Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 04:42:19 Player: Null_error Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1450) 1450 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 5376 Bonus ------- High Alert Combat Kills 26 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 108/300 Energy 340/340 System Corruption 16% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Weight Redist. System Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Medium Matter Pod (100) Compact Matter Pod (0) Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Airjet Airjet Airjet > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Energy Filter > --- WEAPON ----------- Latent Energy Streamer Remote Datajack > --- INVENTORY -------- Medium Matter Pod Compact Matter Pod Sensor Array Plasma Cannon Scythe [Rating: 47] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 107 | 6 23 1 1 1 13 58 4 Power 17 | 1 3 1 . . 1 11 . Engine 6 | 1 3 1 . . . 1 . Core 11 | . . . . . 1 10 . Reactor . | . . . . . . . . Propulsion 37 | 2 10 . . . 4 21 . Treads 2 | . . . . . . 2 . Leg 16 | 2 7 . . . 4 3 . Wheel 3 | . 3 . . . . . . Hover 12 | . . . . . . 12 . Flight 4 | . . . . . . 4 . Utility 22 | 1 7 . . 1 4 8 1 Device 7 | . 1 . . 1 . 4 1 Storage 7 | 1 5 . . . . 1 . Processor 8 | . 1 . . . 4 3 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 31 | 2 3 . 1 . 4 18 3 Energy Gun 9 | 1 2 . . . 2 4 . Energy Cannon 7 | . . . 1 . . 4 2 Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 2 . Special Weapon 3 | . . . . . . 3 . Impact Weapon 3 | . . . . . 2 1 . Slashing Weapon 5 | . . . . . . 4 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Corrupted Parts 2 | . . . . . . 2 . System Corruption 7 | . . . . . . 7 . Parts Lost 24 | . 4 . . . . 13 7 Power 5 | . 2 . . . . 3 . Propulsion 12 | . 2 . . . . 6 4 Utility 3 | . . . . . . 2 1 Weapon 4 | . . . . . . 2 2 Highest Loss Streak 7 | . 2 . . . . 4 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 97 100 100 100 84 96 91 Engine 7 | . 12 14 14 14 9 1 7 Core 6 | . . . . . 1 12 7 Treads 2 | . . . . . . 5 6 Leg 16 | . 27 28 28 28 20 6 . Hover 6 | . . . . . . 11 20 Flight 1 | . . . . . . 3 . Device 8 | . 5 . . 4 9 11 17 Storage 7 | . 14 14 14 14 9 3 . Processor 16 | . 7 14 14 9 18 22 15 Energy Gun 8 | . 16 28 19 14 6 2 . Energy Cannon 4 | . . . 8 14 9 2 . Ballistic Gun 1 | . 11 . . . . . . Special Weapon 1 | . . . . . . 2 7 Impact Weapon 1 | . . . . . 2 2 . Slashing Weapon 1 | . . . . . . 3 6 Peak Build Rating 47 | 6 7 7 16 16 34 47 45 Average Rating 25 | 4 6 7 12 16 23 38 35 On Entrance 15 | . 6 7 7 16 16 33 37 Naked Turns . | . . . . . . . . Heaviest Build 93 | 13 93 14 20 21 28 30 35 Greatest Support 59 | 20 20 20 20 20 43 59 30 Greatest Overweight (x) 9 | 3 9 . . 1 1 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 Most Carried 8 | 1 8 8 6 6 8 8 5 Average Carried 5 | . 6 6 6 5 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 1 8 6 6 5 8 5 3 Class Distribution -------------------- 74% | Mutant 11% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1553 | 236 457 52 . . 101 678 29 Remotely . | . . . . . . . . Salvage Created 1370 | . 418 44 . . 72 767 69 Parts 91 | . 22 4 . . 3 59 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 34 | . 11 3 . . 1 17 2 Melee 6 | . . . . . . 4 2 Guns 16 | . 11 3 . . 1 1 . Cannons 2 | . . . . . . 2 . AOE 7 | . . . . . . 7 . Classes Destroyed 9 | . 2 . . . 2 5 . Worker 2 | . . . . . . 2 . Builder 1 | . . . . . . 