium Treads Medium Treads Armored Medium Treads Heavy Treads Advanced Medium Treads Experimental Heat Sink High-capacity Storage Unit Improved Matter Compressor (300) Improved Matter Compressor (72) Enhanced Optical Array Experimental Terrain Scanner Experimental Terrain Scanner Improved Target Analyzer Improved Kinecellerator Improved Kinecellerator Improved Weapon Cycler Improved Light Armor Plating Improved Heavy Armor Plating Experimental Thermal Shield Improved Shock Absorption System Dynamic Insulation System Improved System Backup Module Improved Field Recycling Unit (0) Long-range Proton Cannon Coil Gun KE Penetrator KE Penetrator KE Penetrator Helical Railgun Heavy Shock Bomb Launcher Shock Maul Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Weapon Cycler Improved Transmission Jammer Dynamic Insulation System > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Coil Gun > --- INVENTORY -------- Enhanced Nuclear Core Medium Treads Medium Treads Armored Medium Treads Heavy Treads Advanced Medium Treads Experimental Heat Sink High-capacity Storage Unit Improved Matter Compressor Improved Matter Compressor Enhanced Optical Array Improved Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scanner Improved Target Analyzer Improved Kinecellerator Improved Kinecellerator Improved Light Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Experimental Thermal Shield Improved Shock Absorption System Improved System Backup Module Improved Field Recycling Unit Coil Gun KE Penetrator KE Penetrator KE Penetrator Helical Railgun Heavy Shock Bomb Launcher Long-range Missile Launcher Shock Maul [Rating: 108] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Experimental Terrain Scanner Storage High-capacity Storage Unit Processor Modified TNC Hackware System Shield Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Precision Shock Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . 1 . . . . Utility 7 | . . . . . 2 1 . . . . 2 1 . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . 1 Parts Attached 266 | 6 19 . 2 . 15 22 11 1 12 3 41 63 1 10 24 36 Power 14 | 1 1 . . . 1 1 2 . 2 . 2 1 . . . 3 Engine 9 | 1 1 . . . 1 1 2 . 2 . 1 . . . . . Core 4 | . . . . . . . . . . . 1 1 . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 26 | 2 5 . . . 1 2 3 . . . 3 7 . 2 1 . Treads 26 | 2 5 . . . 1 2 3 . . . 3 7 . 2 1 . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 121 | 1 10 . 2 . 8 7 4 1 4 2 20 34 1 2 12 13 Device 59 | . 5 . 1 . 3 2 2 . 1 1 11 19 1 . 6 7 Storage 15 | 1 1 . 1 . . 2 . . 1 . 2 4 . 1 . 2 Processor 8 | . . . . . 4 1 . 1 . . . 1 . . . 1 Hackware 6 | . . . . . . . . . . . 2 3 . . . 1 Protection 33 | . 4 . . . 1 2 2 . 2 1 5 7 . 1 6 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 105 | 2 3 . . . 5 12 2 . 6 1 16 21 . 6 11 20 Energy Gun 20 | 1 1 . . . . 2 2 . . . 5 5 . 1 3 . Energy Cannon 5 | . . . . . . . . . . . . . . . . 5 Ballistic Gun 45 | 1 2 . . . 2 7 . . 4 . 4 8 . 3 5 9 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . 2 . . . . 2 2 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon 13 | . . . . . . . . . . . . 7 . . 1 5 Slashing Weapon 14 | . . . . . 2 3 . . . 1 7 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . . . . . . Parts Lost 10 | . 2 . . . . . . . 1 . 1 . . 1 5 . Power 2 | . 1 . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 . . . 