Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.20 @ 10:06:00 Player: cptwinky Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (197) 985 Value Destroyed (6323) 6323 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (808) 808 TOTAL SCORE: 14636 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 76 Registered with UFD 300 Met Data Miner 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 48/100 System Corruption 27% Temperature Cool (9) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Improved Melee Analysis Suite Improved Hacking Suite > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (10) --- Improved Heat Sink Improved Sensor Array Advanced ECM Suite Advanced Plasma Cannon Bolt Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Scrap Suit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Improved Hacking Suite Improved Trap Extractor > --- WEAPON ----------- High-powered Shock Rifle Companion Sword DM-GVY's Chainsaw > --- INVENTORY -------- Improved Heat Sink Bolt Gun Improved Grenade Launcher [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Ballwheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Reflective Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . Utility 6 | . . . 1 . . . 1 . . . 2 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 193 | 6 6 4 31 6 . 2 26 19 2 15 23 1 5 2 4 41 Power 18 | 1 1 1 2 . . . 2 . . 1 4 1 . . . 5 Engine 15 | 1 1 1 2 . . . 2 . . 1 4 1 . . . 2 Core 3 | . . . . . . . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 36 | 2 . . 9 1 . . 4 4 1 3 2 . . . . 10 Treads 20 | 2 . . 6 1 . . 4 2 1 3 1 . . . . . Leg 3 | . . . 2 . . . . . . . . . . . . 1 Wheel 7 | . . . 1 . . . . . . . 1 . . . . 5 Hover 4 | . . . . . . . . . . . . . . . . 4 Flight 2 | . . . . . . . . 2 . . . . . . . . Utility 59 | 1 3 1 7 2 . . 5 2 . 3 11 . . 1 2 21 Device 24 | . 1 . . . . . 2 1 . 2 5 . . 1 . 12 Storage 5 | 1 1 . 1 1 . . . . . . . . . . . 1 Processor 9 | . . . 3 . . . 1 . . . 2 . . . 1 2 Hackware 3 | . . . . . . . . . . . 1 . . . . 2 Protection 18 | . 1 1 3 1 . . 2 1 . 1 3 . . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 80 | 2 2 2 13 3 . 2 15 13 1 8 6 . 5 1 2 5 Energy Gun 6 | . 1 1 3 . . . . . . . . . . . . 1 Energy Cannon 4 | . . . . . . . 3 1 . . . . . . . . Ballistic Gun 39 | 2 1 1 6 2 . 1 11 6 . 3 3 . 2 . . 1 Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . Launcher 13 | . . . 2 . . 1 . 2 . . 1 . 3 1 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . 1 . . 1 4 . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 3 2 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 2 . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 1 2 . 1 . . . . . . Parts Lost 43 | . . 5 3 . . . 1 . . . 8 1 . . . 25 Power 4 | . . 1 . . . . . . . . . . . . . 3 Propulsion 15 | . . . 2 . . . . . . . 2 . . . . 11 Utility 16 | . . 1 1 . . . 1 . . . 5 . . . . 8 Weapon 8 | . . 3 . . . . . . . . 1 1 . . . 3 Highest Loss Streak 12 | . . 4 1 . . . 1 . . . 2 1 . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 87 97 100 100 100 99 99 100 99 90 72 60 60 60 67 Engine 9 | . 14 14 11 11 11 11 9 9 9 9 11 13 7 6 6 1 Treads 25 | . 28 28 28 33 33 33 26 26 27 27 19 . . . . . Device 6 | . 5 . . . . . 9 8 9 9 9 13 13 17 12 3 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 . . . 1 Processor 9 | . . . 9 11 11 11 9 9 9 9 6 13 13 13 19 19 Protection 8 | . 7 7 10 11 11 11 8 8 9 9 11 . . . 1 3 Ballistic Gun 19 | . 26 17 12 21 22 22 26 26 26 18 13 5 . . . 