Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.12 @ 01:37:12 // Winter2019/RPGLIKE Player: LILY Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (267) 1335 Value Destroyed (12946) 12946 Prototype IDs (89) 1780 Alien Tech Used (1) 200 Bonus (39177) 39177 TOTAL SCORE: 65738 Bonus ------- High Alert Combat Kills 1832 Follower Combat Kills 1318 Network Hubs Disabled 800 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1274 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Hacked Protovariant 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -747 Cogmind --------- Core Integrity 686/1500 Matter 251/300 Energy 517/535 System Corruption 0% Temperature Cool (0) Movement Hovering (23) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Fusion Reactor Light Quantum Reactor > --- PROPULSION (7) --- Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System > --- UTILITY (11) ----- Advanced Power Amplifier 2N-1CE's Frost Array Advanced Signal Interpreter Energy Filter Improved Particle Accelerator Advanced Weapon Cycler Improved Transmission Jammer Advanced Powered Armor Beam Splitter Point Defense Array Advanced Corruption Screen > --- WEAPON (5) ------- Precision Phase Gun Precision Phase Gun Precision Phase Gun Hypervelocity Multirail > --- INVENTORY (6) ---- Advanced Terrain Scanner Advanced Hardlight Generator Vortex Catalyst Activator (4) Vibroblade Peak State ------------ > --- POWER ------------ Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System > --- UTILITY ---------- Advanced Power Amplifier 2N-1CE's Frost Array Advanced Signal Interpreter Advanced Terrain Scanner Energy Filter Improved Particle Accelerator Advanced Weapon Cycler Improved Transmission Jammer Advanced Powered Armor Beam Splitter Advanced Corruption Screen > --- WEAPON ----------- Precision Phase Gun Precision Phase Gun Precision Phase Gun Heavy Quantum Rifle Vibroblade > --- INVENTORY -------- Advanced Hardlight Generator Point Defense Array Hypervelocity Multirail Vortex Catalyst Activator Improved Remote Datajack [Rating: 200] Favorites ----------- Power Fusion Reactor Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Improved Linear Gravjet Hover Unit Improved Linear Gravjet Utility Advanced Signal Interpreter Device Advanced Terrain Scanner Storage Compact Battery Processor Advanced Signal Interpreter Protection Centrium Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Neutron Cannon Ballistic Gun Hypervelocity Multirail Launcher Vortex Catalyst Activator Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Slots Evolved 21 | 3 . . 4 . . 3 . . 1 3 . . . 1 1 . 1 . . . . . . . 1 2 . . 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | 1 . . 1 . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Utility 10 | 1 . . 2 . . 1 . . 1 1 . . . 1 . . . . . . . . . . . 2 . . 1 Weapon 4 | 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Parts Attached 188 | 4 2 1 9 . . . 2 21 . 13 12 1 . 8 5 . . 2 . 9 . 4 11 6 17 19 34 . 8 Power 13 | 1 . . 2 . . . 1 2 . 2 . . . . . . . 1 . 2 . . . . . . 2 . . Engine 7 | 1 . . 2 . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . Propulsion 26 | . . . 3 . . . . 3 . 6 . . . . . . . . . 5 . . 1 3 1 2 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . 3 . . . . 3 . 6 . . . . . . . . . 5 . . 1 3 1 2 2 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 63 | 1 . 1 2 . . . 1 . . 4 4 1 . 1 1 . . 1 . 2 . . 5 1 11 8 15 . 4 Device 47 | 1 . . . . . . . . . 3 1 . . 1 1 . . 1 . 2 . . 4 1 10 5 13 . 4 Storage 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Processor 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . 1 . . . . . . . 2 1 . . . . . . . . . . 1 . 1 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 2 . 2 . . . . 16 . 1 8 . . 7 4 . . . . . . 4 5 2 5 9 15 . 4 Energy Gun 54 | 2 2 . 2 . . . . 10 . 1 6 . . 5 1 . . . . . . 4 4 1 4 5 6 . 1 Energy Cannon 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 2 3 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 16 | . . . . . . . . 4 . . 2 . . 2 2 . . . . . . . . . . 2 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 1 . . . . 6 . 2 1 1 . 1 1 . . 2 . . . . 4 . 2 4 15 . . Corrupted Parts 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 57 69 79 100 100 80 78 90 86 90 97 100 100 98 98 100 96 95 95 99 100 100 99 95 96 99 99 100 99 Engine 4 | . 14 14 10 9 9 7 7 13 13 9 5 5 5 5 5 5 4 4 4 2 . . . . . . . . . Core 1 | . . . . . . . . . . 1 5 5 5 5 5 5 4 1 . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 2 4 4 9 9 9 9 9 8 8 8 8 Hover 26 | . . . 16 27 27 21 21 27 26 26 27 27 27 26 26 25 23 23 23 27 28 28 28 28 29 30 29 29 28 Device 21 | . 14 14 10 9 9 7 7 7 6 14 16 22 22 21 25 25 23 23 23 23 23 23 23 28 27 29 28 29 30 Storage 4 | . . 12 10 9 9 7 7 7 6 5 7 5 5 5 5 5 4 4 4 4 4 4 3 . . . . . . Processor 5 | . . . 2 9 9 7 7 7 6 6 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 8 8 8 Protection 4 | . . . 6 9 9 7 7 7 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 Energy Gun 19 | . 28 28 23 27 27 21 21 19 20 17 21 22 22 18 15 20 19 19 19 19 19 19 18 14 15 16 15 16 15 Slashing Weapon 2 | . . . . . . . . . . . . . . 2 4 5 4 4 4 4 4 4 4 4 4 3 3 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 9 10 13 21 21 21 21 24 32 32 44 48 45 44 47 52 52 52 56 56 68 68 76 76 76 90 99 92 91 91 Greatest Support 92 | 13 13 13 28 28 28 28 28 37 37 56 68 68 56 56 56 56 56 56 56 68 68 68 68 79 91 91 92 92 92 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 Average Capacity 4 | 2 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 6 6 Most Carried 6 | 2 2 2 2 2 2 2 2 3 3 3 4 4 4 4 4 3 3 4 4 4 5 5 5 5 5 5 6 6 6 Average Carried 3 | . 