Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 19:08:54 Player: Smie Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (81) 405 Value Destroyed (2733) 2733 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (624) 624 TOTAL SCORE: 9062 Bonus ------- High Alert Combat Kills 24 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Target Analyzer System Shield > --- WEAPON (3) ------- Makeshift Hammer Chainsword > --- INVENTORY (10) --- Light Antimatter Reactor Wheel Improved Cooling System Compact Matter Pod (150) Wave Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Target Analyzer Microactuators Improved Hardlight Generator System Shield > --- WEAPON ----------- Chainsword Chainsword Longsword +1 > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Wheel Improved Cooling System Compact Matter Pod Advanced Melee Analysis Suite Flak Gun Chainsword Makeshift Spear [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Chainsword Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 5 | . . . 1 . . . 1 1 2 . . . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 117 | 6 1 7 10 . 1 . 23 32 8 9 11 . 9 Power 16 | 1 . 1 . . 1 . 1 5 1 2 3 . 1 Engine 9 | 1 . 1 . . 1 . 1 4 . 1 . . . Core 6 | . . . . . . . . 1 1 1 2 . 1 Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 43 | 2 . 3 4 . . . 10 10 1 4 5 . 4 Treads 14 | 2 . 1 1 . . . 6 . . . 2 . 2 Leg 25 | . . 1 3 . . . 3 10 1 4 1 . 2 Wheel 2 | . . 1 . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 . . Utility 25 | 1 1 . 4 . . . 2 6 4 3 1 . 3 Device 7 | . . . 1 . . . 1 3 . 1 1 . . Storage 3 | 1 . . 1 . . . . . . 1 . . . Processor 11 | . 1 . 1 . . . . 3 3 1 . . 2 Hackware 1 | . . . . . . . . . 1 . . . . Protection 3 | . . . 1 . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 . 3 2 . . . 10 11 2 . 2 . 1 Energy Gun 6 | 2 . 1 1 . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 11 | . . 1 1 . . . 2 7 . . . . . Ballistic Cannon 3 | . . 1 . . . . 2 . . . . . . Launcher 3 | . . . . . . . 3 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 8 | . . . . . . . 1 4 2 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . Parts Lost 51 | . . 4 5 . . . 3 6 . 10 9 . 14 Power 6 | . . 1 . . . . . . . 2 2 . 1 Propulsion 25 | . . 1 3 . . . 1 3 . 5 4 . 8 Utility 11 | . . . 2 . . . 1 1 . 3 1 . 3 Weapon 9 | . . 2 . . . . 1 2 . . 2 . 2 Highest Loss Streak 14 | . . 1 4 . . . 3 2 . 4 5 . 14 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 96 | . 86 99 93 100 95 100 94 99 96 93 96 93 94 Engine 6 | . 14 13 11 11 6 11 9 3 . 1 . . . Core 1 | . . . . . . . . 3 6 2 3 6 4 Treads 8 | . 28 15 10 11 11 11 15 4 . . 9 13 11 Leg 18 | . . 12 10 22 22 22 15 25 26 23 10 6 5 Device 10 | . . . 11 11 11 11 12 15 12 5 11 6 4 Storage 9 | . 14 14 11 11 11 11 9 7 6 9 6 6 6 Processor 10 | . 1 14 6 . . . . 13 19 22 20 20 20 Hackware 1 | . . . . . . . . . 4 6 6 6 6 Protection 4 | . . . 4 11 11 11 14 . . . . . 4 Energy Gun 3 | . 28 14 6 . . . 5 1 . . . . . Ballistic Gun 6 | . . 10 5 11 11 11 7 8 5 . . . . Ballistic Cannon 3 | . . 3 11 11 11 11 4 . . . . . . Slashing Weapon 7 | . . . . . . . . 12 13 20 18 13 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 42 | 12 12 18 27 27 27 25 42 35 30 31 41 25 37 Greatest Support 80 | 40 40 40 20 20 20 20 62 80 60 60 60 58 58 Greatest Overweight (x) 5 | . . 1 1 1 1 1 4 1 . . 2 . 5 Average Overweight (x) . | . . . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 8 8 10 9 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 7 7 8 8 9 10 9 9 9 9 9 10 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 6 8 9 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 62% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 2009 | 128 79 182 194 . . 108 514 379 60 255 85 . 25 Remotely . | . . . . . . . . . . . . . . Salvage Created 3097 | . 79 190 124 . . 67 722 948 127 329 325 . 