Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 12:10:51 Player: ChromeKnight Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (3694) 3694 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 11519 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 143 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 320 Friendly Fire -79 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Scrap Engine > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Thermal Barrier Advanced Remote Force Field Power Sword Centrium Greatsword Peak State ------------ > --- POWER ------------ Fission-Angular Core > --- PROPULSION ------- Flying Impulse-FC Exoskeleton Combat Airjet Makeshift Hover Unit > --- UTILITY ---------- Armored Scrap Engine Improved Sensor Array Advanced Signal Interpreter Experimental Phase Shifter Advanced Remote Force Field Hacking Suite Improved System Shield > --- WEAPON ----------- Energy Construct/G EM Proton Construct/C > --- INVENTORY -------- Advanced Cooling System IFF Parser Thermal Barrier Improved Shield Generator Power Sword [Rating: 105] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Constructs Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Combat Airjet Flight Unit Constructs Utility Hacking Suite Device Armored Scrap Engine Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 4 . . 4 2 . . . . 2 Power 1 | . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 8 | . . . 2 . . 2 2 . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 82 | 6 2 5 20 9 5 8 11 2 3 6 2 3 Power 7 | 1 . . 3 1 1 1 . . . . . . Engine 5 | 1 . . 2 1 1 . . . . . . . Core 2 | . . . 1 . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 18 | 2 . . 7 1 2 . 4 . . 2 . . Treads 2 | 2 . . . . . . . . . . . . Leg 9 | . . . 7 . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 6 | . . . . . . . 4 . . 2 . . Flight 1 | . . . . 1 . . . . . . . . Utility 37 | 1 2 1 6 2 1 7 6 2 2 3 2 2 Device 18 | . . . 2 . 1 1 5 1 2 3 2 1 Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . 1 . 1 . . 2 . . . . . . Hackware 5 | . . . . . . 3 . 1 . . . 1 Protection 9 | . 1 1 3 2 . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 . 4 4 5 1 . 1 . 1 1 . 1 Energy Gun 3 | 2 . . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 6 | . . 1 3 2 . . . . . . . . Ballistic Cannon 4 | . . 3 1 . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 3 1 . . . . 3 . 1 Parts Lost 42 | . . . 6 . . 10 2 2 . 7 3 12 Power 10 | . . . 2 . . 4 . . . 2 1 1 Propulsion 4 | . . . 1 . . 3 . . . . . . Utility 19 | . . . 2 . . 1 2 1 . 5 . 8 Weapon 9 | . . . 1 . . 2 . 1 . . 2 3 Highest Loss Streak 5 | . . . 3 . . 4 1 2 . 3 3 5 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Backups 4 | . 2 3 7 7 6 4 3 3 5 4 3 3 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 4 5 1 . . . . . . . Utility 1 | . . 1 . . 1 3 2 2 2 3 2 2 Weapon 1 | . 1 2 1 1 3 . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . . 4 3 3 5 3 . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . 3 1 . . . . . . . Utility 5 | . . 1 1 . 1 2 . . . . . . Weapon 9 | . . 3 2 . 3 1 . . . . . . Tool/Special 2 | . . . . . . . . . . 2 . . Average Slot Usage (%) 75 | . 99 87 75 100 86 62 76 76 76 70 52 39 Engine 7 | . 14 14 10 18 12 7 3 . . . . . Core 1 | . . . 1 . . 2 3 5 5 4 4 2 Treads 4 | . 28 28 . . . . . . . . . . Leg 10 | . . . 24 27 23 5 . . . . 3 2 Hover 3 | . . . . . . . 16 17 17 14 . . Device 8 | . . . 6 2 2 6 14 12 11 19 17 17 Storage 4 | . 14 2 6 9 9 5 . . . . . . Processor 5 | . 