Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.21 @ 22:10:19 Player: Cracklepappy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (32) 6400 Robots Destroyed (637) 3185 Value Destroyed (28110) 28110 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (15571) 15571 TOTAL SCORE: 57686 Bonus ------- High Alert Combat Kills 7996 Follower Combat Kills 3839 Entered Garrisons 1800 Used RIF Installer 5000 Aligned with FarCom 300 Friendly Fire -3364 Cogmind --------- Core Integrity 0/1150 Matter 15/300 Energy 302/310 System Corruption 51% Temperature Cool (0) Movement Flying (250) Ox2 Location -4/Garrison Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (7) ------ Advanced Cooling System Huge Storage Unit Relay Coupler [NC] (73) Relay Coupler [Grunt] (45) Relay Coupler [Brawler] (41) Relay Coupler [Sentry] (45) Relay Coupler [Demolisher] (67) > --- WEAPON (7) ------- Plasma Rifle Autogun Autogun Autogun Railgun Improved Remote Datajack Gravity Flail > --- INVENTORY (25) --- Mini Fusion Reactor Cargo Storage Unit Matter Compressor (0) Advanced Gravity Neutralizer Launcher Loader Advanced Weapon Cycler Cloak of Protection Graphene Brace Graphene Brace Authchip [Propulsion] Relay Coupler [Hunter] (26) Relay Coupler [Behemoth] (21) Relay Coupler [Proto] (21) Relay Coupler [Proto] (21) Relay Coupler [Proto] (21) Relay Coupler [Proto] (21) Compact HERF Cannon Autogun Autogun Autogun Hardcell Cannon Neutron Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Improved Kinecellerator Advanced Weapon Cycler Improved Transmission Jammer Relay Coupler [NC] Improved Corruption Screen > --- WEAPON ----------- Improved Arc Projector Phase Gun Dispersion Rifle Heavy Wave Gun Enhanced Quantum Rifle Coil Gun Coil Gun > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Flying Fortress v7 Advanced Cooling System Matter Compressor Advanced Gravity Neutralizer Improved Armor Integrity Analyzer Advanced Particle Charger Launcher Loader Cloak of Protection Advanced Thermal Shield Improved System Shield Authchip [Propulsion] Long-range Tractor Beam Compact HERF Cannon Cooled Plasma Cannon Coil Gun Neutron Missile Launcher Improved Remote Datajack Plasma Cutter Gravity Flail [Rating: 143] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flying Fortress v7 Utility Huge Storage Unit Device Improved Transmission Jammer Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Autogun Energy Gun Heavy Wave Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Neutron Missile Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Centrium Greatsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . . . . 2 . . . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . 1 . 1 . . . . . . . 2 . . . . . 1 . . . . . . . . . Weapon 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Parts Attached 373 | 8 7 . 32 4 12 1 25 8 19 10 1 6 . 11 3 18 6 2 27 7 18 18 9 9 13 6 28 6 13 20 7 19 Power 30 | 2 1 . 4 . 1 . . 1 1 2 . . . 1 . 2 1 . 3 . 1 1 1 2 . . 3 . . . 2 1 Engine 15 | 2 1 . 4 . 1 . . 1 1 . . . . . . 2 1 . 1 . 1 . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . 