Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.22 @ 12:25:05 Player: erkyp3rky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (239) 1195 Value Destroyed (11384) 11384 Prototype IDs (27) 540 Alien Tech Used (6) 1200 Bonus (7697) 7697 TOTAL SCORE: 30016 Bonus ------- High Alert Combat Kills 167 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1928 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -198 Cogmind --------- Core Integrity 0/1450 Matter 45/300 Energy 573/600 System Corruption 19% Temperature Cool (9) Movement Rolling (80) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheel > --- UTILITY (12) ----- Advanced Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (0) Smartbomb Launcher SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Enhanced Armored Leg Improved Thunder Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Armor Integrity Analyzer Advanced Weapon Cycler Makeshift Transmission Jammer Advanced Force Field Long-range Tractor Beam > --- WEAPON ----------- Core Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Centrium Leg High-density Centrium Leg Compact Matter Pod Improved Armor Integrity Analyzer Improved Kinecellerator Heavy Armor Plating Layered Heavy Armor Plating Helical Railgun Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Smartbomb Launcher Micro-nuke Launcher Force Lance [Rating: 173] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Makeshift Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Slug Cannon Energy Gun Arc Projector Energy Cannon Vortex Driver Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . 2 2 . 2 2 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . 1 . . . Utility 10 | . . 2 . . 1 2 1 . . . . 1 . . . . 1 . 2 . Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Parts Attached 197 | 7 4 14 9 18 21 7 16 4 2 11 . 9 . 2 3 3 11 12 21 23 Power 18 | 1 1 1 2 1 1 2 . 1 . 1 . 1 . . 1 . . . 3 2 Engine 7 | 1 1 1 2 . 1 1 . . . . . . . . . . . . . . Core 4 | . . . . 1 . 1 . 1 . . . . . . . . . . 1 . Reactor 7 | . . . . . . . . . . 1 . 1 . . 1 . . . 2 2 Propulsion 49 | 2 . 4 2 8 8 . 4 1 . 2 . . . . 2 1 2 1 6 6 Treads 4 | 2 . 1 . 1 . . . . . . . . . . . . . . . . Leg 35 | . . . . 4 8 . 4 1 . 2 . . . . 2 1 2 1 6 4 Wheel 7 | . . 3 2 . . . . . . . . . . . . . . . . 2 Hover 3 | . . . . 3 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 71 | 2 1 6 . 5 7 3 7 1 1 3 . 5 . 1 . 1 7 6 6 9 Device 42 | 1 . 1 . 2 3 2 3 1 1 2 . 4 . 1 . 1 7 6 4 3 Storage 5 | 1 1 . . . 1 . . . . . . . . . . . . . . 2 Processor 12 | . . 3 . 1 1 . 4 . . . . 1 . . . . . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . 2 . 2 2 1 . . . 1 . . . . . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 2 3 5 4 5 2 5 1 1 5 . 3 . 1 . 1 2 5 6 6 Energy Gun 6 | . . . . . 2 . . . . . . 1 . . . . 1 . . 2 Energy Cannon 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Ballistic Gun 17 | 2 . 2 3 1 2 . 3 1 . . . . . . . . 1 1 . 1 Ballistic Cannon 18 | . 2 1 . . . . 1 . . 3 . 1 . 1 . 1 . 2 4 2 Launcher 8 | . . . 2 2 . 1 . . . 1 . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Piercing Weapon 4 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 2 1 . . 1 . 1 2 . 2 . . 3 . 1 7 3 6 Parts Lost 41 | . 1 . 1 3 4 4 . . . 1 . . . . . 5 2 1 2 17 Power 4 | . . . . . . 1 . . . . . . . . . . . . 1 2 Propulsion 4 | . . . . . . . . . . . . . . . . 1 . . . 3 Utility 22 | . 1 . 1 . 3 2 . . . . . . . . . 3 2 . 1 9 Weapon 11 | . . . . 3 1 1 . . . 1 . . . . . 1 . 1 . 3 Highest Loss Streak 10 | . 1 . 1 2 1 4 . . . 1 . . . . . 3 1 1 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | . 3 8 13 13 15 15 10 13 16 18 16 18 20 20 20 16 17 16 15 13 Power 1 | . . . . 1 1 . . 1 1 1 1 1 2 1 1 2 2 1 1 . Propulsion 2 | . . 2 1 . 3 4 3 3 3 2 2 2 2 2 2 1 2 3 2 1 Utility 6 | . 2 3 5 5 7 6 4 5 7 9 9 8 9 9 9 6 5 8 6 3 Weapon 4 | . . 2 5 5 3 3 2 3 4 5 4 6 7 7 7 5 6 3 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . . 4 5 3 2 . . . . 5 . . . 2 2 . 4 4 5 9 Power 4 | . . . 1 . . . . . . 1 . . . 1 . . . 1 . . Propulsion 19 | . . 3 2 . . . . . . 2 . . . . 2 . 2 1 3 4 Utility 10 | . . . 1 2 1 . . . . . . . . 1 . . 1 1 1 2 Weapon 10 | . . 1 . . 1 . . . . 2 . . . . . . 1 1 1 3 Tool/Special 2 | . . . 1 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 95 96 97 99 97 98 92 100 99 100 93 94 94 82 92 94 94 94 91 Engine 2 | . 14 10 9 7 2 . 5 3 . . . . . . . . . . . . Core 1 | . . . . 1 4 5 . 1 5 4 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 5 4 5 5 5 5 4 3 5 7 Treads 1 | . 28 9 . . . . . . . . . . . . . . . . . . Leg 20 | . . . . 13 30 26 22 23 23 23 23 21 21 21 21 21 22 22 20 20 Wheel 1 | . . 12 35 8 . . . . . . . . . . . . . . . . Device 18 | . 10 . . 