4 2 2 9 9 6 5 5 5 5 5 4 Hackware 4 | . . . . . . 11 11 13 17 10 . . Protection 6 | . 9 11 7 15 13 . 3 5 4 . . . Energy Gun 5 | . 28 19 . . . 4 6 5 5 3 8 6 Ballistic Gun 6 | . . . 6 15 13 . 4 7 5 1 4 . Ballistic Cannon 1 | . . 8 7 . . . . . . 1 1 . Slashing Weapon 1 | . . . . . 2 5 1 . . 1 . . Peak Build Rating 105 | 6 7 15 56 42 50 64 84 80 83 105 86 100 Average Rating 51 | 4 6 9 49 40 39 55 67 75 75 89 76 69 On Entrance 43 | . 6 7 15 37 42 49 40 75 75 81 56 82 Avg Prop Armor Cover (%) 6 | . . . 7 5 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 13 14 30 39 44 40 28 26 27 25 38 31 34 Greatest Support 110 | 40 40 40 110 56 56 39 42 29 29 46 52 52 Greatest Overweight (x) 10 | 1 . . 10 1 1 2 2 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 6 8 5 7 8 8 7 5 5 5 5 5 5 Most Carried 8 | 1 6 8 8 8 8 8 5 5 5 5 5 5 Average Carried 5 | . 2 5 7 7 6 4 3 3 5 4 3 3 Final Capacity 8 | 8 8 5 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 1 6 5 7 8 2 1 4 5 5 5 3 5 Scrap Engine Consumption 145 | . . . . . 26 27 36 3 . 42 1 10 Constructs Created 15 | . . . . . 3 3 5 . . . 4 . Constructs Modified 34 | . . . . . 4 4 6 1 . 9 6 4 Class Distribution -------------------- 49% | Mutant 15% | Construct 13% | Hacker-Mutant 10% | Hacker-Construct 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Construct | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Matter Collected 2598 | 242 . 134 765 659 156 130 97 66 54 120 165 10 Remotely 20 | . . . . . . . . . 20 . . . Salvage Created 3870 | . . 112 1013 785 36 973 475 24 24 118 300 10 Parts 184 | . . 11 55 46 1 37 18 1 . 2 9 4 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . Recyclers Shooed 5 | . . . 3 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . 9 . . . . . 1 . . 8 . Prevented 2 | . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 71 | . . 4 20 15 1 17 6 1 . 2 5 . Melee 10 | . . . . . . 10 . . . . . . Guns 32 | . . 1 12 12 1 3 1 1 . . 1 . Cannons 16 | . . 2 8 . . 1 . . . 1 4 . AOE 10 | . . . . 3 . 3 4 . . . . . Classes Destroyed 18 | 1 . 2 9 1 . 2 . . 1 2 . . Worker 7 | 1 . . . 2 . 1 3 . . . . . Builder 1 | . . . 1 . . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . . Recycler 7 | . . . 4 . . 2 1 . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 3 | . . . . 1 . . 1 . . . . 1 Swarmer 14 | . . 2 4 . . 6 . 1 . . 1 . Cutter 2 | . . . 2 . . . . . . . . . Grunt 30 | . . . 9 13 . 6 1 . . . 1 . Brawler 4 | . . . 1 . . . 2 . . . 1 . Duelist 2 | . . . . . . . . . . 1 1 . Sentry 9 | . . . 2 2 . 2 2 . . . 1 . Specialist 2 | . . . 2 . . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . Programmer 2 | . . . . . . 2 . . . . . . Striker 1 | . . . . . . . . . . 1 . . Subdweller 3 | . . 2 . . 1 . . . . . . . Best Kill Streak 9 | 1 . 2 5 6 1 7 9 1 1 2 5 1 Combat Bots Only 6 | . . 2 5 3 1 6 5 1 . 2 5 . Max Kills in Single Turn 9 | 1 . 1 2 2 1 3 9 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 3 4 . . . . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 975 | . . 25 171 52 2 275 40 37 7 88 43 235 Missed 354 | . . 8 40 17 . 96 23 15 4 45 11 95 Hits 621 | . . 17 131 35 2 179 17 22 3 43 32 140 Melee 19 | . . . 13 . . 1 . . . 1 4 . Projectile 602 | . . 17 118 35 2 178 17 22 3 42 28 140 AOE 11 | . . . 2 . 1 . . . . . . 8 Critical Strikes 35 | . . . 10 2 . 3 2 2 . 2 5 9 Actively Blocked 2 | . . . . 1 . . 1 . . . . . Part Disruptions 1 | . . . . 1 . . . . . . . . Damage Taken 11251 | . . 246 1926 527 71 2494 276 432 57 1185 884 3153 Core 2652 | . . 