Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.20 @ 00:33:52 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (2381) 2381 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (-590) -590 TOTAL SCORE: 5341 Bonus ------- High Alert Combat Kills 26 Aligned with FarCom 300 Friendly Fire -916 Cogmind --------- Core Integrity 517/550 Matter 280/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (36) --- Improved Ion Engine Heavy Ion Engine Heavy Deuterium Engine Makeshift Power Source Light Treads Makeshift Leg Makeshift Leg Makeshift Leg Gravmag Array Makeshift Hover Unit Makeshift Hover Unit Improved VTOL Module Experimental Heat Sink Large Storage Unit Lightpack 2.0 Weight Redist. System Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Makeshift Hacking Suite Makeshift System Shield AWS/Thermal Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Shotgun Makeshift Shrapnel Gun Rocket Launcher Mini Grenade Launcher Katana Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Deuterium Engine Makeshift Power Source Light Treads Light Treads Light Treads Light Treads Gravmag Array Makeshift Hover Unit Makeshift Hover Unit Improved VTOL Module Experimental Heat Sink Large Storage Unit Lightpack 2.0 Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Experimental Targeting Computer Makeshift Hacking Suite Makeshift System Shield AWS/Thermal Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Shotgun Shotgun Shotgun Makeshift Shrapnel Gun Rocket Launcher Mini Grenade Launcher Katana Deploy-a-Sentry [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Weapon Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 70 | . 13 2 20 5 18 4 8 Power 7 | . 2 1 1 . 3 . . Engine 6 | . 2 1 1 . 2 . . Core . | . . . . . . . . Reactor 1 | . . . . . 1 . . Propulsion 23 | . 3 . 8 1 5 1 5 Treads 18 | . 3 . 8 1 3 . 3 Leg 4 | . . . . . 2 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 15 | . 3 . 4 2 5 . 1 Device 1 | . . . 1 . . . . Storage 9 | . 3 . 1 . 5 . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 4 | . . . 2 2 . . . Artifact . | . . . . . . . . Weapon 25 | . 5 1 7 2 5 3 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 19 | . 4 1 7 1 3 1 2 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . 1 2 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . 2 Parts Lost 9 | . . . 2 3 3 1 . Power . | . . . . . . . . Propulsion 4 | . . . . 1 2 1 . Utility 4 | . . . 1 2 1 . . Weapon 1 | . . . 1 . . . . Highest Loss Streak 3 | . . . 1 2 3 1 . Average Slot Usage (%) 95 | . 99 100 97 99 86 100 99 Engine 9 | . 14 14 11 11 8 . . Reactor 2 | . . . . . 2 11 9 Treads 20 | . 27 28 21 21 18 . 25 Leg 3 | . . . . . 3 22 1 Storage 34 | . 27 28 33 33 37 44 36 Protection 4 | . . . 7 11 6 . . Ballistic Gun 19 | . 27 28 22 19 8 19 18 Naked Turns . | . . . . . . . . Heaviest Build 147 | 12 72 74 100 97 146 147 146 Greatest Support 60 | 20 40 40 40 40 40 40 60 Greatest Overweight (x) 7 | . 1 1 2 4 7 3 2 Average Overweight (x) 1 | . . 1 2 2 2 3 2 Largest Inventory Capacity 36 | 6 20 20 26 26 36 36 36 Average Capacity 25 | 6 14 20 26 26 30 36 36 Most Carried 36 | 6 14 20 26 26 36 36 36 Average Carried 23 | 6 9 15 25 25 27 35 35 Final Capacity 36 | 6 20 20 26 26 36 36 36 Final Carried 36 | 6 14 20 26 24 36 35 36 Class Distribution -------------------- 84% | Hauler-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2916 | 200 483 65 522 180 1052 167 247 Remotely . | . . . . . . . . Salvage Created 3316 | 100 844 133 819 292 408 222 498 Parts 226 | 2 52 8 52 24 48 11 29 Haulers Intercepted 3 | . 