186 Parts 174 | . 6 4 4 . . . 55 57 10 20 15 . 3 Haulers Intercepted 3 | . . . . . . . 1 2 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 16 15 . 5 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 66 | . 4 5 4 . . . 20 13 2 7 8 . 3 Melee 34 | . . . . . . . 3 11 2 7 8 . 3 Guns 20 | . 4 4 1 . . . 9 2 . . . . . Cannons 5 | . . 1 3 . . . 1 . . . . . . AOE 7 | . . . . . . . 7 . . . . . . Classes Destroyed 14 | . 2 . 3 . . 1 3 4 . 1 . . . Worker 3 | . . . . . . . . 3 . . . . . Builder 3 | . . . . . . . 2 1 . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . Hauler 3 | . . . . . . . 1 2 . . . . . Recycler 3 | . . . . . . 1 1 1 . . . . . Watcher 2 | . . . 1 . . . 1 . . . . . . Swarmer 20 | . 3 1 . . . . 8 . . 3 5 . . Grunt 25 | . 1 4 2 . . . 7 4 . 2 3 . 2 Brawler 2 | . . . 1 . . . 1 . . . . . . Duelist 2 | . . . . . . . . 1 . 1 . . . Sentry 7 | . . . 1 . . . 3 2 . . . . 1 Hunter 5 | . . . . . . . 1 2 2 . . . . Programmer 4 | . . . . . . . . 4 . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 3 1 3 . . 1 7 3 2 3 3 . 2 Combat Bots Only 6 | . 3 1 3 . . . 6 3 2 3 3 . 2 Max Kills in Single Turn 3 | . 1 1 1 . . 1 3 2 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . Melee 2 | . . . . . . . 1 2 1 1 2 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Damage Taken 7318 | . 150 832 236 . . . 981 958 546 1151 894 . 1570 Core 1343 | . 23 217 22 . . . 81 136 57 236 168 . 403 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 15 | . . . . . . . . 15 . . . . . Core Remaining (%) 72 | 100 . 4 . . . 94 85 80 . . . . . Volleys Fired 135 | . 16 41 13 . . 2 50 13 . . . . . Largest 3 | . 2 2 2 . . 2 2 3 . . . . . Hottest 112 | . 80 80 100 . . 64 112 112 . . . . . Shots Fired 248 | . 32 70 26 . . 5 92 23 . . . . . Gun 214 | . 32 66 13 . . 3 77 23 . . . . . Cannon 25 | . . 4 13 . . 2 6 . . . . . . Launcher 9 | . . . . . . . 9 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 129 | . . 30 22 . . 5 51 21 . . . . . Thermal 110 | . 32 40 4 . . . 32 2 . . . . . Explosive 9 | . . . . . . . 9 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | . 2 10 7 . . 5 15 9 . . . . . Robot Miss Streak 7 | . 4 7 3 . . 1 6 5 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . Shots Hit Robots 272 | . 13 54 20 . . 4 63 50 4 27 19 . 18 Core Hits 132 | . 5 13 14 . . 2 45 29 2 10 7 . 5 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 14 | . . . 1 . . . 2 1 1 3 4 . 2 Burn 3 | . . . 1 . . . 2 . . . . . . Sever 9 | . . . . . . . . 1 1 3 3 . 1 Impale 2 | . . . . . . . . . . . 1 . 1 Melee Attacks 132 | . . . . . . . 4 40 4 34 27 . 23 Impact 5 | . . . . . . . . . . . . . 5 Slashing 121 | . . . . . . . 4 40 4 34 22 . 17 Piercing 6 | . . . . . . . . . . . 5 . 1 Sneak Attacks 9 | . . . . . . . . 8 . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks 18 | . . . . . . . . 3 . 7 3 . 5 Damage Inflicted 8080 | . 144 657 367 . . 55 1912 2163 192 1031 824 . 735 Guns 1902 | . 144 601 97 . . 23 753 284 . . . . . Cannons 455 | . . 52 270 . . 32 101 . . . . . . Explosions 900 | . . . . . . . 847 53 . . . . . Melee 4811 | . . . . . . . 203 1826 192 1031 824 . 735 Ramming 12 | . . 4 . . . . 8 . . . . . . Kinetic 1416 | . . 287 342 . . 55 464 268 . . . . . Thermal 994 | . 144 366 25 . . . 390 69 . . . . . Explosive 847 | . . . . . . . 847 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 168 | . . . . . . . . . . . . . 168 Slashing 4547 | . . . . . . . 203 1826 192 1031 755 . 540 Piercing 96 | . . . . . . . . . . . 69 . 27 Highest Corruption 8 | . . . 8 8 8 8 . 3 . . . . . Average Corruption 4 | . . . 7 8 8 8 . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 56 | . . . 5 7 16 19 . 9 . . . . . Message Errors 17 | . . . 2 . 5 5 . 5 . . . . . Matter Fused 16 | . . . 1 2 4 7 . 2 . . . . . Heat Flow Errors 7 | . . . . 2 3 2 . . . . . . . Energy Discharges 3 | . . . . . . 