4 12 18 17 17 17 17 17 20 19 17 21 23 27 27 29 24 Storage 5 | . 14 11 9 9 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 16 | . . 28 24 18 15 12 16 17 17 17 17 15 15 15 15 15 14 14 16 15 Protection 2 | . . . . 4 2 6 4 4 5 5 5 5 6 7 5 1 . . . 1 Ballistic Gun 7 | . 25 . 17 16 17 5 13 6 17 8 . . . . . . 3 1 3 1 Ballistic Cannon 8 | . 2 20 . . . . 2 2 . 7 17 15 15 15 4 14 10 13 9 11 Piercing Weapon 1 | . . . . . . . 3 5 . . . 4 4 4 5 4 2 3 . 1 Peak Build Rating 173 | 7 7 17 26 38 49 57 75 75 76 96 88 116 117 118 122 124 150 158 165 173 Average Rating 92 | 5 6 11 24 32 42 55 66 68 75 78 88 112 115 116 110 122 144 142 157 151 On Entrance 77 | . 7 6 17 25 33 49 51 72 75 76 88 88 116 115 118 122 122 142 146 164 Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . 25 Heaviest Build 174 | 14 31 38 38 42 70 72 77 77 75 98 89 116 126 120 112 120 146 139 159 174 Greatest Support 152 | 40 40 40 48 60 80 78 80 80 76 90 90 90 90 90 110 110 136 136 144 152 Greatest Overweight (x) 4 | . . 2 . 4 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 6 11 15 15 17 16 14 18 18 20 17 20 20 20 20 20 20 20 20 20 Average Carried 15 | . 3 8 13 13 15 15 10 13 16 18 17 18 20 19 19 16 18 19 19 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 6 11 15 13 17 13 11 15 18 17 17 20 20 20 20 18 20 20 20 5 Class Distribution -------------------- 29% | Skirmisher 22% | Gunner 19% | Mutant 8% | Derelict-Assassin 6% | Derelict-Gunner 4% | Infiltrator-Assassin 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Skirmisher | -5/Upper Caves Derelict-Assassin | -5/Warlord Skirmisher | -4/Proximity Caves Derelict-Assassin | -4/Factory Derelict-Assassin | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Mutant | -4/Zhirov Gunner | -3/Proximity Caves Gunner | -3/Research Infiltrator-Assassin | -3/Quarantine Skirmisher | -2/Research Skirmisher | -2/Testing Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 10622 | 330 181 630 585 562 890 23 502 276 172 579 120 307 . 243 . 346 1707 1066 1056 1047 Remotely 3156 | . . 74 . . . . . . . 579 . . . . . 76 601 600 865 361 Salvage Created 9250 | 151 268 737 760 864 854 56 387 82 19 519 54 366 . 62 . 135 1773 732 605 826 Parts 447 | 12 23 36 47 55 47 4 14 3 . 14 10 15 . 1 . 12 60 47 23 24 Haulers Intercepted 11 | . 1 2 3 2 1 . . . . . . . . . . . 1 1 . . Recyclers Shooed 8 | . 1 1 1 . . . 1 . . . . . . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 4 3 . 6 . 4 2 . 8 . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 191 | . 7 19 12 18 17 4 4 2 1 16 5 7 . 2 . 7 31 10 13 16 Melee 7 | . . . . . . 2 . . . . . . . . . . . . . 5 Guns 63 | . 7 . 9 12 15 . 3 1 1 . . . . . . . 10 1 2 2 Cannons 72 | . . 19 . . . . 1 1 . 5 . 7 . 2 . 3 18 9 3 4 AOE 47 | . . . 3 6 1 2 . . . 11 5 . . . . 4 3 . 8 4 Classes Destroyed 23 | 2 4 3 4 . 1 1 . . . 2 . 1 . . . . 1 . 1 3 Worker 7 | . . . . . . . . . . . . 1 . . . . 2 4 . . Builder 11 | . . . 2 . . 1 . . . . . . . . . . 3 5 . . Tunneler 5 | 4 1 . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 2 3 2 1 . . . . . . . . . . . 1 1 . . Recycler 10 | 1 . 2 1 1 . . 2 . . . . . . . . . 2 1 . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Watcher 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Swarmer 31 | . 3 3 . 6 4 . . . . 1 5 . . . . 5 . . 4 . Grunt 75 | . 4 11 6 5 6 . . . . 11 . 4 . 2 . . 13 4 4 5 Brawler 3 | . . 1 1 . . . . . . . . . . . . . 1 . . . Duelist 4 | . . . 1 . . . . . . . . . . . . . 1 1 . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . 2 Sentry 26 | . . 4 3 7 4 . . 1 . . . 1 . . . . 4 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . . Hunter 8 | . . . 1 . . . . . . 1 . . . . . . 4 . . 2 Programmer 29 | . . . . . 3 . 4 1 . . . 2 . . . 2 7 5 2 3 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Striker 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . 1 Assembled 5 | . . . . . . 4 . . 1 . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | 2 3 5 7 6 4 3 2 1 1 15 5 4 . 2 . 5 7 9 10 3 Combat Bots Only 15 | . 3 5 4 6 4 3 2 1 1 15 5 4 . 2 . 5 4 4 10 2 Max Kills in Single Turn 4 | 1 1 1 3 2 1 2 1 1 1 4 4 2 . 1 . 2 2 3 4 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 1 2 . . . 4 4 . . . . 2 2 . 4 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Hostile Shots Fired 1691 | . 36 59 74 102 240 82 35 14 . 56 2 20 . 22 . 24 252 95 58 520 Missed 558 | . 9 20 19 29 79 33 18 5 . 20 2 10 . 6 . 11 104 26 22 145 Hits 1133 | . 27 39 55 73 161 49 17 9 . 36 . 10 . 16 . 13 148 69 36 375 Melee 30 | . . 1 3 . . 6 . . . . . . . . . . 2 2 . 16 Projectile 1103 | . 27 38 52 73 161 43 17 9 . 36 . 10 . 16 . 13 146 67 36 359 Critical Strikes 74 | . 2 1 2 2 2 2 2 1 . . . . . 2 . . 11 2 3 42 Part Disruptions 5 | . . . . . . 