Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 01:04:15 Player: Fire Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1919) 1919 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3864 Bonus ------- None Cogmind --------- Core Integrity 161/550 Matter 291/300 Energy 140/140 System Corruption 0% Temperature Cool (10) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ High-capacity Storage Unit Structural Scanner Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (20) --- Light Treads Heat Sink Compact Battery (200) Compact Matter Pod (146) Improved Sensor Array Signal Interpreter ECM Suite Power Shielding Beam Cannon Datajack Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner Signal Interpreter Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Heavy Particle Cannon Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Compact Wheel Heat Sink Compact Battery Compact Matter Pod Signal Interpreter ECM Suite Power Shielding Improved Light Armor Plating Small Laser EM Pulse Cannon Beam Cannon Beam Cannon Light Assault Rifle Heavy Assault Rifle Datajack Maul [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 67 | 6 17 19 25 Power 10 | 1 2 3 4 Engine 8 | 1 2 2 3 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 17 | 2 7 4 4 Treads 6 | . 2 3 1 Leg 5 | 2 1 . 2 Wheel 6 | . 4 1 1 Hover . | . . . . Flight . | . . . . Utility 13 | 1 4 2 6 Device 4 | . . 2 2 Storage 3 | 1 2 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 27 | 2 4 10 11 Energy Gun 8 | . 1 6 1 Energy Cannon 6 | . 2 . 4 Ballistic Gun 11 | 2 1 3 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 23 | . 2 9 12 Power 4 | . . 1 3 Propulsion 5 | . 1 3 1 Utility 5 | . . 2 3 Weapon 9 | . 1 3 5 Highest Loss Streak 6 | . 1 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 95 86 79 Engine 9 | . 12 7 8 Treads 8 | . 13 9 1 Leg 3 | . 4 1 2 Wheel 6 | . 8 6 2 Device 10 | . . 19 16 Storage 11 | . 14 11 9 Processor 10 | . 5 10 17 Protection 4 | . 8 . 3 Energy Gun 4 | . 1 10 2 Energy Cannon 5 | . 8 . 6 Ballistic Gun 10 | . 17 7 4 Impact Weapon 1 | . . . 3 Peak Build Rating 23 | 6 10 15 23 Average Rating 11 | 5 7 11 17 On Entrance 5 | . 6 9 6 Naked Turns . | . . . . Heaviest Build 59 | 13 51 55 59 Greatest Support 40 | 20 40 40 20 Greatest Overweight (x) 19 | 2 16 14 19 Average Overweight (x) 1 | . . 2 4 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 20 | 6 20 20 20 Average Carried 15 | 2 13 18 15 Final Capacity 20 | 8 20 20 20 Final Carried 17 | 6 16 17 11 Class Distribution -------------------- 66% | Mutant 12% | Scavenger-Skirmisher 7% | Assassin 7% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1299 | 213 425 240 421 Remotely . | . . . . Salvage Created 2280 | . 914 707 659 Parts 116 | . 52 44 20 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 18 17 11 Melee 5 | . . 3 2 Guns 27 | . 11 13 3 Cannons 11 | . 6 . 5 AOE 2 | . 1 1 . Classes Destroyed 7 | . 3 3 1 Recycler 2 | . 2 . . Watcher 5 | . 3 . 2 Swarmer 3 | . . 3 . Grunt 34 | . 18 8 8 Brawler 2 | . . 2 . Sentry 5 | . . 4 1 Hunter 2 | . . . 2 Best Kill Streak 6 | . 6 3 4 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 361 | . 87 112 162 Missed 93 | . 20 34 39 Damage Taken 3699 | . 887 1106 1706 Core 905 | . 229 287 389 Absorbed by Shields . | . . . . Redirected to Shielding 10 | . 10 . . Core Remaining (%) 45 | 100 8 28 . Volleys Fired 189 | . 65 54 70 Largest 2 | . 2 2 2 Hottest 120 | . 120 110 103 Shots Fired 308 | . 128 76 104 Gun 220 | . 93 76 51 Cannon 88 | . 35 . 53 Launcher . | . . . . Special . | . . . . Kinetic 160 | . 93 33 34 Thermal 124 | . 35 24 65 Explosive . | . . . . Electromagnetic 24 | . . 19 5 Robot Hit Streak 14 | . 9 11 14 Robot Miss Streak 6 | . 6 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 222 | . 80 63 79 Core Hits 90 | . 38 26 26 Critical Kills 3 | . . 2 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Smash 1 | . . 1 . Melee Attacks 13 | . . 7 6 Impact 13 | . . 7 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3989 | . 1371 1160 1458 Guns 1976 | . 665 821 490 Cannons 1255 | . 414 . 841 Explosions 387 | . 292 95 . Melee 371 | . . 244 127 Ramming . | . . . . Kinetic 1347 | . 665 349 333 Thermal 1908 | . 706 340 862 Explosive . | . . . . Electromagnetic 363 | . . 227 136 Impact 371 | . . 244 127 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 3 5 . Average Corruption 3 | . 2 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 18 3 . Message Errors 7 | . 