Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 19:48:04 Player: BlobtheGreat Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (178) 890 Value Destroyed (5053) 5053 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (754) 754 TOTAL SCORE: 11137 Bonus ------- Follower Combat Kills 454 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 325/325 System Corruption 7% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- Great Maul > --- INVENTORY (20) --- Improved Deuterium Engine Aluminum Leg Cooled VTOL Module Cooled VTOL Module Transport Network Coupler Improved Melee Analysis Suite Microactuators Makeshift Propulsion Shielding Improved Light Armor Plating EM Shield Shield Generator Makeshift Hacking Suite Trap Extractor (2/4 Dirty Bomb) Grenade Launcher Heavy Missile Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Great Maul Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Heavy Deuterium Engine Aluminum Leg Cooled VTOL Module Cooled VTOL Module Improved Sensor Array Transport Network Coupler Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Shield Generator Makeshift Hacking Suite Trap Extractor Grenade Launcher Heavy Missile Launcher Improved Datajack Plasma Cutter [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 102 | 7 5 . 20 2 . 2 32 18 1 4 . 11 Power 12 | 1 1 . 3 . . . 3 2 . 1 . 1 Engine 9 | 1 1 . 3 . . . 2 2 . . . . Core 2 | . . . . . . . 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 41 | 2 . . 8 1 . 1 16 8 . 1 . 4 Treads 22 | 2 . . 8 1 . 1 10 . . . . . Leg 16 | . . . . . . . 6 6 . 1 . 3 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . Flight 2 | . . . . . . . . 1 . . . 1 Utility 30 | 2 2 . 6 . . . 7 7 . 2 . 4 Device 13 | 1 . . 3 . . . 4 2 . 1 . 2 Storage 3 | 1 1 . 1 . . . . . . . . . Processor 2 | . . . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . . Protection 12 | . 1 . 2 . . . 3 3 . 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 2 . 3 1 . 1 6 1 1 . . 2 Energy Gun 3 | 2 . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | . . . 1 1 . 1 2 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 4 | . 1 . . . . . 2 . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 7 | . . . 3 . . . 1 3 . . . . Parts Lost 53 | . 1 . 3 1 . 3 22 8 . 2 . 13 Power 7 | . 1 . . . . 1 2 . . . . 3 Propulsion 22 | . . . . . . 1 9 4 . 2 . 6 Utility 12 | . . . 2 . . . 5 3 . . . 2 Weapon 12 | . . . 1 1 . 1 6 1 . . . 2 Highest Loss Streak 10 | . 1 . 1 1 . 2 10 2 . 2 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | 3 8 13 19 19 19 17 17 16 18 19 19 15 Power 1 | . . . 1 2 2 2 1 3 4 4 5 1 Propulsion 4 | 2 3 3 4 5 5 4 5 4 4 3 3 2 Utility 4 | . 1 4 4 3 4 4 3 3 6 7 7 7 Weapon 5 | . 2 5 7 7 7 6 6 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 32 | . 1 . 11 1 . . 5 5 . 1 1 7 Power 5 | . . . 3 . . . . . . . 1 1 Propulsion 8 | . 1 . 1 . . . 4 1 . . . 1 Utility 10 | . . . 3 . . . 1 1 . 1 . 4 Weapon 7 | . . . 4 1 . . . 2 . . . . Tool/Special 2 | . . . . . . . . 1 . . . 1 Average Slot Usage (%) 94 | . 97 100 98 100 100 95 88 93 100 100 100 81 Engine 8 | . 11 14 11 11 11 6 8 6 7 . . 2 Treads 19 | . 27 28 32 33 33 33 22 . . . . . Leg 12 | . . . . . . . 9 37 38 38 38 23 Device 8 | . 10 . 10 11 11 11 12 4 7 7 7 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 4 | . . . . . . . . 10 15 15 15 15 Protection 9 | . 3 14 10 11 11 11 8 10 7 6 7 6 Energy Gun 7 | . 25 27 13 11 11 . . . . . . . Ballistic Gun 6 | . . . 8 11 11 21 15 . . . . . Impact Weapon 1 | . 2 . . . . . . . 7 7 7 7 Piercing Weapon 2 | . . . . . . . 2 7 7 6 7 1 Peak Build Rating 50 | 7 8 9 20 18 18 19 28 48 46 50 49 48 Average Rating 24 | 5 7 8 17 17 18 17 21 42 46 48 48 39 On Entrance 23 | . 