1 Slashing Weapon 1 | . . . . . . . . . . . 5 13 13 13 13 11 Special Melee Weapon 2 | . . . . . . . . . . 8 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 125 | 10 31 31 61 99 99 99 107 110 106 107 125 124 118 38 32 37 Greatest Support 91 | 40 40 40 69 69 69 69 69 66 66 69 91 35 35 35 35 56 Greatest Overweight (x) 8 | . . . 2 1 1 1 1 2 1 1 3 3 3 1 . 8 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 3 . . . . Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 25 25 25 5 5 10 Average Capacity 22 | 6 13 15 18 23 25 25 25 25 25 25 25 25 7 5 5 6 Most Carried 25 | 6 9 9 20 22 25 25 25 25 25 25 25 7 6 5 5 7 Average Carried 21 | 3 7 7 16 21 24 24 24 24 25 24 20 6 5 4 4 4 Final Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 25 25 5 5 5 10 Final Carried 25 | 6 9 7 20 22 25 24 25 25 25 25 6 6 5 4 5 6 Class Distribution -------------------- 33% | Tank 28% | Commander-Mutant 25% | Mutant 5% | Gladiator 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 4606 | 230 76 93 788 86 . 74 999 835 137 140 601 51 71 . 90 335 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7913 | . 170 117 1573 150 . 85 1604 1306 322 . 1393 113 . . 13 1067 Parts 472 | . 13 1 92 8 . 16 101 80 18 . 74 4 . . 1 64 Haulers Intercepted 19 | . . . 6 . . . 5 6 . . 2 . . . . . Recyclers Shooed 11 | . . 3 2 2 . . . . . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 5 6 . 9 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 151 | . 6 6 32 4 . 7 30 21 7 . 18 4 . . 2 14 Melee 24 | . . 2 . . . . . . . . 10 4 . . . 8 Guns 103 | . 6 4 24 4 . 3 27 21 7 . 6 . . . . 1 Cannons 8 | . . . 5 . . . 3 . . . . . . . . . AOE 16 | . . . 3 . . 4 . . . . 2 . . . 2 5 Classes Destroyed 18 | . 2 3 5 . . 1 . 2 . . 2 . . . 1 2 Worker 10 | . . . 1 . . . 2 . . . 1 . . . . 6 Builder 6 | . . . . . . . . 2 . . 2 . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . . 1 Hauler 19 | . . . 6 . . . 5 6 . . 2 . . . . . Recycler 6 | . . 1 2 . . . . . . . 1 . . . . 2 Operator 6 | . . . 1 . . . 2 1 . . 1 . . . . 1 Drone 1 | . . . . . . . . . . . . . . . 1 . Watcher 4 | . . . 1 . . . 1 1 . . . . . . . 1 Swarmer 31 | . 3 . 7 . . 6 8 4 1 . . . . . 1 1 Grunt 53 | . 3 . 17 3 . . 10 6 . . 9 3 . . . 2 Brawler 2 | . . . . . . . . . . . . . . . . 2 Duelist 2 | . . . . . . . . 1 1 . . . . . . . Sentry 32 | . . . 8 . . . 8 10 3 . 3 . . . . . Demolisher 2 | . . 1 . . . . . . 1 . . . . . . . Hunter 13 | . . . . . . 1 4 . 1 . 4 1 . . . 2 Programmer 8 | . . . . . . . . . . . 1 . . . . 7 Heavy 1 | . . . . . . . . . . . 1 . . . . . Assembled 6 | . . 5 . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 4 2 6 4 . 4 4 7 4 . 4 2 . . 1 5 Combat Bots Only 6 | . 4 2 5 4 . 4 4 6 4 . 4 2 . . 1 3 Max Kills in Single Turn 5 | . 1 1 3 2 . 4 3 2 1 . 2 1 . . 1 5 Gunslinging 1 | . . . . 1 . . 1 1 . . . . . . . . Exploded 4 | . . . 2 . . 4 . . . . 1 . . . 1 3 Melee 1 | . . 1 . . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 1004 | . 52 50 117 6 . 18 122 76 24 . 285 37 3 . 2 212 Missed 281 | . 17 9 33 2 . 5 40 28 6 . 82 7 . . 1 51 Damage Taken 10205 | . 340 538 992 45 . 238 798 407 152 . 2086 616 59 . 23 3911 Core 1629 | . 55 119 85 . . 40 65 47 . . 180 38 . . . 1000 Absorbed by Shields 768 | . . . . . . . 314 192 36 . 226 . . . . . Ignored by Resistances 66 | . . . . . . . 20 44 2 . . . . . . . Regen/Repaired (Parts) 1170 | . . . 504 . . . 473 181 . . . . . . . 12 Core Remaining (%) 70 | 100 . 30 . . . 68 . . . 79 . . . . 74 . Volleys Fired 408 | . 27 35 106 5 . 