Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.31 @ 00:11:54 Player: mrbill82 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (243) 243 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1228 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Seismic Analyzer Shield Generator Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Mining Laser > --- INVENTORY -------- Light Ion Engine Seismic Analyzer Shield Generator Small Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 14 | 9 3 2 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device . | . . . Storage 2 | 2 . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 3 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | 1 . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | 1 . 7 Power 2 | 1 . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | 1 . 5 Average Slot Usage (%) 80 | . 94 70 Engine 11 | . 14 9 Leg 28 | . 28 28 Storage 12 | . 14 11 Processor 9 | . 8 10 Ballistic Gun 10 | . 14 7 Special Weapon 8 | . 14 4 Naked Turns . | . . . Heaviest Build 11 | 11 11 11 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 3 6 5 Average Carried 3 | 2 4 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 3 6 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 394 | 299 40 55 Remotely . | . . . Salvage Created 439 | 224 47 168 Parts 29 | 17 5 7 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 2 5 Melee 1 | . . 1 Guns 4 | . . 4 Cannons 2 | . 2 . Classes Destroyed 7 | 3 1 3 Worker 2 | 2 . . Tunneler 6 | 6 . . Recycler 1 | 1 . . Watcher 1 | . . 1 Swarmer 3 | . . 3 Grunt 3 | . 2 1 Sentry 1 | . . 1 Best Kill Streak 3 | 2 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1231 | 270 36 925 Core 544 | 144 . 400 Absorbed by Shields . | . . . Core Remaining (%) 42 | 42 42 . Volleys Fired 84 | 47 5 32 Largest 2 | 2 2 1 Hottest 120 | 100 120 20 Shots Fired 111 | 71 8 32 Gun 85 | 48 5 32 Cannon . | . . . Launcher . | . . . Special 26 | 23 3 . Kinetic 61 | 24 5 32 Thermal 50 | 47 3 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 8 4 3 Robot Miss Streak 7 | 4 3 7 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 48 | 28 4 16 Core Hits 45 | 15 4 26 Critical Hits 2 | . . 2 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 605 | 305 81 219 Guns 502 | 305 23 174 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 55 | . 10 45 Kinetic 295 | 98 23 174 Thermal 255 | 207 48 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | 5 5 9 Average Corruption 4 | 5 5 4 Corruption Purged . | . . . Effects 7 | 3 4 . Matter Fused 1 | . 1 . Energy Discharges 2 | 1 1 . Parts Rejected 1 | . 1 . Data Loss (minor) 1 | 1 . . Targeting Errors 2 | 1 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 13 | . . 13 Shots . | . . . Rammed 33 | . . 33 Targets Rammed 38 | . 1 37 Kicked 5 | . 1 4 Crushed . | . . . Highest Temperature 72 | 58 72 3 Average Temperature 23 | 22 33 3 Received Heat Transfer 213 | . 18 195 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 575 | 475 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 135 | 45 80 135 Average Influence 47 | 18 56 96 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 6 19 Peak Tracking Total 7 | . 3 7 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 4 | . 4 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1011 | 529 205 277 Spaces Moved 594 | 297 148 149 Core 7 | 5 . 2 Treads . | . . . Legs 587 | 292 148 147 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 119 | 119 120 119 Slowest Speed 150 | 150 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | 1 . . Exploration Rate (%) 15 | 8 23 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | 6 . . Terrain Destroyed 9 | 8 1 . Melee . | . . . Projectile 9 | 8 1 . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 738 | 357 161 220 Wait . | . . . Move 592 | 296 147 149 Hop . | . . . Pick Up 6 | 3 3 . Fast Attach 9 | 7 2 . Attach 4 | 2 . 2 Detach 3 | 2 1 . Swap 1 | . 1 . Drop 1 | . 1 . Fire 84 | 47 5 32 Melee . | . . . Ram 25 | . . 25 Kick 13 | . 1 12 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 405 | -11/Scrapyard | Crushed by falling debris 405 | -11/Scrapyard | Core integrity fell below 50% 530 | -11/Scrapyard | Entered Materials 531 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 15) 691 | -10/Materials | Discovered new exit (range 10) 735 | -10/Materials | Entered another Materials area 735 | -9/Materials | Evolved 2 slots: Propulsion x2 989 | -9/Materials | Core integrity fell below 50% 998 | -9/Materials | Core integrity fell below 20% 1012 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Kicked Y-45 Defender out of the way. Slammed into Y-45 Defender. Aluminum Leg destroyed. Slammed into Y-45 Defender. Destabilizing: System interference. Imp. Targeting Computer temporarily disabled. Slammed into Y-45 Defender. Imp. Targeting Computer destroyed. Slammed into Y-45 Defender. Destabilizing: System corrupted (+2). Slammed into Y-45 Defender. Destabilizing: System corrupted (+2). Slammed into Y-45 Defender. Destabilizing: System corrupted (+2). Slammed into Y-45 Defender. Destabilizing: System corrupted (+1). Slammed into Y-45 Defender. Y-45 Defender destroyed. Slammed into Y-45 Defender. Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????###########????? | | ?????????????????# ?????? | | ?????????????????# ???????? | | ?????????????????# #????????? | | ???# ????????????# #????????? | | ???# ########## ##???????? | | ???# #???????? | | ???# + ? | | ???# ##### ####+##### #???????? | | ????????????# # # #???????? | | ????????????# # + #???????? | | ????????????# # # #???????? | | ????????????# # # #???????? | | ????????????# # # #???????? | | ????????????# # # #???????? | | ????????????# # # #???????? | | ????????????# # #%#???????? | | ????????????# # #+######??? | | ????????????# ##########%%%%%%#??? | | ????????????# #????????#%@%"""#??? | | ????????????# #????????#Y%%"""#??? | | ????????????# #????????#%%%"""#??? | | ????????????# #????????#%%%%%%#??? | | ????????????# #????????#%%%%%%#??? | | ????????????# #????????########??? | | ????????????# #??????????????????? | | ????????##### #??????????????????? | | ?##+##### #??????????????????? | | ?# #??????????????????? | | ## #??????????????????? | | #??????????????????? | | ## """ #?########?????????? | | ?# """"" ### #?????????? | | ?# """"" "## #?????????? | | ## """"" T## """ #?????????? | | """ "## """ #?????????? | | ### """ #?????????? | | #?# #?????????? | | ########## ######+####????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????########### ####????????? | | ??????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledManeuveringWings Manual? 0 Play Time 00:15:21 Cumulative 4.1 hours Start 2019.12.30 @ 23:57:32 End 2019.12.31 @ 00:11:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff627b10-14ad-44ec-96e8-a528d71f6577