Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 20:51:28 Player: arkn Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (210) 1050 Value Destroyed (6924) 6924 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (2757) 2757 TOTAL SCORE: 20371 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1058 Follower Combat Kills 655 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/1600 Matter 162/300 Energy 99/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Machine Analyzer Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Hypervelocity Mass Driver Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Coolant Network Large Storage Unit Machine Analyzer Triangulator Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Advanced Reaction Control System Experimental Core Shielding Graphene Brace > --- WEAPON ----------- Hypervelocity Railgun Compact Mass Driver > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Array Coolant Network Advanced Signal Interpreter Experimental Core Shielding Advanced Focal Shield Mobile Refinery Mk. CCLXVII Sensor Drone Bay Hacking Drone Bay Hypervelocity Railgun Dirty Datajack CR-A16's Pointy Stick [Rating: 185] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Small Laser Ballistic Gun Flak Gun Ballistic Cannon Slug Cannon Impact Weapon Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . . 1 . . . 1 1 . . . . 1 . 2 . . . 2 . . Utility 9 | . . . 1 . . . 1 1 . . . . 1 1 . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 229 | 1 7 11 17 2 1 2 30 17 13 3 12 3 10 10 8 1 . 12 30 21 18 Power 27 | . 1 1 2 . . 1 1 2 . . 1 . . 2 1 1 . 4 7 2 1 Engine 5 | . 1 1 1 . . . 1 . . . . . . 1 . . . . . . . Core 7 | . . . 1 . . 1 . 2 . . 1 . . 1 1 . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . 1 . 4 7 2 1 Propulsion 43 | . 2 3 6 1 1 . 4 2 2 . . . 1 2 2 . . . 5 3 9 Treads 11 | . . . 4 1 1 . 3 2 . . . . . . . . . . . . . Leg 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 Wheel 5 | . . 3 2 . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . 5 Flight 18 | . . . . . . . 1 . 2 . . . 1 2 2 . . . 5 3 2 Utility 100 | 1 3 4 6 . . . 14 7 8 3 9 3 4 3 3 . . 5 11 9 7 Device 62 | 1 2 4 3 . . . 5 3 1 1 5 1 3 1 3 . . 4 11 9 5 Storage 6 | . 1 . 1 . . . . . 3 . . . . 1 . . . . . . . Processor 11 | . . . 2 . . . 1 2 . 1 2 1 . 1 . . . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 Protection 20 | . . . . . . . 8 2 4 1 2 1 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | . 1 3 3 1 . 1 11 6 3 . 2 . 5 3 2 . . 3 7 7 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 28 | . 1 3 3 . . 1 7 5 2 . 1 . 2 1 . . . . . 2 . Ballistic Cannon 14 | . . . . . . . . . 1 . . . 2 1 1 . . 2 4 2 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 1 . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . 1 . 1 1 1 . . 1 3 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . . . 2 . 1 1 2 . 2 . . . . 2 5 2 1 Parts Lost 61 | . . 2 3 1 . . 1 8 6 1 . 1 . . . . . 3 2 24 9 Power 5 | . . 1 . . . . . 1 . . . . . . . . . . . 2 1 Propulsion 25 | . . . 3 1 . . 1 4 2 . . . . . . . . . . 8 6 Utility 22 | . . 1 . . . . . 1 1 1 . 1 . . . . . 3 1 11 2 Weapon 9 | . . . . . . . . 2 3 . . . . . . . . . 1 3 . Highest Loss Streak 12 | . . 1 2 1 . . 1 5 6 1 . 1 . . . . . 1 2 12 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 96 99 100 100 100 99 94 68 55 66 75 80 80 83 79 78 84 82 72 35 Engine 3 | . 14 13 3 11 11 10 3 2 . . . . . . 5 1 . . . . . Core 3 | . . . 7 . . . 5 4 . . 6 7 6 9 4 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 5 8 8 6 2 Treads 16 | . . . 25 33 33 33 30 33 8 . . . . . . . . . . . . Leg 2 | . 28 15 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 12 7 . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . 5 . 6 15 15 15 20 17 25 26 26 23 29 22 4 Device 7 | . 14 11 2 . . . . 6 . 5 8 5 13 14 14 15 15 18 15 18 9 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 4 4 2 . Processor 14 | . . . 19 22 22 22 18 15 21 5 5 15 13 13 15 15 15 14 13 11 6 Protection 4 | . . . . . . . 8 6 7 5 5 8 6 5 . . . 3 4 3 . Ballistic Gun 13 | . 28 28 22 20 11 22 15 14 11 7 6 7 4 3 5 . