Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 17:37:13 Player: SAKISANO Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (39) 195 Value Destroyed (1155) 1155 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 7110 Bonus ------- Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 233/300 Energy 165/170 System Corruption 0% Temperature Cool (63) Movement Flying (192) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (6) --- Light Treads Armored Treads Flexi-carbon Leg Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY (5) ------ Surveybot 24 Scanner Surveybot 24 Chip Advanced Melee Analysis Suite Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Bore Cannon Makeshift Sword CR-A16's Pointy Stick > --- INVENTORY (5) ---- Faulty Experimental Sensor Array Phasing AFG Battle Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Salvage Targeting Computer Core Shielding Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle Chainsword > --- INVENTORY -------- Experimental Sensor Array Active Sensor Suite Improved Hacking Suite [Rating: 70] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Makeshift Flight Unit Utility Improved Hacking Suite Device Encrypted Comm Array Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Improved Hacking Suite Protection Core Shielding Weapon Ripper Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Missile Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 1 . 1 . . . . Utility 3 | . . 1 . 1 . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 102 | 4 4 10 9 8 1 18 12 13 8 13 2 Power 8 | . 1 . 1 1 . 1 1 1 1 1 . Engine 5 | . 1 . 1 . . . . 1 1 1 . Core 3 | . . . . 1 . 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 45 | 2 2 7 3 2 1 11 4 6 4 3 . Treads 4 | . . . . . . . . 3 1 . . Leg 15 | . . 3 . . . 6 4 . 1 1 . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 24 | . 2 4 3 2 1 5 . 3 2 2 . Utility 24 | 1 . 1 3 4 . 2 4 2 1 4 2 Device 6 | . . 1 . 1 . 1 . 1 . 1 1 Storage 3 | 1 . . 2 . . . . . . . . Processor 5 | . . . . 2 . . . 1 . 1 1 Hackware 5 | . . . . . . . 3 . 1 1 . Protection 5 | . . . 1 1 . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 25 | 1 1 2 2 1 . 4 3 4 2 5 . Energy Gun 3 | . . 1 1 . . . . 1 . . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 7 | 1 . 1 1 1 . . 1 1 . 1 . Ballistic Cannon 3 | . . . . . . . 1 . . 2 . Launcher 3 | . 1 . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 3 . 1 1 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . 1 . . . Parts Lost 54 | . . 10 3 . . 13 3 14 11 . . Power 4 | . . 1 . . . 1 1 1 . . . Propulsion 29 | . . 6 2 . . 10 1 6 4 . . Utility 9 | . . . 1 . . 1 . 2 5 . . Weapon 12 | . . 3 . . . 1 1 5 2 . . Highest Loss Streak 11 | . . 7 3 . . 8 2 11 9 . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | 5 7 3 1 4 5 3 2 2 2 3 3 Power . | 1 1 . . . 1 . . . . . . Propulsion . | 2 3 1 . 1 . . . . . . . Utility 1 | . . . . 1 3 2 2 2 2 2 2 Weapon . | 1 2 1 . 1 1 . . . . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . 6 . 2 8 . . . 1 2 . 2 Power 2 | . 1 . . 1 . . . . . . . Propulsion 9 | . 4 . . 5 . . . . . . . Utility 5 | . . . . 2 . . . 1 . . 2 Weapon 5 | . 1 . 2 . . . . . 2 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 66 | . 59 66 72 94 88 84 93 64 63 47 87 Engine 3 | . 4 6 3 2 . . 1 1 6 4 6 Treads 7 | . . . . . . . . 10 6 13 13 Leg 10 | . . 8 25 . . 15 38 6 . 