46 302 57 16 446 57 62 . 212 293 1161 Absorbed by Shields 157 | . . . . . . . 22 . . 135 . . Redirected to Shielding 136 | . . . . 55 . . 28 41 12 . . . Ignored by Resistances 40 | . . . . 25 15 . . . . . . . Regen/Repaired (Parts) 1414 | . . . . . 5 421 255 61 . 316 257 99 Core Remaining (%) 59 | 100 . 81 . . 31 47 . . . . 37 . Volleys Fired 263 | . . 32 98 52 3 32 13 2 4 5 21 1 Largest 3 | . . 2 2 2 2 2 3 2 2 3 3 3 Hottest 271 | . . 80 70 50 50 62 271 118 118 168 184 156 Shots Fired 443 | . . 64 159 76 9 42 20 4 8 7 51 3 Gun 283 | . . 46 61 70 9 32 20 4 8 2 29 2 Cannon 155 | . . 18 98 1 . 10 . . . 5 22 1 Launcher 5 | . . . . 5 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 310 | . . 22 159 71 9 . 15 2 4 1 27 . Thermal 90 | . . 16 . . . 32 5 2 4 5 24 2 Explosive 5 | . . . . 5 . . . . . . . . Electromagnetic 37 | . . 26 . . . 10 . . . . . 1 Entropic 1 | . . . . . . . . . . 1 . . Robot Hit Streak 17 | . . 16 11 17 4 10 9 2 2 4 7 4 Robot Miss Streak 5 | . . 2 4 2 5 3 3 1 2 1 2 . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 290 | . . 37 94 49 3 67 10 2 4 3 20 1 Core Hits 145 | . . 5 40 33 1 33 17 2 2 1 10 1 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . 2 . . . 2 . Critical Strikes 12 | . . 1 3 1 . 3 2 . . . 2 . Destroy 6 | . . . 1 1 . . 2 . . . 2 . Blast 3 | . . 1 2 . . . . . . . . . Sever 3 | . . . . . . 3 . . . . . . Melee Attacks 51 | . . . . . 1 45 3 . . . . 2 Impact . | . . . . . . . . . . . . . Slashing 51 | . . . . . 1 45 3 . . . . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9332 | 4 . 327 2210 1422 58 2409 1571 40 97 182 975 37 Guns 2903 | . . 215 835 841 58 375 272 36 97 . 142 32 Cannons 2728 | . . 112 1375 . . 226 . . . 182 833 . Explosions 2199 | . . . . 581 . 341 1277 . . . . . Melee 1467 | . . . . . . 1467 . . . . . . Ramming 35 | 4 . . . . . . 22 4 . . . 5 Kinetic 4091 | . . 128 2210 841 58 . 226 . 75 . 553 . Thermal 2823 | . . 90 . . . 716 1323 36 22 182 422 32 Explosive 581 | . . . . 581 . . . . . . . . Electromagnetic 335 | . . 109 . . . 226 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1467 | . . . . . . 1467 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . 4 5 5 2 1 3 3 7 7 2 Average Corruption 4 | . . . 4 4 5 1 1 2 3 5 7 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 115 | . . . 9 22 43 . 1 5 5 11 17 2 Message Errors 27 | . . . 1 6 11 . . 1 1 2 4 1 Matter Fused 33 | . . . 1 8 12 . . 2 1 3 6 . Heat Flow Errors 12 | . . . 2 2 3 . . 1 2 1 1 . Energy Discharges 17 | . . . 2 1 8 . . . . 4 2 . Parts Rejected 2 | . . . 1 . 1 . . . . . . . Data Loss (minor) 9 | . . . 1 3 2 . . . . . 3 . Data Loss (major) 5 | . . . . . 2 . . 1 . 1 . 1 Misfires 4 | . . . . 1 3 . . . . . . . Alerts 4 | . . . 1 . 1 . . . 1 . 1 . Weapon Failures 2 | . . . . 1 . . 1 . . . . . Overload Shots 4 | . . . . . . . 4 . . . . . Effects 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Overflow Damage 266 | . . . 20 . . 85 100 . . . 61 . Projectiles 81 | . . . 20 . . . . . . . 61 . Explosions 100 | . . . . . . . 100 . . . . . Melee 85 | . . . . . . 85 . . . . . . Knockbacks 20 | . . 2 16 . . . . . . . 2 . Impact . | . . . . . . . . . . . . . Kinetic 19 | . . 2 15 . . . . . . . 2 . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . 86 10 2 . . . 2 Shots 1 | . . . . . . 1 . . . . . . Rammed 4 | . . . . . . . 2 1 . . . 1 Targets Rammed 5 | 1 . . . . . . 2 1 . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . Highest Temperature 600 | . . . 