Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.12 @ 12:49:02 Player: Cookedpoo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (3706) 3706 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1108) 1108 TOTAL SCORE: 9559 Bonus ------- High Alert Combat Kills 77 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -269 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 765/1100 System Corruption 13% Temperature Cool (267) Movement Walking (170) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Zionite Composite Leg I Assembled Alloy Leg > --- UTILITY (8) ------ Assembled Nanovents Large Storage Unit Large Storage Unit High-capacity Storage Unit Assembled Biocell Array Advanced Targeting Computer GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (24) --- Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Zionite Composite Leg I Zionite Biocell (1000) Advanced Sensor Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Maneuvering Thrusters Hacking Suite System Shield Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Heavy Riot Gun Zionite Laser-S Zionite Phaser-S Improved EM Pulse Cannon Bore Cannon Heavy Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Large Storage Unit Large Storage Unit High-capacity Storage Unit Assembled Biocell Array Advanced Targeting Computer GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Zionite Composite Leg I Zionite Biocell Advanced Sensor Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Maneuvering Thrusters Hacking Suite System Shield Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Heavy Riot Gun Zionite Laser-S Zionite Phaser-S Improved EM Pulse Cannon Bore Cannon Heavy Rocket Launcher CR-A16's Pointy Stick [Rating: 82] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Riot Gun Energy Cannon Assembled Focal Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 2 2 . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 2 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 169 | 7 18 13 20 22 21 6 6 20 30 6 Power 12 | 1 2 . 1 3 2 1 . . 1 1 Engine 7 | 1 2 . 1 2 1 . . . . . Core 3 | . . . . 1 1 1 . . . . Reactor 2 | . . . . . . . . . 1 1 Propulsion 30 | 2 6 1 5 4 8 1 . 1 2 . Treads 12 | . 3 1 3 2 3 . . . . . Leg 7 | 2 3 . . . . . . . 2 . Wheel 11 | . . . 2 2 5 1 . 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | 2 3 . 5 6 7 . . 12 10 2 Device 15 | . . . 1 . 2 . . 9 1 2 Storage 13 | 2 3 . 2 3 2 . . . 1 . Processor 5 | . . . . . 2 . . 2 1 . Hackware 3 | . . . 2 1 . . . . . . Protection 11 | . . . . 2 1 . . 1 7 . Artifact . | . . . . . . . . . . . Weapon 80 | 2 7 12 9 9 4 4 6 7 17 3 Energy Gun 17 | 2 1 . 1 1 . . . 2 10 . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 33 | . 4 8 6 2 4 2 3 4 . . Ballistic Cannon 8 | . . . 2 4 . . . . 2 . Launcher 16 | . 2 4 . 2 . 2 3 . 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . 1 4 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 1 1 . . 3 8 . Parts Lost 24 | . 2 7 . 2 . . . 6 5 2 Power 3 | . . 1 . 1 . . . . . 1 Propulsion 2 | . . 1 . . . . . 1 . . Utility 7 | . . . . . . . . 2 5 . Weapon 12 | . 2 5 . 1 . . . 3 . 1 Highest Loss Streak 6 | . 1 6 . 1 . . . 4 4 2 Average Slot Usage (%) 92 | . 99 90 97 99 99 99 92 86 86 84 Engine 4 | . 14 7 9 6 5 4 . . . . Core 3 | . . . . 2 1 2 7 7 1 . Treads 6 | . 17 26 19 . . . . . . . Leg 3 | . 10 . . . . . . . 9 15 Wheel 5 | . . . 2 17 14 14 7 7 2 . Device 5 | . . . . . 6 7 7 10 . 15 Storage 25 | . 27 28 21 26 22 23 23 23 23 29 Processor 8 | . . . . . 