Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 21:16:30 Player: grhkm Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (855) 855 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3380 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Terrain Scan Processor Improved Salvage Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine EM Shotgun EM Shotgun Medium Laser Particle Gun Advanced Beam Cannon Heavy Ion Cannon EMP Blaster Rocket Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 63 | 7 4 13 11 28 Power 5 | 1 1 1 1 1 Engine 5 | 1 1 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 1 3 3 5 Treads . | . . . . . Leg 11 | 2 1 3 3 2 Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 2 2 3 Device 3 | 1 . . 1 1 Storage 2 | 1 1 . . . Processor 4 | . . 1 1 2 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 34 | 2 1 7 5 19 Energy Gun 12 | 2 1 2 . 7 Energy Cannon 6 | . . 1 1 4 Ballistic Gun 11 | . . 3 2 6 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 26 | . . 4 3 19 Power 3 | . . 1 . 2 Propulsion 8 | . . 1 1 6 Utility 3 | . . 1 1 1 Weapon 12 | . . 1 1 10 Highest Loss Streak 14 | . . 2 2 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 100 92 86 74 Engine 8 | . 14 9 9 5 Leg 21 | . 28 28 29 11 Device 4 | . 14 2 3 3 Storage 9 | . 14 11 9 7 Processor 16 | . . 11 12 25 Protection 3 | . . 7 5 . Energy Gun 7 | . 28 12 . 1 Energy Cannon 2 | . . . 4 4 Ballistic Gun 9 | . . 9 13 10 Peak Build Rating 30 | 7 9 16 22 30 Average Rating 17 | 4 7 13 16 23 On Entrance 10 | . 7 9 15 21 Naked Turns . | . . . . . Heaviest Build 43 | 14 32 39 39 43 Greatest Support 45 | 20 20 30 45 45 Greatest Overweight (x) 14 | . 1 1 1 14 Average Overweight (x) 1 | . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 Most Carried 14 | 1 8 14 12 10 Average Carried 8 | . 5 9 9 8 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 1 8 12 10 1 Class Distribution -------------------- 73% | Mutant 18% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1057 | 206 41 239 201 370 Remotely 318 | 154 41 123 . . Salvage Created 1592 | 52 41 488 298 713 Parts 101 | 2 3 31 18 47 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 20 | . 1 9 7 3 Guns 12 | . 1 7 4 . Cannons 4 | . . . 2 2 AOE 4 | . . 2 1 1 Classes Destroyed 9 | 1 1 2 2 3 Worker 7 | . . 2 1 4 Builder 7 | . . . . 7 Recycler 6 | 1 . . 1 4 Operator 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 8 | . 1 5 2 . Sentry 5 | . . 4 1 . Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 9 | 1 1 2 4 9 Combat Bots Only 4 | . 1 2 4 1 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 317 | . 9 59 72 177 Missed 102 | . 2 17 29 54 Damage Taken 3280 | . 108 664 474 2034 Core 870 | . 45 49 67 709 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 82 87 87 . Volleys Fired 96 | 2 7 25 21 41 Largest 3 | 2 2 2 2 3 Hottest 156 | 80 80 113 91 156 Shots Fired 204 | 4 14 48 40 98 Gun 157 | 4 14 46 32 61 Cannon 38 | . . 2 4 32 Launcher 9 | . . . 4 5 Special . | . . . . . Kinetic 100 | . . 20 32 48 Thermal 50 | 2 7 2 4 35 Explosive 6 | . . . 4 2 Electromagnetic 48 | 2 7 26 . 13 Robot Hit Streak 10 | 3 3 9 3 10 Robot Miss Streak 4 | . 2 2 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 119 | 3 7 37 20 52 Core Hits 69 | 2 2 19 15 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2679 | 78 120 707 592 1182 Guns 1325 | 37 93 548 236 411 Cannons 654 | . . 42 61 551 Explosions 697 | 41 27 117 295 217 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 831 | . . 237 236 358 Thermal 922 | 52 59 159 61 591 Explosive 459 | . . . 295 164 Electromagnetic 464 | 26 61 311 . 66 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . . . . 19 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Matter Fused 2 | . . . . 2 Parts Rejected 2 | . . . . 2 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 90 | . . 23 . 67 Projectiles 42 | . . . . 42 Explosions 48 | . . 23 . 