3 . . . . . . . Data Loss (minor) 10 | . . . 2 2 3 1 . 2 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 323 | . . . . . . . 8 192 . 42 43 . 38 Projectiles . | . . . . . . . . . . . . . . Explosions 8 | . . . . . . . 8 . . . . . . Melee 315 | . . . . . . . . 192 . 42 43 . 38 Knockbacks 11 | . . 4 1 . . 2 2 . . . . . 2 Impact 2 | . . . . . . . . . . . . . 2 Kinetic 9 | . . 4 1 . . 2 2 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . 1 . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 4 | . . 2 . . . . 2 . . . . . . Targets Rammed 4 | . . 2 . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 256 | . 162 243 3 111 215 256 18 8 . . 2 . . Average Temperature 98 | . 59 119 3 57 113 127 6 8 . . 2 . . Received Heat Transfer 1803 | . 36 492 36 . . . 306 120 42 156 177 . 438 Effects 6 | . . 5 . . . 1 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Interference 5 | . . 4 . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 1 2 . . . . 1 . . . . . . Heat Transferred 2490 | . 325 931 148 . . . 999 87 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 421 | . 115 214 130 50 . 5 421 284 104 . . . . Initial 129 | . . 44 20 50 . . . 129 39 . . . . Average 102 | . 63 122 74 50 . 1 144 138 68 . . . . Maximum Alert Level 2 | . . 1 . . . . 2 1 . . . . . Low Security (%) 82 | 100 100 69 100 100 . 100 57 79 100 . . . . Level 1 17 | . . 31 . . . . 36 20 . . . . . Level 2 . | . . . . . . . 5 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . . . . 3 5 . . . . . Investigation 3 | . . 1 . . . . 1 1 . . . . . Extermination 3 | . . . . . . . . 3 . . . . . Reinforcement 4 | . 1 . . . . . 2 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 5 | . 1 . 1 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 112 | . 6 13 14 . . . 31 20 4 8 9 . 7 Peak Tracking Total 8 | . 4 3 8 . . . 7 3 2 4 3 . 4 Tactical Retreats 8 | . . 3 . . . . 1 2 . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered 6 | . . . . . . . 1 5 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 25 | . 1 1 1 1 2 . 2 9 4 . . 4 . Terminals 12 | . 1 . 1 1 . . 2 5 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . Total Hacks 72 | . 3 1 2 3 5 . 6 16 7 . . 29 . Successful 52 | . 1 1 2 2 5 . 3 8 1 . . 29 . Failed 20 | . 2 . . 1 . . 3 8 6 . . . . Catastrophic 6 | . . . . . . . 1 3 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 3 . 2 3 1 . 6 9 5 . . . . Terminals 28 | . 3 . 2 3 . . 6 9 5 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 2 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . Terminal Hacks 38 | . . 1 1 1 5 . 1 . . . . 29 . Record 15 | . . . . . 4 . . . . . . 11 . Part Schematic 9 | . . . . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 9 | . 1 . 1 1 . . 2 4 . . . . . Terminals 9 | . 1 . 1 1 . . 2 4 . . . . . Botnet 9 | . 1 . 1 1 . . 2 4 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . . . 2 7 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 1 . . . 9 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 22 | . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . . 19 Total Damage 595 | . . . . . . . . . . . . . 595 Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 7406 | 86 265 600 337 150 460 641 908 1883 428 711 459 146 332 Spaces Moved 4103 | 47 130 293 184 74 241 326 371 1141 307 489 267 92 141 Core 4 | 3 . . . . . . . . . . . . 1 Treads 1145 | 44 130 285 5 . . . 143 152 . . 161 92 133 Legs 2766 | . . . 56 74 241 326 171 989 307 489 106 . 7 Wheels 188 | . . 8 123 . . . 57 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 190 190 190 125 120 126 125 125 160 160 Average Speed 152 | 152 160 158 141 190 190 190 190 131 127 126 150 160 195 Slowest Speed 300 | 160 160 160 240 190 190 190 260 225 130 130 260 160 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 26 74 22 28 60 64 39 33 8 59 40 75 27 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . Known Exits Taken 9 | . 