Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.24 @ 11:42:06 Player: Jennifer Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (4041) 4041 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 7984 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 83 Friendly Fire -167 Cogmind --------- Core Integrity 0/850 Matter 15/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Compact Matter Pod (150) Force Field Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Weight Redist. System Triangulator Advanced Targeting Computer > --- WEAPON ----------- Heavy Machine Gun Magnetic Acceleration Cannon Heavy Flak Cannon Long-range Missile Launcher > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Fusion Compressor Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Compact Matter Pod Force Field Heavy Plasma Cannon Heavy Assault Rifle Gauss Rifle Gauss Rifle [Rating: 63] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . . 1 1 Weapon 2 | . . . . 1 . 1 Parts Attached 124 | 8 7 10 6 18 20 55 Power 16 | 1 . 1 . . 3 11 Engine 11 | 1 . 1 . . 2 7 Core 5 | . . . . . 1 4 Reactor . | . . . . . . . Propulsion 34 | 4 1 1 1 7 . 20 Treads 15 | 2 . . . 4 . 9 Leg 18 | 2 1 1 1 3 . 10 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | 1 3 2 2 5 11 8 Device 15 | . 1 . 1 . 10 3 Storage 5 | 1 1 . 1 1 . 1 Processor 6 | . 1 . . 2 1 2 Hackware . | . . . . . . . Protection 6 | . . 2 . 2 . 2 Artifact . | . . . . . . . Weapon 42 | 2 3 6 3 6 6 16 Energy Gun 4 | 2 . 1 . . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 22 | . . 3 1 4 4 10 Ballistic Cannon 4 | . 1 . . . 1 2 Launcher 9 | . 1 1 2 2 1 2 Special Weapon 2 | . 1 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 38 | . . 3 . . 2 33 Power 6 | . . 1 . . . 5 Propulsion 14 | . . . . . . 14 Utility 6 | . . 1 . . . 5 Weapon 12 | . . 1 . . 2 9 Highest Loss Streak 9 | . . 2 . . 1 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 98 96 93 98 99 85 Engine 10 | . 14 10 11 9 13 8 Core 1 | . . . . . 1 2 Treads 11 | . . . . 3 30 12 Leg 17 | . 28 33 33 32 . 9 Device 8 | . . 10 2 5 14 10 Storage 8 | . 14 11 13 9 7 6 Processor 5 | . 11 . . 6 3 6 Protection 4 | . . 9 11 6 4 1 Energy Gun 2 | . 16 3 . . . 1 Ballistic Gun 16 | . . 12 17 24 22 13 Ballistic Cannon 2 | . 5 4 . . . 4 Launcher 1 | . 1 . 4 2 . 1 Peak Build Rating 63 | 6 8 17 23 34 49 63 Average Rating 34 | 3 7 13 18 30 44 47 On Entrance 19 | . 6 8 17 23 34 46 Naked Turns 112 | . . . . . . 112 Heaviest Build 83 | 12 19 28 68 50 71 83 Greatest Support 88 | 40 20 30 30 88 88 88 Greatest Overweight (x) 2 | . . . 2 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 15 15 15 Average Capacity 13 | 6 9 10 12 12 15 14 Most Carried 15 | 5 10 10 10 15 15 15 Average Carried 11 | 3 7 9 9 11 14 11 Final Capacity 15 | 8 10 10 10 15 15 5 Final Carried 15 | 4 10 9 10 14 15 5 Class Distribution -------------------- 30% | Mutant 30% | Gunner 19% | Scavenger-Gunner 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 3689 | 199 221 130 171 867 546 1555 Remotely . | . . . . . . . Salvage Created 3888 | . 271 204 49 1004 688 1672 Parts 202 | . 21 14 5 54 36 72 Haulers Intercepted 3 | . 1 1 . 1 . . Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 89 | . 7 4 5 23 12 38 Melee 1 | . . . . . . 1 Guns 43 | . 1 1 . 14 12 15 Cannons 21 | . 4 1 . . . 16 AOE 23 | . 2 2 5 9 . 5 Classes Destroyed 14 | . 5 2 1 1 2 3 Worker 6 | . . . 1 1 1 3 Builder 4 | . . . . 2 . 2 Hauler 3 | . 1 1 . 1 . . Recycler 1 | . . . . . . 1 Operator 1 | . 1 . . . . . Watcher 5 | . 2 . . 2 . 1 Swarmer 21 | . 2 . 5 7 . 7 Saboteur 1 | . . . . . . 1 Grunt 40 | . 5 2 . 13 4 16 Brawler 2 | . . 1 . . 1 . Sentry 14 | . . 1 . 3 2 8 Hunter 6 | . . . . . 