3 6 Flight 7 | . 20 22 7 35 34 17 . 6 9 2 13 Device 4 | . . 9 7 5 7 12 3 3 5 2 5 Storage 1 | . 14 11 7 . . . . . . . . Processor 5 | . . . . 14 7 7 6 10 8 . 10 Hackware 8 | . . . . . . . 12 14 13 7 13 Protection 2 | . . . 2 11 15 9 7 1 . 1 1 Energy Gun 1 | . . 1 11 9 7 . . . . . . Ballistic Gun 3 | . 12 4 8 9 7 1 3 3 2 1 . Ballistic Cannon 1 | . . . . . . . 1 . . 5 1 Slashing Weapon 3 | . . . . . . 7 6 1 6 1 6 Peak Build Rating 70 | 4 5 7 9 23 23 50 70 66 56 66 66 Average Rating 37 | 3 4 6 7 19 22 39 63 40 42 33 61 On Entrance 26 | . 4 4 5 9 20 23 50 66 47 18 66 Avg Prop Armor Cover (%) 17 | . 6 . 9 . . . 20 18 6 24 25 Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 7 8 12 16 13 13 16 30 19 21 46 36 Greatest Support 108 | 32 32 30 30 20 25 80 108 63 24 40 40 Greatest Overweight (x) 5 | . 1 3 1 . . 1 . 3 1 5 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 7 5 5 5 5 5 5 5 5 5 Average Carried 4 | 6 7 2 1 4 5 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 2 5 5 5 5 5 4 5 5 3 Class Distribution -------------------- 32% | Mutant 25% | Hacker-Mutant 16% | Derelict-Mutant 10% | Derelict-Gladiator 7% | Derelict-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Gladiator | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Matter Collected 1481 | 276 . 94 251 91 . 54 216 180 135 161 23 Remotely . | . . . . . . . . . . . . Salvage Created 1613 | 57 . 175 57 111 . 274 361 134 421 . 23 Parts 87 | 1 . 11 7 10 . 26 21 6 5 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 10 . 1 . Prevented 3 | . . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Combat Hostiles Destroyed 36 | . . 6 4 4 . 8 7 4 3 . . Melee 16 | . . . . . . 8 4 2 2 . . Guns 14 | . . 3 4 4 . . 2 1 . . . Cannons 1 | . . . . . . . 1 . . . . AOE 4 | . . 3 . . . . . 1 . . . Classes Destroyed 11 | 1 . 2 . 1 . 2 3 1 1 . . Worker 1 | . . . . . . . 1 . . . . Recycler 2 | 1 . 1 . . . . . . . . . Swarmer 19 | . . 4 4 3 . 3 2 3 . . . Cutter 3 | . . . . . . 3 . . . . . Grunt 3 | . . 2 . . . 1 . . . . . Sentry 3 | . . . . 1 . . 1 . 1 . . Hunter 3 | . . . . . . . 3 . . . . Programmer 1 | . . . . . . . 1 . . . . Heavy 1 | . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . 1 . . . Best Kill Streak 4 | 1 . 4 3 3 . 4 2 2 1 . . Combat Bots Only 4 | . . 3 3 3 . 4 2 2 1 . . Max Kills in Single Turn 3 | 1 . 3 2 1 . 1 2 1 1 . . Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . 3 . . . . . 1 . . . Melee 1 | . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Hostile Shots Fired 650 | . . 107 33 19 . 123 136 153 68 . 11 Missed 213 | . . 37 14 10 . 41 35 49 24 . 3 Hits 437 | . . 70 19 9 . 82 101 104 44 . 8 Melee 21 | . . . . . . 5 . 7 9 . . Projectile 416 | . . 70 19 9 . 77 101 97 35 . 8 AOE 1 | . . . . . . 1 . . . . . Critical Strikes 15 | . . 1 . 1 . 3 1 6 3 . . Actively Blocked 4 | . . . . . . 3 1 . . . . Damage Taken 7053 | . . 865 163 99 . 1505 1470 1975 707 . 269 Core 1442 | . . 199 50 25 . 318 127 544 111 . 68 Absorbed by Shields 90 | . . . . . . 90 . . . . . Redirected to Shielding 164 | . . . 2 5 . 87 27 43 . . . Core Remaining (%) 77 | 100 100 . 37 95 . 54 . . . . . Volleys Fired 76 | 12 2 22 7 11 . . 4 8 5 . 5 Largest 2 | 1 2 2 2 2 . . 2 2 1 . 1 Hottest 130 | 20 50 76 76 76 . . 130 64 43 . 48 Shots Fired 106 | 12 3 27 14 22 . . 8 10 5 . 5 Gun 78 | 12 2 18 14 22 . . 2 8 . . . Cannon 11 | . . . . . . . 6 . . . 