Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 11:59:08 Player: Jaegerpls Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2689) 2689 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (847) 847 TOTAL SCORE: 5591 Bonus ------- High Alert Combat Kills 147 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 150/150 System Corruption 28% Temperature Cool (9) Movement Walking (190) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Beamcaster Hammer > --- INVENTORY (10) --- Improved Ion Engine Reinforced Ion Engine Heavy Ion Engine Light Treads Light Treads Cooling System Relay Coupler [NC] (28) Relay Coupler [Duelist] (22) Relay Coupler [Sentry] (20) Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Hardened Light Armor Plating Drone Bay > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Cooling System Hardened Light Armor Plating Shock Absorption System Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Improved Medium Laser [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 86 | 6 2 1 11 43 23 Power 10 | 1 . . 2 5 2 Engine 10 | 1 . . 2 5 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 2 2 6 Treads 10 | 2 . . 2 2 4 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 38 | 1 1 1 5 23 7 Device 24 | . . . 1 17 6 Storage 4 | 1 . 1 1 1 . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 8 | . 1 . 2 4 1 Artifact . | . . . . . . Weapon 26 | 2 1 . 2 13 8 Energy Gun 15 | 1 1 . 2 9 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | 1 . . . 2 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . 2 . Corrupted Parts 2 | . . . . . 2 System Corruption 21 | . . . . . 21 Parts Lost 11 | . . . 2 1 8 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 5 | . . . 1 1 3 Weapon 1 | . . . 1 . . Highest Loss Streak 5 | . . . 1 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 100 98 99 85 Engine 11 | . 14 14 11 11 10 Treads 20 | . 28 28 22 21 11 Device 7 | . . . 1 9 13 Storage 11 | . 14 14 11 11 11 Processor 8 | . . . 10 11 7 Protection 12 | . 10 14 18 11 7 Energy Gun 17 | . 25 28 22 20 1 Ballistic Gun 4 | . 2 . . 1 17 Naked Turns . | . . . . . . Heaviest Build 35 | 13 19 24 29 35 32 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 9 | . . . . 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 4 8 10 10 10 10 Average Carried 8 | 2 7 8 9 8 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 4 8 10 10 10 10 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 1377 | 246 34 10 100 430 557 Remotely . | . . . . . . Salvage Created 3294 | . 167 . 791 1451 885 Parts 180 | . 7 . 57 71 45 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 66 | . 4 . 14 27 21 Melee 3 | . . . . . 3 Guns 49 | . 3 . 12 22 12 AOE 3 | . 1 . 1 . 1 Classes Destroyed 11 | . 3 . 4 3 1 Worker 6 | . 1 . 3 2 . Builder 2 | . . . 1 1 . Hauler 2 | . . . . 2 . Recycler 1 | . . . . 1 . Mechanic 1 | . . . 1 . . Watcher 5 | . . . 3 2 . Swarmer 10 | . 2 . . 4 4 Grunt 31 | . 2 . 12 12 5 Brawler 3 | . . . . . 3 Duelist 1 | . . . . 1 . Sentry 17 | . . . 2 10 5 Thug 3 | . . . . . 3 Butcher 1 | . . . . . 1 Best Kill Streak 11 | . 3 . 11 5 4 Combat Bots Only 6 | . 2 . 6 5 4 Max Kills in Single Turn 3 | . 1 . 3 2 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . 1 . 1 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 351 | . 19 1 57 143 131 Missed 100 | . 7 1 11 41 40 Damage Taken 3438 | . 210 . 657 1360 1211 Core 461 | . 59 . 98 133 171 Absorbed by Shields 169 | . . . . 18 151 Regen/Repaired (Parts) 174 | . . . . 174 . Core Remaining (%) 88 | 100 . 76 . . . Volleys Fired 195 | . 9 . 33 102 51 Largest 2 | . 2 . 2 2 2 Hottest 112 | . 85 . 90 112 46 Shots Fired 365 | . 17 . 65 194 89 Gun 358 | . 17 . 65 191 85 Cannon . | . . . . . . Launcher 7 | . . . . 3 4 Special . | . . . . . . Kinetic 85 | . . . . . 85 Thermal 196 | . 9 . 26 161 . Explosive 7 | . . . . 3 4 Electromagnetic 77 | . 8 . 39 30 . Robot Hit Streak 16 | . 5 . 15 16 13 Robot Miss Streak 5 | . 5 . 4 4 4 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 1 3 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 279 | . 9 . 52 123 95 Core Hits 118 | . 8 . 36 46 28 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 19 | . . . . 