Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 22:18:06 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (217) 1085 Value Destroyed (6225) 6225 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2568) 2568 TOTAL SCORE: 16338 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 953 Entered Garrisons 400 Used RIF Installer 1000 Exposed GOLEM Chamber 500 Friendly Fire -651 Cogmind --------- Core Integrity 828/850 Matter 265/300 Energy 470/1100 System Corruption 0% Temperature Cool (40) Movement Core (2500) Ox49 Location -6/Waste Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (2) --- Assembled Alloy Leg > --- UTILITY (9) ------ High-capacity Storage Unit Zionite Biocell Damper Plating GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (12) --- Heavy Treads Heavy Treads Makeshift Sensor Array GOLEM Unit GOLEM Unit Firepult Remote Datajack Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Damper Plating GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Antimatter Reactor Zionite Light DM Reactor Heavy Treads Heavy Treads Improved Cooling System Improved Cooling System Coolant Injector Zionite Biocell Matter Compressor Makeshift Sensor Array Microactuators Hardened Medium Armor Plating Makeshift System Restoration Module Long-range Tractor Beam Advanced Field Recycling Unit Hacking Drone Bay GOLEM Unit GOLEM Unit Firepult Coil Gun Missile Launcher Remote Datajack CR-A16's Pointy Stick [Rating: 109] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Assembled Alloy Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Damper Plating Weapon Plasma Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Slots Evolved 8 | . . . . . 4 . . . 2 . . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 4 . . . 2 . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 205 | 7 12 6 4 5 21 18 2 5 20 11 3 2 12 17 28 17 12 3 Power 17 | 1 2 1 . . 1 2 1 2 1 . . . 2 1 2 1 . . Engine 7 | 1 2 1 . . . . . 2 . . . . . . . 1 . . Core 6 | . . . . . 1 2 1 . 1 . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . 1 1 2 . . . Propulsion 23 | 3 2 1 . 2 3 3 1 2 3 2 . . . . 1 . . . Treads 19 | 1 1 1 . 1 3 3 1 2 3 2 . . . . 1 . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 1 . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 87 | 1 3 1 . . 10 4 . . 8 6 2 2 4 9 11 12 11 3 Device 42 | . . . . . 3 1 . . 4 2 1 1 2 6 8 10 4 . Storage 19 | 1 3 1 . . 3 1 . . 1 . . . . 1 1 . 5 2 Processor 1 | . . . . . . . . . . . 1 . . . . . . . Hackware 1 | . . . . . . . . . . 1 . . . . . . . . Protection 24 | . . . . . 4 2 . . 3 3 . 1 2 2 2 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 5 3 4 3 7 9 . 1 8 3 1 . 6 7 14 4 1 . Energy Gun 20 | 1 4 2 . . 5 7 . . . . . . . . 1 . . . Energy Cannon 28 | . . . . . . 1 . 1 7 1 1 . 5 3 7 2 . . Ballistic Gun 8 | 1 1 . 3 2 1 . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . 1 . . . . . . . . 4 2 2 . . Launcher 2 | . . 1 . . . . . . . . . . 1 . . . . . Special Weapon 3 | . . . . . . . . . 1 1 . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 1 . 1 . . . 1 . . . . 4 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . 1 1 . . . 1 4 1 . . Parts Lost 37 | . 3 3 . 1 9 8 . 2 4 . . . . 2 1 3 . 1 Power 5 | . . . . . . 1 . 1 1 . . . . 1 . 1 . . Propulsion 12 | . 1 1 . 1 3 3 . 1 1 . . . . . . . . 1 Utility 5 | . . . . . 1 2 . . 1 . . . . . 1 . . . Weapon 15 | . 2 2 . . 5 2 . . 1 . . . . 1 . 2 . . Highest Loss Streak 4 | . 2 2 . 1 3 4 . 1 3 . . . . 2 1 2 . 1 Average Slot Usage (%) 89 | . 92 99 99 100 88 95 100 91 97 92 92 92 92 88 75 78 80 67 Engine 2 | . 11 14 14 14 8 . . 