Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 23:18:59 Player: Cheeriohz Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2534) 2534 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5854 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 263/300 Energy 77/100 System Corruption 3% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (15) --- Experimental Sensor Array Armor Integrity Analyzer Kinecellerator Hardened Medium Armor Plating Hardened Heavy Armor Plating Reactive Plating Reactive Plating System Shield System Shield EM Pulse Cannon Chainsword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Chainsword > --- INVENTORY -------- Armor Integrity Analyzer Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Reactive Plating Reactive Plating System Shield System Shield System Restoration Module EM Pulse Cannon Proton Missile Launcher Grenade Launcher [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . 2 . 2 2 . Weapon . | . . . . . . . . Parts Attached 89 | . 14 1 14 3 16 31 10 Power 8 | . 1 . 2 . 2 3 . Engine 7 | . 1 . 2 . 1 3 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 13 | . 3 . 2 . 1 4 3 Treads 6 | . . . 2 . 1 3 . Leg 1 | . . . . . . . 1 Wheel 5 | . 3 . . . . 1 1 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 37 | . 4 1 6 2 7 15 2 Device 11 | . . 1 1 . 1 7 1 Storage 3 | . 2 . 1 . . . . Processor 5 | . . . . . 3 2 . Hackware 3 | . . . . . 1 2 . Protection 15 | . 2 . 4 2 2 4 1 Artifact . | . . . . . . . . Weapon 31 | . 6 . 4 1 6 9 5 Energy Gun 1 | . 1 . . . . . . Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 15 | . 3 . 3 1 4 4 . Ballistic Cannon 1 | . 1 . . . . . . Launcher 7 | . 1 . . . 1 2 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 4 | . . . . . 1 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . . Parts Lost 25 | . . . 5 1 . 10 9 Power 4 | . . . 1 . . 2 1 Propulsion 10 | . . . 2 . . 3 5 Utility 5 | . . . 1 . . 4 . Weapon 6 | . . . 1 1 . 1 3 Highest Loss Streak 4 | . . . 2 1 . 2 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 97 100 96 100 100 99 81 Engine 7 | . 14 14 11 11 3 6 . Core 1 | . . . . . 5 . . Treads 11 | . . . 12 22 18 14 . Leg 1 | . 9 . . . . . 2 Wheel 4 | . 18 28 9 . . . . Device 3 | . . 9 1 . 9 6 . Storage 13 | . 14 14 18 22 13 7 7 Processor 11 | . . . . . 16 21 23 Hackware 9 | . . . . . 4 23 23 Protection 10 | . 11 4 20 22 10 2 3 Ballistic Gun 14 | . 23 28 19 22 14 6 . Launcher 1 | . . . . . 1 1 6 Slashing Weapon 2 | . . . . . 2 6 7 Naked Turns . | . . . . . . . . Heaviest Build 55 | 12 32 32 39 37 55 51 38 Greatest Support 51 | 20 32 26 46 46 46 51 16 Greatest Overweight (x) 12 | . 1 1 1 . 1 3 12 Average Overweight (x) . | . . 1 . . . . 3 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 10 15 15 15 15 15 15 Most Carried 15 | . 15 15 14 15 15 15 15 Average Carried 13 | . 9 15 10 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 12 15 15 15 12 Class Distribution -------------------- 59% | Mutant 33% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 2393 | 183 349 131 473 79 410 600 168 Remotely . | . . . . . . . . Salvage Created 3010 | . 341 105 776 109 541 795 343 Parts 166 | . 26 7 33 8 38 34 20 Haulers Intercepted 6 | . 2 . 1 . 3 . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 15 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 58 | . 8 2 14 2 8 15 9 Melee 2 | . . . . . . . 2 Guns 41 | . 5 2 14 2 8 9 1 AOE 15 | . 3 . . . . 6 6 Classes Destroyed 14 | . 5 . 3 2 1 3 . Worker 3 | . 2 . . . 1 . . Builder 3 | . 1 . 2 . . . . Tunneler 1 | . . . . 1 . . . Hauler 6 | . 2 . 1 . 3 . . Recycler 2 | . . . . . . 2 . Operator 1 | . . . . . 1 . . Watcher 2 | . . . 1 . 1 . . Swarmer 9 | . 3 . . . 2 . 4 Grunt 25 | . 5 2 9 1 . 