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . 2 7 7 7 6 6 2 5 5 4 2 2 . Peak Build Rating 185 | 7 8 11 25 25 27 28 39 48 64 78 87 71 85 99 117 121 115 143 165 185 106 Average Rating 56 | 6 7 10 22 24 25 27 34 41 45 72 75 70 80 94 112 115 115 137 157 149 61 On Entrance 60 | 6 7 8 10 25 24 27 28 35 31 63 77 69 71 85 93 117 115 115 140 163 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 11 18 24 34 34 34 34 43 46 68 41 55 48 53 60 73 76 76 78 83 73 25 Greatest Support 110 | 20 20 20 69 69 69 69 88 110 56 50 56 56 61 64 78 78 78 78 94 76 59 Greatest Overweight (x) 3 | . . 2 2 . . . . 1 2 . . . . . . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 20 10 10 10 10 15 15 15 15 15 15 15 5 Average Capacity 13 | 8 9 10 12 15 15 15 15 15 15 10 10 10 10 12 15 15 15 15 15 11 5 Most Carried 20 | 8 10 10 15 15 15 15 15 15 20 10 10 10 10 15 15 15 15 15 15 15 4 Average Carried 12 | 6 8 9 11 14 14 14 14 14 14 9 9 9 9 12 14 15 14 14 14 10 3 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 10 10 10 10 10 15 15 15 15 15 15 5 5 Final Carried 15 | 8 10 10 15 14 15 15 15 13 10 10 10 10 10 15 15 15 15 15 15 4 3 Class Distribution -------------------- 65% | Mutant 8% | Derelict-Scout 6% | Ninja 6% | Derelict-Mutant 5% | Scavenger-Mutant 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Scout | -6/Factory Derelict-Scout | -5/Factory Derelict-Scout | -4/Factory Ninja | -4/Waste Ninja | -4/Factory Ninja | -3/Research Scout | -2/Research Infiltrator-Ninja | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Matter Collected 8469 | 213 138 214 845 59 . 79 474 1484 544 416 1980 274 153 91 30 . 182 553 321 312 107 Remotely 263 | . 96 115 52 . . . . . . . . . . . . . . . . . . Salvage Created 7867 | 74 349 288 1800 88 . 168 649 2033 565 209 . 69 111 197 30 . 182 654 244 157 . Parts 432 | 5 18 24 117 6 . 9 55 107 6 8 . 3 6 5 . . 5 29 10 19 . Haulers Intercepted 13 | . 1 . 4 . . . 1 3 . . . . . 2 . . . 2 . . . Recyclers Shooed 9 | 1 . . 2 . . . . 2 . . . . . . . . 1 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 5 8 2 28 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Combat Hostiles Destroyed 142 | . 6 7 29 4 . 1 15 43 12 7 . 2 2 1 1 . . 6 4 2 . Melee 4 | . . . . . . . . . . . . . . . 1 . . 1 . 2 . Guns 116 | . 6 7 29 4 . 1 15 42 10 1 . 1 . . . . . . . . . Cannons 21 | . . . . . . . . . 2 6 . 1 2 1 . . . 5 4 . . AOE 1 | . . . . . . . . 1 . . . . . . . . . . . . . Classes Destroyed 18 | 2 2 3 4 . . 1 . 3 . 1 . . . . . . . 1 . 1 . Worker 12 | . . . 2 . . 1 1 5 . . . . . . . . . 1 . 2 . Builder 10 | . . 1 2 . . . . 5 . . . . . . . . . . . 2 . Tunneler 7 | 1 1 1 . 1 . 2 . . . . . . . . . . . . . 1 . Hauler 13 | . 1 . 4 . . . 1 3 . . . . . 2 . . . 2 . . . Recycler 11 | 1 1 . 3 . . 1 . 4 . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Operator 5 | . . . 2 . . . 1 . . . . . . . . . . 1 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . Watcher 13 | . . . 4 . . . . 4 . . . . 2 . . . 1 1 1 . . Swarmer 32 | . . 3 8 4 . . 4 4 4 2 . . . 1 1 . . . . 1 . Grunt 56 | . 6 2 11 . . . 6 25 3 2 . 1 . . . . . . . . . Brawler 5 | . . . . . . . . 1 3 1 . . . . . . . . . . . Duelist 4 | . . . 1 . . . . . 1 1 . 1 . . . . . . . . . Sentry 22 | . . 2 9 . . . 5 2 1 . . . 1 . . . . 1 1 . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Programmer 20 | . . . . . . . . 10 . 1 . . 1 . . . . 5 3 . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 2 1 4 6 4 . 2 4 7 9 3 . 2 1 1 1 . 1 4 2 3 . Combat Bots Only 9 | . 1 3 4 4 . 1 4 5 9 3 . 2 1 1 1 . . 3 2 1 . Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 2 2 1 1 . 1 1 1 1 . 1 1 1 1 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Hostile Shots Fired 1121 | . 29 39 128 13 . 6 75 189 55 49 . 57 13 15 40 . 26 73 42 227 45 Missed 426 | . 9 16 39 3 . 2 23 58 12 15 . 22 9 8 19 . 18 44 14 99 16 Damage Taken 12937 | . 244 266 1008 81 . 56 802 2171 800 595 . 392 23 249 204 . 152 566 934 3443 951 Core 2317 | . 43 86 104 10 . . 39 165 70 30 . 37 . . 21 . 38 19 29 1366 260 Absorbed by Shields 517 | . . . . . . . . . . . . 76 23 . 182 . 106 115 . . 