3 6 . . . . . . . . . Core 3 | . . . . . . 8 9 4 . 7 7 7 6 5 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 7 6 5 6 Treads 9 | . 13 13 14 18 17 17 18 18 14 8 7 7 7 7 7 7 6 5 Wheel 1 | . 13 14 14 9 . . . . . . . . . . . . . . Device 10 | . . . . . 5 11 9 9 17 14 15 14 13 13 6 8 16 8 Storage 29 | . 26 28 28 28 27 28 36 36 30 30 30 30 30 30 30 30 31 26 Processor 2 | . . . . . . . . . . . 4 7 7 5 . . . . Hackware 2 | . . . . . . . . . . 6 7 7 7 5 . . . . Protection 3 | . . . . . 11 14 9 9 10 6 2 . . 1 7 8 3 5 Energy Gun 3 | . 14 28 16 . 8 9 18 4 . . . . . . . . . . Energy Cannon 8 | . . . . . . 4 . 6 14 5 5 7 11 12 7 11 9 13 Ballistic Gun 1 | . 10 . 3 26 6 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 2 . . . . . . . . 2 4 3 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 12 59 63 63 62 88 95 95 114 119 115 113 108 122 173 162 162 183 213 Greatest Support 70 | 20 20 10 10 40 40 40 40 40 48 70 70 70 70 70 70 70 70 70 Greatest Overweight (x) 35 | 1 5 6 6 6 4 4 2 2 4 2 1 1 1 35 2 2 2 3 Average Overweight (x) 3 | . 3 5 5 4 1 1 2 2 2 1 1 1 1 10 2 1 1 2 Largest Inventory Capacity 34 | 6 18 18 18 18 24 30 30 30 30 30 30 30 30 30 30 30 32 34 Average Capacity 27 | 5 14 18 18 18 23 25 30 30 30 30 30 30 30 30 30 30 31 27 Most Carried 32 | 6 18 18 18 18 24 30 30 30 30 30 30 30 30 30 30 30 32 32 Average Carried 26 | 3 12 17 17 17 22 22 29 29 29 29 30 30 30 28 29 29 31 27 Final Capacity 32 | 6 18 18 18 18 24 30 30 30 30 30 30 30 30 30 30 30 32 12 Final Carried 32 | 6 18 18 18 18 24 30 30 30 27 30 30 30 30 30 30 30 32 12 Class Distribution -------------------- 73% | Hauler-Mutant 14% | Mutant 8% | Hauler-Golem 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Golem | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Matter Collected 4258 | 275 137 182 30 101 530 159 10 55 198 161 30 20 164 1180 288 358 380 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9465 | 89 471 265 279 131 1151 735 464 422 657 1573 . . 418 855 898 582 475 . Parts 402 | 6 23 20 8 8 57 32 12 19 24 36 . . 26 68 3 19 41 . Haulers Intercepted 2 | . . . . . 1 . 1 . . . . . . . . . . . Recyclers Shooed 5 | . 3 . . 1 1 . . . . . . . . . . . . . Parts Field Recycled 10 | . . . . . . . . . . . . . . 9 1 . . . Retrieved Matter 197 | . . . . . . . . . . . . . . 187 10 . . . Parts Self-Destructed 59 | . . . . . . . . . . . . 20 26 9 . 4 . . Prevented 19 | . . . . . . . . . . . . . 4 . . 15 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Combat Hostiles Destroyed 153 | . 8 8 . 2 28 18 7 11 10 6 . . 13 6 14 11 11 . Melee 2 | . . . . . . . . . . . . . . . 2 . . . Guns 54 | . 8 6 . 2 20 11 6 1 . . . . . . . . . . Cannons 57 | . . . . . 6 . . . 10 6 . . 3 4 7 10 11 . AOE 26 | . . 2 . . 1 4 . 8 . . . . 10 . . 1 . . Classes Destroyed 23 | 2 3 1 . 1 5 1 . 1 1 2 . . . 4 2 . . . Worker 5 | . . 1 . 1 1 . . . . . . . . . . . 2 . Builder 1 | . . . . . 1 . . . . . . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . 1 . . . . . . . . . . . Recycler 7 | 1 3 . . . 1 . 1 . 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 4 | . 1 . . . . . . . 2 . . . . . . . 1 . Swarmer 43 | . 6 3 . 1 11 7 . 4 . . . . 4 . . 2 5 . Grunt 57 | . 2 5 . . 13 8 5 5 6 . . . 6 . . 7 . . Brawler 4 | . . . . 1 . . 1 1 . . . . . . . 1 . . Duelist 2 | . . . . . . . . 1 . . . . . . . 1 . . Sentry 11 | . . . . . 4 2 1 . 1 . . . 1 . . . 2 . Hunter 4 | . . . . . 1 . . . 1 . . . 2 . . . . . Programmer 6 | . . . . . . . . . 2 . . . . . . . 4 . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . 6 . . . . . . . . Zionite 36 | . . . . . . . . . . . . . . 36 . . . . Tinkerer 3 | . . . . . . . . . . . . . . 