Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.11 @ 21:12:00 Player: bogmind Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1769) 1769 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 5592 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 727/850 Matter 21/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Terrain Scan Processor Improved Targeting Computer Launcher Guidance Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Wheel Large Storage Unit Improved Signal Interpreter Hardened Light Armor Plating EM Shotgun EM Shotgun Small Laser Small Laser Particle Gun Heavy Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Proton Missile Launcher Grenade Launcher EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Sensor Array Terrain Scan Processor Improved Targeting Computer Launcher Guidance Computer > --- WEAPON ----------- Improved EM Shotgun Particle Cannon Light Assault Rifle Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Large Storage Unit Improved Signal Interpreter Hardened Light Armor Plating EM Shotgun EM Shotgun Small Laser Small Laser Particle Gun Heavy Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Proton Missile Launcher Grenade Launcher EMP Trap EMP Trap EMP Trap [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 4 | . . . 1 . 1 1 1 Weapon 3 | . . . 1 . 1 1 . Parts Attached 58 | 6 7 6 5 5 21 3 5 Power 9 | 1 2 1 . 1 3 . 1 Engine 4 | 1 . 1 . 1 1 . . Core 5 | . 2 . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 . 1 1 2 4 1 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 13 | 2 . 1 1 2 4 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 2 . 2 . 2 1 1 Device 2 | . . . 1 . . 1 . Storage 2 | 1 1 . . . . . . Processor 3 | . . . 1 . 1 . 1 Hackware . | . . . . . . . . Protection 2 | . 1 . . . 1 . . Artifact . | . . . . . . . . Weapon 27 | 2 3 4 2 2 12 1 1 Energy Gun 9 | 1 2 . 1 . 5 . . Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 7 | 1 . 1 1 . 2 1 1 Ballistic Cannon . | . . . . . . . . Launcher 8 | . 1 3 . 1 3 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 27 | . 3 1 . 2 11 . 10 Power 2 | . . 1 . . 1 . . Propulsion 9 | . 1 . . 1 4 . 3 Utility 4 | . 1 . . . 1 . 2 Weapon 12 | . 1 . . 1 5 . 5 Highest Loss Streak 10 | . 2 1 . 1 8 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 95 84 100 98 77 100 95 Engine 5 | . 1 1 11 11 3 7 1 Core 4 | . 10 11 . . 3 . 4 Wheel 20 | . 28 28 22 21 10 15 19 Device 7 | . . . 11 11 9 15 11 Storage 10 | . 14 14 11 11 9 7 6 Processor 8 | . . . 11 11 9 15 20 Protection 2 | . 11 . . . 1 . . Energy Gun 12 | . 21 14 11 10 10 7 5 Energy Cannon 2 | . . . . . 6 7 5 Ballistic Gun 9 | . 6 11 11 11 8 15 13 Launcher 5 | . . 2 11 9 5 7 6 Naked Turns . | . . . . . . . . Heaviest Build 100 | 13 91 94 97 97 99 100 100 Greatest Support 36 | 26 26 32 32 26 26 26 36 Greatest Overweight (x) 28 | . 5 2 3 6 28 3 5 Average Overweight (x) 3 | . 2 2 3 3 6 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 6 21 25 25 25 25 25 25 Most Carried 25 | 3 14 14 22 25 25 21 23 Average Carried 18 | . 7 12 16 23 23 19 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 1 13 14 22 25 22 20 22 Class Distribution -------------------- 67% | Mutant 16% | Skirmisher 10% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Matter Collected 1101 | 107 184 208 40 125 384 23 30 Remotely . | . . . . . . . . Salvage Created 1805 | . 358 266 80 319 652 51 79 Parts 120 | . 25 10 7 24 48 3 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 53 | . 8 8 2 9 25 . 1 Guns 33 | . 6 6 1 8 11 . 1 Cannons 2 | . . . . . 2 . . AOE 18 | . 2 2 1 1 12 . . Classes Destroyed 8 | . 6 . 1 1 . . . Worker 4 | . 1 . . 1 . 1 1 Builder 2 | . 2 . . . . . . Recycler 2 | . 2 . . . . . . Watcher 4 | . 1 . . . 1 2 . Swarmer 21 | . 3 2 . 4 12 . . Grunt 25 | . 5 6 1 3 9 . 1 Brawler 2 | . . . . 2 . . . Sentry 5 | . . . 1 . 4 . . Best Kill Streak 8 | . 7 2 2 4 8 2 1 Combat Bots Only 8 | . 4 2 2 4 8 . 1 Max Kills in Single Turn 4 | . 3 2 1 1 4 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 2 1 1 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Damage Taken 3167 | . 442 308 85 300 1358 . 674 Core 682 | . 58 95 15 71 320 . 123 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 108 | . . . . . 