3 3 Programmer 4 | . . . . . 2 2 Behemoth 1 | . . . . . . 1 Thug 1 | . . . . 1 . . Best Kill Streak 8 | . 3 3 2 8 2 7 Combat Bots Only 4 | . 3 3 2 4 2 4 Max Kills in Single Turn 4 | . 1 1 2 3 1 4 Gunslinging . | . . . . . . . Exploded 3 | . 1 1 2 3 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 883 | . 29 7 13 85 149 600 Missed 245 | . 6 . 5 22 29 183 Damage Taken 8685 | . 369 127 83 1058 1004 6044 Core 1242 | . 146 . . 157 76 863 Absorbed by Shields 338 | . . . . . 286 52 Redirected to Shielding 144 | . . . 30 10 . 104 Core Remaining (%) 80 | 100 41 . 100 71 89 . Volleys Fired 262 | . 30 15 10 48 48 111 Largest 4 | . 2 2 2 3 3 4 Hottest 212 | . 150 100 46 69 94 212 Shots Fired 674 | . 49 23 13 126 131 332 Gun 521 | . 22 12 5 120 130 232 Cannon 115 | . 15 8 . . 1 91 Launcher 26 | . 1 2 8 6 . 9 Special 12 | . 11 1 . . . . Kinetic 560 | . 15 16 5 120 131 273 Thermal 86 | . 31 5 . . . 50 Explosive 26 | . 1 2 8 6 . 9 Electromagnetic 2 | . 2 . . . . . Robot Hit Streak 21 | . 8 11 12 21 20 20 Robot Miss Streak 7 | . 3 3 4 1 2 7 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 2 1 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 481 | . 22 15 6 103 100 235 Core Hits 261 | . 15 9 9 58 32 138 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 8 | . . . . 3 1 4 Critical Strikes 15 | . 3 . . 3 2 7 Burn 3 | . 2 . . . . 1 Destroy 11 | . . . . 3 2 6 Blast 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11607 | . 703 347 359 2251 1684 6263 Guns 6416 | . 149 145 51 1553 1684 2834 Cannons 1876 | . 169 72 . . . 1635 Explosions 3302 | . 385 130 308 698 . 1781 Melee . | . . . . . . . Ramming 13 | . . . . . . 13 Kinetic 7066 | . 169 160 51 1553 1684 3449 Thermal 1544 | . 149 57 . . . 1338 Explosive 2938 | . 385 130 308 698 . 1417 Electromagnetic 46 | . . . . . . 46 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 5 1 2 . Average Corruption 2 | . . 4 5 1 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 44 | . . 2 18 8 16 . Message Errors 11 | . . . 2 1 8 . Matter Fused 13 | . . . 8 3 2 . Heat Flow Errors 5 | . . 2 . 1 2 . Energy Discharges 5 | . . . 2 1 2 . Data Loss (minor) 5 | . . . 3 . 2 . Data Loss (major) 2 | . . . 1 1 . . Misfires 2 | . . . 2 . . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 460 | . 67 . 17 . . 376 Projectiles 12 | . . . . . . 12 Explosions 448 | . 67 . 17 . . 364 Melee . | . . . . . . . Knockbacks 29 | . 2 . . . . 27 Impact . | . . . . . . . Kinetic 26 | . 2 . . . . 24 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 321 | . 113 . 21 . . 187 Shots 5 | . 1 . 1 . . 3 Rammed 1 | . . . . . . 1 Targets Rammed 5 | . . . . . . 5 Kicked 4 | . . . . . . 4 Crushed . | . . . . . . . Highest Temperature 394 | . 231 146 . 145 394 380 Average Temperature 77 | . 50 52 . 46 131 91 Received Heat Transfer 2679 | . 117 27 . 528 272 1735 Effects 9 | . . . . . 5 4 Shutdowns 1 | . . . . . . 1 Interference 7 | . . . . . 4 3 Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | . . 1 . 1 . 6 Heat Transferred 2680 | . 592 148 . . . 1940 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 700 | . 245 133 237 590 381 700 Initial 224 | . . 51 28 92 224 22 Average 243 | . 101 84 96 330 142 385 Maximum Alert Level 3 | . 1 . 1 2 1 3 Low Security (%) 50 | 100 94 100 87 30 56 23 Level 1 21 | . 5 . 12 29 43 15 Level 2 27 | . . . . 40 . 60 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 30 | . 3 . . 2 5 20 Investigation 8 | . 2 . . 1 2 3 Extermination 5 | . . . . . 2 3 Reinforcement 6 | . 1 . . 1 1 3 Assault 2 | . . . . . . 2 Garrison 9 | . . . . . . 9 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 11 | . . 1 . 6 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 156 | . 