15 Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . . 12 19 71 . Ignored by Resistances 141 | . . . . . . . . . 22 . . 16 . . . . . 14 9 80 . Regen/Repaired (Parts) 1225 | . . . . . . . . 457 . . 728 . . . . . 22 . 18 . . Core Remaining (%) 85 | 100 . 48 . . . 71 92 . . . . 56 100 100 . . 94 98 98 . . Volleys Fired 528 | 3 52 21 115 9 . 8 45 124 27 24 . 19 16 9 4 . 1 21 19 9 2 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 1 . 1 2 2 2 1 Hottest 127 | 60 40 46 46 46 . 46 50 56 76 76 . 76 106 81 28 . 61 127 127 106 66 Shots Fired 1020 | 6 104 42 230 18 . 13 80 249 56 50 . 38 31 18 4 . 2 30 34 13 2 Gun 857 | 6 104 42 230 18 . 13 80 249 46 24 . 19 8 9 4 . . . . 5 . Cannon 163 | . . . . . . . . . 10 26 . 19 23 9 . . 2 30 34 8 2 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1017 | 3 104 42 230 18 . 13 80 249 56 50 . 38 31 18 4 . 2 30 34 13 2 Thermal 3 | 3 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 4 8 10 18 11 . 14 32 35 16 5 . 4 6 15 1 . 2 7 8 9 . Robot Miss Streak 10 | . 3 2 2 3 . . 5 8 6 7 . 10 7 1 1 . . 1 2 1 3 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 . . . . . . . Secondary Targets 10 | . . 2 . 1 . . 1 4 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 810 | 4 63 32 175 9 . 11 71 222 48 36 . 27 13 12 5 . 5 38 22 17 . Core Hits 639 | 3 27 16 63 6 . 7 33 325 59 31 . 16 7 6 2 . 2 20 8 7 1 Critical Kills 3 | . . . . 1 . . 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . 1 . . . . 2 . 1 . . . . . 1 . Critical Strikes 18 | . . . 1 1 . . 2 . . 2 . 3 . 1 . . 1 . 4 3 . Destroy 11 | . . . 1 1 . . 2 . . 2 . 3 . 1 . . . . . 1 . Blast 6 | . . . . . . . . . . . . . . . . . . . 4 2 . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 202 | . . . . 1 . . 12 1 . . 1 . 1 1 12 . 24 41 33 75 . Impact 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Slashing 12 | . . . . . . . 11 1 . . . . . . . . . . . . . Piercing 188 | . . . . . . . . . . . 1 . 1 1 12 . 24 41 33 75 . Sneak Attacks 15 | . . . . . . . 1 . . . . . . . . . 1 5 1 7 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18519 | 44 503 331 2595 151 . 172 1248 5716 1219 850 . 480 303 323 148 . 269 1959 1181 941 86 Guns 11878 | 44 498 331 2595 151 . 172 1178 5105 923 359 . 218 92 155 36 . . . . 21 . Cannons 3692 | . . . . . . . . . 296 491 . 262 211 168 . . 42 1023 851 348 . Explosions 611 | . . . . . . . . 611 . . . . . . . . . . . . . Melee 2247 | . . . . . . . 70 . . . . . . . 112 . 227 936 330 572 . Ramming 91 | . 5 . . . . . . . . . . . . . . . . . . . 86 Kinetic 15536 | 10 498 331 2595 151 . 172 1178 5105 1219 850 . 480 303 323 36 . 42 1023 851 369 . Thermal 407 | 34 . . . . . . . 373 . . . . . . . . . . . . . Explosive 238 | . . . . . . . . 238 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 70 | . . . . . . . 70 . . . . . . . . . . . . . . Piercing 2177 | . . . . . . . . . . . . . . . 112 . 227 936 330 572 . Highest Corruption 36 | . . . . . . . . 8 13 8 8 . 1 . 2 11 16 4 6 34 36 Average Corruption 7 | . . . . . . . . 3 9 8 8 . 1 . 1 7 13 2 5 10 34 Corruption Purged 7 | . . . . . . . . 2 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 178 | . . . . . . . . 42 45 12 1 . . . . 2 18 8 12 20 18 Message Errors 40 | . . . . . . . . 7 10 5 1 . . . . 1 1 2 3 7 3 Matter Fused 42 | . . . . . . . . 14 12 2 . . . . . . 5 1 3 1 4 Heat Flow Errors 21 | . . . . . . . . 5 5 . . . . . . . 3 . 1 6 1 Energy Discharges 18 | . . . . . . . . 2 7 . . . . . . . 4 1 3 1 . Parts Rejected 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 19 | . . . . . . . . 3 4 1 . . . . . . 3 2 1 . 5 Data Loss (major) 13 | . . . . . . . . 4 3 2 . . . . . . . 1 . . 3 Misfires 7 | . . . . . . . . 2 2 2 . . . . . . 1 . . . . Alerts 6 | . . . . . . . . 2 1 . . . . . . . . 1 1 1 . Misdirections 7 | . . . . . . . . . . . . . . . . 1 1 . . 3 2 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 658 | . . . . . . . 30 142 . . . 13 7 . . . 125 181 89 68 3 Projectiles 123 | . . . . . . . . . . . . 13 7 . . . . 41 39 23 . Explosions 142 | . . . . . . . . 142 . . . . . . . . . . . . . Melee 393 | . . . . . . . 30 . . . . . . . . . 