108 . . Regen/Repaired (Parts) 68 | . 42 . . . 26 . . Core Remaining (%) 71 | 100 . 38 . 78 41 100 . Volleys Fired 124 | . 26 22 2 21 46 3 4 Largest 5 | . 2 2 3 2 4 5 5 Hottest 186 | . 80 70 96 63 166 186 186 Shots Fired 276 | . 50 41 6 39 110 13 17 Gun 219 | . 48 37 4 39 72 8 11 Cannon 31 | . . . . . 24 3 4 Launcher 26 | . 2 4 2 . 14 2 2 Special . | . . . . . . . . Kinetic 116 | . 21 16 2 21 42 6 8 Thermal 95 | . 27 21 . . 40 3 4 Explosive 26 | . 2 4 2 . 14 2 2 Electromagnetic 39 | . . . 2 18 14 2 3 Robot Hit Streak 12 | . 6 8 2 8 12 2 4 Robot Miss Streak 4 | . 4 4 1 2 3 2 2 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 2 1 . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 164 | . 30 24 3 28 66 5 8 Core Hits 106 | . 18 16 3 13 45 5 6 Critical Kills 2 | . 1 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . . 1 . . 1 Destroy 2 | . 1 . . . . . 1 Corrupt 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4373 | . 1045 333 79 499 1894 189 334 Guns 1697 | . 342 223 31 390 581 75 55 Cannons 244 | . . . . . 184 20 40 Explosions 2224 | . 703 85 19 72 1129 94 122 Melee . | . . . . . . . . Ramming 208 | . . 25 29 37 . . 117 Kinetic 879 | . 171 61 31 263 305 17 31 Thermal 1127 | . 408 162 . 72 425 20 40 Explosive 1802 | . 466 85 19 . 1016 94 122 Electromagnetic 357 | . . . . 127 148 58 24 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 269 | . 140 . . . 68 . 61 Projectiles . | . . . . . . . . Explosions 208 | . 140 . . . 68 . . Melee 61 | . . . . . . . 61 Knockbacks 2 | . . . 1 . . . 1 Impact 2 | . . . 1 . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 229 | . . 12 54 18 88 . 57 Shots 4 | . . . 1 . 3 . . Rammed 9 | . . 3 1 2 . . 3 Targets Rammed 9 | . . 3 1 2 . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 396 | . 132 186 30 5 396 99 130 Average Temperature 98 | . 46 58 17 5 165 42 61 Received Heat Transfer 789 | . 132 150 9 84 261 . 153 Effects 3 | . . . . . 3 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1892 | . 550 375 . 100 756 37 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Peak Influence 528 | . 284 327 206 224 528 280 171 Initial 231 | . . 30 127 79 40 231 137 Average 207 | . 179 182 157 133 356 261 140 Maximum Alert Level 2 | . 1 1 1 1 2 1 . Low Security (%) 57 | 100 44 51 62 87 29 . 100 Level 1 28 | . 55 48 37 12 15 100 . Level 2 13 | . . . . . 55 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . . 6 . 2 Investigation 4 | . 1 . . . 2 . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 12 9 3 8 29 1 5 Peak Tracking Total 6 | . 3 3 3 4 6 1 4 Tactical Retreats 2 | . . 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Traps Triggered 3 | . 1 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 3 Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Machines Disabled 12 | . 3 5 1 1 2 . . Max in Single Turn 3 | . 1 3 1 1 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Machines Accessed 7 | . 2 . 2 . 2 . 1 Terminals 3 | . 1 . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 1 . 1 Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . 4 . 2 . 3 . 2 Successful 5 | . 2 . 1 . 2 . . Failed 6 | . 2 . 1 . 1 . 2 Catastrophic 3 | . . . 1 . 1 . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . 1 . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations 7 | . 3 . . . 2 . 2 Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . Scan Component 2 | . 1 . . . 1 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . 1 . 1 . 1 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . Time 70 | . 38 . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Turns Passed 2473 | 47 431 286 259 473 613 76 288 Spaces Moved 1348 | 37 245 162 166 273 215 42 208 Core 14 | 7 . . . . 7 . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1334 | 30 245 162 166 273 208 42 208 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 130 135 135 135 135 116 Average Speed 140 | 83 120 130 141 135 208 135 118 Slowest Speed 1450 | 100 175 130 145 190 1450 135 175 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 3 35 39 10 46 26 2 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 203 | . 24 22 13 . 105 13 26 Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 202 | . 24 22 13 . 