Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 22:36:46 Player: Momo Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (2784) 2784 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1181) 1181 TOTAL SCORE: 7600 Bonus ------- High Alert Combat Kills 838 Follower Combat Kills 42 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -399 Cogmind --------- Core Integrity 0/550 Matter 151/300 Energy 99/100 System Corruption 17% Temperature Cool (18) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit 0b10 Alert Chip Supersonic Drone Bay (1/1) PSU Rigger Disruptor Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Heavy Mace > --- INVENTORY -------- Flight Unit Large Storage Unit High-capacity Storage Unit 0b10 Alert Chip Splice Drone Bay Supersonic Drone Bay PSU Rigger Heavy Particle Cannon Assault Cannon Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 64 | 3 . 5 4 1 3 3 15 23 . 7 Power 3 | . . . . . . . 2 1 . . Engine 3 | . . . . . . . 2 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . 2 3 1 . . 1 12 . 3 Treads 3 | . . 1 . . . . . . . 2 Leg 9 | . . . . . . . . 8 . 1 Wheel 4 | 2 . . . . . . 1 1 . . Hover . | . . . . . . . . . . . Flight 8 | . . 1 3 1 . . . 3 . . Utility 12 | . . 1 . . 3 . 3 3 . 2 Device 7 | . . 1 . . 2 . 1 2 . 1 Storage 2 | . . . . . 1 . . 1 . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . . . . 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 25 | 1 . 2 1 . . 3 9 7 . 2 Energy Gun 3 | . . . . . . . 3 . . . Energy Cannon 2 | . . . . . . . 1 1 . . Ballistic Gun 4 | 1 . 1 . . . . . 2 . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 7 | . . . 1 . . . 2 3 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . 1 . . . 2 3 1 . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 2 . 4 . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . 6 Parts Lost 32 | . 1 3 1 1 . . 4 17 . 5 Power 2 | . . . . . . . 1 1 . . Propulsion 21 | . 1 2 1 1 . . 2 11 . 3 Utility 4 | . . . . . . . . 3 . 1 Weapon 5 | . . 1 . . . . 1 2 . 1 Highest Loss Streak 6 | . 1 3 1 1 . . 2 6 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 53 | . 42 36 35 54 61 66 67 57 27 35 Engine 3 | . . . . . . . 6 5 . . Treads 1 | . . 5 . . . . . . . 13 Leg 9 | . . . . . . . . 16 . . Wheel 2 | . 28 9 . . . . 7 1 . . Flight 7 | . . 1 19 32 33 33 12 4 9 3 Device 3 | . . . . . . . 6 3 9 3 Storage 6 | . . . . . 6 11 9 8 . . Protection 1 | . . . . . . . 7 . . . Ballistic Gun 5 | . 14 13 . . . . . 7 . . Launcher 3 | . . . 4 11 11 11 8 1 . 5 Impact Weapon 8 | . . 5 11 11 11 11 8 7 9 9 Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 40 | 1 1 10 3 3 13 14 38 40 4 18 Greatest Support 40 | 16 3 20 15 15 14 14 28 40 4 40 Greatest Overweight (x) 6 | . . 3 . . . . 1 6 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 10 10 10 15 5 5 Average Capacity 10 | 5 5 5 5 5 8 10 10 13 5 5 Most Carried 12 | 2 4 5 5 5 8 10 10 12 5 5 Average Carried 9 | 1 2 4 4 4 6 9 9 11 5 4 Final Capacity 10 | 5 5 5 5 5 10 10 10 5 5 5 Final Carried 10 | 2 4 5 5 5 8 10 10 5 5 5 Class Distribution -------------------- 76% | Mutant 13% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1893 | 180 50 46 20 114 . 30 401 541 91 420 Remotely . | . . . . . . . . . . . Salvage Created 2061 | . . 174 51 38 . . 603 676 91 428 Parts 108 | . . 7 2 6 . . 31 49 . 13 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 77 | . . 7 1 7 . . 15 30 . 17 Melee 7 | . . 2 . . . . . 3 . 2 Guns 9 | . . 2 . . . . . 7 . . Cannons 1 | . . . . . . . . 1 . . AOE 52 | . . . . 7 . . 13 18 . 14 Classes Destroyed 14 | . . 2 1 . . . 7 1 . 3 Worker 1 | . . . . . . . 1 . . . Tunneler 2 | . . . . . . . 1 . 1 . Hauler 1 | . . . . . . . 