1 1 . . . . . . . . . . . . 3 Damage Taken 15436 | . 233 413 749 882 1302 665 268 158 . 677 . 161 . 276 . 900 1271 590 469 6422 Core 2525 | . 53 56 150 138 168 24 17 36 . 105 . 16 . . . 158 126 47 45 1386 Absorbed by Shields 2863 | . . . . . . . . . . . . . . . . . 1283 615 305 660 Redirected to Shielding 103 | . . . . . . . . . . 8 . . . 34 . 44 . . 17 . Ignored by Resistances 4971 | . 74 120 213 251 407 194 73 44 . 185 . 48 . 80 . 85 715 342 211 1929 Regen/Repaired (Parts) 688 | . 16 144 . . 29 . 140 . . 30 . . . . . . 167 23 139 . Core Remaining (%) 81 | 100 78 86 . 47 76 97 . . . . 84 . . . . 84 . 79 . . Volleys Fired 482 | 15 32 54 40 40 52 10 15 7 1 26 2 9 . 7 . 7 76 25 23 41 Largest 4 | 2 2 2 2 2 3 3 3 3 3 4 1 4 . 4 . 4 4 4 4 4 Hottest 408 | 40 50 60 56 56 133 133 108 108 89 213 39 175 . 175 . 176 245 192 200 408 Shots Fired 1220 | 30 64 108 77 69 143 24 46 24 3 59 2 28 . 28 . 22 231 95 49 118 Gun 608 | 30 63 2 74 58 143 21 37 16 3 8 . . . . . . 92 25 14 22 Cannon 563 | . 1 106 . . . . 9 8 . 40 . 28 . 28 . 20 137 70 26 90 Launcher 49 | . . . 3 11 . 3 . . . 11 2 . . . . 2 2 . 9 6 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1067 | 30 64 108 74 58 118 7 46 24 3 41 . 28 . 28 . 20 178 95 40 105 Thermal 2 | . . . . . . . . . . . . . . . . . . . . 2 Explosive 44 | . . . 3 6 . 3 . . . 11 2 . . . . 2 2 . 9 6 Electromagnetic 49 | . . . . 5 25 14 . . . . . . . . . . . . . 5 Entropic 58 | . . . . . . . . . . 7 . . . . . . 51 . . . Robot Hit Streak 57 | 20 30 20 28 57 46 37 21 21 22 23 12 16 . 9 . 6 24 16 12 13 Robot Miss Streak 11 | 1 1 2 2 1 2 1 2 . . 2 . 2 . 11 . 2 3 3 3 4 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 8 | . 2 . . 1 3 . . . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . 1 . . . Shots Hit Robots 940 | 25 53 79 69 58 126 24 37 19 1 32 2 17 . 9 . 12 174 72 28 103 Core Hits 460 | 7 17 30 31 32 44 13 15 6 1 54 4 13 . 4 . 9 72 32 26 50 Critical Kills 13 | 1 . . 1 1 . . . . . 1 . 2 . 1 . 1 3 . . 2 Critical Parts Destroyed 30 | . 1 . 1 . . . . . . 1 . 2 . 2 . 2 11 5 . 5 Critical Strikes 77 | 1 1 2 2 1 . . 2 . . 4 . 4 . 3 . 3 24 13 1 16 Destroy 44 | 1 1 . 2 1 . . . . . 2 . 4 . 3 . 3 13 5 . 9 Blast 21 | . . 2 . . . . 2 . . . . . . . . . 4 8 1 4 Impale 5 | . . . . . . . . . . . . . . . . . 2 . . 3 Detonate 2 | . . . . . . . . . . . . . . . . . 2 . . . Sunder 5 | . . . . . . . . . . 2 . . . . . . 3 . . . Melee Attacks 207 | . . . . 3 10 5 7 . 17 4 9 15 4 9 . 13 45 26 3 37 Impact 13 | . . . . 3 10 . . . . . . . . . . . . . . . Slashing 24 | . . . . . . 5 1 . 5 4 9 . . . . . . . . . Piercing 170 | . . . . . . . 6 . 12 . . 15 4 9 . 13 45 26 3 37 Sneak Attacks 13 | . . . . . 1 . . . . . . 2 . . . . 6 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34019 | 275 588 1443 1968 1567 2067 691 1020 468 20 3650 363 795 . 337 . 892 7853 2899 1927 5196 Guns 10132 | 275 560 31 1368 849 1613 220 684 278 20 75 . . . . . . 3174 472 307 206 Cannons 12524 | . 19 1390 . . . . 213 190 . 1019 . 625 . 337 . 396 3353 2017 519 2446 Explosions 8812 | . . . 600 700 282 347 . . . 2556 363 . . . . 496 855 . 1101 1512 Melee 2351 | . . . . . 153 124 123 . . . . 170 . . . . 439 389 . 953 Ramming 200 | . 9 22 . 18 19 . . . . . . . . . . . 32 21 . 79 Kinetic 19446 | 275 579 1421 1368 849 1510 86 897 468 20 646 . 625 . 337 . 396 4173 2489 826 2481 Thermal 959 | . . . . . 282 55 . . . . . . . . . . 472 . . 150 Explosive 7765 | . . . 600 462 . 292 . . . 2556 363 . . . . 496 383 . 1101 1512 Electromagnetic 496 | . . . . 238 103 134 . . . . . . . . . . . . . 21 Impact 153 | . . . . . 153 . . . . . . . . . . . . . . . Slashing 124 | . . . . . . 124 . . . . . . . . . . . . . . Piercing 2074 | . . . . . . . 123 . . . . 170 . . . . 439 389 . 953 Entropic 2802 | . . . . . . . . . . 448 . . . . . . 2354 . . . Highest Corruption 19 | . 1 . . . . 1 4 5 . 1 1 1 1 1 1 8 7 14 . 19 Average Corruption 3 | . 1 . . . . 1 2 4 . 1 1 1 1 1 1 6 3 8 . 3 Corruption Purged 7 | . . . . . . . 2 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 201 | . 2 . . . . 1 11 36 . . 11 4 8 7 1 28 27 44 . 21 Message Errors 51 | . 1 . . . . 1 3 11 . . 3 3 1 1 . 8 7 7 . 5 Matter Fused 46 | . 1 . . . . . 3 8 . . 5 1 . 3 1 4 6 10 . 4 Heat Flow Errors 17 | . . . . . . . . 3 . . . . . . . 1 4 5 . 4 Energy Discharges 23 | . . . . . . . 1 2 . . . . 2 2 . 6 4 2 . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 7 | . . . . . . . 1 1 . . . . . . . . 2 2 . 1 Data Loss (minor) 26 | . . . . . . . 2 5 . . 1 . 3 . . 4 2 9 . . Data Loss (major) 6 | . . . . . . . . 1 . . 1 . 1 . . 2 1 . . . Misfires 9 | . . . . . . . 1 3 . . . . . 1 . 1 . 3 . . Alerts 10 | . . . . . . . . 2 . . 1 . 1 . . 2 . 4 . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . 1 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 935 | . . 18 . 27 87 . 5 . . 100 51 33 . . . 56 236 116 80 126 Projectiles 436 | . . 18 . . . . 5 . . 55 . . . . . 56 154 67 . 81 Explosions 351 | . . . . 27 83 . . . . 45 51 . . . . . 39 . 80 26 Melee 148 | . . . . . 4 . . . . . . 33 . . . . 43 49 . 19 Knockbacks 119 | . . 13 . . 1 . 2 . . 2 . 11 . 6 . 6 24 24 3 27 Impact 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Kinetic 106 | . . 10 . . . . 2 . . 2 . 8 . 6 . 5 23 22 3 25 Secondary 11 | . . 3 . . . . . . . . . 3 . . . 1 1 2 . 1 Self-Inflicted Damage 538 | . . 10 80 118 121 44 . . . . . . . . . 40 65 . . 60 Shots 18 | . . . 3 6 2 2 . . . . . . . . . 1 2 . . 2 Rammed 7 | . 2 2 . 1 . . . . . . . . . . . . . . . 2 Targets Rammed 16 | . 3 2 . 2 2 . . . . . . . . . . . 1 1 . 5 Kicked 8 | . . . . 1 2 . . . . . . . . . . . 1 1 . 3 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 27 84 26 74 258 130 100 163 6 388 8 288 . 373 . 174 182 159 24 258 Average Temperature 55 | . 9 22 10 16 52 51 29 70 4 96 8 120 . 229 . 50 45 71 18 54 Received Heat Transfer 3069 | . 144 177 387 396 408 116 . 27 . 153 . . . 87 . 9 147 128 98 792 Effects 6 | . . . . . 4 . . . . 1 . 1 . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . 1 1 . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 550 | . . . . . 150 100 . . . . . . . . . . 300 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Maximum Alert Level 2 | . . 1 1 1 . . . . . . . . . . . . 2 1 1 1 Low Security (%) 82 | 100 100 61 85 65 100 100 100 . . . . 100 . . . . 36 90 84 84 Level 1 13 | . . 38 14 34 . . . . . . . . . . . . 31 9 15 15 Level 2 3 | . . . . . . . . . . . . . . . . . 31 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 490 | 5 60 295 218 372 141 15 50 . . . . 141 . . . . 490 249 358 306 Initial 191 | . . . 66 67 137 12 . . . . . . . . . . 11 191 32 17 Average 92 | . 11 156 85 148 49 1 5 . . . . 40 . . . . 274 118 62 79 Influence Increases 6474 | 25 197 595 388 629 517 32 148 50 . 320 110 218 . 50 . 175 1154 457 546 863 Destroy 0b10 Robot/C 3760 | . 140 380 240 360 340 . 80 40 . 320 100 140 . 40 . 140 620 200 260 360 Destroy 0b10 Robot/NC 245 | 25 15 25 35 15 10 5 10 . . . . 5 . . . . 40 55 . 5 Destroy Leader 796 | . 32 94 68 114 102 . 20 10 . . 10 30 . 10 . 20 152 32 60 42 Successful Hack 118 | . 10 31 . 6 2 . 12 . . . . . . . . . 21 26 10 . Disable Machine 216 | . . . 9 27 27 . 18 . . . . 9 . . . . 9 72 9 36 Destroy Structure 844 | . . 5 21 32 36 27 8 . . . . 34 . . . . 222 42 132 285 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . 30 . . Lose Combat Pursuer 465 | . . 60 15 75 . . . . . . . . . . . 15 90 . 75 135 Influence Decreases 6285 | 25 197 410 385 464 840 62 148 50 . 70 360 183 35 50 . 155 784 779 578 710 Entered New Map 1004 | . . . 119 121 216 18 . . . . 250 . 17 . . . 9 199 36 19 Time Decay 4898 | 25 187 410 256 310 594 24 148 50 . 60 110 183 18 50 . 135 745 550 522 521 Lost Part 341 | . 10 . 10 21 30 20 . . . 10 . . . . . 20 20 10 20 170 Lost Ally 42 | . . . . 12 . . . . . . . . . . . . 10 20 . . Squads Dispatched 43 | . 1 2 3 5 7 1 4 . . . . 2 . . . . 8 3 . 7 Investigation 8 | . 1 1 1 . 2 . 1 . . . . . . . . . 2 . . . Extermination 14 | . . . . . 3 . 2 . . . . 2 . . . . 2 2 . 3 Reinforcement 17 | . . 1 2 2 2 1 1 . . . . . . . . . 3 1 . 4 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 18 | . 1 1 2 3 . . 1 . . 2 . . . . . . . 1 7 . Communications Jammed 48 | . . . . . . . . . . . . 1 . . . . 42 3 . 2 Distress Signals 45 | . . . . . . . . . . . . 1 . . . . 39 3 . 2 Times Spotted 323 | . 14 24 20 28 20 19 6 2 1 40 5 7 4 2 . 8 41 18 19 45 Peak Tracking Total 17 | . 4 4 9 7 4 8 3 1 1 17 5 3 3 2 . 4 6 5 7 11 Tactical Retreats 19 | . . 2 1 3 . 1 . . . . . . . . . 1 5 . 3 3 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 11 | . 2 1 . 1 1 2 2 . . . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 26 | . . . 1 3 3 . 2 . 1 1 . 1 . . . . 1 8 1 4 Max in Single Turn 2 | . . . 1 2 2 . 1 . 1 1 . 1 . . . . 1 2 1 1 Garrison Access 5 | . . . . . 1 . 1 . . . . . . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 69 | . 8 10 5 5 7 . 8 2 3 1 . . . 1 2 . 7 7 2 1 Terminals 35 | . 5 6 5 3 3 . 2 . 1 . . . . . . . 3 6 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 1 . . 1 . 1 . . . . . . . . . 2 1 . . Recycling Units 9 | . 2 1 . 1 2 . 3 . . . . . . . . . . . . . Scanalyzers 3 | . . 2 . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . 1 1 . 2 . . . . . . . . . 2 . 1 . Total Hacks 146 | . 23 28 13 9 16 . 12 4 3 1 . . . 1 2 . 17 11 4 2 Successful 82 | . 11 22 3 5 8 . 6 4 3 1 . . . 1 2 . 9 5 1 1 Failed 64 | . 12 6 10 4 8 . 6 . . . . . . . . . 8 6 3 1 Catastrophic 11 | . . 