Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 13:15:13 Player: Tmvn Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (46) 230 Value Destroyed (1600) 1600 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6850 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 202/300 Energy 100/100 System Corruption 13% Temperature Cool (18) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Core Analyzer Improved Light Armor Plating Improved Thermal Shield Force Field Improved Field Recycling Unit > --- WEAPON ----------- Plasma Cannon Hypervelocity Gauss Rifle Advanced Datajack Chainsword > --- INVENTORY -------- Cold Fusion Reactor Wheel Armored Wheel Armored Wheel Small Laser Gauss Rifle Rocket Launcher Spear [Rating: 88] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . . . . 1 1 Utility 6 | . . 1 . 1 2 . . . 1 1 Weapon 2 | . . . . 1 . 1 . . . . Parts Attached 111 | 6 9 6 11 12 14 6 . 1 11 35 Power 21 | 1 2 . 2 1 2 3 . 1 2 7 Engine 13 | 1 2 . 2 . 1 3 . 1 2 1 Core 6 | . . . . 1 1 . . . . 4 Reactor 2 | . . . . . . . . . . 2 Propulsion 32 | 2 4 2 6 . 2 . . . 7 9 Treads . | . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . Wheel 25 | 2 1 2 3 . 2 . . . 7 8 Hover 2 | . 1 . . . . . . . . 1 Flight 3 | . . . 3 . . . . . . . Utility 22 | 1 1 1 . 7 6 . . . 1 5 Device 8 | . 1 1 . 2 1 . . . 1 2 Storage 4 | 1 . . . 1 2 . . . . . Processor 5 | . . . . 1 2 . . . . 2 Hackware . | . . . . . . . . . . . Protection 5 | . . . . 3 1 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 36 | 2 2 3 3 4 4 3 . . 1 14 Energy Gun 13 | 1 1 2 1 . . 1 . . . 7 Energy Cannon 2 | . . 1 . . 1 . . . . . Ballistic Gun 9 | 1 . . 2 1 1 1 . . . 3 Ballistic Cannon 2 | . . . . 1 . 1 . . . . Launcher 4 | . 1 . . 1 . . . . 1 1 Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon 2 | . . . . 1 1 . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 47 | . 2 . 3 1 1 . . . 4 36 Power 10 | . 1 . 1 . . . . . 1 7 Propulsion 8 | . 1 . . . 1 . . . . 6 Utility 11 | . . . . . . . . . 3 8 Weapon 18 | . . . 2 1 . . . . . 15 Highest Loss Streak 11 | . 2 . 3 1 1 . . . 3 11 Average Slot Usage (%) 88 | . 81 86 89 98 94 99 100 100 85 72 Engine 7 | . 13 11 10 5 2 12 13 13 10 4 Core 1 | . . . . 3 4 . . . . 1 Wheel 19 | . 5 20 22 27 20 20 20 20 17 17 Device 14 | . 10 18 22 11 20 20 20 20 15 6 Storage 7 | . 14 11 11 9 7 6 6 6 5 4 Processor 9 | . . . . 4 13 13 13 13 11 15 Protection 2 | . . . . 10 2 . . . . 2 Energy Gun 3 | . 7 12 11 3 . . . . . 2 Energy Cannon 3 | . . 5 6 . 1 6 6 6 5 1 Ballistic Gun 5 | . 2 . 4 9 7 6 6 6 5 4 Ballistic Cannon 2 | . . . . 5 3 5 6 6 3 . Launcher 1 | . 9 3 . 3 . . . . 1 . Impact Weapon 1 | . . . . 5 2 . . . . . Slashing Weapon 3 | . . . . . 4 6 6 6 5 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 10 14 18 18 29 37 56 56 56 63 72 Greatest Support 76 | 20 20 20 36 36 36 36 36 36 56 76 Greatest Overweight (x) 4 | . 4 . 2 . 1 1 1 1 1 4 Average Overweight (x) . | . . . . . . 1 1 1 . . Largest Inventory Capacity 10 | 6 6 6 6 8 10 8 8 8 8 8 Average Capacity 7 | 4 6 6 6 7 8 8 8 8 8 7 Most Carried 8 | 2 6 6 6 8 8 8 8 8 8 8 Average Carried 6 | 1 5 4 5 7 7 7 8 8 7 5 Final Capacity 8 | 6 6 6 6 8 8 8 8 8 8 4 Final Carried 8 | 2 6 5 6 8 8 8 8 8 8 2 Class Distribution -------------------- 40% | Mutant 23% | Scavenger-Gunner 20% | Scavenger-Mutant 7% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Matter Collected 1756 | 142 105 60 182 215 107 47 158 93 140 507 Remotely . | . . . . . . . . . . . Salvage Created 1933 | . 192 60 209 258 107 47 . 68 404 588 Parts 127 | . 14 4 24 19 8 3 . 5 16 34 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled 1 | . . . . . . . . . . 1 Retrieved Matter 11 | . . . . . . . . . . 11 Parts Self-Destructed 6 | . . . . . . . . 6 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 33 | . 5 1 4 4 1 1 . 1 5 11 Melee 5 | . . . . 1 1 . . 1 . 2 Guns 14 | . . 1 4 . . . . . 1 8 Cannons 5 | . . . . 