7 15 15 16 18 7 Hackware 7 | . . . 20 24 22 15 15 4 . . Energy Gun 1 | . 3 . . . . . . . 10 1 Energy Cannon 1 | . . . . . . . . . . 12 Ballistic Gun 14 | . 24 27 13 3 14 14 14 14 . . Ballistic Cannon 1 | . . . 7 14 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 110 | 17 55 57 63 87 83 85 81 110 96 97 Greatest Support 54 | 20 40 40 40 24 40 28 28 28 48 54 Greatest Overweight (x) 5 | . 2 2 5 3 3 3 2 3 3 4 Average Overweight (x) 2 | . 1 1 1 2 2 2 2 2 1 1 Largest Inventory Capacity 24 | 8 18 18 18 24 24 24 24 24 24 24 Average Capacity 21 | 6 15 18 17 23 23 24 24 24 24 24 Most Carried 24 | 8 18 18 18 24 24 24 23 24 24 23 Average Carried 20 | 3 14 15 15 22 22 23 23 22 21 22 Final Capacity 24 | 8 18 18 18 24 24 24 24 24 24 24 Final Carried 23 | 8 18 13 18 22 23 23 23 22 23 23 Class Distribution -------------------- 48% | Hauler-Mutant 24% | Mutant 19% | Hacker-Mutant 6% | Hauler-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Matter Collected 6467 | 270 287 296 416 853 426 239 146 2886 299 349 Remotely . | . . . . . . . . . . . Salvage Created 4076 | 96 549 234 517 973 419 305 203 107 537 136 Parts 240 | 3 38 15 41 71 22 11 10 12 1 16 Haulers Intercepted 8 | . 2 . 3 1 2 . . . . . Recyclers Shooed 5 | . 2 . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 11 8 2 . 12 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 138 | . 14 17 9 29 2 10 8 1 39 9 Guns 31 | . 7 4 6 5 2 2 . 1 4 . Cannons 25 | . . . 3 18 . . . . 3 1 AOE 80 | . 6 13 . 6 . 8 8 . 31 8 Classes Destroyed 16 | 1 4 4 1 2 1 1 . 1 1 . Worker 5 | . . 3 . 2 . . . . . . Builder 2 | . . . . 2 . . . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 8 | . 2 . 3 1 2 . . . . . Recycler 6 | 1 1 . . 1 3 . . . . . Operator 6 | . 2 . 1 2 1 . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 33 | . 6 3 . 7 . 6 3 . . 8 Grunt 36 | . 8 4 4 13 1 1 5 . . . Brawler 2 | . . . . . . 2 . . . . Sentry 15 | . . . 5 9 . 1 . . . . Demolisher 2 | . . 2 . . . . . . . . Programmer 2 | . . . . . 1 . . . . 1 Zionite 8 | . . . . . . . . 8 . . Assembled 43 | . . 8 . . . . . . 35 . Golem 4 | . . . . . . . . . 4 . Best Kill Streak 36 | 1 4 6 3 12 2 4 3 3 36 4 Combat Bots Only 36 | . 3 6 3 6 1 4 3 1 36 4 Max Kills in Single Turn 12 | 1 3 4 1 5 1 4 2 2 12 2 Gunslinging 1 | . . . . . . . . . 1 . Exploded 12 | . 3 4 . 3 . 4 2 . 12 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Damage Taken 6713 | . 474 931 98 1004 105 408 66 1312 1565 750 Core 1139 | . 91 101 37 201 16 95 19 192 193 194 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 69 | 100 . 23 90 63 . . . . . . Volleys Fired 318 | 1 67 29 27 83 20 16 14 16 22 23 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 Hottest 120 | 100 100 46 88 88 56 56 56 104 120 50 Shots Fired 577 | 2 132 49 54 153 37 29 20 32 38 31 Gun 378 | 2 130 40 46 23 37 26 13 32 29 . Cannon 166 | . . . 8 127 . . . . 5 26 Launcher 33 | . 2 9 . 3 . 3 7 . 4 5 Special . | . . . . . . . . . . . Kinetic 441 | . 100 40 54 150 37 26 13 16 5 . Thermal 78 | 2 30 . . . . . . 16 4 26 Explosive 33 | . 2 9 . 3 . 3 7 . 4 5 Electromagnetic 25 | . . . . . . . . . 25 . Robot Hit Streak 17 | 2 12 8 17 17 9 16 10 13 14 7 Robot Miss Streak 10 | . 3 4 4 5 3 1 1 2 8 10 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 5 | . . 1 . . . . . 3 1 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 . Shots Hit Robots 409 | 2 97 36 43 103 29 21 15 27 25 11 Core Hits 316 | 2 37 40 23 60 12 17 17 17 80 11 Critical Hits 8 | . . . 2 . . 1 . . 