Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.17 @ 23:16:05 Player: ShuSh Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (167) 835 Value Destroyed (5793) 5793 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2210) 2210 TOTAL SCORE: 15038 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 44 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 679/1310 System Corruption 0% Temperature Cool (12) Movement Treading (240) Ox4 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Medium Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (8) ------ Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Improved Targeting Computer GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (28) --- Fusion Compressor Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Improved Energy Well (600) Zionite Biocell (0) Enhanced Optical Array Surveybot 24 Scanner Surveybot 24 Chip Improved Particle Charger Weapon Cycler Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit EM Pulse Cannon Gauss Rifle Coil Gun KE Penetrator CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Improved Targeting Computer GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Fusion Compressor Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Improved Energy Well Zionite Biocell Enhanced Optical Array Surveybot 24 Scanner Surveybot 24 Chip Improved Particle Charger Weapon Cycler Hacking Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit EM Pulse Cannon Gauss Rifle Coil Gun KE Penetrator CR-A16's Pointy Stick [Rating: 100] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . Utility 6 | . . . 1 . . . 2 1 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 136 | . 13 2 26 4 3 . 6 10 2 3 . 8 28 2 2 3 23 1 Power 13 | . 1 . 3 . . . . 2 1 . . . 4 . 1 . . 1 Engine 7 | . 1 . 2 . . . . 2 1 . . . 1 . . . . . Core 6 | . . . 1 . . . . . . . . . 3 . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 38 | . 5 . 9 2 . . 3 3 . 1 . 3 9 . . . 3 . Treads 29 | . 5 . 9 2 . . 3 3 . 1 . 2 1 . . . 3 . Leg 9 | . . . . . . . . . . . . 1 8 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 40 | . 4 . 4 . 3 . 3 3 . . . 4 8 . 1 3 7 . Device 15 | . 2 . 1 . . . 2 . . . . 1 3 . . 2 4 . Storage 11 | . 2 . 3 . 3 . . . . . . 1 1 . . . 1 . Processor 1 | . . . . . . . . . . . . . 1 . . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . Protection 12 | . . . . . . . 1 2 . . . 2 3 . 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 45 | . 3 2 10 2 . . . 2 1 2 . 1 7 2 . . 13 . Energy Gun 10 | . 1 . 2 2 . . . . . . . . 3 . . . 2 . Energy Cannon 9 | . . . . . . . . 2 1 1 . 1 . . . . 4 . Ballistic Gun 14 | . 1 1 5 . . . . . . . . . 2 1 . . 4 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 9 | . 1 1 3 . . . . . . 1 . . 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . . . . . . 1 . . . 1 5 . Parts Lost 28 | . 1 . 2 2 . . . 2 . . . 5 3 . 1 . 10 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 13 | . . . . 2 . . . 2 . . . 3 . . . . 4 2 Utility 7 | . . . . . . . . . . . . 1 2 . 1 . 3 . Weapon 7 | . 1 . 2 . . . . . . . . 1 . . . . 3 . Highest Loss Streak 10 | . 1 . 1 1 . . . 1 . . . 5 2 . 1 . 10 2 Average Slot Usage (%) 98 | . 99 100 99 99 100 100 97 99 100 100 100 94 97 100 99 100 91 93 Engine 6 | . 14 14 6 11 11 11 9 7 7 7 7 7 3 6 2 . . . Core 2 | . . . 3 . . . . . . . . . 2 . 4 6 6 6 Treads 21 | . 18 28 33 32 33 33 27 29 30 30 30 22 1 . . . 