3 . . . . Assembled 7 | . . . . . . . . . . . . . . . 7 . . . Golem 7 | . . . . . . . . . . . . . . . 7 . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 2 7 3 . 1 7 6 5 9 4 1 . . 11 12 4 4 3 . Combat Bots Only 11 | . 3 3 . 1 4 6 5 9 3 1 . . 11 1 4 4 3 . Max Kills in Single Turn 5 | 1 1 2 . 1 2 1 1 3 1 1 . . 5 2 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . 1 1 . 2 . . . . 5 . . 1 . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 2 . . . . NK-0LA (-7/Zion) Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Damage Taken 9163 | . 476 265 . 52 1404 924 303 379 875 . 59 36 171 1172 764 1420 581 282 Core 1013 | . 72 37 . 10 173 259 51 52 135 . 7 . 15 61 19 100 22 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 32 | . . . . . . . . . . . . . . . 27 5 . . Core Remaining (%) 51 | 100 . . . 52 . . . 2 . . . . . . . 51 . . Volleys Fired 757 | 5 38 16 . 10 70 32 24 9 38 196 2 . 14 147 54 33 60 9 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 1 . 2 2 2 2 2 2 Hottest 250 | 70 70 90 . 47 138 250 150 250 160 160 75 . 150 160 150 150 50 50 Shots Fired 1130 | 6 73 30 . 20 137 59 48 12 75 197 2 . 20 238 64 53 78 18 Gun 348 | 6 73 28 . 20 112 55 48 6 . . . . . . . . . . Cannon 767 | . . . . . 25 4 . 6 74 191 2 . 16 238 64 53 76 18 Launcher 6 | . . 2 . . . . . . . . . . 4 . . . . . Special 9 | . . . . . . . . . 1 6 . . . . . . 2 . Kinetic 342 | 5 46 . . 20 83 . . . . . . . . 154 15 19 . . Thermal 516 | 1 20 . . . 16 8 48 12 74 191 . . . 35 15 2 76 18 Explosive 6 | . . 2 . . . . . . . . . . 4 . . . . . Electromagnetic 257 | . 7 28 . . 38 51 . . . . 2 . 16 49 34 32 . . Robot Hit Streak 29 | 5 10 3 . 4 16 13 19 8 24 18 . . 4 11 25 29 13 13 Robot Miss Streak 9 | . 5 6 . 7 7 2 3 3 6 2 . . 3 9 6 8 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . Shots Hit Robots 872 | 5 45 12 17 13 97 41 38 11 53 166 . . 9 202 67 43 36 17 Core Hits 452 | 3 21 11 6 11 61 29 14 19 22 26 . . 28 101 49 35 15 1 Critical Hits 3 | . . . . . 3 . . . . . . . . . . . . . Critical Kills 3 | . . . . . 3 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Melee Attacks 74 | . . . 17 12 . 1 . . . 2 3 . . . 39 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . 17 12 . 1 . . . 2 3 . . . 39 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 24622 | 49 433 389 1903 260 1916 1190 832 644 1417 4707 . . 1327 3532 2236 1436 1635 716 Guns 3986 | 49 433 223 . 158 1473 706 832 112 . . . . . . . . . . Cannons 14823 | . . . . . 317 62 . 99 1411 4485 . . 263 3394 1174 1267 1635 716 Explosions 2565 | . . 166 . . 116 422 . 433 . . . . 1064 138 57 169 . . Melee 3230 | . . . 1903 102 . . . . . 222 . . . . 1003 . . . Ramming 18 | . . . . . 10 . . . 6 . . . . . 2 . . . Kinetic 4148 | 36 214 . . 158 1009 . . . . . . . . 2139 220 372 . . Thermal 12133 | 13 175 . . . 367 542 832 644 1411 4485 . . 51 758 286 218 1635 716 Explosive 1179 | . . 166 . . . . . . . . . . 1013 . . . . . Electromagnetic 3914 | . 44 223 . . 530 648 . . . . . . 263 635 725 846 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3230 | . . . 1903 102 . . . . . 222 . . . . 1003 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 4 . . . 1 . . 3 . Average Corruption 2 | . . . . . . . . . 4 2 . . . 1 . . 2 . Corruption Purged 10 | . . . . . . . . . . 4 . . . 1 . . 5 . Effects 29 | . . . . . . . . . 11 10 . . . 2 . . 6 . Message Errors 7 | . . . . . . . . . 3 2 . . . 1 . . 1 . Matter Fused 4 | . . . . . . . . . 2 2 . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . 1 1 . . . . . . 2 . Energy Discharges 6 | . . . . . . . . . 2 2 . . . 1 . . 