1 1 2 2 2 2 1 2 3 2 3 4 4 4 3 3 3 3 4 4 4 4 4 4 4 4 5 6 5 Final Capacity 6 | 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 6 6 6 Final Carried 6 | 2 2 2 2 2 2 2 2 3 3 3 4 4 4 4 3 3 3 4 4 4 5 5 5 5 5 5 6 6 5 Class Distribution -------------------- 45% | Hacker-Ninja 25% | Hacker-Scout 11% | Scavenger-Scout 8% | Hacker-Assassin 4% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Storage Hacker-Scout | -8/Recycling Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Scout | -6/Cetus Hacker-Scout | -6/Archives Hacker-Scout | -6/Hub_04(d) Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Assassin | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Matter Collected 2188 | 240 20 10 60 22 . 31 . 148 82 130 126 . 10 . 33 . 97 . 25 15 . . 201 121 129 248 300 90 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11560 | 115 . . 893 . . 56 112 155 203 1142 828 471 . 702 159 118 196 . . 58 . . 407 436 640 1323 568 1355 1623 Parts 587 | 13 . . 75 . . 7 9 10 27 40 57 26 3 47 6 2 9 . . 4 . . 11 25 32 48 16 60 60 Haulers Intercepted 7 | . . . 3 . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . Recyclers Shooed 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . . . . . . . . . 4 5 . 3 . . . 71 18 . . . . . Prevented 43 | . . . . . . . . . . . . . . . . . 12 . . . . . 31 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Combat Hostiles Destroyed 188 | . . . 13 . . 3 5 4 13 13 14 7 1 8 1 2 3 . . 3 . . 10 14 10 15 6 15 28 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 146 | . . . 9 . . 3 5 4 10 9 11 . . 2 1 2 1 . . 3 . . 9 8 10 14 5 14 26 AOE 16 | . . . 1 . . . . . 3 2 . 1 . 3 . . . . . . . . . 6 . . . . . Classes Destroyed 21 | 1 . . 9 . . 1 . . 2 2 2 . . . . . . . . . . . 3 1 . . . . . Worker 14 | . . . 1 . . . . 1 . 2 . . . 4 . . . . . . . . . . . 3 . . 3 Builder 12 | . . . 4 . . . . . 1 . . . . 1 . . . . . . . . . . . . 3 3 . Tunneler 7 | 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 3 . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . 1 . Recycler 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Operator 8 | . . . 1 . . . . 1 . 3 . . . 2 . . . . . . . . . . . 1 . . . Drone 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . Watcher 25 | . . . 5 . . . . 1 . 1 . 1 . 5 1 . . . . . . . . . 1 3 2 2 3 Swarmer 37 | . . . . . . 3 3 3 1 1 . . . . . . . . . 3 . . 1 5 . 4 . . 13 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 51 | . . . 5 . . . . 1 . 7 6 . 1 . . 2 . . . . . . 4 5 2 6 1 4 7 Brawler 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Sentry 32 | . . . 6 . . . 2 . 1 2 4 . . 6 1 . 1 . . . . . . . 2 . . 3 4 Demolisher 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 17 | . . . . . . . . . . 2 . . . 1 . . 2 . . . . . . 2 . 2 4 4 . Programmer 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 2 1 3 1 Behemoth 4 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 Cetus Guard 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | 4 . . 8 . . 3 3 3 4 5 3 4 1 9 1 2 2 . . 3 . . 4 12 3 7 8 5 9 Combat Bots Only 12 | . . . 4 . . 3 3 3 4 3 3 4 1 4 1 2 2 . . 3 . . 4 12 3 4 3 4 8 Max Kills in Single Turn 6 | 1 . . 2 . . 2 1 2 6 2 1 2 1 6 1 1 1 . . 2 . . 2 3 2 2 1 2 2 Gunslinging 1 | . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . 1 . 1 1 . 1 1 Exploded 3 | . . . 1 . . . . . 2 1 . 1 . 3 . . . . . . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Damage Taken 7922 | . . . 421 144 . 59 99 . 14 458 475 63 66 390 60 53 101 . 39 9 . . 802 882 420 220 448 594 2105 Core 5619 | . . . 291 106 . 45 73 . 11 325 363 42 52 295 41 38 77 . 30 7 . . 595 592 330 143 321 450 1392 Absorbed by Shields 1793 | . . . . . . . . . 4 116 333 63 8 184 16 . 44 . 12 4 . . 252 224 53 72 128 280 . Redirected to Core 4941 | . . . 250 80 . 45 42 . 11 284 332 33 52 268 41 38 55 . 30 7 . . 541 518 203 126 299 390 1296 Core Remaining (%) 85 | 100 . 100 . . . 87 . . 100 . . . . 72 . . . . 82 . . . . 78 100 . 87 . 45 Volleys Fired 458 | 15 . . 54 . . 3 8 10 13 30 30 11 5 16 4 2 5 . 1 2 . . 16 23 29 35 22 41 83 Largest 4 | 2 . . 3 . . 3 3 3 3 4 4 4 4 4 4 4 4 . 4 4 . . 4 4 4 4 4 4 4 Hottest 376 | 90 . . 125 . . 125 125 150 150 205 220 220 220 220 220 220 220 . 220 220 . . 376 376 318 318 362 362 362 Shots Fired 1490 | 30 . . 126 . . 10 24 30 39 95 109 44 20 52 15 8 20 . 4 8 . . 64 62 89 123 77 133 308 Gun 1479 | 30 . . 126 . . 10 24 30 39 95 109 44 20 52 15 8 20 . 4 8 . . 64 59 89 123 76 133 301 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 6 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thermal 873 | 30 . . . . . . . . . . . . . . . . . . . . . . 64 59 89 123 76 133 299 Explosive 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Electromagnetic 604 | . . . 126 . . 10 24 30 39 95 109 44 20 52 15 8 20 . 4 8 . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 Robot Hit Streak 75 | 17 . . 18 . . 28 45 12 3 35 25 28 32 30 42 9 15 . 17 4 . . 29 28 36 28 34 35 75 Robot Miss Streak 8 | 3 . . 2 . . . 2 5 8 3 2 1 2 1 1 . 1 . 2 1 . . 1 1 2 3 1 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 47 | . . . 3 . . . . 1 . 2 4 . . . . 2 1 . . 1 . . 5 4 1 4 2 5 12 Max Gunslinging Chain 2 | . . . 1 . . . . 1 . 1 1 . . . . 1 1 . . 1 . . 2 1 1 2 1 1 2 Shots Hit Robots 1200 | 22 . . 101 . . 10 19 19 16 80 97 39 17 37 13 8 19 . 2 5 . . 54 55 72 94 55 105 261 Core Hits 507 | 6 . . 31 . . 4 7 9 18 55 42 14 5 32 5 4 5 . 1 5 . . 18 30 25 39 18 39 95 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 40 | 3 . . 1 . . 2 . . . . 3 2 . 2 1 . . . . . . . . . . . 7 3 16 Burn 27 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 14 Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corrupt 11 | . . . 1 . . 2 . . . . 3 2 . 2 1 . . . . . . . . . . . . . . Melee Attacks 32 | . . . . . . . . 