10 87 63 13 . 34 . 14 . 2 12 Largest 3 | . 2 2 2 2 . 2 3 3 3 . 3 . 1 . 1 1 Hottest 80 | . 70 70 80 46 . 46 73 73 71 . 73 . 20 . 36 60 Shots Fired 941 | . 54 61 210 10 . 19 245 185 39 . 89 1 14 . 2 12 Gun 897 | . 54 61 184 10 . 18 237 183 39 . 84 1 14 . . 12 Cannon 33 | . . . 24 . . . 8 1 . . . . . . . . Launcher 11 | . . . 2 . . 1 . 1 . . 5 . . . 2 . Special . | . . . . . . . . . . . . . . . . . Kinetic 804 | . 45 38 132 10 . 18 237 183 39 . 84 1 14 . . 3 Thermal 108 | . 9 23 76 . . . . . . . . . . . . . Explosive 11 | . . . 2 . . 1 . 1 . . 5 . . . 2 . Electromagnetic 18 | . . . . . . . 8 1 . . . . . . . 9 Robot Hit Streak 26 | . 13 5 16 14 . 4 19 26 14 . 16 . . . . 2 Robot Miss Streak 11 | . 4 11 4 . . 2 3 2 1 . 1 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . 1 . . 1 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 . . . . . . . . Shots Hit Robots 728 | . 35 30 142 10 . 9 171 130 28 2 109 12 . . . 50 Core Hits 326 | . 9 16 68 6 . 8 64 51 11 . 49 6 . . 6 32 Critical Kills 9 | . 1 . 5 . . . 2 1 . . . . . . . . Critical Parts Destroyed 7 | . . . 4 . . . 2 1 . . . . . . . . Critical Strikes 30 | . 2 2 15 . . . 4 2 . . 3 . . . . 2 Burn 9 | . 1 2 6 . . . . . . . . . . . . . Destroy 16 | . 1 . 9 . . . 4 2 . . . . . . . . Sever 3 | . . . . . . . . . . . 3 . . . . . Melee Attacks 162 | . . . . 2 . . 1 23 . 2 49 17 4 . 2 62 Impact 26 | . . . . 2 . . 1 23 . . . . . . . . Slashing 134 | . . . . . . . . . . . 49 17 4 . 2 62 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . 1 5 . . . . 8 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Follow-up Attacks 10 | . . . . . . . . . . . 5 . . . . 5 Damage Inflicted 16838 | . 317 294 2655 233 . 298 2903 2178 454 . 3437 522 . . 178 3369 Guns 9384 | . 311 269 2005 141 . 119 2625 2178 449 . 1164 . . . . 123 Cannons 509 | . . . 271 . . . 238 . . . . . . . . . Explosions 2017 | . . . 341 . . 170 . . . . 382 . . . 178 946 Melee 4775 | . . . . 66 . . . . . . 1887 522 . . . 2300 Ramming 153 | . 6 25 38 26 . 9 40 . 5 . 4 . . . . . Kinetic 8569 | . 226 168 1499 141 . 119 2625 2178 449 . 1164 . . . . . Thermal 963 | . 85 101 777 . . . . . . . . . . . . . Explosive 2017 | . . . 341 . . 170 . . . . 382 . . . 178 946 Electromagnetic 361 | . . . . . . . 238 . . . . . . . . 123 Impact 66 | . . . . 66 . . . . . . . . . . . . Slashing 4709 | . . . . . . . . . . . 1887 522 . . . 2300 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . 1 . . . . . . . . 7 7 7 7 7 27 Average Corruption 5 | . . 1 . . . . . . . . 6 7 7 7 7 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 72 | . . 3 . . . . . . . . 22 13 7 2 6 19 Message Errors 16 | . . . . . . . . . . . 3 4 1 1 1 6 Matter Fused 16 | . . 1 . . . . . . . . 4 2 2 . 3 4 Heat Flow Errors 12 | . . . . . . . . . . . 5 2 . 1 2 2 Energy Discharges 10 | . . 2 . . . . . . . . 4 . 2 . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . . . . . . 5 2 . . . 1 Data Loss (major) 5 | . . . . . . . . . . . . 2 1 . . 2 Misfires 2 | . . . . . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 557 | . . . . 16 . 11 48 . . . 132 3 . . . 347 Projectiles 42 | . . . . . . . 42 . . . . . . . . . Explosions 136 | . . . . . . 11 . . . . . . . . . 125 Melee 379 | . . . . 16 . . 6 . . . 132 3 . . . 222 Knockbacks 4 | . . . 2 1 . . . . . . 1 . . . . . Impact 2 | . . . . 1 . . . . . . 1 . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . . . . . . . . . . 29 . . . . 307 Shots 5 | . . . . . . . . . . . 2 . . . . 3 Rammed 29 | . 3 10 5 5 . 