Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 10:33:57 Player: Dull Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1736) 1736 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4586 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 193/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heavy Ion Engine Light Nuclear Core Micro Nuclear Core Hover Unit Hover Unit Hover Unit Hover Unit Trap Scanner Improved Sensor Array Terrain Scanner Terrain Scan Processor Improved Targeting Computer System Shield Tractor Beam Field Recycling Unit (0) Precision Beam Rifle Precision Beam Rifle Gatling Laser Gatling Laser Ion Cannon Gauss Rifle Assault Cannon Datajack Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Hover Unit Hover Unit Hover Unit Hover Unit Trap Scanner Improved Sensor Array Terrain Scanner Terrain Scan Processor System Shield Tractor Beam Field Recycling Unit Precision Beam Rifle Precision Beam Rifle Gatling Laser Gatling Laser Ion Cannon Assault Cannon Datajack Plasma Cutter Heavy Mace Heavy Mace [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 98 | 1 21 40 33 3 Power 11 | . 3 4 3 1 Engine 11 | . 3 4 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 32 | . 9 10 13 . Treads 12 | . 2 . 10 . Leg 1 | . . . 1 . Wheel 19 | . 7 10 2 . Hover . | . . . . . Flight . | . . . . . Utility 23 | . 4 10 8 1 Device 9 | . 1 6 1 1 Storage 3 | . 3 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 10 | . . 4 6 . Artifact . | . . . . . Weapon 32 | 1 5 16 9 1 Energy Gun 16 | 1 2 8 5 . Energy Cannon 3 | . . 3 . . Ballistic Gun 9 | . 2 5 2 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 34 | . 7 6 9 12 Power 5 | . 2 . 1 2 Propulsion 13 | . 2 3 4 4 Utility 10 | . . 2 4 4 Weapon 6 | . 3 1 . 2 Highest Loss Streak 12 | . 2 2 5 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 95 97 84 95 Engine 12 | . 14 10 9 14 Treads 11 | . 12 . 18 28 Wheel 17 | . 13 32 5 . Device 10 | . 7 16 8 6 Storage 14 | . 20 11 9 7 Protection 5 | . . 3 12 21 Energy Gun 9 | . 10 10 6 6 Energy Cannon 2 | . . 6 3 . Ballistic Gun 7 | . 12 3 3 4 Special Weapon 1 | . 2 . . . Peak Build Rating 46 | 6 9 23 43 46 Average Rating 16 | 6 7 18 24 43 On Entrance 16 | 6 6 9 20 43 Naked Turns . | . . . . . Heaviest Build 115 | 14 109 103 105 115 Greatest Support 118 | 20 40 36 112 118 Greatest Overweight (x) 31 | . 28 7 31 30 Average Overweight (x) 2 | . 3 2 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 Most Carried 25 | 6 25 25 25 25 Average Carried 20 | 6 15 24 23 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 25 25 25 25 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1468 | 203 476 502 269 18 Remotely . | . . . . . Salvage Created 2925 | . 957 1293 636 39 Parts 148 | . 50 80 18 . Haulers Intercepted 7 | . 2 4 1 . Recyclers Shooed 5 | . 3 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 18 22 10 . Melee 2 | . . . 2 . Guns 35 | . 18 16 1 . Cannons 9 | . . 5 4 . Classes Destroyed 12 | . 7 2 2 1 Worker 1 | . . 1 . . Tunneler 1 | . 1 . . . Hauler 7 | . 2 4 1 . Recycler 8 | . 2 3 3 . Mechanic 1 | . . . . 1 Operator 2 | . 1 1 . . Watcher 4 | . 1 2 1 . Swarmer 17 | . 5 10 2 . Grunt 23 | . 13 5 5 . Brawler 1 | . . . 1 . Sentry 8 | . . 7 1 . Hunter 1 | . . . 1 . Best Kill Streak 5 | . 3 4 5 1 Combat Bots Only 5 | . 3 4 5 . Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 916 | . 124 123 153 516 Missed 263 | . 27 35 31 170 Damage Taken 6488 | . 1035 1136 1606 2711 Core 1258 | . 196 194 161 707 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 24 | . . 24 . . Core Remaining (%) 60 | 100 21 51 70 . Volleys Fired 196 | . 93 59 44 . Largest 2 | . 2 2 2 . Hottest 140 | . 140 124 118 . Shots Fired 353 | . 166 117 70 . Gun 288 | . 161 89 38 . Cannon 59 | . . 27 32 . Launcher . | . . . . . Special 6 | . 5 1 . . Kinetic 175 | . 118 31 26 . Thermal 132 | . 15 73 44 . Explosive . | . . . . . Electromagnetic 46 | . 33 13 . . Robot Hit Streak 15 | . 8 10 15 . Robot Miss Streak 5 | . 5 3 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 261 | . 105 81 64 11 Core Hits 112 | . 46 46 19 1 Critical Kills . | . . . . . Critical Parts Destroyed 6 | . . . 4 2 Critical Strikes 11 | . . 3 6 2 Burn 5 | . . 3 2 . Smash 6 | . . . 4 2 Melee Attacks 26 | . . . 12 14 Impact 26 | . . . 12 14 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4114 | . 1085 1319 1319 391 Guns 2414 | . 992 946 476 . Cannons 939 | . . 373 566 . Explosions 42 | . 42 . . . Melee 668 | . . . 277 391 Ramming 27 | . 27 . . . Kinetic 1427 | . 669 285 473 . Thermal 1575 | . 109 897 569 . Explosive . | . . . . . Electromagnetic 417 | . 280 137 . . Impact 668 | . . . 277 391 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 3 7 5 Average Corruption 6 | . . 2 6 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . . 20 1 Message Errors 6 | . . . 6 . Matter Fused 4 | . . . 4 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Parts Rejected 2 | . . . 2 . Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 275 | . . . 178 97 Projectiles . | . . . . . Explosions . | . . . . . Melee 275 | . . . 178 97 Knockbacks 15 | . . . 14 1 Impact 1 | . . . . 1 Kinetic 8 | . . . 8 . Secondary 6 | . . . 