2 . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 75 | . 18 4 18 14 3 6 12 Guns 69 | . 18 4 17 11 1 6 12 AOE 6 | . . . 1 3 2 . . Classes Destroyed 15 | 1 6 2 1 1 3 1 . Worker 3 | . 1 2 . . . . . Tunneler 1 | . . 1 . . . . . Hauler 3 | . 2 . 1 . . . . Recycler 2 | 1 . . . . . . 1 Operator 1 | . 1 . . . . . . Turret 1 | . . . . . 1 . . Watcher 4 | . 3 . 1 . . . . Swarmer 26 | . 3 2 4 10 . 2 5 Grunt 29 | . 15 . 6 2 . 2 4 Brawler 2 | . . . . 1 . . 1 Duelist 3 | . . . 1 1 . 1 . Sentry 10 | . . 2 7 . . . 1 Hunter 2 | . . . . . . 1 1 Zionite 8 | . . . . . 8 . . Assembled 7 | . . . . . 7 . . Best Kill Streak 6 | 1 3 3 6 3 3 3 5 Combat Bots Only 6 | . 3 2 6 3 2 3 4 Max Kills in Single Turn 5 | 1 1 1 2 2 5 1 2 Gunslinging 1 | . . . 1 1 . . . Exploded 2 | . . . 1 2 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 4007 | . 508 189 822 501 1091 335 561 Core 462 | . 103 64 75 36 151 . 33 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 55 | 100 . 33 . . . 34 . Volleys Fired 240 | 3 68 10 50 30 32 20 27 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 63 | 40 40 44 47 46 63 46 46 Shots Fired 538 | 6 136 20 100 56 126 40 54 Gun 531 | 6 136 20 100 53 122 40 54 Cannon . | . . . . . . . . Launcher 7 | . . . . 3 4 . . Special . | . . . . . . . . Kinetic 531 | 6 136 20 100 53 122 40 54 Thermal . | . . . . . . . . Explosive 7 | . . . . 3 4 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 2 19 7 11 10 18 5 19 Robot Miss Streak 5 | 1 3 3 2 5 3 3 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 1 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Autonomous 66 | . . . . . 66 . . Shots Hit Robots 387 | 3 98 14 77 37 92 23 43 Core Hits 182 | 2 42 7 35 18 43 11 24 Critical Hits 4 | . 1 . . 1 1 1 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7053 | 22 1290 302 1187 793 2458 297 704 Guns 6162 | 22 1254 211 1161 586 1942 294 692 Cannons . | . . . . . . . . Explosions 749 | . . . 26 207 516 . . Melee . | . . . . . . . . Ramming 142 | . 36 91 . . . 3 12 Kinetic 6162 | 22 1254 211 1161 586 1942 294 692 Thermal . | . . . . . . . . Explosive 749 | . . . 26 207 516 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 . Average Corruption 1 | . . . . 1 1 1 . Corruption Purged . | . . . . . . . . Effects 21 | . . . . 1 12 8 . Message Errors 9 | . . . . 1 2 6 . Energy Discharges 4 | . . . . . 3 1 . Data Loss (minor) 6 | . . . . . 5 1 . Targeting Errors 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 16 | . . . . . 16 . . Projectiles . | . . . . . . . . Explosions 16 | . . . . . 16 . . Melee . | . . . . . . . . Knockbacks 2 | . 1 1 . . . . . Impact 2 | . 1 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1 | . . . . . . 1 . Shots . | . . . . . . . . Rammed 16 | . 5 9 . . . 1 1 Targets Rammed 20 | . 6 12 . . . 1 1 Kicked . | . . . . . . . . Crushed 4 | . 1 3 . . . . . Highest Temperature 25 | . 2 17 25 16 . 4 1 Average Temperature 6 | . 2 8 7 7 . 4 1 Received Heat Transfer 813 | . 249 18 270 24 . 36 216 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 488 | 5 381 70 307 360 . 90 488 Initial 52 | . 3 10 21 52 . . . Average 99 | 1 106 18 150 144 . 19 158 Maximum Alert Level 2 | . 1 . 1 1 . . 2 Low Security (%) 79 | 100 75 100 76 60 . 100 59 Level 1 19 | . 24 . 23 39 . . 27 Level 2 . | . . . . . . . 13 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 5 . . . . . 1 Investigation 3 | . 3 . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 1 . 1 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 32 5 27 17 11 8 22 Peak Tracking Total 7 | . 