Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.18 @ 18:52:23 Player: CrossedViper Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (132) 660 Value Destroyed (3929) 3929 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 9026 Bonus ------- High Alert Combat Kills 127 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Transmission Jammer > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (16) --- Reinforced Fission Core Experimental Heat Sink Advanced Weapon Cycler Thief Drone Bay (2/3) AS-neutralizer No. 17b Improved Spread Laser Improved Spread Laser Improved Spread Laser Flak Gun 8R-AWN's Boregun 8R-AWN's Boregun Guided EMP Blaster Guided EMP Blaster Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Recoil Stabilizer Improved ECM Suite Improved Light Armor Plating Drone Bay > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Advanced Weapon Cycler Transmission Jammer Thief Drone Bay AS-neutralizer No. 17b Improved Spread Laser Improved Spread Laser Improved Spread Laser Flak Gun Flak Gun Flak Gun 8R-AWN's Boregun 8R-AWN's Boregun Guided EMP Blaster Guided EMP Blaster [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 140 | . 9 1 14 6 11 11 18 17 53 Power 11 | . 2 . 1 . 1 . 3 1 3 Engine 9 | . 2 . 1 . . . 3 1 2 Core 2 | . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 30 | . 1 . 3 2 2 1 3 5 13 Treads 21 | . . . 3 2 2 1 1 2 10 Leg 9 | . 1 . . . . . 2 3 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 46 | . 3 1 3 3 4 4 6 4 18 Device 26 | . 2 . . . 1 3 3 2 15 Storage 9 | . 1 1 1 1 2 . 2 1 . Processor 3 | . . . . 1 . . 1 1 . Hackware 1 | . . . 1 . . . . . . Protection 7 | . . . 1 1 1 1 . . 3 Artifact . | . . . . . . . . . . Weapon 53 | . 3 . 7 1 4 6 6 7 19 Energy Gun 14 | . 3 . 3 . . . . . 8 Energy Cannon 3 | . . . . . . . 1 1 1 Ballistic Gun 17 | . . . 2 1 2 3 3 1 5 Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 18 | . . . 2 . 2 3 1 5 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 1 1 2 2 5 Parts Lost 48 | . 2 . 3 . . 3 3 14 23 Power 3 | . . . . . . . . 2 1 Propulsion 6 | . . . 1 . . . . 3 2 Utility 15 | . . . . . . 2 1 2 10 Weapon 24 | . 2 . 2 . . 1 2 7 10 Highest Loss Streak 13 | . 1 . 2 . . 2 2 6 13 Average Slot Usage (%) 93 | . 98 100 96 100 99 90 87 82 89 Engine 7 | . 14 14 11 11 9 . 7 6 2 Core 2 | . . . . . 1 11 1 . 4 Treads 14 | . . . 20 22 22 22 4 4 12 Leg 6 | . 28 28 1 . . . 13 9 1 Device 12 | . 12 14 11 11 15 7 11 10 18 Storage 17 | . 14 14 11 15 18 22 20 23 17 Processor 3 | . . . . 3 . . 6 13 11 Hackware 1 | . . . 10 3 . . . . . Protection 5 | . . . 10 11 10 5 4 . 4 Energy Gun 6 | . 20 28 15 . . . . . 9 Ballistic Gun 10 | . 7 . 3 22 21 15 8 2 1 Launcher 1 | . . . 1 . . 6 . 2 1 Naked Turns . | . . . . . . . . . . Heaviest Build 85 | 11 20 44 49 66 80 80 85 85 82 Greatest Support 60 | 20 20 20 40 56 56 48 48 40 60 Greatest Overweight (x) 4 | . . 2 4 1 2 1 3 3 2 Average Overweight (x) . | . . . 1 . . 1 1 1 1 Largest Inventory Capacity 30 | . 8 12 12 18 18 18 24 30 22 Average Capacity 15 | . 6 8 12 14 16 18 19 22 18 Most Carried 24 | . 7 10 12 18 18 18 24 23 22 Average Carried 14 | . 5 8 10 13 14 17 18 19 17 Final Capacity 24 | 6 8 12 12 18 18 18 24 22 16 Final Carried 24 | 6 7 10 12 18 17 16 24 16 15 Class Distribution -------------------- 82% | Mutant 9% | Hauler-Mutant 5% | Hauler-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 3030 | 200 149 . 325 166 109 255 533 350 943 Remotely 322 | . . . . . . . 251 71 . Salvage Created 4276 | . 342 189 364 137 112 116 823 981 1212 Parts 229 | . 20 8 21 11 . 12 37 62 58 Haulers Intercepted 6 | . 1 . 1 . . . 2 . 2 Recyclers Shooed 6 | . . 1 1 . . . 