2 1 Reactor 9 | . . . . . . . . . . 2 . . . 1 . . . . 1 . . 1 . 2 . . 2 . . . . . Propulsion 77 | 2 . . 10 . 6 1 9 2 5 2 . 1 . 2 2 2 . . 4 2 5 7 . 2 2 . 5 1 1 3 . 1 Treads 48 | 2 . . 10 . 6 1 9 2 1 2 . 1 . . . 2 . . 1 1 2 . . . . . 3 1 1 3 . . Leg 6 | . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . . . . . . . . Wheel 22 | . . . . . . . . . 4 . . . . 2 2 . . . 3 1 . 5 . 1 2 . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 116 | 2 4 . 5 3 1 . 5 2 6 1 1 1 . 2 1 7 2 1 8 3 8 5 5 1 9 1 8 3 6 9 1 5 Device 50 | 1 . . . 1 . . 2 . 3 1 1 1 . 1 . 2 2 . 4 1 4 2 3 1 6 . 4 2 5 3 . . Storage 11 | 1 2 . 2 1 . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 1 Processor 13 | . . . 1 1 . . 1 1 1 . . . . . . . . . 2 . 1 1 1 . 1 . 2 . . . . . Hackware 31 | . . . . . 1 . . . 1 . . . . 1 1 5 . . 2 2 1 1 . . 2 1 1 1 1 6 . 4 Protection 11 | . 2 . 2 . . . 2 1 1 . . . . . . . . . . . 2 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 150 | 2 2 . 13 1 4 . 11 3 7 5 . 4 . 6 . 7 3 1 12 2 4 5 3 4 2 5 12 2 6 8 4 12 Energy Gun 19 | . . . 2 . . . . . . 3 . . . . . . . . 2 . 1 . . . . . 5 1 2 1 1 1 Energy Cannon 9 | . . . . . . . . . 1 . . 1 . . . 2 . . 2 1 . . . . 1 1 . . . . . . Ballistic Gun 93 | 2 2 . 9 1 3 . 10 2 3 1 . 2 . 5 . 3 3 1 6 . . 3 3 2 1 3 7 . 3 6 1 11 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Launcher 7 | . . . 1 . . . 1 1 1 1 . . . . . . . . . 1 . . . 1 . . . . . . . . Special Weapon 8 | . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . 1 . . . . . 1 1 . 1 . Impact Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Lost 103 | . . . 2 . 6 1 3 2 2 . . 2 . 3 . 3 . 1 13 2 7 6 . . 1 . 15 . 3 8 5 18 Power 8 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 1 1 Propulsion 20 | . . . . . 3 1 1 . . . . . . . . 1 . . 2 . 3 2 . . 1 . 2 . . 1 . 3 Utility 25 | . . . 1 . . . . 1 . . . 1 . 1 . . . . 3 1 3 2 . . . . 5 . . 2 1 4 Weapon 50 | . . . 1 . 2 . 2 . 2 . . 1 . 2 . 2 . 1 7 1 1 1 . . . . 7 . 3 4 3 10 Highest Loss Streak 12 | . . . 2 . 6 1 1 1 2 . . 2 . 1 . 2 . 1 12 1 5 4 . . 1 . 7 . 3 5 2 10 To Critical Strikes 5 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Average Backups 19 | 4 10 15 21 25 19 20 20 20 21 20 19 19 20 19 20 20 21 15 18 19 19 19 19 19 19 20 20 21 21 19 20 21 Power 1 | . . . 1 1 1 . . . . 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 2 2 1 1 1 Propulsion 3 | 3 3 3 6 7 6 4 4 4 3 2 2 2 2 2 2 1 1 1 1 1 1 2 4 2 1 2 1 1 1 1 1 . Utility 8 | . . 3 4 5 2 9 9 9 10 10 9 9 9 9 10 12 13 9 8 7 8 6 5 8 9 10 10 11 10 12 14 13 Weapon 5 | . 5 9 9 9 7 5 4 4 4 4 4 4 5 4 4 3 3 3 4 7 6 7 7 5 5 5 4 5 5 2 2 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 94 | . 6 2 14 2 11 . 3 . 3 4 . 3 . . . 1 1 7 4 . 4 3 . 1 2 . 3 . 4 4 1 11 Power 9 | . . . 1 . 3 . . . . 1 . . . . . . . 1 . . . . . . . . 2 . . . . 1 Propulsion 20 | . 2 . 4 2 2 . 2 . 1 1 . 2 . . . . . . . . 1 1 . 1 . . . . . 1 . . Utility 37 | . 1 . 3 . 5 . . . 2 2 . . . . . 1 . 5 3 . . . . . . . . . 3 3 1 8 Weapon 26 | . 3 2 6 . 1 . 1 . . . . . . . . . 1 . 1 . 3 2 . . 2 . 1 . 1 . . 