1 . . . Recycler 4 | . . . . . . . 3 . 1 . Operator 1 | . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . 1 Watcher 1 | . . . . . . . 1 . . . Swarmer 32 | . . 4 . 7 . . 7 10 . 4 Grunt 28 | . . 3 . . . . 5 13 . 7 Brawler 2 | . . . . . . . . . . 2 Duelist 1 | . . . . . . . . . . 1 Sentry 9 | . . . 1 . . . 2 4 . 2 Hunter 1 | . . . . . . . 1 . . . Programmer 4 | . . . . . . . . 3 . 1 Best Kill Streak 11 | . . 5 1 4 . . 11 6 2 8 Combat Bots Only 8 | . . 5 1 4 . . 8 6 . 8 Max Kills in Single Turn 3 | . . 1 1 3 . . 3 3 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . . 2 3 . 3 Melee 1 | . . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 3806 | . 81 457 260 68 . . 668 1527 28 717 Core 912 | . 12 150 166 24 . . 117 270 28 145 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 62 | 100 . 35 . . . 52 . . . . Volleys Fired 117 | . . 16 3 4 . . 20 54 . 20 Largest 2 | . . 1 1 1 . . 1 2 . 1 Hottest 75 | . . 20 30 30 . . 39 75 . 39 Shots Fired 125 | . . 16 3 4 . . 20 62 . 20 Gun 49 | . . 16 . . . . . 33 . . Cannon 6 | . . . . . . . . 6 . . Launcher 70 | . . . 3 4 . . 20 23 . 20 Special . | . . . . . . . . . . . Kinetic 49 | . . 16 . . . . . 33 . . Thermal 6 | . . . . . . . . 6 . . Explosive 70 | . . . 3 4 . . 20 23 . 20 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | . . 6 . 1 . . 6 8 . 4 Robot Miss Streak 4 | . . 4 . 3 . . 3 4 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 121 | . . 18 9 1 . . 13 55 7 18 Core Hits 150 | . . 5 1 7 . . 32 75 . 30 Critical Kills 4 | . . 2 . . . . 1 . . 1 Critical Parts Destroyed 6 | . . 3 1 . . . 2 . . . Critical Strikes 10 | . . 5 1 . . . 3 . . 1 Destroy 1 | . . 1 . . . . . . . . Smash 9 | . . 4 1 . . . 3 . . 1 Melee Attacks 174 | . . 18 10 . . . 18 103 7 18 Impact 174 | . . 18 10 . . . 18 103 7 18 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . 1 . . . 1 1 3 4 Combat Hostiles 3 | . . . . . . . . 1 . 2 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8146 | . . 334 217 376 . . 1937 3072 416 1794 Guns 752 | . . 65 . . . . . 687 . . Cannons 100 | . . . . . . . . 100 . . Explosions 5373 | . . . . 376 . . 1690 1864 . 1443 Melee 1921 | . . 269 217 . . . 247 421 416 351 Ramming . | . . . . . . . . . . . Kinetic 752 | . . 65 . . . . . 687 . . Thermal 212 | . . . . . . . 112 100 . . Explosive 5155 | . . . . 376 . . 1472 1864 . 1443 Electromagnetic 106 | . . . . . . . 106 . . . Impact 1921 | . . 269 217 . . . 247 421 416 351 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . 1 1 1 1 4 7 7 17 Average Corruption 6 | . . . 1 1 1 1 3 5 7 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 122 | . . . . . 1 2 . 91 1 27 Message Errors 42 | . . . . . . . . 30 1 11 Matter Fused 28 | . . . . . 1 1 . 21 . 5 Heat Flow Errors 8 | . . . . . . . . 5 . 3 Energy Discharges 14 | . . . . . . . . 11 . 3 Parts Rejected 3 | . . . . . . . . 1 . 2 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . 1 . 12 . . Data Loss (major) 7 | . . . . . . . . 6 . 1 Misfires 4 | . . . . . . . . 3 . 1 Alerts 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 723 | . . 79 42 5 . . 137 343 64 53 Projectiles . | . . . . . . . . . . . Explosions 340 | . . . . 5 . . 63 225 . 47 Melee 383 | . . 79 42 . . . 74 118 64 6 Knockbacks 9 | . . 2 2 . . . . . 5 . Impact 9 | . . 2 2 . . . . . 5 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 627 | . . . . 17 . . 202 320 . 88 Shots 19 | . . . . 2 . . 6 7 . 4 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 259 | . . 4 1 . . . 11 259 . 242 Average Temperature 86 | . . 3 1 . . . 8 93 . 92 Received Heat Transfer 1107 | . 45 141 120 . . . 180 468 18 135 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 12 | . . 5 3 . . . 