1 . Utility 3 | . . . . . . . . . . . . . . . 3 . Weapon 3 | . 1 . . . . . . . . . . . . 1 1 . Highest Loss Streak 5 | . 2 . . . . . . . 1 . 1 . . 1 5 . Average Slot Usage (%) 97 | . 99 100 100 100 100 100 100 100 100 100 99 95 . 93 93 94 Engine 4 | . 14 14 14 14 9 7 7 7 7 7 . . . . . . Core 2 | . . . . . . . . . . . 5 5 . 5 5 4 Treads 26 | . 28 28 28 28 27 30 30 30 30 30 26 25 . 23 22 21 Device 6 | . 11 14 14 14 8 4 5 6 1 6 4 4 . . 5 13 Storage 18 | . 14 14 14 14 9 15 15 15 15 15 20 22 . 23 23 21 Processor 12 | . . . . . 18 15 15 15 15 15 13 16 . 17 14 10 Protection 2 | . 2 . . . . 2 1 . 5 . 6 1 . 4 1 . Energy Gun 2 | . 9 . . . . 1 7 7 . . 2 . . 4 3 . Ballistic Gun 15 | . 17 28 28 28 18 18 15 15 13 19 13 12 . 10 12 15 Slashing Weapon 1 | . . . . . 5 2 . . . 2 3 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 170 | 10 27 26 26 26 34 69 73 67 83 73 95 140 134 146 142 170 Greatest Support 155 | 40 40 40 40 40 60 80 100 100 100 100 110 155 153 153 151 151 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 34 | 6 10 10 16 10 10 18 18 18 18 18 24 34 34 34 34 34 Average Capacity 23 | 5 9 10 10 10 10 17 18 18 18 18 23 32 34 34 34 34 Most Carried 34 | 3 10 10 10 10 10 18 18 18 18 18 24 34 34 34 34 34 Average Carried 22 | 2 6 9 9 10 9 13 17 17 17 18 20 30 34 33 31 31 Final Capacity 34 | 6 10 10 10 10 10 18 18 18 18 18 24 34 34 34 34 34 Final Carried 34 | 3 10 10 10 10 9 18 18 18 18 18 24 34 34 34 29 34 Class Distribution -------------------- 20% | Hauler-Skirmisher 20% | Hauler-Assassin 17% | Skirmisher 15% | Mutant 9% | Hauler-Tank 7% | Assassin 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Assassin | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Hauler-Assassin | -6/Factory Hauler-Assassin | -5/Factory Hauler-Assassin | -5/Upper Caves Hauler-Tank | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Matter Collected 6258 | 290 226 36 . 58 52 495 430 71 269 65 449 2422 . 442 359 594 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7022 | 149 381 19 . 26 109 598 387 57 295 48 561 2105 . 493 599 1195 Parts 359 | 14 30 1 . 2 9 27 32 . 16 4 24 87 . 23 34 56 Haulers Intercepted 8 | . 1 . . . . 3 . . . . 1 3 . . . . Recyclers Shooed 5 | . . . . . . . . . . . 2 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . 17 . . 4 . . . 70 24 . Prevented 40 | . . . . . . . 15 . . 2 . . . 11 12 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Combat Hostiles Destroyed 86 | . 9 . . . 2 4 9 . 4 1 7 17 . 12 12 9 Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 73 | . 9 . . . 2 4 9 . 3 1 7 17 . 5 9 7 Cannons 1 | . . . . . . . . . . . . . . . . 1 AOE 10 | . . . . . . . . . 1 . . . . 6 3 . Classes Destroyed 15 | 2 5 1 . . 1 . 1 . . 1 . 1 . 2 1 . Worker 5 | . . 1 . . . 1 . . . . . 2 . . . 1 Builder 5 | . 1 . . . . . . . . . . 1 . . . 3 Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . Hauler 8 | . 1 . . . . 3 . . . . 1 3 . . . . Recycler 12 | 1 1 . . . . 2 . . . . . 5 . . . 3 Operator 3 | . . . . . . . . . . . . 2 . . . 1 Watcher 8 | . 1 . . . . 1 . . . . 1 3 . . . 2 Swarmer 26 | . 6 . . . . . 6 . . . . 4 . 3 7 . Saboteur 2 | . . . . . . . . . . . . . . 2 . . Grunt 18 | . 3 . . . . 3 1 . . . 3 3 . 5 . . Protector 1 | . . . . . . . . . . . . . . 1 . . Sentry 14 | . . . . . 2 1 1 . . . 3 2 . . . 5 Hunter 2 | . . . . . . . . . . . . . . . 