Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 09:47:06 Player: Shimejimeji Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1030) 1030 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3985 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 394/550 Matter 291/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Advanced Weight Redist. System > --- WEAPON (3) ------- Light Cannon Light Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Sensor Array Heavy Laser Ion Cannon Firepult Heavy Assault Rifle Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Advanced Weight Redist. System Trap Scanner > --- WEAPON ----------- Light Cannon Light Cannon Hammer > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Sensor Array Heavy Laser Ion Cannon Firepult Heavy Assault Rifle Grenade Launcher Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 26 | 8 7 1 1 1 8 Power 4 | 2 . . . 1 1 Engine 3 | 2 . . . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 3 . 1 . . 2 Treads 2 | 1 . 1 . . . Leg 4 | 2 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . 1 . 4 Device 6 | . 2 . . . 4 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 5 . . . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 4 | . 4 . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . 2 . . 6 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 4 | . . 1 . . 4 To Critical Strikes . | . . . . . . Average Backups 7 | 2 7 6 6 7 9 Power 1 | . 1 1 1 1 1 Propulsion 1 | 1 2 1 . 1 1 Utility . | . . . . . . Weapon 4 | . 3 4 4 5 4 Tool/Special . | . . . . . . Unused Backups 12 | . 1 . 1 . 10 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 7 | . 1 . 1 . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 99 100 100 90 Engine 11 | . 14 14 14 14 2 Core 1 | . . . . . 6 Treads 15 | . . 26 28 28 4 Leg 11 | . 28 1 . . 19 Device 15 | . 13 14 14 14 22 Storage 12 | . 14 14 14 14 9 Ballistic Gun 1 | . 6 . . . . Ballistic Cannon 24 | . 20 27 28 28 19 Impact Weapon 1 | . . . . . 5 Peak Build Rating 21 | 6 7 7 11 10 21 Average Rating 9 | 4 6 6 8 9 18 On Entrance 6 | . 6 7 7 9 10 Avg Prop Armor Cover (%) 7 | 16 . . . . 5 Naked Turns . | . . . . . . Heaviest Build 40 | 12 17 17 32 37 40 Greatest Support 49 | 20 20 40 40 40 49 Greatest Overweight (x) 1 | 1 . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 10 | 6 8 8 8 15 15 Most Carried 13 | 4 8 8 8 9 13 Average Carried 7 | 2 7 6 7 8 10 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 13 | 4 8 6 8 9 13 Class Distribution -------------------- 62% | Mutant 24% | Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1172 | 224 251 238 . 158 301 Remotely . | . . . . . . Salvage Created 1119 | . 295 173 . 139 512 Parts 60 | . 23 8 . 9 20 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 10 7 . 5 10 Guns 4 | . 4 . . . . Cannons 25 | . 6 7 . 5 7 Classes Destroyed 8 | . 4 . . 1 3 Worker 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | . 1 1 . . . Watcher 3 | . 2 . . . 1 Swarmer 12 | . 6 5 . . 1 Grunt 16 | . 4 2 . 4 6 Brawler 1 | . . . . 1 . Sentry 3 | . . . . . 3 Best Kill Streak 4 | . 3 4 . 3 3 Combat Bots Only 3 | . 3 3 . 3 3 Max Kills in Single Turn 2 | . 1 2 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 201 | . 33 60 . 41 67 Missed 69 | . 13 23 . 15 18 Hits 132 | . 20 37 . 26 49 Melee 1 | . . . . 1 . Projectile 131 | . 20 37 . 25 49 Critical Strikes 3 | . . 1 . . 2 Damage Taken 1494 | . 187 363 . 320 624 Core 250 | . 37 34 . 23 156 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . . . 62 . Volleys Fired 98 | . 33 24 . 16 25 Largest 3 | . 2 2 . 2 3 Hottest 100 | . 100 100 . 60 100 Shots Fired 189 | . 62 46 . 32 49 Gun 18 | . 18 . . . . Cannon 164 | . 40 45 . 32 47 Launcher . | . . . . . . Special 7 | . 4 1 . . 2 Kinetic 182 | . 58 45 . 32 47 Thermal 7 | . 4 1 . . 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 10 5 . 5 13 Robot Miss Streak 4 | . 3 3 . 2 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 119 | . 35 25 . 20 39 Core Hits 50 | . 15 10 . 6 19 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 11 | . 2 . . 2 7 Blast 7 | . 2 . . 2 3 Smash 4 | . . . . . 4 Melee Attacks 13 | . . . . . 13 Impact 13 | . . . . . 13 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2230 | . 578 451 . 350 851 Guns 98 | . 98 . . . . Cannons 1749 | . 466 442 . 350 491 Explosions . | . . . . . . Melee 357 | . . . . . 357 Ramming 26 | . 14 9 . . 3 Kinetic 1847 | . 564 442 . 350 491 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 357 | . . . . . 357 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 137 | . . . . . 137 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 137 | . . . . . 137 Knockbacks 35 | . 8 10 . 4 13 Impact 1 | . . . . . 1 Kinetic 27 | . 7 7 . 4 9 Secondary 7 | . 1 3 . . 