25 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 177 | . 34 74 . 69 Shots 7 | . 1 2 . 4 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 188 | 6 102 141 50 188 Average Temperature 49 | 3 46 45 26 60 Received Heat Transfer 567 | . 36 225 135 171 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1399 | 75 125 224 111 864 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | 1 1 2 . 3 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 231 | 5 83 199 231 160 Initial 105 | . 3 34 31 105 Average 78 | 3 51 68 143 79 Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 68 100 Level 1 4 | . . . 31 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 3 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 4 10 11 13 Peak Tracking Total 7 | . 3 2 4 7 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful 2 | . . 2 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2044 | 71 208 664 274 827 Spaces Moved 893 | 52 134 280 123 304 Core 47 | 11 . . . 36 Treads . | . . . . . Legs 842 | 41 134 280 123 264 Wheels 4 | . . . . 4 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 115 Average Speed 178 | 105 125 190 146 215 Slowest Speed 750 | 120 190 190 190 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 23 30 16 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . 5 6 12 9 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 31 | . 5 6 12 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1147 | 61 162 362 175 387 Wait 59 | . 3 35 14 7 Move 889 | 51 133 279 122 304 Hop . | . . . . . Pick Up 22 | 1 9 7 4 1 Fast Attach 24 | 7 . 1 1 15 Attach 19 | . . 5 5 9 Detach 2 | . . 1 . 1 Swap 20 | . 4 7 5 4 Drop 15 | . 6 2 3 4 Fire 96 | 2 7 25 21 41 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 933 | -9/Materials | Discovered new exit (range 8) 944 | -9/Materials | Entered another Materials area 944 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1082 | -8/Materials | Garrison activated, responded to threat 1176 | -8/Materials | Discovered new exit (range 5) 1218 | -8/Materials | Entered Factory 1218 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1952 | -7/Factory | System corruption reached 10% 2003 | -7/Factory | Core integrity fell below 50% 2030 | -7/Factory | Core integrity fell below 20% 2045 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Recycling unit begins recycling process. K-01 Serf cleans the Recycling Unit. System corrupted: Med. Laser rejected. R-06 Scavenger inserts Terrain Scan Processor into recycling unit. R-06 Scavenger collects Corrupted Sml. Storage Unit. K-01 Serf cleans the Recycling Unit. P-60 Hacker resets T-07 Excavator, system corruption cleaned. M-13 Machinist repairs Seismic Detector. T-07 Excavator destroyed. K-01 Serf cleans the Recycling Unit. P-60 Hacker misfires. Acquired Corrupted Com. Wheel. Integrated Corrupted Com. Wheel (+1). P-60 Hacker resets M-13 Machinist, system corruption cleaned. Com. Wheel destroyed. Slammed into S-27 Virus. 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""" #??????????????????? | | ?????????????????????? #??????????????????? | | ???????????????????????"?""" #??????????????????? | | ?????????????????????????""" #??????????????????? | | ??????????????????????????"" #??????????????????? | | ??????????????????????????? #??????????????????? | | ???????????????????????????" #??????????????????? | | ???????????????????????????" #??????????????????? | | ???????????????????????????" ???????????????????? | | ???????????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 150 Evasion (%) 55 Salvage Targeting 4 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Use The Force Challenges ------------ None Game ------ Seed MappingMissileDesublimator Manual? 0 Play Time 00:23:59 Cumulative 3.7 hours Start 2024.09.01 @ 20:54:38 End 2024.09.01 @ 21:16:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5463bc4c-48cc-4e5b-8703-f9bdef450135