125 140 50 45 3 Knockbacks 33 | . . . . . . . . . . 5 . 3 3 . . . 1 12 5 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . . . . . 5 . 3 3 . . . 1 9 5 4 . Secondary 3 | . . . . . . . . . . . . . . . . . . 3 . . . Self-Inflicted Damage 254 | . . . . . . . . 183 . . . . . . . . . . . 43 28 Shots 5 | . . . . . . . . 4 . . . . . . . . . . . 1 . Rammed 11 | . . . . . . . . . . . . . . . . . . . . . 11 Targets Rammed 16 | . 1 . . . . . . . . . . . . . . . . . . . 15 Kicked 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | 20 27 28 21 . . . 59 277 277 322 . 231 303 97 52 54 403 3 191 234 72 Average Temperature 80 | 13 8 13 5 . . . 27 51 91 99 . 77 133 41 20 25 111 3 64 110 37 Received Heat Transfer 2283 | . 150 105 333 . . . 423 675 81 162 . 148 4 . . . 9 49 9 36 99 Effects 11 | . . . . . . . . . . 1 . . 5 . . . 5 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 6 | . . . . . . . . . . 1 . . 2 . . . 3 . . . . Interference 3 | . . . . . . . . . . . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 325 | 75 . . . . . . . 250 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Peak Influence 1630 | 10 210 150 468 135 . 55 155 1630 . . . . 384 180 158 85 457 530 344 529 349 Initial 276 | . 6 50 31 130 . . 3 53 . . . . 154 130 54 55 59 174 276 166 200 Average 232 | 6 33 87 251 84 . 38 43 447 . . . . 272 135 76 60 323 344 256 326 279 Maximum Alert Level 5 | . 1 . 2 . . . . 5 . . . . 1 . . . 2 2 1 2 1 Low Security (%) 58 | 100 99 100 35 100 . 100 100 48 . . . . 12 100 100 100 1 12 17 10 . Level 1 27 | . . . 51 . . . . 11 . . . . 87 . . . 74 43 82 62 100 Level 2 7 | . . . 12 . . . . 8 . . . . . . . . 24 43 . 26 . Level 3 4 | . . . . . . . . 19 . . . . . . . . . . . . . Level 4 2 | . . . . . . . . 8 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . 2 . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 5 . 5 . . . 3 24 . 1 . . 4 3 5 . 5 5 3 8 5 Investigation 29 | . 2 . 3 . . . 2 5 . . . . 3 1 2 . 4 1 2 3 1 Extermination 15 | . . . . . . . . 8 . . . . 1 . 1 . 1 1 1 2 . Reinforcement 25 | . 3 . 2 . . . 1 5 . . . . . 2 2 . . 3 . 3 4 Assault 7 | . . . . . . . . 6 . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Distress Signals 12 | . 4 . 3 . . . 1 1 . . . . 1 . . . . 1 . 1 . Communications Jammed 18 | . . . . . . . . . . . . . . . 4 . 5 7 1 1 . Distress Signals 16 | . . . . . . . . . . . . . . . 4 . 5 6 . 1 . Times Spotted 358 | . 15 7 43 4 . 1 18 70 15 12 . 17 14 10 7 4 14 24 13 53 17 Peak Tracking Total 12 | . 4 3 7 4 . 1 4 9 9 11 . 5 5 5 4 4 6 6 4 12 9 Tactical Retreats 48 | . 1 . 3 . . . . 3 2 5 . 1 3 2 . . 4 2 2 15 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Traps Triggered 12 | . 2 . 1 . . . 1 1 . . . . . . 1 . 3 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Machines Disabled 29 | . . . 2 . . . . 20 . . . . 3 . . . . 1 1 2 . Max in Single Turn 8 | . . . 1 . . . . 8 . . . . 1 . . . . 1 1 1 . Garrison Access 6 | . . . . . . . . 1 . . . . 1 2 . . 1 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Machines Accessed 75 | . 2 . 6 2 1 . 8 10 1 1 . . 7 6 3 . 10 3 8 6 1 Terminals 43 | . 2 . 6 1 . . 7 3 . . . . 5 3 1 . 5 1 5 3 1 Fabricators 4 | . . . . . . . . 2 . . . . . . . . 2 . . . . Repair Stations 12 | . . . . . . . . 4 . . . . 1 . 1 . 2 . 2 2 . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 9 | . . . . . . . . 1 . . . . 1 2 1 . 1 1 1 1 . Total Hacks 182 | . 3 . 14 3 1 . 25 24 1 1 . . 15 20 7 . 28 8 18 13 1 Successful 71 | . . . 5 1 1 . 11 12 1 1 . . 4 14 3 . 13 2 3 . . Failed 111 | . 3 . 9 2 . . 14 12 . . . . 11 6 4 . 15 6 15 13 1 Catastrophic 26 | . 1 . 2 1 . . 1 2 . . . . 2 1 2 . 3 1 5 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 142 | . 1 . 13 2 1 . 24 17 . . . . 13 10 6 . 21 7 13 13 1 Terminals 112 | . 3 . 14 2 . . 23 8 . . . . 10 10 4 . 20 2 10 5 1 Fabricators 11 | . . . . . . . . 7 . . . . . . . . 4 . . . . Repair Stations 22 | . . . . . . . . 7 . . . . 1 . 1 . 3 . 4 6 . Recycling Units 6 | . . . . . . . 2 . . . . . . . . . . 4 . . . Scanalyzers 7 | . . . . . . . . . . . . . . 7 . . . . . . . Garrison Access 20 | . . . . . . . . 2 . . . . 4 3 2 . 1 2 4 2 . Terminal Hacks 14 | . . . 