1 3 . 1 . 1 . . . . . Targets Rammed 32 | . 3 12 6 5 . 1 3 . 1 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . . 2 1 . . . . . . . . . . . . . Highest Temperature 370 | . 253 370 183 5 . 7 72 234 56 . 162 251 . 156 180 139 Average Temperature 52 | . 103 136 53 3 . 4 16 46 18 . 48 122 . 80 95 45 Received Heat Transfer 2461 | . 114 260 387 52 . 9 235 156 6 . 627 144 9 . 9 453 Effects 2 | . 2 . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . . Impact Corruptions 2 | . . . . 1 . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . . . . . . . . . Heat Transferred 3114 | . 333 444 2337 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Peak Influence 762 | . 255 129 762 190 . 103 467 379 137 . 200 . . . . 233 Initial 190 | . . 99 32 190 . . . 114 93 . . . . . . . Average 155 | . 131 98 351 78 . 27 184 191 48 . 73 . . . . 93 Maximum Alert Level 3 | . 1 . 3 . . . 2 1 . . 1 . . . . 1 Low Security (%) 69 | 100 70 100 17 100 . 100 63 45 100 . 98 . . . . 94 Level 1 20 | . 29 . 37 . . . 24 54 . . 1 . . . . 5 Level 2 8 | . . . 41 . . . 11 . . . . . . . . . Level 3 . | . . . 2 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 5 . . . 5 1 . . 7 . . . . 3 Investigation 7 | . 1 . 3 . . . 2 . . . 1 . . . . . Extermination 3 | . . . . . . . . . . . 1 . . . . 2 Reinforcement 9 | . 1 . 1 . . . 3 1 . . 2 . . . . 1 Assault 1 | . . . 1 . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 8 | . 1 . 4 . . . 1 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 255 | . 13 14 62 8 . 9 41 32 5 . 30 6 2 . 3 30 Peak Tracking Total 7 | . 4 6 6 4 . 4 3 7 4 . 5 4 2 . 2 7 Tactical Retreats 16 | . 1 1 4 1 . . . 1 2 . 2 . 1 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 6 | . . . . . . . 2 1 . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . 3 Triggered 5 | . . . . . . . . . . . . 1 1 . . 3 Most Traps Carried 3 | . . . . . . . . . . 3 3 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 11 | . . . 3 . . . 1 3 . . 1 . . . . 3 Max in Single Turn 2 | . . . 1 . . . 1 1 . . 1 . . . . 2 Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 67 | . 1 . 12 1 . 1 13 14 8 5 6 . 1 4 . 1 Terminals 39 | . . . 8 . . 1 8 11 6 . 3 . 1 . . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 6 | . . . 2 . . . 2 2 . . . . . . . . Recycling Units 6 | . 1 . 1 . . . . 1 2 . 1 . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . . Total Hacks 235 | . 2 . 57 1 . 3 48 42 22 14 18 . 2 24 . 2 Successful 144 | . 2 . 29 1 . 1 29 22 10 14 9 . 2 24 . 1 Failed 89 | . . . 27 . . 2 18 20 12 . 9 . . . . 1 Catastrophic 13 | . . . 4 . . 2 3 4 . . . . . . . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . Manual 81 | . 1 . 19 . . 3 21 14 13 . 8 . . . . 2 Terminals 119 | . . . 30 . . 3 24 32 18 . 8 . 2 . . 2 Fabricators 6 | . . . . . . . . . . . 6 . . . . . Repair Stations 38 | . . . 16 . . . 16 6 . . . . . . . . Recycling Units 14 | . 2 . 2 . . . . 4 4 . 2 . . . . . Scanalyzers 15 | . . . 9 . . . 6 . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . 2 . . . . . Terminal Hacks 73 | . . . 7 1 . 1 7 11 3 14 3 . 2 24 . . Record 14 | . . . . . . . . . . 5 . . 2 7 . . Part Schematic 11 | . . . . . . . . 1 . . . . . 10 . . Robot Schematic 5 | . . . . . . . . . 1 . . . . 4 . . Robot Analysis 13 | . . . 2 . . 1 2 1 . 7 . . . . . . Prototype ID Bank 7 | . . . . . . . 1 2 1 . . . . 3 . . Open Door 5 | . . . . 1 . . . 3 . 1 . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 6 | . . . 2 . . . 1 2 . . 1 . . . . . Locate Traps 3 | . . . 