5 2 . Matter Fused 6 | . 6 . . Heat Flow Errors 4 | . 3 1 . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 15 | . 15 . . Projectiles 4 | . 4 . . Explosions 11 | . 11 . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 99 | . 63 36 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 557 | . 557 312 238 Average Temperature 81 | . 122 71 39 Received Heat Transfer 1437 | . 489 390 558 Effects 6 | . 3 3 . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 3 | . . 3 . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 2 2 Impact Corruptions 1 | . . 1 . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . 2 1 3 Heat Transferred 3180 | . 1088 632 1460 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 356 | . 336 356 261 Initial 141 | . . 141 85 Average 186 | . 188 219 171 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 57 | 100 61 50 53 Level 1 42 | . 38 49 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 7 2 5 Investigation 10 | . 5 2 3 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 23 20 24 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 4 1 1 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 7 2 4 Terminals 10 | . 5 2 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 62 | . 36 8 18 Successful 47 | . 30 4 13 Failed 15 | . 6 4 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 30 | . 16 5 9 Terminals 46 | . 24 8 14 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 12 | . 12 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 12 3 4 Record 13 | . 8 3 2 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 7 | . 7 . . Recycle Component 2 | . 2 . . Process 2 | . 2 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 11 1 7 Terminals 16 | . 9 1 6 Botnet 8 | . 4 1 3 Skim 7 | . 4 . 3 Search 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Mechanics 1 | . . . 1 Recycling Units 2 | . 2 . . Monitor 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 2 4 Full Trace Events 11 | . 5 2 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 18 | . . . 18 Parts Recycled 2 | . 2 . . Recycled Matter 191 | . 191 . . Retrieved Matter 191 | . 191 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2751 | 94 1065 804 788 Spaces Moved 1153 | 68 561 336 188 Core 41 | 10 1 11 19 Treads 383 | . 238 111 34 Legs 140 | 58 68 . 14 Wheels 589 | . 254 214 121 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 105 145 Average Speed 177 | 117 143 185 284 Slowest Speed 1000 | 150 850 750 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 86 32 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 59 | . 39 6 14 Melee 1 | . . . 1 Projectile 13 | . . . 13 AOE 45 | . 39 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1543 | 79 700 433 331 Wait 58 | . 26 6 26 Move 1150 | 67 560 335 188 Hop . | . . . . Pick Up 46 | 6 21 6 13 Fast Attach 11 | 6 2 3 . Attach 33 | . 7 5 21 Detach 6 | . 2 1 3 Swap 23 | . 8 11 4 Drop 14 | . 9 5 . Fire 189 | . 65 54 70 Melee 13 | . . 7 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 11) 650 | -10/Materials | Core integrity fell below 50% 856 | -10/Materials | Discovered new exit (range 16) 870 | -10/Materials | Identified exit to Materials 1021 | -10/Materials | Core integrity fell below 20% 1057 | -10/Materials | Discovered exit to Materials (range 4) 1160 | -10/Materials | Entered another Materials area 1160 | -9/Materials | Evolved 2 slots: Utility x2 1812 | -9/Materials | Core integrity fell below 50% 1839 | -9/Materials | Lost 4 parts (1p1n1u1w) 1839 | -9/Materials | Discovered new exit (range 15) 1925 | -9/Materials | Lost 3 parts (1n1u1w) 1964 | -9/Materials | Entered another Materials area 1964 | -8/Materials | Evolved 2 slots: Utility x2 2470 | -8/Materials | Core integrity fell below 50% 2524 | -8/Materials | Lost 6 parts (2p4w) 2710 | -8/Materials | Repaired Broken Com. Wheel 2752 | -8/Materials | Self-destructed Last Messages --------------- Scanning Broken Com. Wheel... Ready to Repair: Broken Com. Wheel Rating: 1 Time: 18 >>Repair Repairing Broken Com. Wheel... ETC: 18 >>Trojan(Mechanics) Trojan loaded successfully. Testing... Mechanic tracking enabled and active. ALERT: Suspicious activity at Repair Station M001. Dispatching Investigation squad. Repair station completes Broken Com. Wheel repairs. G-47 Trooper destroyed. Acquired 49 matter. Acquired Aluminum Leg. Imp. Light Armor Plating destroyed. 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