Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 21:08:10 Player: FAQ Result: Destroyed self with Heavy Missile Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1457) 1457 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3717 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 244/300 Energy 80/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Missile Launcher (fused) > --- INVENTORY (8) ---- Heat Sink Light Armor Plating Hacking Drone Bay Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Particle Cannon Shock Bomb Launcher > --- INVENTORY -------- Aluminum Leg Heat Sink Light Armor Plating Hacking Drone Bay Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 34 | 6 7 1 12 1 2 5 Power 5 | 1 1 . 3 . . . Engine 5 | 1 1 . 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 2 1 6 1 2 . Treads . | . . . . . . . Leg 14 | 2 2 1 6 1 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 2 | 1 1 . . . . . Device . | . . . . . . . Storage 1 | 1 . . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 3 . 3 . . 5 Energy Gun 2 | . 2 . . . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . 1 . . 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . 4 1 1 . . 12 Power 3 | . 1 . 1 . . 1 Propulsion 7 | . 1 1 . . . 5 Utility . | . . . . . . . Weapon 8 | . 2 . . . . 6 Highest Loss Streak 6 | . 3 1 1 . . 6 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 6 7 7 8 7 5 Power . | . . 1 . . . . Propulsion 1 | . 2 3 2 1 . . Utility 2 | . . 1 1 2 2 3 Weapon 3 | . 2 2 3 4 4 2 Tool/Special . | . . . . . . . Unused Backups 7 | . 2 . 1 1 . 3 Power . | . . . . . . . Propulsion 2 | . 2 . . . . . Utility 3 | . . . . . . 3 Weapon 2 | . . . 1 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 96 100 99 100 100 78 Engine 11 | . 14 14 10 11 11 6 Leg 38 | . 28 28 43 44 44 27 Storage 11 | . 14 14 11 11 11 11 Processor 11 | . 10 14 11 11 11 11 Energy Gun 2 | . 7 14 1 . . . Energy Cannon 8 | . . . 15 11 11 4 Ballistic Gun 4 | . 20 14 1 . . . Launcher 8 | . . . 3 11 11 15 Peak Build Rating 22 | 6 8 8 15 15 22 22 Average Rating 16 | 4 7 7 14 15 21 16 On Entrance 10 | . 6 8 8 15 15 22 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 22 | 13 13 11 22 22 22 22 Greatest Support 60 | 20 20 20 40 40 60 60 Greatest Overweight (x) 1 | 1 . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 7 | 2 6 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 7 8 8 8 8 3 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 869 | 187 270 30 167 . 71 144 Remotely . | . . . . . . . Salvage Created 1722 | . 409 95 869 . . 349 Parts 103 | . 23 10 55 . . 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented 5 | . . . . . . 5 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 43 | . 12 4 17 . . 10 Guns 16 | . 12 4 . . . . Cannons 11 | . . . 11 . . . AOE 15 | . . . 5 . . 10 Classes Destroyed 10 | . 3 . 6 . . 1 Builder 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 5 | . 2 . 3 . . . Swarmer 17 | . 6 3 3 . . 5 Grunt 20 | . 6 1 11 . . 2 Brawler 2 | . . . 1 . . 1 Duelist 1 | . . . . . . 1 Sentry 3 | . . . 2 . . 1 Best Kill Streak 5 | . 3 3 5 . . 4 Combat Bots Only 4 | . 3 3 4 . . 4 Max Kills in Single Turn 4 | . 1 1 2 . . 4 Gunslinging . | . . . . . . . Exploded 4 | . . . 2 . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 260 | . 70 26 87 . . 77 Missed 83 | . 16 4 34 . . 29 Hits 177 | . 54 22 53 . . 48 Projectile 177 | . 54 22 53 . . 48 Critical Strikes 4 | . 2 1 . . . 1 Damage Taken 2722 | . 555 246 616 . . 1305 Core 534 | . 52 72 97 . . 313 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . 50 . . . . Volleys Fired 142 | . 53 18 52 . . 19 Largest 2 | . 2 2 2 . . 2 Hottest 150 | . 70 70 150 . . 111 Shots Fired 248 | . 103 28 89 . . 28 Gun 135 | . 103 28 4 . . . Cannon 73 | . . . 70 . . 3 Launcher 40 | . . . 15 . . 25 Special . | . . . . . . . Kinetic 102 | . 82 18 2 . . . Thermal 106 | . 21 10 72 . . 3 Explosive 8 | . . . . . . 8 Electromagnetic 32 | . . . 15 . . 17 Robot Hit Streak 12 | . 12 7 8 . . 