5 Launcher 17 | . 1 9 . . . . . 2 5 . . Special . | . . . . . . . . . . . . Kinetic 55 | 12 2 12 7 11 . . 4 2 . . 5 Thermal 28 | . . 6 7 11 . . 4 . . . . Explosive 12 | . 1 9 . . . . . 2 . . . Electromagnetic 11 | . . . . . . . . 6 5 . . Robot Hit Streak 8 | 4 2 7 6 8 . . 6 7 5 . 1 Robot Miss Streak 5 | 2 1 3 2 5 . . 1 1 . . 1 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 4 | . . 2 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . Shots Hit Robots 128 | 6 2 11 10 10 . 20 27 15 25 . 2 Core Hits 67 | 2 1 11 5 6 . 10 12 11 7 . 2 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . . . 1 . . 1 5 . 3 . . Destroy 1 | . . . 1 . . . . . . . . Sever 9 | . . . . . . 1 5 . 3 . . Melee Attacks 94 | . . . . . . 28 25 15 25 . 1 Impact . | . . . . . . . . . . . . Slashing 94 | . . . . . . 28 25 15 25 . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . Damage Inflicted 4178 | 95 41 427 114 116 . 705 975 668 938 . 99 Guns 646 | 95 12 116 114 116 . . 67 126 . . . Cannons 133 | . . . . . . . 112 . . . 21 Explosions 683 | . 29 304 . . . . . 247 103 . . Melee 2705 | . . . . . . 705 796 291 835 . 78 Ramming 11 | . . 7 . . . . . 4 . . . Kinetic 366 | 95 12 58 41 30 . . 86 23 . . 21 Thermal 310 | . . 58 73 86 . . 93 . . . . Explosive 580 | . 29 304 . . . . . 247 . . . Electromagnetic 206 | . . . . . . . . 103 103 . . Impact . | . . . . . . . . . . . . Slashing 2705 | . . . . . . 705 796 291 835 . 78 Piercing . | . . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . 1 35 35 . Average Corruption 4 | . . . . . . . . 1 1 35 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . . . 5 9 7 . Message Errors 5 | . . . . . . . . 1 2 2 . Matter Fused 8 | . . . . . . . . 3 2 3 . Energy Discharges 4 | . . . . . . . . 1 2 1 . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 446 | . . 27 . . . 49 75 . 295 . . Projectiles . | . . . . . . . . . . . . Explosions 27 | . . 27 . . . . . . . . . Melee 419 | . . . . . . 49 75 . 295 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 69 | . . 68 . . . . . 1 . . . Shots 4 | . . 4 . . . . . . . . . Rammed 3 | . . . . . . . . 2 1 . . Targets Rammed 7 | . . 4 . . . . . 2 1 . . Kicked 4 | . . 4 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 160 | . . 99 75 160 . . 39 . . . 45 Average Temperature 52 | . . 36 40 78 . . 16 . . . 20 Received Heat Transfer 1332 | . . 369 . 36 . 186 60 522 87 . 72 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . 1 . . . . Heat Transferred 705 | . . 148 185 222 . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Maximum Alert Level 1 | . . 1 . . . . . . . . . Low Security (%) 98 | 100 100 79 100 100 100 100 100 . . . . Level 1 1 | . . 20 . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Peak Influence 230 | 5 35 230 70 80 29 130 83 . . . . Initial 67 | . 3 14 66 1 29 23 67 . . . . Average 38 | . 5 142 17 38 29 52 37 . . . . Influence Increases 1352 | 5 55 346 90 105 5 225 251 235 35 . . Destroy 0b10 Robot/C 660 | . . 120 80 80 . 160 140 60 20 . . Destroy 0b10 Robot/NC 35 | 5 . 5 . . . 5 5 . 15 . . Destroy Leader 130 | . . 10 10 20 . 30 50 10 . . . Successful Hack 19 | . . . . 5 5 . 9 . . . . Disable Machine 45 | . . 45 . . . . . . . . . Destroy Structure 43 | . 10 31 . . . . 2 . . . . Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 405 | . 45 120 . . . 30 45 165 . . . Influence Decreases 1352 | . 