Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.20 @ 23:48:11 Player: opdo Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (21) 105 Value Destroyed (985) 985 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 5511 Bonus ------- Follower Combat Kills 166 Aligned with FarCom 300 Friendly Fire -245 Cogmind --------- Core Integrity 0/1000 Matter 170/300 Energy 68/100 System Corruption 54% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Fusion Compressor Improved Heat Sink Seismic Detector Weapon Mount System Restoration Module Faulty Force Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Large Storage Unit Triangulator Improved Sensor Array 0b10 Alert Chip System Shield > --- WEAPON ----------- Precision Shock Rifle Heavy Laser Force Rifle Power Sword > --- INVENTORY -------- Fusion Compressor Fusion Compressor Aluminum Leg Field Propulsion Drive Improved Heat Sink Machine Analyzer Improved Sensor Array Seismic Detector Weapon Mount System Restoration Module Shotgun [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Field Propulsion Drive Utility 0b10 Alert Chip Device Improved Sensor Array Storage Small Storage Unit Processor 0b10 Alert Chip Hackware System Shield Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Flak Gun Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 1 . 1 . Utility 5 | . . . . . 2 1 1 1 Weapon 2 | . . . . . 1 . . 1 Parts Attached 52 | 6 . . 1 . 11 6 5 23 Power 6 | 1 . . . . 1 2 . 2 Engine 2 | 1 . . . . . 1 . . Core 4 | . . . . . 1 1 . 2 Reactor . | . . . . . . . . . Propulsion 15 | 2 . . . . 3 . 1 9 Treads . | . . . . . . . . . Leg 14 | 2 . . . . 3 . 1 8 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 15 | 1 . . 1 . 2 3 4 4 Device 9 | . . . . . 1 2 3 3 Storage 2 | 1 . . . . . . 1 . Processor 3 | . . . 1 . . 1 . 1 Hackware 1 | . . . . . 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 . . . . 5 1 . 8 Energy Gun 7 | 1 . . . . 2 . . 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 . . . . 3 1 . 3 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . 3 Corrupted Parts 4 | . . . . . . . . 4 System Corruption 30 | . . . . . . . . 30 Parts Lost 28 | . . . . . . . 1 27 Power 3 | . . . . . . . . 3 Propulsion 9 | . . . . . . . . 9 Utility 7 | . . . . . . . 1 6 Weapon 9 | . . . . . . . . 9 Highest Loss Streak 22 | . . . . . . . 1 22 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 85 85 91 100 96 100 98 95 Engine 5 | . 14 14 14 14 5 6 . . Core 6 | . . . . . 4 7 13 10 Leg 25 | . 28 28 28 28 25 23 26 21 Device 11 | . . . . . 7 9 18 21 Storage 8 | . 14 14 14 14 9 7 6 5 Processor 6 | . . . 6 14 9 12 6 5 Hackware 4 | . . . . . 8 7 6 5 Energy Gun 14 | . 14 14 14 14 15 15 13 15 Ballistic Gun 8 | . 14 14 14 14 11 7 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 12 12 12 12 12 18 28 44 56 Greatest Support 70 | 20 20 20 20 20 30 30 40 70 Greatest Overweight (x) 7 | 2 . . . . . . 1 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 8 8 8 14 15 Most Carried 15 | 4 3 3 4 4 8 8 12 15 Average Carried 7 | 1 2 3 3 3 6 7 7 12 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 Final Carried 12 | 2 3 3 3 4 8 8 12 6 Class Distribution -------------------- 37% | Scavenger-Skirmisher 29% | Mutant 20% | Skirmisher 9% | Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 673 | 227 38 . . 10 57 160 112 69 Remotely . | . . . . . . . . . Salvage Created 1033 | . 48 . . . 457 160 204 164 Parts 51 | . 2 . . . 21 4 14 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 17 | . 1 . . . 7 3 3 3 Guns 16 | . 1 . . . 7 3 3 2 AOE 1 | . . . . . . . . 1 Classes Destroyed 7 | . 1 . . . 2 1 2 1 Operator 1 | . . . . . . . 1 . Watcher 1 | . . . . . . . 1 . Grunt 8 | . 1 . . . 6 1 . . Brawler 1 | . . . . . 1 . . . Sentry 5 | . . . . . 2 1 1 1 Hunter 1 | . . . . . . . . 1 Programmer 4 | . . . . . . 1 2 1 Best Kill Streak 3 | . 1 . . . 3 1 2 1 Combat Bots Only 3 | . 1 . . . 3 1 1 1 Max Kills in Single Turn 2 | . 1 . . . 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 376 | . 5 . . . 43 30 20 278 Missed 143 | . 1 . . . 18 18 8 98 Damage Taken 4126 | . 43 . . . 395 107 136 3445 Core 1105 | . 10 . . . 60 11 16 1008 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 96 | 100 . . . 96 89 98 98 . Volleys Fired 45 | . 3 . . . 15 6 9 12 Largest 4 | . 2 . . . 3 3 3 4 Hottest 219 | . 70 . . . 145 150 150 219 Shots Fired 126 | . 6 . . . 44 18 27 31 Gun 126 | . 6 . . . 44 18 27 31 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 55 | . 