2 1 1 . 2 3 1 1 . . . . . . 3 . . . . Record 2 | . . . . . . . . . . . . . . . . . 2 . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . 1 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . 6 . . . . . . . Insert Component 3 | . . . . . . . . . . . . . . 3 . . . . . . . Analyze 3 | . . . . . . . . . . . . . . 3 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . Unauthorized Hacks 47 | . . . 3 . . . 9 8 . . . . 4 6 3 . 10 2 2 . . Terminals 28 | . . . 3 . . . 7 . . . . . 2 6 2 . 7 . 1 . . Track 5 | . . . 1 . . . 3 . . . . . . 1 . . . . . . . Botnet 15 | . . . 2 . . . 4 . . . . . 1 3 1 . 3 . 1 . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Skim 7 | . . . . . . . . . . . . . . 2 1 . 4 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . 5 . . . . 1 . 1 . 2 . 1 . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . . . Patch 9 | . . . . . . . . 4 . . . . 1 . 1 . 2 . 1 . . Recycling Units 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . Monitor 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Recyclers 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . Jam 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Used 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Hacking Detections 62 | . 2 . 6 1 . . 8 7 . . . . 6 5 2 . 7 3 8 6 1 Full Trace Events 14 | . . . 3 . . . 1 . . . . . 1 1 1 . 1 1 1 3 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 15 . . 2 . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Total Allies 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . 1 1 1 . . . . . . . 2 Highest-Rated Group 192 | . . . . . . . . . . . 99 99 89 . . . . . . . 192 Highest-Rated Ally 99 | . . . . . . . . . . . 99 99 89 . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . . . . . . . 28 12 . . . . . . . 18 Total Damage 3077 | . . . . . . . . . . . . 1639 685 . . . . . . . 753 Kills 19 | . . . . . . . . . . . . 14 4 . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 1 2 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Turns Passed 23578 | 33 1371 763 2396 823 513 527 3286 4649 1362 399 1009 774 1268 485 390 38 442 607 1066 1077 300 Spaces Moved 17958 | 17 488 543 1359 493 318 298 1088 1915 933 609 1160 1161 1328 664 371 108 806 864 1027 1999 409 Core 146 | . . . . . . . . . . . . . . . . . . . . 48 98 Treads 5407 | . . . 934 493 318 298 1088 1915 361 . . . . . . . . . . . . Legs 712 | 17 488 199 . . . . . . . . . . . . . . . . . . 8 Wheels 769 | . . 344 425 . . . . . . . . . . . . . . . . . . Hover 114 | . . . . . . . . . . . . . . . . . . . . . 114 Flight 10810 | . . . . . . . . . 572 609 1160 1161 1328 664 371 108 806 864 1027 1951 189 Fastest Speed 24 | 120 120 95 80 160 160 160 155 153 39 50 39 39 34 34 34 34 34 34 24 24 39 Average Speed 80 | 120 120 124 135 160 160 160 157 157 114 50 40 39 34 35 34 34 34 34 29 28 48 Slowest Speed 320 | 120 120 190 240 160 160 160 160 250 320 50 50 39 34 40 34 34 34 34 110 117 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . 1 . . 19 2 2 . . . . 4 2 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . 1 3 . Exploration Rate (%) 55 | 2 73 97 92 98 72 71 66 41 88 67 85 95 29 18 10 80 27 16 34 52 11 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 6 | . . 1 . . . . . . 1 . 3 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . . . 1 . 1 . . 1 1 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . . . . 1 . Scrap Searched 26 | . . 1 . 3 . 2 . . 12 2 1 5 . . . . . . . . . Spaces Dug 126 | . . . . 1 . . 11 1 . . . . 5 2 5 . 18 9 29 45 . Terrain Destroyed 373 | . . . . 1 . . 11 178 1 7 . 7 11 2 5 . 18 17 45 70 . Melee 117 | . . . . 1 . . 11 1 . . . . . 1 5 . 17 9 27 45 . Projectile 55 | . . . . . . . . . 1 7 . 7 11 1 . . 1 8 18 1 . AOE 201 | . . . . . . . . 177 . . . . . . . . . . . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Res Acc Com Total 25740 | 23 1190 593 1689 507 324 336 2556 3314 1175 654 1697 1444 2094 895 606 110 926 1063 1689 2357 498 Wait 6530 | 1 637 9 161 1 . 25 1356 1234 179 16 513 254 745 196 203 . 