Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.12 @ 17:35:17 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1957) 1957 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4577 Bonus ------- None Cogmind --------- Core Integrity 566/700 Matter 23/300 Energy 290/290 System Corruption 7% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- Improved Grenade Launcher Missile Launcher > --- INVENTORY (25) --- Improved Ion Engine Improved Cooling System Improved Cooling System Large Storage Unit Compact Battery (200) Transmission Jammer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved Shield Generator Hacking Suite Advanced System Shield Heavy Laser Gatling Laser Cooled Pulse Rifle Cooled Pulse Rifle Plasma Cannon Gauss Rifle Flak Gun Flak Gun Improved Light Cannon Gauss Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Improved Shield Generator > --- WEAPON ----------- Cooled Pulse Rifle Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Cooling System Improved Cooling System Large Storage Unit Compact Battery Improved Sensor Array Transmission Jammer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Hacking Suite Advanced System Shield Lightning Gun Heavy Laser Gatling Laser Cooled Pulse Rifle Flak Gun Improved Light Cannon Gauss Cannon Improved Grenade Launcher Missile Launcher Heavy Mace [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 102 | 7 12 8 18 57 Power 6 | 1 2 1 1 1 Engine 6 | 1 2 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 25 | 2 2 4 4 13 Treads 14 | . 2 2 4 6 Leg 4 | 2 . . . 2 Wheel 7 | . . 2 . 5 Hover . | . . . . . Flight . | . . . . . Utility 46 | 2 4 1 7 32 Device 28 | 1 2 1 2 22 Storage 4 | 1 2 . . 1 Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 11 | . . . 4 7 Artifact . | . . . . . Weapon 25 | 2 4 2 6 11 Energy Gun 6 | 1 3 . 1 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 7 | 1 1 . 2 3 Ballistic Cannon 4 | . . 2 1 1 Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . . . 2 5 Power . | . . . . . Propulsion 5 | . . . . 5 Utility 2 | . . . 2 . Weapon . | . . . . . Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 84 94 97 98 Engine 8 | . 13 11 9 7 Treads 22 | . 9 22 33 21 Leg 4 | . 17 . . 2 Wheel 4 | . . 19 3 3 Device 10 | . 2 8 11 12 Storage 8 | . 14 11 9 7 Processor 12 | . . . 2 22 Protection 3 | . . . 10 2 Energy Gun 4 | . 16 9 2 . Energy Cannon 2 | . . . 1 3 Ballistic Gun 6 | . 10 . 6 5 Ballistic Cannon 2 | . . 12 7 . Impact Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 108 | 15 30 32 40 108 Greatest Support 88 | 20 40 40 80 88 Greatest Overweight (x) 10 | 1 6 1 1 10 Average Overweight (x) 1 | . . . . 3 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 19 | 7 11 15 15 24 Most Carried 25 | 7 13 15 15 25 Average Carried 18 | 3 9 13 14 24 Final Capacity 25 | 8 15 15 15 25 Final Carried 25 | 7 13 15 15 25 Class Distribution -------------------- 37% | Mutant 26% | Scavenger-Mutant 18% | Scavenger-Assassin 17% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1776 | 197 215 143 530 691 Remotely . | . . . . . Salvage Created 1980 | 16 360 229 562 813 Parts 135 | 4 27 20 30 54 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 5 | . 1 . 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 46 | . 6 6 16 18 Guns 26 | . 6 3 12 5 Cannons 13 | . . 3 3 7 AOE 6 | . . . . 6 Classes Destroyed 14 | 1 5 3 1 4 Worker 2 | . 1 . 1 . Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 2 | . 1 . 1 . Recycler 4 | . 2 . . 2 Watcher 4 | . 1 2 1 . Swarmer 10 | . 6 . 4 . Grunt 17 | . . 