104 13 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Total 1687 | 52 328 197 185 336 296 55 238 Wait 86 | 3 34 2 . 28 . 7 12 Move 1341 | 36 244 161 165 272 214 41 208 Hop . | . . . . . . . . Pick Up 59 | 7 16 3 11 5 11 1 5 Fast Attach 2 | . . . . 1 1 . . Attach 33 | 6 3 2 4 . 13 3 2 Detach 1 | . . . 1 . . . . Swap 23 | . 4 4 1 4 7 . 3 Drop 9 | . 1 . . 3 4 . 1 Fire 124 | . 26 22 2 21 46 3 4 Melee . | . . . . . . . . Ram 9 | . . 3 1 2 . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 35 | -11/Junkyard | Discovered new exit (range 15) 48 | -11/Junkyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 446 | -10/Materials | Repaired Lgt. Nuclear Core 479 | -10/Materials | Entered Mines 602 | -10/Mines | Identified exit to Materials 634 | -10/Mines | Core integrity fell below 50% 640 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 765 | -10/Mines | Entered Materials 765 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 771 | -9/Materials | Discovered new exit (range 4) 789 | -9/Materials | Discovered new exit (range 15) 1024 | -9/Materials | Entered Mines 1201 | -9/Mines | Found a hidden stash of uninstalled traps 1483 | -9/Mines | Discovered new exit (range 11) 1497 | -9/Mines | Entered Materials 1497 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1752 | -8/Materials | Garrison activated, responded to threat 1799 | -8/Materials | Destroyed 8 combat bots 1821 | -8/Materials | Lost 8 parts (1p2n1u4w) 1895 | -8/Materials | Core integrity fell below 50% 1947 | -8/Materials | Discovered new exit (range 10) 2034 | -8/Materials | Repaired Rocket Launcher? 2110 | -8/Materials | Entered Factory 2110 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2174 | -7/Factory | Discovered new exit (range 10) 2186 | -7/Factory | Entered another Factory area 2186 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2474 | -6/Factory | Self-destructed Last Messages --------------- 02461_ Penetrated by Slug. 02461_ Wheel destroyed. 02462_ Slug penetrates Wall. 02464_ Slug penetrates Fusion Modulator. 02467_ U-05 Engineer lays Concrete. 02468_ Wall collapses. 02468_ U-05 Engineer builds a Wall. 02468_ Slammed into U-05 Engineer. 02470_ U-05 Engineer lays Concrete. 02471_ U-05 Engineer builds a Wall. 02471_ Lgt. Assault Rifle destroyed. 02471_ U-05 Engineer builds a Wall. 02472_ Penetrated by Slug. 02472_ Lgt. Assault Rifle destroyed. 02472_ Penetrated by Slug. 02472_ Rocket Launcher destroyed. 02472_ U-05 Engineer lays Concrete. 02473_ U-05 Engineer builds a Wall. 02473_ Slug penetrates Wall. 02473_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? # ??????????????????????????? | | ?????????????? # ??????????????????????????? | | ###########???## # ??????????????????????????? | | ###########??? # # ??????????????????????????? | | /??? # # ??????????????????????????? | | ##????? # # ??????????????????????????? | | ##????? # # ??????????????????????????? | | ##????? # # ??????????????????????????? | | ######?## ##??????????????????????????? | | ####+########?## # ??????????????????????????? | | ##?## ^ # ??????????????????????????? | | ##### # ??????????????????????????? | | ##### + ??????????????????????????? | | """ + # ??????????????????????????? | | """"" # # ??????????????????????????? | | """"" + #####??????######???????????? | | #######+;############## ## ##???????? | | """ # h& ### ###### ## # ? | | """"" # """ """ g@ uuuu R%g u ? | | """"" # """ """ ### # ##### ## """???? | | # """ """ ### # #### ? ## ???????? | | # ##????##### ?? ##????????? | | ############ """ ##???????????? ##????????? | | ############ """ """ ##???????????????????????? | | ??????????## """ """ ##???????????????????????? | | ??????????## R" ##???????????????????????? | | ??????????## """ ##???????????????????????? | | ??????????## "" ##???????????????????????? | | ??????????##[ ##???????????????????????? | | ??????????################???????????????????????? | | ?????????? ##########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 6 Launcher Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticHypercooledField Manual? 0 Play Time 00:33:14 Cumulative 9.2 hours Start 2023.09.11 @ 20:39:35 End 2023.09.11 @ 21:12:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38d94b7c-db45-46c1-a460-c65ac860db92