25 211 256 44 36 129 374 242 35 . . Entered New Map 244 | . 2 21 104 3 36 11 63 4 . . . Time Decay 820 | . 23 90 152 41 . . 301 178 35 . . Lost Part 288 | . . 100 . . . 118 10 60 . . . Squads Dispatched 8 | . . 2 . . . 2 4 . . . . Investigation 2 | . . 1 . . . . 1 . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 4 | . . 1 . . . 2 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 91 | . 7 25 4 7 . 12 9 21 5 . 1 Peak Tracking Total 11 | . 5 11 3 5 . 6 3 8 4 . 1 Tactical Retreats 13 | . 1 2 . . . 1 2 7 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Machines Disabled 4 | . . 3 . . . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Machines Accessed 12 | . . 1 . 4 1 . 6 . . . . Terminals 8 | . . 1 . 2 1 . 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 32 | . . 3 . 7 2 . 20 . . . . Successful 20 | . . 1 . 5 1 . 13 . . . . Failed 12 | . . 2 . 2 1 . 7 . . . . Catastrophic 2 | . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . . . . . . . . . 5 . Terminals 22 | . . 3 . 2 2 . 15 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units 2 | . . . . 2 . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 15 | . . 1 . 2 1 . 11 . . . . Record 2 | . . . . . . . 2 . . . . Prototype ID Bank 3 | . . . . 1 . . 2 . . . . Open DSF 1 | . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . 2 . . . . Terminal Index 1 | . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . Locate Traps 3 | . . 1 . . . . 2 . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . 1 . 1 1 . 4 . . . . Full Trace Events 2 | . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . 4 . Highest-Rated Group 159 | . . . . . . . . . . 159 . Highest-Rated Ally 41 | . . . . . . . . . . 41 . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 9 . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Active Infowar (turns) 962 | . . 184 421 . . . . . . . 357 Terrain 357 | . . . . . . . . . . . 357 Seismic 605 | . . 184 421 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Turns Passed 6344 | 139 68 187 642 114 11 194 708 826 1155 1795 505 Spaces Moved 5003 | 111 94 262 694 185 32 145 499 768 636 1286 291 Core 587 | 20 . 1 . . . . . 91 . 475 . Treads 1459 | . . . . . . . . 138 570 686 65 Legs 1114 | . . 34 324 . . 48 499 87 3 119 . Wheels 99 | 91 8 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1744 | . 86 227 370 185 32 97 . 452 63 6 226 Fastest Speed 23 | 50 37 34 34 31 27 23 120 50 79 50 102 Average Speed 106 | 90 43 45 80 31 28 58 120 95 168 125 116 Slowest Speed 555 | 100 125 200 190 31 31 120 120 200 250 555 192 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . 4 2 . . . 2 . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 47 | 4 23 33 99 20 1 88 11 85 80 90 30 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 . . . . 1 . 2 . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 13 | . . . 3 . . . . 3 4 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 57 | . 9 30 . . . . 1 17 . . . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . AOE 56 | . 9 30 . . . . . 17 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Dee Total 5757 | 135 123 302 760 223 32 210 561 819 682 1456 454 Wait 358 | 1 . . 34 . . 3 10 10 2 153 145 Move 4976 | 110 93 261 685 180 31 144 498 763 635 1285 291 Hop 8 | . . . 4 2 . . . 2 . . . Pick Up 46 | 8 11 2 8 10 . 2 2 . 2 . 1 Fast Attach 77 | 4 . 3 6 4 1 14 9 14 7 13 2 Attach 28 | . 