7 8 9 18 18 18 16 24 46 46 49 48 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 78 | 12 29 31 60 60 60 60 65 78 61 69 68 72 Greatest Support 80 | 40 40 40 60 60 60 60 80 71 71 71 71 71 Greatest Overweight (x) 5 | . . . . . . . 1 1 . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 11 15 20 20 20 20 20 20 18 20 19 17 Average Carried 17 | 4 8 13 19 19 20 18 18 17 18 19 18 15 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 11 15 20 20 20 19 15 18 18 19 17 17 Class Distribution -------------------- 52% | Mutant 41% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3216 | 270 183 78 436 113 . 47 1241 221 65 205 . 357 Remotely . | . . . . . . . . . . . . . Salvage Created 6157 | 155 362 151 1121 257 . 115 2247 915 33 421 . 380 Parts 364 | 16 18 18 73 24 . 9 120 53 5 17 . 11 Haulers Intercepted 12 | . . . 6 . . . 5 1 . . . . Recyclers Shooed 6 | 1 . . 2 . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 2 7 . 19 Prevented 5 | . . . . . . . . . . 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 146 | . 12 9 28 12 . 5 36 17 3 4 . 20 Melee 36 | . . . . . . . 7 17 . 2 . 10 Guns 80 | . 9 5 28 12 . 5 21 . . . . . AOE 26 | . 3 4 . . . . 8 . 3 2 . 6 Classes Destroyed 17 | 3 3 . 3 1 . 1 2 1 . 1 . 2 Worker 6 | 2 . 2 . . . 1 1 . . . . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 7 | 2 . 2 1 . . 1 1 . . . . . Hauler 12 | . . . 6 . . . 5 1 . . . . Recycler 6 | 1 . 1 . . . . 3 1 . . . . Minesweeper 2 | . . . . . . . . . . 2 . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 6 | . 2 . 2 . . . 2 . . . . . Swarmer 45 | . 5 8 7 7 . 4 3 4 3 . . 4 Grunt 58 | . 7 1 13 4 . . 22 3 . 4 . 4 Brawler 4 | . . . 1 1 . . 1 . . . . 1 Duelist 1 | . . . . . . . . . . . . 1 Sentry 21 | . . . 7 . . . 9 5 . . . . Hunter 3 | . . . . . . 1 1 1 . . . . Programmer 4 | . . . . . . . . 4 . . . . Decomposer 1 | . . . . . . . . . . 1 . . Assembled 10 | . . . . . . . . . . . . 10 Best Kill Streak 10 | 4 3 8 3 4 . 4 5 5 3 3 . 10 Combat Bots Only 10 | . 3 3 3 4 . 4 5 5 3 3 . 10 Max Kills in Single Turn 3 | 1 3 3 2 2 . 2 2 1 3 1 . 2 Gunslinging 1 | . . . 1 . . 1 . . . . . . Exploded 3 | . 3 1 . . . . 2 . 3 1 . 2 Melee 1 | . . . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 942 | . 54 33 99 49 . 29 277 201 2 23 . 175 Missed 246 | . 18 8 17 15 . 6 66 62 1 9 . 44 Hits 696 | . 36 25 82 34 . 23 211 139 1 14 . 131 Melee 16 | . . . . . . . . . . . . 16 Projectile 680 | . 36 25 82 34 . 23 211 139 1 14 . 115 Critical Strikes 20 | . . 1 1 1 . . 11 2 . . . 4 Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 9196 | . 385 217 1005 347 . 237 3276 1315 15 259 . 2140 Core 1562 | . 51 18 104 32 . 40 540 90 . 81 . 606 Absorbed by Shields 198 | . . . . . . . . . . . . 198 Ignored by Resistances 110 | . . . . . . . . 110 . . . . Regen/Repaired (Parts) 422 | . 114 . 308 . . . . . . . . . Core Remaining (%) 57 | 100 . 72 . . . 56 1 . . . . . Volleys Fired 354 | 11 42 18 86 32 . 8 141 . 1 3 . 12 Largest 2 | 2 2 2 2 2 . 2 2 . 1 1 . 1 Hottest 115 | 90 90 90 115 88 . 88 46 . 39 39 . 39 Shots Fired 670 | 22 80 30 169 64 . 16 273 . 1 3 . 12 Gun 638 | 22 79 26 166 64 . 16 265 . . . . . Cannon 3 | . . . 3 . . . . . . . . . Launcher 29 | . 1 4 . . . . 8 . 1 3 . 12 Special . | . . . . . . . . . . . . . Kinetic 383 | . . . 72 32 . 14 265 . . . . . Thermal 258 | 22 79 26 97 32 . 2 . . . . . . Explosive 29 | . 1 4 . . . . 8 . 1 3 . 12 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 26 | 4 10 4 26 7 . 8 17 . 11 14 . 17 Robot Miss Streak 7 | 3 5 4 7 5 . 3 4 . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 4 1 . 2 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . . . Shots Hit Robots 599 | 12 51 13 137 49 . 13 222 51 1 15 . 35 Core Hits 385 | 6 24 16 125 40 . 12 94 25 3 12 . 