Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.30 @ 22:55:15 // Halloween2020/ForbiddenLore Player: Shodan Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (181) 905 Value Destroyed (6159) 6159 Prototype IDs (34) 680 Alien Tech Used (3) 600 Bonus (1732) 1732 TOTAL SCORE: 18676 Bonus ------- High Alert Combat Kills 293 Follower Combat Kills 369 Entered Garrisons 600 Used RIF Installer 1500 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -1830 Cogmind --------- Core Integrity 535/1450 Matter 29/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Medium Regenerative Plating Peak State ------------ > --- POWER ------------ Enhanced Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Energy Well Long-range Sensor Array Advanced Signal Interpreter Improved Targeting Computer Precision Matter Filter Medium Regenerative Plating Heavy Regenerative Plating Hacking Suite Hacking Suite System Mapper Drone Bay > --- WEAPON ----------- Precision Phase Gun Hardcell Cannon > --- INVENTORY -------- Medium Regenerative Plating Coil Gun Hypervelocity Gauss Cannon Fusion Bomb Launcher [Rating: 136] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Lance Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 . . 2 . 2 . 2 . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . Utility 12 | . . . 2 . . . . . . 2 . 2 . 1 . 1 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 314 | 2 5 4 13 2 . 1 12 21 15 47 19 28 12 12 43 19 6 . 11 . 11 21 10 Power 28 | . 1 1 2 . . . 1 1 2 2 1 1 1 . 6 3 . . 2 . 1 1 2 Engine 16 | . 1 1 2 . . . . 1 2 2 . . 1 . 4 2 . . . . . . . Core 8 | . . . . . . . 1 . . . 1 1 . . 2 1 . . 1 . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Propulsion 72 | 2 3 . 3 . . . 5 7 4 9 5 7 . 3 10 4 2 . 5 . 2 . 1 Treads 9 | . . . . . . . . . 3 4 . . . . 2 . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 Wheel 21 | 2 1 . 2 . . . 2 . 1 1 5 . . . 3 1 1 . 2 . . . . Hover 33 | . 2 . 1 . . . 3 2 . 3 . 7 . 3 3 3 1 . 3 . 2 . . Flight 6 | . . . . . . . . 5 . 1 . . . . . . . . . . . . . Utility 92 | . 1 . 2 1 . . 1 4 4 11 4 8 1 4 15 8 2 . 4 . 7 12 3 Device 40 | . . . . 1 . . . 1 1 2 1 2 . 2 11 4 2 . 3 . 4 4 2 Storage 6 | . . . 1 . . . . 1 . 1 1 . . . . . . . . . . 2 . Processor 9 | . 1 . . . . . 1 . . 1 . 2 . . 2 . . . . . 2 . . Hackware 15 | . . . 1 . . . . . . 1 2 3 . 2 2 2 . . . . . 2 . Protection 22 | . . . . . . . . 2 3 6 . 1 1 . . 2 . . 1 . 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | . . 3 6 1 . 1 5 9 5 25 9 12 10 5 12 4 2 . . . 1 8 4 Energy Gun 10 | . . . . . . . 1 . . 1 . 1 1 . 2 . . . . . . 4 . Energy Cannon 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 41 | . . 3 1 . . 1 3 4 2 11 2 3 3 2 4 1 . . . . . . 1 Ballistic Cannon 8 | . . . . . . . . . . . . . . . 1 2 1 . . . 1 2 1 Launcher 17 | . . . . 1 . . . 2 2 3 3 3 2 1 . . . . . . . . . Special Weapon 14 | . . . . . . . . . . 6 1 3 4 . . . . . . . . . . Impact Weapon 16 | . . . 3 . . . 1 3 1 4 3 1 . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . 1 . 2 1 . . . . . . 1 2 Piercing Weapon 6 | . . . . . . . . . . . . . . . 3 1 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . . . 1 1 . 1 . 1 . . 2 . 1 . 4 . . 9 1 Parts Lost 93 | . 2 . 4 . . 1 . 3 4 5 4 3 4 6 22 3 . . . . 2 20 10 Power 12 | . 1 . 1 . . . . . 1 1 1 1 1 . 3 . . . . . . 2 . Propulsion 27 | . 1 . 2 . . . . 2 2 1 3 . . 3 6 1 . . . . . 3 3 Utility 36 | . . . . . . . . 1 1 . . 2 2 1 10 2 . . . . 2 11 4 Weapon 18 | . . . 1 . . 1 . . . 3 . . 1 2 3 . . . . . . 4 3 Highest Loss Streak 13 | . 2 . 4 . . 1 . 1 4 2 3 1 2 3 8 2 . . . . 2 13 10 Average Slot Usage (%) 87 | . 95 100 82 90 100 96 98 95 88 95 95 87 95 94 67 85 96 100 99 100 92 90 43 Engine 4 | . 14 14 8 11 11 11 3 4 8 6 2 . 3 5 4 4 . . . . . . . Core 2 | . . . . . . . 5 4 . . 4 5 1 . . 5 10 10 9 5 . 2 . Treads 6 | . . . . . . . . . 17 20 9 . . . 3 . . . . . . . . Wheel 4 | . 24 . 4 22 22 22 20 6 3 1 12 6 . . 4 . 5 5 3 . . . . Hover 11 | . 1 28 14 . . . 14 19 . 6 3 10 26 27 9 13 16 21 21 26 23 22 6 Flight 1 | . . . . . . . . 7 13 . . . . . . . . . . . . . . Device 11 | . . . . 2 11 11 9 8 . 7 5 9 6 9 16 19 25 26 25 26 23 18 4 Storage 5 | . 14 14 11 11 11 11 9 9 9 7 10 6 6 5 . . . . . . . 2 3 Processor 10 | . 