2 . Programmer 12 | . . . . . . . . . . 1 1 4 . . 2 4 Behemoth 3 | . . . . . . . 1 . . . . . . 1 1 . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . Tracker 2 | . . . . . . . . . . . . 2 . . . . Combat Programmer 2 | . . . . . . . . . . . . 2 . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 4 | 4 4 1 . 1 2 4 4 . 4 1 2 4 . 4 4 3 Combat Bots Only 4 | . 4 . . . 2 3 4 . 4 1 2 4 . 4 4 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 1 1 2 1 1 2 . 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . Exploded 2 | . . . . . . . . . 1 . . . . 2 2 . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Damage Taken 5679 | . 255 . . . 57 44 746 . 475 . 264 1130 . 565 1584 559 Core 607 | . 53 . . . 23 12 101 . 109 . 34 93 . 58 89 35 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 116 | . . . . . . . . . . . . 62 . . 49 5 Core Remaining (%) 85 | 100 . . . 78 95 . . . . 68 96 . . . 76 . Volleys Fired 295 | 13 29 3 . 1 6 16 25 1 11 1 28 68 . 18 30 45 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 3 3 . 3 3 4 Hottest 243 | 60 60 40 . 40 100 106 106 106 101 79 111 121 . 141 130 243 Shots Fired 812 | 26 49 6 . 2 14 47 75 3 31 3 70 202 . 36 87 161 Gun 772 | 26 49 6 . 2 12 47 75 3 24 3 70 202 . 28 81 144 Cannon 16 | . . . . . . . . . . . . . . . . 16 Launcher 22 | . . . . . . . . . 7 . . . . 8 6 1 Special 2 | . . . . . 2 . . . . . . . . . . . Kinetic 639 | 13 29 6 . 2 12 40 50 2 24 3 61 174 . 16 63 144 Thermal 35 | 13 20 . . . 2 . . . . . . . . . . . Explosive 5 | . . . . . . . . . 3 . . . . 1 . 1 Electromagnetic 133 | . . . . . . 7 25 1 4 . 9 28 . 19 24 16 Robot Hit Streak 80 | 18 22 16 . 1 8 26 36 6 16 13 25 80 . 20 20 38 Robot Miss Streak 5 | 1 1 1 . 1 1 3 1 . 2 . 4 5 . 2 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 1 Secondary Targets 4 | . . . . . . . 1 . . . 1 . . . 1 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 . . . 1 1 Shots Hit Robots 651 | 20 39 4 . 1 9 34 64 3 29 1 59 167 . 24 70 127 Core Hits 453 | 7 19 2 . 1 4 22 20 2 41 1 48 192 . 31 30 33 Critical Hits 18 | . . . . . . . 2 . . . . 2 . . 6 8 Critical Kills 4 | . . . . . . . . . . . . 2 . . 1 1 Critical Parts Destroyed 12 | . . . . . . . 2 . . . . . . . 3 7 Melee Attacks 71 | . . . . . 1 7 . . . 2 17 29 . . 1 14 Impact 32 | . . . . . . . . . . . . 17 . . 1 14 Slashing 39 | . . . . . 1 7 . . . 2 17 12 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16637 | 216 446 46 . 14 118 748 1120 56 1126 31 1213 4312 . 1587 1707 3897 Guns 13600 | 216 446 46 . 14 118 560 1002 56 503 31 1213 4214 . 578 1520 3083 Cannons 509 | . . . . . . . . . . . . . . . . 509 Explosions 2115 | . . . . . . . 118 . 623 . . 97 . 1000 187 90 Melee 397 | . . . . . . 188 . . . . . . . . . 209 Ramming 16 | . . . . . . . . . . . . 1 . 9 . 6 Kinetic 11418 | 83 242 46 . 14 118 415 641 31 503 31 1048 3577 . 365 1221 3083 Thermal 663 | 133 204 . . . . . 118 . . . . 97 . 111 . . Explosive 834 | . . . . . . . . . 454 . . . . 290 . 90 Electromagnetic 3309 | . . . . . . 145 361 25 169 . 165 637 . 812 486 509 Impact 209 | . . . . . . . . . . . . . . . . 209 Slashing 188 | . . . . . . 188 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . 1 2 2 2 2 1 Average Corruption 1 | . . . . . . . . . . . 1 1 2 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . . . . 6 12 . . 5 1 Message Errors 7 | . . . . . . . . . . . 