2 Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 100 99 99 99 99 95 84 84 83 84 84 92 87 79 75 82 83 87 95 97 99 97 87 90 96 89 90 93 77 Engine 5 | . 14 14 11 11 11 11 9 8 7 3 . . . . . 6 5 6 4 6 6 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . 3 7 7 7 7 7 . . . 1 . . 3 1 2 5 5 5 5 5 5 2 . Treads 14 | . 28 28 32 33 33 32 27 27 7 6 7 7 7 6 . 9 13 13 10 6 8 . . . . . . 5 7 4 5 1 Wheel 6 | . . . . . . . . . 20 8 7 7 7 7 23 8 . . 3 13 13 22 23 23 20 11 12 11 5 9 10 3 Device 8 | . 4 . . . . . . . 1 7 7 11 15 14 1 3 8 13 12 20 20 22 23 22 18 18 17 21 20 16 9 5 Storage 8 | . 14 14 11 12 11 11 9 9 7 7 7 7 7 7 7 7 6 6 6 6 6 7 5 5 5 5 5 5 5 5 5 7 Processor 6 | . . . 1 9 10 . 2 13 18 15 15 10 7 7 7 7 6 6 12 5 2 6 8 11 14 11 5 5 1 . . . Hackware 4 | . . . . . . 11 6 . . . . . . . 12 11 9 6 5 4 1 . . . . 4 6 4 8 12 21 17 Protection 2 | . 9 14 8 . . . 7 3 1 . . . . . . . . . . . 2 . . . . . . . . . . . Energy Gun 3 | . . . . . . . . . . 11 7 2 . . . . . . . . 2 10 6 5 5 5 11 24 15 9 . 4 Energy Cannon 1 | . . . . . . . . . 2 . . . . . . 5 17 . 1 9 9 4 2 3 . . . . . . . . Ballistic Gun 24 | . 28 28 32 32 27 32 35 31 25 14 23 25 30 29 27 21 2 14 18 . . 5 16 18 21 22 23 10 18 21 28 23 Peak Build Rating 143 | 8 12 12 27 31 33 31 40 40 60 76 70 77 77 78 62 76 93 93 109 114 107 111 114 109 109 110 131 143 143 143 125 125 Average Rating 67 | 5 10 12 22 27 28 30 33 37 49 69 70 73 77 73 57 68 87 82 90 109 101 100 104 102 99 107 114 138 136 122 120 94 On Entrance 73 | . 8 12 12 25 29 31 31 36 40 60 70 70 77 77 62 57 76 93 81 109 102 98 98 104 98 107 106 131 143 134 118 125 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 14 38 38 104 101 97 97 108 109 117 114 114 118 112 116 112 119 130 124 118 126 130 125 125 133 136 132 146 146 153 147 128 208 Greatest Support 150 | 40 40 40 66 66 68 68 68 62 40 70 28 70 28 52 52 150 150 150 150 40 40 64 56 56 56 56 58 46 150 75 75 50 Greatest Overweight (x) 65 | . . . 1 1 1 1 1 1 4 4 4 4 3 4 2 4 . . 8 3 3 2 2 3 3 2 13 5 9 4 3 65 Average Overweight (x) 1 | . . . . 1 1 1 1 1 2 1 4 3 3 3 2 1 . . . 2 2 1 2 2 2 1 2 4 2 2 1 5 Largest Inventory Capacity 30 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 Average Capacity 23 | 7 10 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 27 Most Carried 27 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 Average Carried 23 | 5 10 14 21 24 21 24 24 24 24 24 24 24 25 24 24 24 24 17 23 24 24 24 24 24 24 24 24 25 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Class Distribution -------------------- 25% | Gunner 15% | Mutant 15% | Scavenger-Gunner 10% | Scavenger-Tank 9% | Botlord-Executioner 8% | Scavenger-Executioner 6% | Tank 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Gunner | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Gunner | -5/Garrison Scavenger-Executioner | -4/Factory Executioner | -4/Waste Scavenger-Executioner | -4/Factory Botlord-Executioner | -4/Garrison Botlord-Executioner | -4/Factory Botlord-Executioner | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Matter Collected 24374 | 352 434 56 1666 98 810 429 1530 983 1147 215 83 1190 . 1505 497 1295 155 . 