1 . Operator 1 | . . . . . . 1 . Watcher 2 | . . . . . 1 1 . Swarmer 14 | . 3 3 . . . 7 1 Grunt 11 | . 8 . . . . 2 1 Sentry 4 | . . . . . . 4 . Hunter 1 | . . . . . 1 . . Programmer 4 | . . . . . . 4 . Best Kill Streak 7 | . 3 3 . . 1 7 2 Combat Bots Only 4 | . 3 3 . . 1 4 2 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 366 | . 97 10 . . 8 188 63 Missed 105 | . 23 3 . . 2 70 7 Damage Taken 3592 | . 884 53 . . 105 1690 860 Core 901 | . 174 23 . . . 400 304 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 . . . 21 100 . . Volleys Fired 90 | . 46 4 . . 4 34 2 Largest 2 | . 2 2 . . 1 2 1 Hottest 160 | . 100 100 . . 61 160 80 Shots Fired 141 | . 92 8 . . 4 35 2 Gun 118 | . 92 8 . . 4 14 . Cannon 7 | . . . . . . 5 2 Launcher 8 | . . . . . . 8 . Special 8 | . . . . . . 8 . Kinetic 37 | . 37 . . . . . . Thermal 75 | . 55 8 . . 4 7 1 Explosive 4 | . . . . . . 4 . Electromagnetic 17 | . . . . . . 16 1 Robot Hit Streak 9 | . 6 1 . . 5 9 1 Robot Miss Streak 5 | . 5 2 . . . 2 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 108 | . 51 3 . . 5 44 5 Core Hits 65 | . 26 3 . . 2 32 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 3 . Critical Strikes 6 | . 2 . . . 1 3 . Burn 2 | . 2 . . . . . . Smash 4 | . . . . . 1 3 . Melee Attacks 49 | . . . . . 6 37 6 Impact 29 | . . . . . 6 23 . Slashing 20 | . . . . . . 14 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2987 | . 647 36 . 3 109 1986 206 Guns 937 | . 637 36 . . 80 184 . Cannons 80 | . . . . . . 54 26 Explosions 934 | . . . . . . 879 55 Melee 1016 | . . . . . 29 862 125 Ramming 20 | . 10 . . 3 . 7 . Kinetic 241 | . 241 . . . . . . Thermal 856 | . 396 36 . . 80 263 81 Explosive 208 | . . . . . . 208 . Electromagnetic 646 | . . . . . . 646 . Impact 798 | . . . . . 29 769 . Slashing 218 | . . . . . . 93 125 Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . 1 18 16 Average Corruption 10 | . . . . . 1 10 13 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 72 | . . . . . 1 63 8 Message Errors 19 | . . . . . . 17 2 Matter Fused 24 | . . . . . 1 21 2 Heat Flow Errors 8 | . . . . . . 8 . Energy Discharges 8 | . . . . . . 7 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 9 | . . . . . . 8 1 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . 1 . Misdirections 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 390 | . . . . . 29 350 11 Projectiles . | . . . . . . . . Explosions 69 | . . . . . . 64 5 Melee 321 | . . . . . 29 286 6 Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 284 | . . . . . . 284 . Shots 4 | . . . . . . 4 . Rammed 1 | . . . . . . 1 . Targets Rammed 5 | . 3 . . 1 . 1 . Kicked 4 | . 3 . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 447 | . 268 156 . . 32 447 129 Average Temperature 99 | . 65 80 . . 17 130 48 Received Heat Transfer 927 | . 420 . . . . 237 270 Effects 5 | . . . . . . 5 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . 1 3 . Combat Hostiles 3 | . . . . . . 3 . Parts Fried 6 | . . . . . 2 4 . Impact Corruptions 13 | . . . . . 1 12 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 7 . . . . 1 . Heat Transferred 2196 | . 1332 111 . . 148 475 130 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . Latent Energy Used 595 | . . . . . . 395 200 LE Corruption 10 | . . . . . . 7 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 444 | . 170 151 . . 33 444 . Initial 66 | . . 66 . . . 14 . Average 132 | . 59 148 . . 5 222 . Maximum Alert Level 2 | . . . . . . 