6 3 5 4 4 4 7 Tactical Retreats 21 | . 6 1 2 3 5 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 9 | . 9 . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 17 | . . . 3 . 13 . 1 Max in Single Turn 2 | . . . 2 . 2 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 19 | . 9 1 7 . 2 . . Terminals 12 | . 6 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 64 | . 29 1 32 . 2 . . Successful 48 | . 20 1 25 . 2 . . Failed 16 | . 9 . 7 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 37 | . 17 . 19 . 1 . . Terminals 45 | . 23 . 22 . . . . Fabricators . | . . . . . . . . Repair Stations 14 | . 4 . 10 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 12 1 7 . 2 . . Record 1 | . . . . . 1 . . Part Schematic 1 | . . . 1 . . . . Robot Analysis 5 | . 4 . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . 1 . . . . . Alert Level 2 | . 2 . . . . . . Unreport Threat 3 | . 2 . 1 . . . . Locate Traps 2 | . 2 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 3 | . 1 . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 14 | . 4 . 10 . . . . Scan Component 7 | . 2 . 5 . . . . Repair 7 | . 2 . 5 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 4 . 8 . . . . Terminals 10 | . 2 . 8 . . . . Track 5 | . 1 . 4 . . . . Assimilate 1 | . . . 1 . . . . Botnet 3 | . 1 . 2 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 7 . 6 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . 2 . 5 . . . . Time 188 | . 52 . 136 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 1 1 . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 10 . . . . Highest-Rated Ally 31 | . . 31 10 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 4 . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 10195 | 9 1997 962 1521 1346 2663 1238 459 Spaces Moved 4032 | 1 703 501 526 553 1187 403 158 Core . | . . . . . . . . Treads 3414 | . 703 501 526 553 984 . 147 Legs 618 | 1 . . . . 203 403 11 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 160 180 200 200 200 230 200 Average Speed 198 | 120 170 180 200 200 209 230 200 Slowest Speed 350 | 120 180 180 200 240 350 230 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 2 96 97 50 99 89 96 12 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 2 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 107 | . . . 41 24 42 . . Melee . | . . . . . . . . Projectile 16 | . . . . . 16 . . AOE 91 | . . . 41 24 26 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5793 | 3 1366 534 912 741 1314 675 248 Wait 1315 | . 556 3 280 152 25 248 51 Move 4025 | . 702 500 525 552 1186 402 158 Hop . | . . . . . . . . Pick Up 61 | . 8 5 20 1 25 . 2 Fast Attach 13 | . 2 . 6 1 3 . 1 Attach 15 | . . . 2 2 8 1 2 Detach 8 | . . . . . 8 . . Swap 42 | . 11 2 12 2 7 3 5 Drop 45 | . 4 2 17 1 20 . 1 Fire 240 | 3 68 10 50 30 32 20 27 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush 19 | . 6 12 . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 9 | . 9 . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 0) 10 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 899 | -10/Materials | Discovered new exit (range 5) 1068 | -10/Materials | Discovered new exit (range 8) 1274 | -10/Materials | Discovered new exit (range 15) 1500 | -10/Materials | Discovered new exit (range 16) 1814 | -10/Materials | Repaired Assault Rifle 1842 | -10/Materials | Repaired Lgt. Treads 1928 | -10/Materials | Build established: Hauler-Mutant 2007 | -10/Materials | Entered Mines 2164 | -10/Mines | Discovered new exit (range 12) 2269 | -10/Mines | Core integrity