1 1 . 2 . 4 . . . . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 15 10 9 1 8 . 2 . . . . . . . . . 6 4 . . Terminals 84 | . 15 19 13 6 8 . 4 . 1 . . . . . . . 8 8 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 25 | . 6 4 . . 3 . 2 . . . . . . . . . 7 3 . . Recycling Units 10 | . 2 1 . 1 3 . 3 . . . . . . . . . . . . . Scanalyzers 6 | . . 4 . . . . . . . . . . . . . . . . 2 . Garrison Access 11 | . . . . 2 2 . 3 . . . . . . . . . 2 . 2 . Terminal Hacks 35 | . 3 8 2 4 . . 1 4 3 1 . . . 1 2 . 3 2 . 1 Record 14 | . . 2 . . . . 1 3 2 . . . . . 2 . 2 1 . 1 Robot Analysis 6 | . 3 2 . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . 2 . . . 1 1 1 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 3 4 . . 2 . 2 . . . . . . . . . 3 2 . . Scan Component 9 | . 2 2 . . 1 . 1 . . . . . . . . . 2 1 . . Repair 7 | . 1 2 . . 1 . 1 . . . . . . . . . 1 1 . . Recycling Unit Hacks 8 | . 2 1 . 1 3 . 1 . . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 6 | . 2 1 . 1 1 . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 5 | . . 4 . . . . . . . . . . . . . . . . 1 . Insert Component 3 | . . 2 . . . . . . . . . . . . . . . . 1 . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . Seal Access 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 15 | . 3 5 1 . 2 . 1 . . . . . . . . . 2 1 . . Terminals 15 | . 3 5 1 . 2 . 1 . . . . . . . . . 2 1 . . Botnet 15 | . 3 5 1 . 2 . 1 . . . . . . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 7 5 3 5 . 7 . 1 . . . . . . . 6 5 2 1 Full Trace Events 7 | . 1 1 1 . 1 . 1 . . . . . . . . . 2 . . . Feedback Events 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Corruption 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 2 . . 1 . 1 . . . . . . . . . 1 1 . . Time 230 | . 26 58 . . 44 . 32 . . . . . . . . . 54 16 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders 20 | . . . . 15 . . . . . . . . . . . . 3 2 . . EXPLORE 20 | . . . . 15 . . . . . . . . . . . . 3 2 . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Active Infowar (turns) 19950 | 57 530 . . 361 1433 282 1191 1592 1890 1241 1605 749 751 737 337 854 1551 1095 2467 1227 Sensors 17566 | . . . . 361 1070 282 1191 1592 1890 1241 1605 748 751 737 337 678 628 931 2467 1057 IFF 2 | . . . . . . . . . . . . . . . . 2 . . . . Terrain 8549 | . . . . . . . . . 1103 850 1581 692 564 . . 64 . 1 2467 1227 Structural 2856 | . . . . . 1088 . . . . . . . . . . . 621 1091 56 . Seismic 830 | 57 530 . . . . . . . . . . . . . . . 79 164 . . Jamming 9721 | . . . . . . . . . . . . 741 751 737 337 854 1551 1074 2467 1209 Robot Analysis Total 6 | . 3 2 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 2 2 . 2 . 1 1 . . . . . . Drone Launches 21 | . . . . 16 . . . . . . . . . . . . 3 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 22438 | 273 701 875 521 788 1547 323 1192 1592 1890 1241 1605 749 751 737 337 854 1551 1108 2478 1325 Spaces Moved 11758 | 140 322 479 393 405 940 209 719 860 742 767 691 312 339 365 206 444 719 467 1670 569 Core 102 | 2 . . . . . . . . . . . . . . . . . . . 100 Treads 613 | 138 322 153 . . . . . . . . . . . . . . . . . . Legs 10098 | . . . . 180 940 209 719 860 742 767 691 312 339 365 206 444 719 467 1670 468 Wheels 804 | . . 326 393 84 . . . . . . . . . . . . . . . 1 Hover 141 | . . . . 141 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 90 90 112 127 122 122 122 105 105 180 180 180 105 105 108 120 114 50 Average Speed 139 | 158 160 122 90 113 127 128 125 158 122 145 105 180 180 180 153 173 130 171 137 152 Slowest Speed 305 | 160 160 240 90 305 200 196 195 192 122 192 105 180 180 180 180 180 185 190 186 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 7 60 44 34 54 26 9 20 92 70 77 72 9 49 60 61 56 27 66 51 54 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . 1 . . 1 . . 1 . . . . . . Known Exits Taken 16 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . 3 3 . 1 . 2 2 . 1 . . . . Spaces Dug 109 | . . . . 2 4 . 1 . 13 . 9 11 4 6 . 11 28 11 2 7 Terrain Destroyed 695 | . . . 20 35 55 33 6 12 13 68 32 17 4 18 . 33 121 29 73 126 Melee 109 | . . . . 2 4 . 1 . 13 . 9 11 4 6 . 11 28 11 2 7 Projectile 169 | . . . . . . . 5 12 . 13 . 6 . 12 . 6 47 18 11 39 AOE 417 | . . . 20 33 51 33 . . . 55 23 . . . . 16 46 . 60 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total 16536 | 161 448 659 485 664 1167 241 967 1080 1688 852 1553 457 471 415 230 489 1114 675 1829 891 Wait 3277 | . 77 81 19 135 86 8 187 197 908 8 847 91 126 26 . 4 203 72 52 150 Move 11739 | 139 321 478 392 404 939 208 718 859 741 766 690 311 338 364 205 443 718 467 1669 569 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 137 | . 6 11 10 6 14 1 4 4 5 9 . 