4 . . . . . 8 . . . . . 1 1 . . . . 4 8 4 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . 4 . . . . . 8 . . . . . 1 1 . . . . 4 8 4 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39479 | 264 . . 1639 . . 151 223 303 922 2390 1947 976 358 2363 249 121 402 . 35 105 . . 1581 3168 2346 3877 1881 4414 9764 Guns 33234 | 264 . . 1361 . . 118 223 253 552 1669 1742 682 358 862 249 121 371 . 35 105 . . 1581 1586 2346 3616 1881 4414 8845 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5984 | . . . 278 . . 33 . 50 370 721 205 294 . 1501 . . 31 . . . . . . 1582 . . . . 919 Melee 261 | . . . . . . . . . . . . . . . . . . . . . . . . . . 261 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Thermal 26447 | 264 . . 278 . . 33 . 50 370 721 205 294 . . . . . . . . . . 1581 1586 2346 3616 1881 4414 8808 Explosive 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 Electromagnetic 10233 | . . . 1361 . . 118 223 253 552 1669 1742 682 358 2363 249 121 402 . 35 105 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 261 | . . . . . . . . . . . . . . . . . . . . . . . . . . 261 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2384 | . . . . . . . . . . . . . . . . . . . . . . . . 1582 . . . . 802 Highest Corruption 4 | . . . 4 4 4 4 . . . . 1 1 1 3 . . . . . . . . 4 4 2 . . . . Average Corruption 1 | . . . 2 4 4 4 . . . . 1 1 1 1 . . . . . . . . 4 4 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 3 Effects 35 | . . . 3 4 3 3 . . . . 5 1 1 3 . . . . . . . . . 4 8 . . . . Message Errors 10 | . . . . 2 1 . . . . . 2 1 . . . . . . . . . . . 1 3 . . . . Matter Fused 7 | . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . 2 1 . . . . Heat Flow Errors 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . Energy Discharges 4 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Misfires 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . Alerts 3 | . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 397 | . . . 50 . . 3 . . 25 70 . . . 118 . . . . . . . . . 107 . . . . 24 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 397 | . . . 50 . . 3 . . 25 70 . . . 118 . . . . . . . . . 107 . . . . 24 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 583 | . . . . . . 28 . . 18 132 37 . . 240 . . . . . . . . . 128 . . . . . Shots 11 | . . . . . . 1 . . 1 4 1 . . 3 . . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 543 | 16 . . 138 . . 70 48 80 134 344 191 262 278 366 165 126 137 . 84 74 . . 405 543 268 324 196 35 67 Average Temperature 85 | 9 . . 26 . . 28 20 26 51 100 68 117 181 86 75 67 62 . 51 39 . . 170 176 111 129 76 16 16 Received Heat Transfer 1215 | . . . 210 18 . 9 27 . . 181 87 . 16 72 35 . . . . . . . 196 105 41 36 . 20 162 Effects 8 | . . . . . . . . . . 2 . . . 1 . . . . . . . . 3 2 . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Energy Bleed 4 | . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . 4 . . . . . . 2 4 6 1 4 . . 2 . . . . . . . . . . . . Combat Hostiles 20 | . . . 3 . . . . . . 2 3 6 1 3 . . 2 . . . . . . . . . . . . Parts Fried 85 | . . . 13 . . . 2 3 3 17 12 6 . 21 3 . 5 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Parts Melted 81 | 4 . . . . . . . . . 1 1 . . . . . . . . . . . 5 7 15 9 12 11 16 Heat Transferred 26807 | 916 . . 300 . . 50 . 50 416 750 225 200 . . . . . . . . . . 1831 1924 2701 3552 2553 3996 7343 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . . 5 . . 1 . 1 5 8 1 2 . 1 . . 1 . . . . . . . . . . . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Peak Influence 1575 | 30 46 14 285 169 . 94 208 283 281 1444 595 473 528 1114 448 . . . . 141 . . . . 449 442 403 494 1575 Initial 1000 | . 16 14 4 94 . . 30 74 26 1000 530 84 159 154 378 . . . . 63 . . . . 202 41 118 30 277 Average 340 | 17 24 14 109 139 . 84 122 174 149 1259 341 254 288 430 393 . . . . 101 . . . . 195 302 167 260 1040 Maximum Alert Level 4 | . . . 1 . . . 1 1 1 4 2 2 2 4 2 . . . . . . . . . 2 2 2 2 4 Low Security (%) 42 | 100 100 100 86 100 . 100 80 65 67 . 30 28 47 14 . . . . . 100 . . . . 60 6 53 33 . Level 1 30 | . . . 13 . . . 19 34 32 . 38 54 20 45 41 . . . . . . . . . 25 63 43 47 6 Level 2 14 | . . . . . . . . . . . 30 16 32 21 58 . . . . . . . . . 13 29 3 18 14 Level 3 3 | . . . . . . . . . . 13 . . . 12 . . . . . . . . . . . . . . 27 Level 4 8 | . . . . . . . . . . 86 . . . 5 . . . . . . . . . . . . . . 50 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 1 . . . . . . 4 2 . . 4 . . . . . . . . . . 5 1 4 1 4 Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Reinforcement 14 | . . . 1 . . . . . . 3 1 . . 3 . . . . . . . . . . 4 1 1 . . Assault 7 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . 1 . 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Distress Signals 26 | . . . 4 . . . . . . . 2 2 . 1 . . . . . . . . . . 7 7 . . 3 Communications Jammed 130 | . . . . . . . . . . . . . . . . . . . . 1 . . 112 . . 1 10 1 5 Distress Signals 130 | . . . . . . . . . . . . . . . . . . . . 1 . . 112 . . 1 10 1 5 Times Spotted 404 | . 3 . 23 9 . 6 6 8 18 16 30 14 26 20 2 8 6 . 5 5 . . 36 13 14 37 10 25 64 Peak Tracking Total 17 | . 3 . 3 5 . 3 4 4 3 3 7 5 16 9 1 4 1 . 3 2 . . 11 7 2 8 3 4 17 Tactical Retreats 18 | . . . 2 3 . . 1 . . . . . . 2 . . . . . . . . 2 . . . 1 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Traps Triggered 8 | . . . . . . . . . . . . . . 3 1 . . . . 1 . . . . 1 . . 1 1 Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 14 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Machines Disabled 58 | . . . . . . . . 3 1 4 2 1 2 33 . . . . . . . . . . . . 7 2 3 Max in Single Turn 12 | . . . . . . . . 1 . 2 1 . . 12 . . . . . . . . . . . . 