Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.26 @ 16:17:24 Player: puppuppit Result: Destroyed by as-42048 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (420) 420 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (853) 853 TOTAL SCORE: 3268 Bonus ------- Follower Combat Kills 53 Met Imprinter 300 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/400 Matter 145/300 Energy 52/100 System Corruption 0% Temperature Cool (2) Movement Flying (52) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Zionite Glidesys I Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY (3) ------ Advanced Weight Redist. System Propulsion Shielding Trap Reconfigurator > --- WEAPON (2) ------- Bore Cannon > --- INVENTORY (5) ---- Phase Shifter Makeshift System Shield Makeshift System Shield Mobile Refinery Mk. CCLXVII Thief Drone Bay (0/3) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Zionite Glidesys II Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Makeshift Hacking Suite Thief Drone Bay > --- WEAPON ----------- Assault Cannon Bore Cannon > --- INVENTORY -------- Phase Shifter Propulsion Shielding Makeshift System Shield Makeshift System Shield Mobile Refinery Mk. CCLXVII [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 62 | 10 8 12 9 9 6 8 Power 10 | 1 2 1 1 3 . 2 Engine 5 | 1 2 1 . 1 . . Core 5 | . . . 1 2 . 2 Reactor . | . . . . . . . Propulsion 18 | 4 3 4 3 . 2 2 Treads 1 | 1 . . . . . . Leg . | . . . . . . . Wheel 3 | 3 . . . . . . Hover 12 | . 3 4 3 . . 2 Flight 2 | . . . . . 2 . Utility 17 | 3 . 1 3 6 . 4 Device 12 | 2 . . 2 6 . 2 Storage 1 | 1 . . . . . . Processor 1 | . . 1 . . . . Hackware 2 | . . . 1 . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 17 | 2 3 6 2 . 4 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 3 4 . . 1 . Ballistic Cannon 5 | . . . 2 . 3 . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 3 Parts Lost 10 | . . 2 . 4 . 4 Power 3 | . . . . 1 . 2 Propulsion 5 | . . 1 . 3 . 1 Utility 1 | . . 1 . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 4 | . . 2 . 4 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 100 95 98 44 74 91 Engine 9 | . 14 14 5 3 11 9 Core 2 | . . . 5 7 . . Hover 12 | . 23 26 31 . . 4 Flight 3 | . . . . . 12 22 Device 9 | . 14 2 11 11 11 14 Storage 11 | . 14 14 11 11 11 5 Processor 1 | . . 8 2 . . . Hackware 6 | . . . 8 11 11 11 Ballistic Gun 12 | . 28 27 9 . 5 . Ballistic Cannon 4 | . . . 12 . 12 22 Naked Turns . | . . . . . . . Heaviest Build 22 | 11 11 11 20 20 22 22 Greatest Support 27 | 26 20 12 27 27 25 25 Greatest Overweight (x) 4 | . 1 . 1 4 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 2 8 8 8 8 8 7 Average Carried 6 | 1 5 7 6 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 7 8 7 5 Class Distribution -------------------- 61% | Mutant 35% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Min Zio Dee Matter Collected 891 | 245 253 87 66 197 43 . Remotely . | . . . . . . . Salvage Created 591 | 168 239 85 66 23 . 10 Parts 62 | 15 27 9 4 3 . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 14 | . 8 5 1 . . . Guns 10 | . 8 1 1 . . . AOE 4 | . . 4 . . . . Classes Destroyed 9 | 2 4 2 . 1 . . Worker 1 | . . . . 1 . . Builder 1 | . . 1 . . . . Tunneler 5 | 5 . . . . . . Recycler 1 | 1 . . . . . . Operator 3 | . 2 . 1 . . . Watcher 2 | . 2 . . . . . Swarmer 9 | . 6 3 . . . . Grunt 2 | . 2 . . . . . Sentry 3 | . . 2 1 . . . Z-Technician 1 | . . . . . . 1 Best Kill Streak 6 | 6 4 3 2 1 . 1 Combat Bots Only 3 | . 3 3 1 . . . Max Kills in Single Turn 3 | 1 1 3 1 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Damage Taken 1594 | . 213 204 27 643 . 507 Core 508 | . 34 67 . 284 . 123 Absorbed by Shields . | . . . . . . . Redirected to Shielding 4 | . . . . . . 4 Regen/Repaired (Parts) 26 | . . . 26 . . . Core Remaining (%) 79 | 100 . 59 . . . . Volleys Fired 80 | 13 46 12 4 1 . 4 Largest 2 | 2 2 2 2 2 . 2 Hottest 101 | 40 40 53 40 88 . 101 Shots Fired 160 | 26 92 24 8 2 . 8 Gun 142 | 26 92 16 8 . . . Cannon 10 | . . . . 2 . 8 Launcher 8 | . . 8 . . . . Special . | . . . . . . . Kinetic 152 | 26 92 16 8 2 . 8 Thermal . | . . . . . . . Explosive 8 | . . 8 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 9 19 10 3 . . 1 Robot Miss Streak 4 | 2 4 2 2 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 99 | 17 59 16 4 . . 3 Core Hits 56 | 9 27 13 4 2 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1140 | 135 478 400 28 40 . 59 Guns 716 | 135 478 75 28 . . . Cannons 59 | . . . . . . 