16 20 Leg 7 | . 9 . . . . . . . . . . 2 24 26 26 26 4 6 Device 8 | . 8 . 9 . . . 9 7 7 7 7 7 11 13 13 13 17 13 Storage 23 | . 19 28 23 33 33 33 27 23 23 23 23 23 20 20 20 20 20 26 Processor 1 | . . . . . . . . . . . . . 3 6 6 6 6 6 Hackware 1 | . . . . . . . . 6 7 7 7 . . . . . . . Protection 5 | . . . . . . . 7 6 7 7 7 14 15 13 12 13 4 . Energy Gun 5 | . 14 14 9 7 22 22 18 4 . . . . 7 . . . . . Energy Cannon 4 | . . . . . . . . 10 15 14 15 15 2 . . . 7 13 Ballistic Gun 6 | . 14 13 11 14 . . . . . . . . 2 12 13 13 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 12 47 49 78 78 110 110 114 122 122 122 122 124 144 131 131 124 133 138 Greatest Support 80 | 20 40 40 60 60 60 60 60 80 80 80 80 80 72 72 72 72 79 79 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 1 1 1 1 1 6 3 1 1 1 3 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 Largest Inventory Capacity 28 | . 14 14 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 24 | . 8 14 16 24 25 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | . 9 12 22 22 22 22 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 23 | . 6 11 15 20 20 21 26 27 27 27 28 27 27 28 27 27 25 27 Final Capacity 28 | 6 14 14 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 6 9 12 22 19 21 22 28 28 28 28 28 26 28 28 28 28 28 28 Class Distribution -------------------- 72% | Hauler-Mutant 15% | Mutant 6% | Hauler-Golem 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 2708 | 200 163 32 423 406 20 20 60 80 40 110 . 80 393 66 166 46 393 10 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7157 | . 679 52 1379 287 . . 523 913 259 275 . 483 1042 51 378 . 557 279 Parts 366 | . 37 8 89 24 . . 24 39 11 11 . 17 48 4 23 . 17 14 Haulers Intercepted 5 | . 1 . 3 . . . . . . . . . 1 . . . . . Recyclers Shooed 4 | . . . 1 . . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . 11 7 . 15 . 3 23 1 . 14 Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 152 | . 14 5 33 12 . . 9 10 5 8 . 7 19 4 7 . 9 10 Melee 2 | . . . . . . . . . . . . . . . . . 2 . Guns 71 | . 11 . 18 12 . . 9 4 . . . . 5 . 7 . 5 . Cannons 34 | . . . . . . . . 5 5 4 . 7 2 . . . 1 10 AOE 38 | . 3 5 15 . . . . . . 4 . . 7 4 . . . . Classes Destroyed 18 | . 5 . 6 . . . 1 2 . . . 1 . . . . 3 . Worker 4 | . 1 . 3 . . . . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . 1 . . . . . Hauler 5 | . 1 . 3 . . . . . . . . . 1 . . . . . Recycler 7 | . 1 . 2 . . . . 4 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . Swarmer 51 | . 3 5 10 8 . . . . . 4 . . 7 4 1 . . 9 Grunt 54 | . 11 . 12 4 . . 6 3 3 3 . 5 5 . 2 . . . Brawler 2 | . . . 1 . . . 1 . . . . . . . . . . . Duelist 3 | . . . 2 . . . . . 1 . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 17 | . . . 7 . . . 1 3 . 1 . 1 2 . 2 . . . Hunter 7 | . . . . . . . 1 1 1 . . . 4 . . . . . Programmer 7 | . . . . . . . . 3 . . . . 1 . 2 . . 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 2 . Assembled 3 | . . . . . . . . . . . . . . . . . 3 . Golem 3 | . . . . . . . . . . . . . . . . . 3 . Best Kill Streak 10 | . 4 3 10 4 . . 3 5 3 4 . 3 5 4 5 . 3 4 Combat Bots Only 9 | . 3 3 9 4 . . 3 3 3 4 . 3 5 4 5 . 3 4 Max Kills in Single Turn 4 | . 4 3 3 2 . . 1 1 1 1 . 1 2 3 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . 3 3 3 . . . . . . 1 . . 2 3 . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 10038 | . 301 58 1129 452 . . 290 779 279 417 . 