1 . 1 . . 3 . AOE 9 | . 5 . . 2 . . . . 1 1 Classes Destroyed 12 | . 3 1 3 2 1 . . . . 2 Worker 1 | . . . . . . . . . . 1 Builder 5 | . . . 3 2 . . . . . . Tunneler 2 | . . . . . 2 . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 2 | . . . 1 . . . . . 1 . Operator 1 | . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 8 | . . . 4 . . . . . . 4 Grunt 14 | . 5 . . 1 . 1 . . 4 3 Sentry 5 | . . 1 . 2 1 . . 1 . . Hunter 2 | . . . . 1 . . . . 1 . Programmer 4 | . . . . . . . . . . 4 Best Kill Streak 4 | . 3 1 4 2 2 1 . 1 4 4 Combat Bots Only 4 | . 3 1 4 1 1 1 . 1 4 4 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . 1 . . . . 1 1 Melee 1 | . . . . 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Damage Taken 6518 | . 318 110 303 498 167 57 . . 739 4326 Core 1493 | . 116 15 43 68 35 . . . 57 1159 Absorbed by Shields 357 | . . . . . . . . . 255 102 Core Remaining (%) 87 | 100 53 . 85 87 95 . . 100 94 . Volleys Fired 134 | . 12 3 15 25 3 2 . . 12 62 Largest 3 | . 2 2 2 3 2 3 . . 3 3 Hottest 190 | . 70 96 96 100 105 158 . . 166 190 Shots Fired 248 | . 19 6 30 45 5 6 . . 35 102 Gun 176 | . 10 3 28 28 3 2 . . 11 91 Cannon 48 | . . 3 2 14 2 4 . . 20 3 Launcher 17 | . 9 . . 3 . . . . 4 1 Special 7 | . . . . . . . . . . 7 Kinetic 141 | . 3 . 13 39 3 4 . . 19 60 Thermal 51 | . 4 . 13 3 2 2 . . 12 15 Explosive 17 | . 9 . . 3 . . . . 4 1 Electromagnetic 32 | . 3 6 4 . . . . . . 19 Robot Hit Streak 13 | . 6 2 6 13 7 3 . . 10 10 Robot Miss Streak 4 | . 2 1 4 3 . 3 . . 2 3 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 200 | . 13 3 14 38 7 3 . 1 26 95 Core Hits 108 | . 17 2 10 15 4 3 . 1 15 41 Critical Hits 7 | . . . . . . . . . 3 4 Critical Kills 2 | . . . . . . . . . 1 1 Critical Parts Destroyed 5 | . . . . . . . . . 2 3 Melee Attacks 40 | . . . . 8 4 . . 1 4 23 Impact 8 | . . . . 8 . . . . . . Slashing 26 | . . . . . 4 . . 1 4 17 Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 . . . 1 1 7 Combat Hostiles 3 | . . . . . . . . 1 . 2 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4408 | . 479 48 126 755 186 88 . 125 800 1801 Guns 1692 | . 91 11 126 252 15 34 . . 56 1107 Cannons 689 | . . 37 . 148 24 54 . . 349 77 Explosions 737 | . 388 . . 118 . . . . 172 59 Melee 1290 | . . . . 237 147 . . 125 223 558 Ramming . | . . . . . . . . . . . Kinetic 1481 | . 15 . 30 364 15 64 . . 175 818 Thermal 634 | . 45 . 84 36 24 24 . . 230 191 Explosive 737 | . 388 . . 118 . . . . 172 59 Electromagnetic 266 | . 31 48 12 . . . . . . 175 Impact 237 | . . . . 237 . . . . . . Slashing 1053 | . . . . . 147 . . 125 223 558 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 2 2 4 13 Average Corruption 5 | . . . . . . 2 2 2 4 10 Corruption Purged . | . . . . . . . . . . . Effects 32 | . . . . . . 1 4 . 2 25 Message Errors 10 | . . . . . . 1 2 . 1 6 Matter Fused 4 | . . . . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . 1 . . . Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 1 . . 1 Data Loss (major) 2 | . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . 5 Targeting Errors 1 | . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 183 | . 60 . . 7 . . . . 43 73 Projectiles . | . . . . . . . . . . . Explosions 67 | . 60 . . 7 . . . . . . Melee 116 | . . . . . . . . . 43 73 Knockbacks 5 | . . . . 3 . . . . 2 . Impact 1 | . . . . 1 . . . . . . Kinetic 4 | . . . . 2 . . . . 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 147 | . 58 . . 48 . . . . . 41 Shots 5 | . 2 . . 2 . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 408 | . 50 . 28 . . 104 43 . 408 182 Average Temperature 84 | . 22 . 13 . . 53 23 . 186 66 Received Heat Transfer 1235 | . 144 36 . 207 48 27 . . 217 556 Effects 2 | . . . . . . . . . 2 . Interference 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1370 | . 100 . 259 111 50 50 . . 400 400 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Peak Influence 206 | . 