16 8 9 38 15 70 Peak Tracking Total 9 | . 4 3 4 5 3 9 Tactical Retreats 13 | . 1 . . 2 . 10 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 6 | . 1 . . 1 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 18 | . 2 1 3 1 . 11 Max in Single Turn 6 | . 1 1 3 1 . 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 25 | . 3 3 1 4 8 6 Terminals 20 | . 3 3 . 4 8 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 71 | . 7 5 1 14 24 20 Successful 32 | . 2 3 1 7 8 11 Failed 39 | . 5 2 . 7 16 9 Catastrophic 7 | . 1 . . . 2 4 Database Lockouts . | . . . . . . . Manual 32 | . 3 4 . 9 14 2 Terminals 55 | . 7 5 . 14 24 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 13 | . . . . . . 13 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 13 | . . 1 1 4 5 2 Open Door 1 | . . . 1 . . . Level Access Points 1 | . . . . . . 1 Alert Level 4 | . . 1 . 2 1 . Unreport Threat 2 | . . . . . 1 1 Locate Traps 3 | . . . . 2 1 . Recall Investigation 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 9 | . . . . . . 9 Recycle Component 3 | . . . . . . 3 Process 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Matter 3 | . . . . . . 3 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 2 2 . 3 3 . Terminals 10 | . 2 2 . 3 3 . Botnet 10 | . 2 2 . 3 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 22 | . 3 2 . 3 8 6 Full Trace Events 7 | . 1 . . 1 2 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 3 | . . . . . . 3 Recycled Matter 171 | . . . . . . 171 Retrieved Matter 15 | . . . . . . 15 Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 46 | . . . 46 46 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders 18 | . . . 2 5 11 . ROAM 3 | . . . . . 3 . FOLLOW 1 | . . . 1 . . . EXPLORE 7 | . . . . 3 4 . RETURN 7 | . . . 1 2 4 . Ally Attacks 24 | . . . 9 15 . . Total Damage 313 | . . . 122 191 . . Kills 8 | . . . 5 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 21 | . . . 1 10 10 . Drone Recoveries 21 | . . . 1 10 10 . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 7047 | 86 613 478 716 1258 1517 2379 Spaces Moved 4103 | 53 407 329 409 694 786 1425 Core 212 | 3 . . . . . 209 Treads 1488 | 23 . . . 87 786 592 Legs 2403 | 27 407 329 409 607 . 624 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 145 50 Average Speed 134 | 133 120 120 156 135 145 130 Slowest Speed 320 | 160 120 120 260 190 145 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 66 28 86 74 25 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 26 | . 10 1 . 15 . . Terrain Destroyed 303 | . 27 8 57 65 . 146 Melee . | . . . . . . . Projectile 19 | . 11 1 . . . 7 AOE 284 | . 16 7 57 65 . 139 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 5114 | 65 457 388 474 918 1079 1733 Wait 482 | . 9 16 47 124 199 87 Move 4097 | 52 406 328 408 693 785 1425 Hop . | . . . . . . . Pick Up 68 | 5 4 7 1 16 11 24 Fast Attach 36 | 5 2 6 2 2 4 15 Attach 44 | 1 . 1 . 9 4 29 Detach 18 | . 1 2 . 4 3 8 Swap 44 | 2 5 3 4 7 12 11 Drop 57 | . . 10 2 15 12 18 Fire 262 | . 30 15 10 48 48 111 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . . . . . . 4 Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 615 | -10/Materials | Core integrity fell below 50% 640 | -10/Materials | Identified exit to Materials 700 | -10/Materials | Entered another Materials area 700 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -9/Materials | Discovered new exit (range 8) 1178 | -9/Materials | Entered Mines 1324 | -9/Mines | Discovered new exit (range 13) 1339 | -9/Mines | Found a hidden stash of uninstalled traps 1438 | -9/Mines | Found DCF Scrap (13 items) 1733 | -9/Mines | Found the Drone Emporium 1741 | -9/Mines | Found Prototype Device 1741 | -9/Mines | Identified Sensor Drone Bay 1800 | -9/Mines | Discovered new exit (range 7) 1894 | -9/Mines | Entered Materials 1894 | -8/Materials | Accompanied by 2 allies 1894 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1899 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2390 | -8/Materials | Discovered new exit (range 18) 2555 | -8/Materials | Build established: Gunner 2676 | -8/Materials | Discovered new exit (range 11) 3152 | -8/Materials | Entered Factory 3152 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3725 | -7/Factory | Build established: Tank 3943 | -7/Factory | Discovered new exit (range 14) 4602 | -7/Factory | Build established: Gunner 4669 | -7/Factory | Entered another Factory area 4669 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4901 | -6/Factory | Lost 6 parts (3n2u1w) 5154 | -6/Factory | Identified exit to Factory 5451 | -6/Factory | Garrison activated, responded to threat 5611 | -6/Factory | Build established: Scavenger-Gunner 5742 | -6/Factory | Spotted B-75 Beast 5761 | -6/Factory | Destroyed B-75 Beast 5791 | -6/Factory | Lost 5 parts (3n1u1w) 5923 | -6/Factory | Cargo convoy interrupted 5943 | -6/Factory | Core integrity fell below 50% 6219 | -6/Factory | Garrison activated, responded to threat 6419 | -6/Factory | First assault squad dispatched 6710 | -6/Factory | Lost 9 parts (3p2n2u2w) 6773 | -6/Factory | Core integrity fell below 20% 6799 | -6/Factory | Lost 3 parts (2n1w) 6936 | -6/Factory | Released all parts (7) 7048 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06879_ Triggered Blade Trap. 06879_ Massive razor-sharp blades shoot up from within the floor. 06879_ Gauss Rifle severed. 06879_ Hvy. Machine Gun severed. 06891_ Imp. Deuterium Engine destroyed. 06905_ Acquired Carbon-fiber Leg. 06913_ Acquired Imp. Deuterium Engine. 06913_ Imp. Deuterium Engine destroyed. 06936_ Released Carbon-fiber Leg. 06936_ Released Lrg. Storage Unit. 06936_ Released Adv. Targeting Computer. 06936_ Released Triangulator. 06936_ Released Carbon-fiber Leg. 06938_ Dropped Imp. Heat Sink. 06939_ Acquired Carbon-fiber Leg. 06987_ C-30 ARC bursts open, deploying its payload. 06987_ G-67 Veteran unfolds itself. 06987_ G-50 Soldier unfolds itself. 06987_ M-28 Smith unfolds itself. 07003_ ALERT: Rogue bot located, Programmers report to Factory Zone 1A. Map ----- +----------------------------------------------------+ | ?# #?# # ################### | | ?# #?# # #??????????????# | | ?# ### # ####???????????# " | | ## ### # ?????????## " | | ### + ?????????# " | | # # # "" "" ?????????## | | ### # ""G"" ???????????# " | | + ####+######### ????????????# "Y | | ###### # !!! #?????????????????# "" | | ??# # # !! #?????????????????# | | ###" ###########+## !! #?????????????????#### | | # # #????????????????????? | | # # #????????????????????? | | # # #????????????????????? | | # [ # #????????????????????? | | / # # #????????????????????? | | ## ######+########????????????????? | | ######+######## #?? #####????????????? | | ### # % ## ??????????? | | #?### = ??????????? | | #########???# """"" ## ??????????? | | ????????????# ""Y"" p #??? ####??????######## | | ?????######## #?#######????????# | | ?????# / / # % #?# ########## | | ?????# # ### | | ?????# "" + @ | | ?????# Y" # ########## | | ?????# "" # #????????# ###### T## | | ?????# #######????????#######????##### | | ?????########?????????????????????????????######## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed CentriumTowerRegenerator Manual? 0 Play Time 01:47:37 Cumulative 52.2 hours Start 2024.12.24 @ 09:44:36 End 2024.12.24 @ 11:42:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95999ed8-945a-4cae-a950-6bbe4f5f27eb