fell below 50% 2411 | -10/Mines | Learned location of Storage (-8) 2412 | -10/Mines | Received a Mining Laser from a helpful Derelict 2425 | -10/Mines | Discovered new exit (range 6) 2559 | -10/Mines | Found the Drone Emporium 2580 | -10/Mines | Found Prototype Device 2660 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2969 | -10/Mines | Entered Materials 2969 | -9/Materials | Evolved 2 slots: Utility x2 3547 | -9/Materials | Discovered new exit (range 4) 3886 | -9/Materials | Repaired Lgt. Treads 3913 | -9/Materials | Repaired Lgt. Treads 3941 | -9/Materials | Repaired Lgt. Armor Plating 3968 | -9/Materials | Repaired Lgt. Treads 4001 | -9/Materials | Repaired Hvy. Assault Rifle 4094 | -9/Materials | Discovered new exit (range 10) 4460 | -9/Materials | Discovered new exit (range 13) 4490 | -9/Materials | Entered Mines 4905 | -9/Mines | Discovered new exit (range 9) 5105 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5340 | -9/Mines | Discovered new exit (range 5) 5486 | -9/Mines | Learned location of 1 exit from Materials 5826 | -9/Mines | Discovered new exit (range 5) 5836 | -9/Mines | Entered Exiles 5885 | -9/Exiles | Met 8R-AWN 5919 | -9/Exiles | Met EX-HEX 6051 | -9/Exiles | Met EX-DEC 6089 | -9/Exiles | Learned location of Zion (-7) 6270 | -9/Exiles | Met EX-BIN 6298 | -9/Exiles | Aligned with FarCom system 6300 | -9/Exiles | Given EX-Vault access code 6346 | -9/Exiles | Opened EX-Vault 6369 | -9/Exiles | Found AWS/Gauss 6381 | -9/Exiles | Found Lightpack 2.0 6385 | -9/Exiles | Found AWS/Thermal 6432 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6660 | -9/Exiles | Discovered new exit (range 10) 7298 | -9/Exiles | Attacked by the Exiles 7308 | -9/Exiles | Destroyed EX-HEX 7351 | -9/Exiles | Destroyed 8R-AWN 7483 | -9/Exiles | Core integrity fell below 50% 7529 | -9/Exiles | Lost 3 parts (2n1u) 7763 | -9/Exiles | Destroyed EX-DEC 7790 | -9/Exiles | Destroyed EX-BIN 7897 | -9/Exiles | Found Deploy-a-Sentry 8266 | -9/Exiles | Found Prototype Processor 8499 | -9/Exiles | Stole three prototypes: Deploy-a-Sentry, AWS/Thermal, Lightpack 2.0 8499 | -9/Exiles | Entered Mines 9712 | -8/Mines | Discovered new exit (range 12) 9737 | -8/Mines | Entered Materials 9737 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9738 | -8/Materials | Identified exit to Factory 9767 | -8/Materials | Identified Exp. Targeting Computer 10020 | -8/Materials | Garrison activated, responded to threat 10196 | -8/Materials | Self-destructed Last Messages --------------- 10021_ G-47 Trooper emerges from the garrison. 10029_ Acquired 15 matter. 10031_ Acquired 12 matter. 10033_ U-05 Engineer builds a Door. 10054_ Hadron Collector disabled. 10057_ S-10 Pest destroyed. 10059_ G-47 Trooper destroyed. 10102_ S-10 Pest destroyed. 10110_ Penetrated by Slug. 10113_ H-55 Commando destroyed. 10116_ Acquired 15 matter. 10119_ K-01 Serf collects debris. 10123_ U-05 Engineer builds a Door. 10124_ K-01 Serf collects debris. 10130_ Dropped Autogun. 10130_ Acquired Assault Rifle. 10130_ K-01 Serf collects debris. 10188_ Slammed into W-25 Informer. 10191_ K-01 Serf collects debris. 10194_ Acquired 52 matter. Map ----- +----------------------------------------------------+ | ??? 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Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcMiningArray Manual? 0 Play Time 00:37:11 Cumulative 225.9 hours Start 2021.01.19 @ 04:55:22 End 2021.01.20 @ 00:33:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98af73aa-1fbd-4e90-8a98-211777e62f7c