5 . Critical Kills 3 | . . . . . . . . . 3 . Critical Parts Destroyed 4 | . . . 2 . . 1 . . 1 . Melee Attacks 20 | . . . . . . . . 2 18 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 20 | . . . . . . . . 2 18 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13593 | 25 1043 1074 744 2931 594 949 1290 588 3189 1166 Guns 4245 | 25 822 267 596 289 594 419 230 576 427 . Cannons 2918 | . . . 148 2165 . . . . 164 441 Explosions 6412 | . 221 807 . 471 . 530 1060 . 2598 725 Melee . | . . . . . . . . . . . Ramming 18 | . . . . 6 . . . 12 . . Kinetic 5679 | . 536 267 744 2454 594 419 230 271 164 . Thermal 1242 | 25 286 . . . . . . 305 185 441 Explosive 6339 | . 221 807 . 471 . 530 1060 . 2525 725 Electromagnetic 315 | . . . . . . . . . 315 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . 2 2 2 5 13 13 Average Corruption 5 | . . . . . 2 2 2 4 5 13 Corruption Purged . | . . . . . . . . . . . Effects 116 | . . . . . 9 7 5 6 22 67 Message Errors 25 | . . . . . 4 4 2 . 2 13 Matter Fused 21 | . . . . . . . . 2 7 12 Heat Flow Errors 20 | . . . . . 3 1 . 2 2 12 Energy Discharges 14 | . . . . . 2 2 . 2 4 4 Data Loss (minor) 11 | . . . . . . . 2 . 1 8 Data Loss (major) 6 | . . . . . . . . . . 6 Misfires 3 | . . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . 2 2 Targeting Errors 7 | . . . . . . . . . 2 5 Weapon Failures 4 | . . . . . . . 1 . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 240 | . . 1 . 36 . 1 46 . 150 6 Projectiles 36 | . . . . 36 . . . . . . Explosions 204 | . . 1 . . . 1 46 . 150 6 Melee . | . . . . . . . . . . . Knockbacks 24 | . . . . 22 . . . . 2 . Impact . | . . . . . . . . . . . Kinetic 22 | . . . . 20 . . . . 2 . Secondary 2 | . . . . 2 . . . . . . Self-Inflicted Damage 278 | . 10 . . 26 . 44 . 6 128 64 Shots 8 | . 1 . . 1 . 1 . . 3 2 Rammed 3 | . . . . 1 . . . 2 . . Targets Rammed 3 | . . . . 1 . . . 2 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 433 | 39 193 23 18 264 222 141 2 229 433 264 Average Temperature 97 | 20 62 11 10 65 104 76 2 76 186 101 Received Heat Transfer 1357 | . 231 170 48 450 18 63 27 101 138 111 Effects 6 | . . . . . . . . . 3 3 Energy Bleed 2 | . . . . . . . . . 2 . Interference 3 | . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 3 | . 1 . . . . . . 2 . . Heat Transferred 1844 | 74 851 . . . . . . 471 198 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Peak Influence 611 | 5 183 96 197 611 174 . . . . . Initial 168 | . 3 16 1 50 168 . . . . . Average 109 | 3 56 31 88 350 52 . . . . . Maximum Alert Level 2 | . . . . 2 . . . . . . Low Security (%) 84 | 100 100 100 100 17 100 . . . . . Level 1 9 | . . . . 50 . . . . . . Level 2 5 | . . . . 32 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 2 . 2 4 2 . . . . . Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 9 | . 2 . 2 4 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Distress Signals 10 | . 1 . 2 6 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 244 | . 40 21 20 51 12 7 8 18 54 13 Peak Tracking Total 33 | . 4 8 3 7 3 7 4 8 33 4 Tactical Retreats 16 | . 2 2 . 5 1 2 1 . 2 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Traps Triggered 4 | . . . . . 4 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 10 | . . . . . . . . 10 . . Traps Extracted . | . . . . . . . . . . . Installed 51 | . . . . . . . . 51 . . Triggered . | . . . . . . . . . . . Fabricated Traps 51 | . . . . . . . . 51 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Machines Disabled 2 | . . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Machines Accessed 36 | . 9 . 6 9 11 1 . . . . Terminals 21 | . 6 . 4 6 5 . . . . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 5 | . 1 . 1 1 2 . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . Scanalyzers 3 | . . . 1 1 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 117 | . 19 . 20 37 40 1 . . . . Successful 89 | . 10 . 15 31 32 1 . . . . Failed 27 | . 9 . 5 5 8 . . . . . Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . Manual 45 | . 8 . 12 16 5 . . 4 . . Terminals 70 | . 14 . 13 26 17 . . . . . Fabricators 3 | . . . . . 3 . . . . . Repair Stations 17 | . 3 . 4 4 6 . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . Scanalyzers 21 | . . . 3 6 12 . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 36 | . 5 . 7 14 9 1 . . . . Robot Schematic 2 | . . . . . 2 . . . . . Robot Analysis 8 | . 2 . 3 2 1 . . . . . Prototype ID Bank 7 | . 2 . . 4 1 . . . . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . Unreport Threat 3 | . . . . 2 1 . . . . . Locate Traps 4 | . 1 . . 1 2 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . . . . Recall Reinforcements 3 | . . . 2 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . 1 1 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 16 | . 2 . 4 4 6 . . . . . Scan Component 8 | . 1 . 2 2 3 . . . . . Repair 8 | . 1 . 2 2 3 . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . . Retrieve Components 3 | . 2 . . 1 . . . . . . Scanalyzer 19 | . . . 1 6 12 . . . . . Insert Component 8 | . . . 1 2 5 . . . . . Analyze 11 | . . . . 4 7 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 13 | . 1 . 3 6 3 . . . . . Terminals 13 | . 1 . 3 6 3 . . . . . Track 5 | . . . 1 2 2 . . . . . Botnet 5 | . 1 . 1 3 . . . . . . Operators 3 | . . . 1 1 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 7 . 6 8 9 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 2 5 . . . . . Parts Built 1 | . . . . . 1 . . . . . Matter 190 | . . . . . 190 . . . . . Time 47 | . . . . . 47 . . . . . Total Part Build Rating 5 | . . . . . 5 . . . . . Parts Repaired 8 | . 1 . 2 2 3 . . . . . Time 215 | . 26 . 64 64 61 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . 4 . . 10 . . . . . . Parts Scanalyzed 7 | . . . 1 1 5 . . . . . Part Schematics Acquired 7 | . . . . 2 5 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Total Allies 2 | . . . . . . 2 . . . . Largest Group 2 | . . . . . . 2 1 . . . Highest-Rated Group 36 | . . . . . . 36 20 . . . Highest-Rated Ally 20 | . . . . . . 20 20 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . 2 5 . . . Total Damage 89 | . . . . . . . 89 . . . Kills 2 | . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Robot Analysis Total 8 | . 2 . 3 2 1 . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Turns Passed 15674 | 89 2342 1424 999 1370 1145 686 645 4861 744 1369 Spaces Moved 8261 | 60 1129 728 455 715 709 519 452 2791 358 345 Core 5 | 5 . . . . . . . . . . Treads 1788 | . 683 728 376 . 1 . . . . . Legs 1037 | 55 446 . . . . . . . 191 345 Wheels 5431 | . . . 79 715 708 519 452 2791 167 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 180 110 110 120 120 120 120 120 170 Average Speed 141 | 114 174 182 167 119 120 120 120 123 148 207 Slowest Speed 350 | 120 200 200 180 120 200 120 120 130 290 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 4 98 89 42 52 26 66 61 89 67 49 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 8 | . . 1 . . . . 