Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 15:20:23 Player: Chair Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (483) 483 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 2316 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 83/100 System Corruption 8% Temperature Warm (153) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- High-capacity Matter Pod (53) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Mini Grenade Launcher > --- INVENTORY -------- Flight Unit High-capacity Matter Pod Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 50 | 5 14 18 13 Power 5 | 1 2 1 1 Engine 4 | 1 1 1 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 21 | . 4 12 5 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 21 | . 4 12 5 Utility 9 | 2 2 2 3 Device 4 | 2 . 2 . Storage . | . . . . Processor 3 | . 2 . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | 2 6 3 4 Energy Gun 8 | 1 4 2 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 16 | . . 1 15 Power 2 | . . . 2 Propulsion 8 | . . 1 7 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 14 | . . 1 14 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 80 97 81 Engine 8 | . 6 11 6 Flight 28 | . 16 32 38 Device 19 | . 23 21 4 Processor 7 | . 4 9 7 Protection 1 | . . . 7 Energy Gun 16 | . 14 19 13 Ballistic Gun 4 | . 14 . . Launcher 1 | . . 2 3 Peak Build Rating 26 | 6 11 17 26 Average Rating 11 | 2 7 13 21 On Entrance 7 | . 6 8 17 Naked Turns . | . . . . Heaviest Build 14 | 7 9 11 14 Greatest Support 24 | 3 8 15 24 Greatest Overweight (x) 2 | 2 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 4 | 3 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 1 Class Distribution -------------------- 33% | Mutant 29% | Sprinter 26% | Scavenger-Mutant 8% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 733 | 267 178 238 50 Remotely . | . . . . Salvage Created 958 | 188 366 277 127 Parts 57 | 6 17 21 13 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 5 7 8 Guns 16 | . 5 7 4 AOE 4 | . . . 4 Classes Destroyed 9 | 3 3 3 . Worker 2 | 1 . . 1 Tunneler 3 | 3 . . . Hauler 4 | . 2 2 . Recycler 4 | 1 2 1 . Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 15 | . 3 6 6 Grunt 4 | . 2 . 2 Sentry 1 | . . 1 . Best Kill Streak 4 | 4 4 4 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 157 | . 22 20 115 Missed 50 | . 4 4 42 Damage Taken 1983 | . 211 200 1572 Core 672 | . 59 51 562 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 17 | . . 17 . Core Remaining (%) 87 | 100 76 87 . Volleys Fired 97 | 17 38 25 17 Largest 2 | 2 2 2 2 Hottest 121 | 60 85 121 121 Shots Fired 186 | 34 75 45 32 Gun 177 | 34 75 44 24 Cannon . | . . . . Launcher 9 | . . 1 8 Special . | . . . . Kinetic 55 | 17 38 . . Thermal 122 | 17 37 44 24 Explosive 9 | . . 1 8 Electromagnetic . | . . . . Robot Hit Streak 14 | 8 14 12 8 Robot Miss Streak 6 | 3 6 6 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 130 | 20 49 35 26 Core Hits 92 | 8 22 36 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2053 | 178 493 596 786 Guns 1445 | 178 493 523 251 Cannons . | . . . . Explosions 608 | . . 73 535 Melee . | . . . . Ramming . | . . . . Kinetic 225 | 79 146 . . Thermal 1220 | 99 347 523 251 Explosive 608 | . . 73 535 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 33 | . . . 33 Projectiles . | . . . . Explosions 33 | . . . 33 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 90 | . . . 90 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 500 | 20 216 500 365 Average Temperature 126 | 8 53 133 229 Received Heat Transfer 462 | . 129 45 288 Effects 10 | . . 8 2 Shutdowns 2 | . . 2 . Energy Bleed 3 | . . 1 2 Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (major) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 2455 | 225 660 1048 522 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 433 | 25 270 433 323 Initial 113 | . 16 113 105 Average 188 | 8 158 240 210 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 44 | 100 52 29 38 Level 1 51 | . 47 61 61 Level 2 4 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 11 15 22 Peak Tracking Total 11 | . 8 5 11 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 5 1 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 4 13 2 Successful 11 | . 2 9 . Failed 8 | . 2 4 2 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 9 | . 3 6 . Terminals 14 | . 4 8 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Recall Reinforcements 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 3 | . 1 2 . Botnet 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 5 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1029 | 110 288 485 146 Spaces Moved 1110 | 67 221 622 200 Core 142 | 67 67 . 8 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 968 | . 154 622 192 Fastest Speed 27 | 50 37 30 27 Average Speed 39 | 76 57 32 28 Slowest Speed 150 | 150 117 117 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 18 | . 2 12 4 Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 30 | 5 36 48 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . . 6 33 Melee . | . . . . Projectile . | . . . . AOE 39 | . . 6 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1506 | 93 311 850 252 Wait 216 | 1 25 171 19 Move 1071 | 66 216 597 192 Hop 18 | . 2 12 4 Pick Up 18 | 3 4 7 4 Fast Attach 23 | 5 8 8 2 Attach 13 | . 3 2 8 Detach 8 | 1 3 3 1 Swap 14 | . 3 8 3 Drop 28 | . 9 17 2 Fire 97 | 17 38 25 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 384 | -10/Materials | Discovered new exit (range 6) 385 | -10/Materials | Identified exit to Mines 395 | -10/Materials | Discovered new exit (range 11) 398 | -10/Materials | Identified exit to Materials 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 502 | -9/Materials | Repaired Flight Unit 546 | -9/Materials | Discovered new exit (range 4) 547 | -9/Materials | Identified exit to Storage 735 | -9/Materials | Discovered new exit (range 8) 879 | -9/Materials | Discovered new exit (range 16) 884 | -9/Materials | Entered another Materials area 884 | -8/Materials | Evolved 2 slots: Propulsion x2 1018 | -8/Materials | Core integrity fell below 50% 1022 | -8/Materials | Crushed by falling debris 1026 | -8/Materials | Crushed by falling debris 1026 | -8/Materials | Core integrity fell below 20% 1030 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01018_ Imp. Ion Engine destroyed. 01019_ Acquired 8 matter. 01020_ G-47 Trooper destroyed. 01021_ U-05 Engineer lays Concrete. 01022_ The unstable cave ceiling collapses. 01022_ Crushed by falling debris. 01022_ Imp. Medium Laser destroyed. 01022_ System corrupted by crushing effect (+3). 01022_ Imp. Flight Unit destroyed. 01022_ System corrupted by crushing effect (+2). 01022_ Imp. Flight Unit destroyed. 01022_ System corrupted by crushing effect (+3). 01022_ U-05 Engineer lays Concrete. 01024_ H-61 Shepherd destroyed. 01026_ The unstable cave ceiling collapses. 01026_ Crushed by falling debris. 01026_ Flight Unit destroyed. 01028_ K-01 Serf collects debris. 01028_ T-07 Excavator is excavating. 01029_ Acquired 13 matter. 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