3 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . 2 . . 1 Targets Rammed 6 | . 3 2 . . 1 Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 93 | . 33 84 . 93 33 Average Temperature 28 | . 14 47 . 37 8 Received Heat Transfer 543 | . 51 99 . 159 234 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 3 | . . . . . 3 Impact Corruptions 7 | . . 1 . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 96 | . 80 62 . 70 96 Initial 9 | . . 9 . . 6 Average 22 | . 25 12 . 16 36 Influence Increases 909 | . 304 176 . 140 289 Destroy 0b10 Robot/C 640 | . 200 140 . 100 200 Destroy 0b10 Robot/NC 35 | . 15 5 . . 15 Destroy Leader 148 | . 44 30 . 20 54 Successful Hack 14 | . 9 . . 5 . Destroy Structure 12 | . 6 1 . . 5 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 45 | . 30 . . . 15 Influence Decreases 891 | . 278 164 38 122 289 Entered New Map 67 | . . 17 38 . 12 Time Decay 774 | . 278 137 . 122 237 Lost Part 50 | . . 10 . . 40 Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 15 8 . 7 18 Peak Tracking Total 5 | . 5 3 . 3 5 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 5 . 1 1 1 Terminals 4 | . 3 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 13 | . 9 . 1 2 1 Successful 11 | . 7 . 1 2 1 Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 4 . 1 . . Terminals 7 | . 5 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 6 | . 3 . 1 2 . Record 2 | . 1 . . 1 . Part Schematic 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 31 | . 31 . . . . Retrieved Matter 31 | . 31 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 3256 | . 800 707 470 589 690 Sensors 2649 | . 800 707 470 589 83 Terrain 182 | . . . . . 182 Traps 425 | . . . . . 425 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3444 | 75 891 707 470 589 712 Spaces Moved 1889 | 51 602 336 290 263 347 Core 5 | 5 . . . . . Treads 978 | 2 . 333 290 263 90 Legs 906 | 44 602 3 . . 257 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 120 Average Speed 143 | 118 120 160 160 160 147 Slowest Speed 240 | 190 120 190 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 5 88 75 61 57 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 7 | . 4 1 . . 2 Terrain Destroyed 7 | . 4 1 . . 2 Melee . | . . . . . . Projectile 7 | . 4 1 . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2385 | 61 702 455 298 400 469 Wait 301 | . 45 89 . 117 50 Move 1884 | 50 601 335 289 262 347 Hop . | . . . . . . Pick Up 27 | 3 7 . 4 1 12 Fast Attach 10 | 6 2 . . . 2 Attach 9 | . . 2 . 1 6 Detach 4 | . 1 . . 1 2 Swap 20 | 2 6 3 1 1 7 Drop 13 | . 4 . 4 1 4 Fire 98 | . 33 24 . 16 25 Melee 13 | . . . . . 13 Ram . | . . . . . . Kick 3 | . 3 . . . . Crush 3 | . . 2 . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 6) 589 | -10/Materials | Discovered new exit (range 4) 879 | -10/Materials | Discovered new exit (range 5) 967 | -10/Materials | Entered Mines 1027 | -10/Mines | Discovered new exit (range 4) 1210 | -10/Mines | Learned 8 Materials zone layouts 1436 | -10/Mines | Discovered new exit (range 16) 1480 | -10/Mines | Identified exit to Exiles 1665 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1674 | -10/Mines | Entered Exiles 1713 | -10/Exiles | Met 8R-AWN 1737 | -10/Exiles | Met EX-HEX 1783 | -10/Exiles | Met EX-BIN 1802 | -10/Exiles | Aligned with FarCom system 1804 | -10/Exiles | Given EX-Vault access code 1841 | -10/Exiles | Opened EX-Vault 1856 | -10/Exiles | Found Prototype Ballistic Gun 1860 | -10/Exiles | Identified XL Autogun Array 1881 | -10/Exiles | Found Firepult 1915 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1965 | -10/Exiles | Met EX-DEC 2032 | -10/Exiles | Discovered new exit (range 10) 2144 | -10/Exiles | Left Exiles lab with Firepult 2144 | -10/Exiles | Entered Mines 2161 | -9/Mines | Met a Derelict bent on vengeance 2438 | -9/Mines | Build established: Skirmisher 2452 | -9/Mines | Assembled infested the area 2691 | -9/Mines | Discovered new exit (range 13) 2733 | -9/Mines | Entered Materials 2733 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2734 | -8/Materials | Identified exit to Factory 3314 | -8/Materials | Build established: Scavenger-Mutant 3445 | -8/Materials | Self-destructed Last Messages --------------- G-50 Soldier knocked back. G-50 Soldier destroyed. Dropped Lgt. Ion Engine. Dropped Rnf. Ion Engine. Acquired Lgt. Nuclear Core. Acquired 4 matter. Acquired 3 matter. Acquired 6 matter. T-07 Excavator is excavating. U-05 Engineer builds a Door. Acquired 20 matter. U-05 Engineer builds a Door. Acquired 15 matter. Acquired 10 matter. Trap Scanner destroyed. S-10 Pest knocked back. S-10 Pest destroyed. Aluminum Leg destroyed. Mining Laser destroyed. Lgt. Nuclear Core destroyed. 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