974 1438 24 424 . 2600 873 Core 1440 | . 47 10 122 65 . . 48 79 74 25 . 113 141 . 68 . 538 110 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 77 . . . 53 91 . . . . 58 . . . . . . Volleys Fired 382 | . 29 3 70 32 . . 24 41 11 18 . 32 54 3 18 . 30 17 Largest 2 | . 2 2 2 2 . . 2 2 2 2 . 2 2 1 2 . 2 2 Hottest 136 | . 65 65 90 46 . . 90 136 136 136 . 136 136 30 60 . 126 50 Shots Fired 726 | . 57 5 126 64 . . 48 79 22 28 . 64 100 3 36 . 60 34 Gun 456 | . 56 4 112 64 . . 48 22 . . . . 66 . 36 . 48 . Cannon 235 | . . . . . . . . 57 22 20 . 64 26 . . . 12 34 Launcher 35 | . 1 1 14 . . . . . . 8 . . 8 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 245 | . 28 2 55 64 . . . . . . . . 12 . 36 . 48 . Thermal 223 | . . . . . . . . 57 22 20 . 64 26 . . . . 34 Explosive 35 | . 1 1 14 . . . . . . 8 . . 8 3 . . . . Electromagnetic 223 | . 28 2 57 . . . 48 22 . . . . 54 . . . 12 . Robot Hit Streak 29 | . 9 3 14 8 . . 14 11 11 7 . 16 15 8 29 . 9 8 Robot Miss Streak 7 | . 2 5 4 4 . . 7 5 2 2 . 1 3 . 1 . 4 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . Secondary Targets 4 | . 1 . 1 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 553 | . 43 1 97 42 . . 37 55 16 19 . 53 79 3 29 . 59 20 Core Hits 354 | . 30 6 85 18 . . 23 31 10 14 . 18 47 7 13 . 43 9 Critical Hits 30 | . . . 1 . . . 1 9 2 5 . 7 5 . . . . . Critical Kills 11 | . . . . . . . 1 3 2 2 . 2 1 . . . . . Critical Parts Destroyed 18 | . . . 1 . . . . 6 . 3 . 4 4 . . . . . Melee Attacks 36 | . . . . . . . . . . . . . . . . . 36 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . . . . . . 36 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14313 | . 772 199 2880 582 . . 650 1265 328 698 . 1203 2068 225 759 . 1819 865 Guns 6323 | . 513 16 1324 582 . . 562 342 . . . . 1262 . 759 . 963 . Cannons 4247 | . . . . . . . . 923 328 308 . 1203 411 . . . 209 865 Explosions 3096 | . 259 183 1556 . . . 88 . . 390 . . 395 225 . . . . Melee 647 | . . . . . . . . . . . . . . . . . 647 . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 3267 | . 126 . 496 582 . . . . . . . . 341 . 759 . 963 . Thermal 4548 | . 123 75 224 . . . 88 923 328 308 . 1203 411 . . . . 865 Explosive 2586 | . 136 108 1332 . . . . . . 390 . . 395 225 . . . . Electromagnetic 3265 | . 387 16 828 . . . 562 342 . . . . 921 . . . 209 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 647 | . . . . . . . . . . . . . . . . . 647 . Highest Corruption 3 | . . . 2 2 2 2 . 2 2 2 2 2 3 3 3 3 . . Average Corruption 2 | . . . 2 2 2 2 . 1 2 2 2 2 2 3 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 77 | . . . 13 14 2 1 . 4 6 7 1 7 4 7 8 3 . . Message Errors 33 | . . . 8 7 . . . 1 2 2 1 3 1 3 2 3 . . Matter Fused 4 | . . . . . . . . . . . . . . 2 2 . . . Heat Flow Errors 11 | . . . 2 2 . . . . 1 1 . 1 2 . 2 . . . Energy Discharges 7 | . . . . 2 1 . . 2 1 . . 1 . . . . . . Data Loss (minor) 15 | . . . 2 2 1 1 . 1 1 3 . 1 . 2 1 . . . Targeting Errors 7 | . . . 1 1 . . . . 1 1 . 1 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 282 | . 27 . 17 . . . 13 . . 22 . 15 12 . . . 70 106 Projectiles 121 | . . . . . . . . . . . . 15 . . . . . 106 Explosions 91 | . 27 . 17 . . . 13 . . 22 . . 12 . . . . . Melee 70 | . . . . . . . . . . . . . . . . . 70 . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . 25 47 . . . . . . 37 . . 40 11 . . . . Shots 8 | . . 1 3 . . . . . . 2 . . 