1 . . . 1 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 29 | . . . 11 . . . 12 6 . . . . . . . . Scan Component 16 | . . . 6 . . . 7 3 . . . . . . . . Repair 13 | . . . 5 . . . 5 3 . . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 . . . . 3 1 . 1 . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . Retrieve Components 4 | . 1 . 1 . . . . . 1 . 1 . . . . . Scanalyzer 13 | . . . 8 . . . 5 . . . . . . . . . Insert Component 8 | . . . 5 . . . 3 . . . . . . . . . Analyze 5 | . . . 3 . . . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . . 1 . . . . . Unauthorized Hacks 19 | . 1 . 2 . . . 4 2 6 . 3 . . . . 1 Terminals 13 | . . . 1 . . . 4 1 5 . 1 . . . . 1 Botnet 13 | . . . 1 . . . 4 1 5 . 1 . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . 1 . 1 . . . . 1 1 . . . . . . . Reject 2 | . . . . . . . . 1 1 . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . 1 Hacking Detections 45 | . . . 9 . . 1 12 12 4 . 5 . 1 . . 1 Full Trace Events 6 | . . . 2 . . . 2 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 1 . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 3 . . . . 1 . 1 . . . 10 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 13 | . . . 5 . . . 5 3 . . . . . . . . Time 509 | . . . 216 . . . 179 114 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 248 | . . . . . . . . 248 . . . . . . . . Retrieved Matter 354 | . . . . . . . . 354 . . . . . . . . Retrieved Components 16 | . 1 . 9 . . . . . 3 . 3 . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 10 | . . . . 3 . . . . 7 . . . . . . . Largest Group 7 | . . . . 3 1 1 1 . 7 7 7 . . . . . Highest-Rated Group 132 | . . . . 40 16 16 16 . 132 132 132 . . . . . Highest-Rated Ally 27 | . . . . 16 16 16 16 . 27 27 27 . . . . . Total Orders 77 | . . . . . . . . . . 69 . 2 1 . 5 . STAY 8 | . . . . . . . . . . 8 . . . . . . FOLLOW 12 | . . . . . . . . . . 12 . . . . . . TUNNEL 49 | . . . . . . . . . . 49 . . . . . . EXPLORE 8 | . . . . . . . . . . . . 2 1 . 5 . Ally Attacks 47 | . . . . 8 . 10 1 . . . 16 6 1 . 5 . Total Damage 347 | . . . . 85 . 104 . . . . 158 . . . . . Kills 5 | . . . . 2 . 2 . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Robot Analysis Total 13 | . . . 2 . . 1 2 1 . 7 . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . . 1 . 2 . Drone Launches 12 | . . . . . . . . . . . . 6 1 . 5 . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 20676 | 93 332 351 1916 1062 188 879 3603 2059 1525 5943 1092 330 194 30 164 915 Spaces Moved 8789 | 52 142 124 838 468 78 351 1257 649 565 2251 462 323 282 81 198 668 Core 51 | 4 . . . . . . . . . . . . . . . 47 Treads 6896 | 48 142 124 693 468 78 351 1257 649 565 2251 270 . . . . . Legs 72 | . . . . . . . . . . . . . . . . 72 Wheels 1527 | . . . 145 . . . . . . . 192 323 282 81 198 306 Hover 243 | . . . . . . . . . . . . . . . . 243 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 160 160 115 160 240 240 240 243 243 240 80 80 50 28 28 28 Average Speed 195 | 151 160 160 154 212 240 240 240 243 243 243 171 80 53 33 28 89 Slowest Speed 450 | 160 160 160 160 240 240 240 243 325 246 246 236 80 80 60 28 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 28 27 85 92 15 82 87 95 98 94 14 69 64 69 76 15 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 4 | . 1 . 1 1 . . . . . . . . . 1 . . Known Exits Taken 4 | . . . 1 . . . 1 . . . 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . 1 1 1 . 1 1 1 . . Scrap Searched 22 | . . . . 