1 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . 2 . . . . . . . 2 . Targeting Errors 2 | . . . . . . . . . . 2 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1282 | . . 8 607 72 . 10 . . 39 22 . . 59 48 241 20 156 . Projectiles 288 | . . . . . . . . . 39 22 . . 24 11 16 20 156 . Explosions 90 | . . 8 . . . 10 . . . . . . 35 37 . . . . Melee 904 | . . . 607 72 . . . . . . . . . . 225 . . . Knockbacks 70 | . . . . . 4 . . . . . . . . 43 10 13 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 68 | . . . . . 4 . . . . . . . . 43 8 13 . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 291 | . . 63 . . 27 56 . 78 . . . . . . 27 40 . . Shots 16 | . . 2 . . 1 3 . 8 . . . . . . 1 1 . . Rammed 5 | . . . . . 3 . . . 1 . . . . . 1 . . . Targets Rammed 5 | . . . . . 3 . . . 1 . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 479 | 20 109 166 . 10 59 294 345 479 204 88 . . 9 371 225 408 113 40 Average Temperature 71 | 15 36 63 . 6 18 44 116 162 46 44 . . 3 113 58 114 39 18 Received Heat Transfer 2202 | . 84 81 . . 441 279 144 135 333 . 12 9 . 81 108 483 12 . Effects 8 | . . . . . . 1 1 1 . . . . . 5 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . 3 . . . . Interference 3 | . . . . . . 1 . . . . . . . 2 . . . . Matter Decay 2 | . . . . . . . 1 1 . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . 1 . . 2 2 1 1 1 . Total Turns 132 | . . . . . . . . . . 31 . . 33 22 18 18 10 . Longest Duration 31 | . . . . . . . . . . 31 . . 17 17 18 18 10 . Robots Corrupted 8 | . . . . . 1 1 . . . . . . . 1 5 . . . Combat Hostiles 8 | . . . . . 1 1 . . . . . . . 1 5 . . . Parts Fried 17 | . . 1 . . 5 3 . . . . . . 1 3 . 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 2 1 2 . . . . . 1 . . . . Combat Hostiles 6 | . . . . . . 2 1 2 . . . . . 1 . . . . Parts Melted 37 | . 2 . . . . 8 4 6 12 . . . . 5 . . . . Heat Transferred 22883 | 37 518 . . . 668 2021 1900 3002 2700 8750 . . 50 1262 500 250 800 425 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 2 3 . . . . . . 1 2 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Peak Influence 942 | 10 208 95 . 120 500 942 607 543 397 73 255 . . . . . 187 50 Initial 458 | . 6 7 . . . 318 458 323 284 73 . . . . . . . 49 Average 220 | 3 106 47 . 45 304 720 481 472 263 22 189 . . . . . 65 47 Maximum Alert Level 3 | . 1 . . . 2 3 2 2 1 . 1 . . . . . . . Low Security (%) 59 | 100 70 100 . 100 24 . . . 13 100 31 . . . . . 100 100 Level 1 18 | . 29 . . . 42 12 . 27 86 . 68 . . . . . . . Level 2 14 | . . . . . 33 32 100 72 . . . . . . . . . . Level 3 6 | . . . . . . 54 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . 8 . 2 . 4 . 1 . 1 . . . 6 . Investigation 2 | . . . . . 1 . . . . . . . 1 . . . . . Extermination 8 | . . . . . . . . . 3 . . . . . . . 5 . Reinforcement 7 | . . . . . 5 . . . 1 . . . . . . . 1 . Assault 1 | . . . . . . . 1 . . . . . . . . . . . Garrison 4 | . . . . . 2 . 1 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Distress Signals 3 | . . . . . 2 . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 305 | . 10 9 . 10 55 23 10 12 17 6 5 9 12 57 29 19 19 3 Peak Tracking Total 12 | . 3 3 . 3 6 6 4 9 4 2 2 4 12 5 4 4 6 3 Tactical Retreats 57 | . . . . . 7 3 1 . 1 . . . 2 17 20 5 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Traps Triggered 14 | . 1 . . . . 9 . 2 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Machines Disabled 13 | . . 1 . . 2 1 1 . . . . . 2 . 3 . 3 . Max in Single Turn 3 | . . 1 . . 1 1 . . . . . . 1 . 1 . 3 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Machines Accessed 29 | . 3 1 5 . 2 . 3 . 2 . 2 . 2 1 . . 8 . Terminals 15 | . 