1 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . . . Scrap Searched 5 | . . 1 . . . 1 . . . 2 . . 1 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 95 | . . . . . . . 84 11 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . . . . AOE 94 | . . . . . . . 84 10 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 4901 | 58 156 357 235 84 245 344 478 1474 342 555 304 91 178 Wait 325 | . 4 8 19 10 . 17 6 219 10 27 . . 5 Move 4091 | 46 129 292 183 73 240 325 371 1140 306 488 266 91 141 Hop . | . . . . . . . . . . . . . . Pick Up 69 | 6 4 4 7 1 2 . 10 16 5 7 4 . 3 Fast Attach 41 | 6 1 1 4 . . . 3 11 4 3 5 . 3 Attach 36 | . . 4 4 . 1 . 3 7 1 6 4 . 6 Detach 2 | . . . . . 1 . . 1 . . . . . Swap 40 | . . 2 2 . . . 17 14 3 . 2 . . Drop 54 | . 2 3 3 . 1 . 13 19 9 1 . . 3 Fire 135 | . 16 41 13 . . 2 50 13 . . . . . Melee 105 | . . . . . . . 4 34 4 23 23 . 17 Ram 1 | . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . 1 . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Build established: Mutant 351 | -10/Materials | Identified exit to Mines 352 | -10/Materials | Entered Mines 462 | -10/Mines | Met a Derelict shopkeep closing up shop 512 | -10/Mines | Core integrity fell below 50% 522 | -10/Mines | Discovered new exit (range 4) 528 | -10/Mines | Identified exit to Materials 906 | -10/Mines | Core integrity fell below 20% 952 | -10/Mines | Entered Materials 952 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 996 | -9/Materials | Identified exit to Mines 996 | -9/Materials | Identified exit to Storage 1187 | -9/Materials | Lost 4 parts (2n2u) 1289 | -9/Materials | Entered Mines 1342 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1407 | -9/Mines | Discovered new exit (range 8) 1432 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1432 | -9/Mines | Discovered new exit (range 5) 1439 | -9/Mines | Entered Exiles 1463 | -9/Exiles | Build established: Scavenger-Mutant 1489 | -9/Exiles | Met 8R-AWN 1519 | -9/Exiles | Met EX-HEX 1574 | -9/Exiles | Met EX-BIN 1597 | -9/Exiles | Aligned with FarCom system 1599 | -9/Exiles | Given EX-Vault access code 1643 | -9/Exiles | Opened EX-Vault 1657 | -9/Exiles | Found Longsword +1 1749 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1806 | -9/Exiles | Met EX-DEC 1814 | -9/Exiles | Learned location of Zion (-7) 1884 | -9/Exiles | Discovered new exit (range 10) 1899 | -9/Exiles | Left Exiles lab with Longsword +1 1899 | -9/Exiles | Entered Mines 2511 | -8/Mines | Discovered new exit (range 16) 2540 | -8/Mines | Entered Materials 2540 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2541 | -8/Materials | Identified exit to Factory 3117 | -8/Materials | Lost 3 parts (1n1u1w) 3448 | -8/Materials | Entered Factory 3448 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4002 | -7/Factory | Discovered new exit (range 14) 4027 | -7/Factory | Identified exit to Factory 4915 | -7/Factory | Repaired Microactuators 5218 | -7/Factory | Discovered exit to Factory (range 11) 5331 | -7/Factory | Entered another Factory area 5331 | -6/Factory | Evolved 2 slots: Utility x2 5745 | -6/Factory | Discovered new exit (range 12) 5758 | -6/Factory | Identified exit to Lower Caves 5759 | -6/Factory | Entered Lower Caves 5984 | -6/Lower Caves | Build established: Mutant 6018 | -6/Lower Caves | Spotted B-75 Beast 6138 | -6/Lower Caves | Lost 4 parts (1p2n1u) 6202 | -6/Lower Caves | Destroyed B-75 Beast 6225 | -6/Lower Caves | Lost 3 parts (1n2u) 6416 | -6/Lower Caves | Discovered new exit (range 7) 6422 | -6/Lower Caves | Identified exit to Lower Caves 6470 | -6/Lower Caves | Entered another Lower Caves area 6480 | -6/Lower Caves | Discovered new exit (range 5) 6483 | -6/Lower Caves | Identified exit to Factory 6836 | -6/Lower Caves | Core