Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 20:10:02 Player: pyroperro Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (123) 615 Value Destroyed (3519) 3519 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (4290) 4290 TOTAL SCORE: 17224 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 113 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 298/1600 Matter 161/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Makeshift Hammer Ionic Axe Peak State ------------ > --- POWER ------------ Fusion Compressor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved Surge Thruster Improved Surge Thruster Biomechanical Wings Field Propulsion Array > --- UTILITY ---------- 0b10 Decoder Chip [Looter] Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Micro-nuke Launcher Makeshift Hammer Lance > --- INVENTORY -------- Hacking Suite Micro-nuke Launcher Ionic Axe [Rating: 98] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Makeshift Hammer Energy Gun Gatling Laser Energy Cannon Firepult Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . . . 1 1 . . . . 2 . . . . 2 1 Utility 8 | . . . . . 3 1 . . . . . 2 1 1 . . . Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 Parts Attached 120 | 7 6 . 2 2 41 10 4 . . 10 4 7 4 . 9 5 9 Power 12 | 1 . . . . 5 . 1 . . 1 . 1 . . 1 1 1 Engine 4 | 1 . . . . 2 . . . . 1 . . . . . . . Core 5 | . . . . . 3 . 1 . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 1 1 Propulsion 31 | 2 . . . . 11 4 . . . 1 1 1 2 . 2 1 6 Treads 9 | 2 . . . . 7 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 3 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 3 Flight 16 | . . . . . 1 4 . . . 1 1 1 2 . 2 1 3 Utility 34 | 2 1 . 1 . 9 5 2 . . 2 3 2 1 . 4 1 1 Device 3 | 1 . . . . 1 . . . . 1 . . . . . . . Storage 5 | 1 1 . 1 . . 1 . . . . . . . . . . 1 Processor 5 | . . . . . 3 . . . . 1 1 . . . . . . Hackware 11 | . . . . . . 4 . . . . 1 2 . . 4 . . Protection 10 | . . . . . 5 . 2 . . . 1 . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | 2 5 . 1 2 16 1 1 . . 6 . 3 1 . 2 2 1 Energy Gun 6 | 1 1 . . 1 3 . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . . 4 . . . . . . . . . . . . Ballistic Cannon 7 | . 2 . . . 5 . . . . . . . . . . . . Launcher 19 | . 1 . . 1 2 1 1 . . 6 . 1 1 . 2 2 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 5 . . . . 2 . 1 . . . 3 1 Parts Lost 57 | . . . . . 12 . . 1 . 13 . . . . 9 6 16 Power 7 | . . . . . 4 . . . . 2 . . . . 1 . . Propulsion 23 | . . . . . 5 . . . . 4 . . . . 3 4 7 Utility 17 | . . . . . 1 . . 1 . 3 . . . . 4 1 7 Weapon 10 | . . . . . 2 . . . . 4 . . . . 1 1 2 Highest Loss Streak 15 | . . . . . 5 . . 1 . 11 . . . . 5 6 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 6 7 7 7 10 5 5 5 5 4 4 5 7 8 5 4 3 Power . | . 1 1 1 1 . . 1 1 1 . . . . . . 1 . Propulsion . | . 1 1 1 1 1 . . . . . . . . 1 . . . Utility 2 | . 1 1 1 1 4 2 2 2 2 1 1 1 1 1 . . . Weapon 3 | . 3 4 4 4 4 2 2 2 2 2 3 3 4 5 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 18 | . 2 . 1 . 5 2 . . . . . 2 2 . 1 2 1 Power 3 | . . . . . . . . . . . . . . . . 2 1 Propulsion . | . . . . . . . . . . . . . . . . . . Utility 7 | . 1 . 1 . 3 . . . . . . 1 1 . . . . Weapon 7 | . 1 . . . 2 2 . . . . . 1 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 77 | . 100 100 100 86 79 90 92 89 84 66 38 60 68 66 74 58 57 Engine 5 | . 14 14 14 14 5 . . . . . . . . . . . . Core 2 | . . . . . 2 6 7 7 7 4 . 1 5 4 2 . . Treads 13 | . 28 28 28 28 17 1 . . . . . . . . . . . Flight 6 | . . . . . . 