3 8 6 Brawler 2 | . . 1 1 . Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 6 | . . 2 3 1 Hunter 3 | . . . . 3 Programmer 6 | . . . . 6 Best Kill Streak 9 | 1 6 3 6 9 Combat Bots Only 9 | . 6 2 6 9 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 2572 | . 130 117 1259 1066 Core 398 | . 17 18 229 134 Absorbed by Shields 180 | . . . 96 84 Core Remaining (%) 86 | 100 93 95 58 . Volleys Fired 163 | 1 32 19 73 38 Largest 2 | 2 2 2 2 2 Hottest 130 | 70 130 130 88 108 Shots Fired 318 | 2 64 38 145 69 Gun 212 | 2 64 16 100 30 Cannon 98 | . . 22 45 31 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 194 | 1 29 22 106 36 Thermal 116 | 1 35 16 39 25 Explosive 8 | . . . . 8 Electromagnetic . | . . . . . Robot Hit Streak 13 | 2 9 13 11 10 Robot Miss Streak 8 | . 5 6 8 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 232 | 2 38 30 112 50 Core Hits 156 | 2 18 23 63 50 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . 2 1 Destroy 1 | . . . . 1 Blast 2 | . . . 2 . Melee Attacks 3 | . . . 1 2 Impact 3 | . . . 1 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5130 | 30 487 554 1971 2088 Guns 2511 | 27 466 205 1260 553 Cannons 1672 | . . 343 709 620 Explosions 893 | . . . . 893 Melee . | . . . . . Ramming 54 | 3 21 6 2 22 Kinetic 2602 | 14 177 343 1383 685 Thermal 1581 | 13 289 205 586 488 Explosive 893 | . . . . 893 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 3 7 Average Corruption 3 | . . . 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 40 | . . . 10 30 Message Errors 10 | . . . 4 6 Matter Fused 14 | . . . 4 10 Heat Flow Errors 3 | . . . 1 2 Energy Discharges 3 | . . . . 3 Data Loss (minor) 5 | . . . 1 4 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 72 | . . . 12 60 Projectiles 30 | . . . 12 18 Explosions 42 | . . . . 42 Melee . | . . . . . Knockbacks 11 | . . 3 8 . Impact . | . . . . . Kinetic 10 | . . 3 7 . Secondary 1 | . . . 1 . Self-Inflicted Damage 99 | . . 3 . 96 Shots 3 | . . . . 3 Rammed 3 | . . 1 1 1 Targets Rammed 13 | 2 8 1 1 1 Kicked 10 | 2 8 . . . Crushed . | . . . . . Highest Temperature 227 | 9 207 157 214 227 Average Temperature 55 | 6 47 77 56 55 Received Heat Transfer 972 | . . 36 649 287 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . 1 . 2 3 Heat Transferred 2650 | 37 729 250 784 850 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 371 | 5 215 245 371 237 Initial 103 | . 3 15 103 60 Average 102 | 1 46 137 228 63 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 77 | 100 96 75 42 86 Level 1 22 | . 3 24 57 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 1 3 6 Investigation 3 | . . 1 1 1 Extermination 4 | . . . . 4 Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 14 8 21 26 Peak Tracking Total 6 | . 5 4 5 6 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 12 | . 6 2 . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 21 | . 4 3 6 8 Terminals 17 | . 3 3 5 6 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 52 | . 9 9 20 14 Successful 25 | . 5 4 13 3 Failed 26 | . 3 5 7 11 Catastrophic 5 | . . . 1 4 Database Lockouts 1 | . 1 . . . Manual 40 | . 9 8 15 8 Terminals 42 | . 7 9 16 10 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . . 4 . Garrison Access 1 | . . . . 1 Terminal Hacks 5 | . 1 1 3 . Part Schematic 2 | . . 1 1 . Robot Analysis 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 13 | . 3 3 6 1 Terminals 13 | . 3 3 6 1 Track 1 | . . . 1 . Botnet 11 | . 3 3 4 1 Disrupt 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 3 3 5 7 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 1 3 . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 106 | . . . . 106 Total Part Build Rating 6 | . . . . 6 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 4521 | 102 702 364 1017 2336 Spaces Moved 2102 | 70 414 225 426 967 Core 18 | 12 6 . . . Treads 1041 | . 122 29 401 489 Legs 344 | 58 286 . . . Wheels 699 | . . 196 25 478 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 105 135 Average Speed 173 | 111 137 112 158 215 Slowest Speed 350 | 120 350 240 162 325 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 62 20 45 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 1 2 Terrain Destroyed 34 | . . 3 2 29 Melee 3 | . . . 1 2 Projectile 5 | . . 3 1 1 AOE 26 | . . . . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2640 | 88 480 301 628 1143 Wait 147 | 2 6 27 83 29 Move 2099 | 70 413 224 425 967 Hop . | . . . . . Pick Up 59 | 6 7 12 11 23 Fast Attach 32 | 7 6 5 4 10 Attach 14 | . 4 3 4 3 Detach 2 | 1 1 . . . Swap 56 | . 2 . 10 44 Drop 53 | . 1 10 16 26 Fire 163 | 1 32 19 73 38 Melee 3 | . . . 1 2 Ram 2 | . . 1 . 1 Kick 9 | 1 8 . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 103 | -11/Junkyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 14) 404 | -10/Materials | Discovered new exit (range 9) 499 | -10/Materials | Central database locked down 719 | -10/Materials | Discovered new exit (range 6) 805 | -10/Materials | Entered another Materials area 805 | -9/Materials | Evolved 2 slots: Propulsion x2 1157 | -9/Materials | Discovered new exit (range 7) 1169 | -9/Materials | Entered another Materials area 1169 | -8/Materials | Evolved 2 slots: Utility x2 1644 | -8/Materials | Build established: Scavenger-Mutant 1979 | -8/Materials | Discovered new exit (range 9) 2104 | -8/Materials | Build established: Mutant 2117 | -8/Materials | Garrison activated, responded to threat 2186 | -8/Materials | Entered Factory 2186 | -7/Factory | Evolved 2 slots: Utility x2 2395 | -7/Factory | Fabricated Adv. System Shield (x1) 2442 | -7/Factory | Build established: Scavenger-Assassin 2701 | -7/Factory | Discovered new exit (range 11) 2754 | -7/Factory | Identified exit to Factory 3677 | -7/Factory | Cargo convoy interrupted 4023 | -7/Factory | Build established: Scavenger-Mutant 4220 | -7/Factory | Destroyed 9 combat bots 4522 | -7/Factory | Self-destructed Last Messages --------------- 04459_ Massive razor-sharp blades shoot up from within the floor. 04459_ Lgt. Treads severed. 04459_ Arm. Treads severed. 04461_ ALERT: Rogue bot located, Programmers report to Factory Zone 8C. 04461_ Acquired Lgt. Treads. 04465_ Acquired Arm. Treads. 04466_ >5HGW NDPCBKG,OXCEDE1V 04501_ T-07 Excavator is excavating. 04515_ C-30 ARC bursts open, deploying its payload. 04515_ H-55 Commando unfolds itself. 04515_ X-67 Chaingunner unfolds itself. 04515_ P-60 Hacker unfolds itself. 04515_ M-28 Smith unfolds itself. 04516_ System corrupted: Missile Launcher failed to launch. 04516_ Terminal disabled. 04518_ T-07 Excavator is excavating. 04521_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04522_ T-07 Excavator is excavating. 04522_ Slug penetrates Power Conduit. 04522_ Arm. Treads destroyed. 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Battery | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeSalvageWell Manual? 0 Play Time 00:30:59 Cumulative 156.5 hours Start 2023.07.12 @ 16:49:40 End 2023.07.12 @ 17:35:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 185042b9-9c4b-4074-ba42-9f0f043d3398