integrity fell below 50% 6887 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 6894 | -6/Lower Caves | Discovered new exit (range 3) 6897 | -6/Lower Caves | Identified exit to Data Miner 6929 | -6/Lower Caves | Entered Data Miner 6929 | -6/Data Miner | Discovered new exit (range 7) 6960 | -6/Data Miner | Met Data Miner 6987 | -6/Data Miner | Learned location of Section 7 (-2) 6987 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7014 | -6/Data Miner | Received God Mode back door access code from Data Miner 7073 | -6/Data Miner | Identified exit to Proximity Caves 7075 | -6/Data Miner | Entered Proximity Caves 7143 | -5/Proximity Caves | Escorted by Enhanced Grunt 7148 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7256 | -5/Proximity Caves | Learned Factory interactive machine intel 7387 | -5/Proximity Caves | Core integrity fell below 20% 7407 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07361_ Lgt. Fission Core fries itself beyond repair. 07364_ Phase Shifter fries itself beyond repair. 07367_ Targeting Computer fries itself beyond repair. 07372_ LL-Q6J(k) breaks down the debris. 07372_ Med. Treads destroyed. 07372_ Adv. Melee Analysis Suite destroyed. 07375_ Mak. Spear destroyed. 07376_ G-50 Soldier destroyed. 07381_ Acquired Carbon-fiber Leg. 07381_ Flexi-carbon Leg destroyed. 07386_ Chainsword destroyed. 07389_ LL-Q6J(k) breaks down the debris. 07390_ Imp. Medium Treads destroyed. 07391_ G-67 Veteran knocked back. 07395_ Chainsword follow-up attack on G-67 Veteran. 07397_ G-67 Veteran knocked back. 07403_ Carbon-fiber Leg destroyed. 07405_ Destroyed Lgt. Antimatter Reactor. 07405_ G-67 Veteran system corrupted by crushing effect. 07405_ LL-Q6J(k) breaks down the debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????? ???????????? | | ????????????????????? ??????????? ## ????????? | | ????????????????????? #?????????? ??????? | | ????????????????????? ????????? ????? | | ?????????????????????? ????????? ?????? | | ?????????????????????? ????????? #?????? | | ?????????????????????? ?????#### #?????? | | ??????????????????????# ?????# #?????? | | ?????????????????????## ?????# #??????? | | ?????????????????????# #????## #??????? | | ?????????????#???????? #??### ????????? | | ????????????## ????# #### #?????????? | | ????????????# #### ## #??????????? | | ????????????# #?# #??????????? | | ????????????# ### %g #???????????? | | ????????????# g@ ##???????????? | | ????????????# ##### #????????????? | | ??????????????????????## ##????????????? | | ???????????????????????## ##?????????????? | | ???????????????????????## ###?????????????? | | ???????????????????????# % ;;#####?????????? | | ???????????????????????# #?????????? | | ???????????????#####??##! #????????? | | ?########??##### ####%!= ;# ###????????? | | ## ??## ## !=! % ## #??????????? | | ## #??# ## ! k% ##?? #?????????? | | #?# #?## ### #???? % ????????? | | ### ### ##?## %##????? ???????? | | ## ## #???## #???????% ??????? | | ##### #???# #???????? % #????? | | #### #???## #???# #????????? #?????? | | ##### #??####???# #????????????????? | | ## #????????# #????????????????? | | ### #????????# ????????????????? | | ##+##### #?# ##????????# % ????????????????? | | ???????? #?## ####??????????####???????????????? | | ????????? #??####????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ??????????? ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 21 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 22 Target Analysis 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed SapperDirtyCannon Manual? 0 Play Time 01:46:14 Cumulative 61.7 hours Start 2022.05.27 @ 17:13:48 End 2022.05.28 @ 19:08:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 24 Adventurer 16 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 95ff0b67-5457-4ed4-9d6a-2691690c6784