1736 555 398 1008 131 421 835 845 1367 181 1765 1066 451 1170 Remotely 1847 | . . . . . . . . . . . . . . . . . . . . . . . . . 131 42 129 . 1194 351 . . Salvage Created 30198 | 171 729 42 2573 81 473 506 1709 984 1112 109 404 1869 . 1383 277 1504 230 . 1832 547 1213 1617 . 859 907 1504 1807 131 2482 1402 517 1224 Parts 1525 | 18 48 7 165 5 58 34 110 67 51 5 25 85 . 60 12 70 7 . 117 21 56 61 . 14 51 70 86 3 100 33 29 57 Haulers Intercepted 13 | . 2 . 6 . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 13 | . 2 . . 1 . 1 1 . 2 . . . . . . . . . 2 . . . . . 1 . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 504 | . 13 3 33 2 5 17 31 28 22 . 4 26 . 30 4 29 2 . 25 12 21 31 . 2 10 29 23 . 42 15 12 33 Melee 12 | . . . . . . . . . . . . . . . . 1 . . . 6 4 . . . . 1 . . . . . . Guns 326 | . 13 3 27 2 1 7 31 18 16 . 4 24 . 22 4 13 . . 20 . 1 12 . 2 10 17 22 . 21 8 10 18 Cannons 44 | . . . . . . . . . 3 . . 1 . . . 12 1 . 5 4 10 5 . . . . . . . . 1 2 AOE 117 | . . . 6 . 4 10 . 10 3 . . 1 . 8 . 2 1 . . 2 5 13 . . . 11 1 . 21 6 1 12 Classes Destroyed 29 | 3 5 . 3 . 3 1 2 3 1 1 . . . . 1 . . . . 2 2 . . 1 . . . . 1 . . . Worker 34 | 2 1 . 6 . . 3 3 . . . 3 . . . 1 . . . 3 . 2 . . . 3 . 2 . 3 . 2 . Builder 10 | . . . 3 . . . 2 . . . . . . . . . . . 1 . . . . . 2 . 1 . 1 . . . Tunneler 9 | 4 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Hauler 13 | . 2 . 6 . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 23 | 1 1 . 9 . . 1 1 . . . 1 . . . . . 1 . 2 . 1 . . . . . 1 . 3 . 1 . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 2 . 5 . . . 5 . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . Swarmer 152 | . 3 3 11 . . 11 11 14 . . . 5 . 16 . 3 . . 4 6 3 14 . . . 8 5 . 10 . 8 17 Cutter 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . . . Grunt 181 | . 9 . 12 2 . 5 13 7 16 . . 15 . 8 . 12 2 . 6 1 6 11 . . 6 12 5 . 18 7 . 8 Brawler 11 | . . . . . . . . . 2 . . 2 . . . 1 . . . . . . . . . . 2 . 3 . . 1 Duelist 12 | . . . . . . 1 . 1 1 . . . . 1 . 3 . . . 1 1 . . . . . . . 2 . . 1 Protector 5 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 2 . . . Sentry 59 | . . . 10 . . . 6 2 1 . 2 3 . 2 2 5 . . 2 2 3 3 . . 1 4 3 . 4 3 . 1 Specialist 6 | . . . . . . . . 1 . . . . . . . . . . 3 . 2 . . . . . . . . . . . Hunter 15 | . . . . . . . 1 . . . 1 . . 1 . 1 . . 4 . . . . . 1 2 4 . . . . . Programmer 40 | . . . . . . . . 1 2 . 1 2 . 2 1 2 . . 4 . 4 3 . . 1 . 4 . 1 4 4 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Compactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Thug 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . Martyr 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . 2 . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Infiltrator 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Best Kill Streak 23 | 2 4 3 5 1 6 4 5 8 6 . 7 6 . 8 3 5 2 . 7 4 9 23 . 1 4 12 5 . 9 10 7 8 Combat Bots Only 23 | . 3 3 4 1 4 4 4 8 6 . 3 6 . 8 3 5 2 . 6 4 9 23 . 1 3 12 5 . 9 10 4 8 Max Kills in Single Turn 5 | 1 1 1 4 1 2 3 2 5 3 1 3 2 . 3 1 2 1 . 2 2 2 4 . 2 3 4 2 1 4 2 4 5 Gunslinging 2 | . . . 1 . . . 1 1 . . . 1 . 1 . . . . 