1 2 2 Garrison Access 10 | . . . . . . . . 1 . 1 . . . 1 1 . . . . 1 . . . . 2 1 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Machines Accessed 84 | . 1 . 3 . . 1 2 3 2 4 10 2 . 3 3 . . 7 . 8 . 1 4 . 7 2 7 5 9 Terminals 57 | . 1 . 3 . . 1 2 2 2 3 10 2 . 2 1 . . . . 6 . . . . 3 1 5 4 9 Fabricators 6 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 . . . . . 1 1 . . . . 1 . . . . 2 1 1 1 . Total Hacks 393 | . 6 . 9 . . 1 6 6 5 20 34 11 . 14 4 . . 46 . 49 . 1 15 . 34 12 51 25 44 Successful 259 | . 4 . 4 . . 1 5 3 5 11 23 5 . 9 4 . . 46 . 33 . 1 15 . 17 5 34 12 22 Failed 134 | . 2 . 5 . . . 1 3 . 9 11 6 . 5 . . . . . 16 . . . . 17 7 17 13 22 Catastrophic 18 | . . . . . . . . 1 . 2 3 . . 1 . . . . . . . . . . 2 2 2 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 4 . 5 . . . 3 3 1 8 15 2 . 1 . . . . . 29 . . . . 12 3 17 11 14 Terminals 301 | . 6 . 9 . . 1 6 5 5 16 34 11 . 13 1 . . . . 45 . . . . 25 10 46 24 44 Fabricators 17 | . . . . . . . . . . 4 . . . . 2 . . . . 3 . . . . 5 . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . 1 . . . . . 1 1 . . . . 1 . . . . 4 2 2 1 . Terminal Hacks 221 | . 4 . 4 . . 1 4 2 5 9 21 5 . 8 1 . . 46 . 24 . 1 15 . 9 4 28 9 21 Record 51 | . . . . . . . . . . . . 4 . . . . . 34 . . . . 8 . . . 1 . 4 Part Schematic 6 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . 1 . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . Prototype ID Bank 25 | . 1 . . . . . . . 1 2 . . . . . . . 4 . 5 . . 6 . . . 3 2 1 Open Door 10 | . . . . . . . . . . . 5 1 . . . . . . . . . 1 1 . . . . 1 1 Open DSF 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Level Access Points 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 Branch Access Points 10 | . 1 . 1 . . . 1 1 . 1 1 . . . . . . . . 1 . . . . 1 1 . 1 . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Terminal Index 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 24 | . . . 2 . . . . . 1 . 4 . . 4 . . . . . 2 . . . . 2 . 5 2 2 Unreport Threat 18 | . . . 1 . . . . . . . 4 . . 4 . . . . . 1 . . . . 2 . 4 . 2 Locate Traps 13 | . 1 . . . . . 1 . . 1 2 . . . . . . . . 1 . . . . 1 . 1 1 4 Dispatch Records 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . Security Status 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Recall Investigation 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Registered Components 6 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 1 . 1 Registered Prototypes 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 Zone Layout 17 | . 1 . . . . 1 . 1 1 1 3 . . . . . . . . 3 . . . . 1 1 2 1 1 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 12 | . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 4 . 3 . . Network Status 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Build 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . 1 . . . . . 1 1 . . . . 1 . . . . 2 1 1 1 . Seal Access 9 | . . . . . . . . 1 . . . . . 1 1 . . . . 1 . . . . 2 1 1 1 . Unauthorized Hacks 17 | . . . . . . . 1 . . 1 2 . . . . . . . . 6 . . . . 2 . 2 2 1 Terminals 16 | . . . . . . . 1 . . 1 2 . . . . . . . . 5 . . . . 2 . 2 2 1 Assimilate 8 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 2 2 1 Botnet 6 | . . . . . . . 1 . . 1 1 . . . . . . . . 2 . . . . 1 . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 1 . 2 . . . 2 2 2 4 4 2 . 2 1 . . . . 6 . . . . 4 1 4 3 5 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . 1 . . Parts Built 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 488 | . . . . . . . . . . . . . . . . . . . . 139 . . . . 127 . 222 . . Total Part Build Rating 59 | . . . . . . . . . . . . . . . . . . . . 18 . . . . 32 . 9 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 1 . . Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 19 | . . . . . . . . . 12 . 7 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Total Allies 42 | . . . . . . . . 1 12 . 13 5 . . 1 . . . . 2 . . . . . 3 2 2 1 Largest Group 11 | . . . . . . . . 1 9 4 11 6 6 . 1 1 1 1 1 2 . . . . . 3 2 1 1 Highest-Rated Group 632 | . . . . . . . . 100 128 62 441 632 632 . 49 49 49 49 49 75 . . . . . 174 55 45 45 Highest-Rated Ally 159 | . . . . . . . . 100 100 21 159 159 152 . 49 49 49 49 49 49 . . . . . 58 45 45 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 266 | . . . . . . . . 4 30 15 126 26 47 . 1 4 2 . 2 1 . . . . . 8 . . . Total Damage 9024 | . . . . . . . . 134 366 284 2922 965 2195 . 21 877 320 . 566 141 . . . . . 233 . . . Kills 70 | . . . . . . . . 2 13 . 17 6 13 . . 7 4 . 5 1 . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Turns Passed 10998 | 218 45 240 541 191 205 106 171 403 338 458 1093 352 68 355 274 135 297 80 217 378 161 135 753 234 652 1037 547 643 671 Spaces Moved 13817 | 52 75 354 526 323 225 171 209 349 187 508 857 238 125 482 429 190 376 161 343 571 361 251 556 473 941 1868 823 788 1005 Core 651 | 52 75 354 170 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13166 | . . . 356 323 225 171 209 349 187 508 857 238 125 482 429 190 376 161 343 571 361 251 556 473 941 1868 823 788 1005 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 50 50 50 52 52 52 52 48 48 36 36 36 36 36 36 36 36 36 36 23 23 23 23 23 24 24 23 23 23 Average Speed 36 | 50 50 50 53 52 52 52 52 48 48 38 36 36 36 36 36 36 36 36 36 27 23 32 95 24 26 26 30 23 23 Slowest Speed 100 | 50 50 50 60 52 52 52 52 52 48 48 36 36 36 36 36 36 36 36 36 36 23 96 96 96 99 99 100 23 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 3 22 72 44 69 64 41 14 43 44 17 80 87 86 63 16 42 66 62 58 14 55 43 78 65 28 50 70 22 43 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 6 | . . 1 . 1 . . . . . . . . . . . 1 . 