14 5 Burn 14 | . . . . 14 . Destroy 1 | . . . . . 1 Smash 4 | . . . . . 4 Melee Attacks 27 | . . . . . 27 Impact 27 | . . . . . 27 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 12 | . . . . . 12 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5580 | . 214 . 1077 2241 2048 Guns 4101 | . 131 . 848 2114 1008 Cannons . | . . . . . . Explosions 652 | . 83 . 229 127 213 Melee 827 | . . . . . 827 Ramming . | . . . . . . Kinetic 1008 | . . . . . 1008 Thermal 2366 | . 115 . 428 1823 . Explosive 213 | . . . . . 213 Electromagnetic 1166 | . 99 . 649 418 . Impact 827 | . . . . . 827 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 28 | . . . . . 28 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 5 | . . . . . 5 Matter Fused 3 | . . . . . 3 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 122 | . . . . . 122 Projectiles . | . . . . . . Explosions 16 | . . . . . 16 Melee 106 | . . . . . 106 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 187 | . 74 . 40 58 15 Shots 6 | . 2 . 1 2 1 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 448 | . 168 . 375 448 260 Average Temperature 116 | . 61 . 130 123 63 Received Heat Transfer 1093 | . 42 . 273 492 286 Effects 9 | . . . 4 5 . Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . . 2 . . Interference 3 | . . . 1 2 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Fried 14 | . . . 3 4 7 Impact Corruptions 7 | . . . . . 7 Robots Melted 4 | . . . . 4 . Combat Hostiles 4 | . . . . 4 . Parts Melted 22 | . . . 3 19 . Heat Transferred 5811 | . 175 . 700 4936 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 2 . 2 2 . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 603 | . 206 79 307 442 603 Initial 104 | . . 79 . 66 104 Average 233 | . 76 60 100 306 322 Maximum Alert Level 2 | . 1 . 1 2 2 Low Security (%) 43 | 100 92 100 81 15 28 Level 1 43 | . 7 . 18 67 44 Level 2 13 | . . . . 16 27 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 3 5 . Investigation 7 | . . . 3 4 . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 7 5 18 33 19 Peak Tracking Total 6 | . 3 4 6 4 5 Tactical Retreats 9 | . 2 1 1 4 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 6 | . . . 2 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . 1 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 8 | . 3 . 1 3 1 Max in Single Turn 2 | . 2 . 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 24 | . 2 . 6 15 1 Terminals 18 | . 2 . 5 10 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . . . . 2 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 75 | . 5 . 22 47 1 Successful 53 | . 3 . 13 36 1 Failed 21 | . 2 . 8 11 . Catastrophic 4 | . 1 . 2 1 . Database Lockouts 1 | . . . 1 . . Manual 2 | . . . . 2 . Terminals 54 | . 5 . 18 30 1 Fabricators . | . . . . . . Repair Stations 6 | . . . . 6 . Recycling Units 10 | . . . . 10 . Scanalyzers 4 | . . . 4 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 35 | . 3 . 9 22 1 Record 13 | . 2 . 7 4 . Part Schematic 3 | . . . . 3 . Prototype ID Bank 2 | . . . 1 1 . Open Door 5 | . . . . 4 1 Emergency Access Points 2 | . 1 . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Reprogram Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Surveillance Status 1 | . . . . 1 . Transport Status 1 | . . . . 1 . Zone Layout 3 | . . . 1 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . . 5 . Scan Component 3 | . . . . 3 . Repair 2 | . . . . 2 . Recycling Unit Hacks 8 | . . . . 8 . Process 1 | . . . . 1 . Report Inventory 4 | . . . . 4 . Retrieve Components 3 | . . . . 3 . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 1 . 6 11 . Full Trace Events 11 | . 1 . 6 4 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 2 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 52 | . . . . 52 . Parts Recycled . | . . . . . . Recycled Matter 5 | . . . . 5 . Retrieved Matter . | . . . . . . Retrieved Components 23 | . . . . 23 . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 8 | . . . . 8 . EXPLORE 4 | . . . . 4 . RETURN 4 | . . . . 4 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 39 | . . . . 39 . Drone Recoveries 25 | . . . . 