11 14 11 11 11 11 9 9 9 14 15 13 13 11 10 7 5 5 5 5 6 11 4 Hackware 8 | . . . 11 11 11 11 9 5 . 2 2 17 19 17 3 19 15 15 15 15 14 15 6 Protection 4 | . . . . . . . . 2 8 11 10 2 3 5 . 3 5 5 5 5 3 1 2 Ballistic Gun 5 | . 14 26 11 8 . 7 9 16 15 7 3 1 4 4 3 5 3 . . . . . 3 Impact Weapon 1 | . . . 5 11 11 11 8 . 1 3 4 2 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 3 4 2 5 5 5 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 11 11 16 18 19 19 18 24 27 28 38 46 38 30 29 30 49 49 43 55 55 65 95 73 Greatest Support 139 | 20 26 16 26 26 26 26 52 25 60 82 50 56 52 53 53 60 66 66 84 84 115 139 76 Greatest Overweight (x) 14 | 1 1 . 3 . . . . 4 2 2 2 1 . . 4 1 . . 14 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 6 6 10 8 8 8 8 8 8 8 14 8 8 8 8 4 4 4 4 4 4 6 4 Average Capacity 6 | 6 6 6 6 8 8 8 8 8 8 8 10 8 8 8 4 4 4 4 4 4 4 4 4 Most Carried 14 | 6 6 6 6 7 8 8 8 8 8 8 14 8 8 8 8 4 4 4 4 4 4 6 4 Average Carried 6 | 5 5 5 5 6 7 7 7 7 7 7 9 7 7 7 4 3 3 4 3 4 4 3 3 Final Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 4 4 4 4 4 4 4 4 4 Final Carried 8 | 6 6 6 6 7 8 7 8 7 8 8 8 8 7 8 4 4 4 4 4 4 4 3 2 Class Distribution -------------------- 44% | Scavenger-Mutant 28% | Hacker-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 5749 | 238 56 74 235 68 . . 111 532 418 752 516 610 68 219 947 76 345 78 148 . . 258 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7601 | 107 227 30 477 127 . 14 111 627 579 1152 708 1065 325 90 682 365 146 139 449 . 29 152 . Parts 343 | 4 12 1 36 9 . 4 7 43 33 50 29 33 14 11 29 10 4 2 4 . 1 7 . Haulers Intercepted 8 | . . . 1 . . . . 3 . . . 3 . . . . . . . . . 1 . Recyclers Shooed 11 | . 1 1 1 . . . . . . 5 . 1 . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 121 | . 4 2 11 3 . 3 2 11 20 15 11 12 11 3 7 5 . 1 . . . . . Melee 4 | . . . 1 . . . . . . . . . . . 1 1 . 1 . . . . . Guns 63 | . 4 2 8 . . . 2 10 10 7 6 4 1 3 6 . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . AOE 49 | . . . . 3 . 3 . 1 10 6 5 7 10 . . 4 . . . . . . . Classes Destroyed 17 | 2 2 1 4 1 . . . 1 . 2 . 1 1 . . . . 1 . . . 1 . Worker 8 | . . . . . . . . . . 2 . 5 . . . 1 . . . . . . . Builder 6 | . . . 1 . . . . . . 1 . . . . 3 . . . . . . 1 . Tunneler 3 | 2 . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 8 | . . . 1 . . . . 3 . . . 3 . . . . . . . . . 1 . Recycler 10 | 1 . . 1 . . . . . . 5 . 1 . . 1 1 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 10 | . . . 1 . . . . 3 . 1 . 3 . 1 1 . . . . . . . . Watcher 5 | . 2 . . . . . . . . 1 . . . . 1 . . . . . 1 . . Swarmer 50 | . . 2 4 . . 3 . 4 18 6 6 . 4 3 . . . . . . . . . Grunt 35 | . 4 . 3 3 . . . 2 . 2 4 6 5 . 4 1 . 1 . . . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 21 | . . . 4 . . . 2 4 2 3 . 2 1 . 3 . . . . . . . . Hunter 5 | . . . . . . . . 1 . 1 . . . . . 3 . . . . . . . Programmer 8 | . . . . . . . . . . 3 1 3 . . . 1 . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 3 2 8 4 . 3 2 4 14 4 4 5 4 3 2 4 . 1 . . 1 1 . Combat Bots Only 14 | . 3 2 6 3 . 3 2 4 14 3 4 4 4 3 2 4 . 1 . . . . . Max Kills in Single Turn 4 | 2 1 2 1 3 . 2 1 1 3 3 3 3 3 1 1 4 1 1 . . 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 2 . 1 3 3 3 3 3 . . 4 . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . 1 1 . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . A7 (-5/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Damage Taken 15148 | . 188 69 667 25 . 93 73 622 598 970 733 767 826 572 2364 683 . 133 . . 50 3632 2083 Core 2797 | . 15 20 230 13 . . . 59 81 154 83 127 163 34 389 64 . . . . . 450 915 Absorbed by Shields 874 | . . . . . . . . . . . . . 14 . . . . . . . . 595 265 Core Remaining (%) 70 | 100 . 86 . . . 39 . . 74 . 66 . 65 . 57 . . . . 94 . 56 . Volleys Fired 507 | 6 18 8 29 2 . 2 3 52 27 76 53 48 22 9 82 8 1 4 . . 2 54 1 Largest 2 | 2 2 2 2 1 . 1 2 2 2 2 2 2 2 2 2 2 1 1 . . 1 2 1 Hottest 159 | 70 70 45 93 33 . 33 56 56 56 56 61 85 85 55 98 100 65 65 . . 65 159 61 Shots Fired 752 | 12 36 16 58 2 . 2 6 92 40 115 59 73 26 16 99 13 1 4 . . 2 79 1 Gun 555 | 12 36 16 31 . . . 6 90 32 92 46 50 13 14 95 8 . . . . . 14 . Cannon 109 | . . . 27 . . . . . . . . . . . 4 5 1 4 . . 2 65 1 Launcher 52 | . . . . 2 . 2 . 