3 . . . 16 6 9 21 Thermal 71 | . 3 . . . 28 12 18 10 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 3 . . . 7 13 9 15 Robot Miss Streak 4 | . 1 . . . 2 1 3 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 96 | . 5 . . . 27 16 24 24 Core Hits 59 | . 2 . . . 18 10 14 15 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . 1 . . . 1 3 2 . Burn 6 | . . . . . 1 3 2 . Destroy 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2003 | 5 61 . . . 472 347 466 652 Guns 1886 | . 61 . . . 468 347 466 544 Cannons . | . . . . . . . . . Explosions 108 | . . . . . . . . 108 Melee . | . . . . . . . . . Ramming 9 | 5 . . . . 4 . . . Kinetic 791 | . 36 . . . 151 103 115 386 Thermal 1203 | . 25 . . . 317 244 351 266 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 54 | . . . . . . . 1 54 Average Corruption 14 | . . . . . . . 1 35 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . . 4 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 5 | . . . . . . . . 5 Projectiles . | . . . . . . . . . Explosions 5 | . . . . . . . . 5 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 139 | . . . . . . . . 139 Shots 2 | . . . . . . . . 2 Rammed 1 | . . . . . . . . 1 Targets Rammed 4 | 1 . . . . 2 . . 1 Kicked 3 | 1 . . . . 2 . . . Crushed . | . . . . . . . . . Highest Temperature 397 | . 45 . . . 397 189 90 132 Average Temperature 106 | . 25 . . . 161 74 40 63 Received Heat Transfer 354 | . 24 . . . 198 15 . 117 Effects 3 | . . . . . 3 . . . Shutdowns 1 | . . . . . 1 . . . Interference 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . . . . 6 1 Heat Transferred 2695 | . 74 . . . 777 666 814 364 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 218 | . 20 7 . . 218 174 70 188 Initial 98 | . . 7 . . . 98 . 15 Average 55 | . 4 7 . . 119 107 27 58 Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 96 | 100 100 100 . 100 73 100 100 100 Level 1 3 | . . . . . 26 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . . . 1 2 4 Investigation 2 | . . . . . . . . 2 Extermination 4 | . . . . . . 1 2 1 Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 3 | . . . . . 1 . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 45 | . 3 . . . 12 3 5 22 Peak Tracking Total 13 | . 3 . . . 8 1 1 13 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 5 | . . . . . . . . 5 Max in Single Turn 4 | . . . . . . . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 10 | . 3 . . . 1 . 4 2 Terminals 8 | . 3 . . . 1 . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 Total Hacks 15 | . 4 . . . 1 . 6 4 Successful 9 | . 2 . . . 1 . 3 3 Failed 6 | . 2 . . . . . 3 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . 3 . 1 . 1 1 2 2 Terminals 11 | . 4 . . . 1 . 4 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 2 | . . . . . . . 1 1 Record 2 | . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 Unlock Access 1 | . . . . . . . . 1 Unauthorized Hacks 5 | . 2 . . . 1 . 1 1 Terminals 4 | . 2 . . . 1 . 1 . Botnet 4 | . 2 . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Reprogram 1 | . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . . . 1 1 2 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 8 | . . 4 . . . . . 4 Largest Group 4 | . . 4 4 3 3 . . 3 Highest-Rated Group 149 | . . 71 71 40 40 . . 149 Highest-Rated Ally 54 | . . 31 31 16 16 . . 54 Total Orders . | . . . . . . . . . Ally Attacks 50 | . . . . . 23 . . 27 Total Damage 979 | . . . . . 214 . . 765 Kills 10 | . . . . . 2 . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 2862 | 56 96 235 287 148 357 404 617 662 Spaces Moved 1750 | 35 72 188 236 123 191 281 312 312 Core 18 | 16 . . . . . . . 2 Treads . | . . . . . . . . . Legs 1731 | 19 72 188 236 123 191 281 312 309 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 141 | 119 120 120 120 120 120 120 177 181 Slowest Speed 400 | 150 120 120 120 120 120 120 190 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 3 18 55 43 31 19 6 6 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 17 | . . . . . . . . 17 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 17 | . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 2043 | 49 75 197 240 123 285 336 355 383 Wait 117 | . . 10 . . 47 28 21 11 Move 1742 | 34 71 187 235 122 190 280 311 312 Hop . | . . . . . . . . . Pick Up 56 | 8 1 . 1 1 14 9 8 14 Fast Attach . | . . . . . . . . . Attach 33 | 6 . . 1 . 4 3 3 16 Detach . | . . . . . . . . . Swap 19 | . . . . . 7 3 2 7 Drop 19 | . . . . . 6 7 1 5 Fire 45 | . 