7 . 3 4 4 15 10 18 6 Fast Attach 179 | 7 4 13 7 15 20 2 15 3 2 5 . 4 . . 9 2 7 24 13 27 Attach 78 | . . 3 2 5 5 5 7 4 . 5 . 5 . . . 5 9 3 8 12 Detach 38 | . . 3 2 1 3 . 1 4 . 4 . 5 . . . . 5 1 4 5 Swap 127 | . 1 . 2 11 11 1 . . 11 10 5 4 3 3 . 7 22 17 11 8 Drop 229 | . 4 14 11 19 24 1 13 2 3 15 . 6 . 3 12 4 13 30 28 27 Fire 482 | 15 32 54 40 40 52 10 15 7 1 26 2 9 . 7 . 7 76 25 23 41 Melee 207 | . . . . 3 10 5 7 . 17 4 9 15 4 9 . 13 45 26 3 37 Ram 5 | . . 2 . 1 . . . . . . . . . . . . . . . 2 Kick 7 | . . . . 1 2 . . . . . . . . . . . 1 . . 3 Crush 3 | . 3 . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . 8 . . . . . . . . . . . . . . . 4 Rewire 9 | . . . . 8 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 274 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 505 | -10/Materials | Repaired Seismic Detector 875 | -10/Materials | Discovered new exit (range 6) 975 | -10/Materials | Entered another Materials area 975 | -9/Materials | Evolved 2 slots: Utility x2 1186 | -9/Materials | Identified exit to Mines 1383 | -9/Materials | Discovered new exit (range 11) 1479 | -9/Materials | Repaired Lgt. Cannon 1512 | -9/Materials | Repaired Rnf. Ion Engine 1850 | -9/Materials | Entered another Materials area 1850 | -8/Materials | Evolved 2 slots: Propulsion x2 2015 | -8/Materials | Discovered new exit (range 3) 2142 | -8/Materials | Discovered new exit (range 13) 2371 | -8/Materials | Entered Storage 2577 | -8/Storage | Discovered new exit (range 46) 2629 | -8/Storage | Lost 4 allies 2903 | -8/Storage | Core integrity fell below 50% 3158 | -8/Storage | Identified exit to Factory 3159 | -8/Storage | Entered Factory 3159 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3453 | -7/Factory | Build established: Skirmisher 4607 | -7/Factory | Discovered new exit (range 6) 4669 | -7/Factory | Repaired Weapon Cycler 4690 | -7/Factory | Identified exit to Factory 4706 | -7/Factory | Entered another Factory area 4706 | -6/Factory | Evolved 2 slots: Utility x2 4962 | -6/Factory | Discovered new exit (range 15) 4962 | -6/Factory | Assembled infested ambush trap array 5022 | -6/Factory | Lost 4 parts (1p2u1w) 5028 | -6/Factory | Identified exit to Factory 5029 | -6/Factory | Entered another Factory area 5029 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5341 | -5/Factory | Repaired Hrd. Light Armor Plating 5381 | -5/Factory | Build established: Gunner 6020 | -5/Factory | Discovered new exit (range 16) 6055 | -5/Factory | Identified exit to Upper Caves 6221 | -5/Factory | Entered Upper Caves 6244 | -5/Upper Caves | Encountered a Warlord checkpoint 6826 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7162 | -5/Upper Caves | Entered an active Warlord outpost 7206 | -5/Upper Caves | Learned 8 Factory zone layouts 7206 | -5/Upper Caves | Learned Armory garrison access intel 7462 | -5/Upper Caves | Build established: Mutant 7649 | -5/Upper Caves | Discovered new exit (range 16) 7666 | -5/Upper Caves | Identified exit to Upper Caves 7693 | -5/Upper Caves | Learned location of Armory (-4) 7813 | -5/Upper Caves | Entered another Upper Caves area 7837 | -5/Upper Caves | Found Alien Artifact 7837 | -5/Upper Caves | Identified Dimensional Node Initializer 7837 | -5/Upper Caves | Initialized slip node 7890 | -5/Upper Caves | Learned Factory emergency access door positions 7922 | -5/Upper Caves | Encountered an infested base 7940 | -5/Upper Caves | Discovered new exit (range 9) 7948 | -5/Upper Caves | Identified exit to Factory 8107 | -5/Upper Caves | Build established: Gunner 8719 | -5/Upper Caves | Build established: Skirmisher 9643 | -5/Upper Caves | Discovered new exit (range 11) 9700 | -5/Upper Caves | Identified exit to Warlord 9703 | -5/Upper Caves | Entered Warlord 9813 | -5/Warlord | Discovered new exit (range 8) 9924 | -5/Warlord | Build established: Assassin 10380 | -5/Warlord | Build established: Derelict-Assassin 10395 | -5/Warlord | Warlord's base attacked by MAIN.C 10474 | -5/Warlord | Met Warlord 10679 | -5/Warlord | Found Prototype Energy Gun 10681 | -5/Warlord | Found Prototype Energy Gun 10686 | -5/Warlord | Found Prototype Energy Cannon 10745 | -5/Warlord | Warlord forces counterattacked 10753 | -5/Warlord | Identified Vortex Driver 10778 | -5/Warlord | Found Prototype Reactor 10800 | -5/Warlord | Spotted Striker 10828 | -5/Warlord | Spotted Striker 10865 | -5/Warlord | Spotted Striker 10908 | -5/Warlord | Spotted Striker 10911 | -5/Warlord | Destroyed Striker 10917 | -5/Warlord | Spotted Executioner 10935 | -5/Warlord | Destroyed 15 combat bots 10943 | -5/Warlord | Identified exit to Proximity Caves 10944 | -5/Warlord | Entered Proximity Caves 10949 | -4/Proximity