2 8 8 12 7 10 1 . . . . . . . . . Special 36 | . . . . . . . . . . 15 1 16 3 1 . . . . . . . . . Kinetic 569 | 6 18 16 31 . . . 6 90 32 83 46 37 9 14 95 13 1 4 . . 2 65 1 Thermal 69 | 6 18 . 27 . . . . . . . . . . . 4 . . . . . . 14 . Explosive 23 | . . . . 2 . 2 . . . . 1 7 10 1 . . . . . . . . . Electromagnetic 55 | . . . . . . . . 2 8 17 11 13 4 . . . . . . . . . . Robot Hit Streak 27 | 4 10 4 6 1 . 2 3 12 8 19 8 27 18 6 13 5 . . . . 2 7 . Robot Miss Streak 5 | 2 4 1 5 1 . 1 1 4 3 3 4 4 3 2 5 3 . . . . . 2 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Secondary Targets 4 | . . 1 . . . . . . . . . 1 . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . 1 1 . . . . . . . . Shots Hit Robots 589 | 7 25 12 50 1 . 2 5 58 36 96 54 81 22 8 58 11 5 5 10 . 1 42 . Core Hits 328 | 4 11 3 21 8 . 3 2 22 23 30 32 58 34 7 32 13 3 3 3 . 1 15 . Critical Hits 14 | . . . 2 . . . . 1 2 1 . 1 . . 3 . . . . . . 4 . Critical Kills 5 | . . . . . . . . . 2 1 . 1 . . 1 . . . . . . . . Critical Parts Destroyed 9 | . . . 2 . . . . 1 . . . . . . 2 . . . . . . 4 . Melee Attacks 251 | . . . 14 . . 1 3 3 15 33 22 36 . 11 33 26 6 10 10 . 4 21 3 Impact 94 | . . . 14 . . 1 3 3 15 33 22 3 . . . . . . . . . . . Slashing 50 | . . . . . . . . . . . . 33 . 11 3 . . . . . . . 3 Piercing 107 | . . . . . . . . . . . . . . . 30 26 6 10 10 . 4 21 . Sneak Attacks 29 | . . . 1 . . . . . . 2 . 7 . 1 9 1 5 2 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21714 | 98 324 142 1055 274 . 330 147 1491 1799 2190 2514 2971 1095 297 2299 1152 524 359 1041 . 45 1567 . Guns 7167 | 98 324 142 394 . . . 147 1243 449 1302 465 699 179 106 1203 83 . . . . . 333 . Cannons 1544 | . . . 363 . . . . . . . . . . . . 172 . . . . 45 964 . Explosions 5372 | . . . . 274 . 308 . 248 641 474 818 993 916 32 . 668 . . . . . . . Melee 7498 | . . . 298 . . 22 . . 709 414 1231 1279 . 159 1096 229 524 359 1041 . . 137 . Ramming 133 | . . . . . . . . . . . . . . . . . . . . . . 133 . Kinetic 7437 | 36 143 142 394 . . . 147 1243 449 1207 465 540 98 106 1203 255 . . . . 45 964 . Thermal 1356 | 62 181 . 363 . . . . 97 185 38 46 51 . . . . . . . . . 333 . Explosive 3404 | . . . . 274 . 308 . . . . 284 942 916 12 . 668 . . . . . . . Electromagnetic 1886 | . . . . . . . . 151 456 531 488 159 81 20 . . . . . . . . . Impact 2692 | . . . 298 . . 22 . . 709 414 1231 18 . . . . . . . . . . . Slashing 1420 | . . . . . . . . . . . . 1261 . 159 . . . . . . . . . Piercing 3386 | . . . . . . . . . . . . . . . 1096 229 524 359 1041 . . 137 . Highest Corruption 30 | . . . . . . . . 2 2 3 5 3 3 . 30 3 3 3 3 3 . 18 2 Average Corruption 5 | . . . . . . . . 2 2 2 4 2 3 . 14 1 3 3 3 3 . 11 1 Corruption Purged 30 | . . . . . . . . . . . . . . . 30 . . . . . . . . Effects 186 | . . . . . . . . . 3 27 18 10 6 . 73 4 9 5 2 3 . 26 . Message Errors 47 | . . . . . . . . . . 2 7 4 3 . 16 3 2 2 . 1 . 7 . Matter Fused 36 | . . . . . . . . . . 6 3 1 1 . 16 . 3 2 1 . . 3 . Heat Flow Errors 19 | . . . . . . . . . . 4 2 1 . . 7 . 2 1 1 . . 1 . Energy Discharges 15 | . . . . . . . . . . 4 2 . 1 . 4 . 2 . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 22 | . . . . . . . . . 1 5 1 3 . . 10 . . . . 2 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 13 | . . . . . . . . . . . . . . . 6 . . . . . . 7 . Targeting Errors 28 | . . . . . . . . . 1 6 3 1 1 . 11 1 . . . . . 4 . Weapon Failures 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1785 | . . . 3 . . 44 . . 69 243 41 471 7 77 . . 189 117 485 . . 39 . Projectiles 26 | . . . 2 . . . . . . . . . . . . . . . . . . 24 . Explosions 120 | . . . . . . 36 . . 37 25 5 . 7 10 . . . . . . . . . Melee 1639 | . . . 1 . . 8 . . 32 218 36 471 . 67 . . 189 117 485 . . 15 . Knockbacks 21 | . . . . . . . . . 1 3 . . . . . 1 . . . . . 16 . Impact 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . . 1 . . . . . 15 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 768 | . . . . . . 80 . . 120 52 47 115 136 89 64 . . . . . . 65 . Shots 26 | . . . . . . 2 . . 6 1 2 4 7 3 1 . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 539 | 45 144 . 359 2 . . . 3 4 161 197 174 15 . 247 74 209 98 129 . 34 539 . Average Temperature 123 | 20 46 . 140 1 . . . 3 4 67 86 25 7 . 57 34 62 51 68 . 