25 . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 5595 | 114 381 521 851 2544 1184 Spaces Moved 2558 | 65 204 324 430 1107 428 Core 9 | 2 . . . . 7 Treads 2461 | 63 204 324 430 1107 333 Legs 88 | . . . . . 88 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 167 | 156 160 160 160 160 203 Slowest Speed 500 | 160 160 160 160 240 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 6 46 64 32 92 40 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 91 | . 8 . 5 43 35 Melee . | . . . . . . Projectile . | . . . . . . AOE 91 | . 8 . 5 43 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 3466 | 74 243 327 530 1691 601 Wait 461 | . 17 . 42 351 51 Move 2553 | 64 203 323 429 1106 428 Hop . | . . . . . . Pick Up 61 | 4 8 2 7 33 7 Fast Attach 28 | 6 1 . 1 10 10 Attach 6 | . . . 4 2 . Detach 1 | . . . 1 . . Swap 52 | . 1 1 6 31 13 Drop 72 | . 4 1 7 46 14 Fire 195 | . 9 . 33 102 51 Melee 27 | . . . . . 27 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 9 | . . . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage (discovered 3 exits: [*Mat] / [Rec] / Gar) -9/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 5) 427 | -10/Materials | Discovered new exit (range 12) 496 | -10/Materials | Entered Mines 686 | -10/Mines | Assembled infested the area 743 | -10/Mines | Learned location of Zion (-6) 988 | -10/Mines | Discovered new exit (range 9) 1017 | -10/Mines | Entered Materials 1017 | -9/Materials | Evolved 2 slots: Utility x2 1602 | -9/Materials | Central database locked down 1706 | -9/Materials | Build established: Scavenger-Mutant 1763 | -9/Materials | Discovered new exit (range 8) 1868 | -9/Materials | Entered Storage 2325 | -9/Storage | Build established: Mutant 2565 | -9/Storage | Discovered new exit (range 26) 2620 | -9/Storage | Lost 3 allies 2836 | -9/Storage | Repaired Lgt. Treads 2897 | -9/Storage | Core integrity fell below 50% 2974 | -9/Storage | Repaired Lgt. Treads 3238 | -9/Storage | Lost 4 allies 3470 | -9/Storage | Discovered new exit (range 9) 3608 | -9/Storage | Build established: Scavenger-Mutant 3915 | -9/Storage | Build established: Mutant 4154 | -9/Storage | Identified exit to Garrison 4412 | -9/Storage | Entered Garrison 4450 | -9/Garrison | Triggered checkpoint 4580 | -9/Garrison | Triggered checkpoint 4745 | -9/Garrison | Garrison Relay disabled 4836 | -9/Garrison | Triggered checkpoint 5048 | -9/Garrison | Discovered new exit (range 9) 5080 | -9/Garrison | Triggered checkpoint 5132 | -9/Garrison | Triggered checkpoint 5214 | -9/Garrison | Lost 5 parts (1p1n3u) 5326 | -9/Garrison | Core integrity fell below 20% 5474 | -9/Garrison | System corruption reached 10% 5515 | -9/Garrison | Installed Relay Interface Framework 5578 | -9/Garrison | Triggered checkpoint 5581 | -9/Garrison | Triggered checkpoint 5596 | -9/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05536_ System corrupted: IFF burst signal emitted. 05551_ System corrupted: Heat flow error (+140). 05568_ GU3SWAO,QE0RBPXL4NKH5 J2Z9BPCXXRHXOE 05578_ Beams of light sweep through the air. An alarm sounds. 05582_ Y-45 Defender suffers critical hit (Smash). 05583_ System corrupted: Substantial component data lost. 05585_ Y-45 Defender suffers critical hit (Smash). 05585_ Destroyed Lgt. Treads. 05585_ Y-45 Defender system corrupted by crushing effect. 05586_ Y-45 Defender system terminally corrupted. 05586_ Beam Rifle fried. 05586_ Heat Sink fried. 05596_ Carbon-fiber Leg destroyed. 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"#?????????????????????????????????? | | #?????????????"#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Lgt. Deuterium Engine | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Cooling System | -9/Storage | Hacked Spear | -9/Storage | Hacked Arm. Treads | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Power Corrupts Release The Drones! System Compromised Challenges ------------ None Game ------ Seed DisruptionTeslaExpander Manual? 0 Play Time 01:21:51 Cumulative 4.3 hours Start 2024.04.23 @ 17:45:54 End 2024.04.24 @ 11:59:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a21c932-7d31-42d9-9d72-3f3327631f14