2 9 5 2 . 3 2 1 1 . 3 Detach 13 | . 2 1 3 . . . . 1 2 1 3 Swap 11 | . 2 . 1 2 . 1 3 . 1 1 . Drop 58 | . 11 . 7 12 . 7 8 3 4 3 3 Fire 76 | 12 2 22 7 11 . . 4 8 5 . 5 Melee 90 | . . . . . . 27 25 15 22 . 1 Ram 2 | . . . . . . . . 2 . . . Kick 4 | . . 4 . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . Escape Stasis 9 | . . . . . . 9 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 12) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 289 | -9/Materials | Lost 3 parts (2n1w) 300 | -9/Materials | Build established: Mutant 388 | -9/Materials | Lost 7 parts (1p4n2w) 389 | -9/Materials | Discovered new exit (range 6) 395 | -9/Materials | Entered Mines 413 | -9/Mines | Met a Derelict bent on vengeance 475 | -9/Mines | Learned 2 Materials zone layouts 509 | -9/Mines | Discovered new exit (range 10) 580 | -9/Mines | Discovered new exit (range 14) 727 | -9/Mines | Learned location of Zion (-6) 744 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 746 | -9/Mines | Found Prototype Device 813 | -9/Mines | Core integrity fell below 50% 847 | -9/Mines | Lost 3 parts (2n1u) 1037 | -9/Mines | Entered Materials 1037 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1139 | -8/Materials | Identified Exp. Sensor Array 1147 | -8/Materials | Discovered new exit (range 14) 1151 | -8/Materials | Entered Factory 1151 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1162 | -7/Factory | Identified exit to DSF 1162 | -7/Factory | Entered DSF 1178 | -7/DSF | Additional patrols routed to DSF 1204 | -7/DSF | Crushed by falling debris 1230 | -7/DSF | Found Prototype Device 1253 | -7/DSF | Lost 8 parts (1p5n1u1w) 1306 | -7/DSF | Lost 5 parts (5n) 1315 | -7/DSF | Sterilization system engaged 1335 | -7/DSF | Ambient heat levels rising (+10) 1340 | -7/DSF | Discovered new exit (range 15) 1350 | -7/DSF | Ambient heat levels rising (+10) 1356 | -7/DSF | Entered Factory 1356 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1894 | -6/Factory | Discovered new exit (range 6) 1927 | -6/Factory | Build established: Hacker-Mutant 2064 | -6/Factory | Entered Lower Caves 2210 | -6/Lower Caves | Core integrity fell below 50% 2246 | -6/Lower Caves | Lost 11 parts (1p6n2u2w) 2296 | -6/Lower Caves | Learned location of 2 exits from Factory 2327 | -6/Lower Caves | Met a Warlord Commander 2328 | -6/Lower Caves | Learned location of Warlord (-5) 2329 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2330 | -6/Lower Caves | Found Encrypted Comm Array 2765 | -6/Lower Caves | Learned Factory terminal intel 2854 | -6/Lower Caves | Attacked by a faux Warlord 2885 | -6/Lower Caves | Discovered new exit (range 5) 2890 | -6/Lower Caves | Entered another Lower Caves area 3041 | -6/Lower Caves | Discovered new exit (range 5) 3181 | -6/Lower Caves | Build established: Derelict-Mutant 3221 | -6/Lower Caves | Encountered a Warlord checkpoint 3310 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3314 | -6/Lower Caves | Core integrity fell below 20% 3632 | -6/Lower Caves | Build established: Hacker-Mutant 3849 | -6/Lower Caves | Spotted B-75 Beast 3913 | -6/Lower Caves | Discovered new exit (range 9) 3915 | -6/Lower Caves | Found DCF Scrap (14 items) 3989 | -6/Lower Caves | Ambushed by wild Derelicts 4003 | -6/Lower Caves | System corruption reached 10% 4035 | -6/Lower Caves | System corruption reached 