6 2 Brawler 3 | . . . 1 . . 2 . Duelist 1 | . . . . 1 . . . Sentry 15 | . . . 4 . 6 5 . Hunter 3 | . . . . . . 1 2 Programmer 2 | . . . . . . 1 1 Best Kill Streak 6 | . 4 2 5 2 6 6 4 Combat Bots Only 5 | . 3 2 5 2 4 5 4 Max Kills in Single Turn 3 | . 2 1 1 1 1 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . . . . 2 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 517 | . 30 2 67 16 40 267 95 Missed 164 | . 6 2 18 3 15 103 17 Damage Taken 4629 | . 452 . 660 254 296 1734 1233 Core 1112 | . 218 . 108 43 22 312 409 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 89 | . 16 . 73 . . . . Ignored by Resistances 93 | . . . . . 45 48 . Regen/Repaired (Parts) 11 | . . . 11 . . . . Core Remaining (%) 67 | 100 . 12 . 62 96 . . Volleys Fired 225 | . 39 2 52 9 37 70 16 Largest 2 | . 2 2 2 2 2 1 1 Hottest 63 | . 55 46 46 46 46 39 63 Shots Fired 357 | . 75 4 103 18 70 71 16 Gun 328 | . 68 4 103 18 69 59 7 Cannon 7 | . 4 . . . . . 3 Launcher 22 | . 3 . . . 1 12 6 Special . | . . . . . . . . Kinetic 332 | . 72 4 103 18 69 59 7 Thermal . | . . . . . . . . Explosive 12 | . 3 . . . 1 6 2 Electromagnetic 13 | . . . . . . 6 7 Robot Hit Streak 33 | . 9 7 21 10 13 33 33 Robot Miss Streak 5 | . 2 1 1 2 3 5 1 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 1 6 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 284 | . 47 3 88 14 51 62 19 Core Hits 170 | . 21 3 27 5 23 76 15 Critical Kills 3 | . 1 1 . . 1 . . Critical Parts Destroyed 2 | . . . 1 . 1 . . Critical Strikes 7 | . 2 1 1 . 2 1 . Destroy 5 | . 1 1 1 . 2 . . Blast 1 | . 1 . . . . . . Sever 1 | . . . . . . 1 . Melee Attacks 28 | . . . 8 . 3 10 7 Impact 8 | . . . 8 . . . . Slashing 20 | . . . . . 3 10 7 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 3 . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5992 | . 894 48 1556 235 864 1815 580 Guns 3999 | . 549 48 1281 235 780 1047 59 Cannons 85 | . 34 . . . . . 51 Explosions 1361 | . 311 . . . 17 737 296 Melee 547 | . . . 275 . 67 31 174 Ramming . | . . . . . . . . Kinetic 4033 | . 583 48 1281 235 780 1047 59 Thermal 162 | . 162 . . . . . . Explosive 684 | . 149 . . . 17 456 62 Electromagnetic 566 | . . . . . . 281 285 Impact 275 | . . . 275 . . . . Slashing 272 | . . . . . 67 31 174 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 2 6 7 Average Corruption 4 | . . . . . 2 3 5 Corruption Purged 5 | . . . . . . 1 4 Corruption Blocked . | . . . . . . . . Effects 51 | . . . . . 9 15 27 Message Errors 16 | . . . . . 1 7 8 Matter Fused 16 | . . . . . 3 3 10 Heat Flow Errors 9 | . . . . . 3 2 4 Energy Discharges 4 | . . . . . 1 1 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 2 | . . . . . 1 . 1 Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 95 | . 8 . 87 . . . . Projectiles . | . . . . . . . . Explosions 8 | . 8 . . . . . . Melee 87 | . . . 87 . . . . Knockbacks 2 | . 2 . . . . . . Impact . | . . . . . . . . Kinetic 2 | . 2 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 172 | . 139 . . . . 33 . Shots 4 | . 2 . . . . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 277 | . 12 . 10 2 277 239 164 Average Temperature 57 | . 7 . 2 1 85 70 55 Received Heat Transfer 1152 | . 156 . 300 48 108 495 45 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . 3 . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 100 | . 100 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 341 | . 341 155 245 85 304 289 . Initial 99 | . . 99 60 30 1 11 . Average 104 | . 186 154 110 33 113 95 . Maximum Alert Level 1 | . 1 . 1 . 1 1 . Low Security (%) 82 | . 47 100 84 100 76 84 . Level 1 17 | . 52 . 15 . 23 15 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 2 . 3 7 . Investigation 5 | . 1 . 1 . . 