1 6 . . . . Heat Flow Errors 3 | . . . . . . . . . . . . 2 . . 1 . Energy Discharges 6 | . . . . . . . . . . . 3 1 . . 1 1 Data Loss (minor) 3 | . . . . . . . . . . . 1 . . . 2 . Targeting Errors 3 | . . . . . . . . . . . 1 1 . . 1 . Weapon Failures 2 | . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 244 | . . . . . . 72 . . . . . . . 2 . 170 Projectiles 31 | . . . . . . . . . . . . . . . . 31 Explosions 2 | . . . . . . . . . . . . . . 2 . . Melee 211 | . . . . . . 72 . . . . . . . . . 139 Knockbacks 2 | . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . . . . . . . . . . . 84 . . . . Shots 1 | . . . . . . . . . . . . 1 . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . . . . . . 1 . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 1 . 1 . . Highest Temperature 346 | . 81 . . . 27 204 346 21 96 . 141 178 . 56 278 303 Average Temperature 66 | . 27 . . . 10 62 143 14 36 . 42 30 . 23 90 80 Received Heat Transfer 780 | . 96 . . . 27 27 129 . 78 . 102 54 . 51 126 90 Effects 2 | . . . . . . . 2 . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . 5 . . 4 2 Total Turns 145 | . . . . . . . . . . . . 71 . . 61 13 Longest Duration 41 | . . . . . . . . . . . . 41 . . 26 7 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 9 | . . . . . . . . . . . . 2 . . 2 5 Impact Corruptions 3 | . . . . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . . . . 2 . . Heat Transferred 1000 | 300 450 . . . . . 100 . . . . 50 . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Peak Influence 421 | 30 263 5 . 5 85 416 . . . . 191 299 . . . 421 Initial 121 | . 16 . . . 1 33 . . . . 16 . . . . 121 Average 88 | 14 76 . . 2 37 86 . . . . 66 105 . . . 194 Maximum Alert Level 2 | . 1 . . . . 2 . . . . . 1 . . . 2 Low Security (%) 87 | 100 91 100 . 100 100 92 . . . . 100 82 . . . 51 Level 1 11 | . 8 . . . . . . . . . . 17 . . . 44 Level 2 1 | . . . . . . 7 . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . 3 . . . . 1 9 . . . 2 Investigation 2 | . 1 . . . . 1 . . . . . . . . . . Extermination 4 | . . . . . . 1 . . . . . 2 . . . 1 Reinforcement 6 | . . . . . . 1 . . . . 1 3 . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . 4 . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 2 . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Distress Signals 3 | . 2 . . . . . . . . . . 1 . . . . Communications Jammed 2 | . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . 2 Times Spotted 155 | . 12 . . . 2 7 9 . 4 1 11 26 . 56 14 13 Peak Tracking Total 15 | . 5 . . . 1 2 5 . 4 1 4 6 . 15 4 3 Tactical Retreats 4 | . . . . . . . . . . . 1 2 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Traps Triggered 3 | . 1 . . . . . . . . . . 1 . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 3 . . . 10 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Machines Disabled 5 | . . . . . . 1 . . . . . 3 . . . 1 Max in Single Turn 2 | . . . . . . 1 . . . . . 2 . . . 1 Garrison Access 5 | . . . . . . . . . . . 2 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Machines Accessed 45 | . 5 . 1 . 3 6 . . 1 . 10 13 . 3 . 3 Terminals 28 | . 5 . . . 3 4 . . . . 6 8 . . . 2 Fabricators 7 | . . . . . . 2 . . . . 2 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 2 2 . . . 1 Total Hacks 120 | . 18 . 1 . 8 12 . . 12 . 25 26 . 13 . 5 Successful 84 | . 15 . 1 . 3 6 . . 12 . 17 14 . 13 . 3 Failed 36 | . 