1 1 2 . Impact Corruptions 21 | . . 4 3 . . . 3 5 5 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 198 | . . . . . . . 50 148 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 2309 | . 23 219 278 346 . . 466 2309 1135 1444 Initial 1125 | . . 4 7 108 . . . 296 1125 737 Average 928 | . 9 48 87 282 . . 265 1246 1127 1171 Maximum Alert Level 5 | . . 1 1 1 . . 2 5 4 4 Low Security (%) 16 | 100 100 93 95 14 . 100 25 . . . Level 1 11 | . . 6 4 85 . . 53 3 . . Level 2 9 | . . . . . . . 20 12 . . Level 3 23 | . . . . . . . . 33 . 33 Level 4 21 | . . . . . . . . 21 100 66 Level 5 16 | . . . . . . . . 28 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . 3 1 . . 3 . 1 . Investigation 4 | . . . 2 1 . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 3 | . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 3 11 18 10 . . 19 25 1 34 Peak Tracking Total 14 | . 3 4 14 4 . . 5 6 1 10 Tactical Retreats 11 | . . 4 2 1 . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 14 | . . . 1 . . . 3 10 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 9 | . . . 1 . . . 3 4 . 1 Max in Single Turn 2 | . . . 1 . . . 2 2 . 1 Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 22 | . 1 1 7 1 . . 6 3 1 2 Terminals 17 | . 1 . 7 . . . 4 3 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 46 | . 3 1 16 1 . . 11 7 1 6 Successful 16 | . 2 1 1 1 . . 8 . 1 2 Failed 30 | . 1 . 15 . . . 3 7 . 4 Catastrophic 10 | . . . 5 . . . 2 2 . 1 Database Lockouts . | . . . . . . . . . . . Manual 19 | . 2 . 12 . 1 . 4 . . . Terminals 41 | . 3 . 16 . . . 9 7 . 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 9 | . 2 1 . 1 . . 3 . . 2 Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . Locate Traps 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . . . 1 Security Stations 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . Insert Component 1 | . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 4 | . . . 1 . . . 3 . . . Terminals 4 | . . . 1 . . . 3 . . . Botnet 4 | . . . 1 . . . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 1 . 7 . . . 6 3 . 2 Full Trace Events 5 | . . . 3 . . . 1 . . 1 Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 3 | . . . . . . . . . . 3 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 18 | . . . . . . . . . . 18 Highest-Rated Ally 18 | . . . . . . . . . . 18 Total Orders 10 | . . 1 . . . . . 2 . 7 EXPLORE 1 | . . . . . . . . 1 . . RETURN 9 | . . 1 . . . . . 1 . 7 Ally Attacks 39 | . . . . . . . . . . 39 Total Damage 272 | . . . . . . . . . . 272 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 42 | . . 1 . . . . . 1 . 40 Drone Recoveries 38 | . . 1 . . . . . 1 . 36 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 6135 | 33 32 495 158 195 121 117 675 3571 71 667 Spaces Moved 5789 | 45 59 701 307 550 379 361 572 2290 119 406 Core 951 | 36 59 698 121 . . . . . . 37 Treads 260 | . . 3 . . . . . . . 257 Legs 1020 | . . . . . . . . 1020 . . Wheels 797 | 9 . . . . . . 392 396 . . Hover . | . . . . . . . . . . . Flight 2761 | . . . 186 550 379 361 180 874 119 112 Fastest Speed 29 | 50 50 50 29 29 30 30 30 40 40 40 Average Speed 86 | 60 50 51 37 29 30 30 86 133 40 120 Slowest Speed 530 | 100 50 200 50 32 30 30 115 530 40 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 4 18 97 34 88 70 90 52 97 15 59 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . Scrap Searched 6 | . . 1 . 3 . 2 . . . . Spaces Dug 72 | . . . 1 . . . 10 53 . 8 Terrain Destroyed 697 | . . . 32 34 . . 207 317 . 107 Melee 72 | . . . 1 . . . 10 53 . 8 Projectile . | . . . . . . . . . . . AOE 625 | . . . 31 34 . . 197 264 . 