30% 4045 | -6/Lower Caves | Entered Zion 4065 | -6/Zion | Lost 9 parts (3n4u2w) 4085 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4180 | -6/Zion | Given A8's code to call for help 4205 | -6/Zion | System corruption cleaned by Quarantine Array 4344 | -6/Zion | Build established: Mutant 4490 | -6/Zion | Met Imprinter 4501 | -6/Zion | Imprinted 4503 | -6/Zion | Declared Zion's savior 4740 | -6/Zion | Opened final containment barrier to the Deep Caves 4748 | -6/Zion | Discovered new exit (range 3) 4748 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5190 | -6/Zion | Build established: Derelict-Gunner 5227 | -6/Zion | Found Prototype Device 5227 | -6/Zion | Identified Phasing AFG 5381 | -6/Zion | Found CR-A16's Pointy Stick 5840 | -6/Zion | Entered Deep Caves 5840 | -6/Deep Caves | Accompanied by 4 allies 5971 | -6/Deep Caves | Build established: Derelict-Gladiator 5988 | -6/Deep Caves | Found Surveybot 24 Scanner 5992 | -6/Deep Caves | Found Surveybot 24 Chip 6335 | -6/Deep Caves | Attacked by Z-Imprinter 6336 | -6/Deep Caves | Z-Facility disabled 6345 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 05843_ KH-ZCH(M) slips into the shadows. 05844_ M1-KKY(M) slips into the shadows. 05948_ Dropped Battle Cannon. 05948_ Dropped Prototype Device. 05949_ Acquired Battle Cannon. 05984_ Sneak attack on Surveybot 24. 05984_ Surveybot 24 destroyed. 05987_ Dropped Mak. Thermal Plating. 05988_ Acquired Surveybot 24 Scanner. 05992_ Acquired Surveybot 24 Chip. [Achievement: Omniscient Cartographer] 05994_ Acquired 23 matter. 06326_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 06336_ HV Slug penetrates Z-Facility. 06336_ Z-Facility disabled. 06338_ HV Slug penetrates Z-Facility. 06344_ HV Slug penetrates Z-Imprinter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??################################################ | | ??### ########################################### | | ??### ###### ######################## | | ??### ### ####################### | | ??### ### ;##### ################ | | ? ### ## @ ## # ####### #### | | ?? ## ##### ### | | ?? ### | | ?? ? ### | | ?? #### | | ?? #### | | ??? """"" """" I #### | | ??? ?""""""""""""" ### | | ??? """""""""""""" | | ??? """"""""""""" | | ???? """"""""""" | | ???? """"""""""""" # | | ????? """""""""""""" ### | | ????? """""""""""""" #### | | ?????? """""""""""""" #### | | ??????? """"""""" " " #### | | ???????? """"""""" ### | | ????????? """""""" ### | | ??????????""""""""" ### | | ???????????"""""""" #### | | ????????????""""""""" #### | | ??????????????""""""""" ### | | ???????????????? ### | | ?????????????????? """ #### | | ???????????????????"""" ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Armor Coverage 100 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 36 Item Schematics ----------------- Adv. Signal Interpreter | -6/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Hot Goods I Laugh At Your Crits I Like You, Cogmind Omniscient Cartographer Physics Hates This One Trick Please Form A Line Safety First Signs Are For Wimps The One Throw Away The Key Challenges ------------ None Game ------ Seed ImpactReinforcedShielding Manual? 0 Play Time 01:34:21 Cumulative 19.7 hours Start 2026.11.05 @ 15:57:12 End 2026.11.05 @ 17:37:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e99cd363-c1b5-407a-b2ce-00e0e7dedbf6