394 184 220 96 177 156 255 157 600 6 Average Temperature 106 | . . . 129 56 62 34 64 62 120 51 314 5 Received Heat Transfer 2442 | . . 66 648 270 9 591 45 144 27 175 160 307 Effects 19 | . . . 4 . . . . . 3 . 12 . Shutdowns 3 | . . . 2 . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . 2 . Interference 4 | . . . 1 . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . 1 . Short Circuit 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 6 | . . . . . . . . . . . 6 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Fried 4 | . . 1 . . . 2 . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 2 | . . . . . . 1 1 . . . . . Heat Transferred 2931 | . . 200 . . . 1288 900 74 37 111 296 25 Parts Sabotaged 2 | . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . . 1 1 . 1 2 . . . . . Low Security (%) 76 | 100 100 . 59 19 100 78 72 . . . . 100 Level 1 19 | . . . 40 80 . 21 . . . . . . Level 2 3 | . . . . . . . 27 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 488 | . 3 . 326 267 75 378 488 . . . . 189 Initial 182 | . 3 . 34 128 75 . 182 . . . . . Average 90 | . . . 149 214 3 87 176 . . . . 27 Influence Increases 3463 | 5 . 85 675 423 7 727 636 185 95 176 100 349 Destroy 0b10 Robot/C 1440 | . . 40 400 300 . 340 120 20 . 120 100 . Destroy 0b10 Robot/NC 115 | 5 . . 35 20 . 15 25 . 5 5 . 5 Destroy Leader 214 | . . . 82 52 . 70 10 . . . . . Allied During Kill 36 | . . . . . . . . . . 36 . . Successful Hack 69 | . . . . 14 5 16 14 . . . . 20 Select Force Hacks 50 | . . . . . . . . . . . . 50 Disable Machine 405 | . . . . 15 . 45 330 . . . . 15 Destroy Structure 144 | . . . 23 22 2 31 62 . . . . 4 Partial Spotted 15 | . . . 15 . . . . . . . . . Lose Combat Pursuer 975 | . . 45 120 . . 210 75 165 90 15 . 255 Influence Decreases 3274 | . 5 18 438 532 202 355 520 322 178 434 110 160 Entered New Map 1049 | . 2 . 33 176 120 . 190 182 68 268 10 . Time Decay 1832 | . 3 18 345 356 82 262 320 120 110 46 70 100 Lost Part 333 | . . . 60 . . 93 10 20 . 60 30 60 Lost Ally 60 | . . . . . . . . . . 60 . . Squads Dispatched 17 | . . . 4 1 . 4 2 . . . . 6 Investigation 2 | . . . . 1 . . . . . . . 1 Extermination 6 | . . . . . . 2 2 . . . . 2 Reinforcement 8 | . . . 4 . . 1 . . . . . 3 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Distress Signals 8 | . . . 2 1 1 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 234 | . 1 10 35 22 4 39 18 11 6 40 5 43 Peak Tracking Total 18 | . 1 6 6 3 1 11 9 8 4 17 5 18 Tactical Retreats 31 | . . 4 7 . . 5 1 3 3 1 . 7 Traps | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Traps Triggered 4 | . . . . 1 . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 6 | . . . . . . . . . 6 . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Machines Disabled 29 | . . 1 . 1 . 3 22 . . 1 . 1 Max in Single Turn 19 | . . 1 . 1 . 2 19 . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Machines Accessed 25 | . . 1 1 3 2 5 4 . . 4 . 5 Terminals 11 | . . . 1 3 1 1 2 . . . . 3 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . 2 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Total Hacks 57 | . . 9 1 6 4 12 6 . . 10 . 9 Successful 43 | . . 9 . 3 4 7 4 . . 10 . 6 Failed 14 | . . . 1 3 . 5 2 . . . . 3 Catastrophic 4 | . . . 1 1 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . 1 2 . . . . . . . 1 Terminals 19 | . . . 1 6 1 1 3 . . . . 7 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 8 | . . . . . . 6 2 . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Terminal Hacks 31 | . . 9 . 2 4 . 2 . . 10 . 