3 . . . 5 6 . . . . 8 12 . . . 2 Catastrophic 9 | . . . . . . 1 . . . . 2 5 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 57 | . 12 . 1 . 8 7 . . . . 10 15 . . . 4 Terminals 76 | . 18 . . . 8 8 . . . . 19 19 . . . 4 Fabricators 12 | . . . . . . 4 . . . . 4 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 2 3 . . . 1 Terminal Hacks 52 | . 13 . 1 . 1 2 . . 12 . 6 4 . 13 . . Record 9 | . . . . . . . . . . . 1 . . 8 . . Part Schematic 12 | . 1 . . . . . . . 9 . 1 1 . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . 5 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . 1 1 . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . 1 . . . . . Unreport Threat 3 | . 2 . . . . . . . . . . 1 . . . . Locate Traps 7 | . 4 . . . . . . . . . 2 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 3 . . . . 4 3 . . . . Load Schematic 4 | . . . . . . 1 . . . . 2 1 . . . . Build 6 | . . . . . . 2 . . . . 2 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . 2 2 . . . 1 Seal Access 5 | . . . . . . . . . . . 2 2 . . . 1 Unauthorized Hacks 17 | . 2 . . . 2 1 . . . . 5 5 . . . 2 Terminals 17 | . 2 . . . 2 1 . . . . 5 5 . . . 2 Track 1 | . . . . . . . . . . . . 1 . . . . Assimilate 3 | . . . . . . . . . . . 1 1 . . . 1 Botnet 10 | . 2 . . . 1 1 . . . . 3 2 . . . 1 Disrupt 1 | . . . . . . . . . . . . 1 . . . . Operators 2 | . . . . . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . . . 3 6 . . . . 7 11 . . . 2 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . . . 9 . 1 1 . . . . Parts Built 8 | . . . . . . 3 . . . . 2 3 . . . . Matter 1154 | . . . . . . 270 . . . . 570 314 . . . . Time 478 | . . . . . . 93 . . . . 228 157 . . . . Total Part Build Rating 32 | . . . . . . 9 . . . . 10 13 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Total Allies 2 | . . . . . . . . . . . 1 1 . . . . Largest Group 1 | . . . . . . . . . . . 1 1 . . . . Highest-Rated Group 26 | . . . . . . . . . . . 10 26 . . . . Highest-Rated Ally 26 | . . . . . . . . . . . 10 26 . . . . Total Orders 3 | . . . . . . . . . . . . 3 . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Robot Analysis Total 115 | . . . . . . . . . 115 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Turns Passed 10075 | 132 525 365 384 255 376 877 530 335 202 316 1282 2045 4 894 759 794 Spaces Moved 5185 | 56 251 222 238 158 202 469 266 206 93 190 666 971 2 497 365 333 Core 8 | 8 . . . . . . . . . . . . . . . . Treads 5177 | 48 251 222 238 158 202 469 266 206 93 190 666 971 2 497 365 333 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 162 162 167 167 Average Speed 161 | 144 160 160 160 160 160 160 160 160 160 160 160 161 162 162 167 168 Slowest Speed 187 | 160 160 160 160 160 160 160 160 160 160 160 160 162 162 167 167 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 55 50 69 48 23 16 51 32 77 41 18 35 5 64 65 17 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 27 | . . . . . . . 1 . 26 . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . 1 1 1 . 1 . . . . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 1 . . . 1 . 1 1 1 . Scrap Searched 12 | . . 1 . 2 . . 2 2 . 1 . . . . 4 . Spaces Dug 68 | . . . . . 3 5 . . . 2 17 28 . . 1 12 Terrain Destroyed 179 | . . . . . 3 5 6 . 28 2 17 66 . 11 7 34 Melee 66 | . . . . . 1 5 . . . 2 17 28 . . 1 12 Projectile 20 | . . . . . 2 . . . . . . 4 . . 