3 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 97 | . 10 4 10 5 5 12 11 21 19 Guns 45 | . 10 4 5 5 1 3 5 1 11 Cannons 12 | . . . . . . . 4 4 4 AOE 38 | . . . 5 . 4 9 2 16 2 Classes Destroyed 16 | . 4 1 4 2 1 . 1 2 1 Worker 7 | . . . 1 . . . 1 1 4 Builder 11 | . . . . . . . . 9 2 Tunneler 2 | . . . . 1 . . 1 . . Hauler 6 | . 1 . 1 . . . 2 . 2 Recycler 10 | . . 1 . . . . 3 5 1 Mechanic 1 | . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 1 | . . . . . . . 1 . . Swarmer 26 | . 3 . 3 2 . 12 . 4 2 Grunt 46 | . 7 4 5 1 . . 9 12 8 Duelist 3 | . . . 1 . . . . 1 1 Sentry 11 | . . . 1 . . . 2 2 6 Demolisher 2 | . . . . 2 . . . . . Hunter 3 | . . . . . . . . 2 1 Programmer 1 | . . . . . . . . . 1 Assembled 4 | . . . . . 4 . . . . Best Kill Streak 17 | . 6 3 3 2 4 4 5 17 4 Combat Bots Only 10 | . 5 2 3 2 4 4 3 10 4 Max Kills in Single Turn 4 | . 2 1 3 1 2 2 3 4 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . 3 . 2 2 1 3 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Damage Taken 9329 | . 435 187 339 260 257 415 712 2533 4191 Core 1219 | . 81 69 54 61 39 82 95 322 416 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 65 | 100 . 40 . . . 41 82 . . Volleys Fired 337 | . 30 12 33 12 25 18 56 50 101 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 150 | . 130 130 128 51 46 56 116 116 150 Shots Fired 568 | . 59 24 47 24 43 26 103 70 172 Gun 404 | . 59 24 31 24 38 16 54 15 143 Cannon 93 | . . . . . . . 45 36 12 Launcher 71 | . . . 16 . 5 10 4 19 17 Special . | . . . . . . . . . . Kinetic 249 | . 23 . 6 24 38 16 69 35 38 Thermal 206 | . 23 24 25 . . . 30 16 88 Explosive 51 | . . . 16 . 5 4 4 19 3 Electromagnetic 62 | . 13 . . . . 6 . . 43 Robot Hit Streak 27 | . 9 8 12 13 13 14 12 8 27 Robot Miss Streak 9 | . 7 8 4 4 2 4 4 5 9 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 1 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 418 | . 39 23 27 20 34 10 68 52 145 Core Hits 361 | . 42 29 28 17 13 13 37 85 97 Critical Hits 12 | . . . . . 2 . 5 3 2 Critical Kills 3 | . . . . . . . 1 1 1 Critical Parts Destroyed 7 | . . . . . . . 4 2 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12079 | . 446 246 1005 332 665 702 1765 3696 3222 Guns 4866 | . 446 246 320 319 481 103 604 316 2031 Cannons 1479 | . . . . . . . 577 578 324 Explosions 5710 | . . . 685 . 184 599 584 2797 861 Melee . | . . . . . . . . . . Ramming 24 | . . . . 13 . . . 5 6 Kinetic 2937 | . 88 . 47 319 481 103 772 606 521 Thermal 2848 | . 326 246 273 . . 98 409 288 1208 Explosive 4931 | . . . 685 . 184 375 584 2797 306 Electromagnetic 1339 | . 32 . . . . 126 . . 1181 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 . . 4 Average Corruption 2 | . . . . . . 1 . . 3 Corruption Purged . | . . . . . . . . . . Effects 14 | . . . . . . . . . 14 Message Errors 2 | . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Targeting Errors 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 259 | . . . 26 . . 28 29 163 13 Projectiles 17 | . . . . . . . 17 . . Explosions 242 | . . . 26 . . 28 12 163 13 Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . 2 2 . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . 2 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 919 | . . . 15 . . 143 82 532 147 Shots 30 | . . . 1 . . 7 3 12 7 Rammed 3 | . . . . 1 . . . 1 1 Targets Rammed 3 | . . . . 1 . . . 1 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 324 | . 146 237 103 . . 10 240 156 324 Average Temperature 77 | . 52 89 41 . . 4 88 88 84 Received Heat Transfer 2445 | . 156 108 84 18 . . 315 648 1116 Effects 1 | . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . 1 3 Heat Transferred 4452 | . 410 310 517 . . 150 740 518 1807 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 572 | . 292 163 311 144 . 152 296 572 536 Initial 260 | . . 113 21 59 . . 35 9 260 Average 156 | . 160 92 181 62 . 86 129 208 324 Maximum Alert Level 2 | . 1 . 1 . . . 1 2 2 Low Security (%) 68 | . 52 100 42 100 . 100 89 51 1 Level 1 29 | . 47 . 57 . . . 10 37 90 Level 2 2 | . . . . . . . . 10 7 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 2 . 3 1 . . 2 6 10 Investigation 6 | . . . 1 1 . . . 1 3 Extermination 1 | . . . . . . . . . 1 Reinforcement 10 | . 2 . 2 . . . 2 3 1 Assault 1 | . . . . . . . . . 1 Garrison 6 | . . . . . . . . 2 4 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . 1 . 3 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 14 4 18 8 7 13 22 29 35 Peak Tracking Total 10 | . 5 2 5 3 9 4 5 10 6 Tactical Retreats 13 | . . . 2 2 . . 2 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 7 | . 2 . 1 . . . . 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 3 | . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . Installed 5 | . . . . . 5 . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 25 | . . . 3 . 3 4 4 7 4 Max in Single Turn 3 | . . . 1 . 1 2 2 3 2 Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 15 | . . . . 2 2 . 4 1 6 Terminals 9 | . . . . . . . 3 1 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 31 | . . . . 2 2 . 10 3 14 Successful 14 | . . . . 2 2 . 5 . 5 Failed 17 | . . . . . . . 5 3 9 Catastrophic 5 | . . . . . . . 1 1 3 Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . . 1 . . . 3 Terminals 22 | . . . . . . . 8 3 11 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 13 | . . . . 2 2 . 4 . 5 Record 1 | . . . . . 1 . . . . Open Door 4 | . . . . 2 . . . . 2 Branch Access Points 1 | . . . . . . . 1 . . Alert Level 2 | . . . . . . . 1 . 1 Unreport Threat 3 | . . . . . . . 1 . 2 Hauler Manifests 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . Insert Component 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . . . . . . 4 1 5 Full Trace Events 4 | . . . . . . . . 1 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 2 . . . . Highest-Rated Group 41 | . . . . 41 41 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders 8 | . . . . . 7 . . . 1 STAY 3 | . . . . . 3 . . . . FOLLOW 2 | . . . . . 2 . . . . EXPLORE 1 | . . . . . . . . . 1 RETURN 2 | . . . . . 2 . . . . Ally Attacks 40 | . . . . . 40 . . . . Total Damage 231 | . . . . . 231 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . Drone Launches 22 | . . . . . 12 . . . 10 Drone Recoveries 11 | . . . . . 11 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 7467 | . 387 657 513 1069 1211 1119 849 440 1222 Spaces Moved 3708 | 1 230 466 223 596 603 588 385 151 465 Core . | . . . . . . . . . . Treads 2586 | . . . 218 596 603 588 107 59 415 Legs 1122 | 1 230 466 5 . . . 278 92 50 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 180 160 160 180 150 150 150 Average Speed 166 | 120 120 130 180 168 176 180 166 184 177 Slowest Speed 240 | 120 120 180 240 180 200 180 210 230 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 2 46 99 25 82 61 99 41 10 83 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 15 | . . . . . . . . 15 . Terrain Destroyed 357 | . . . 138 . 13 53 21 105 27 Melee . | . . . . . . . . . . Projectile 14 | . . . . . . . 6 7 1 AOE 343 | . . . 138 . 13 53 15 98 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total 4474 | . 286 495 291 641 718 621 487 242 693 Wait 72 | . . 9 1 10 30 . 3 12 7 Move 3699 | . 229 465 222 595 602 587 384 150 465 Hop . | . . . . . . . . . . Pick Up 105 | . 