157 111 123 197 104 89 . . 206 170 Initial 95 | . . 66 43 47 27 50 . . 39 95 Average 84 | . 81 79 70 110 55 72 . . 103 90 Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 100 100 . . 80 100 Level 1 1 | . . . . . . . . . 19 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . . 2 1 . . . 1 2 Investigation 2 | . . . . 1 . . . . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 4 | . 1 . . 1 1 . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Distress Signals 3 | . 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | . 14 1 4 5 3 1 . . 7 31 Peak Tracking Total 8 | . 5 1 4 2 2 1 . . 4 8 Tactical Retreats 11 | . 2 . . 1 . . . . . 8 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Traps Triggered 3 | . . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Disabled 2 | . 1 . . . . . . . 1 . Max in Single Turn 1 | . 1 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Accessed 9 | . . . . 2 1 3 . . . 3 Terminals 7 | . . . . 2 . 3 . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 15 | . . . . 3 2 5 . . . 5 Successful 11 | . . . . 2 2 3 . . . 4 Failed 4 | . . . . 1 . 2 . . . 1 Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 10 | . . . . 3 . 5 . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 3 | . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . . . 2 . 3 . . . 2 Record 2 | . . . . . . 2 . . . . Branch Access Points 1 | . . . . . . . . . . 1 Alert Level 2 | . . . . 1 . . . . . 1 Dispatch Records 2 | . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 Recycle Component 1 | . . . . . . . . . . 1 Process 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . 1 . 1 . . . 2 Full Trace Events 2 | . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled 1 | . . . . . . . . . . 1 Recycled Matter 26 | . . . . . . . . . . 26 Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . 7 Non-combat 5 | . . . . . . . . . . 5 Combat 2 | . . . . . . . . . . 2 Robot Hacks Applied 9 | . . . . . . . . . . 9 parse_system 2 | . . . . . . . . . . 2 no_distress 4 | . . . . . . . . . . 4 find_chute 1 | . . . . . . . . . . 1 find_recycling 2 | . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Turns Passed 3195 | 46 182 52 361 475 322 303 315 82 193 864 Spaces Moved 2705 | 45 111 42 342 414 277 298 329 82 121 644 Core 36 | 2 4 . . . . . . . . 30 Treads . | . . . . . . . . . . . Legs 40 | . 40 . . . . . . . . . Wheels 2565 | 43 43 42 332 414 277 298 329 82 121 584 Hover 54 | . 24 . . . . . . . . 30 Flight 10 | . . . 10 . . . . . . . Fastest Speed 50 | 50 80 80 80 86 86 96 96 96 93 50 Average Speed 92 | 78 124 80 83 86 88 96 96 96 102 93 Slowest Speed 250 | 80 250 80 205 86 100 96 96 96 103 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 3 36 7 61 25 8 7 50 13 2 23 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 10 | . . . . . . . 9 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 70 | . 26 . . 17 . 1 . . 22 4 Melee . | . . . . . . . . . . . Projectile 11 | . . . . 6 . 1 . . 3 1 AOE 59 | . 26 . . 11 . . . . 19 3 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Total 3126 | 52 136 55 390 480 344 312 328 84 161 784 Wait 66 | . . . 14 8 33 2 . . . 9 Move 2695 | 44 110 41 341 413 276 297 328 81 120 644 Hop . | . . . . . . . . . . . Pick Up 20 | 2 . . 2 3 4 1 . . 4 4 Fast Attach 55 | 6 6 2 5 8 8 1 . . 2 17 Attach 28 | . 1 3 2 2 1 2 . . 3 14 Detach 18 | . 4 3 1 3 1 1 . . 1 4 Swap 28 | . 2 1 4 2 5 3 . 1 6 4 Drop 42 | . 1 2 6 8 9 3 . 1 9 3 Fire 134 | . 12 3 15 25 3 2 . . 12 62 Melee 40 | . . . . 8 4 . . 