59 Explosions 325 | . . 325 . . . . Melee . | . . . . . . . Ramming 40 | . . . . 40 . . Kinetic 775 | 135 478 75 28 . . 59 Thermal . | . . . . . . . Explosive 325 | . . 325 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . 14 . . . . Projectiles . | . . . . . . . Explosions 14 | . . 14 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . . . 19 . . Shots . | . . . . . . . Rammed 5 | . . . . 5 . . Targets Rammed 5 | . . . . 5 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 108 | . 14 40 3 36 . 108 Average Temperature 14 | . 5 14 3 18 . 50 Received Heat Transfer 243 | . 30 54 9 40 . 110 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Peak Influence 345 | 30 345 268 131 51 . . Initial 64 | . 19 64 27 51 . . Average 102 | 11 187 181 90 16 . . Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 76 | 100 58 45 100 100 . . Level 1 23 | . 41 54 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 15 8 3 24 . 41 Peak Tracking Total 40 | . 4 3 2 20 . 40 Tactical Retreats 5 | . . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Min Zio Dee Machines Disabled 3 | . . 2 . . . 1 Max in Single Turn 2 | . . 2 . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Machines Accessed 9 | . 5 . 3 1 . . Terminals 6 | . 5 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 14 . 12 1 . . Successful 19 | . 7 . 11 1 . . Failed 8 | . 7 . 1 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 8 | . . . . . 8 . Terminals 17 | . 14 . 3 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 7 . 3 1 . . Record 2 | . 1 . 1 . . . Prototype ID Bank 3 | . 3 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 8 | . 5 . 3 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . 2 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Total Allies 4 | . . 3 . . . 1 Largest Group 3 | . . 3 3 3 . 1 Highest-Rated Group 119 | . . 40 40 40 . 119 Highest-Rated Ally 119 | . . 16 16 16 . 119 Total Orders 1 | . . . . 1 . . RETURN 1 | . . . . 1 . . Ally Attacks 28 | . . 3 3 3 . 19 Total Damage 667 | . . 43 24 43 . 557 Kills 7 | . . 2 . 1 . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 7 | . . 2 . 3 2 . Drone Launches 8 | . . . . 3 . 5 Drone Recoveries 5 | . . . . 3 . 2 Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Min Zio Dee Turns Passed 2803 | 123 447 556 192 803 499 183 Spaces Moved 3522 | 84 487 781 224 794 866 286 Core 957 | 2 . . . 768 187 . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 147 | 82 65 . . . . . Hover 1453 | . 422 781 224 26 . . Flight 965 | . . . . . 679 286 Fastest Speed 50 | 50 56 56 52 50 50 52 Average Speed 63 | 85 59 56 53 88 52 52 Slowest Speed 250 | 100 125 56 112 250 55 55 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 75 98 26 99 84 70 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . 2 . 1 2 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 52 | . . 51 . 1 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 51 | . . 51 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Total 3963 | 109 572 878 294 892 908 310 Wait 229 | . 18 65 42 72 24 8 Move 3516 | 83 486 780 223 793 865 286 Hop . | . . . . . . . Pick Up 27 | 1 6 3 7 3 6 1 Fast Attach 25 | 9 2 2 3 2 3 4 Attach 8 | . . 2 3 1 2 . Detach 5 | . . . 1 3 . 1 Swap 29 | 1 6 8 3 6 1 4 Drop 39 | 2 8 6 8 6 7 2 Fire 80 | 13 46 12 4 1 . 4 Melee . | . . . . . . . Ram 5 | . . . . 5 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 124 | -11/Junkyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Discovered new exit (range 15) 550 | -10/Materials | Discovered new exit (range 14) 571 | -10/Materials | Entered Mines 578 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 692 | -10/Mines | Build established: Scavenger-Mutant 716 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 766 | -10/Mines | Discovered new exit (range 10) 796 | -10/Mines | Identified exit to Materials 840 | -10/Mines | Discovered exit to Materials (range 3) 919 | -10/Mines | Learned Materials emergency access door positions 981 | -10/Mines | Learned location of Storage (-8) 1127 | -10/Mines | Entered Materials 1127 | -9/Materials | Accompanied by 3 allies 1127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -9/Materials | Repaired Hover Unit 1170 | -9/Materials | Identified exit to Mines 1319 | -9/Materials | Entered Mines 1319 | -9/Mines | Accompanied by 3 allies 1320 | -9/Mines | Assembled infested the area 1325 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1357 