1 . . 1 . . . 1 1 . 1 . 2 1 Exploded 5 | . . . 4 . 2 3 . 5 3 . . 1 . 3 . 2 1 . . 2 2 4 . . . 4 1 . 3 2 1 5 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Hostile Shots Fired 2479 | . 46 21 132 6 68 68 137 99 85 . 24 90 . 132 22 130 21 1 266 71 152 203 5 . 41 43 168 . 107 94 43 204 Missed 736 | . 9 6 28 1 16 18 34 28 21 . 15 19 . 41 6 29 5 . 78 37 52 84 3 . 8 10 56 . 30 25 13 64 Damage Taken 28863 | . 436 129 1428 78 991 627 1287 991 914 . 60 1148 . 1314 140 1314 296 44 3263 807 1545 1387 53 22 725 618 2311 . 2081 1444 668 2742 Core 3423 | . 70 16 133 . 129 98 137 123 91 . 16 61 . 170 . 198 54 . 517 . 114 144 . . 128 66 316 . 194 216 49 383 Absorbed by Shields 286 | . . . . . . . . . . . . 10 . . . . . . . . . 20 . . . 58 . . . 148 . 50 Redirected to Shielding 25 | . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3823 | . . . 190 . . . . . 39 45 . 387 . 134 170 387 34 . 265 . 185 . . 296 302 248 320 361 460 . . . Core Remaining (%) 47 | 100 . 65 . . . 10 . 52 . . . . . . . 23 . . . . . 2 . . . 80 . . . . . . Volleys Fired 1652 | 12 51 7 114 4 56 36 98 50 42 8 8 131 . 137 13 82 18 6 96 54 54 72 4 22 45 64 71 25 65 106 22 79 Largest 7 | 2 2 2 3 3 3 3 4 4 4 3 4 4 . 4 4 4 1 1 4 2 2 4 5 5 5 5 7 2 7 7 6 7 Hottest 432 | 40 46 46 69 69 69 69 92 94 159 165 144 187 . 117 102 182 75 5 145 70 210 234 266 219 217 220 371 153 396 432 265 265 Shots Fired 4275 | 24 102 14 332 12 138 94 391 174 157 14 26 267 . 277 39 189 18 7 210 64 89 117 11 88 146 159 294 28 246 214 81 253 Gun 3696 | 24 102 14 330 12 125 88 391 171 150 9 26 261 . 269 34 119 . 1 155 6 8 65 7 67 134 148 286 21 221 162 71 219 Cannon 322 | . . . . . . . . . 6 5 . 2 . . . 39 15 . 39 41 74 33 2 21 2 . 2 . . 15 2 24 Launcher 91 | . . . 2 . 13 6 . 3 1 . . . . 8 . 5 . . . 3 2 10 . . . 4 . . 19 6 1 8 Special 166 | . . . . . . . . . . . . 4 . . 5 26 3 6 16 14 5 9 2 . 10 7 6 7 6 31 7 2 Kinetic 3262 | 24 102 14 330 12 125 88 391 171 150 . 18 240 . 269 34 119 . 1 153 . . 29 3 52 109 100 222 . 132 79 72 223 Thermal 675 | . . . . . . . . . 6 5 . 2 . . . 39 . . 41 41 82 69 6 36 27 48 64 4 69 115 1 20 Explosive 91 | . . . 2 . 13 6 . 3 1 . . . . 8 . 5 . . . 3 2 10 . . . 4 . . 19 6 1 8 Electromagnetic 100 | . . . . . . . . . . 9 8 21 . . . . 15 . . 6 . . . . . . 2 17 20 2 . . Robot Hit Streak 45 | 5 10 2 14 6 16 8 22 22 13 6 12 38 . 45 7 14 4 4 11 12 14 10 4 7 12 18 17 6 12 26 11 11 Robot Miss Streak 17 | 2 2 3 6 1 3 4 7 4 6 1 2 5 . 10 4 17 4 1 3 2 4 6 5 4 7 4 4 4 6 3 4 6 Penetration Max 2 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . . 1 1 1 1 . 1 . 1 2 Secondary Targets 68 | . . 1 4 . . 1 4 6 3 . . 5 . 4 1 1 . . 7 . . 4 . . 2 2 9 . 6 1 3 4 Max Gunslinging Chain 2 | . . 1 1 . . 1 1 1 1 . . 1 . 1 1 1 . . 1 . . 1 . . 1 1 2 . 1 1 2 2 Capacitor 51 | . . . . . . . . . . . . . . . . . 8 . 34 9 . . . . . . . . . . . . Shots Hit Robots 2711 | 13 74 6 191 8 104 50 218 128 101 11 15 193 . 211 26 109 9 6 147 50 68 105 6 62 75 91 182 18 128 149 46 111 Core Hits 1374 | 8 31 3 88 6 48 30 89 56 53 4 13 84 . 142 23 88 5 1 64 25 32 65 1 7 26 59 69 3 119 56 17 59 Critical Kills 32 | . . . 3 . . 