4 Record 17 | . . 8 . . 1 . . . . 8 . . Open Door 3 | . . . . 1 . . . . . 2 . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . 1 Zone Layout 2 | . . . . 1 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . 4 1 . . . . . Scan Component 2 | . . . . . . 2 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Refit 2 | . . . . . . 1 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . . . 1 Terminals 2 | . . . . 1 . . . . . . . 1 Operators 1 | . . . . 1 . . . . . . . . Sabotage 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . . 1 2 . 3 3 . . . . 3 Full Trace Events 1 | . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 53 | . . . . . . 53 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Total Allies 5 | . . . . . . . . . . 5 . . Largest Group 5 | . . . . . . . . . . 5 . . Highest-Rated Group 229 | . . . . . . . . . . 229 . . Highest-Rated Ally 49 | . . . . . . . . . . 49 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . 34 . . Total Damage 1359 | . . . . . . . . . . 1359 . . Kills 5 | . . . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 3086 | . . . . . . 16 877 249 211 772 529 432 Sensors 2591 | . . . . . . 16 649 249 211 772 457 237 IFF 999 | . . . . . . . 38 . . . 529 432 Cloaking 497 | . . . . . . . 497 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 1 . 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Turns Passed 9519 | 100 168 1166 811 809 1867 1092 877 249 226 808 825 521 Spaces Moved 7108 | 59 101 645 326 416 1303 564 904 351 369 877 546 647 Core 365 | 8 . . 4 . . 114 16 . . . . 223 Treads 801 | 51 101 645 4 . . . . . . . . . Legs 3247 | . . . 318 416 1303 434 . . . . 518 258 Wheels . | . . . . . . . . . . . . . Hover 2528 | . . . . . . 15 888 351 369 877 28 . Flight 167 | . . . . . . 1 . . . . . 166 Fastest Speed 50 | 50 160 160 90 123 120 50 54 54 54 52 90 50 Average Speed 102 | 147 160 160 126 128 129 136 67 54 54 72 92 76 Slowest Speed 550 | 160 160 160 550 195 190 160 160 54 54 140 140 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 6 Potential Cave-ins 9 | . . . . . . . . . . 4 5 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 4 12 28 30 66 98 13 23 52 59 88 68 26 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 8 | . . 4 . . . . . 2 1 . 1 . Spaces Dug 12 | . . . . . 1 . 3 . . . 7 1 Terrain Destroyed 162 | . . . 21 53 1 33 31 1 . 1 19 2 Melee 4 | . . . . . 1 . 2 . . . . 1 Projectile 44 | . . . 21 . . . 1 1 . 1 19 1 AOE 114 | . . . . 53 . 33 28 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Total 8842 | 68 107 719 569 646 1484 779 1146 405 387 1048 824 660 Wait 1072 | 2 . 14 95 148 155 111 169 48 4 65 252 9 Move 7085 | 59 100 644 325 415 1302 563 903 350 368 876 545 635 Hop 6 | . . . . . . . . . . . . 6 Pick Up 58 | 1 4 8 19 5 2 8 5 2 . 3 . 1 Fast Attach 54 | 6 2 1 11 9 2 2 5 1 3 8 2 2 Attach 31 | . . 3 10 . 1 6 5 1 . 1 3 1 Detach 10 | . 1 . . . . 1 4 . . 2 1 1 Swap 15 | . . 2 . 2 2 2 5 . . 2 . . Drop 90 | . . 10 11 15 16 9 13 . 2 13 . 1 Fire 263 | . . 32 98 52 3 32 13 2 4 5 21 1 Melee 51 | . . . . . 1 45 3 . . . . 2 Ram 4 | . . . . . . . 2 1 . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . . . . Rewire 73 | . . . . . . . . . . 73 . . Trap 6 | . . . . . . . . . 6 . . . Miscellaneous 14 | . . 5 . . . . 