18 215 . Received Heat Transfer 1861 | . 111 . 162 15 . . 27 117 9 153 45 129 204 72 375 18 . 27 . . 9 357 31 Effects 14 | . . . 2 . . . . . . . . . . . . . . . . . . 12 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 8 | . . . 2 . . . . . . . . . . . . . . . . . . 6 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 2 2 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Parts Fried 21 | . . . . . . . . 1 3 12 1 3 1 . . . . . . . . . . Impact Corruptions 19 | . . . 1 . . 1 . . 3 11 1 1 . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 2226 | 185 518 . 629 . . . . 100 200 50 50 50 . . . . . . . . . 444 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . 1 4 2 2 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 797 | 15 173 147 512 245 . 96 147 291 797 465 573 498 550 520 438 535 . . . . 53 313 260 Initial 417 | . 9 67 57 148 . . 37 61 133 417 155 300 224 288 247 98 . . . . . 18 143 Average 242 | 7 89 126 328 176 . 91 56 160 574 208 444 335 415 359 90 291 . . . . 25 188 186 Maximum Alert Level 3 | . . . 2 1 . . . 1 3 2 2 2 2 2 2 2 . . . . . 1 1 Low Security (%) 45 | 100 100 100 19 72 . 100 100 74 10 41 7 1 . . 81 32 . . . . 100 51 55 Level 1 33 | . . . 43 27 . . . 25 5 41 26 88 33 75 13 36 . . . . . 48 44 Level 2 20 | . . . 36 . . . . . 65 16 65 9 66 24 5 31 . . . . . . . Level 3 1 | . . . . . . . . . 18 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 3 1 . . . 3 . 5 . 7 . 2 1 3 . . . . . 8 . Investigation 6 | . . . 1 . . . . . . 1 . 2 . 1 . . . . . . . 1 . Extermination 8 | . . . . . . . . . . 4 . 3 . . . . . . . . . 1 . Reinforcement 19 | . 1 . 2 . . . . 3 . . . 2 . 1 1 3 . . . . . 6 . Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 16 | . . . 1 . . . . 2 . 1 . . . . 2 4 . . . . 1 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 326 | . 10 3 22 4 . 2 3 28 18 22 14 29 21 12 16 24 . 6 . . 3 66 23 Peak Tracking Total 27 | . 3 3 12 4 . 2 3 4 9 4 6 7 7 9 5 12 . 4 . . 4 27 22 Tactical Retreats 42 | . . 1 3 . . 1 . 4 1 2 3 . 5 2 2 5 . 3 . . . 8 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 24 | . . . . . . . . 1 5 2 4 1 2 2 2 1 . . . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . Exploded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 35 | . . . 1 . . . . 5 2 . 3 7 . 2 4 5 1 . . . . 5 . Max in Single Turn 4 | . . . 1 . . . . 1 1 . 1 4 . 1 4 4 1 . . . . 1 . Garrison Access 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . 1 1 Garrison Relay 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 92 | . 3 1 5 . 1 . 4 6 . 10 . 18 . 3 10 7 . . 9 1 4 6 4 Terminals 55 | . 2 . 4 . . . 4 4 . 4 . 12 . 3 10 3 . . . 1 1 5 2 Fabricators 6 | . . . . . . . . . . 2 . 2 . . . 1 . . . . 1 . . Repair Stations 4 | . . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . Recycling Units 6 | . 1 . 1 . . . . . . 1 . . . . . 2 . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Garrison Access 8 | . . . . . . . . 1 . 1 . 3 . . . 1 . . . . . 1 1 Total Hacks 274 | . 16 1 11 . 23 . 15 16 . 19 . 42 . 10 21 21 . . 48 1 7 14 9 Successful 182 | . 11 1 6 . 23 . 6 12 . 12 . 18 . 4 12 11 . . 48 1 3 8 6 Failed 92 | . 5 . 5 . . . 9 4 . 7 . 24 . 6 9 10 . . . . 4 6 3 Catastrophic 27 | . 1 . 1 . . . . 2 . 1 . 14 . 4 1 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 14 . 10 . . . 13 6 . 7 . 23 . 9 9 9 . . . 1 . 3 3 Terminals 153 | . 14 . 9 . . . 15 10 . 10 . 31 . 10 21 12 . . . 1 3 12 5 Fabricators 9 | . . . . . . . . . . 3 . 3 . . . 2 . . . . 1 . . Repair Stations 10 | . . . . . . . . 4 . 2 . 2 . . . . . . . . 2 . . Recycling Units 12 | . 2 . 2 . . . . . . 1 . . . . . 5 . . . . . . 2 Scanalyzers 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . Garrison Access 15 | . . . . . . . . 2 . 1 . 6 . . . 2 . . . . . 2 2 Terminal Hacks 126 | . 6 1 3 . 23 . 4 4 . 1 . 8 . 2 10 5 . . 48 1 1 6 3 Record 61 | . . . . . 23 . . . . . . . . . . 1 . . 36 1 . . . Part Schematic 6 | . . . . . . . 1 . . . . . . . . . . . 4 . . 1 . Robot Analysis 9 | . 2 . . . . . 1 . . . . . . . . 2 . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 9 | . . 1 . . . . . 1 . . . . . . 6 . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 8 | . 1 . 1 . . . 1 . . . . 1 . 1 . 1 . . . . . 