1 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 178 | . 60 45 125 109 . . 13 66 93 178 . 126 168 . 162 . 66 . Average Temperature 31 | . 21 22 15 21 . . 5 23 39 65 . 42 27 . 79 . 16 . Received Heat Transfer 2348 | . 168 . 426 153 . . 117 171 36 78 . 192 159 . 81 . 731 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . 6 . . . 1 . Combat Hostiles 6 | . . . . . . . . . . . . . 5 . . . 1 . Parts Fried 15 | . 1 . . . . . 2 1 . . . . 11 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . Parts Melted 8 | . . . . . . . . 2 3 . . . 2 . . . . 1 Heat Transferred 6501 | . 150 100 200 . . . 100 1554 592 555 . 2035 740 . . . . 475 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 1 4 . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 553 | . 272 209 553 355 . . 209 319 . . . . 375 . . . . . Initial 215 | . . 61 81 215 . . . 94 . . . . 18 . . . . . Average 208 | . 131 148 333 230 . . 95 153 . . . . 199 . . . . . Maximum Alert Level 2 | . 1 1 2 1 . . 1 1 . . . . 1 . . . . . Low Security (%) 49 | . 89 66 15 16 . 100 94 68 . . . . 50 . . . . . Level 1 42 | . 10 33 54 83 . . 5 31 . . . . 49 . . . . . Level 2 8 | . . . 30 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . 3 . . . 1 3 . . . . 3 . . . . . Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . 2 . . . . . Reinforcement 9 | . 3 . 2 . . . 1 2 . . . . 1 . . . . . Assault 1 | . . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 12 | . 2 . 6 . . . 2 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 221 | . 32 6 57 17 . . 17 15 6 8 . 8 20 4 9 . 10 12 Peak Tracking Total 11 | . 4 3 11 4 . . 5 3 4 4 . 4 6 3 5 . 3 6 Tactical Retreats 16 | . 4 . . 2 . . 5 1 1 . . . . . 1 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 5 | . 2 . 2 . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 8 | . 1 . 3 1 . . . . . . . . . . . . 3 . Max in Single Turn 1 | . 1 . 1 1 . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 29 | . 5 . 9 . 1 . 2 3 . . 4 . 1 . 2 1 . 1 Terminals 20 | . 5 . 8 . . . 2 3 . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 102 | . 19 . 24 . 1 . 5 6 . . 28 . 7 . 5 6 . 1 Successful 70 | . 9 . 11 . 1 . 3 2 . . 28 . 4 . 5 6 . 1 Failed 31 | . 9 . 13 . . . 2 4 . . . . 3 . . . . . Catastrophic 7 | . . . 4 . . . . 2 . . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 30 | . 6 . 11 . . . . 1 . . . . 7 . . 5 . . Terminals 58 | . 19 . 20 . . . 5 6 . . . . 7 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 66 | . 9 . 7 . 1 . 3 2 . . 28 . 4 . 5 6 . 1 Record 18 | . 1 . . . 1 . . . . . 11 . . . 4 . . 1 Part Schematic 14 | . . . . . . . . . . . 8 . . . . 6 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . 2 . 2 . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . Locate Traps 5 | . 2 . 2 . . . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 . 9 . . . 2 3 . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . . . . . . . 8 . . . . 6 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 2 | . . 1 . . . . . . . . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . 1 . . . . . . Highest-Rated Group 94 | . . 31 31 . . . . . . . . 94 . . . . . . Highest-Rated Ally 94 | . . 31 31 . . . . . . . . 94 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . 1 . . . . . . . . . 7 . . . . . . Total Damage 306 | . . 21 . . . . . . . . . 285 . . . . . . Kills 2 | . . 1 . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 2 . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 13767 | . 