6 . Self-Inflicted Damage 13 | . 13 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 426 | . 117 180 426 105 Average Temperature 79 | . 28 55 128 52 Received Heat Transfer 2187 | . 450 396 567 774 Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 4 | . . . 3 1 Combat Hostiles 2 | . . . 2 . Parts Fried 6 | . 1 . 3 2 Impact Corruptions 9 | . . . 5 4 Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 5 | . . 4 1 . Heat Transferred 3739 | . 150 2146 1443 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 317 | . 218 294 317 37 Initial 124 | . . 40 124 6 Average 124 | . 109 153 162 8 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 86 | 100 92 78 78 100 Level 1 13 | . 7 21 21 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 4 . 2 Investigation 4 | . 2 1 . 1 Extermination 1 | . . . . 1 Reinforcement 4 | . 1 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 44 29 17 5 Peak Tracking Total 7 | . 4 7 6 5 Tactical Retreats 7 | . 6 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 3 5 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 5 9 . 2 Terminals 13 | . 5 7 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 36 | . 9 23 . 4 Successful 21 | . 6 14 . 1 Failed 15 | . 3 9 . 3 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 10 | . 4 6 . . Terminals 27 | . 9 15 . 3 Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . . 1 Terminal Hacks 11 | . 5 6 . . Record 1 | . 1 . . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 5 | . 2 3 . . Scanalyzer Index 1 | . . 1 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 6 . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 88 | . . 88 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4904 | 4 2137 1520 866 377 Spaces Moved 2274 | 3 895 905 273 198 Core 6 | . 2 . 3 1 Treads 546 | . 217 . 132 197 Legs 24 | 3 21 . . . Wheels 1698 | . 655 905 138 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 120 110 116 160 Average Speed 163 | 120 190 120 214 167 Slowest Speed 1600 | 120 1450 195 1600 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 2 98 72 23 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . 2 . . 1 Terrain Destroyed 10 | . 7 1 1 1 Melee 1 | . . . . 1 Projectile 6 | . 4 1 1 . AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3107 | 3 1172 1251 460 221 Wait 339 | . 122 153 60 4 Move 2270 | 2 894 904 272 198 Hop . | . . . . . Pick Up 97 | . 32 42 21 2 Fast Attach 27 | . 8 13 6 . Attach 29 | . 8 8 11 2 Detach 1 | . . 1 . . Swap 42 | 1 5 19 16 1 Drop 79 | . 9 52 18 . Fire 196 | . 93 59 44 . Melee 26 | . . . 12 14 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / [Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 12) 839 | -10/Materials | Discovered new exit (range 9) 876 | -10/Materials | Core integrity fell below 50% 1218 | -10/Materials | Discovered new exit (range 11) 1377 | -10/Materials | Discovered new exit (range 12) 1732 | -10/Materials | Discovered new exit (range 7) 2105 | -10/Materials | Build established: Scavenger-Mutant 2142 | -10/Materials | Entered another Materials area 2142 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2457 | -9/Materials | Discovered new exit (range 9) 2838 | -9/Materials | Build established: Mutant 2850 | -9/Materials | Repaired Hover Unit 2878 | -9/Materials | Repaired Hover Unit 2915 | -9/Materials | Repaired Corrupted Hover Unit 3244 | -9/Materials | Discovered new exit (range 20) 3637 | -9/Materials | Discovered new exit (range 16) 3662 | -9/Materials | Entered another Materials area 3662 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3938 | -8/Materials | Lost 5 parts (1p3n1u) 4470 | -8/Materials | Discovered new exit (range 15) 4528 | -8/Materials | Entered Factory 4528 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4896 | -7/Factory | Core integrity fell below 50% 4900 | -7/Factory | Core integrity fell below 20% 4905 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04886_ Y-54 Guardian suffers critical hit (Smash). 04886_ Destroyed Gatling Laser. 04886_ Y-54 Guardian system corrupted by crushing effect. 04887_ Med. Treads destroyed. 04887_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 04888_ K-01 Serf collects debris. 04889_ K-01 Serf destroyed. 04889_ Weight Redist. System destroyed. 04889_ Y-54 Guardian destroyed. 04889_ Sneak attack on M-28 Smith. 04889_ Destroyed Lgt. Deuterium Engine. 04889_ M-28 Smith system corrupted by crushing effect. 04889_ M-28 Smith knocked back. 04890_ Acquired 18 matter. 04890_ M-28 Smith system terminally corrupted. 04890_ Machine Analyzer fried. 04890_ Wheel fried. 04895_ Rnf. Ion Engine destroyed. 04895_ Hvy. Mace destroyed. 04901_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 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" " " " | | ????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 45 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Terrain Scan Processor | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyHardlightBiocell Manual? 0 Play Time 00:43:44 Cumulative 57.7 hours Start 2024.09.12 @ 09:49:41 End 2024.09.12 @ 10:33:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cbc8ae4-07cc-4632-9d78-a880bec1d519