1 1 Terminal Index 4 | . . . . . . . . . . . . 1 . 1 1 . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 . . . . 1 . 1 . 2 . . 1 1 . . . . . . . Locate Traps 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 Recall Investigation 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Recall Reinforcements 4 | . . . 1 . . . . 1 . . . 1 . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . . 3 . . . . . 2 . . . . 1 . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . Build 4 | . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . Repair Station Hacks 7 | . . . . . . . . 4 . 2 . 1 . . . . . . . . . . . Scan Component 4 | . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . Repair 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . . . . . . . . . . 2 . . . . . . 1 Report Inventory 5 | . 1 . 1 . . . . . . . . . . . . 2 . . . . . . 1 Scanalyzer 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . Insert Component 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . . 1 . 1 . 5 . . . 2 . . . . . 2 2 Unlock Access 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . 1 1 Coupler Status 6 | . . . . . . . . . . . . 3 . . . 1 . . . . . 1 1 Unauthorized Hacks 22 | . 4 . 2 . . . 2 3 . 3 . 4 . 2 2 . . . . . . . . Terminals 20 | . 4 . 1 . . . 2 3 . 3 . 3 . 2 2 . . . . . . . . Track 8 | . 2 . . . . . . 2 . 1 . 1 . 1 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 10 | . 1 . 1 . . . 2 1 . 2 . 1 . 1 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . 1 . 3 . 1 . . . . . . . . . Used 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . Hacking Detections 66 | . 3 . 4 . . . 4 4 . 8 . 15 . 3 6 7 . . . . 3 5 4 Full Trace Events 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . . . . . . . . . . 4 . . 1 . Parts Built 6 | . . . . . . . . . . 3 . . . . . 1 . . . . 2 . . Matter 760 | . . . . . . . . . . 336 . . . . . 146 . . . . 278 . . Time 202 | . . . . . . . . . . 120 . . . . . 36 . . . . 46 . . Total Part Build Rating 34 | . . . . . . . . . . 13 . . . . . 3 . . . . 18 . . Parts Repaired 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . Time 124 | . . . . . . . . 64 . 60 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 21 | . . . . . . . . . . 7 1 10 3 . . . . . . . . . . Non-combat 16 | . . . . . . . . . . 7 . 9 . . . . . . . . . . . Combat 5 | . . . . . . . . . . . 1 1 3 . . . . . . . . . . Robot Hacks Applied 27 | . . . . . . . . . . 10 1 13 3 . . . . . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . no_distress 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . find_chute 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . block_reporting 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . map_route 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . overload_power 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . overwrite_iff 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . . 10 . 9 3 . . . . . . . . . 1 . Ejected 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Machine Destruction 20 | . . . . . . . . . 10 . 9 . . . . . . . . . . 1 . Attached 6 | . . . . . . . . . . 1 2 2 . . . . . . . . . 1 . Robots Rewired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Total Allies 20 | . . . . 1 . . . . . . . 3 2 . 14 . . . . . . . . Largest Group 11 | . . . . 1 . . . . . . . 2 2 . 11 . . . . . . . . Highest-Rated Group 433 | . . . . 31 . . . . . . . 66 51 . 433 . . . . . . . . Highest-Rated Ally 156 | . . . . 31 . . . . . . . 47 26 . 156 . . . . . . . . Total Orders 9 | . . . . . . . . . . . . 1 . . . . 4 1 . . . 3 . AID 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . 2 1 . . . 3 . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 71 | . . . . 3 . . . . . . . 3 2 . 63 . . . . . . . . Total Damage 1361 | . . . . 42 . . . . . . . 63 38 . 1218 . . . . . . . . Kills 14 | . . . . 1 . . . . . . . 1 . . 12 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 9 | . 2 . . . . . 1 . . . . . . . . 2 . . 4 . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . 3 1 . . . 3 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 12617 | 82 251 259 386 109 195 27 145 466 781 2375 757 1057 302 215 2213 885 461 392 165 91 194 593 216 Spaces Moved 10305 | 32 177 368 305 112 216 21 142 296 490 1228 431 1202 463 363 766 798 522 507 207 225 366 769 299 Core 79 | . . . 