28 30 30 30 21 8 13 18 19 20 17 8 Device 3 | . 14 14 14 1 1 . . . . . . . . . . . . Storage 7 | . 14 14 14 14 9 . . . . . . 2 5 4 1 . . Processor 8 | . . . . . 18 1 . . . 4 6 9 5 4 4 4 3 Hackware 8 | . . . . . . 26 30 27 23 19 14 21 26 23 27 29 21 Protection 3 | . . . . . 5 7 7 7 7 4 . 4 1 4 4 . 3 Energy Gun 1 | . 4 . . . 2 . . . . . . . . . . . . Ballistic Gun 2 | . 7 . . . 3 . . . . . . . . . . . . Ballistic Cannon 6 | . 11 14 14 13 8 7 . . . . . . . . . . . Launcher 1 | . . . . . . . 6 7 7 6 . . 1 . 1 . 2 Special Weapon 1 | . 4 14 5 . . . . . . . . . . . . . . Impact Weapon 3 | . . . 8 13 1 7 7 7 7 3 5 2 . . 2 . 3 Peak Build Rating 98 | 7 7 8 12 14 33 44 44 44 41 42 41 65 94 83 98 81 91 Average Rating 28 | 5 6 7 10 11 24 41 42 42 41 33 25 48 73 83 81 62 76 On Entrance 36 | . 7 7 8 12 14 33 42 44 41 41 26 41 60 94 83 54 44 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 14 17 15 32 32 47 43 20 20 20 20 11 23 35 26 33 18 31 Greatest Support 60 | 40 40 40 40 40 60 60 20 20 20 20 11 24 41 41 41 26 37 Greatest Overweight (x) 12 | . . . . . 12 . . . . 2 . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 8 15 15 15 15 5 5 5 5 5 10 10 10 10 5 25 Average Capacity 10 | 7 8 8 8 15 15 5 5 5 5 5 5 7 10 10 6 5 5 Most Carried 15 | 4 8 8 8 8 15 15 5 5 5 5 5 8 10 9 9 5 5 Average Carried 7 | 3 7 7 7 8 11 5 4 5 5 4 4 5 8 9 4 4 3 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 10 10 10 5 5 5 Final Carried 15 | 4 7 8 8 8 15 5 5 5 5 3 5 8 7 9 4 5 3 Class Distribution -------------------- 51% | Mutant 16% | Hacker-Sprinter 14% | Hacker-Mutant 7% | Skirmisher 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Wizard-Sprinter | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Matter Collected 3654 | 279 217 . . 189 1385 192 40 . . 212 81 198 271 . 191 273 126 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3675 | 81 254 . . 26 1647 249 . 107 . 264 81 198 151 . 224 273 120 Parts 207 | 9 30 . . 4 70 8 . 4 . 15 . 2 15 . 20 18 12 Haulers Intercepted 9 | . . . . . 6 1 . . . . . . . . . 2 . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 1 1 . 12 . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 80 | . 12 . . 3 33 . . 5 . 16 . . . . 5 . 6 Melee 3 | . . . . . . . . . . 1 . . . . 2 . . Guns 16 | . 4 . . . 12 . . . . . . . . . . . . Cannons 23 | . 5 . . 1 17 . . . . . . . . . . . . AOE 38 | . 3 . . 2 4 . . 5 . 15 . . . . 3 . 6 Classes Destroyed 15 | 2 5 . . . 4 . . . . 2 . . . . 2 . . Worker 12 | . 1 . . 1 2 . . . . . 5 1 . . . 2 . Builder 2 | . 1 . . . 1 . . . . . . . . . . . . Tunneler 4 | 1 . . . . . . . . . . . . 2 . . 1 . Hauler 9 | . . . . . 6 1 . . . . . . . . . 2 . Recycler 5 | 1 . . . . . 2 . . . . . 1 1 . . . . Operator 5 | . . . . . 4 . . . . . . 1 . . . . . Watcher 6 | . 1 . . . 2 2 . . . . . 1 . . . . . Swarmer 31 | . 8 . . 3 5 . . 1 . 8 . . . . . . 6 Cutter 3 | . . . . . . . . . . . . . . . 3 . . Grunt 31 | . 4 . . . 18 . . 4 . 5 . . . . . . . Sentry 9 | . . . . . 9 . . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . 2 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . Hunter 2 | . . . . . 1 . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | 2 3 . . 3 4 2 . 5 . 5 4 2 1 . 3 2 6 Combat Bots Only 6 | . 3 . . 3 4 . . 5 . 5 . . . . 3 . 6 Max Kills in Single Turn 6 | 1 3 . . 2 3 1 . 2 . 4 2 1 1 . 2 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 6 | . 3 . . 1 3 . . 2 . 4 . . . . 2 . 6 Melee 1 | . . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 755 | . 48 . . 11 196 17 . 25 . 