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1357 | -9/Mines | Discovered new exit (range 5) 1368 | -9/Mines | Learned Materials interactive machine intel 1372 | -9/Mines | Lost 4 parts (1p3n) 1438 | -9/Mines | Found the Drone Emporium 1442 | -9/Mines | Found Prototype Device 1442 | -9/Mines | Identified Thief Drone Bay 1494 | -9/Mines | Discovered new exit (range 15) 1672 | -9/Mines | Build established: Mutant 1782 | -9/Mines | Found a hidden stash of uninstalled traps 1831 | -9/Mines | Core integrity fell below 50% 2122 | -9/Mines | Entered Zion 2139 | -7/Zion | Identified exit to Proximity Caves 2149 | -7/Zion | Found GAL Module 2171 | -7/Zion | Found Prototype Device 2204 | -7/Zion | Learned location of Warlord (-5) 2298 | -7/Zion | Learned 12 Factory zone layouts 2324 | -7/Zion | Learned location of Armory (-4) 2411 | -7/Zion | Given A8's code to call for help 2520 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2611 | -7/Zion | Opened final containment barrier to the Deep Caves 2619 | -7/Zion | Discovered new exit (range 3) 2619 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2621 | -7/Zion | Entered Deep Caves 2622 | -7/Deep Caves | Met 5H-AD0 2692 | -7/Deep Caves | Z-Facility disabled 2717 | -7/Deep Caves | Attacked by Z-Imprinter 2744 | -7/Deep Caves | Core integrity fell below 20% 2799 | -7/Deep Caves | Spotted as-52193 2801 | -7/Deep Caves | Found Prototype Device 2801 | -7/Deep Caves | Identified Trap Reconfigurator 2804 | -7/Deep Caves | Triggered Deep Caves wall 2804 | -7/Deep Caves | Spotted AS-36869 2804 | -7/Deep Caves | Destroyed by as-42048 with Assembled Rifle Last Messages --------------- 02744_ VK-P9A(z) Prototype Hover Unit ripped off. 02746_ Zio. Glidesys II destroyed. 02749_ Thief Drone delivers Prototype Hover Unit. 02749_ Thief Drone retrieved by Thief Drone Bay. 02749_ Acquired Prototype Hover Unit. 02749_ Identified Zio. Glidesys I. 02752_ Thief Drone released from Thief Drone Bay. 02755_ Thief Drone destroyed. 02775_ Lgt. Ion Engine destroyed. 02793_ Acquired Lgt. Nuclear Core. 02796_ Dropped Lgt. Nuclear Core. 02800_ Lgt. Nuclear Core destroyed. 02801_ as-52193: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 02801_ Discarded Mak. Hacking Suite. 02801_ Acquired Prototype Device. 02801_ Identified Trap Reconfigurator. 02803_ Assault Cannon destroyed. 02804_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????#??????????????????????? | | ???????????????? # ? ??????????????????????? | | ????????????? # ? ??????????????????????? | | ??????????? ? #?????????????????????? | | ?????????" # #??#??????????????????? | | ?????????? #? #??????????????????? | | ????????""" #? #??????????????????? | | ????????"G ## #??????????????????? | | ????????" # ###????????????????? | | ????????" ?????????????????? | | ????????# ??????????????????? | | ?????????" ???????????????????? | | ?????????" ##??????????????????? | | ?????????" ???????????????????? | | ?????????" #??##????????????????? | | ????????"" #?? #????????????????? | | ????????# @ ### ####?????????????? | | ??????" a # #?????????????? | | ??? aaaa a ##???????????????? | | ??? aaaaa b ###?????????????? | | ???? a *a #???? ?????? | | ???? aa ! Mg * ###??# ????? | | ????? aa * ##???# ????? | | ????? aa ! h #??## #????? | | ????? aa #??# #????? | | ??????" #??# #####? | | ??????### b * #??? ## | | ????????"" ] ] *g #???? ? | | ?????????" ] #???? ?? | | ?????????" ] #????? ??? | | ?????????" ##????# ???? | | ?????????" #????# ##???? | | ????????? == = #???## #?# ### | | ?????????? = #???# ### | | ?????????? = ##### ## | | ??????????? = = ##??? | | ??????????? ##?? | | ??????????? = ### | | ???????????? ####### | | ???????????? #????# | | ????????????? ##???# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 33 Evasion (%) 59 Offensive Hacking 11 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Actuator Array | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Beamcaster | -7/Zion | Archive Gravmag System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Robot Respite Signs Are For Wimps Slippery One That's One Door That Should Stay Closed This Is Interesting... Challenges ------------ None Game ------ Seed EnhancedGreatPrototype Manual? 0 Play Time 00:45:23 Cumulative 7.8 hours Start 2023.12.26 @ 15:33:07 End 2023.12.26 @ 16:17:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 18 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 82e553b8-e328-4069-bc89-4dfe89ddd2cd