3 . . . . . . . . . . . 10 . . . 1 . . . 65 Treads 1539 | . . . . . . . . . 261 1133 131 . . . 14 . . . . . . . . Legs 35 | 26 . . . . . . . . . . . . . . 9 . . . . . . . . Wheels 1737 | 6 153 . 92 112 216 21 59 . 77 94 300 274 . . 333 . . . . . . . . Hover 6654 | . 24 368 210 . . . 83 187 . 1 . 928 463 363 400 798 522 507 206 225 366 769 234 Flight 261 | . . . . . . . . 109 152 . . . . . . . . . . . . . . Fastest Speed 24 | 80 56 56 56 90 90 90 57 31 31 110 90 38 38 38 40 58 58 58 40 40 38 24 50 Average Speed 75 | 113 78 56 71 90 90 90 70 55 115 151 115 62 38 38 83 61 61 58 55 40 38 38 61 Slowest Speed 750 | 120 90 56 200 90 90 90 90 360 197 220 180 106 50 42 250 106 68 58 750 40 40 56 170 Overloaded Moves 57 | . . . . . . . . . . . . . . . . . . . . . . 57 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . . . . . . 4 . . . . . . 2 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 3 47 57 43 25 61 7 20 58 66 36 66 41 56 12 65 27 75 60 62 46 9 80 15 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 7 | . . 1 1 . 1 . . . . . . . . . . . 1 . 3 . . . . Known Exits Taken 14 | . 1 . 1 . . . 1 1 . 1 . 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 5 | . . 1 . . . . . . . . . . . . . . 3 . . 1 . . . Spaces Dug 137 | . . . 3 . . . 3 2 . 18 . 4 . 9 31 22 1 5 . . 5 31 3 Terrain Destroyed 578 | . . . 3 21 . 26 3 2 5 33 16 182 81 28 63 66 1 5 . . 5 35 3 Melee 98 | . . . 3 . . . 3 2 . 18 . 4 . 9 16 22 1 1 . . 4 12 3 Projectile 47 | . . . . . . . . . 1 1 . . . . 16 1 . 4 . . 1 23 . AOE 433 | . . . . 21 . 26 . . 4 14 16 178 81 19 31 43 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Total 14027 | 65 252 407 382 117 216 24 174 495 630 1593 600 1391 552 405 2194 1139 651 587 240 225 407 954 327 Wait 2284 | 23 48 12 18 1 . . . 109 21 172 26 49 52 2 1206 281 111 67 . 1 20 60 5 Move 10278 | 31 176 367 304 111 215 20 141 295 489 1227 430 1201 462 362 762 797 521 506 206 224 365 767 299 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 84 | 1 3 6 1 1 1 . 6 4 3 12 8 10 . 4 8 4 1 . 1 . . 9 1 Fast Attach 164 | 1 2 3 6 1 . . 6 9 6 17 7 13 2 4 29 12 5 . 11 . 11 14 5 Attach 51 | . 1 . 2 . . 1 4 2 3 6 1 4 2 4 7 3 . . . . . 6 5 Detach 14 | . . . . . . . . . 3 2 . 1 1 . 1 . . . . . . 1 5 Swap 103 | 1 2 1 5 1 . . 2 10 6 24 11 11 8 4 7 4 2 . 1 . . 3 . Drop 149 | 2 2 10 3 . . . 9 11 3 24 10 17 . 2 17 4 4 . 11 . 5 12 3 Fire 507 | 6 18 8 29 2 . 2 3 52 27 76 53 48 22 9 82 8 1 4 . . 2 54 1 Melee 251 | . . . 14 . . 1 3 3 15 33 22 36 . 11 33 26 6 10 10 . 4 21 3 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 102 | . . . . . . . . . 54 . 32 . 3 3 8 . . . . . . 2 . Rewire 35 | . . . . . . . . . . . . 1 . . 34 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 5 exits: Acc x3 / Qua x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 336 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 356 | -10/Mines | Met a Derelict bent on vengeance 394 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 423 | -10/Mines | Discovered new exit (range 5) 440 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 593 | -10/Mines | Entered Materials 593 | -9/Materials | Evolved 2 slots: Utility x2 707 | -9/Materials | Discovered new exit (range 17) 768 | -9/Materials | Discovered new exit (range 18) 883 | -9/Materials | Lost 4 parts (1p2n1w) 904 | -9/Materials | Core integrity fell below 50% 949 | -9/Materials | Identified exit to Mines 979 | -9/Materials | Entered Mines 980 | -9/Mines | Met a Derelict testing a Signal Generator 1024 | -9/Mines | Discovered new exit (range 11) 1031 | -9/Mines | Learned 8 Materials zone layouts 1084 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1085 | -9/Mines | Discovered new exit (range 5) 1088 | -9/Mines | Entered Exiles 1102 | -9/Exiles | Discovered new exit (range 17) 1114 | -9/Exiles | Met 8R-AWN 1126 | -9/Exiles | Met EX-HEX 1152 | -9/Exiles | Met EX-BIN 1184 | -9/Exiles | Build established: Scavenger-Mutant 1234 | -9/Exiles | Met EX-DEC 1242 | -9/Exiles | Learned location of Zion (-6) 1271 | -9/Exiles | Discovered new exit (range 15) 1283 | -9/Exiles | Entered Mines 1299 | -8/Mines | Discovered