1 . 1 . . . 11 . 2 4 . 3 . Spaces Dug 55 | . . . 12 . . 8 1 13 . . 1 2 4 . 10 4 Terrain Destroyed 184 | . . . 31 . . 8 1 13 . . 36 2 5 . 11 77 Melee 15 | . . . . . . . 1 2 . . 1 2 3 . 2 4 Projectile 9 | . . . 9 . . . . . . . . . . . . . AOE 158 | . . . 22 . . 8 . 11 . . 35 . . . 9 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 11326 | 63 199 216 1247 517 80 368 1658 972 690 2723 650 370 308 83 302 880 Wait 1474 | . 15 40 215 23 . 2 251 205 24 430 60 30 3 . 92 84 Move 8773 | 51 141 123 837 467 77 350 1256 648 564 2250 461 322 281 80 197 668 Hop . | . . . . . . . . . . . . . . . . . Pick Up 90 | 6 3 2 31 5 3 1 18 3 . 10 5 . . . . 3 Fast Attach 69 | 6 2 . 7 . . . 4 8 1 1 6 . . 1 2 31 Attach 38 | . . 4 9 . . . 7 . . 1 10 1 1 1 2 2 Detach 27 | . 1 . 5 . . . . 1 . 1 8 1 . . 4 6 Swap 86 | . 4 . 15 6 . 2 15 11 1 13 7 . 4 . . 8 Drop 94 | . 3 . 16 4 . 2 16 8 1 15 17 . 2 1 1 8 Fire 408 | . 27 35 106 5 . 10 87 63 13 . 34 . 14 . 2 12 Melee 145 | . . . . 2 . . 1 23 . 2 41 16 3 . 2 55 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 32 | . 3 12 6 5 . 1 3 . 1 . 1 . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . Rewire 85 | . . . . . . . . . 85 . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 8) 330 | -10/Materials | Build established: Mutant 426 | -10/Materials | Entered Mines 427 | -10/Mines | Assembled infested the area 432 | -10/Mines | Assisted by a Guerilla fighting off Assembled 598 | -10/Mines | Core integrity fell below 50% 655 | -10/Mines | Lost 4 parts (1p1u2w) 760 | -10/Mines | Discovered new exit (range 10) 777 | -10/Mines | Entered Materials 777 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1104 | -9/Materials | Discovered new exit (range 9) 1337 | -9/Materials | Repaired Bore Cannon 1376 | -9/Materials | Repaired Imp. Light Armor Plating 1705 | -9/Materials | Discovered new exit (range 16) 1977 | -9/Materials | First assault squad dispatched 2024 | -9/Materials | Repaired Imp. Treads? 2101 | -9/Materials | Repaired Imp. Treads 2166 | -9/Materials | Repaired Broken Imp. Assault Rifle 2390 | -9/Materials | Discovered new exit (range 12) 2559 | -9/Materials | Identified exit to Mines 2609 | -9/Materials | Central database locked down 2693 | -9/Materials | Entered Mines 2706 | -9/Mines | Found the Drone Emporium 2717 | -9/Mines | Found Prototype Device 2826 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2831 | -9/Mines | Found Prototype Device 2864 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2925 | -9/Mines | Discovered new exit (range 7) 2968 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3218 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3339 | -9/Mines | Excavation squad dispatched 3339 | -9/Mines | A large section of the Mines collapsed 3433 | -9/Mines | Discovered new exit (range 10) 3584 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3587 | -9/Mines | Discovered new exit (range 5) 3755 | -9/Mines | Entered Exiles 3755 | -9/Exiles | Found Exiles lab abandoned 3755 | -9/Exiles | Accompanied by 1 ally 3910 | -9/Exiles | Discovered new exit (range 15) 3943 | -9/Exiles | Entered Mines 3943 | -8/Mines | Accompanied by 1 ally 3972 | -8/Mines | Discovered new exit (range 6) 4759 | -8/Mines | Discovered new exit (range 8) 4822 | -8/Mines | Entered Materials 4822 | -8/Materials | Accompanied by 1 ally 4822 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5115 | -8/Materials | Build established: Tank 5409 | -8/Materials | Discovered new