28 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 Critical Strikes 23 | . 3 . 1 . . . 3 8 . 4 . 4 Burn 4 | . 3 . 1 . . . . . . . . . Smash 3 | . . . . . . . . . . . . 3 Sever 6 | . . . . . . . . 5 . . . 1 Impale 10 | . . . . . . . 3 3 . 4 . . Melee Attacks 201 | . 8 . . . . . 35 96 2 19 . 41 Impact 28 | . 8 . . . . . 1 1 . 1 . 17 Slashing 52 | . . . . . . . . 34 . . . 18 Piercing 120 | . . . . . . . 34 61 2 18 . 5 Sneak Attacks 12 | . 1 . . . . . 4 3 . 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . 8 . . . 4 Damage Inflicted 14167 | 147 870 730 2129 651 . 252 4442 1616 230 950 . 2150 Guns 6689 | 147 641 149 1989 610 . 207 2946 . . . . . Cannons 63 | . . . 63 . . . . . . . . . Explosions 3011 | . 141 566 . . . . 645 . 230 355 . 1074 Melee 4220 | . 88 . . . . . 845 1616 . 595 . 1076 Ramming 184 | . . 15 77 41 . 45 6 . . . . . Kinetic 4173 | . . . 801 256 . 170 2946 . . . . . Thermal 2759 | 147 641 329 1251 354 . 37 . . . . . . Explosive 2831 | . 141 386 . . . . 645 . 230 355 . 1074 Electromagnetic . | . . . . . . . . . . . . . Impact 645 | . 88 . . . . . . . . . . 557 Slashing 1326 | . . . . . . . . 859 . . . 467 Piercing 2249 | . . . . . . . 845 757 . 595 . 52 Highest Corruption 2 | . . . . . . . 2 2 2 2 2 2 Average Corruption 1 | . . . . . . . 2 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 58 | . . . . . . . 19 4 4 10 1 20 Message Errors 13 | . . . . . . . 3 . 1 4 . 5 Matter Fused 17 | . . . . . . . 3 2 . 4 . 8 Heat Flow Errors 8 | . . . . . . . 3 1 1 1 1 1 Energy Discharges 4 | . . . . . . . 2 . . . . 2 Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . . . . 4 1 2 . . 3 Data Loss (major) 3 | . . . . . . . 2 . . . . 1 Alerts 2 | . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 662 | . . 31 . . . . 98 61 . 189 . 283 Projectiles . | . . . . . . . . . . . . . Explosions 48 | . . 31 . . . . 6 . . . . 11 Melee 614 | . . . . . . . 92 61 . 189 . 272 Knockbacks 6 | . . . 1 1 . . . . . . . 4 Impact 6 | . . . 1 1 . . . . . . . 4 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . . . . . . . 41 Shots 2 | . . . . . . . . . . . . 2 Rammed 22 | . . 3 9 5 . 3 2 . . . . . Targets Rammed 26 | . . 4 9 5 . 5 3 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 4 | . . 1 . . . 2 1 . . . . . Highest Temperature 314 | 120 314 234 237 64 . . 221 199 264 128 216 216 Average Temperature 73 | 47 86 100 74 25 . . 39 94 134 45 116 102 Received Heat Transfer 3210 | . 147 24 414 117 . . 1683 270 . 99 . 456 Effects 4 | . 3 1 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . 4 Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions 11 | . . . . . . . . . . . . 11 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | 1 5 1 1 . . . . . . . . . Heat Transferred 5178 | 396 1847 610 1830 450 . 45 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 1 . . 1 1 . . . . Low Security (%) 78 | 100 100 100 41 92 . 100 70 82 . . . . Level 1 21 | . . . 58 7 . . 29 17 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 392 | 10 94 190 336 222 . 95 392 230 . . . . Initial 177 | . . 5 4 112 . . . 177 . . . . Average 109 | 1 40 85 177 132 . 12 123 115 . . . . Influence Increases 5021 | 25 430 423 1226 390 . 145 1131 654 70 160 . 367 Destroy 0b10 Robot/C 3060 | . 240 260 760 240 . 100 720 340 60 80 . 260 Destroy 0b10 Robot/NC 220 | 25 10 25 55 5 . 10 70 10 . 10 . . Destroy Leader 728 | . 54 50 188 40 . 20 204 112 10 10 . 40 Allied During Kill 130 | . . 47 61 . . . . . . . . 22 Successful Hack 170 | . 51 . 37 . . . 43 39 . . . . Select Force Hacks 90 | . 30 . 60 . . . . . . . . . Disable Machine 75 | . . 15 30 . . . 15 15 . . . . Destroy Structure 128 | . 15 26 5 . . . 64 18 . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . Lose Combat Pursuer 405 | . 30 . 30 105 . 15 15 105 . 