new exit (range 6) 1310 | -8/Mines | Entered Materials 1310 | -8/Materials | Evolved 2 slots: Propulsion x2 1311 | -8/Materials | Identified exit to Factory 1340 | -8/Materials | Identified exit to Storage 1455 | -8/Materials | Entered Storage 1596 | -8/Storage | Repaired Imp. Hover Unit 1629 | -8/Storage | Repaired Imp. Hover Unit 1650 | -8/Storage | Build established: Mutant 1778 | -8/Storage | Discovered exit to Factory (range 15) 1921 | -8/Storage | Identified exit to Garrison 1921 | -8/Storage | Entered Garrison 1934 | -8/Garrison | Triggered checkpoint 1988 | -8/Garrison | Discovered exit to Factory (range 14) 2016 | -8/Garrison | Triggered checkpoint 2051 | -8/Garrison | Triggered checkpoint 2094 | -8/Garrison | Destroyed 14 combat bots 2094 | -8/Garrison | Lost 4 parts (1p2n1u) 2179 | -8/Garrison | Discovered exit to Factory (range 11) 2205 | -8/Garrison | Installed Relay Interface Framework 2352 | -8/Garrison | Discovered exit to Factory (range 10) 2394 | -8/Garrison | Triggered checkpoint 2420 | -8/Garrison | Garrison Relay disabled 2448 | -8/Garrison | Build established: Scavenger-Mutant 2549 | -8/Garrison | Triggered checkpoint 2643 | -8/Garrison | Garrison Relay disabled 2702 | -8/Garrison | Entered Factory 2702 | -7/Factory | Evolved 2 slots: Utility x2 2806 | -7/Factory | Discovered new exit (range 14) 2827 | -7/Factory | Identified exit to Factory 3307 | -7/Factory | Fabricated System Shield? 3509 | -7/Factory | Repaired Adv. EMP Blaster 3624 | -7/Factory | Discovered exit to Factory (range 13) 3968 | -7/Factory | Found Rocket Array 3970 | -7/Factory | Found Rocket Array 4400 | -7/Factory | Fabricated Focal Shield? 4610 | -7/Factory | Identified exit to Garrison 5077 | -7/Factory | Entered Garrison 5122 | -7/Garrison | Triggered checkpoint 5246 | -7/Garrison | Discovered exit to Factory (range 14) 5277 | -7/Garrison | Expanded RIF knowledge: Hotswap 5312 | -7/Garrison | Triggered checkpoint 5379 | -7/Garrison | Lost 3 parts (1p2n) 5431 | -7/Garrison | Garrison Relay disabled 5555 | -7/Garrison | Discovered exit to Factory (range 10) 5580 | -7/Garrison | Triggered checkpoint 5667 | -7/Garrison | Garrison Relay disabled 5743 | -7/Garrison | Build established: Bothacker-Mutant 5834 | -7/Garrison | Entered Factory 5834 | -6/Factory | Evolved 2 slots: Utility x2 6049 | -6/Factory | Build established: Scavenger-Mutant 6313 | -6/Factory | Spotted B-75 Beast 6325 | -6/Factory | Discovered new exit (range 5) 6327 | -6/Factory | Identified exit to Lower Caves 6395 | -6/Factory | Build established: Mutant 6565 | -6/Factory | Discovered exit to Lower Caves (range 14) 6672 | -6/Factory | Identified exit to Garrison 6891 | -6/Factory | Entered Garrison 6891 | -6/Garrison | Accompanied by 1 ally 6910 | -6/Garrison | Triggered checkpoint 6914 | -6/Garrison | Triggered checkpoint 6916 | -6/Garrison | Triggered checkpoint 7058 | -6/Garrison | Discovered new exit (range 14) 7146 | -6/Garrison | Triggered checkpoint 7183 | -6/Garrison | Discovered new exit (range 14) 7189 | -6/Garrison | Identified exit to Factory 7191 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 7193 | -6/Garrison | Entered Factory 7193 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7237 | -5/Factory | Identified exit to Upper Caves 7237 | -5/Factory | Identified exit to Extension 7408 | -5/Factory | Entered Extension 7463 | -5/Extension | Lost 5 parts (2n2u1w) 7477 | -5/Extension | Rescued a captive Derelict 7478 | -5/Extension | Rescued a captive Derelict 7497 | -5/Extension | Rescued a captive Derelict 7504 | -5/Extension | Build established: Hacker-Mutant 7576 | -5/Extension | Rescued a captive Derelict 7577 | -5/Extension | Rescued a captive Derelict 7595 | -5/Extension | Lost 3 parts (2n1u) 7714 | -5/Extension | Rescued A7 7812 | -5/Extension | Crushed by falling debris 7813 | -5/Extension | System corruption reached 10% 7821 | -5/Extension | Crushed by falling debris 7824 | -5/Extension | Crushed by falling debris 7855 | -5/Extension | Lost 8 parts (1p6u1w) 8020 | -5/Extension | Crushed by falling debris 8021 | -5/Extension | System corruption reached 30% 8081 | -5/Extension | Rescued a captive Derelict 8162 | -5/Extension | Build established: Scavenger-Mutant 8180 | -5/Extension | Destroyed A7 8182 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9426 | -5/Extension | Rescued a captive Derelict 9522 | -5/Extension | Lost 3 parts (2n1w) 9531 | -5/Extension | Energy Cycler disabled 9582 | -5/Extension | Discovered new exit (range 10) 9587 | -5/Extension | Discovered new exit (range 6) 9607 | -5/Extension | Identified exit to Factory 9621 | -5/Extension | Entered Factory 9621 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9728 | -4/Factory | Fabricated System Shield (x1) 9835 | -4/Factory | Identified exit to Upper Caves 9894 | -4/Factory | Build established: Hacker-Mutant 10506 | -4/Factory | Entered Upper Caves 10766 | -4/Upper Caves | Discovered new exit (range 71) 10806 | -4/Upper Caves | Found Alien Artifact 10806 | -4/Upper Caves | Identified Dimensional Node Initializer 10806 | -4/Upper Caves | Initialized slip node 10935 | -4/Upper Caves | Identified exit to Upper Caves 10967 | -4/Upper Caves | Entered another Upper Caves area 11351 | -4/Upper Caves | Discovered new exit (range 14) 11359 | -4/Upper Caves | Identified exit to Zhirov 11359 | -4/Upper Caves | Entered Zhirov 11359 | -4/Zhirov | Discovered new exit (range 3) 11370 | -4/Zhirov | Met Zhirov 11381 | -4/Zhirov | Learned location of Quarantine (-2) 11381 | -4/Zhirov | Learned location of Testing (-3) 11381 | -4/Zhirov | Learned location of Command (-1) 11392 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11407 | -4/Zhirov | Found Alien Artifact 11407 | -4/Zhirov | Identified Integrated Reactor 11407 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11421 | -4/Zhirov | Found Alien Artifact 11524 | -4/Zhirov | Identified exit to Proximity Caves 11524 | -4/Zhirov | Entered Proximity Caves 11614 | -3/Proximity Caves | Discovered new exit (range 4) 11615 | -3/Proximity Caves | Identified exit to Research 11615 | -3/Proximity Caves | Entered Research 11615 | -3/Research | Evolved 2 slots: Utility x2 11625 | -3/Research | Identified Transdimensional Reconstructor 11665 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 11773 | -3/Research | Discovered new exit (range 15) 11808 | -3/Research | Identified exit to Testing 11809 | -3/Research | Entered Testing 11860 | -3/Testing | Spotted Superbehemoth 12077 | -3/Testing | Crushed by falling debris 12080 | -3/Testing | Crushed by falling debris 12081 | -3/Testing | System corruption reached 10% 12111 | -3/Testing | Lost 3 parts (2u1w) 12125 | -3/Testing | Found Prototype Hackware 12125 | -3/Testing | Identified System Mapper 12133 | -3/Testing | Found Fusion Bomb Launcher 12137 | -3/Testing | Discovered new exit (range 5) 12218 | -3/Testing | Warped through subspace 12293 | -3/Testing | Scanned by Researcher 12299 | -3/Testing | Found Prototype Protection 12299 | -3/Testing | Identified Hvy. Regenerative Plating 12302 | -3/Testing | Found Prototype Protection 12302 | -3/Testing | Identified Med. Regenerative Plating 12304 | -3/Testing | Found Med. Regenerative Plating 12402 | -3/Testing | Entered Research 12402 | -2/Research | Evolved 2 slots: Utility x2 12432 | -2/Research | Lost 13 parts (2p3n6u2w) 12457 | -2/Research | Identified exit to Access 12457 | -2/Research | Identified exit to Quarantine 12543 | -2/Research | Spotted B-90 Cyclops 12591 | -2/Research | Spotted B-90 Cyclops 12612 | -2/Research | Core integrity fell below 50% 12618 | -2/Research | Self-destructed Last Messages --------------- 12559_ Slug penetrates Wall. 12560_ Coil Gun destroyed. 12562_ Imp. Force Field destroyed. 12562_ U-05 Engineer destroyed. 12562_ Slug penetrates Wall. 12562_ Penetrated by Slug. 12562_ Slug penetrates Wall. 12563_ Slug penetrates Magnetic Photon System. 12571_ Critical hit. 12571_ Gravity Neutralizing Apparatus destroyed. 12577_ Cmb. Linear Gravjet destroyed. 12578_ Dropped Quantum Reactor. 12579_ Dropped Energy Well. 12599_ U-05 Engineer destroyed. 12606_ Centrium Leg destroyed. 12607_ U-05 Engineer builds a Door. 12613_ Plasma Sword destroyed. 12614_ Scanalyzer disabled. 12615_ Hyp. Gauss Cannon destroyed. 12617_ Broken Adv. Signal Interpreter destroyed. 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