Caves | Lost 20 allies 11486 | -4/Proximity Caves | Build established: Skirmisher 11777 | -4/Proximity Caves | Learned location of Testing (-2) 12536 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12541 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 12549 | -4/Proximity Caves | Entered Factory 12549 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12550 | -4/Factory | Identified exit to Armory 12550 | -4/Factory | Identified Vortex Chain Reactor 12551 | -4/Factory | Identified exit to Research 12551 | -4/Factory | Identified exit to Upper Caves 12558 | -4/Factory | Identified Vortex Rifle (x2) 12851 | -4/Factory | Build established: Derelict-Assassin 13298 | -4/Factory | Entered Upper Caves 13299 | -4/Upper Caves | Encountered a Warlord checkpoint 13299 | -4/Upper Caves | Identified exit to Upper Caves 13456 | -4/Upper Caves | Learned 4 Research zone layouts 14049 | -4/Upper Caves | Entered another Upper Caves area 14174 | -4/Upper Caves | Build established: Derelict-Gunner 14700 | -4/Upper Caves | Discovered new exit (range 7) 14710 | -4/Upper Caves | Identified exit to Zhirov 14786 | -4/Upper Caves | Entered Zhirov 14786 | -4/Zhirov | Discovered new exit (range 3) 14820 | -4/Zhirov | Met Zhirov 14878 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14913 | -4/Zhirov | Found Alien Artifact 14913 | -4/Zhirov | Identified Integrated Dissipator 14913 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14942 | -4/Zhirov | Found Alien Artifact 15071 | -4/Zhirov | Identified exit to Proximity Caves 15123 | -4/Zhirov | Entered Proximity Caves 15284 | -3/Proximity Caves | Spotted B-86 Titan 15296 | -3/Proximity Caves | Crushed by falling debris 15345 | -3/Proximity Caves | Crushed by falling debris 15376 | -3/Proximity Caves | Lost 3 parts (1n2u) 15656 | -3/Proximity Caves | Build established: Gunner 15910 | -3/Proximity Caves | Discovered exit to Research (range 7) 15977 | -3/Proximity Caves | Entered Research 15977 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16466 | -3/Research | Repaired Exp. Myomer Leg 16605 | -3/Research | Spotted B-86 Titan 16691 | -3/Research | Destroyed B-86 Titan 16758 | -3/Research | Discovered new exit (range 8) 16766 | -3/Research | Discovered new exit (range 9) 16766 | -3/Research | Identified exit to Research 17102 | -3/Research | Identified exit to Quarantine 17405 | -3/Research | Build established: Infiltrator-Gunner 17477 | -3/Research | First assault squad dispatched 17528 | -3/Research | Entered Quarantine 17531 | -3/Quarantine | Spotted Alpha 7 17592 | -3/Quarantine | Identified Transdimensional Reconstructor 17592 | -3/Quarantine | Warped through subspace 17821 | -3/Quarantine | Found Alien Artifact 17821 | -3/Quarantine | Identified Subatomic Replicator 17834 | -3/Quarantine | Used Subatomic Replicator to replicate Vortex Chain Reactor 17890 | -3/Quarantine | Found Prototype Device 17890 | -3/Quarantine | Identified Exp. Thermal Defense Suite 17938 | -3/Quarantine | Build established: Infiltrator-Assassin 18318 | -3/Quarantine | Found Alien Impact Weapon 18318 | -3/Quarantine | Identified Core Stripper 18369 | -3/Quarantine | Repaired Mak. Transmission Jammer 18505 | -3/Quarantine | System corruption reached 10% 18549 | -3/Quarantine | Found Alien Energy Cannon 18549 | -3/Quarantine | Identified Core Cannon 18636 | -3/Quarantine | Entered Research 18636 | -2/Research | Warlord forces began assault on 0b10 18636 | -2/Research | Evolved 2 slots: Utility x2 18680 | -2/Research | Spotted B-90 Cyclops 18718 | -2/Research | Lost 3 allies 18723 | -2/Research | Discovered new exit (range 8) 18731 | -2/Research | Identified exit to Access 18746 | -2/Research | Research machine network offline 19010 | -2/Research | Build established: Assassin 19237 | -2/Research | Lost 3 allies 19364 | -2/Research | Build established: Skirmisher 19418 | -2/Research | Met up with Warlord 19432 | -2/Research | Borebot progress halted 19885 | -2/Research | Lost 5 allies 20049 | -2/Research | Borebot progress halted 20142 | -2/Research | Given Cave Seal Controls access code 20444 | -2/Research | Destroyed 10 combat bots 20864 | -2/Research | Discovered new exit (range 11) 20881 | -2/Research | Identified exit to Testing 21114 | -2/Research | Entered Testing 21123 | -2/Testing | P-80 Master assimilated allied U1-JKL(l) 21161 | -2/Testing | Lost 3 allies 21266 | -2/Testing | Found Prototype Device 21266 | -2/Testing | Identified Exp. Actuator Array 21363 | -2/Testing | Spotted Striker 21617 | -2/Testing | Spotted Striker 21619 | -2/Testing | Scanned by Researcher 21622 | -2/Testing | Destroyed Striker 21628 | -2/Testing | Spotted Alpha 7 21630 | -2/Testing | Destroyed Striker 21716 | -2/Testing | Destroyed Alpha 7 21928 | -2/Testing | Stole the SGEMP Prototype 21988 | -2/Testing | Found Prototype Device 21988 | -2/Testing | Identified Exp. EM Shield 22096 | -2/Testing | Spotted PY-ODFN56EHVL 22234 | -2/Testing | Lost 4 parts (1p2u1w) 22295 | -2/Testing | Destroyed PY-ODFN56EHVL 22370 | -2/Testing | System corruption reached 10% 22381 | -2/Testing | Released all parts (11) 22382 | -2/Testing | Core integrity fell below 50% 22409 | -2/Testing | Lost 10 parts (1p2n5u2w) 22430 | -2/Testing | Core integrity fell below 20% 22439 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22381_ Released Adv. Signal Interpreter. 