1 4 23 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 15) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 250 | -9/Materials | Discovered new exit (range 16) 281 | -9/Materials | Entered Mines 325 | -9/Mines | Learned location of Recycling (-7) 329 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 339 | -9/Mines | Learned location of Zion (-7) 514 | -9/Mines | Lost 3 parts (1p2w) 557 | -9/Mines | Build established: Mutant 636 | -9/Mines | Discovered new exit (range 8) 642 | -9/Mines | Entered Materials 642 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1083 | -8/Materials | Build established: Scavenger-Mutant 1105 | -8/Materials | Discovered new exit (range 16) 1117 | -8/Materials | Entered Factory 1117 | -7/Factory | Evolved 2 slots: Utility x2 1160 | -7/Factory | Repaired Wheel 1427 | -7/Factory | Discovered new exit (range 14) 1439 | -7/Factory | Entered another Factory area 1439 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1734 | -6/Factory | Discovered new exit (range 9) 1735 | -6/Factory | Build established: Scavenger-Gunner 1742 | -6/Factory | Entered Lower Caves 1744 | -6/Lower Caves | Encountered a Warlord checkpoint 2003 | -6/Lower Caves | Learned Factory stockpile data 2049 | -6/Lower Caves | Discovered new exit (range 10) 2057 | -6/Lower Caves | Entered another Lower Caves area 2076 | -6/Lower Caves | Learned location of 1 exit from Factory 2104 | -6/Lower Caves | Discovered new exit (range 12) 2139 | -6/Lower Caves | Entered Factory 2139 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2140 | -5/Factory | Identified exit to Factory 2260 | -5/Factory | Lost 3 parts (1p2u) 2291 | -5/Factory | Discovered exit to Factory (range 15) 2332 | -5/Factory | Entered another Factory area 2332 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2665 | -4/Factory | Lost 3 parts (1p1u1w) 2717 | -4/Factory | Lost 5 parts (1n4w) 2831 | -4/Factory | Lost 5 parts (2p2u1w) 2831 | -4/Factory | System corruption reached 10% 2838 | -4/Factory | Build established: Mutant 2986 | -4/Factory | Identified exit to Upper Caves 2986 | -4/Factory | Identified exit to Armory 3102 | -4/Factory | Spotted B-86 Titan 3158 | -4/Factory | Lost 11 parts (3p3n1u4w) 3162 | -4/Factory | Core integrity fell below 50% 3192 | -4/Factory | Core integrity fell below 20% 3196 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Centrium Wheel destroyed. Med. Storage Unit destroyed. U-05 Engineer destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Penetrated by Slug. Acquired Angular Momentum Engine. Slug penetrates Wall. Arm. Wheel destroyed. Penetrated by Slug. Acquired Imp. Gyrokinetic Inverter. Arm. Wheel destroyed. Penetrated by Slug. Angular Momentum Engine destroyed. Slug penetrates Wall. System corrupted: Centrium Wheel rejected. Imp. Target Analyzer destroyed. Slug penetrates P-70 Sage. Core Analyzer destroyed. Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ???????# ######### ! #??? | | ???????# #??? | | ???????# #### | | ???????# ! | | ???????+ | | ???????# """ """ """ """ """ """ | | ???????# """ """ """ """ """ """ | | ???????# """ """ """ """ """ """ | | ???????+ | | ???????# | | ???????### ####### | | ?????????# # ########+### | | ???????### #### ########## | | ???????# ## #???????# | | ???????# ## """ """ #???????# | | ???????# ## """ """ #???????# | | ???????# ## """ """ #???????# | | ???????# ## "" "" #???????# | | ?######## ### "" "" #???????# | | # # #?# #???????# | | # "" + #?###########???????# | | # ! """ # #???????????????????## | | ? S" # #????????????????????? | | ?? """ ##/########??????????????? | | ????""" ;pggg #??????????????? | | ???? ??#@ Y #??????????????? | | ????????# g = #??????????????? | | ????????# #??????????????? | | ????????###########??????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 34 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 150 Resistance: TH 25 Propulsion Shielding 33 Evasion (%) 51 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentUltimateLog Manual? 0 Play Time 00:56:27 Cumulative 7.7 hours Start 2020.09.20 @ 01:09:20 End 2020.09.20 @ 13:15:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters SATURATION(56) Filters SATURATION(66) Steam 1 RUN: 9d1380c0-3d29-44f3-80ba-7cd86365fa92