60 . 45 Influence Decreases 5021 | 25 416 425 950 644 34 145 741 827 280 167 . 367 Entered New Map 524 | . . 9 8 176 34 . . 213 82 2 . . Time Decay 3697 | 25 406 416 550 458 . 135 521 546 198 145 . 297 Lost Part 438 | . 10 . 30 10 . 10 220 68 . 20 . 70 Lost Ally 80 | . . . 80 . . . . . . . . . Purge Threat 282 | . . . 282 . . . . . . . . . Squads Dispatched 17 | . 1 . 5 . . . 6 5 . . . . Investigation 7 | . 1 . 4 . . . 2 . . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 6 | . . . 1 . . . 3 2 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 8 | . 2 . 3 . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 237 | . 22 15 46 19 . 6 63 29 3 9 . 25 Peak Tracking Total 6 | . 4 3 4 3 . 4 6 4 3 3 . 5 Tactical Retreats 20 | . 2 . 2 4 . 1 1 4 . 3 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 3 | . . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . Traps Extracted 1 | . . . . . . . . . . 1 . . Installed 4 | . . . . . . . . 1 . 3 . . Triggered 1 | . . . . . . . . . . 1 . . Most Traps Carried 4 | . . . . 1 1 1 1 1 . 4 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 5 | . . 1 2 . . . 1 1 . . . . Max in Single Turn 1 | . . 1 1 . . . 1 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 54 | . 9 1 14 . 1 . 9 12 2 1 4 1 Terminals 34 | . 7 1 11 . . . 8 6 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . . 3 . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 181 | . 26 1 53 . 1 . 25 29 7 3 34 2 Successful 120 | . 12 . 32 . 1 . 15 14 7 3 34 2 Failed 61 | . 14 1 21 . . . 10 15 . . . . Catastrophic 12 | . 2 1 3 . . . 3 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 83 | . 23 2 30 . . . 21 7 . . . . Terminals 107 | . 23 1 43 . . . 23 15 . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 10 | . 2 . 8 . . . . . . . . . Recycling Units 8 | . 1 . 2 . . . . 5 . . . . Scanalyzers 7 | . . . . . . . . 7 . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . Terminal Hacks 70 | . 3 . 12 . 1 . 4 4 7 3 34 2 Record 23 | . . . . . 1 . . . 6 3 11 2 Part Schematic 12 | . . . . . . . . . . . 12 . Robot Schematic 8 | . . . . . . . . . . . 8 . Robot Analysis 5 | . 2 . 1 . . . 2 . . . . . Prototype ID Bank 7 | . 1 . 1 . . . 1 1 . . 3 . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . . . 1 . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . 6 . . . . . . . . . Scan Component 4 | . 1 . 3 . . . . . . . . . Repair 4 | . 1 . 3 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . Scanalyzer 5 | . . . . . . . . 5 . . . . Insert Component 3 | . . . . . . . . 3 . . . . Analyze 2 | . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . 1 1 . . . . Unauthorized Hacks 33 | . 7 . 14 . . . 10 2 . . . . Terminals 30 | . 6 . 12 . . . 10 2 . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 8 | . 1 . 2 . . . 3 2 . . . . Skim 21 | . 5 . 10 . . . 6 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 8 1 11 . . . 9 8 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 2 . . 12 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 3 . . . . . . . . . Time 91 | . 13 . 78 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 6 | . . 5 . . . . . . . . . 1 Largest Group 4 | . . 4 4 . . . . . . . . 1 Highest-Rated Group 96 | . . 71 71 . . . . . . . . 96 Highest-Rated Ally 96 | . . 31 31 . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 83 | . . 25 47 . . . . . . . . 11 Total Damage 1184 | . . 276 519 . . . . . . . . 389 Kills 19 | . . 4 12 . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 5732 | 50 815 . 749 . . . 1829 819 411 700 88 271 Sensors 1685 | . . . . . . . 1 214 411 700 88 271 Terrain 559 | . . . 557 . . . 2 . . . . . Seismic 3489 | 50 815 . 192 . . . 1827 605 . . . . Robot Analysis Total 5 | . 2 . 1 . . . 2 . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 14517 | 166 1142 1169 2263 1157 471 1020 2348 1879 411 873 88 1530 Spaces Moved 7966 | 74 573 686 1086 639 295 616 942 1146 366 702 80 761 Core 2 | 2 . . . . . . . . . . . . Treads 4670 | 72 573 686 1086 639 295 616 703 . . . . . Legs 3292 | . . . . . . . 239 1146 366 702 80 759 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 Fastest Speed 50 | 50 160 160 160 160 160 160 115 110 110 110 110 110 Average Speed 153 | 157 160 160 160 160 160 160 181 131 110 110 110 179 Slowest Speed 357 | 160 160 160 160 160 160 160 240 188 110 110 110 357 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 73 | 5 95 98 96 98 73 96 83 41 55 69 70 77 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 11 | . 1 1 4 . 1 . 1 . 1 1 1 . Known Exits Taken 7 | . . 1 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 . 1 . . . . . Scrap Searched 13 | . . 2 . 2 . 1 . . 3 1 . 4 Spaces Dug 60 | . 5 8 . . . . 6 18 2 . . 21 Terrain Destroyed 278 | . 15 33 . . . . 70 18 21 18 . 103 Melee 35 | . 5 . . . . . 6 18 2 . . 4 Projectile . | . . . . . . . . . . . . . AOE 243 | . 10 33 . . . . 64 . 19 18 . 99 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 9395 | 98 702 723 1455 711 294 632 1265 1426 370 775 81 863 Wait 546 | . 58 8 202 26 . 1 58 139 . 29 . 25 Move 7954 | 73 572 685 1085 638 294 615 941 1145 365 701 79 761 Hop . | . . . . . . . . . . . . . Pick Up 88 | 7 6 4 21 4 . 1 22 18 . 4 . 1 Fast Attach 36 | 7 1 . 7 . . . 7 7 . . . 7 Attach 52 | . 1 . 5 1 . 2 23 12 . 2 . 6 Detach 16 | . . . 3 . . . 4 4 . . . 5 Swap 74 | . 12 4 12 1 . . 15 7 2 12 . 9 Drop 62 | . 2 . 25 4 . . 16 10 . 3 2 . Fire 354 | 11 42 18 86 32 . 8 141 . 1 3 . 12 Melee 183 | . 8 . . . . . 35 83 2 18 . 37 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 26 | . . 4 9 5 . 5 3 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 4 | . . . . . . . . 1 . 3 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 475 | -10/Materials | Discovered new exit (range 13) 823 | -10/Materials | Discovered new exit (range 4) 836 | -10/Materials | Loaded intel: 10 interactive machine locations 856 | -10/Materials | Repaired Lgt. Treads 897 | -10/Materials | Learned Storage trap positions 898 | -10/Materials | Learned Storage stockpile data 899 | -10/Materials | Loaded intel: 24 trap records 909 | -10/Materials | Learned location of 1 exit from Storage 937 | -10/Materials | Discovered new exit (range 7) 1309 | -10/Materials | Entered Mines 1310 | -10/Mines | Identified exit to Materials 1433 | -10/Mines | Received a Mining Laser from a helpful Derelict 1635 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1913 | -10/Mines | Learned Materials emergency access door positions 2009 | -10/Mines | Escorted by a lone wolf Derelict 2029 | -10/Mines | Learned location of Storage (-8) 2478 | -10/Mines | Entered Materials 2478 | -9/Materials | Accompanied by 4 allies 2478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2479 | -9/Materials | Identified exit to Materials 2906 | -9/Materials | Lost 3 allies 3029 | -9/Materials | Repaired Lgt. Treads 3057 | -9/Materials | Repaired Lgt. Treads 3084 | -9/Materials | Repaired Lgt. Armor Plating 3207 | -9/Materials | Discovered exit to Materials (range 15) 3299 | -9/Materials | Learned Storage stockpile data 3332 | -9/Materials | Learned location of 1 exit from Recycling 3354 | -9/Materials | Learned Storage stockpile data 3410 | -9/Materials | Identified exit to Mines 3706 | -9/Materials | Discovered exit to Materials (range 13) 3909 | -9/Materials | Build established: Scavenger-Mutant 4362 | -9/Materials | Loaded intel: 4 trap records 4408 | -9/Materials | Loaded intel: 2 recycling unit locations 4442 | -9/Materials | Loaded intel: 12 terminal locations 4477 | -9/Materials | Loaded intel: 18 interactive machine locations 4502 | -9/Materials | Learned Storage emergency access door positions 4537 | -9/Materials | Learned Storage emergency access door positions 4741 | -9/Materials | Entered Mines 4748 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4806 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5445 | -9/Mines | Found a hidden stash of uninstalled traps 5473 | -9/Mines | Learned Materials stockpile data 5529 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5892 | -9/Mines | Discovered new exit (range 5) 5898 | -9/Mines | Entered Exiles 5919 | -9/Exiles | Discovered new exit (range 15) 5942 | -9/Exiles | Met 8R-AWN 5964 | -9/Exiles | Met EX-HEX 6031 | -9/Exiles | Met EX-DEC 6061 | -9/Exiles | Visited The Gauntlet 6276 | -9/Exiles | Learned location of Zion (-6) 6319 | -9/Exiles | Discovered new exit (range 15) 6369 | -9/Exiles | Entered Mines 7389 | -8/Mines | Entered Materials 7389 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7390 | -8/Materials | Identified exit to Storage 7726 | -8/Materials | Discovered exit to Storage (range 4) 7778 | -8/Materials | Garrison activated, responded to threat 7803 | -8/Materials | Discovered new exit (range 11) 8335 | -8/Materials | Learned Factory trap positions 8337 | -8/Materials | Discovered new exit (range 15) 8459 | -8/Materials | Learned Factory emergency access door positions 8479 | -8/Materials | Learned location of 1 exit from Recycling 8511 | -8/Materials | Learned 2 Lower Caves zone layouts 8553 | -8/Materials | Learned 2 Storage zone layouts 8603 | -8/Materials | Learned Factory emergency access door positions 8631 | -8/Materials | Lost 10 parts (1p5n2u2w) 9007 | -8/Materials | Core integrity fell below 50% 9627 | -8/Materials | Discovered new exit (range 4) 9705 | -8/Materials | Core integrity fell below 20% 9735 | -8/Materials | Lost 7 parts (1p2n2u2w) 9737 | -8/Materials | Entered Factory 9737 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9738 | -7/Factory | Identified exit to Lower Caves 9739 | -7/Factory | Loaded intel: 85 trap records 10427 | -7/Factory | Build established: Gladiator 10433 | -7/Factory | Discovered new exit (range 12) 10497 | -7/Factory | Identified exit to Factory 10789 | -7/Factory | Build established: Mutant 11616 | -7/Factory | Entered Lower Caves 11620 | -7/Lower Caves | Identified exit to Lower Caves 11950 | -7/Lower Caves | Entered an active Warlord outpost 11968 | -7/Lower Caves | Learned location of Extension (-4) 11968 | -7/Lower Caves | Learned Research emergency access door positions 12009 | -7/Lower Caves | Encountered a Warlord checkpoint 12027 | -7/Lower Caves | Entered another Lower Caves area 12045 | -7/Lower Caves | Discovered exit to Factory (range 15) 12235 | -7/Lower Caves | Learned location of Armory (-4) 12235 | -7/Lower Caves | Learned Factory stockpile data 12545 | -7/Lower Caves | Encountered a Warlord checkpoint 12865 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12871 | -7/Lower Caves | Discovered new exit (range 8) 12899 | -7/Lower Caves | Identified exit to Data Miner 12900 | -7/Lower Caves | Entered Data Miner 12900 | -7/Data Miner | Discovered new exit (range 6) 12921 | -7/Data Miner | Met Data Miner 12953 | -7/Data Miner | Learned location of Section 7 (-2) 12953 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12964 | -7/Data Miner | Received God Mode back door access code from Data Miner 12986 | -7/Data Miner | Identified exit to Proximity Caves 12988 | -7/Data Miner | Entered Proximity Caves 13125 | -6/Proximity Caves | Spotted B-75 Beast 13506 | -6/Proximity Caves | Found DCF Scrap (16 items) 13598 | -6/Proximity Caves | Core integrity fell below 50% 13623 | -6/Proximity Caves | Escorted by Enhanced Grunt 13638 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 13871 | -6/Proximity Caves | Build established: Gladiator 13942 | -6/Proximity Caves | Encountered an infested base 13965 | -6/Proximity Caves | Core integrity fell below 20% 14041 | -6/Proximity Caves | Destroyed 10 combat bots 14274 | -6/Proximity Caves | Build established: Mutant 14519 | -6/Proximity Caves | Crushed by falling debris 14519 | -6/Proximity Caves | Smashed by cave-in Last Messages --------------- >>parse_system Reading system data... New IDs: Enh. Flexi-carbon Leg Exp. Thermal Shield Adv. Energy Well Neutron Cannon 14213_ System corrupted: Matter fused (-7). 14255_ FO1WU:H6F#R3ZY 14511_ System corrupted: Matter fused (-9). 14519_ The unstable cave ceiling collapses. 14519_ Crushed by falling debris. 14519_ Mak. Leg destroyed. 14519_ System corrupted by crushing effect (+3). 14519_ Imp. Sensor Array destroyed. 14519_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | #?# " # #####?????????????????????????????????? | | ### ##????????????????????????????????????? | | # #####????????????????????????????????? | | ## # ##???????????????????????????????? | | ?# # #???????????????????????????????? | | ?# # #???????????????????????????????? | | ## % #### #???????????????????????????????? | | # ##??###???????????????????????????????? | | ##????????????????????????????????????? | | ###????????????????????????????????????? | | ##??????????????????????????????????????? | | ### #??????????????????????????????????????? | | #### #?????????????????????????????????????? | | #### #??????????????????????####??????????? | | # #?????????????????????## ####???????" | | # ##?????????????????????# #"#?????#"" | | ? #??????????????????????# ##????#"" | | ? ##????????????####??????# "#???? | | ??## #?????##????### ##?????# ###???? | | ???# ##??## #????# ##???## # ##????# | | ??## ##?# #????# ##### # #???? | | ??# ### #?????# ## [##??? | | ??# #?????# ## #???# | | #?# ###???### #???# | | #???????# ##?##?## #???# | | #???????# ## ###@## ##### | | #??????## ;#### # | | #???#### #??## ## #? | | ##### ### ##???## ## #? | | #?## g ####?????# ### #? | | #??## ##???????## ###### ## | | ##???## #????????## # | | ##?????# #????????## | | #?????## ########?# ######## | | ## #?????# #?#######??????#### | | ## ????# #?????????????????## | | ??# #### ##########?????????## | | ?#######??# #??????????# | | ?????????# #????????### | | ### ?????????####### ### ########## | | ##?# ???????????????# #?# | | # ##??? ????????????????# | | ####???? ## ????????????????# # ##### | | #??????##?#???????????????????? # #???## | | #?????????????????????????????# #????# | | #?????????????????????????????# ### ##????# | | #???????????????????????????? # #??###????? | | #??????????????????????????# ##????????? | | #??????????????????????????# # #??????????? | | #??????????????????????????# ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: EM 25 Melee Speed Boost 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- Microactuators | -7/Factory | Scanalyzed Prc. Grenade Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free IFF Parser | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 18% | -10/Materials Lgt. Treads | 7% | -9/Materials Lgt. Treads | 35% | -9/Materials Lgt. Armor Plating | 1% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterMultireflexMachine Manual? 0 Play Time 01:11:37 Cumulative 142.3 hours Start 2025.09.16 @ 18:12:46 End 2025.09.16 @ 19:48:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 63 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd996091-07a5-46e7-80ad-37cdfc71bb07