3 . . . . . . . . . . . Known Exits Taken 27 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . 1 . . . . . . . . . . 1 . 3 . 2 1 . 3 . . . . . Spaces Dug 76 | . . . . . . . . . . . . . . 5 . . . . . 1 1 . . 40 . 1 21 4 3 Terrain Destroyed 1417 | . . . 12 . . 4 . . 19 37 2 18 . 1041 . . . . . 1 1 . 5 127 . 18 29 22 81 Melee 16 | . . . . . . . . . . . . . . 5 . . . . . 1 1 . . . . 1 2 4 2 Projectile 72 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 . 17 8 18 19 AOE 1329 | . . . 12 . . 4 . . 19 37 2 18 . 1036 . . . . . . . . . 122 . . 19 . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Total 18883 | 211 82 416 667 345 312 180 252 551 405 703 1569 476 134 609 537 250 524 181 433 782 436 303 735 558 1296 2364 1073 1184 1315 Wait 3796 | 139 . 60 51 23 88 3 21 152 103 126 603 219 1 85 96 58 135 15 90 190 74 44 129 9 248 404 146 317 167 Move 13788 | 51 74 353 525 322 224 170 208 348 186 507 856 237 124 481 428 189 375 160 342 570 360 250 555 472 940 1867 822 787 1005 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 23 | 2 3 1 . . . . 1 1 . 1 1 . . 1 1 . . 1 . . 1 . 1 2 . 3 2 . 1 Fast Attach 127 | 4 . 1 8 . . . 2 11 . 7 8 1 . 4 3 . . 3 . 6 . 4 11 1 11 12 29 . 1 Attach 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 3 . . 3 Detach 8 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . 1 1 1 . . 1 Swap 51 | . 2 . 1 . . . . 10 . 6 4 . . 4 1 . . . . 3 . . . 2 5 4 5 . 4 Drop 135 | . 3 1 3 . . . 2 12 . 9 8 1 . 3 3 . . 2 . 8 . 4 10 5 10 17 32 . 2 Fire 458 | 15 . . 54 . . 3 8 10 13 30 30 11 5 16 4 2 5 . 1 2 . . 16 23 29 35 22 41 83 Melee 32 | . . . . . . . . 4 . . . . . 8 . . . . . 1 1 . . . . 4 8 4 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Rewire 122 | . . . . . . . . . 100 . 22 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 324 | . . . 25 . . 4 10 . 3 17 37 7 4 7 . 1 9 . . 2 . . 13 40 43 14 7 35 46 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: Sur x2) Free Derelict Territories History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 17) 219 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Identified exit to Mines 264 | -10/Materials | Entered Mines 286 | -10/Mines | Learned Materials stockpile data 302 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 326 | -10/Mines | Build established: Mutant 415 | -10/Mines | Discovered new exit (range 15) 504 | -10/Mines | Entered Materials 506 | -9/Materials | Reached level 2 506 | -9/Materials | Reached level 3 506 | -9/Materials | Upgraded with Utility slot (x2) 520 | -9/Materials | Discovered new exit (range 17) 619 | -9/Materials | Identified exit to Mines 767 | -9/Materials | Reached level 4 790 | -9/Materials | Discovered new exit (range 10) 801 | -9/Materials | Build established: Scout 842 | -9/Materials | Upgraded with Propulsion slot (x1) 842 | -9/Materials | Upgraded with Weapon slot (x1) 1016 | -9/Materials | Reached level 5 1045 | -9/Materials | Entered Mines 1049 | -9/Mines | Discovered new exit (range 6) 1059 | -9/Mines | Met a Derelict bent on vengeance 1076 | -9/Mines | Found a hidden stash of uninstalled traps 1105 | -9/Mines | Learned location of Zion (-7) 1107 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1115 | -9/Mines | Assembled infested the area 1176 | -9/Mines | Discovered new exit (range 12) 1202 | -9/Mines | Met 8R-AWN 1225 | -9/Mines | Discovered new exit (range 5) 1227 | -9/Mines | Identified exit to Exiles 1229 | -9/Mines | Build established: Scavenger-Scout 1236 | -9/Mines | Entered Exiles 1250 | -9/Exiles | Welcomed by 8R-AWN 1258 | -9/Exiles | Met EX-HEX 1277 | -9/Exiles | Met EX-DEC 1287 | -9/Exiles | Met EX-BIN 1435 | -9/Exiles | Discovered new exit (range 11) 1439 | -9/Exiles | Identified exit to Mines 1441 | -9/Exiles | Entered Mines 1442 | -8/Mines | Discovered new exit (range 16) 1443 | -8/Mines | Reached level 6 1457 | -8/Mines | Upgraded with Power slot (x1) 1457 | -8/Mines | Upgraded with Propulsion slot (x1) 1457 | -8/Mines | Upgraded with Utility slot (x1) 1491 | -8/Mines | Identified exit to Materials 1547 | -8/Mines | Entered Materials 1548 | -8/Materials | Identified exit to Storage 1549 | -8/Materials | Reached level 7 1679 | -8/Materials | Reached level 8 1718 | -8/Materials | Entered Storage 1748 | -8/Storage | Identified exit to Recycling 1965 | -8/Storage | Met 01-MTF 1980 | -8/Storage | Reached level 9 2121 | -8/Storage | Entered Recycling 2121 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2126 | -8/Recycling | 01-MTF left 2154 | -8/Recycling | Spotter reported a threat 2160 | -8/Recycling | Reached level 10 2173 | -8/Recycling | Upgraded with Utility slot (x1) 2178 | -8/Recycling | Spotter reported a threat 2209 | -8/Recycling | Spotter reported a threat 2220 | -8/Recycling | Spotter reported a threat 2247 | -8/Recycling | Spotter reported a threat 2264 | -8/Recycling | Spotter reported a threat 2273 | -8/Recycling | Spotter reported a threat 2318 | -8/Recycling | Spotter reported a threat 2338 | -8/Recycling | Spotter reported a threat 2347 | -8/Recycling | Discovered new exit (range 17) 2351 | -8/Recycling | Spotter reported a threat 2369 | -8/Recycling | Identified exit to Factory 2398 | -8/Recycling | Spotter reported a threat 2412 | -8/Recycling | Spotter reported a threat 2449 | -8/Recycling | Spotter reported a threat 2449 | -8/Recycling | Spotter reported a threat 2459 | -8/Recycling | Entered Factory 2459 | -6/Factory | Accompanied by 4 allies 2461 | -6/Factory | Reached level 11 2461 | -6/Factory | Reached level 12 2463 | -6/Factory | Upgraded with Propulsion slot (x1) 2463 | -6/Factory | Upgraded with Weapon slot (x1) 2521 | -6/Factory | Reached level 13 2555 | -6/Factory | Identified exit to Lower Caves 2555 | -6/Factory | Identified exit to Extension 2598 | -6/Factory | Identified exit to Factory 2694 | -6/Factory | Reached level 14 2703 | -6/Factory | Upgraded with Utility slot (x1) 2711 | -6/Factory | Build established: Hacker-Scout 2809 | -6/Factory | Search patrols dispatched 2917 | -6/Factory | Entered Extension 2919 | -6/Extension | Reached level 15 2944 | -6/Extension | Rescued A7 3192 | -6/Extension | Rescued a captive Derelict 3193 | -6/Extension | Rescued a captive Derelict 3196 | -6/Extension | Spotted B-75 Beast 3201 | -6/Extension | Spotted B-75 Beast 3213 | -6/Extension | Reached level 16 3215 | -6/Extension | Destroyed B-75 Beast 3230 | -6/Extension | Destroyed B-75 Beast 3249 | -6/Extension | Discovered exit to Factory (range 8) 3267 | -6/Extension | First assault squad dispatched 3309 | -6/Extension | Identified exit to Cetus 3314 | -6/Extension | Reached level 17 3412 | -6/Extension | Rescued a captive Derelict 3452 | -6/Extension | Rescued a captive Derelict 3810 | -6/Extension | Discovered exit to Factory (range 10) 4010 | -6/Extension | Entered Cetus 4010 | -6/Cetus | Accompanied by 1 ally (A7) 4015 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 4016 | -6/Cetus | Spotted Cetus Guard 4018 | -6/Cetus | Spotted Cetus Guard 4024 | -6/Cetus | Destroyed Cetus Guard 4024 | -6/Cetus | Reached level 18 4024 | -6/Cetus | Destroyed Cetus Guard 4024 | -6/Cetus | Spotted Cetus Guard 4024 | -6/Cetus | Spotted Cetus Guard 4031 | -6/Cetus | Allies destroyed Cetus Guard 4032 | -6/Cetus | Destroyed Cetus Guard 4111 | -6/Cetus | Started Cetus Manufacturing Module 4114 | -6/Cetus | Escorted A7 to Cetus Mainframe 4136 | -6/Cetus | Manufactured an Enhanced Grunt 4161 | -6/Cetus | Manufactured an Enhanced Grunt 4186 | -6/Cetus | Manufactured an Enhanced Grunt 4211 | -6/Cetus | Manufactured an Enhanced Grunt 4236 | -6/Cetus | Manufactured an Enhanced Grunt 4282 | -6/Cetus | Discovered new exit (range 17) 4294 | -6/Cetus | Spotted Cetus Guard 4295 | -6/Cetus | Spotted Cetus Guard 4298 | -6/Cetus | Spotted Cetus Guard 4298 | -6/Cetus | Spotted Cetus Guard 4300 | -6/Cetus | Destroyed Cetus Guard 4303 | -6/Cetus | Destroyed Cetus Guard 4306 | -6/Cetus | Destroyed Cetus Guard 4312 | -6/Cetus | Destroyed Cetus Guard 4316 | -6/Cetus | Discovered exit to Factory (range 16) 4319 | -6/Cetus | Met Revision 17 4354 | -6/Cetus | Identified exit to Archives 4362 | -6/Cetus | Entered Archives 4362 | -6/Archives | Accompanied by 6 allies (A7) 4367 | -6/Archives | Received a hacking code to weaken MAIN.C 4369 | -6/Archives | Met Zhirov 4372 | -6/Archives | Unable to access archive contents 4372 | -6/Archives | Discovered new exit (range 15) 4375 | -6/Archives | Reinforcements dispatched to Archives 4377 | -6/Archives | Identified exit to Hub_04(d) 4383 | -6/Archives | Discovered exit to Hub_04(d) (range 20) 4395 | -6/Archives | Reached level 19 4405 | -6/Archives | Discovered exit to Factory (range 17) 4420 | -6/Archives | Reinforcements dispatched to Archives 4422 | -6/Archives | Zhirov warped through subspace 4430 | -6/Archives | Entered Hub_04(d) 4538 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 4631 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 4706 | -6/Hub_04(d) | Network Hub disabled 4707 | -6/Hub_04(d) | Reached level 20 4707 | -6/Hub_04(d) | Spotted Lightning 4708 | -6/Hub_04(d) | Upgraded with Utility slot (x1) 4713 | -6/Hub_04(d) | Network Hub disabled 4713 | -6/Hub_04(d) | Destroyed B-75 Beast 4719 | -6/Hub_04(d) | Discovered exit to Factory (range 14) 4747 | -6/Hub_04(d) | Network Hub disabled 4759 | -6/Hub_04(d) | Network Hub disabled 4780 | -6/Hub_04(d) | First assault squad dispatched 4785 | -6/Hub_04(d) | Entered Factory 4798 | -5/Factory | Identified exit to DSF 4947 | -5/Factory | Discovered new exit (range 18) 5035 | -5/Factory | Fabricated D-63 Destroyer (x1) 5048 | -5/Factory | Reached level 21 5055 | -5/Factory | Upgraded with Weapon slot (x1) 5056 | -5/Factory | Identified exit to Upper Caves 5059 | -5/Factory | Entered Upper Caves 5059 | -5/Upper Caves | Accompanied by 1 ally 5133 | -5/Upper Caves | Build established: Hacker-Ninja 5174 | -5/Upper Caves | Discovered new exit (range 12) 5193 | -5/Upper Caves | Identified exit to Upper Caves 5194 | -5/Upper Caves | Entered another Upper Caves area 5194 | -5/Upper Caves | Accompanied by 1 ally 5216 | -5/Upper Caves | Encountered a Warlord checkpoint 5218 | -5/Upper Caves | Discovered new exit (range 9) 5222 | -5/Upper Caves | Identified exit to Factory 5264 | -5/Upper Caves | Reached level 22 5288 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 5475 | -5/Upper Caves | Discovered new exit (range 13) 5481 | -5/Upper Caves | Identified exit to Zhirov 5491 | -5/Upper Caves | Entered Zhirov 5491 | -5/Zhirov | Accompanied by 1 ally 5491 | -5/Zhirov | Discovered new exit (range 3) 5495 | -5/Zhirov | Identified exit to Proximity Caves 5507 | -5/Zhirov | Learned location of Quarantine (-3) 5507 | -5/Zhirov | Learned location of Testing (-2) 5507 | -5/Zhirov | Learned location of Command (-1) 5532 | -5/Zhirov | Found Alien Artifact 5532 | -5/Zhirov | Identified Integrated Reactor 5532 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5539 | -5/Zhirov | Found Alien Artifact 5571 | -5/Zhirov | Entered Proximity Caves 5571 | -4/Proximity Caves | Accompanied by 1 ally 5573 | -4/Proximity Caves | Reached level 23 5776 | -4/Proximity Caves | Discovered exit to Factory (range 12) 5788 | -4/Proximity Caves | Entered Factory 5788 | -4/Factory | Accompanied by 1 ally 5789 | -4/Factory | Identified exit to Upper Caves 5924 | -4/Factory | Reached level 24 6050 | -4/Factory | Spotted B-86 Titan 6122 