89 . 6 32 . 59 78 194 Missed 290 | . 12 . . 5 45 10 . 14 . 38 . 5 16 . 27 40 78 Hits 465 | . 36 . . 6 151 7 . 11 . 51 . 1 16 . 32 38 116 Melee 5 | . . . . . . . . . . . . . . . 5 . . Projectile 460 | . 36 . . 6 151 7 . 11 . 51 . 1 16 . 27 38 116 AOE 25 | . . . . . . . . . . 25 . . . . . . . Critical Strikes 19 | . . . . . 7 . . 1 . 1 . . 1 . 3 2 4 Damage Taken 9579 | . 406 . . 69 2318 136 . 187 . 1516 . 103 292 . 1192 862 2498 Core 3004 | . 94 . . 10 375 70 . 49 . 492 . 103 18 . 115 376 1302 Absorbed by Shields 34 | . . . . . . . . . . 34 . . . . . . . Redirected to Shielding 56 | . . . . . 56 . . . . . . . . . . . . Regen/Repaired (Parts) 382 | . . . . . 206 2 . . . . . 174 . . . . . Core Remaining (%) 67 | 100 . . . 58 31 . . . . 12 100 89 98 . 91 74 18 Volleys Fired 206 | 3 39 . . 6 114 4 . 7 . 15 . . . . 7 . 11 Largest 2 | 2 2 . . 2 2 1 . 1 . 2 . . . . 1 . 1 Hottest 250 | 60 130 . . 60 250 40 . 39 . 86 . . . . 49 . 30 Shots Fired 348 | 6 73 . . 8 213 4 . 7 . 19 . . . . 7 . 11 Gun 133 | 6 35 . . . 92 . . . . . . . . . . . . Cannon 159 | . 33 . . 6 116 4 . . . . . . . . . . . Launcher 52 | . 1 . . 2 5 . . 7 . 19 . . . . 7 . 11 Special 4 | . 4 . . . . . . . . . . . . . . . . Kinetic 226 | 3 57 . . 6 156 4 . . . . . . . . . . . Thermal 57 | 3 15 . . . 39 . . . . . . . . . . . . Explosive 48 | . 1 . . 2 1 . . 7 . 19 . . . . 7 . 11 Electromagnetic 17 | . . . . . 17 . . . . . . . . . . . . Robot Hit Streak 10 | 2 8 . . 6 8 . . 6 . 10 . . . . 4 . 3 Robot Miss Streak 5 | 2 5 . . 2 5 . . 2 . 5 . . . . 2 . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 257 | 3 42 . . 5 150 8 . 5 . 18 4 5 3 . 7 6 1 Core Hits 235 | 3 19 . . 3 106 3 . 11 . 53 . 1 3 . 15 5 13 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . Critical Strikes 7 | . 1 . . . 5 . . . . 1 . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . Blast 4 | . . . . . 4 . . . . . . . . . . . . Smash 2 | . . . . . 1 . . . . 1 . . . . . . . Melee Attacks 146 | . . . . 1 9 23 3 . . 16 9 19 17 . 6 29 14 Impact 89 | . . . . 1 7 23 3 . . 16 9 12 . . 2 2 14 Slashing 2 | . . . . . 2 . . . . . . . . . . . . Piercing 55 | . . . . . . . . . . . . 7 17 . 4 27 . Sneak Attacks 27 | . . . . 1 4 2 . . . 3 4 3 3 . 2 5 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13465 | 31 788 . . 296 3989 508 . 722 . 2217 442 370 240 . 2323 430 1109 Guns 1780 | 31 302 . . . 1447 . . . . . . . . . . . . Cannons 2203 | . 324 . . 54 1825 . . . . . . . . . . . . Explosions 6533 | . 129 . . 115 328 . . 722 . 1998 . . . . 2132 . 1109 Melee 2901 | . . . . 127 374 508 . . . 219 442 370 240 . 191 430 . Ramming 24 | . 9 . . . 15 . . . . . . . . . . . . Kinetic 2827 | 10 523 . . 54 2240 . . . . . . . . . . . . Thermal 1207 | 21 127 . . 48 1011 . . . . . . . . . . . . Explosive 6224 | . 129 . . 67 67 . . 722 . 1998 . . . . 2132 . 1109 Electromagnetic 282 | . . . . . 282 . . . . . . . . . . . . Impact 2040 | . . . . 127 374 508 . . . 219 442 370 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 861 | . . . . . . . . . . . . . 240 . 191 430 . Highest Corruption 5 | . . . . . . . . . . 1 . . . . . 4 5 Average Corruption 1 | . . . . . . . . . . 1 . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . 5 . . . . . 1 3 Message Errors 3 | . . . . . . . . . . 2 . . . . . . 1 Matter Fused 2 | . . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 1 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1122 | . 12 . . 92 230 44 . . . 103 358 140 . . 108 . 35 Projectiles 47 | . . . . . 1 . . . . . 