6 8 AOE 93 | . . . . . . . 6 . 28 . . 34 . 11 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Total 6136 | 79 324 226 241 158 239 549 318 209 120 197 795 1240 2 545 439 455 Wait 124 | . 6 . . . 2 8 5 . . . 11 49 . 16 15 12 Move 5169 | 55 250 221 237 157 201 468 265 205 92 189 665 970 1 496 364 333 Hop . | . . . . . . . . . . . . . . . . . Pick Up 117 | 5 12 1 1 . 7 17 5 1 3 1 19 32 . 1 2 10 Fast Attach 23 | 4 2 . . . . 2 2 . . . 2 7 . 3 . 1 Attach 45 | 2 3 . . . 6 3 2 . 2 . 7 11 . . 5 4 Detach 8 | . . . . . 1 2 . . 1 . 2 2 . . . . Swap 198 | . 14 . 2 . 9 17 7 1 10 3 32 45 1 7 19 31 Drop 83 | . 8 1 1 . 6 9 7 1 1 1 12 26 . 3 3 4 Fire 295 | 13 29 3 . 1 6 16 25 1 11 1 28 68 . 18 30 45 Melee 71 | . . . . . 1 7 . . . 2 17 29 . . 1 14 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . 1 . 1 . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 658 | -10/Materials | Entered Mines 826 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 911 | -10/Mines | Discovered new exit (range 11) 1016 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1016 | -10/Mines | Discovered new exit (range 5) 1023 | -10/Mines | Entered Exiles 1062 | -10/Exiles | Met 8R-AWN 1091 | -10/Exiles | Met EX-HEX 1134 | -10/Exiles | Met EX-BIN 1151 | -10/Exiles | Aligned with FarCom system 1153 | -10/Exiles | Given EX-Vault access code 1190 | -10/Exiles | Opened EX-Vault 1205 | -10/Exiles | Found Modified TNC 1236 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1327 | -10/Exiles | Met EX-DEC 1394 | -10/Exiles | Discovered new exit (range 10) 1407 | -10/Exiles | Left Exiles lab with Modified TNC 1407 | -10/Exiles | Entered Mines 1472 | -9/Mines | Met a Derelict bent on vengeance 1503 | -9/Mines | Learned Materials stockpile data 1646 | -9/Mines | Discovered new exit (range 10) 1662 | -9/Mines | Entered Materials 1662 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2025 | -8/Materials | Discovered new exit (range 8) 2036 | -8/Materials | Identified exit to Factory 2038 | -8/Materials | Entered Factory 2038 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -7/Factory | Identified exit to Storage 2204 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2247 | -7/Factory | Build established: Assassin 2590 | -7/Factory | Fabricated Med. Treads (x2) 2631 | -7/Factory | Build established: Skirmisher 2847 | -7/Factory | Discovered new exit (range 11) 2848 | -7/Factory | Local fabrication network quarantined 2863 | -7/Factory | Identified exit to Factory 2915 | -7/Factory | Entered Lower Caves 2926 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2997 | -7/Lower Caves | Encountered a Warlord checkpoint 3006 | -7/Lower Caves | Learned location of Zion (-6) 3096 | -7/Lower Caves | Spotted B-75 Beast 3158 | -7/Lower Caves | Destroyed B-75 Beast 3411 | -7/Lower Caves | Discovered new exit (range 18) 3445 | -7/Lower Caves | Entered another Lower Caves area 3745 | -7/Lower Caves | Discovered new exit (range 18) 3779 | -7/Lower Caves | Identified exit to Data Miner 3780 | -7/Lower Caves | Entered Data Miner 3780 | -7/Data Miner | Discovered new exit (range 6) 3787 | -7/Data Miner | Identified exit to Proximity Caves 3820 | -7/Data Miner | Met Data Miner 3874 | -7/Data Miner | Received God Mode back door access code from Data Miner 3889 | -7/Data Miner | Interfaced with the Data Conduit 3943 | -7/Data Miner | Found Exp. Thermal Shield 3982 | -7/Data Miner | Entered Proximity Caves 4280 | -6/Proximity Caves | Discovered exit to Factory (range 5) 4285 | -6/Proximity Caves | Learned Factory stockpile data 4298 | -6/Proximity Caves | Entered Factory 4298 | -6/Factory | Evolved 2 slots: Utility x2 4300 | -6/Factory | Loaded intel: 267 machine locations 4521 | -6/Factory | Fabricated Exp. Terrain Scanner (x1) 4602 | -6/Factory | Build established: Hauler-Assassin 4914 | -6/Factory | Discovered new exit (range 17) 5207 | -6/Factory | Identified exit to Lower Caves 5305 | -6/Factory | Fabricated Exp. Terrain Scanner? 5580 | -6/Factory | Entered another Factory area 5580 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5581 | -5/Factory | Loaded intel: 320 machine locations 5784 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 5989 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 6382 | -5/Factory | Fabricated Hvy. Treads (x2) 6386 | -5/Factory | Intercept squad dispatched 6398 | -5/Factory | Spotted Tracker 6404 | -5/Factory | Destroyed Tracker 6450 | -5/Factory | Spotted Combat Programmer 6464 | -5/Factory | Destroyed Combat Programmer 6988 | -5/Factory | Identified exit to Upper Caves 7216 | -5/Factory | Intercept squad dispatched 7250 | -5/Factory | Spotted Tracker 7262 | -5/Factory | Destroyed Tracker 7318 | -5/Factory | Spotted Combat Programmer 7335 | -5/Factory | Destroyed Combat Programmer 7625 | -5/Factory | Entered Upper Caves 7628 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7629 | -5/Upper Caves | Entered Warlord 7662 | -5/Warlord | Discovered new exit (range 21) 7683 | -5/Warlord | System corruption cleaned by Quarantine Array 8010 | -5/Warlord | Met Warlord 8035 | -5/Warlord | Warlord's base attacked by MAIN.C 8060 | -5/Warlord | Build established: Hauler-Tank 8110 | -5/Warlord | P-70 Sage assimilated allied DW-JGY(M) 8366 | -5/Warlord | Spotted B-86 Titan 8368 | -5/Warlord | Spotted Executioner 8385 | -5/Warlord | Warlord forces counterattacked 8389 | -5/Warlord | Spotted Striker 8396 | -5/Warlord | Spotted B-75 Beast 8422 | -5/Warlord | Destroyed B-75 Beast 8472 | -5/Warlord | Spotted Executioner 8486 | -5/Warlord | Spotted Executioner 8488 | -5/Warlord | Spotted Striker 8523 | -5/Warlord | Entered Proximity Caves 8946 | -4/Proximity Caves | Spotted B-86 Titan 8992 | -4/Proximity Caves | Destroyed B-86 Titan 9015 | -4/Proximity Caves | Lost 5 parts (1n3u1w) 9242 | -4/Proximity Caves | Discovered new exit (range 21) 9282 | -4/Proximity Caves | Entered Factory 9282 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9283 | -4/Factory | Loaded intel: 255 machine locations 9874 | -4/Factory | Discovered new exit (range 29) 10076 | -4/Factory | Identified exit to Research 10076 | -4/Factory | Self-destructed Last Messages --------------- 10064_ R-10 Processor destroyed. 10064_ Slug penetrates Wall. 10064_ U-05 Engineer lays Concrete. 10066_ The unstable cave ceiling collapses. 10066_ U-05 Engineer lays Concrete. 10068_ U-05 Engineer builds a Wall. 10069_ U-05 Engineer lays Concrete. 10069_ U-05 Engineer builds a Wall. 10070_ U-05 Engineer lays Concrete. 10071_ The unstable cave ceiling collapses. 10071_ U-05 Engineer lays Concrete. 10072_ U-05 Engineer builds a Wall. 10072_ U-05 Engineer lays Concrete. 10073_ Dropped Lrn. Proton Cannon. 