9 5 12 9 22 1 14 5 28 Fast Attach 34 | . 1 . . 2 1 2 10 1 17 Attach 62 | . 4 . 6 . 5 2 1 14 30 Detach 12 | . . . . . . 2 . 3 7 Swap 46 | . 4 1 8 4 5 7 8 2 7 Drop 95 | . 9 3 9 8 23 2 11 4 26 Fire 337 | . 30 12 33 12 25 18 56 50 101 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . 1 . Crush 2 | . . . . 1 . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 5 | . . . . . 5 . . . . Miscellaneous 4 | . . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 388 | -10/Materials | Entered Mines 410 | -10/Mines | Discovered new exit (range 10) 450 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 611 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 636 | -10/Mines | Learned location of 1 exit from Materials 649 | -10/Mines | Discovered new exit (range 5) 667 | -10/Mines | Core integrity fell below 50% 1045 | -10/Mines | Entered Materials 1045 | -9/Materials | Evolved 2 slots: Utility x2 1046 | -9/Materials | Identified exit to Mines 1450 | -9/Materials | Discovered exit to Mines (range 15) 1558 | -9/Materials | Entered Mines 1594 | -9/Mines | Met a Derelict shopkeep closing up shop 1625 | -9/Mines | Assembled infested the area 1626 | -9/Mines | Learned 8 Materials zone layouts 1656 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1658 | -9/Mines | Discovered new exit (range 5) 1723 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1842 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1975 | -9/Mines | Found a hidden stash of uninstalled traps 2055 | -9/Mines | Learned location of Storage (-7) 2173 | -9/Mines | Discovered new exit (range 5) 2289 | -9/Mines | Found the Drone Emporium 2297 | -9/Mines | Found Prototype Device 2627 | -9/Mines | Entered Exiles 2627 | -9/Exiles | Accompanied by 2 allies 2657 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2876 | -9/Exiles | Met 8R-AWN 2907 | -9/Exiles | Met EX-HEX 3025 | -9/Exiles | Met EX-DEC 3082 | -9/Exiles | Learned location of Zion (-7) 3113 | -9/Exiles | Met EX-BIN 3138 | -9/Exiles | Aligned with FarCom system 3140 | -9/Exiles | Given EX-Vault access code 3181 | -9/Exiles | Opened EX-Vault 3194 | -9/Exiles | Found Latent Energy Streamer 3204 | -9/Exiles | Found Gui. Plasma Cannon 3244 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3380 | -9/Exiles | Identified Thief Drone Bay 3529 | -9/Exiles | Attacked by the Exiles 3646 | -9/Exiles | Destroyed 8R-AWN 3685 | -9/Exiles | Found Prototype Ballistic Gun 3709 | -9/Exiles | Found Prototype Ballistic Gun 3775 | -9/Exiles | Found Prototype Device 3818 | -9/Exiles | Discovered new exit (range 14) 3838 | -9/Exiles | Entered Mines 4058 | -8/Mines | Discovered new exit (range 6) 4287 | -8/Mines | Core integrity fell below 50% 4566 | -8/Mines | Discovered new exit (range 8) 4957 | -8/Mines | Entered Materials 4957 | -8/Materials | Evolved 2 slots: Utility x2 4958 | -8/Materials | Identified exit to Factory 5049 | -8/Materials | Identified 8R-AWN's Boregun (x2) 5446 | -8/Materials | Discovered exit to Factory (range 15) 5643 | -8/Materials | Discovered exit to Factory (range 15) 5806 | -8/Materials | Entered Factory 5806 | -7/Factory | Evolved 2 slots: Utility x2 5807 | -7/Factory | Identified exit to Storage 5980 | -7/Factory | Garrison activated, responded to threat 6130 | -7/Factory | Garrison activated, responded to threat 6174 | -7/Factory | Lost 4 parts (1p1u2w) 6246 | -7/Factory | Entered Storage 6250 | -7/Storage | Destroyed 10 combat bots 6257 | -7/Storage | Lost 6 parts (1p2n3w) 6269 | -7/Storage | Build established: Hauler-Mutant 6570 | -7/Storage | Core integrity fell below 50% 6609 | -7/Storage | Garrison activated, responded to threat 6620 | -7/Storage | Build established: Hauler-Skirmisher 6766 | -7/Storage | Lost 13 parts (1p2n3u7w) 6988 | -7/Storage | Build established: Mutant 7012 | -7/Storage | Identified AS-neutralizer No. 17b 7031 | -7/Storage | Discovered new exit (range 18) 7374 | -7/Storage | Core integrity fell below 20% 7377 | -7/Storage | Garrison activated, responded to threat 7468 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07432_ K-01 Serf collects debris. 