3 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . . . 1 . 2 2 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 5 | . 1 . 1 . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 17 1 19 4 13 27 15 Peak Tracking Total 7 | . 5 1 5 6 3 5 7 Tactical Retreats 9 | . 4 . 1 . . 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 6 | . 2 . . . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 8 | . 5 . . . 2 1 . Max in Single Turn 3 | . 3 . . . 2 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 27 | . 5 1 5 . 6 8 2 Terminals 19 | . 5 1 3 . 6 4 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . 2 . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 86 | . 13 4 18 . 22 22 7 Successful 45 | . 3 2 9 . 11 13 7 Failed 41 | . 10 2 9 . 11 9 . Catastrophic 12 | . 3 1 2 . 4 2 . Database Lockouts . | . . . . . . . . Manual 64 | . 12 4 15 . 20 13 . Terminals 68 | . 13 4 15 . 22 14 . Fabricators . | . . . . . . . . Repair Stations 8 | . . . 3 . . 5 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 22 | . 1 1 4 . 5 4 7 Record 6 | . . . . . . . 6 Robot Analysis 1 | . . . . . . 1 . Open Door 1 | . . . . . . . 1 Branch Access Points 3 | . 1 . . . 1 1 . Terminal Index 3 | . . . 1 . 1 1 . Unreport Threat 3 | . . . 2 . 1 . . Recall Reinforcements 1 | . . . . . 1 . . Registered Components 1 | . . . . . . 1 . Zone Layout 3 | . . 1 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 2 . . 3 . Scan Component 3 | . . . 1 . . 2 . Repair 2 | . . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 15 | . 2 1 3 . 6 3 . Terminals 15 | . 2 1 3 . 6 3 . Track 1 | . . 1 . . . . . Assimilate 1 | . . . . . . 1 . Botnet 13 | . 2 . 3 . 6 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 5 1 5 . 6 6 . Full Trace Events 6 | . 1 1 1 . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . Time 244 | . . . 108 . . 136 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies 2 | . . 1 . . . . 1 Largest Group 1 | . . . 1 . . . 1 Highest-Rated Group 146 | . . . 31 . . . 146 Highest-Rated Ally 146 | . . . 31 . . . 146 Total Orders . | . . . . . . . . Ally Attacks 10 | . . . 10 . . . . Total Damage 41 | . . . 41 . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 6173 | . 611 307 795 980 1143 1475 862 Spaces Moved 2628 | 1 417 285 306 84 595 666 274 Core 63 | . . . . . . . 63 Treads 1478 | . . . 181 84 595 618 . Legs 281 | 1 117 . . . . . 163 Wheels 793 | . 300 285 125 . . 48 35 Hover 13 | . . . . . . . 13 Flight . | . . . . . . . . Fastest Speed 90 | 120 90 105 105 160 160 110 125 Average Speed 154 | 120 102 105 137 160 162 157 280 Slowest Speed 650 | 120 120 105 160 160 240 240 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 2 83 66 29 27 63 19 31 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . 1 Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 3 | . . 1 . . . . 2 Spaces Dug 13 | . . . 4 . 1 8 . Terrain Destroyed 74 | . 28 . 4 . 7 26 9 Melee 13 | . . . 4 . 1 8 . Projectile . | . . . . . . . . AOE 61 | . 28 . . . 6 18 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 4335 | . 527 289 561 914 701 1003 340 Wait 1267 | . 30 . 174 808 21 202 32 Move 2621 | . 416 284 305 83 594 665 274 Hop . | . . . . . . . . Pick Up 46 | . 13 . 4 6 13 10 . Fast Attach 23 | . 5 1 3 1 3 8 2 Attach 24 | . . . 5 2 3 10 4 Detach 13 | . 3 1 . 2 . 6 1 Swap 42 | . 9 . 6 . 10 13 4 Drop 46 | . 12 1 4 3 17 9 . Fire 225 | . 39 2 52 9 37 70 16 Melee 28 | . . . 8 . 