46 . . . . . . Explosions 214 | . 12 . . 5 8 . . . . 46 . . . . 108 . 35 Melee 861 | . . . . 87 221 44 . . . 57 312 140 . . . . . Knockbacks 45 | . 2 . . 1 36 . . . . 1 4 1 . . . . . Impact 5 | . . . . . . . . . . 1 3 1 . . . . . Kinetic 37 | . 2 . . 1 34 . . . . . . . . . . . . Secondary 3 | . . . . . 2 . . . . . 1 . . . . . . Self-Inflicted Damage 649 | . . . . 20 91 . . 13 . 268 . . . . 86 . 171 Shots 23 | . . . . 1 8 . . 1 . 10 . . . . 1 . 2 Rammed 4 | . 1 . . . 3 . . . . . . . . . . . . Targets Rammed 5 | . 1 . . . 4 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . Highest Temperature 494 | . 108 . . 12 494 11 . 100 . 44 . . 14 . . . . Average Temperature 86 | . 37 . . 9 109 6 . 47 . 14 . . 6 . . . . Received Heat Transfer 1560 | . 138 . . 6 1125 12 . 108 . 66 . 9 33 . 9 54 . Effects 2 | . . . . . 2 . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 . . . . 4 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . 1 4 1 . . . . 3 7 . . . . . Impact Corruptions 24 | . . . . 2 3 2 . . . 1 11 5 . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 3 . . . 3 . . . . . . . . . . . . Heat Transferred 3540 | 50 420 . . 100 2970 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . . . 1 Low Security (%) 70 | 100 100 100 . 100 38 35 . . . . 100 100 100 100 100 100 66 Level 1 19 | . . . . . 38 64 . . . . . . . . . . 33 Level 2 9 | . . . . . 23 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 588 | 5 188 26 . 117 588 261 . . . . 20 152 73 30 197 153 273 Initial 261 | . . 26 . . . 261 . . . . 13 . 60 30 22 105 77 Average 141 | . 73 6 . 17 260 216 . . . . . 17 57 30 121 66 137 Influence Increases 3892 | 10 413 . . 122 1178 157 . 140 . 440 34 316 118 . 255 318 391 Destroy 0b10 Robot/C 1740 | . 240 . . 60 660 . . 100 . 340 . 120 . . 100 . 120 Destroy 0b10 Robot/NC 225 | 10 15 . . 5 70 25 . . . 5 25 20 15 . 10 25 . Destroy Leader 350 | . 52 . . 10 196 6 . 10 . 30 . 22 . . 10 4 10 Allied During Kill 28 | . . . . . . . . . . 5 . 23 . . . . . Successful Hack 267 | . 31 . . . 40 57 . . . . 4 47 30 . . 16 42 Disable Machine 120 | . 15 . . 30 30 . . . . . . . . . . . 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 . Destroy Structure 487 | . 15 . . 17 62 9 . . . . 5 24 28 . 120 63 144 Partial Spotted 90 | . . . . . . 30 . . . . . 15 15 . . 15 15 Lose Combat Pursuer 435 | . 45 . . . 120 30 . 30 . 60 . 45 30 . 15 45 15 Influence Decreases 3892 | 10 344 69 . 122 603 554 178 40 100 418 56 193 183 28 98 375 521 Entered New Map 767 | . . 43 . . . 314 67 . 100 . 9 . 63 28 8 82 53 Time Decay 2274 | 10 344 26 . 122 514 180 111 30 . 278 47 113 120 . . 199 180 Lost Part 503 | . . . . . 89 . . 10 . 120 . . . . 90 56 138 Lost Ally 198 | . . . . . . 60 . . . 20 . 80 . . . 38 . Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 Squads Dispatched 45 | . 1 . . 1 9 4 . . . . 4 9 4 . 2 7 4 Investigation 25 | . 1 . . 1 4 3 . . . . 2 7 2 . . 3 2 Extermination 9 | . . . . . . 1 . . . . 2 1 2 . . 1 2 Reinforcement 8 | . . . . . 5 . . . . . . . . . 2 1 . Assault 2 | . . . . . . . . . . . . . . . . 2 . Garrison 1 | . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . 2 . . . 1 2 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Distress Signals 24 | . 1 . . 1 7 1 . . . 12 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 189 | . 21 . . 4 60 8 . 8 . 27 . 15 14 . 9 12 11 Peak Tracking Total 13 | . 4 . . 3 5 5 . 7 . 9 . 7 13 . 5 10 7 Tactical Retreats 22 | . 3 . . . 7 2 . 1 . 3 . 2 1 . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Traps Triggered 13 | . 