3 1 . . . . 1 . 1 . 1 . 1 . . . 7 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . . . . . . . Total Hacks 103 | . 9 2 50 . 4 . 7 . 3 . 3 . 4 3 . . 18 . Successful 79 | . 5 1 50 . 3 . 5 . . . 2 . 4 3 . . 6 . Failed 24 | . 4 1 . . 1 . 2 . 3 . 1 . . . . . 12 . Catastrophic 6 | . 1 . . . . . . . . . 1 . . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 11 | . 4 2 1 . . . . . . . . . . 4 . . . . Terminals 34 | . 9 2 . . . . 3 . 2 . 1 . 3 . . . 14 . Fabricators 4 | . . . . . . . . . . . . . . . . . 4 . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 3 . 3 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . 2 . . . . . . . Terminal Hacks 66 | . 4 1 50 . . . 1 . . . . . 4 3 . . 3 . Record 52 | . . . 49 . . . . . . . . . 3 . . . . . Part Schematic 5 | . 1 1 . . . . . . . . . . . 3 . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 3 | . 1 . . . . . 1 . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 3 . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . 3 . . . . . . . . . . . Insert Component 2 | . . . . . 1 . 1 . . . . . . . . . . . Analyze 3 | . . . . . 1 . 2 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . 2 . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 1 . . 2 . 2 . 2 . 2 . 1 . . . 7 . Full Trace Events 2 | . . . . . 1 . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 1 . . 1 . 1 . . . . . . 3 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . Matter 204 | . . . . . . . . . . . . . . . . . 204 . Time 102 | . . . . . . . . . . . . . . . . . 102 . Total Part Build Rating 2 | . . . . . . . . . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . 1 6 . . . . . . 1 . Non-combat 2 | . . . . . . . . . 1 . . . . . . . 1 . Combat 6 | . . . . . . . . . . 6 . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . . 1 6 . . . . . . 2 . find_chute 3 | . . . . . . . . . 1 . . . . . . . 2 . ignore_targets 6 | . . . . . . . . . . 6 . . . . . . . . Relay Couplers Released 4 | . . . . . . 3 . . . . 1 . . . . . . . Machine Destruction 4 | . . . . . . 3 . . . . 1 . . . . . . . Attached 1 | . . . . . . . . . . 1 . . . . . . . . Robots Rewired 6 | . . . 2 . . 4 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Total Allies 28 | . . . 2 3 . 4 . . . 19 . . . . . . . . Largest Group 19 | . . . 2 3 2 3 3 . . 19 17 13 10 . . . . . Highest-Rated Group 477 | . . . 29 40 24 114 114 . . 477 407 351 292 . . . . . Highest-Rated Ally 38 | . . . 21 21 16 38 38 . . 35 33 33 33 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 207 | . . . . 25 29 17 7 . . . 37 75 17 . . . . . Total Damage 3095 | . . . . 273 297 442 311 . . . 408 1106 258 . . . . . Kills 39 | . . . . 9 5 3 2 . . . 6 12 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . . 1 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Turns Passed 29836 | 69 569 1036 1646 1099 1325 1465 466 355 1027 1283 395 1047 1171 10806 2782 843 2381 71 Spaces Moved 10667 | 52 360 673 1133 693 508 637 181 158 396 456 200 561 595 1601 1256 324 873 10 Core 432 | 11 . . . . . . . . . . . . . 421 . . . . Treads 7521 | . 1 . . 185 508 637 181 158 396 456 200 561 595 1180 1256 324 873 10 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 2714 | 41 359 673 1133 508 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 130 130 130 180 180 200 200 200 180 180 180 180 180 200 180 180 200 Average Speed 241 | 80 119 130 139 144 199 199 200 200 200 181 180 180 180 617 200 196 199 216 Slowest Speed 1800 | 100 160 140 140 180 240 240 200 200 240 200 180 180 180 1800 200 200 200 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 41 98 93 99 50 76 17 39 11 90 8 55 71 54 73 44 24 11 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . 2 1 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . . . 1 1 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . 1 1 . . . Scrap Searched 5 | . . 1 . 1 . . . . . . . 1 1 1 . . . . Spaces Dug 30 | . . . . 1 . . . . . . . . . . 5 . 24 . Terrain Destroyed 136 | . . 22 . 1 5 14 . . . . . . 10 1 17 10 55 1 Melee 6 | . . . . 1 . . . . . . . . . . 5 . . . Projectile 44 | . . . . . . . . . . . . . . 1 . . 42 1 AOE 86 | . . 22 . . 5 14 . . . . . . 10 . 12 10 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Total 13568 | 70 436 800 1178 763 686 773 241 186 559 720 229 598 670 2287 1416 472 1439 45 Wait 1524 | . 1 93 . 34 43 23 24 3 79 20 22 36 48 504 18 92 472 12 Move 10652 | 51 359 672 1132 692 508 636 180 157 396 455 199 560 594 1600 1255 323 873 10 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 152 | 7 18 7 5 5 25 19 5 4 11 13 . . 1 8 9 5 8 2 Fast Attach 35 | 5 6 . 1 1 6 3 . 1 3 3 . . . 2 4 . . . Attach 55 | 1 2 3 . 1 10 11 . 2 8 . . . . 4 4 6 1 2 Detach 10 | . . . . . 1 4 . . 1 1 . . . 2 . . 1 . Swap 115 | 1 4 3 3 3 5 4 2 2 9 8 3 2 12 11 20 11 11 1 Drop 140 | . 8 6 7 5 15 9 6 4 13 22 . . 1 9 11 2 13 9 Fire 757 | 5 38 16 . 10 70 32 24 9 38 196 2 . 14 147 54 33 60 9 Melee 74 | . . . 17 12 . 1 . . . 2 3 . . . 39 . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . 3 . . . 1 . . . . . 1 . . . Escape Stasis 18 | . . . . . . 14 . 4 . . . . . . . . . . Rewire 31 | . . . 13 . . 17 . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 15) 639 | -10/Materials | Entered Mines 917 | -10/Mines | Learned location of Storage (-7) 979 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1283 | -10/Mines | Learned Materials emergency access door positions 1425 | -10/Mines | Discovered new exit (range 7) 1426 | -10/Mines | Met a Derelict testing a Signal Generator 1433 | -10/Mines | Found Signal Generator 1491 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1570 | -10/Mines | Learned location of Zion (-7) 1596 | -10/Mines | Discovered new exit (range 10) 1669 | -10/Mines | Discovered new exit (range 5) 1675 | -10/Mines | Entered Exiles 1675 | -10/Exiles | Found Exiles lab destroyed 1825 | -10/Exiles | Opened EX-Vault 1833 | -10/Exiles | Found Firepult 2156 | -10/Exiles | Discovered new exit (range 10) 3321 | -10/Exiles | Entered Mines 3321 | -9/Mines | Accompanied by 2 allies 3344 | -9/Mines | Discovered new exit (range 7) 3645 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3816 | -9/Mines | Discovered new exit (range 8) 4420 | -9/Mines | Entered Materials 4420 | -8/Materials | Accompanied by 2 allies 4420 | -8/Materials | Evolved 4 slots: Utility x4 4421 | -8/Materials | Identified exit to Factory 4724 | -8/Materials | Build established: Hauler-Mutant 4825 | -8/Materials | Lost 3 parts (1n1u1w) 5022 | -8/Materials | Discovered exit to Factory (range 4) 5390 | -8/Materials | Discovered exit to Factory (range 16) 5639 | -8/Materials | Garrison activated, responded to threat 5720 | -8/Materials | Build established: Scavenger-Mutant 5745 | -8/Materials | Identified exit to Garrison 5745 | -8/Materials | Entered Garrison 5993 | -8/Garrison | Discovered new exit (range 9) 6089 | -8/Garrison | Triggered checkpoint 6179 | -8/Garrison | Spotted B-75 Beast 6182 | -8/Garrison | Discovered new exit (range 14) 6193 | -8/Garrison | Core integrity fell below 50% 6216 | -8/Garrison | Triggered checkpoint 6246 | -8/Garrison | Lost 4 parts (1p1n1u1w) 6415 | -8/Garrison | Destroyed B-75 Beast 6489 | -8/Garrison | Build established: Hauler-Mutant 6554 | -8/Garrison | Triggered checkpoint 6652 | -8/Garrison | Discovered new exit (range 9) 6678 | -8/Garrison | Installed Relay Interface Framework 6879 | -8/Garrison | Build established: Scavenger-Mutant 6909 | -8/Garrison | Garrison Relay disabled 7210 | -8/Garrison | Entered Materials 7210 | -8/Materials | Accompanied by 3 allies 7243 | -8/Materials | Build established: Hauler-Mutant 7571 | -8/Materials | Garrison activated, responded to threat 7601 | -8/Materials | Core integrity fell below 20% 7610 | -8/Materials | First assault squad dispatched 7674 | -8/Materials | Identified exit to Garrison 7676 | -8/Materials | Entered Garrison 7771 | -8/Garrison | Triggered checkpoint 7830 | -8/Garrison | Destroyed 9 combat bots 7999 | -8/Garrison | Discovered exit to Factory (range 8) 8023 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 8031 | -8/Garrison | Entered Factory 8031 | -7/Factory | Evolved 2 slots: Utility x2 9023 | -7/Factory | Lost 3 parts (1p1n1u) 9058 | -7/Factory | Sucked down chute 9058 | -7/Factory | Entered Waste 9077 | -7/Waste | Spotted C-40 Crusher 9129 | -7/Waste | Spotted C-40 Crusher 9129 | -7/Waste | Spotted C-40 Crusher 9212 | -7/Waste | Destroyed C-40 Crusher 9242 | -7/Waste | Found Damper Plating 9272 | -7/Waste | Found Damper Plating 9293 | -7/Waste | Spotted C-40 Crusher 9297 | -7/Waste | Spotted C-40 Crusher 9381 | -7/Waste | Destroyed C-40 Crusher 9419 | -7/Waste | Destroyed C-40 Crusher 9425 | -7/Waste | Spotted C-40 Crusher 9585 | -7/Waste | Destroyed C-40 Crusher 9844 | -7/Waste | Destroyed C-40 Crusher 9942 | -7/Waste | Discovered new exit (range 15) 9964 | -7/Waste | Destroyed C-40 Crusher 10045 | -7/Waste | Warlord forces began an assault 10341 | -7/Waste | Entered Factory 10341 | -7/Factory | Accompanied by 17 allies 10382 | -7/Factory | Garrison activated, responded to threat 10470 | -7/Factory | Discovered new exit (range 8) 10500 | -7/Factory | Identified exit to Storage 10682 | -7/Factory | Discovered new exit (range 6) 10707 | -7/Factory | Identified exit to Lower Caves 10736 | -7/Factory | Entered Lower Caves 10736 | -7/Lower Caves | Accompanied by 13 allies 10738 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10832 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10925 | -7/Lower Caves | Learned Factory emergency access door positions 11296 | -7/Lower Caves | Discovered new exit (range 12) 11771 | -7/Lower Caves | Identified exit to Lower Caves 11783 | -7/Lower Caves | Entered another Lower Caves area 11783 | -7/Lower Caves | Accompanied by 10 allies 11866 | -7/Lower Caves | Discovered new exit (range 5) 11877 | -7/Lower Caves | Identified exit to Factory 12043 | -7/Lower Caves | Learned Factory security intel 12198 | -7/Lower Caves | Attracted the attention of an 0b10 base 12224 | -7/Lower Caves | Destroyed 11 combat bots 12286 | -7/Lower Caves | Learned Factory trap positions 12825 | -7/Lower Caves | Discovered new exit (range 7) 12952 | -7/Lower Caves | Identified exit to Zion 12954 | -7/Lower Caves | Entered Zion 13009 | -7/Zion | Found CR-A16's Pointy Stick 13035 | -7/Zion | Discovered new exit (range 8) 13176 | -7/Zion | Given the Hacking Drone Bay 13180 | -7/Zion | Found Prototype Device 21455 | -7/Zion | RIF detected upon attempting to enter Zion 21455 | -7/Zion | Attacked by Zionites 21512 | -7/Zion | NK-0LA came to Zion's defense 21603 | -7/Zion | Destroyed NK-0LA 22842 | -7/Zion | Found Prototype Device 22842 | -7/Zion | Identified Bomb Factory No. 2 23318 | -7/Zion | Destroyed Imprinter 23328 | -7/Zion | Extracted access codes