99 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 6468 | 49 60 790 328 574 385 368 699 2556 129 530 Wait 202 | . . 47 . 19 . . 55 4 4 73 Move 5771 | 44 58 700 306 541 378 360 572 2288 118 406 Hop 4 | . . . . 4 . . . . . . Pick Up 26 | 2 2 2 3 2 2 2 5 4 . 2 Fast Attach 49 | 3 . 3 3 1 2 3 14 15 . 5 Attach 11 | . . 2 1 . 1 . 1 4 . 2 Detach 7 | . . 1 . . 2 . . 3 . 1 Swap 5 | . . . . . . . 1 4 . . Drop 34 | . . 1 2 3 . 3 13 9 . 3 Fire 117 | . . 16 3 4 . . 20 54 . 20 Melee 174 | . . 18 10 . . . 18 103 7 18 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . 68 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 12) 34 | -11/Junkyard | Entered Materials 37 | -10/Materials | Identified exit to Mines 66 | -10/Materials | Entered Mines 106 | -10/Mines | Discovered new exit (range 12) 192 | -10/Mines | Discovered new exit (range 4) 268 | -10/Mines | Learned Materials terminal intel 309 | -10/Mines | Build established: Mutant 426 | -10/Mines | Core integrity fell below 50% 459 | -10/Mines | Lost 3 parts (2n1w) 495 | -10/Mines | Found the Drone Emporium 497 | -10/Mines | Found Prototype Device 497 | -10/Mines | Identified Splice Drone Bay 561 | -10/Mines | Entered Materials 561 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 562 | -9/Materials | Loaded intel: 12 terminal locations 580 | -9/Materials | Discovered new exit (range 14) 680 | -9/Materials | Discovered new exit (range 3) 719 | -9/Materials | Entered Mines 724 | -9/Mines | Discovered new exit (range 12) 740 | -9/Mines | Met a Derelict shopkeep closing up shop 762 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 769 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 769 | -9/Mines | Discovered new exit (range 5) 827 | -9/Mines | Discovered new exit (range 11) 914 | -9/Mines | Entered Exiles 922 | -9/Exiles | Met 8R-AWN 927 | -9/Exiles | Met EX-HEX 937 | -9/Exiles | Met EX-BIN 941 | -9/Exiles | Aligned with FarCom system 941 | -9/Exiles | Given EX-Vault access code 948 | -9/Exiles | Build established: Sprinter 948 | -9/Exiles | Opened EX-Vault 954 | -9/Exiles | Warned to stay clear of 0b10 Research branches 960 | -9/Exiles | Found Prototype Device 960 | -9/Exiles | Identified Supersonic Drone Bay 963 | -9/Exiles | Found Prototype Device 963 | -9/Exiles | Identified PSU Rigger 966 | -9/Exiles | Found Prototype Processor 981 | -9/Exiles | Met EX-DEC 1031 | -9/Exiles | Discovered new exit (range 14) 1035 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, PSU Rigger, 0b10 Alert Chip 1035 | -9/Exiles | Entered Mines 1148 | -8/Mines | Discovered new exit (range 9) 1152 | -8/Mines | Entered Materials 1152 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1333 | -8/Materials | Destroyed 8 combat bots 1470 | -8/Materials | Discovered new exit (range 4) 1561 | -8/Materials | Build established: Mutant 1604 | -8/Materials | Identified 0b10 Alert Chip 1827 | -8/Materials | Identified exit to Garrison 1827 | -8/Materials | Entered Garrison 1877 | -8/Garrison | Triggered checkpoint 1964 | -8/Garrison | Triggered checkpoint 2028 | -8/Garrison | Discovered new exit (range 9) 2076 | -8/Garrison | Triggered checkpoint 2170 | -8/Garrison | Triggered checkpoint 2180 | -8/Garrison | Triggered checkpoint 2284 | -8/Garrison | Discovered new exit (range 15) 2406 | -8/Garrison | Discovered new exit (range 15) 2506 | -8/Garrison | Lost 6 parts (3n2u1w) 2668 | -8/Garrison | Triggered checkpoint 2866 | -8/Garrison | Triggered checkpoint 2871 | -8/Garrison | Core integrity fell below 50% 3522 | -8/Garrison | Triggered checkpoint 4097 | -8/Garrison | Lost 3 parts (1p2n) 4844 | -8/Garrison | Build established: Scavenger-Mutant 5056 | -8/Garrison | Phase Generator disabled 5087 | -8/Garrison | Lost 4 parts (3n1w) 5367 | -8/Garrison | Build established: Mutant 5367 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5398 | -8/Garrison | Entered Materials 5412 | -8/Materials | Identified exit to Garrison 5438 | -8/Materials | Garrison activated, responded to threat 5469 | -8/Materials | Entered Garrison 5475 | -8/Garrison | Learned Factory security intel 5502 | -8/Garrison | Triggered checkpoint 5507 | -8/Garrison | Discovered new exit (range 10) 5613 | -8/Garrison | System corruption reached 10% 5683 | -8/Garrison | Core integrity fell below 20% 5743 | -8/Garrison | Destroyed 8 combat bots 5870 | -8/Garrison | Discovered new exit (range 9) 6079 | -8/Garrison | Spotted B-75 Beast 6098 | -8/Garrison | Discovered new exit (range 10) 6104 | -8/Garrison | Discovered new exit (range 66) 6104 | -8/Garrison | Discovered new exit (range 67) 6104 | -8/Garrison | Discovered new exit (range 7) 6136 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06079_ Machine disabled. 06079_ B-75 Beast springs to life. 06080_ Machine collapses. 06080_ Y-45 Defender springs to life. 06081_ Machine collapses. 06092_ Dropped Lgt. Armor Plating. 06093_ Dropped Hvy. Rocket Launcher. 06094_ 4FV4BWJFPAYV|W2NJ6GC6SOIDOO3R 06098_ EXIT=FOUND 06104_ Connecting with Garrison Terminal... 06104_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 06116_ System corrupted: Heat flow error (+273). 06133_ Lgt. Treads destroyed. 06133_ Hvy. Mace destroyed. 06136_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | # ## ###???????????????????????????????? | | # # ##########??????????????????????? | | #????#######???????????? | | ####### ###???????????? | | # + ##???????????? | | ## # ##+ ####+#### ### ## #???????????? | | ?# ## ## #??# #??# #?# ## # #???????????? | | ?# ######## #??# #??# #?# ## # #???????????? | | ?# #??????# #??# #??#^^^#?# #######???????????? | | ?# #??????# #??# #??#^^^### ##??#######????????? | | ?# #??????# #??# #??# # #??#"""""#????????? | | ?# #??????# #### #### # ##### ###???????? | | ## #??????# #???????? | | #??????# #???????? | | ^^#??????############ B +########???????? | | ##++#?????????????????# B # # ####????????? | | ?# #?????############# ]!# % ##???????? | | ?# #?????#""""""""""## ###### #???????? | | ?# #?????#"""!!!!!!"## #??# #???????? | | ?# #?????#"" ## #??# [ ! #???????? | | ?# #?????#"! ## #??# | ! #???????? | | ?# #?????#"! + #??#"! # ] #???????? | | ?# #?????#"! + #??#"] # # #???????? | | ?# #?????#"! ## #??#"! # # !"##???????? | | ?# #?????#"" ## #??#"* ="#????????? | | ?# #?????#"""!!!!!!"## @#??#"" ""#????????? | | ?# #?????#""""""""""## #??#"""]!^]"""#????????? | | ?# #?????############# #??#""""""""""#????????? | | ?# #?????????????????# #??############????????? | | ?# #?????????????????# Y#??????????????????????? | | ?# #?????????????????# #??????????????????????? | | ?# #????????????###### #??????????????????????? | | ?# #????????????#"T"##Y #??????????????????????? | | ?# #????????????#" ###????????????????????? | | ## #????????????###### #????????????????????? | | #?????????????????# < #????????????????????? | | #?????????????????# #????????????????????? | | ## ##?????????????????#######????????????????????? | | # T#????????????????????????????????????????????? | | #""##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorLinearBlade Manual? 0 Play Time 00:52:58 Cumulative 398.3 hours Start 2023.03.13 @ 21:45:17 End 2023.03.13 @ 22:36:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 186 Adventurer 0 Explorer 4 Win Type - Total 23 Types 7/1/2/5/1/2/3/1/1 Lore% 85 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f44c394f-728c-4b4b-9858-4eba2086893a