22381_ Released Terrain Scan Processor. 22381_ Released Hds. Centrium Leg. 22381_ Released Rnf. Quantum Reactor. 22381_ Released Hpw. Shock Rifle. 22381_ Slammed into G-73 Enforcer. 22389_ Acquired 13 matter. 22390_ Acquired 9 matter. 22404_ >ZNT QBKFWK 8A,7PJ9|/UL9 QIE& 22406_ Acquired Prototype Storage. 22406_ Identified Adv. Energy Well. 22410_ Acquired Prototype Storage. 22410_ Identified Imp. Energy Well. 22411_ Dropped Imp. Energy Well. 22436_ U-05 Engineer destroyed. 22436_ Acquired Wheel. 22437_ System corrupted: Wheel fused. 22438_ Wheel destroyed. 22439_ Acquired Wheel. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????# !! ?# + ??? | | ?????????????# !! ?# ##### ??? | | ?????????????# !! # #????#############???? | | ?????????????# # #????????????????????? | | ?????????????# + #????????????????????? | | ?????????????# # #????????????????????? | | ?????????????# # #????????????????????? | | ?????????????# = ?# #????????????????????? | | ?????????????#########?# #????????????????????? | | ???????????????????????# #????????????????????? | | ????????????????######## #????????????????????? | | ????????????????#"!""" /p #????????????????????? | | ????????????????#" " # p #????????????????????? | | ????????????????##" # #????????????????????? | | ??????????????????" # #????????????????????? | | ??????????????????" # ###??????????????????? | | ??????????????????#""" # T#??????????????????? | | ?????????#????????###### ""#??????????????????? | | ?????????#??#??###?????# ###??????????????????? | | ???????????#??#?#????### #????????????????????? | | ???? ?##???#??#?###??#?# #????????????????????? | | #???????####??#????##??#p #????????????????????? | | # ??#?#?##???#??###?#?#u #????????????????????? | | # #?##?##?#?## #??#?# ! #????????????????????? | | # ### ###############g% ##?##????????????????? | | k @ #????????????????????? | | % %% c g #????????????????????? | | % gg #????????????????????? | | % % % ##???????????????????? | | ??# ###+####### ########?#????????????????? | | ?## ] # # !#??????????????????? | | ??# # # # ##?????????????????? | | ?# # %$ # # """ ##?#???????????????? | | ?# % #u% # "" ###????????????????? | | ### ## " # % # """ ""##???????????????? | | # " # # ""#????????????????? | | # " #% / """ T"#????????????????? | | # # % # """ "??#???????????????? | | """"" # # R" ""#????????????????? | | # """"" # # """ #??#???????????????? | | # """"" =# # "" #?#????????????????? | | # # # ###????????????????? | | ########### ## # ######??????????????????? | | ##???###??#### #########?????????????????? | | #?? ? ? ???## # ##?????????????????? | | ###?"???"??### # [ "###????????????????? | | #?#???" "" ?## #[[*[""##?????????????????? | | ### ?""?"? #?# #[[== "#??????????????????? | | ######?#?""? ??### #]/=]""#??????????????????? | | ??#???#? "?" ?? ?## #[=!]""#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 95 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 70 Targeting Accuracy 15 Armor Integrity Analysis 40 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Tractor Beam | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Vibroblade | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive K-01 Serf | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 20% | -10/Materials Lgt. Cannon | 35% | -9/Materials Rnf. Ion Engine | 52% | -9/Materials Weapon Cycler | 27% | -7/Factory Hrd. Light Armor Plating | 22% | -5/Factory Exp. Myomer Leg | 25% | -3/Research Mak. Transmission Jammer | 8% | -3/Quarantine Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Core Stripper Core Cannon Achievements -------------- All-out Warlord Charge!!! Tester Challenges ------------ None Game ------ Seed FlightContainmentMesh Manual? 0 Play Time 04:10:59 Cumulative 70.9 hours Start 2025.08.13 @ 16:48:24 End 2025.08.22 @ 12:25:05 Sessions 29 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 19 Adventurer 38 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9b53a80-e684-41bd-bf72-b67ce8b8e57b