3 4 . . Spaces Dug 20 | . . . . . . . . . 9 11 Terrain Destroyed 345 | . 16 81 2 41 . 48 75 . 17 65 Melee 9 | . . . . . . . . . 9 . Projectile 36 | . . . 2 18 . . . . . 16 AOE 300 | . 16 81 . 23 . 48 75 . 8 49 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Total 11670 | 75 1395 778 641 1074 968 552 530 4203 488 966 Wait 2522 | . 132 8 97 218 157 4 59 1211 48 588 Move 8251 | 59 1128 727 454 714 708 518 451 2790 357 345 Hop . | . . . . . . . . . . . Pick Up 136 | 8 30 1 23 22 25 2 . 23 2 . Fast Attach 49 | 7 3 . 8 5 9 1 . 7 9 . Attach 34 | . 2 6 2 4 2 1 . 9 6 2 Detach 31 | . . . 4 2 3 1 . 9 8 4 Swap 86 | . 13 7 10 13 10 4 6 4 15 4 Drop 151 | . 20 . 16 12 18 3 . 79 3 . Fire 318 | 1 67 29 27 83 20 16 14 16 22 23 Melee 20 | . . . . . . . . 2 18 . Ram 3 | . . . . 1 . . . 2 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . Rewire 2 | . . . . . . 2 . . . . Trap 51 | . . . . . . . . 51 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 11) 269 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 633 | -10/Materials | Discovered new exit (range 6) 1089 | -10/Materials | Discovered new exit (range 13) 1585 | -10/Materials | Repaired Hcp. Storage Unit 2432 | -10/Materials | Entered Mines 2863 | -10/Mines | Assembled infested the area 2868 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2912 | -10/Mines | Core integrity fell below 50% 2984 | -10/Mines | Learned Materials garrison access intel 3191 | -10/Mines | Lost 6 parts (1p1n4w) 3258 | -10/Mines | Discovered new exit (range 5) 3272 | -10/Mines | Learned location of Mines (-9) 3856 | -10/Mines | Entered Materials 3856 | -9/Materials | Evolved 2 slots: Utility x2 4203 | -9/Materials | Build established: Hacker-Mutant 4472 | -9/Materials | Discovered new exit (range 7) 4619 | -9/Materials | Repaired Hcp. Storage Unit 4694 | -9/Materials | Repaired Imp. Heat Sink 4814 | -9/Materials | Discovered new exit (range 11) 4855 | -9/Materials | Entered another Materials area 4855 | -8/Materials | Evolved 2 slots: Utility x2 4856 | -8/Materials | Loaded intel: 1 garrison access location 5056 | -8/Materials | Discovered new exit (range 8) 5182 | -8/Materials | Build established: Hauler-Mutant 5449 | -8/Materials | Discovered new exit (range 15) 5528 | -8/Materials | Build established: Hacker-Mutant 5553 | -8/Materials | Repaired Hcp. Storage Unit 5618 | -8/Materials | Repaired Assault Cannon 5654 | -8/Materials | Central database locked down 6225 | -8/Materials | Entered Factory 6225 | -7/Factory | Evolved 2 slots: Utility x2 6365 | -7/Factory | Identified exit to Lower Caves 6532 | -7/Factory | Fabricated Imp. Maneuvering Thrusters (x1) 6713 | -7/Factory | Repaired Arm. Wheel 6759 | -7/Factory | Discovered new exit (range 11) 6769 | -7/Factory | Identified exit to Factory 6855 | -7/Factory | Repaired Arm. Wheel 6870 | -7/Factory | Repaired Hcp. Storage Unit 7370 | -7/Factory | Entered Lower Caves 7511 | -7/Lower Caves | Encountered a Warlord checkpoint 7580 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7603 | -7/Lower Caves | Build established: Hauler-Mutant 7868 | -7/Lower Caves | Discovered new exit (range 15) 7892 | -7/Lower Caves | Identified exit to Lower Caves 8056 | -7/Lower Caves | Entered another Lower Caves area 8056 | -7/Lower Caves | Accompanied by 1 ally 8223 | -7/Lower Caves | Learned 12 Factory zone layouts 8548 | -7/Lower Caves | Discovered new exit (range 15) 8572 | -7/Lower Caves | Identified exit to Zion 8701 | -7/Lower Caves | Entered Zion 8740 | -7/Zion | System corruption cleaned by Quarantine Array 8773 | -7/Zion | Found Prototype Device 8788 | -7/Zion | Discovered new exit (range 14) 9086 | -7/Zion | Given the Hacking Drone Bay 9087 | -7/Zion | Found Prototype Device 9087 | -7/Zion | Identified Hacking Drone Bay 9363 | -7/Zion | Found CR-A16's Pointy Stick 9514 | -7/Zion | Found Prototype Device 10134 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10145 | -7/Zion | Identified Bomb Factory No. 2 13357 | -7/Zion | Attacked by Zionites 13360 | -7/Zion | Destroyed Imprinter 13371 | -7/Zion | Extracted access codes from Imprinter's data core 13522 | -7/Zion | Opened final containment barrier to the Deep Caves 13557 | -7/Zion | Discovered new exit (range 5) 13559 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13561 | -7/Zion | Identified exit to Deep Caves 13562 | -7/Zion | Entered Deep Caves 13582 | -7/Deep Caves | Lost 4 parts (1n1u2w) 13683 | -7/Deep Caves | Z-Facility disabled 13776 | -7/Deep Caves | Found Prototype Protection 13776 | -7/Deep Caves | Identified Zio. Heavy Carapace 13827 | -7/Deep Caves | Found Prototype Protection 13827 | -7/Deep Caves | Identified Zio. Weapon Casing 13856 | -7/Deep Caves | Found Zio. Heavy Carapace 14055 | -7/Deep Caves | Discovered new exit (range 11) 14070 | -7/Deep Caves | Spotted as-11952 14121 | -7/Deep Caves | Core integrity fell below 50% 14130 | -7/Deep Caves | Destroyed as-11952 14191 | -7/Deep Caves | Triggered Deep Caves wall 14204 | -7/Deep Caves | Exposed GOLEM chamber 14213 | -7/Deep Caves | Spotted AS-15271 14219 | -7/Deep Caves | Found GOLEM Unit 14220 | -7/Deep Caves | Spotted AS-82216 14249 | -7/Deep Caves | System corruption reached 10% 14273 | -7/Deep Caves | Destroyed 36 combat bots 14279 | -7/Deep Caves | Lost 4 parts (4u) 14306 | -7/Deep Caves | Entered Proximity Caves 14541 | -6/Proximity Caves | Core integrity fell below 20% 14895 | -6/Proximity Caves | Build established: Hauler-Golem 15095 | -6/Proximity Caves | Spotted B-75 Beast 15670 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15675 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15218_ System corrupted: Component data lost. 15244_ System corrupted: Heat flow error (+164). 15267_ System corrupted: Energy discharge (-244). 15285_ System corrupted: Heat flow error (+154). 15332_ System corrupted: Matter fused (-5). 15355_ ,1NKZPGWRA9B7 Y#VOTBTX/LLVP6A6 15371_ C#W>J=HE BNN9VX5M6UVSI7F VXD2 15389_ QO K8HHFXJYAD052 2 F7KUPQYN 15425_ GSFLJ7J6OREPDF:CE6I 15532_ X3CVTFX6XR/%RGQ5Q>WF 15557_ BHETIS>H HEF|BF&<|RRU9QBLHN#AUR|D:3H8M # 15575_ System corrupted: Substantial component data lost. 15590_ System corrupted: Component data lost. 15636_ EKIVMJ8W7ZDS190Y&%MWGP/LKH0|LZN 15670_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 15673_ System corrupted: Asb. Focal Cannon failed to cycle. 15675_ System corrupted: Heat flow error (+258). 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Targeting Computer | -8/Materials | Scanalyzed Enh. Optical Array | -7/Factory | Scanalyzed Imp. Maneuvering Thrusters | -7/Factory | Scanalyzed Adv. Terrain Scanner | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Imp. Maneuvering Thrusters | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionCooledShotgun Manual? 0 Play Time 01:54:47 Cumulative 131.5 hours Start 2021.05.11 @ 19:15:50 End 2021.05.12 @ 12:49:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74c27613-2430-4773-9e56-cda812ecc8ea