10073_ U-05 Engineer builds a Wall. 10073_ Acquired KE Penetrator. 10074_ U-05 Engineer lays Concrete. 10074_ K-01 Serf collects debris. 10075_ U-05 Engineer lays Concrete. 10076_ EXIT=IDENTIFIED: RESEARCH Map ----- +----------------------------------------------------+ | ???????"""?"""?????????????????????????"""""""""?? | | ???????"""?"""???????????"""?????????????????T???? | | ???????"""?"""???????????"""?????????????????????? | | "??????????????? ????????"""?????????????????????? | | "??????"""?"""?? ???#?? ??? ?????????????????????? | | "??????"""?"""? ??? ? ?? ??????????"""?????????? | | ????? ?""" """ ??? ?#??##??#??# """?"R"?????????? | | ""?#?????? ? ?? ??### ? ?## """ "?"?????????? | | ""?? ????? ??? ?### "Y" #? """ ???????????? | | ""?#????###?##??##?###? ? """ ## "" ?? ?????????? | | T?#?????#? ? ? ?## ""????????????"" | | ""?#####????? ? ?? ########## ? ? ? ?????"" | | ""??##???# ? ??? ? # ??####??#?+###? ?#??"T | | ""???#?#?# ? ? ?# ? ? ??#?"" | | ?#?##?#?# # % ? ? ? ???"" | | ###??##?#? ? ? # ? ? ? ##??? | | #??####### ? ? # ####?##?###?###???###? | | ??###?##?# ? ## ###?############?#?#### | | ??##?##?## ## ##?####?###?###?#?#???? | | #?#?##?### ?? ## ########## ??# | | ####?##### ## ####?##### ? ???# | | #####?#### ?## ######???# ?# | | #####################?##= ##?####### ?? # | | #??##?####### ##== ##?##??### ? ?# | | ?#######?#### #[%*u ######?## ? ? | | ##########?## #!!@] ######?## ? ? ?? # | | #############! !< ######### ? ? ?# | | ############# # u ###?#?###? ? ? ? # | | ###?######### # #####?###? ? # | | ####?######## ## u# ######## ? # | | # ? ?### ? ## # ######## # | | # ? """ ###############!* # #######?######??## #? | | # """ ###############%[u# ###########?#######?# | | ? ? """ # % !!! ###################?## | | # + k! ################# ? | | ? """ # % ############?#### ? ? | | ? """ ### ############################### ? | | # """?### # ###?############## | | # ? ### # ################## """ | | ############ # #########?###?#### """? | | ######?##### # #######?###?###### """? | | # ##################? | | ?######?### ######?######?#### """ " | | ## ?# ####?############# """ " | | ## ## * ##################?""" " | | ## ?? ## %= ###############?## | | + ?## ! ######################## | | ? ## #####?################## | | ? ?# ## % ######################## | | ####+########/################## ###?######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 29 Energy Capacity 350 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 12 EM Shielding 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 22 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Triangulator | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Imp. Utility Shielding | -6/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Med. Treads | x2 | -7/Factory | Preloaded Exp. Terrain Scanner | x1 | -6/Factory Exp. Terrain Scanner | x1 | -6/Factory Hcp. Storage Unit | x1 | -5/Factory Hvy. Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixForcePlating Manual? 0 Play Time 02:50:05 Cumulative 207.1 hours Start 2021.08.29 @ 22:07:53 End 2021.08.30 @ 17:06:04 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 88 Rogue 7 Adventurer 79 Explorer 2 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 69 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a54f8e81-287c-4b67-b364-41f5781cd46c