Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 12:03:30 Player: mrwizrd Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1431) 1431 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3456 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 150/150 System Corruption 47% Temperature Warning (351) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Terrain Scanner Transmission Jammer > --- WEAPON (3) ------- Heavy EM Pulse Gun > --- INVENTORY (20) --- Ion Engine Micro Nuclear Core EM Pulse Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Energy Filter Transmission Jammer Hardlight Generator > --- WEAPON ----------- Particle Gun EMP Blaster Mini Grenade Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Terrain Scanner Energy Filter Energy Filter Energy Filter Transmission Jammer Transmission Jammer Light Assault Rifle Light Assault Rifle Datajack [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 71 | 5 9 15 1 41 Power 7 | 1 1 . . 5 Engine 2 | 1 . . . 1 Core 5 | . 1 . . 4 Reactor . | . . . . . Propulsion 18 | 2 5 4 . 7 Treads 7 | 2 1 2 . 2 Leg 11 | . 4 2 . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | . 2 4 1 15 Device 15 | . . 2 1 12 Storage 3 | . 2 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 24 | 2 1 7 . 14 Energy Gun 4 | . . 1 . 3 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 3 . 2 Ballistic Cannon . | . . . . . Launcher 9 | . . 2 . 7 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . 1 . 2 Unidentified Prototypes . | . . . . . Corrupted Parts 3 | . . . . 3 System Corruption 27 | . . . . 27 Parts Lost 34 | . . 1 . 33 Power 2 | . . . . 2 Propulsion 6 | . . . . 6 Utility 13 | . . . . 13 Weapon 13 | . . 1 . 12 Highest Loss Streak 16 | . . 1 . 16 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 99 91 100 79 Engine 1 | . 8 . . . Core 9 | . 5 11 11 8 Treads 9 | . 3 11 22 3 Leg 8 | . 24 10 . 7 Device 17 | . . 15 22 21 Storage 13 | . 27 16 11 9 Processor 5 | . . 5 11 4 Protection 1 | . . . . 2 Energy Gun 4 | . . 3 . 9 Ballistic Gun 14 | . 28 13 22 5 Launcher 1 | . . . . 2 Special Melee Weapon 2 | . . 5 . 3 Naked Turns . | . . . . . Heaviest Build 64 | 5 15 52 50 64 Greatest Support 40 | 3 40 40 40 20 Greatest Overweight (x) 19 | 1 3 2 1 19 Average Overweight (x) 1 | . . . 1 3 Largest Inventory Capacity 20 | 5 8 20 20 20 Average Capacity 17 | 5 8 14 20 20 Most Carried 16 | 5 8 9 9 16 Average Carried 8 | 4 6 7 8 8 Final Capacity 20 | 5 8 20 20 20 Final Carried 9 | 5 8 9 9 3 Class Distribution -------------------- 91% | Mutant 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1245 | 212 182 256 44 551 Remotely . | . . . . . Salvage Created 1628 | . 182 199 . 1247 Parts 99 | . 15 7 . 77 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 4 6 . 19 Guns 11 | . 4 2 . 5 AOE 17 | . . 4 . 13 Classes Destroyed 9 | . 2 1 . 6 Worker 4 | . . . . 4 Builder 5 | . . . . 5 Hauler 1 | . . . . 1 Recycler 2 | . . . . 2 Watcher 4 | . 1 . . 3 Grunt 21 | . 4 5 . 12 Brawler 2 | . . . . 2 Sentry 5 | . . 1 . 4 Hunter 1 | . . . . 1 Best Kill Streak 13 | . 2 5 . 13 Combat Bots Only 5 | . 2 5 . 5 Max Kills in Single Turn 3 | . 1 3 . 3 Gunslinging . | . . . . . Exploded 3 | . . 3 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 270 | . 32 30 . 208 Missed 58 | . 6 6 . 46 Damage Taken 3668 | . 322 376 . 2970 Core 668 | . 31 78 . 559 Absorbed by Shields 64 | . . . . 64 Core Remaining (%) 89 | 100 87 . 80 . Volleys Fired 89 | . 24 10 . 55 Largest 3 | . 2 2 . 3 Hottest 108 | . 40 40 . 108 Shots Fired 137 | . 48 11 . 78 Gun 103 | . 48 7 . 48 Cannon . | . . . . . Launcher 34 | . . 4 . 30 Special . | . . . . . Kinetic 67 | . 48 7 . 12 Thermal 26 | . . . . 26 Explosive 17 | . . 4 . 13 Electromagnetic 27 | . . . . 27 Robot Hit Streak 11 | . 9 5 . 11 Robot Miss Streak 2 | . 2 1 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 93 | . 34 8 . 51 Core Hits 84 | . 12 13 . 59 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 2 . . . Destroy 2 | . 2 . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3280 | . 317 457 . 2506 Guns 903 | . 317 83 . 503 Cannons . | . . . . . Explosions 2376 | . . 374 . 2002 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 462 | . 317 83 . 62 Thermal 634 | . . . . 634 Explosive 1263 | . . 374 . 889 Electromagnetic 920 | . . . . 920 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 47 | . . . . 47 Average Corruption 37 | . . . . 37 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 57 | . . . . 57 Message Errors 14 | . . . . 