1 2 . . . . 3 . 1 . 1 . . 8 . . 2 . . 3 1 5 . 2 . . . Critical Parts Destroyed 32 | . 1 . 1 . . 1 1 . 1 . . 1 . 1 . . . . 7 . . 2 . 3 . 2 2 1 2 2 2 2 Critical Strikes 79 | . 1 . 4 . 1 2 3 1 1 . . 4 . 2 . 1 . . 15 . . 4 . 5 3 3 9 1 5 9 3 2 Burn 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 4 . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 62 | . 1 . 4 . 1 2 3 . 1 . . 4 . 2 . . . . 15 . . 4 . 1 3 3 7 . 4 4 2 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . 1 Sever 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 208 | . . . 2 8 17 . . 34 4 . . 23 . 7 . 19 1 . 5 9 16 35 . 4 6 . 2 2 . 1 10 3 Impact 59 | . . . . . . . . . 1 . . 23 . 7 . . . . . . . . . 4 6 . 2 2 . 1 10 3 Slashing 111 | . . . 2 8 5 . . 34 2 . . . . . . 19 1 . 5 9 16 10 . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . Sneak Attacks 35 | . . . 1 . 11 . . . 1 . . . . . . . 1 . 5 3 3 . . 4 2 . . 2 . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76138 | 161 1037 81 3436 148 2149 1397 3392 2710 1996 131 342 3483 . 4280 505 3332 426 20 3413 2359 3579 5814 124 2080 2067 3684 4634 275 8684 4022 1830 4547 Guns 43890 | 161 1029 81 2973 118 1292 729 3386 1570 1583 1 342 3236 . 2867 505 1005 . 20 1973 69 161 1071 124 1281 1722 2225 4534 103 3249 3006 1091 2383 Cannons 6644 | . . . . . . . . . 157 130 . 65 . . . 748 296 . 915 832 1700 813 . 444 . . 46 . . 196 45 257 Explosions 17622 | . . . 335 . 493 656 . 564 256 . . 59 . 1413 . 547 46 . . 818 777 1690 . . 181 1459 54 . 5435 642 360 1837 Melee 7666 | . . . 66 . 364 . . 576 . . . 123 . . . 1032 84 . 505 640 941 2240 . 355 164 . . 172 . . 334 70 Ramming 138 | . 8 . 62 30 . 12 6 . . . . . . . . . . . 20 . . . . . . . . . . . . . Kinetic 37204 | 161 1029 81 2973 118 1292 729 3386 1570 1583 . 300 3080 . 2867 505 1005 . 20 1915 . . 482 49 966 1388 1452 3470 . 2046 1160 1108 2469 Thermal 13869 | . . . . . . . . . 157 130 . 124 . . . 748 46 . 973 1193 2060 1402 75 759 334 773 1118 88 1496 2194 28 171 Explosive 16346 | . . . 335 . 493 656 . 564 256 . . . . 1413 . 547 . . . 457 578 1690 . . 181 1459 . . 4878 642 360 1837 Electromagnetic 915 | . . . . . . . . . . 1 42 156 . . . . 296 . . 69 . . . . . . 46 15 264 26 . . Impact 1218 | . . . . . . . . . . . . 123 . . . . . . . . . . . 355 164 . . 172 . . 334 70 Slashing 5152 | . . . 66 . 364 . . 576 . . . . . . . 1032 84 . 505 640 941 944 . . . . . . . . . . Piercing 1296 | . . . . . . . . . . . . . . . . . . . . . . 1296 . . . . . . . . . . Highest Corruption 51 | . . . . . . . . 1 2 1 1 5 5 7 8 9 . 13 18 18 24 26 5 5 7 7 16 16 16 24 32 51 Average Corruption 14 | . . . . . . . . 1 1 1 1 1 5 6 7 8 . 7 13 18 19 25 5 5 6 7 15 16 16 22 25 49 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Effects 903 | . . . . . . . . 11 5 6 1 21 1 50 19 62 . 3 61 46 46 58 2 21 28 32 53 31 80 93 28 145 Message Errors 211 | . . . . . . . . . 2 1 . 5 . 8 3 18 . 1 12 10 16 17 1 4 8 6 10 5 18 21 6 39 Matter Fused 190 | . . . . . . . . 4 3 4 1 2 1 14 6 10 . . 11 11 13 12 . 4 4 13 9 5 16 14 7 26 Heat Flow Errors 103 | . . . . . . . . 4 . . . 4 . 3 1 5 . . 14 7 1 6 . 5 . 