54 115 537 242 52 Move 17876 | 16 487 542 1358 492 317 297 1087 1914 932 606 1159 1160 1290 659 367 107 805 863 1026 1987 405 Hop 29 | . . . . . . . . . . 1 . . 18 2 2 . . . . 4 2 Pick Up 121 | 2 2 2 19 1 2 2 10 11 15 1 6 4 5 9 6 . 3 4 5 11 1 Fast Attach 73 | 1 . 3 7 . . . 4 2 1 1 3 2 4 4 1 . . 6 13 7 14 Attach 50 | . . . 4 1 . . 3 5 8 1 2 . 2 1 3 . . 3 4 9 4 Detach 4 | . . . . . . . . . . . 1 . . 1 . . . . . . 2 Swap 107 | . 7 8 6 1 1 2 23 10 4 1 7 1 4 5 4 1 . 4 13 5 . Drop 153 | . 4 8 19 1 4 2 16 13 9 3 5 4 9 8 4 2 3 6 21 12 . Fire 528 | 3 52 21 115 9 . 8 45 124 27 24 . 19 16 9 4 . 1 21 19 9 2 Melee 195 | . . . . 1 . . 12 1 . . 1 . 1 1 12 . 24 41 33 68 . Ram 12 | . . . . . . . . . . . . . . . . . . . . . 12 Kick 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . . . . . . . . . 36 . 18 3 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 8) 1198 | -10/Materials | Discovered new exit (range 6) 1387 | -10/Materials | Discovered new exit (range 6) 1405 | -10/Materials | Entered Mines 1770 | -10/Mines | Build established: Scavenger-Mutant 1842 | -10/Mines | Found a hidden stash of uninstalled traps 1874 | -10/Mines | Learned location of Storage (-7) 1932 | -10/Mines | Discovered new exit (range 15) 2007 | -10/Mines | Core integrity fell below 50% 2039 | -10/Mines | Discovered new exit (range 9) 2168 | -10/Mines | Entered Materials 2168 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2783 | -9/Materials | Discovered new exit (range 4) 3026 | -9/Materials | Build established: Mutant 3112 | -9/Materials | Discovered new exit (range 7) 3284 | -9/Materials | Discovered new exit (range 6) 4564 | -9/Materials | Entered Mines 4652 | -9/Mines | Discovered new exit (range 11) 4773 | -9/Mines | Found the Drone Emporium 4781 | -9/Mines | Found Prototype Device 4806 | -9/Mines | Discovered new exit (range 15) 4928 | -9/Mines | Learned Materials terminal intel 5002 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5379 | -9/Mines | Discovered new exit (range 5) 5387 | -9/Mines | Entered Exiles 5431 | -9/Exiles | Met 8R-AWN 5455 | -9/Exiles | Met EX-HEX 5498 | -9/Exiles | Met EX-BIN 5517 | -9/Exiles | Aligned with FarCom system 5519 | -9/Exiles | Given EX-Vault access code 5557 | -9/Exiles | Opened EX-Vault 5570 | -9/Exiles | Found Flying Fortress v7 5660 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5707 | -9/Exiles | Met EX-DEC 5887 | -9/Exiles | Discovered new exit (range 10) 5900 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5900 | -9/Exiles | Entered Mines 5954 | -8/Mines | Discovered new exit (range 9) 6377 | -8/Mines | Discovered new exit (range 7) 6427 | -8/Mines | Entered Materials 6427 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6428 | -8/Materials | Loaded intel: 12 terminal locations 7525 | -8/Materials | Discovered new exit (range 16) 9014 | -8/Materials | Discovered new exit (range 16) 9234 | -8/Materials | Identified Sensor Drone Bay 9713 | -8/Materials | Entered Factory 9713 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11098 | -7/Factory | Discovered new exit (range 9) 11357 | -7/Factory | Cargo convoy interrupted 13713 | -7/Factory | First assault squad dispatched 14201 | -7/Factory | Lost 5 parts (1p3n1w) 14236 | -7/Factory | High security lockdown imminent 14316 | -7/Factory | High security lockdown engaged 14362 | -7/Factory | Entered Lower Caves 15102 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15121 | -7/Lower Caves | System corruption reached 10% 15182 | -7/Lower Caves | Lost 6 parts (2n1u3w) 15204 | -7/Lower Caves | Destroyed 9 combat bots 15448 | -7/Lower Caves | Discovered new exit (range 16) 15724 | -7/Lower Caves | Entered another Lower Caves area 15728 | -7/Lower Caves | Discovered new exit (range 9) 15737 | -7/Lower Caves | Identified exit to Factory 15829 | -7/Lower Caves | Found Prototype Device 15829 | -7/Lower Caves | Identified Heart of Steel 15882 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15926 | -7/Lower Caves | Learned Factory terminal intel 15933 | -7/Lower Caves | Learned Factory security intel 16119 | -7/Lower Caves | Discovered new exit (range 9) 16123 | -7/Lower Caves | Entered