from Imprinter's data core 23708 | -7/Zion | Opened final containment barrier to the Deep Caves 23754 | -7/Zion | Discovered new exit (range 3) 23754 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 23760 | -7/Zion | Entered Deep Caves 24008 | -7/Deep Caves | Z-Facility disabled 24585 | -7/Deep Caves | Discovered new exit (range 6) 25360 | -7/Deep Caves | Spotted as-05564 25390 | -7/Deep Caves | Destroyed as-05564 25467 | -7/Deep Caves | Exposed GOLEM chamber 25471 | -7/Deep Caves | Found GOLEM Unit 25531 | -7/Deep Caves | Found GOLEM Unit 25574 | -7/Deep Caves | Found GOLEM Unit 25583 | -7/Deep Caves | Found GOLEM Unit 26542 | -7/Deep Caves | Entered Proximity Caves 26935 | -6/Proximity Caves | Learned Factory stockpile data 27265 | -6/Proximity Caves | Identified Hacking Drone Bay 27346 | -6/Proximity Caves | Discovered exit to Factory (range 7) 27385 | -6/Proximity Caves | Entered Factory 27385 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 27386 | -6/Factory | Loaded intel: 88 trap records 27711 | -6/Factory | Build established: Hauler-Golem 28062 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 28119 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 29297 | -6/Factory | Identified exit to Factory 29339 | -6/Factory | Discovered new exit (range 5) 29766 | -6/Factory | Sucked down chute 29766 | -6/Factory | Entered Waste 29781 | -6/Waste | EMP discharged 29806 | -6/Waste | Spotted C-40 Crusher 29806 | -6/Waste | Spotted C-40 Crusher 29828 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 29836 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 29837 | -6/Waste | Self-destructed Last Messages --------------- 29780_ Dropped Lrg. Storage Unit. 29781_ Broken Wave Gun fried beyond repair. 29781_ Mak. Axe fried beyond repair. 29781_ Imp. Medium Armor Plating fried beyond repair. 29781_ Dropped Lrg. Storage Unit. 29782_ GOLEM Unit beginning Asb. Biocell Array integration. 29798_ Asb. Biocell Array integration complete. 29818_ Discarded Asb. Biocell Array. 29828_ Lrg. Storage Unit crushed. 29828_ Hcp. Storage Unit crushed. 29828_ Critical hit. 29828_ Hvy. Treads destroyed. 29829_ GOLEM Unit beginning Asb. Alloy Leg integration. 29830_ Lrg. Storage Unit crushed. 29830_ CR-A16's Pointy Stick crushed. 29831_ Imp. Cooling System crushed. 29834_ Critical hit. 29836_ Hcp. Storage Unit crushed. 29837_ Missile Launcher crushed. 29837_ Adv. Field Recycling Unit crushed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????##???????????????????? | | ?????????????##########;#???????????????????? | | ?????????????# #???????#???????????? | | ?????????????# #????? #???????????? | | ?????????????# #### #####???????? | | ?????????????# !CC ??????? | | ?????????????# !!CC ??????? | | ?????????????# !!@CC CC ??????? | | ?????????????# *!CC CC ??????? | | ?????????????# ! ! #### ####????????? | | ?????????????# #?????= #???????????? | | ?????????????# #???????????????????? | | ?????????????############???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 2400 Resistance: EM 90 Power Shielding 33 Utility Shielding 90 Evasion (%) 44 Recoil Reduction 2 Relay Coupler Types 24 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Mines | Hacked Mak. Hacking Suite | -8/Materials | Scanalyzed Imp. Medium Treads | -8/Materials | Scanalyzed Battle Rifle | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightSlugMagmablaster Manual? 0 Play Time 02:33:55 Cumulative 229.7 hours Start 2020.10.14 @ 18:25:17 End 2020.10.14 @ 22:18:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31f10859-108e-4fb8-bb3a-452bb94ead70