3 . . . 15 6 9 12 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 3 | 1 . . . . 2 . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire 3 | . . . 3 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 8) 153 | -10/Materials | Entered Mines 205 | -10/Mines | Received a Mining Laser from a helpful Derelict 252 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 305 | -10/Mines | Build established: Mutant 382 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 383 | -10/Mines | Discovered new exit (range 5) 388 | -10/Mines | Entered Exiles 388 | -10/Exiles | Accompanied by 4 allies 417 | -10/Exiles | Met 8R-AWN 439 | -10/Exiles | Met EX-HEX 490 | -10/Exiles | Met EX-BIN 504 | -10/Exiles | Aligned with FarCom system 505 | -10/Exiles | Given EX-Vault access code 537 | -10/Exiles | Opened EX-Vault 541 | -10/Exiles | Found Prototype Processor 542 | -10/Exiles | Identified 0b10 Alert Chip 569 | -10/Exiles | Warned to stay clear of 0b10 Research branches 655 | -10/Exiles | Discovered new exit (range 15) 675 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 675 | -10/Exiles | Entered Mines 675 | -9/Mines | Accompanied by 3 allies 682 | -9/Mines | Met a Derelict bent on vengeance 759 | -9/Mines | Learned Materials terminal intel 799 | -9/Mines | Discovered new exit (range 8) 823 | -9/Mines | Entered Materials 823 | -8/Materials | Accompanied by 3 allies 823 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 824 | -8/Materials | Loaded intel: 12 terminal locations 1014 | -8/Materials | Lost 3 allies 1130 | -8/Materials | Build established: Skirmisher 1143 | -8/Materials | Discovered new exit (range 16) 1180 | -8/Materials | Entered Factory 1180 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1560 | -7/Factory | Discovered new exit (range 15) 1584 | -7/Factory | Entered another Factory area 1584 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1840 | -6/Factory | Build established: Scavenger-Skirmisher 2191 | -6/Factory | Discovered new exit (range 5) 2201 | -6/Factory | Entered another Factory area 2201 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2248 | -5/Factory | Identified exit to Garrison 2781 | -5/Factory | Lost 5 parts (1n1u3w) 2807 | -5/Factory | Garrison activated, responded to threat 2811 | -5/Factory | Cargo convoy interrupted 2823 | -5/Factory | System corruption reached 10% 2833 | -5/Factory | System corruption reached 30% 2851 | -5/Factory | Core integrity fell below 50% 2858 | -5/Factory | Core integrity fell below 20% 2863 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 02857_ G-50 Soldier destroyed. 02857_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 02857_ R-10 Processor collects Adv. Heat Sink. [Achievement: Z1$+NX3F=JRE3_ZNQR] 02858_ EA K B8VXBRVIUAI%U238XUF#I4 02858_ K-01 Serf collects debris. 02858_ Slammed into R-10 Processor. 02858_ Triangulator broken. 02858_ Destabilizing: Short circuit. 02859_ U-05 Engineer lays Concrete. 02859_ Broken Triangulator destroyed. 02859_ U-05 Engineer destroyed. 02860_ U-05 Engineer lays Concrete. 02861_ Slug penetrates Wall. 02861_ Penetrated by Slug. 02861_ U-05 Engineer lays Concrete. 02862_ K-01 Serf collects debris. 02862_ 0b10 Alert Chip destroyed. 02862_ U-05 Engineer lays Concrete. 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"""?"""?"""? | | ""??????????????## # T#######??? ??????????? | | ""???????????????# ###????????????"""?"""?"""? | | ?????????????????# ???????????????"""?"""?"""? | | ????????????????? ????????????????"""?"""?"""? | | ?????????????????? ???????????????????"""?"""?"""? | | ???????????????????????????""""??????????????????? | | ???????????????????????????""""???????"""?"""?"""? | | ???????????????????????????""""???????"""?"""?"""? | | ???????????????????????????""""???????"""?"""?"""? | | ??????????????????????????????????????"""?"""?"""? | | ???????????????????????????""""??????????????????? | | ???????????????????????????""""???????"""?"""?"""? | | ???????????????????????????""""???????"""?"""?"""? | | ???????????????????????????""""???????"""?"""?"""? | | ??????????????????????????????????????"""?"""?"""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SwarmEtherialRigger Manual? 0 Play Time 00:23:11 Cumulative 15.4 hours Start 2024.03.20 @ 23:24:39 End 2024.03.20 @ 23:48:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 38 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 357226bb-17dd-4b25-a961-221ae8fa8f49