Zion 16142 | -7/Zion | System corruption cleaned by Quarantine Array 16183 | -7/Zion | Discovered new exit (range 14) 16191 | -7/Zion | Learned location of Warlord (-5) 16234 | -7/Zion | Given the Hacking Drone Bay 16235 | -7/Zion | Found Prototype Device 16247 | -7/Zion | Found CR-A16's Pointy Stick 16265 | -7/Zion | Visited the Megawrench Repair Shop 16265 | -7/Zion | Megawrench repaired 7 parts 16276 | -7/Zion | Given A8's code to call for help 16304 | -7/Zion | Found Prototype Device 16305 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 16572 | -7/Zion | Heart of Steel transformed into Warbot 16652 | -7/Zion | Found GAL Module 16871 | -7/Zion | Build established: Derelict-Mutant 16914 | -7/Zion | Rebuked by Imprinter 16979 | -7/Zion | Identified Hacking Drone Bay 17132 | -7/Zion | Entered Proximity Caves 17132 | -6/Proximity Caves | Accompanied by 1 ally (Warbot) 17147 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17310 | -6/Proximity Caves | Learned Factory stockpile data 17312 | -6/Proximity Caves | Found DCF Scrap (14 items) 17787 | -6/Proximity Caves | Discovered exit to Factory (range 6) 17906 | -6/Proximity Caves | Entered Factory 17906 | -6/Factory | Accompanied by 1 ally (Warbot) 17906 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17909 | -6/Factory | Loaded intel: 26 terminal locations 18213 | -6/Factory | Build established: Derelict-Scout 18992 | -6/Factory | Discovered new exit (range 21) 19160 | -6/Factory | Discovered new exit (range 21) 19174 | -6/Factory | Entered another Factory area 19174 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19435 | -5/Factory | Discovered new exit (range 7) 19438 | -5/Factory | Identified exit to Factory 19659 | -5/Factory | Entered another Factory area 19659 | -4/Factory | Evolved 2 slots: Propulsion x2 20049 | -4/Factory | Sucked down chute 20049 | -4/Factory | Entered Waste 20052 | -4/Waste | Spotted C-40 Crusher 20053 | -4/Waste | Spotted C-40 Crusher 20064 | -4/Waste | EMP discharged 20064 | -4/Waste | System corruption reached 10% 20065 | -4/Waste | Spotted C-40 Crusher 20069 | -4/Waste | Spotted C-40 Crusher 20072 | -4/Waste | Spotted C-40 Crusher 20073 | -4/Waste | Spotted C-40 Crusher 20081 | -4/Waste | Discovered new exit (range 13) 20087 | -4/Waste | Identified exit to Factory 20087 | -4/Waste | Entered Factory 20173 | -4/Factory | Discovered new exit (range 4) 20183 | -4/Factory | Identified exit to Research 20245 | -4/Factory | Spotted B-86 Titan 20331 | -4/Factory | Build established: Ninja 20529 | -4/Factory | Entered Research 20529 | -3/Research | Evolved 2 slots: Utility x2 20827 | -3/Research | Search patrols dispatched 21105 | -3/Research | Discovered new exit (range 22) 21136 | -3/Research | Identified exit to Research 21136 | -3/Research | Entered another Research area 21136 | -2/Research | Evolved 2 slots: Propulsion x2 21943 | -2/Research | Build established: Scout 22150 | -2/Research | Discovered new exit (range 13) 22153 | -2/Research | Identified exit to Quarantine 22170 | -2/Research | Discovered new exit (range 15) 22192 | -2/Research | Crushed by falling debris 22200 | -2/Research | Identified exit to Access 22202 | -2/Research | Entered Access 22202 | -1/Access | Evolved 2 slots: Utility x2 22497 | -1/Access | Build established: Infiltrator-Ninja 22497 | -1/Access | Spotted B-99 Colossus 22884 | -1/Access | Spotted B-99 Colossus 22952 | -1/Access | Search patrols dispatched 22955 | -1/Access | Lost 7 parts (4n2u1w) 23054 | -1/Access | Energy Cycler disabled 23110 | -1/Access | Found Prototype Device 23110 | -1/Access | Identified Thermal Barrier 23111 | -1/Access | System corruption reached 10% 23173 | -1/Access | Crushed by falling debris 23204 | -1/Access | Lost 3 parts (1n2u) 23222 | -1/Access | Crushed by falling debris 23229 | -1/Access | Crushed by falling debris 23230 | -1/Access | System corruption reached 30% 23246 | -1/Access | Search patrols dispatched 23253 | -1/Access | Core integrity fell below 50% 23272 | -1/Access | Core integrity fell below 20% 23275 | -1/Access | Discovered new exit (range 8) 23279 | -1/Access | Entered Command 23285 | -1/Command | Lost 12 parts (1p3n6u2w) 23425 | -1/Command | Enhanced Grunt warped into view, answering call for help 23442 | -1/Command | Enhanced Grunt warped into view, answering call for help 23526 | -1/Command | Build established: Mutant 23579 | -1/Command | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 23553_ System corrupted by crushing effect (+2). 