1 . . . 7 1 . . . . . 1 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Machines Disabled 10 | . 1 . . 2 2 . . . . 1 . . . . . 1 3 Max in Single Turn 2 | . 1 . . 2 1 . . . . 1 . . . . . 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Machines Accessed 64 | . 7 . 5 1 12 7 . . 4 . 4 10 4 1 . 7 2 Terminals 35 | . 7 . . . 8 3 . . . . 3 4 4 1 . 3 2 Fabricators 4 | . . . . . . . . . . . 1 2 . . . 1 . Repair Stations 5 | . . . . . 1 1 . . . . . 3 . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . 1 . Scanalyzers 3 | . . . . . 2 1 . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . 1 . . . 2 . Total Hacks 235 | . 19 . 30 1 43 34 . . 30 . 6 32 10 2 . 18 10 Successful 155 | . 7 . 30 1 27 21 . . 30 . 3 14 3 1 . 14 4 Failed 79 | . 12 . . . 16 12 . . . . 3 18 7 1 . 4 6 Catastrophic 18 | . 4 . . . 4 2 . . . . 2 1 5 . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . Manual 98 | . 20 . 1 . 24 9 . . . . 3 17 10 . . 12 2 Terminals 107 | . 19 . . . 21 16 . . . . 4 14 10 2 . 11 10 Fabricators 11 | . . . . . . . . . . . 2 7 . . . 2 . Repair Stations 15 | . . . . . 5 3 . . . . . 7 . . . . . Recycling Units 5 | . . . . . . 2 . . . . . . . . . 3 . Scanalyzers 27 | . . . . . 16 11 . . . . . . . . . . . Garrison Access 9 | . . . . . 1 2 . . . . . 4 . . . 2 . Terminal Hacks 97 | . 5 . 30 1 4 8 . . 30 . 1 4 3 1 . 6 4 Record 46 | . . . 29 . . 5 . . 11 . 1 . . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . Robot Schematic 8 | . . . . . 1 . . . 7 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . 1 . 1 . 1 . Level Access Points 4 | . . . . . . . . . . . . 1 1 . . 1 1 Branch Access Points 4 | . 1 . . . 1 1 . . . . . . . . . . 1 Terminal Index 6 | . 1 . . . 1 1 . . . . . 1 1 . . 1 . Fabricator Index 3 | . . . . . . . . . . . . 1 1 . . 1 . Repair Station Index 2 | . . . . . . 1 . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 2 4 . . . 2 . Load Schematic 4 | . . . . . . . . . . . 1 2 . . . 1 . Build 4 | . . . . . . . . . . . 1 2 . . . 1 . Repair Station Hacks 10 | . . . . . 4 2 . . . . . 4 . . . . . Scan Component 5 | . . . . . 2 1 . . . . . 2 . . . . . Repair 5 | . . . . . 2 1 . . . . . 2 . . . . . Recycling Unit Hacks 5 | . . . . . . 2 . . . . . . . . . 3 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . 2 . Retrieve Components 3 | . . . . . . 2 . . . . . . . . . 1 . Scanalyzer 22 | . . . . . 14 8 . . . . . . . . . . . Insert Component 11 | . . . . . 7 4 . . . . . . . . . . . Analyze 11 | . . . . . 7 4 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . . . 4 1 . . . . . 2 . . . 3 . Terminals 8 | . 2 . . . 4 . . . . . . 1 . . . 1 . Assimilate 5 | . . . . . 3 . . . . . . 1 . . . 1 . Operators 3 | . 2 . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . 1 . . . 2 . Reprogram 4 | . . . . . . 1 . . . . . 1 . . . 2 . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . Hacking Detections 40 | . 6 . . . 10 4 . . . . 3 8 4 . . 3 2 Full Trace Events 23 | . 3 . . . 5 2 . . . . 2 6 2 . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . 1 . 1 . . . . Robot Schematics Acquired 8 | . . . . . 1 . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 6 4 . . 9 . . . . . . . . Parts Built 4 | . . . . . . . . . . . 1 2 . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 492 | . . . . . . . . . . . 152 188 . . . 152 . Total Part Build Rating 18 | . . . . . . . . . . . 5 8 . . . 5 . Parts Repaired 5 | . . . . . 2 1 . . . . . 2 . . . . . Time 152 | . . . . . 64 26 . . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 2 . . . . . . . . . 