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 6166 | -4/Factory | Entered Upper Caves 6178 | -4/Upper Caves | Encountered a Warlord checkpoint 6326 | -4/Upper Caves | Discovered new exit (range 7) 6327 | -4/Upper Caves | Identified exit to Upper Caves 6327 | -4/Upper Caves | Entered another Upper Caves area 6329 | -4/Upper Caves | Discovered new exit (range 7) 6330 | -4/Upper Caves | Identified exit to Research 6333 | -4/Upper Caves | Encountered a Warlord checkpoint 6450 | -4/Upper Caves | Discovered new exit (range 14) 6461 | -4/Upper Caves | Identified exit to Warlord 6462 | -4/Upper Caves | Entered Warlord 6592 | -4/Warlord | Visited the Vortex Lab 6596 | -4/Warlord | Warlord's base attacked by MAIN.C 6601 | -4/Warlord | Found Prototype Energy Gun 6601 | -4/Warlord | Identified Vortex Shotgun 6606 | -4/Warlord | Found Prototype Launcher 6606 | -4/Warlord | Identified Vortex Catalyst Activator 6711 | -4/Warlord | Build established: Hacker-Assassin 6812 | -4/Warlord | Met Warlord 6849 | -4/Warlord | Found Prototype Device 6849 | -4/Warlord | Identified Minesniffer Drone Bay 6946 | -4/Warlord | Warlord forces counterattacked 7025 | -4/Warlord | Spotted Striker 7036 | -4/Warlord | Destroyed Striker 7100 | -4/Warlord | Reached level 25 7115 | -4/Warlord | Spotted Striker 7137 | -4/Warlord | Spotted Striker 7186 | -4/Warlord | Discovered new exit (range 14) 7211 | -4/Warlord | Identified exit to Proximity Caves 7213 | -4/Warlord | Core integrity fell below 50% 7215 | -4/Warlord | Entered Proximity Caves 7220 | -3/Proximity Caves | Reached level 26 7226 | -3/Proximity Caves | Core integrity fell below 20% 7256 | -3/Proximity Caves | Destroyed 12 combat bots 7341 | -3/Proximity Caves | Discovered exit to Research (range 7) 7449 | -3/Proximity Caves | Entered Research 7450 | -3/Research | Identified exit to Quarantine 7451 | -3/Research | Reached level 27 7494 | -3/Research | Build established: Hacker-Ninja 7649 | -3/Research | Revision forces began assault on 0b10 7660 | -3/Research | Identified exit to Armory 7672 | -3/Research | Found Prototype Device 7672 | -3/Research | Identified Exp. EM Disruption Field 7689 | -3/Research | Identified exit to Research 7696 | -3/Research | Reached level 28 7696 | -3/Research | Met up with Revision 17++ 7759 | -3/Research | Fabricated Adv. Hardlight Generator (x2) 7812 | -3/Research | Fabricated Enh. Quantum Rifle (x2) 7816 | -3/Research | Upgraded with Propulsion slot (x1) 7958 | -3/Research | Spotted B-86 Titan 8013 | -3/Research | Found Prototype Device 8013 | -3/Research | Identified Imp. Particle Accelerator 8020 | -3/Research | Found Adv. Powered Armor 8101 | -3/Research | Entered another Research area 8101 | -2/Research | Warlord forces began assault on 0b10 8103 | -2/Research | Reached level 29 8147 | -2/Research | Identified exit to Testing 8206 | -2/Research | Reached level 30 8206 | -2/Research | Met up with Warlord 8206 | -2/Research | Upgraded with Utility slot (x1) 8211 | -2/Research | Research machine network offline 8250 | -2/Research | Found Prototype Slashing Weapon 8250 | -2/Research | Identified Vibroblade 8252 | -2/Research | Found Prototype Launcher 8252 | -2/Research | Identified Enh. Gamma Bomb Array 8421 | -2/Research | Spotted Striker 8575 | -2/Research | Spotted Striker 8617 | -2/Research | Spotted B-90 Cyclops 8635 | -2/Research | Found Prototype Device 8635 | -2/Research | Identified Adv. Kinecellerator 8672 | -2/Research | Borebot progress halted 8697 | -2/Research | Spotted Striker 8760 | -2/Research | Borebot progress halted 8971 | -2/Research | Spotted Striker 8973 | -2/Research | Spotted Striker 9102 | -2/Research | Warlord invited to help at Command 9102 | -2/Research | Reached level 31 9102 | -2/Research | Upgraded with Utility slot (x1) 9138 | -2/Research | Entered Testing 9141 | -2/Testing | Found Prototype Launcher 9141 | -2/Testing | Identified Ragnarok Missile Launcher 9152 | -2/Testing | Spotted PX-1S6KFEUKZE 9163 | -2/Testing | Identified exit to Access 9207 | -2/Testing | Protovariant out of control (PX-1S6KFEUKZE) 9207 | -2/Testing | Unleashed a protovariant (PX-1S6KFEUKZE) 9240 | -2/Testing | Found Prototype Launcher 9240 | -2/Testing | Identified Gui. Micro-nuke Launcher 9251 | -2/Testing | Found Prototype Protection 9251 | -2/Testing | Identified Centrium Heavy Armor Plating 9278 | -2/Testing | Found Prototype Launcher 9278 | -2/Testing | Identified Point Singularity Launcher 9399 | -2/Testing | Crushed by falling debris 9428 | -2/Testing | Fabricated Beam Splitter? 9463 | -2/Testing | Reached level 32 9584 | -2/Testing | Found Prototype Ballistic Gun 9584 | -2/Testing | Identified Hyp. Multirail 9685 | -2/Testing | Entered Access 9781 | -1/Access | Reached level 33 9815 | -1/Access | Identified exit to Command 9991 | -1/Access | Discovered new exit (range 12) 10325 | -1/Access | Spotted B-99 Colossus 10325 | -1/Access | Spotted B-99 Colossus 10328 | -1/Access | Entered Command 10330 | -1/Command | Reached level 34 10441 | -1/Command | Destroyed 7 combat bots 10457 | -1/Command | Reached level 35 10460 | -1/Command | Upgraded with Utility slot (x1) 10507 | -1/Command | Destroyed 8 combat bots 10579 | -1/Command | Phase Generator disabled 10628 | -1/Command | First assault squad dispatched 10659 | -1/Command | Identified exit to Surface 10665 | -1/Command | Spotted B-99 Colossus 10703 | -1/Command | Spotted B-99 Colossus 10727 | -1/Command | Disengaged cave seal 10727 | -1/Command | Derelicts emerged from the dark tunnel 10727 | -1/Command | Welcomed Warlord to Command 10751 | -1/Command | Destroyed B-99 Colossus 10844 | -1/Command | Spotted M Guard 10844 | -1/Command | Spotted M Guard 10844 | -1/Command | Spotted Combat Programmer 10845 | -1/Command | Spotted Combat Programmer 10850 | -1/Command | Warlord commented on Warlord statues 10865 | -1/Command | Destroyed Combat Programmer 10884 | -1/Command | Combat Programmer assimilated allied 3Q-VK3(g) 10889 | -1/Command | Destroyed Combat Programmer 10906 | -1/Command | Core integrity fell below 50% 10906 | -1/Command | All MAIN.C guards destroyed 10953 | -1/Command | Met MAIN.C 10953 | -1/Command | Reached level 36 10953 | -1/Command | Hacked MAIN.C using A7's code 10971 | -1/Command | 0b10 Conduit disabled 10976 | -1/Command | MAIN.C activated Command garrisons 10999 | *** | Establishing Free Derelict Territories! Last Messages --------------- 10982_ MAIN.C reaction time slowed by virus. 