exit (range 4) 5491 | -8/Materials | Identified Bomb Drone Bay 5491 | -8/Materials | Identified Exp. Sensor Array 5569 | -8/Materials | Discovered new exit (range 7) 5820 | -8/Materials | Discovered new exit (range 9) 5884 | -8/Materials | Repaired Hrd. Light Armor Plating 5936 | -8/Materials | Repaired Imp. Assault Rifle 5978 | -8/Materials | Repaired Imp. Treads 6011 | -8/Materials | Repaired Imp. Treads 6044 | -8/Materials | Repaired Imp. Treads 7222 | -8/Materials | Identified exit to Storage 7523 | -8/Materials | Discovered new exit (range 13) 8405 | -8/Materials | Central database locked down 8425 | -8/Materials | Entered Storage 9616 | -8/Storage | Repaired Adv. Treads 9655 | -8/Storage | Repaired Reflective Plating 10093 | -8/Storage | Repaired Hardlight Generator 10153 | -8/Storage | Discovered new exit (range 15) 10474 | -8/Storage | Used back door to open Recycling access 10474 | -8/Storage | Discovered new exit (range 5) 10484 | -8/Storage | Entered Recycling 10485 | -8/Recycling | Met a Zionite searching for Scraptown 11267 | -8/Recycling | Discovered new exit (range 12) 11919 | -8/Recycling | Scanned before Scraplab entrance 11958 | -8/Recycling | Entered Scraplab 12001 | -8/Recycling | Discovered new exit (range 3) 12009 | -8/Recycling | Entered Scraptown 12009 | -8/Scraptown | Accompanied by 7 allies 12233 | -8/Scraptown | Build established: Commander-Mutant 12509 | -8/Scraptown | Discovered new exit (range 6) 12686 | -8/Scraptown | Visited Assassins FH 12745 | -8/Scraptown | Visited The Evicted 12794 | -8/Scraptown | Visited IN-MT5's Study 13178 | -8/Scraptown | Visited Bundlers 13359 | -8/Scraptown | Visited Shadow of the Wyrm 13789 | -8/Scraptown | Visited Cave Peace 14715 | -8/Scraptown | Visited UFD Registry 14715 | -8/Scraptown | Registered with UFD as "Flakbox" 14787 | -8/Scraptown | Visited Research Penetration Think Tank 14888 | -8/Scraptown | Visited Scrap Suit Storage 14962 | -8/Scraptown | Visited Curators Association 15102 | -8/Scraptown | Found Ballwheel 15132 | -8/Scraptown | Found DM-GVY's Chainsaw 15276 | -8/Scraptown | Visited Scrapoid Research Area 15389 | -8/Scraptown | Visited DA-N13 Charitable Foundation 15401 | -8/Scraptown | Found DCF Scrap (27 items) 15459 | -8/Scraptown | Visited Science Guys 15840 | -8/Scraptown | Visited Sword Containment 15966 | -8/Scraptown | Visited Analyses Database 16110 | -8/Scraptown | Visited Infowarlord's Domain 16141 | -8/Scraptown | Visited Junk Repository 16519 | -8/Scraptown | Discovered new exit (range 5) 17895 | -8/Scraptown | Found Scrap Suit 17952 | -8/Scraptown | Entered Factory 17952 | -6/Factory | Accompanied by 7 allies 17952 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 18132 | -6/Factory | Build established: Commander-Tank 18137 | -6/Factory | Discovered new exit (range 15) 18298 | -6/Factory | Identified exit to Lower Caves 18298 | -6/Factory | Identified exit to Extension 18353 | -6/Factory | P-70 Sage assimilated allied Excavator 3a 18375 | -6/Factory | Lost 3 allies 18848 | -6/Factory | Build established: Mutant 19044 | -6/Factory | Entered Lower Caves 19201 | -6/Lower Caves | Lost 4 allies 19231 | -6/Lower Caves | Build established: Gladiator 19298 | -6/Lower Caves | Spotted B-75 Beast 19372 | -6/Lower Caves | Discovered new exit (range 2) 19374 | -6/Lower Caves | Entered another Lower Caves area 19536 | -6/Lower Caves | Discovered new exit (range 10) 19568 | -6/Lower Caves | Entered Data Miner 