2 . Parts Scanalyzed 11 | . . . . . 7 4 . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 6 4 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Total Allies 13 | . . . . . 1 3 . . . 1 . 4 . . . 4 . Largest Group 4 | . . . . . 1 3 . . . 1 . 4 . . . 4 . Highest-Rated Group 232 | . . . . . 10 48 . . . 96 . 116 . . . 232 . Highest-Rated Ally 96 | . . . . . 10 16 . . . 96 . 29 . . . 58 . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . Ally Attacks 77 | . . . . . . 7 . . . 10 . 49 . . . 11 . Total Damage 1558 | . . . . . . 46 . . . 262 . 838 . . . 412 . Kills 7 | . . . . . . . . . . 1 . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Active Infowar (turns) 8247 | 19 1242 152 528 45 3231 19 . . . 437 909 509 248 9 94 430 375 Optics 3250 | . . . . . 3231 19 . . . . . . . . . . . Terrain 798 | . . . . . 798 . . . . . . . . . . . . Seismic 1986 | 19 1242 152 528 45 . . . . . . . . . . . . . Decoding 3011 | . . . . . . . . . . 437 909 509 248 9 94 430 375 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 3 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 144 | . . . . . . . . . . . 32 35 17 . 7 30 23 Items 144 | . . . . . . . . . . . 32 35 17 . 7 30 23 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Turns Passed 10447 | 83 1242 152 528 789 3630 363 290 124 40 618 909 509 248 9 94 430 389 Spaces Moved 10843 | 40 654 95 326 411 1544 863 1058 407 153 1431 864 908 569 28 140 823 529 Core 92 | 3 . . . . 56 . . . . . . . . . . . 33 Treads 2762 | 37 654 95 326 411 1235 4 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 253 | . . . . . 253 . . . . . . . . . . . . Hover 441 | . . . . . . . . . . . . . . . . . 441 Flight 7295 | . . . . . . 859 1058 407 153 1431 864 908 569 28 140 823 55 Fastest Speed 22 | 50 160 160 160 160 95 26 26 26 26 26 34 32 29 31 23 22 32 Average Speed 70 | 151 160 160 160 160 177 26 26 26 26 35 34 33 31 31 24 24 47 Slowest Speed 650 | 160 160 160 160 160 650 163 26 26 26 175 35 34 32 31 32 35 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 2 . . 2 . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 5 86 18 69 60 92 26 91 63 75 95 8 22 14 1 87 21 12 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . 1 . 1 . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 1 . . . . 1 1 1 1 . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 1 1 1 . . . . . . . Scrap Searched 6 | . . . . 1 . . 3 1 . 1 . . . . . . . Spaces Dug 138 | . 2 . . . 6 9 3 . . . 5 12 14 . . 21 66 Terrain Destroyed 502 | . 14 . . 20 53 9 3 66 . 101 5 12 14 . 72 21 112 Melee 79 | . . . . . 3 7 3 . . . 5 12 14 . . 21 14 Projectile 26 | . 2 . . . 22 2 . . . . . . . . . . . AOE 397 | . 12 . . 20 28 . . 66 . 101 . . . . 72 . 98 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Acc Total 13137 | 53 768 95 334 534 2213 972 1068 416 152 1498 1466 1094 613 28 186 1008 639 Wait 1602 | . 52 . . 110 414 49 . 3 . 20 584 143 16 . 6 138 67 Move 10816 | 39 653 94 325 410 1543 862 1057 406 152 1426 863 907 564 27 139 822 527 Hop 4 | . . . . . . . . . . 2 . . 2 . . . . Pick Up 74 | 4 6 1 2 1 30 6 1 . . 2 2 5 4 . 2 6 2 Fast Attach 81 | 7 4 . . 1 31 1 2 . . 6 4 7 3 . 6 4 5 Attach 56 | . . . . . 18 7 . . . 5 1 4 2 . 10 2 7 Detach 26 | . . . . . 6 . . . . 2 2 4 1 1 6 1 3 Swap 35 | . 5 . 3 2 15 5 2 . . 2 . . . . 1 . . Drop 86 | . 8 . 4 3 29 15 3 . . 2 1 5 4 . 4 6 2 Fire 206 | 3 39 . . 6 114 4 . 7 . 15 . . . . 7 . 11 Melee 145 | . . . . 1 9 23 3 . . 16 9 19 17 . 5 29 14 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . 1 . . . 4 . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 559 | -10/Materials | Identified exit to Mines 773 | -10/Materials | Discovered new exit (range 5) 1017 | -10/Materials | Discovered new exit (range 4) 1326 | -10/Materials | Entered Mines 1379 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1470 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1470 | -10/Mines | Discovered new exit (range 5) 1478 | -10/Mines | Entered Exiles 1522 | -10/Exiles | Met 8R-AWN 1549 | -10/Exiles | Met EX-HEX 1598 | -10/Exiles | Met EX-BIN 1619 | -10/Exiles | Aligned with FarCom system 1621 | -10/Exiles | Given EX-Vault access code 1658 | -10/Exiles | Opened EX-Vault 1678 | -10/Exiles | Found Firepult 1755 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1807 | -10/Exiles | Met EX-DEC 1824 | -10/Exiles | Learned location of Zion (-6) 1979 | -10/Exiles | Discovered new exit (range 14) 2006 | -10/Exiles | Left Exiles lab with Firepult 2006 | -10/Exiles | Entered Mines 2033 | -9/Mines | Met a Derelict bent on vengeance 2746 | -9/Mines | Discovered new exit (range 4) 2765 | -9/Mines | Met a Derelict shopkeep closing up shop 2795 | -9/Mines | Entered Materials 2795 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3185 | -8/Materials | Lost 5 parts (2p2n1w) 3397 | -8/Materials | Repaired Flak Cannon 3554 | -8/Materials | Repaired Lgt. Treads 3843 | -8/Materials | Discovered new exit (range 19) 4006 | -8/Materials | Identified exit to Factory 5191 | -8/Materials | Core integrity fell below 50% 5358 | -8/Materials | Build established: Skirmisher 5370 | -8/Materials | Discovered exit to Factory (range 20) 5963 | -8/Materials | Discovered exit to Factory (range 3) 6146 | -8/Materials | Build established: Mutant 6425 | -8/Materials | Entered Factory 6425 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6494 | -7/Factory | Repaired Corrupted Hacking Suite 6672 | -7/Factory | Central database locked down 6717 | -7/Factory | Build established: Hacker-Sprinter 6770 | -7/Factory | Identified exit to Lower Caves 6788 | -7/Factory | Discovered new exit (range 15) 6788 | -7/Factory | Entered Lower Caves 7018 | -7/Lower Caves | Learned Factory emergency access door positions 7044 | -7/Lower Caves | Found DCF Scrap (12 items) 7074 | -7/Lower Caves | Discovered new exit (range 14) 7078 | -7/Lower Caves | Entered another Lower Caves area 7105 | -7/Lower Caves | Encountered a Warlord checkpoint 7142 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7171 | -7/Lower Caves | Learned location of 1 exit from Factory 7192 | -7/Lower Caves | Discovered new exit (range 11) 7202 | -7/Lower Caves | Entered Data Miner 7202 | -7/Data Miner | Discovered new exit (range 6) 7207 | -7/Data Miner | Met Data Miner 7212 | -7/Data Miner | Learned location of Section 7 (-2) 7212 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7218 | -7/Data Miner | Received God Mode back door access code from Data Miner 7242 | -7/Data Miner | Entered Proximity Caves 7278 | -6/Proximity Caves | Learned Factory stockpile data 7322 | -6/Proximity Caves | Spotted B-75 Beast 7634 | -6/Proximity Caves | Core integrity fell below 50% 7639 | -6/Proximity Caves | Escorted by Enhanced Grunt 7654 | -6/Proximity Caves | Found Prototype Launcher 7654 | -6/Proximity Caves | Identified Scatter Rocket Array 7670 | -6/Proximity Caves | Core integrity fell below 20% 7671 | -6/Proximity Caves | Found Scatter Rocket Array 7693 | -6/Proximity Caves | Lost 11 parts (2p3n2u4w) 7841 | -6/Proximity Caves | Discovered new exit (range 14) 7860 | -6/Proximity Caves | Entered Factory 7860 | -6/Factory | Evolved 2 slots: Propulsion x2 7861 | -6/Factory | Identified exit to Factory 7920 | -6/Factory | Build established: Hacker-Mutant 8046 | -6/Factory | Fabricated Biomechanical Wings? 