3 5 5 13 13 4 10 Energy Discharges 88 | . . . . . . . . 2 . 1 . 2 . 4 3 10 . . 5 2 2 3 . 4 3 1 5 7 8 10 1 15 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . 2 Parts Fused 12 | . . . . . . . . . . . . . . 4 . 1 . . . 2 . . . . . 1 . 1 2 1 . . Data Loss (minor) 92 | . . . . . . . . . . . . 5 . 6 2 7 . . 7 2 4 9 . 1 9 2 6 4 3 15 5 5 Data Loss (major) 45 | . . . . . . . . . . . . 2 . 3 1 4 . 1 1 2 3 2 1 1 2 1 2 . 4 3 2 10 Misfires 37 | . . . . . . . . 1 . . . 1 . 2 2 1 . 1 3 1 2 2 . . . 3 3 1 4 5 2 3 Alerts 25 | . . . . . . . . . . . . . . 2 1 1 . . 1 2 1 1 . 1 2 1 5 1 2 3 . 1 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . 1 . 2 . 1 1 Weapon Failures 85 | . . . . . . . . . . . . . . 4 . 5 . . 6 4 3 6 . . . 1 7 1 7 8 . 33 Overload Shots 14 | . . . . . . . . . . . . . . . . . . . . . 8 6 . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 2434 | . . . 31 . 2 24 . 81 . . . 33 . 34 . 23 . . 117 23 371 590 . 406 78 50 . 79 134 . 185 173 Projectiles 357 | . . . . . . . . . . . . 1 . . . 15 . . 25 . . 128 . 112 . . . . . . 43 33 Explosions 570 | . . . . . . 24 . 46 . . . . . 34 . . . . . 23 9 79 . . 29 50 . . 134 . 72 70 Melee 1507 | . . . 31 . 2 . . 35 . . . 32 . . . 8 . . 92 . 362 383 . 294 49 . . 79 . . 70 70 Knockbacks 15 | . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . 5 1 . . . . 2 2 1 Impact 11 | . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . 4 1 . . . . . 2 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 974 | . . . 10 . 80 37 . 62 . . . 14 . 142 . . . . . 180 231 69 . . . . . . 61 51 . 37 Shots 22 | . . . 1 . 3 1 . 1 . . . 1 . 3 . . . . . 3 4 1 . . . . . . 1 2 . 1 Rammed 25 | . 4 . 6 5 . 3 2 . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Targets Rammed 26 | . 4 . 6 6 . 3 2 . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 616 | . 79 31 256 9 18 97 214 342 281 12 8 343 . 204 248 244 237 . 616 171 197 199 174 199 345 214 584 188 528 377 264 409 Average Temperature 78 | . 22 15 52 4 5 27 46 108 79 6 6 115 . 97 64 72 76 . 108 61 77 86 84 96 105 72 92 77 127 100 74 105 Received Heat Transfer 5330 | . 156 . 615 24 20 225 504 288 411 . 12 414 . 342 24 306 54 . 174 51 231 333 9 9 129 125 243 . 255 210 9 157 Effects 24 | . . . 1 . . . . 2 1 . . . . . . . . . 4 . . . . . 2 . 3 . 6 2 . 3 Shutdowns 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 11 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 . 3 . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Turns 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Longest Duration 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . 3 . Impact Corruptions 13 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . 5 1 . . 1 . . 2 1 Robots Melted 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 . . Parts Melted 42 | . . . . . . . . . . . . 2 . . . 4 . . 1 . 9 3 . 2 1 1 4 . 2 11 . 2 Heat Transferred 20188 | . . . . . . . . . 300 250 . 150 . . . 1100 100 . 1409 1475 2925 2382 137 1181 407 960 1656 111 1793 3504 37 311 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . . . 1 . 5 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Maximum Alert Level 5 | . . . 