10985_ Destroyed Exp. Shock Absorption System. 10985_ Blast Slug penetrates MAIN.C. 10985_ MAIN.C reaction time slowed by virus. 10989_ Blast Slug penetrates MAIN.C. 10992_ Blast Slug penetrates 0b10 Conduit. 10993_ MAIN.C reaction time slowed by virus. 10994_ MAIN.C suffers critical hit (Burn). 10994_ HV Slug penetrates MAIN.C. 10994_ MAIN.C suffers critical hit (Destroy). 10995_ Blast Slug penetrates MAIN.C. 10997_ HV Slug penetrates MAIN.C. 10997_ MAIN.C suffers critical hit (Destroy). 10999_ Blast Slug penetrates MAIN.C. 10999_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 10999_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#############?????????????????????? | | ????????????" """" [ #?????????????????????? | | ???????????? "" @ #?????????????????????? | | ???????????? "" ;###################### | | ????????????"" / # | | ?????????? /W # | | ????????? "" / # | | ??????????" % ################### # | | ??????????" #?????????????????# # | | ?????????? $ #?????????????????# # | | ??????????? % ""#?????????????????# CT | | ??????????? %% """""#?????????????????#++ # | | ???????????? """"""#?????????????????# | | ???????????? """"""#?????????????????# | | ???????????? "? ????????????????????# | | ???????????? " ?????????????????????????# | | ???????????????? "??????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 221 Coolant Potential 100 Energy Generation 69 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 26 Terrain Scan Range 20 Terrain Scan Density 510 Jamming Range 14 Power Amplification 30 Additional Mass Support 12 Corruption Block 20 Armor Coverage 400 Resistance: KI 20 Resistance: TH 95 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Weapon Cycling 30 Evasion (%) 60 Energy Filtering 30 Particle Charging 40 Offensive Hacking 35 Defensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Adv. Hardlight Generator | -4/Factory | Hacked Beam Splitter | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ D-63 Destroyer | x1 | -5/Factory | Preloaded Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Adv. Hardlight Generator | x2 | -3/Research Enh. Quantum Rifle | x2 | -3/Research | Preloaded Beam Splitter | x1 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- 404 Main Advantage No Explosion For You Poison In The Code Prison Break Project G-00 Rampage Revising The Future Revolutionary Research Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Levels Raised 35 | . . . 4 . . 1 2 1 1 4 3 1 1 1 1 . 1 . 1 1 . . 1 1 2 3 1 1 3 XP Earned 57990 | 4000 . 500 5542 500 200 1333 2614 1748 1790 6424 4355 1576 1066 1222 1184 789 662 170 1549 1465 244 244 1129 2168 2500 4437 1142 2532 4905 XP Spent 54955 | 3810 . . 4600 . . 3000 3020 . 3000 5140 5000 . . 4810 1400 . 1700 . 1370 1550 . . 1280 1725 2000 5500 1500 . 4550 Upgrades 101 | 16 . . 12 . . 3 12 . 5 7 7 . . 5 1 . 1 . 8 2 . . 4 6 1 2 1 . 8 Power Slot 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 6 | 1 . . 1 . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Utility Slot 10 | 1 . . 2 . . 1 . . 1 1 . . . 1 . . . . . . . . . . . 2 . . 1 Weapon Slot 4 | 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Core Integrity 18 | . . . . . . . 4 . . . . . . . . . . . 4 . . . . 5 . . . . 5 Heat Dissipation 16 | 4 . . . . . . . . . 4 . . . 1 . . . . 3 . . . 4 . . . . . . Energy Generation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Storage 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Mass Support 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Inventory Capacity 6 | 2 . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . . Sight Range 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sensor Range 13 | . . . 8 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 5 | 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Hack Attack % 5 | . . . . . . . . . 2 . 2 . . 1 . . . . . . . . . . . . . . . Hack Defense % 4 | . . . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . Protomatter Created 3975 | . . . 290 . . 25 74 39 106 232 410 194 45 236 . . 71 . . 14 . . 231 344 250 326 133 382 573 Integrity Restored 6465 | . . . 452 . . 75 214 . 18 325 671 128 66 108 . 21 213 . . 42 . . 253 885 916 246 159 753 920 Core 4805 | . . . 291 . . 75 149 . 11 269 419 42 52 73 . 21 213 . . 42 . . 172 885 599 143 159 500 690 Parts 1660 | . . . 161 . . . 65 . 7 56 252 86 14 35 . . . . . . . . 81 . 317 103 . 253 230 Protomatter Decayed 8411 | . . . 65 86 . . . 56 84 96 722 190 97 195 . . 9 . . . . . 1082 . 1799 2897 208 120 705 Game ------ Seed MissileIntegratedNeutralizer Manual? 0 Play Time 04:06:26 Cumulative 149.1 hours Start 2022.04.11 @ 21:00:07 End 2022.04.12 @ 01:37:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 26 Rogue 6 Adventurer 16 Explorer 4 Win Type 7 Total 16 Types 7/1/2/4/0/1/0/1/0 Lore% 65 Gallery% 63 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fee1337-2164-44de-99f2-d12e02149abc