1159 178 1746 1103 545 82 579 994 971 749 144 731 769 388 480 1454 1023 672 Spaces Moved 7013 | 1 605 90 889 545 299 46 246 447 506 382 80 295 331 254 283 957 426 331 Core . | . . . . . . . . . . . . . . . . . . . Treads 4909 | . 386 90 889 545 299 46 246 447 506 382 80 295 8 . . . 359 331 Legs 2104 | 1 219 . . . . . . . . . . . 323 254 283 957 67 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 180 160 180 180 180 180 182 182 182 182 182 150 150 150 150 150 180 Average Speed 168 | 120 149 180 162 180 180 180 180 182 182 182 182 201 155 150 150 150 175 180 Slowest Speed 280 | 120 180 180 180 180 180 180 183 183 182 182 182 280 220 150 150 150 210 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 94 26 75 95 62 19 25 11 63 49 68 44 12 50 44 86 60 63 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 5 | . . . . . 1 . . . . . 1 . . . . 3 . . Known Exits Taken 4 | . . . 1 . . . . . . . . 1 1 . 1 . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 . 1 1 . Scrap Searched 19 | . . 1 . 2 . 1 . . 2 5 . 1 . . . 5 . 2 Spaces Dug 16 | . . 8 8 . . . . . . . . . . . . . . . Terrain Destroyed 197 | . 12 14 74 . . . . . . 41 . . 24 12 2 . 3 15 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 20 | . . . . . . . . . . . . . . . 2 . 3 15 AOE 177 | . 12 14 74 . . . . . . 41 . . 24 12 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 8247 | . 809 101 1077 610 306 46 335 556 535 410 79 369 501 258 311 977 590 377 Wait 457 | . 145 2 42 27 . . 47 29 13 3 . 28 49 . 4 11 36 21 Move 6995 | . 604 89 888 544 298 45 245 446 505 381 79 294 330 253 282 956 425 331 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 111 | . 8 4 25 1 2 1 8 15 2 2 . 2 17 . 3 3 15 3 Fast Attach 28 | . 3 . 4 . . . 1 3 . . . 2 9 . . . 5 1 Attach 38 | . 3 . 5 2 . . 1 3 1 1 . 4 5 . 1 . 12 . Detach 6 | . . . . . . . . . . . . 1 . . . . 5 . Swap 71 | . 7 2 18 2 3 . 4 4 1 2 . 2 14 2 1 3 6 . Drop 123 | . 10 1 25 2 3 . 5 15 2 3 . 4 23 . 2 4 20 4 Fire 382 | . 29 3 70 32 . . 24 41 11 18 . 32 54 3 18 . 30 17 Melee 36 | . . . . . . . . . . . . . . . . . 36 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 4) 451 | -10/Materials | Discovered new exit (range 3) 466 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Discovered new exit (range 10) 1160 | -10/Materials | Entered Mines 1163 | -10/Mines | Received a Mining Laser from a helpful Derelict 1320 | -10/Mines | Discovered new exit (range 5) 1338 | -10/Mines | Entered Materials 1338 | -9/Materials | Accompanied by 1 ally 1338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1642 | -9/Materials | Destroyed 9 combat bots 1722 | -9/Materials | Discovered new exit (range 15) 2109 | -9/Materials | Discovered new exit (range 12) 2491 | -9/Materials | Discovered new exit (range 3) 2503 | -9/Materials | Build established: Scavenger-Mutant 2797 | -9/Materials | Identified exit to Mines 2938 | -9/Materials | First assault squad dispatched 3084 | -9/Materials | Entered Mines 3094 | -9/Mines | Build established: Hauler-Mutant 3146 | -9/Mines | Met a Derelict bent on vengeance 3773 | -9/Mines | Learned 2 Materials zone layouts 4002 | -9/Mines | Discovered new exit (range 7) 4052 | -9/Mines | Discovered new exit (range 9) 4180 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4180 | -9/Mines | Discovered new exit (range 5) 4187 | -9/Mines | Entered Exiles 4229 | -9/Exiles | Met 8R-AWN 4261 | -9/Exiles | Met EX-HEX 4367 | -9/Exiles | Met EX-DEC 4406 | -9/Exiles | Learned location of Zion (-6) 4448 | -9/Exiles | Met EX-BIN 4620 | -9/Exiles | Discovered new exit (range 10) 4732 | -9/Exiles | Entered Mines 4791 | -8/Mines | Discovered new exit (range 12) 4814 | -8/Mines | Entered Materials 4814 | -8/Materials | Evolved 2 slots: Utility x2 5377 | -8/Materials | Discovered new exit (range 7) 5393 | -8/Materials | Entered Factory 5393 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5951 | -7/Factory | Identified exit to Factory 6256 | -7/Factory | Discovered new exit (range 14) 6387 | -7/Factory | Entered Lower Caves 6549 | -7/Lower Caves | Spotted B-75 Beast 7048 | -7/Lower Caves | Learned Factory stockpile data 7155 | -7/Lower Caves | Encountered a Warlord checkpoint 7216 | -7/Lower Caves | Learned 8 Factory zone layouts 7349 | -7/Lower Caves | Discovered new exit (range 3) 7358 | -7/Lower Caves | Entered another Lower Caves area 7397 | -7/Lower Caves | Discovered exit to Factory (range 14) 7915 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8027 | -7/Lower Caves | Discovered new exit (range 11) 8107 | -7/Lower Caves | Entered Data Miner 8107 | -7/Data Miner | Discovered new exit (range 6) 8142 | -7/Data Miner | Met Data Miner 8178 | -7/Data Miner | Learned location of Section 7 (-2) 8178 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8202 | -7/Data Miner | Received God Mode back door access code from Data Miner 8251 | -7/Data Miner | Entered Proximity Caves 8261 | -6/Proximity Caves | Escorted by Enhanced Grunt 8462 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8463 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8533 | -6/Proximity Caves | Spotted B-75 Beast 8683 | -6/Proximity Caves | Destroyed B-75 Beast 8684 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 8806 | -6/Proximity Caves | Discovered exit to Factory (range 16) 8982 | -6/Proximity Caves | Entered Factory 8982 | -6/Factory | Evolved 2 slots: Utility x2 8983 | -6/Factory | Identified exit to Lower Caves 9751 | -6/Factory | Entered Lower Caves 10042 | -6/Lower Caves | Discovered new exit (range 15) 10139 | -6/Lower Caves | Entered another Lower Caves area 10183 | -6/Lower Caves | Discovered new exit (range 9) 10193 | -6/Lower Caves | Encountered a Warlord checkpoint 10252 | -6/Lower Caves | Identified exit to Zion 10256 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10526 | -6/Lower Caves | Learned location of 1 exit from Research 10619 | -6/Lower Caves | Entered Zion 10681 | -6/Zion | Discovered new exit (range 7) 10765 | -6/Zion | Given the Hacking Drone Bay 10766 | -6/Zion | Found Prototype Device 10792 | -6/Zion | Identified Hacking Drone Bay 10796 | -6/Zion | Found CR-A16's Pointy Stick 10819 | -6/Zion | System corruption cleaned by Quarantine Array 11125 | -6/Zion | Learned location of Quarantine (-2) 11173 | -6/Zion | Learned Factory emergency access door positions 11202 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11286 | -6/Zion | Learned Factory stockpile data 12046 | -6/Zion | Opened final containment barrier to the Deep Caves 12069 | -6/Zion | Discovered new exit (range 3) 12069 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12073 | -6/Zion | Entered Deep Caves 12162 | -6/Deep Caves | Attacked by Z-Imprinter 12203 | -6/Deep Caves | Core integrity fell below 