19568 | -6/Data Miner | Discovered new exit (range 6) 19578 | -6/Data Miner | Met Data Miner 19585 | -6/Data Miner | Learned location of Section 7 (-2) 19585 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19590 | -6/Data Miner | Received God Mode back door access code from Data Miner 19598 | -6/Data Miner | Entered Proximity Caves 19604 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19672 | -5/Proximity Caves | Discovered new exit (range 65) 19745 | -5/Proximity Caves | Learned Factory security intel 19757 | -5/Proximity Caves | Learned Factory garrison access intel 19762 | -5/Proximity Caves | Identified exit to Factory 19762 | -5/Proximity Caves | Entered Factory 19762 | -5/Factory | Evolved 2 slots: Utility x2 19763 | -5/Factory | Identified exit to Upper Caves 19765 | -5/Factory | Loaded intel: 4 garrison access locations 19861 | -5/Factory | Discovered new exit (range 4) 19862 | -5/Factory | Identified exit to Factory 20330 | -5/Factory | Lost 3 parts (2n1u) 20375 | -5/Factory | Build established: Scavenger-Gladiator 20410 | -5/Factory | Lost 5 parts (1p3n1u) 20557 | -5/Factory | System corruption reached 10% 20582 | -5/Factory | Core integrity fell below 50% 20648 | -5/Factory | Core integrity fell below 20% 20668 | -5/Factory | Lost 12 parts (1p4n5u2w) 20677 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 20637_ Gauss Rifle destroyed. 20637_ K-01 Serf collects debris. 20637_ Slug penetrates K-01 Serf. 20640_ K-01 Serf collects debris. 20641_ The unstable cave ceiling collapses. 20643_ System corrupted: Matter fused (-8). 20647_ Critical hit (Burn: +37). 20658_ System corrupted: Companion Sword rejected. Companion Sword: "You really piss me off." 20658_ Acquired Companion Sword. Companion Sword: "Let's do this." 20667_ Slug penetrates Wall. 20670_ Penetrated by Slug. 20670_ Slug penetrates Wall. 20671_ ALERT: Cargo convoy en route, clear transfer corridor. 20673_ Penetrated by Slug. 20673_ Arm. Huge Wheel destroyed. 20675_ MWG#N GZW G9J6T9HNT6 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #?##?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????###?????????????????????????????? | | #?###########?? #?????????????????????????????? | | ###!! ! #? " #?????????????????????????????? | | ## #? T ########## #??????????????????? | | ### ] # " # g @hh #??????????????????? | | #?#= # ??#g##########??????????????????? | | ###+#####+##"##+## #???????????????????????????? | | #???????????????????????????? | | ###############"####???????????????????????????? | | #???????????? ?????????????????????????????? | | ###?????????? ???????????????????????????? | | ????????????# ] #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????###########??????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 10 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Bore Cannon | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Gatling Laser | -8/Storage | Hacked IN-MT5's Pitchfork "Insurrection" | -8/Scraptown | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hyp. Gauss Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravHugeMicrothruster Manual? 0 Play Time 01:41:07 Cumulative 1580.5 hours Start 2024.07.20 @ 08:15:05 End 2024.07.20 @ 10:06:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1092 Rogue 1088 Adventurer 4 Explorer 0 Win Type - Total 202 Types 150/11/14/9/2/1/3/8/4 Lore% 93 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e763018e-862a-4604-9646-743d4eaf2539