3 10 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 15) 366 | -10/Materials | Core integrity fell below 50% 366 | -10/Materials | Core integrity fell below 20% 434 | -10/Materials | Discovered new exit (range 13) 500 | -10/Materials | Discovered new exit (range 14) 543 | -10/Materials | Identified exit to Mines 612 | -10/Materials | Entered Mines 678 | -10/Mines | Learned location of Zion (-7) 701 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 706 | -10/Mines | Found Prototype Device 706 | -10/Mines | Identified Exp. Sensor Array 909 | -10/Mines | Discovered new exit (range 13) 916 | -10/Mines | Received a Mining Laser from a helpful Derelict 919 | -10/Mines | Entered Materials 919 | -9/Materials | Accompanied by 1 ally 919 | -9/Materials | Evolved 2 slots: Utility x2 920 | -9/Materials | Identified exit to Storage 1120 | -9/Materials | Repaired Exp. Sensor Array 1671 | -9/Materials | Discovered new exit (range 16) 1714 | -9/Materials | Entered Mines 1715 | -9/Mines | Assembled infested the area 2683 | -9/Mines | Discovered new exit (range 8) 2684 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2694 | -9/Mines | Entered Materials 2694 | -8/Materials | Evolved 2 slots: Utility x2 2938 | -8/Materials | Met 7R-MNS 3164 | -8/Materials | Garrison activated, responded to threat 3340 | -8/Materials | Discovered new exit (range 8) 3837 | -8/Materials | Entered Factory 3837 | -7/Factory | Evolved 2 slots: Utility x2 3838 | -7/Factory | Caught up to 7R-MNS 4381 | -7/Factory | Identified exit to Lower Caves 4389 | -7/Factory | Build established: Hacker-Mutant 5128 | -7/Factory | Repaired Broken Exp. Sensor Array 5311 | -7/Factory | Discovered new exit (range 16) 5312 | -7/Factory | Entered Lower Caves 5372 | -7/Lower Caves | Core integrity fell below 50% 5399 | -7/Lower Caves | Lost 3 parts (1p1n1w) 6061 | -7/Lower Caves | Learned Armory security intel 6061 | -7/Lower Caves | Learned Factory garrison access intel 6101 | -7/Lower Caves | Learned location of 1 exit from Factory 6151 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6164 | -7/Lower Caves | Core integrity fell below 20% 6174 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Data stored: Factory garrison access intel. 06101_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 06119_ System corrupted: Matter fused (-9). 06145_ System corrupted: Matter fused (-7). 06150_ Penetrated by Slug. 06151_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 06152_ Grenade Launcher destroyed. 06153_ Penetrated by Slug. 06153_ Gravmag System destroyed. A strange signal echoes through the caves. 06155_ Y-64 Sentinel: "REQUESTING BACKUP." 06159_ Carbon-fiber Leg destroyed. 06161_ S-27 Virus destroyed. 06161_ G-47 Trooper destroyed. 06161_ Proton Missile Launcher destroyed. 06169_ Corrupted Aluminum Leg self-destruct mechanism malfunctions. 06170_ Corrupted Particle Gun fries itself beyond repair. 06171_ Corrupted Lgt. Nuclear Core self-destruct mechanism malfunctions. 06174_ Penetrated by Slug. 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"# ## ## # ## | | ?????????????????? ####??## ?## # # | | ?????????????????# ??????? ??# ## X# ## | | ?????????????????# #???????#??# ####### | | ?????????????????## #??????????# | | ??????????????????# ??????????## | | ??????????????????# ???????????#### | | ???????????????????? ?????????????# | | ???????????????????? ????????????# #### | | ????????????????????? #???????????# ##??## | | ?????????????????????????????????????# #????# | | ?????????????????????????????????????## ##????## | | ??????????????????????????????????????###???????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 20 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyAerolevCharger Manual? 0 Play Time 00:50:58 Cumulative 93.1 hours Start 2024.04.02 @ 22:28:20 End 2024.04.02 @ 23:18:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 59 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ce32454-6841-4daa-9778-12c30ea40134