2 . Low Security (%) 70 | 100 100 100 . 100 100 41 . Level 1 27 | . . . . . . 53 . Level 2 2 | . . . . . . 4 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . . . . 9 . Investigation . | . . . . . . . . Extermination 5 | . . . . . . 5 . Reinforcement 3 | . 2 . . . . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 3 | . 2 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 21 3 . . 2 25 11 Peak Tracking Total 7 | . 5 3 . . 1 4 7 Tactical Retreats 3 | . . . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 17 | . . 1 . . . 12 4 Max in Single Turn 6 | . . 1 . . . 6 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 4 | . 1 . 2 . 1 . . Terminals 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . 1 . 2 . 1 . . Successful 4 | . 1 . 2 . 1 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 . 2 . 1 . . Record 3 | . 1 . 1 . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . 3 . Non-combat 3 | . . . . . . 3 . Combat . | . . . . . . . . Robot Hacks Applied 4 | . . . . . . 4 . no_distress 3 | . . . . . . 3 . find_chute 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 45 | . . 45 45 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 5308 | 89 797 255 332 574 634 2449 178 Spaces Moved 3691 | 60 480 184 275 386 322 1776 208 Core 47 | 19 . . . . . 25 3 Treads 310 | . . . . . . 310 . Legs 1951 | 41 475 184 275 386 322 268 . Wheels 5 | . 5 . . . . . . Hover 1150 | . . . . . . 945 205 Flight 228 | . . . . . . 228 . Fastest Speed 48 | 50 120 120 120 120 120 48 72 Average Speed 113 | 133 121 120 120 135 170 99 74 Slowest Speed 400 | 200 400 120 120 190 190 160 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 60 16 65 43 25 17 28 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 15 | . . . . . 5 10 . Terrain Destroyed 182 | . . . . . 5 136 41 Melee 15 | . . . . . 5 10 . Projectile . | . . . . . . . . AOE 167 | . . . . . . 126 41 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 4539 | 66 600 210 276 436 387 2344 220 Wait 561 | . 36 20 1 49 38 417 . Move 3684 | 59 479 183 274 385 321 1775 208 Hop . | . . . . . . . . Pick Up 16 | 1 6 . . . 4 5 . Fast Attach 29 | 6 5 . . . 2 16 . Attach 6 | . 1 . . . 2 1 2 Detach 1 | . 1 . . . . . . Swap 72 | . 17 1 1 1 9 41 2 Drop 26 | . 6 2 . . 1 17 . Fire 90 | . 46 4 . . 4 34 2 Melee 49 | . . . . . 6 37 6 Ram 1 | . . . . . . 1 . Kick 4 | . 3 . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 7) 634 | -10/Materials | Core integrity fell below 50% 745 | -10/Materials | Discovered new exit (range 8) 785 | -10/Materials | Identified exit to Materials 877 | -10/Materials | Discovered new exit (range 9) 886 | -10/Materials | Identified exit to Mines 887 | -10/Materials | Entered Mines 902 | -10/Mines | Met a Derelict bent on vengeance 928 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 928 | -10/Mines | Discovered new exit (range 5) 933 | -10/Mines | Identified exit to Exiles 995 | -10/Mines | Discovered exit to Materials (range 8) 1142 | -10/Mines | Entered Exiles 1142 | -10/Exiles | Accompanied by 2 allies 1172 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1172 | -10/Exiles | Met 8R-AWN 1193 | -10/Exiles | Met EX-HEX 1229 | -10/Exiles | Met EX-BIN 1246 | -10/Exiles | Aligned with FarCom system 1247 | -10/Exiles | Given EX-Vault access code 1277 | -10/Exiles | Opened EX-Vault 1289 | -10/Exiles | Found Latent Energy Streamer 1327 | -10/Exiles | Exiles lab attacked by MAIN.C 1463 | -10/Exiles | Discovered new exit (range 10) 1471 | -10/Exiles | Identified exit to Mines 1474 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1474 | -10/Exiles | Entered Mines 1547 | -9/Mines | Learned location of Zion (-6) 1859 | -9/Mines | Discovered new exit (range 6) 1976 | -9/Mines | Assembled infested the area 1981 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2048 | -9/Mines | Entered Materials 2048 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2166 | -8/Materials | Build established: Skirmisher 2478 | -8/Materials | Discovered new exit (range 16) 2678 | -8/Materials | Identified exit to Factory 2682 | -8/Materials | Entered Factory 2682 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2765 | -7/Factory | Discovered new exit (range 12) 3033 | -7/Factory | Build established: Scavenger-Mutant 3423 | -7/Factory | Lost 4 parts (1p1n1u1w) 3699 | -7/Factory | Build established: Mutant 3775 | -7/Factory | System corruption reached 10% 3801 | -7/Factory | Core integrity fell below 50% 4731 | -7/Factory | Discovered new exit (range 18) 4747 | -7/Factory | Identified exit to Factory 5127 | -7/Factory | Identified exit to Lower Caves 5131 | -7/Factory | Entered Lower Caves 5135 | -7/Lower Caves | Learned location of 1 exit from Factory 5277 | -7/Lower Caves | Attracted the attention of an 0b10 base 5300 | -7/Lower Caves | Core integrity fell below 20% 5309 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05280_ Outpost Generator explodes. 05280_ Outpost Terminal disabled. 05281_ Energy Filter destroyed. 05282_ Latent Energy Streamer destroyed. 05285_ |JQ>B61GVNKSYDWUGTIFXIS7 05286_ Airjet destroyed. 05290_ G-47 Trooper destroyed. 05295_ S-27 Virus destroyed. 05296_ Lgt. Treads destroyed. 05298_ Destroyed Lgt. Nuclear Core. 05301_ Lgt. Nuclear Core fries itself beyond repair. 05301_ VTOL Module fries itself beyond repair. 05303_ System corrupted: Substantial component data lost. 05303_ Acquired 28 matter. 05303_ Remote Datajack destroyed. 05308_ Imp. Heat Sink fries itself beyond repair. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #### ## #????????????????? | | # ####????????????????? | | # #???????????????????? | | #### ##??????????????????? | | ##??# ###????????????????? | | ###???## ##???????????????? | | #?????## #???????????????? | | ######## ##???????????????? | | #????????????????? | | ######### ### #????????????????? | | #???????###?# ##???????????????? | | #??????????## #???????????????? | | #??????????# #???????????????? | | #??? % ### #???????????????? | | #??? #?# #???????????????? | | ##??? #### ### ########????????? | | ??????????# # #????????? | | ??????????# #; #????????? | | ??????????###; ;;;;;;##### #????????? | | ???????????? ; ; """# #????????? | | ???????????? ; $/ #????????? | | ??????????? # #????????? | | ??????????? g # #????????? | | ?????????? sg/ #????????? | | ?????????? ; s # #????????? | | ?????????? @#= #????????? | | ?????????????# g% #????????? | | #????????????# #"""""""""# #????????? | | #???????????????########### #????????? | | ?????????????????????????? #????????? | | ?????????????????????????? #????????? | | ?????????????????????????#####????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Challenges ------------ None Game ------ Seed MultinovaJunkCharge Manual? 0 Play Time 01:07:56 Cumulative 9.9 hours Start 2024.09.05 @ 03:34:53 End 2024.09.05 @ 04:42:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: dd951ee9-7de9-4c1c-b926-5ae9512b4002