4 Robot Miss Streak 7 | . 3 3 2 . . 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 137 | . 53 15 54 . . 15 Core Hits 81 | . 24 8 27 . . 22 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 2 1 . . . . Burn 3 | . 2 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3311 | . 546 145 1612 . . 1008 Guns 722 | . 546 145 31 . . . Cannons 1175 | . . . 1150 . . 25 Explosions 1407 | . . . 424 . . 983 Melee . | . . . . . . . Ramming 7 | . . . 7 . . . Kinetic 539 | . 437 83 19 . . . Thermal 1487 | . 109 62 1166 . . 150 Explosive 478 | . . . . . . 478 Electromagnetic 800 | . . . 420 . . 380 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 . . . 4 Average Corruption 1 | . 1 1 . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . 3 2 . . . 6 Message Errors 4 | . . 1 . . . 3 Matter Fused 2 | . 1 1 . . . . Heat Flow Errors 2 | . 1 . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 46 | . . . 18 . . 28 Projectiles 15 | . . . 15 . . . Explosions 31 | . . . 3 . . 28 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 389 | . . . 9 . . 380 Shots 19 | . . . 1 . . 18 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 377 | . 377 219 342 . . 107 Average Temperature 109 | . 87 100 130 . . 18 Received Heat Transfer 732 | . 231 99 258 . . 144 Effects 5 | . 2 . 3 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . 2 . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 3 | . . . 1 . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 2 2 1 . . . Heat Transferred 2630 | . 445 259 1789 . . 137 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 3 . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 95 100 . . Level 1 1 | . . . 4 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 245 | . 64 69 245 92 . . Initial 92 | . . 9 9 92 . . Average 56 | . 26 25 104 45 . . Influence Increases 1204 | . 304 115 530 . . 255 Destroy 0b10 Robot/C 860 | . 240 80 340 . . 200 Destroy 0b10 Robot/NC 45 | . 10 . 35 . . . Destroy Leader 160 | . 54 20 76 . . 10 Successful Hack 10 | . . . 10 . . . Disable Machine 45 | . . . 45 . . . Destroy Structure 24 | . . . 24 . . . Lose Combat Pursuer 60 | . . 15 . . . 45 Influence Decreases 1162 | . 278 116 318 237 . 213 Entered New Map 178 | . . 17 16 145 . . Time Decay 834 | . 238 99 292 92 . 113 Lost Part 150 | . 40 . 10 . . 100 Squads Dispatched 5 | . 1 . 3 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 15 5 28 . . 12 Peak Tracking Total 11 | . 3 3 5 . . 11 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . . 3 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . 2 . 1 . . . Successful 1 | . . . 1 . . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Record 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 4246 | . 484 291 705 206 2079 481 Optics 4246 | . 484 291 705 206 2079 481 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4472 | 75 635 291 705 206 2079 481 Spaces Moved 3069 | 54 366 201 408 163 1599 278 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 3063 | 48 366 201 408 163 1599 278 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 130 Average Speed 127 | 116 120 120 120 120 129 147 Slowest Speed 190 | 120 120 120 120 120 130 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 65 49 33 44 85 39 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 4 3 Spaces Dug . | . . . . . . . Terrain Destroyed 90 | . . . 25 . . 65 Melee . | . . . . . . . Projectile 19 | . . . 19 . . . AOE 71 | . . . 6 . . 65 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3399 | 63 468 226 541 173 1608 320 Wait 112 | . 34 5 48 5 3 17 Move 3063 | 53 365 200 407 162 1598 278 Hop . | . . . . . . . Pick Up 22 | 4 7 2 6 2 1 . Fast Attach 11 | 6 1 . 3 . . 1 Attach 14 | . 4 1 4 . . 5 Detach 2 | . . . 2 . . . Swap 12 | . 2 . 6 2 2 . Drop 19 | . 2 . 12 2 3 . Fire 142 | . 53 18 52 . . 