8769 | -6/Factory | Entered another Factory area 8769 | -5/Factory | Evolved 2 slots: Utility x2 8770 | -5/Factory | Identified exit to Upper Caves 8813 | -5/Factory | Incoming investigation squad redirected 8874 | -5/Factory | Repaired Scatter Rocket Array 8887 | -5/Factory | Identified exit to Factory 8916 | -5/Factory | Incoming investigation squad redirected 9044 | -5/Factory | Repaired Mak. Hammer 9053 | -5/Factory | Fabricated Biomechanical Wings? 9154 | -5/Factory | Fabricated Hacking Suite (x1) 9208 | -5/Factory | Garrison activated, responded to threat 9278 | -5/Factory | Entered another Factory area 9278 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9334 | -4/Factory | Build established: Hacker-Sprinter 9486 | -4/Factory | Identified exit to Research 9521 | -4/Factory | Spotted B-86 Titan 9526 | -4/Factory | Entered Research 9526 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9535 | -3/Research | Identified exit to DSF 9535 | -3/Research | Entered DSF 9554 | -3/DSF | Additional patrols routed to DSF 9594 | -3/DSF | Lost 4 parts (2n2u) 9623 | -3/DSF | Discovered new exit (range 14) 9629 | -3/DSF | Entered Research 9629 | -2/Research | Evolved 2 slots: Propulsion x2 9659 | -2/Research | Lost 5 parts (1p1n2u1w) 9829 | -2/Research | Build established: Wizard-Sprinter 9845 | -2/Research | Found Prototype Launcher 9845 | -2/Research | Identified Adv. Micro-nuke Launcher 9848 | -2/Research | Found Adv. Micro-nuke Launcher 9856 | -2/Research | Found Prototype Launcher 9856 | -2/Research | Identified Tesla Bomb Launcher 9925 | -2/Research | Identified exit to Access 9994 | -2/Research | Lost 4 allies 10002 | -2/Research | Spotted B-90 Cyclops 10007 | -2/Research | Incoming assault squad redirected 10033 | -2/Research | Fabricated Biomechanical Wings? 10059 | -2/Research | Entered Access 10059 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 10077 | -1/Access | Lost 6 parts (4n1u1w) 10112 | -1/Access | Identified exit to Command 10112 | -1/Access | Identified exit to Surface 10192 | -1/Access | Incoming investigation squad redirected 10287 | -1/Access | Build established: Wizard-Mutant 10300 | -1/Access | Crushed by falling debris 10333 | -1/Access | Incoming investigation squad redirected 10408 | -1/Access | Spotted B-99 Colossus 10409 | -1/Access | Spotted B-99 Colossus 10428 | -1/Access | Core integrity fell below 50% 10448 | -1/Access | Core integrity fell below 20% 10448 | *** | Escaped! Last Messages --------------- 10431_ Slug penetrates Sealed Heavy Doors. 10431_ Penetrated by Slug. 10431_ Slug penetrates Main Access Shell. 10434_ 0b10 Decoder Chip [Looter] destroyed. 10442_ P-80 Master destroyed. 10442_ Slug penetrates Main Access Shell. 10447_ Adv. Micro-nuke Launcher destroyed. 10447_ Knocked back. 10447_ Slug penetrates Sealed Heavy Doors. 10447_ Slug penetrates Main Access Shell. 10447_ Penetrated by Slug. 10447_ Slug penetrates Sealed Barrier. 10447_ Penetrated by Slug. 10447_ Slug penetrates Sealed Barrier. 10447_ Slug penetrates Sealed Heavy Doors. 10447_ Slug penetrates Main Access Shell. 10447_ Penetrated by Slug. 10447_ Slug penetrates Sealed Barrier. 10448_ 7RO6RXCRSYLPEG9XK