50% 12216 | -6/Deep Caves | Destroyed Z-Imprinter 12228 | -6/Deep Caves | Core integrity fell below 20% 12240 | -6/Deep Caves | Lost 10 parts (4n3u3w) 12273 | -6/Deep Caves | Found Prototype Device 12273 | -6/Deep Caves | Identified Zio. Metafield Generator 12356 | -6/Deep Caves | Z-Facility disabled 12619 | -6/Deep Caves | Found Surveybot 24 Chip 12622 | -6/Deep Caves | Found Surveybot 24 Scanner 12715 | -6/Deep Caves | Spotted as-98856 12723 | -6/Deep Caves | Destroyed as-98856 12767 | -6/Deep Caves | Exposed GOLEM chamber 12772 | -6/Deep Caves | Found GOLEM Unit 12778 | -6/Deep Caves | Found GOLEM Unit 12823 | -6/Deep Caves | Found GOLEM Unit 12832 | -6/Deep Caves | Found GOLEM Unit 12882 | -6/Deep Caves | Found GOLEM Unit 12889 | -6/Deep Caves | Found GOLEM Unit 13083 | -6/Deep Caves | Discovered new exit (range 7) 13096 | -6/Deep Caves | Entered Proximity Caves 13130 | -5/Proximity Caves | Build established: Hauler-Golem 13360 | -5/Proximity Caves | Learned Factory emergency access door positions 13725 | -5/Proximity Caves | Spotted B-75 Beast 13768 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 13666_ Found Targeting Computer. 13666_ Found 24 Matter. 13738_ S-27 Virus destroyed. 13741_ VTOL Module melted. 13741_ S-27 Virus destroyed. 13742_ Lgt. Nuclear Core fries itself beyond repair. 13743_ VTOL Module fries itself beyond repair. 13744_ S-27 Virus destroyed. 13747_ VTOL Module fries itself beyond repair. 13747_ S-27 Virus destroyed. 13750_ Destroyed VTOL Module. 13754_ Lgt. Nuclear Core fries itself beyond repair. 13762_ VTOL Module fries itself beyond repair. 13763_ Dropped Zio. Biocell. 13764_ Extracted 1000 energy. 13764_ Acquired Zio. Biocell. 13764_ Med. Treads destroyed. 13765_ GOLEM Unit beginning Asb. Alloy Leg integration. 13768_ Imp. Treads destroyed. 13768_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####????????????????????????????? | | ????????????????## ##????##????#???????????????? | | ???#????????????# #####;####;;#??????????????? | | ??? ????????????# # %% ;####???????????? | | ??? ???????????# ## @ %% ; #???????????? | | ??? ???????????# ## ###;;;;% ; #???????????? | | ???# ??????????## #????##; BB###???????????? | | ??## ??????????# ## #??????"" B #????????????? | | ### ??????????# #####??????#" #???????????? | | ?????????## ##???????? #??????????? | | ########## ###?????? #??????????? | | ####???# #??????????? | | " #???## #??????????? | | " #????# ??????????? | | " " ! ##????# ?????????? | | " % """" ###????? ????????? | | """ " ###??????? ???????? | | """" ## ##????????? ??????? | | "" " ### #?????????? ?????? | | " #?# #????????? ??????? | | "" " #? #????????? ????????? | | "" " " #? ##????????? ???????????? | | " """" #? ##?????????? ?????????????? | | " #?# ##????????????????????????????? | | #?? #?????????????????????????????? | | #?? #?????????????????????????????? | | #### ###?? ?????????????????????????????? | | ###??# #???? ?????????????????????????????? | | # #????# ##???? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 18 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularMatterTerminator Manual? 0 Play Time 01:48:24 Cumulative 163.4 hours Start 2021.03.16 @ 22:30:23 End 2021.03.17 @ 23:16:05 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 70 Adventurer 5 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: acf1525c-4568-4000-9fea-1be92d528d2e