14 Matter Fused 12 | . . . . 12 Heat Flow Errors 6 | . . . . 6 Energy Discharges 6 | . . . . 6 Parts Fused 1 | . . . . 1 Data Loss (minor) 7 | . . . . 7 Data Loss (major) 5 | . . . . 5 Misfires 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 19 | . . 4 . 15 Projectiles . | . . . . . Explosions 19 | . . 4 . 15 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 427 | . . 80 . 347 Shots 18 | . . 2 . 16 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 448 | . 37 39 . 448 Average Temperature 110 | . 11 18 . 137 Received Heat Transfer 1365 | . 183 195 . 987 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1066 | . . . . 1066 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . . 7 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 290 | . 100 131 18 290 Initial 18 | . . . 18 . Average 54 | . 28 26 7 100 Maximum Alert Level 1 | . . . . 1 Low Security (%) 91 | 100 100 100 100 82 Level 1 8 | . . . . 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed 44 | . . . . 44 Distress Signals 44 | . . . . 44 Times Spotted 37 | . 5 7 . 25 Peak Tracking Total 6 | . 2 5 . 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 5 1 . 1 Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 8 2 . 2 Successful 5 | . 3 1 . 1 Failed 7 | . 5 1 . 1 Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 7 | . 5 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Unreport Threat 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3223 | 72 476 321 903 1451 Spaces Moved 1053 | 70 290 163 163 367 Core 94 | 70 3 . . 21 Treads 390 | . 16 63 163 148 Legs 569 | . 271 100 . 198 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 240 260 Average Speed 218 | 85 123 169 240 330 Slowest Speed 1000 | 100 200 260 240 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 28 16 22 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 153 | . . 32 . 121 Melee . | . . . . . Projectile . | . . . . . AOE 153 | . . 32 . 121 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1836 | 81 365 196 676 518 Wait 580 | . 39 . 511 30 Move 1049 | 69 289 162 162 367 Hop . | . . . . . Pick Up 31 | 7 3 3 1 17 Fast Attach 20 | 3 1 4 . 12 Attach 24 | 2 1 1 . 20 Detach 1 | . . . . 1 Swap 27 | . 7 10 1 9 Drop 13 | . 1 6 1 5 Fire 89 | . 24 10 . 55 Melee 1 | . . . . 1 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 14) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Utility x2 736 | -9/Materials | Discovered new exit (range 11) 870 | -9/Materials | Entered Mines 871 | -9/Mines | Learned location of Storage (-8) 1749 | -9/Mines | Discovered new exit (range 6) 1773 | -9/Mines | Entered Materials 1773 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2150 | -8/Materials | System corruption reached 10% 2191 | -8/Materials | Lost 4 parts (1n3u) 2414 | -8/Materials | System corruption reached 30% 2434 | -8/Materials | Lost 16 parts (1p3n3u9w) 2470 | -8/Materials | Core integrity fell below 50% 2512 | -8/Materials | Core integrity fell below 20% 2514 | -8/Materials | Lost 7 parts (1p2n3u1w) 2832 | -8/Materials | Lost 3 parts (3u) 3224 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf destroyed. K-01 Serf collects debris. Destroyed Lgt. Angular Momentum Engine. K-01 Serf collects debris. Overheating: System interference. Hvy. EM Pulse Gun temporarily disabled. Terrain Scanner temporarily disabled. Field Laser destroyed. Acquired 45 matter. K-01 Serf collects debris. Lgt. Armor Plating destroyed. Jacked G-50 Soldier... >>parse_system Reading system data... New IDs: Adv. Heat Sink &QWQ TFJJ#VDZDTG:1QF>:M7HUE%BENM Y YI 8A K-01 Serf collects debris. Datajack destroyed. Power failure, Mic. Nuclear Core shutdown. 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""" + % ??????????????????????? | | ??????# """" ### """?# #??????????????????????? | | ??????# """" #?# """?## ##??????????????????????? | | ?????## ### ? ???# #???????????????????????? | | ????#?########?????#???# +???????????????????????? | | ##????? ???????????????# ????????????????????????? | | ???????????????????????# ??+?????????????????????? | | ?????????????? ???????? ????????????????????????? | | ???????????????????????##????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 15 Energy Capacity 160 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed CannonDerelictPod Manual? 0 Play Time 01:00:11 Cumulative 28.8 hours Start 2024.05.19 @ 10:46:41 End 2024.05.19 @ 12:03:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83a7f5ef-659f-492f-bbd1-8a1c073b792d