9 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 14) 269 | -10/Materials | Entered Subcaves 314 | -10/Subcaves | Build established: Mutant 846 | -10/Subcaves | Visited 4L-MR0's lab 873 | -10/Subcaves | Found Arachnoskeleton 1059 | -10/Subcaves | Disturbed a concealed Subdweller 1212 | -10/Subcaves | Discovered new exit (range 10) 1364 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1365 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1383 | -10/Subcaves | Discovered new exit (range 12) 1435 | -10/Subcaves | Entered Materials 1435 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1444 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2027 | -8/Materials | Lost 3 parts (1p1u1w) 2039 | -8/Materials | Discovered new exit (range 14) 2178 | -8/Materials | Core integrity fell below 50% 2246 | -8/Materials | Entered Storage 2323 | -8/Storage | Build established: Scavenger-Mutant 2695 | -8/Storage | Build established: Mutant 2911 | -8/Storage | Met 01-MTF 3048 | -8/Storage | Discovered new exit (range 4) 3055 | -8/Storage | Entered Recycling 3055 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3056 | -8/Recycling | Met a Zionite searching for Scraptown 3056 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 3367 | -8/Recycling | Discovered new exit (range 16) 4428 | -8/Recycling | Entered Scraplab 4440 | -8/Recycling | Found Prototype Device 4440 | -8/Recycling | Identified Scrap Engine 4922 | -8/Recycling | Entered Factory 4922 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5092 | -6/Factory | Discovered new exit (range 13) 5251 | -6/Factory | Repaired Broken Axe 5310 | -6/Factory | Build established: Hacker-Construct 5851 | -6/Factory | Lost 4 parts (1p1n1u1w) 5886 | -6/Factory | Cargo convoy interrupted 5925 | -6/Factory | Discovered new exit (range 14) 5931 | -6/Factory | Identified exit to Factory 5991 | -6/Factory | Garrison activated, responded to threat 6010 | -6/Factory | Core integrity fell below 50% 6014 | -6/Factory | Entered another Factory area 6014 | -5/Factory | Evolved 2 slots: Utility x2 6147 | -5/Factory | Identified exit to Factory 6182 | -5/Factory | Build established: Hacker-Mutant 6868 | -5/Factory | Identified exit to Upper Caves 6891 | -5/Factory | Entered Upper Caves 6980 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7025 | -5/Upper Caves | Discovered new exit (range 14) 7037 | -5/Upper Caves | Learned Factory security intel 7045 | -5/Upper Caves | Identified exit to Upper Caves 7140 | -5/Upper Caves | Entered another Upper Caves area 7140 | -5/Upper Caves | Discovered exit to Factory (range 14) 7304 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7326 | -5/Upper Caves | Learned 4 Factory zone layouts 7328 | -5/Upper Caves | Spotted B-75 Beast 7347 | -5/Upper Caves | Discovered new exit (range 9) 7350 | -5/Upper Caves | Identified exit to Warlord 7366 | -5/Upper Caves | Entered Warlord 7385 | -5/Warlord | System corruption cleaned by Quarantine Array 7522 | -5/Warlord | Visited the Vortex Lab 7529 | -5/Warlord | Found Prototype Energy Cannon 7541 | -5/Warlord | Warlord's base attacked by MAIN.C 7572 | -5/Warlord | Identified Vortex Cannon 7596 | -5/Warlord | Found Prototype Device 7596 | -5/Warlord | Identified Thermal Barrier 7601 | -5/Warlord | Found Prototype Device 7601 | -5/Warlord | Identified Exp. Phase Shifter 7691 | -5/Warlord | Met Warlord 7845 | -5/Warlord | Crushed by falling debris 7891 | -5/Warlord | Warlord forces counterattacked 8008 | -5/Warlord | Opened side exit 8057 | -5/Warlord | Spotted Striker 8061 | -5/Warlord | Destroyed Striker 8070 | -5/Warlord | Spotted Striker 8116 | -5/Warlord | Lost 3 parts (1p2u) 8124 | -5/Warlord | Lost 5 allies 8149 | -5/Warlord | Spotted Striker 8150 | -5/Warlord | Spotted Striker 8166 | -5/Warlord | Discovered new exit (range 9) 8173 | -5/Warlord | Identified exit to Proximity Caves 8174 | -5/Warlord | Entered Proximity Caves 8176 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8199 | -4/Proximity Caves | Lost 3 parts (1p2u) 8214 | -4/Proximity Caves | Core integrity fell below 50% 8250 | -4/Proximity Caves | Lost 3 parts (1p2w) 8563 | -4/Proximity Caves | Build established: Construct 8564 | -4/Proximity Caves | Learned location of Quarantine (-3) 8567 | -4/Proximity Caves | Learned Research trap positions 8991 | -4/Proximity Caves | Discovered exit to Factory (range 10) 8998 | -4/Proximity Caves | Learned Research interactive machine intel 8999 | -4/Proximity Caves | Entered Factory 8999 | -4/Factory | Evolved 2 slots: Utility x2 9055 | -4/Factory | Identified exit to Upper Caves 9227 | -4/Factory | Spotted B-86 Titan 9359 | -4/Factory | Lost 5 parts (1p1u3w) 9400 | -4/Factory | Core integrity fell below 50% 9424 | -4/Factory | Lost 4 parts (4u) 9432 | -4/Factory | Core integrity fell below 20% 9520 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- data lost. 09468_ Scrap Engine consumes Linear Gravjet. 09468_ K-01 Serf cleans the Recycling Unit. 09496_ Connecting with Fabricator... >>Build Building Lgt. Quantum Reactor... ETC: 139 09497_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6W. 09502_ T-07 Excavator is excavating. 09505_ :S46X 0#=D4X>FJJXV 0A6%GDTPGLSV 09506_ T-07 Excavator is excavating. 09516_ Power Conduit explodes. 09516_ P-70 Sage destroyed. 09516_ Power Conduit explodes. 09516_ Fabricator disabled. 09516_ Power Conduit explodes. 09516_ G-67 Veteran destroyed. 09516_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????# #???????????????????##+####?????????? | | ???????????# #????????????????? ########## | | ????######### ######+########## # | | ????# # | | ????# # | | ????# Y> # | | ????+ # | | ????# @ # | | ????# ####### # | | ????# g p #????????????????# # | | /#???#######+###### # | | ??? = #???# # # | | ??? #???# ! !# # | | ??? ##### # # | | ??" + + + | | ??" "### """"""""" # # | | ??" #?# """"""""" # # | | "" #?# """"""""" # # | | ## """"""""" ##### # | | ! = ### """"""""" #???# # | | ""#?# """"""""" #???# # | | + ??? #???# #+# | | #### """"### ????? #???# #?? | | ???# / ?######?????###???# #?? | | ???# # / ??????????????????# #?? | | ???# # ?????????????????# #?? | | ???# # """ """????????????????????# ### | | ???+ #????T???????????????????????# | | ???# #????????????????????????????## | | ???# ##+###?????????????????????????????# | | ???# ???????????????????????????????????# | | ???# ???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 43 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Armor Coverage 900 Resistance: KI 20 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 73 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Axe | 60% | -6/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Mistaken Identity Survival Of The Most Covered That Tickles Challenges ------------ None Game ------ Seed SigixFieldthrustObliterator Manual? 0 Play Time 01:25:16 Cumulative 472.2 hours Start 2025.10.23 @ 10:07:02 End 2025.10.23 @ 12:10:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 801 Rogue 646 Adventurer 148 Explorer 7 Win Type - Total 23 Types 18/1/3/1/0/0/0/0/0/0 Lore% 63 Gallery% 75 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7779671-9a94-44a9-aa0d-663e7abb3b84