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 17) 649 | -10/Materials | Discovered new exit (range 12) 704 | -10/Materials | Lost 3 parts (1p1n1w) 711 | -10/Materials | Entered Mines 740 | -10/Mines | Learned Materials trap positions 764 | -10/Mines | Met a Derelict bent on vengeance 887 | -10/Mines | Discovered new exit (range 8) 1002 | -10/Mines | Entered Materials 1002 | -9/Materials | Evolved 2 slots: Propulsion x2 1003 | -9/Materials | Loaded intel: 11 trap records 1291 | -9/Materials | Build established: Scavenger-Mutant 1600 | -9/Materials | Discovered new exit (range 17) 1707 | -9/Materials | Entered Mines 1732 | -9/Mines | Assembled infested the area 1811 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1850 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1894 | -9/Mines | Learned 4 Materials zone layouts 1900 | -9/Mines | Discovered new exit (range 12) 1903 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1913 | -9/Mines | Entered Zion 2217 | -7/Zion | Learned Factory fabricator intel 2434 | -7/Zion | Learned location of Extension (-6) 2805 | -7/Zion | Met Imprinter 2930 | -7/Zion | Given the Hacking Drone Bay 2933 | -7/Zion | Found Prototype Device 3974 | -7/Zion | Discovered new exit (range 15) 3992 | -7/Zion | Entered Proximity Caves 4176 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4207 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 4235 | -6/Proximity Caves | Lost 4 parts (2n2w) 4313 | -6/Proximity Caves | Core integrity fell below 50% 4346 | -6/Proximity Caves | Lost 6 parts (1p2n3w) 4467 | -6/Proximity Caves | Core integrity fell below 20% 4473 | -6/Proximity Caves | Destroyed self with Heavy Missile Launcher Last Messages --------------- 04329_ Acquired Hvy. Missile Launcher. 04340_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 04340_ Acquired 54 matter. 04341_ The unstable cave ceiling collapses. 04347_ System corrupted: Energy discharge (-16). 04349_ The unstable cave ceiling collapses. 04366_ Acquired 25 matter. 04372_ 65Z8UY SM6GY5F5RCHFTFGQ 04376_ The unstable cave ceiling collapses. 04410_ System corrupted: Heat flow error (+134). 04448_ PXZWB=ZHIF/BRPWL0GBN 4JON GG& 04464_ Aluminum Leg destroyed. 04465_ System corrupted: Hvy. Missile Launcher fused. 04465_ Machine disabled. 04465_ Door malfunctions. 04465_ G-50 Soldier destroyed. 04468_ B-48 Gladiator destroyed. 04472_ Carbon-fiber Leg fries itself beyond repair. 04472_ Shock Bomb Launcher destroyed. 04473_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###?????????????????????????????####?? | | ?????????#### #####????????????????????????## ### | | ?????????# ####?????????????????????# | | ??????????# ##?????????????????????# | | ???????##### ##????????????????????## | | ######## ## #????###??????????????## | | ###### #####??????###??# ## | | ###???## ####[## | | ####### ##### #% | | #?????## ## [% ### | | ##?????# ## ## %% ##?# | | #?????# #### #g% ## ##??# | | # #?????###??## % #########?## | | # ##???????????### / %% #####???## ## | | # #??????????????# ##?????## | | # #??????????????# % @ ##????# | | # #??????????????# #""" ####?# | | # #??????????????? ### # #?## | | # #???????????# #?### | | # #???????????# ### #??## | | # #??????????# ## ?# #???## | | ? #?????????# ? #### ?# ## #????## # | | ? #????????????? ????# ? ## ########?##? | | ? #??????????? ?????# # ## ##### ###?? | | ??????????? #??????? ## ## ## ### | | ???????????? ????????? ## ?####### ## ## ## | | ??????????#?????????##?# ???????# ## | | ??????????????????????? ???????# ! # | | ??????????????????????? ???????###### # | | ????????????????????????$ ???????????# # | | ???????????????????????? ???????????## | | ??????????????????????? ?????????????#### | | ??????????????????????? #???????????????### | | ??????????????????????? #??????????????????#### | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Magnetic Acceleration Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercelightZhirovTurbovents Manual? 0 Play Time 00:28:31 Cumulative 18.6 hours Start 2025.10.31 @ 20:33:37 End 2025.10.31 @ 21:08:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62ff6302-ab2f-44bc-a207-29184c0c453f