07432_ Packing Station disabled. 07432_ Terminal disabled. 07435_ Drone Bay destroyed. 07435_ >> Lost connection to Drone. 07437_ K-01 Serf collects debris. 07437_ Recoil Stabilizer destroyed. 07439_ G-47 Trooper IFF system glitched. 07439_ G-47 Trooper destroyed. 07440_ K-01 Serf destroyed. 07440_ Door malfunctions. 07441_ Drone destroyed. 07444_ System corrupted: Heat flow error (+123). 07447_ Drone destroyed. 07450_ U-05 Engineer builds a Wall. 07450_ Imp. Light Armor Plating destroyed. 07455_ U-05 Engineer lays Concrete. 07461_ Acquired 89 matter. 07464_ Gui. EMP Blaster destroyed. 07466_ Dropped Imp. ECM Suite. Map ----- +----------------------------------------------------+ | ?#?????? ???#?????????????????????? | | #?#??????? ???? ??????????????????????? | | ?#?????????#+#####+## #?????????????????? | | #???######## ^ #?????????????????? | | ?#### ![ # ######+#####??????????????? | | ##?## ! #% #?# ##?????????????? | | #?### + #?# """ #?????????????? | | #?#?# # #?# """ ####???????????? | | ###?# * # ### """ """#???????????? | | ##??# + %%% " Y"#???????????? | | ##?###### ## ##/### " " """#???????????? | | ####?#??##?# # ## "T" ###????????????? | | ####??###??# # ! ## """ #??????????????? | | ####???????# # ## #??????????????? | | ####??##???# # !######+####??????????????? | | ######?#???# # #????# #?????????????????? | | ######?????# # #????# #?????????????????? | | ####?####### # !#????# #?####????????????? | | ###?######## ########## ### "????????????? | | ###### # "????????????? | | ###### + "????????????? | | ###### ##T#????????????? | | ###########+############# #?###???????????? | | ######### ######???#?## ##?##?#?#???????? | | ########T ? ##?######### #?###???????????? | | ######## ?#### #@#?###???????????? | | ######## #?### #l###########+##??? | | ################## / * #??#? | | ################## # ==% ##?## | | ################## #g %= "" #?#?? | | ################## # ! "" #???# | | ######################+## """ ###?? | | ################ g """ #???? | | ################ m """" #???? | | !% ################ "" #???# | | " """ ################ % ##?#? | | " """ + ##### % #?#?? | | " """ ########## ##### ########+##+#?#?? | | % ########## ##### ###### #??#? | | """############# ##### ## % ###?# | | ################ ##### ###] ###?? | | """ ############ ##### + =] """ ####? | | """ ""########## #*[= # """ ##### | | """ ""########## # [] """ ##?## | | T"########## " # # ########?## | | ""########## "G #### ########### | | ""########## " ################# | | ############ ################# | | ###### ############?#?## | | ########## ######## ##############?###?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 50 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 8 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyHellfireFlakker Manual? 0 Play Time 00:51:27 Cumulative 154.3 hours Start 2020.12.18 @ 18:01:55 End 2020.12.18 @ 18:52:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 149 Adventurer 0 Explorer 7 Win Type - Total 3 Types 0/0/3/0/0/0/0/0/0 Lore% 59 Gallery% 87 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91af2f6a-da53-41f7-bb3b-865f6ec494af