23554_ Slammed into C-57 Dissector. 23554_ Destroyed Imp. Melee Analysis Suite. 23554_ C-57 Dissector system corrupted by crushing effect. 23555_ Slammed into C-57 Dissector. 23557_ Imp. Antigrav System broken. 23557_ Destabilizing: Short circuit. 23560_ Stasis Canceller severed. 23562_ System corrupted: Matter fused (-9). 23562_ Imp. Antigrav System destroyed. 23564_ Slammed into G-73 Enforcer. 23565_ Imp. Antigrav System destroyed. 23566_ Slammed into G-73 Enforcer. 23568_ Enh. Flexi-carbon Leg severed. 23568_ Critical hit (Burn: +37). 23571_ Lgt. Antimatter Reactor destroyed. 23572_ Broken Imp. Antigrav System destroyed. 23575_ Impulse Thruster Array destroyed. 23578_ C-57 Dissector knocked back. 23578_ Knocked back. Map ----- +----------------------------------------------------+ | "" + # | | ##############?################# ######## # | | #????##########????????????# !#/######?# + | | #????# ! #????????????# / #?# ## | | #????# #????????????# # ### # | | /########### #?############ # + # | | # """" #?#""""" ## / ### # | | + """" #?#" " ## # #?# + | | #####+##### """" #?#" ## # #?# # | | #??# ## """" ###" " ###/####+###### # | | #??# ## ##""" """ = g ! ## | | #??# ## #?# " ###+###### ######? | | #??# ###########?# g # ! #?# #?????? | | #??# #???????????# # #?# #?????? | | #??# #???????????# g #! #?# #?????? | | #??# #???????????##### ##### #?# #?????? | | ##??#######??????????????## ##??# #?# #?????? | | ???????????????????####### ???# ! ###=#?????? | | ???????????????????# ???#########" #?????? | | ???????????????????# """ ???????????## #?????? | | ???????????????????# T""" ???####????## ##????? | | ?????????????##?#### """" #####"%###### #????? | | ?????????????# ## + """ # %! ]% % ! #????? | | ????????????##""" "# # ##"#"###"#### #????? | | ????????????# " """"##+#### ######??????#####????? | | ????????????##" [!=+ @c #????????????????????? | | ????????????# " [ !# ####+######???????????????? | | ????????????##" [ # # !#???????????????? | | ?????????????#" # # #???????????????? | | ?????????????## ] # # #???????????????? | | ??????????????# # # ! #???????????????? | | ??????????????#####"## ###########???????????????? | | ??????????????????# ## #?????????????????????????? | | ??????????????????# ## #?????????????????????????? | | ??????????????????# ## #?????????????????????????? | | ??????????????????# ## #?????????????????????????? | | ?????????????????##/##+####??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# === #??????????????????????? | | ?????????????????# ! === #??????????????????????? | | ?????????????????# == #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# ] = #??????????????????????? | | ???????????????######+########???????????????????? | | ???????????????# ! #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 45 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 30 Core Shielding 40 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 32 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Fission Core | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Focal Shield | -7/Zion | Archive Greatsword | -7/Zion | Archive Recalibrator | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Reaction Control System | -5/Factory | Scanalyzed Adv. Signal Interpreter | -5/Factory | Scanalyzed Trap Scanner | -4/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed BarrageIntegrityAccelerator Manual? 0 Play Time 08:00:05 Cumulative 273.1 hours Start 2024.10.03 @ 20:48:36 End 2024.10.18 @ 20:51:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 163 Adventurer 11 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67d31d34-c546-4c69-bc8d-07d8244e4964