2 . . 1 1 3 2 1 . 4 3 5 3 5 3 1 1 5 3 5 3 1 2 3 2 . 5 5 4 5 Low Security (%) 37 | 100 100 100 54 100 . 98 61 6 . 95 100 4 . . . . . . 80 . . . . 74 39 18 44 100 14 . . . Level 1 14 | . . . 37 . . 1 38 7 . 4 . 30 . . . . . 100 19 22 . . . 25 46 9 50 . 8 . . . Level 2 11 | . . . 8 . . . . 29 100 . . 22 54 23 . 8 . . . 18 15 9 . . 13 13 4 . 27 . . 3 Level 3 16 | . . . . . . . . 55 . . . 28 45 9 100 32 100 . . 20 84 20 100 . . 57 . . 13 . 82 18 Level 4 8 | . . . . . . . . . . . . 15 . 52 . 31 . . . 23 . 48 . . . . . . 3 6 17 26 Level 5 10 | . . . . . . . . . . . . . . 14 . 27 . . . 14 . 21 . . . . . . 32 93 . 51 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2952 | 10 91 75 427 85 . 202 354 1062 678 222 131 1347 707 1749 917 1863 977 300 295 1628 1032 1645 937 311 503 961 504 96 2192 2952 1549 1896 Initial 1549 | . . . . 85 . . 37 98 557 222 . 84 707 480 917 548 977 300 147 200 854 691 863 309 . 49 504 96 . 1530 1549 668 Average 608 | 1 24 7 182 12 . 101 140 709 565 24 33 674 700 1166 813 1227 923 255 165 914 832 1324 886 125 224 628 226 13 928 2329 978 1451 Influence Increases 23570 | 35 413 85 1153 121 . 526 1011 984 646 . 255 1383 . 1359 128 1485 120 . 832 1507 983 1014 160 24 964 972 810 . 3061 1582 529 1428 Destroy 0b10 Robot/C 11800 | . 240 60 660 80 . 340 640 560 500 . 100 700 . 740 60 680 60 . 540 640 420 660 60 . 480 600 460 . 1160 420 280 660 Destroy 0b10 Robot/NC 785 | 35 35 . 160 5 . 20 80 15 . . 20 25 . 25 10 15 5 . 60 5 20 35 5 . 40 10 35 . 80 20 20 5 Destroy Leader 1718 | . 58 10 212 10 . 40 148 30 80 . 50 40 . 70 30 40 10 . 124 40 102 50 22 . 94 40 94 . 204 30 30 60 Allied During Kill 2083 | . . . . 11 . . 8 . 11 . 49 159 . 130 . 53 4 . 18 357 . 18 36 . 195 55 2 . 860 60 57 . Successful Hack 437 | . 4 . 19 . . . 36 16 26 . 16 21 . 14 27 . 24 . 26 . 30 14 . . 26 . 37 . 27 14 44 16 Select Force Hacks 50 | . 30 . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . Disable Machine 735 | . . . 15 15 . . 60 . 15 . . . . . . 30 . . . 15 165 . 15 . 75 45 90 . 120 45 30 . Anti-Garrison Action 3400 | . . . . . . . . 250 . . . 400 . 300 . 450 . . . 300 150 100 . . . 150 . . 150 800 . 350 Destroy Structure 1827 | . 1 . 27 . . 51 9 53 14 . . 38 . 80 1 52 2 . 19 105 96 137 22 24 54 57 62 . 430 163 68 262 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . 15 . . Lose Combat Pursuer 705 | . 45 15 60 . . 75 30 60 . . . . . . . 165 15 . 45 45 . . . . . 15 15 . 30 15 . 75 Influence Decreases 11514 | 35 413 85 934 190 . 429 897 20 566 222 134 120 20 90 262 170 238 90 692 80 849 60 140 333 894 60 1037 96 875 160 1123 200 Time Decay 6945 | 35 413 85 614 179 . 419 634 . 546 142 114 . 20 . 262 . 198 70 502 . 404 . 140 293 374 . 592 96 535 . 278 . Lost Part 970 | . . . 20 . . 10 30 20 20 . . 20 . 30 . 30 . 10 130 20 70 60 . . 10 . 150 . 30 80 50 180 Lost Ally 1459 | . . . . 11 . . 18 . . 80 20 100 . 60 . 140 40 10 60 60 . . . 40 210 60 20 . 310 80 120 20 Purge Threat 2140 | . . . 300 . . . 215 . . . . . . . . . . . . . 375 . . . 300 . 275 . . . 675 . Squads Dispatched 68 | . 3 . 3 1 . 1 6 . 5 . 3 . . . 3 . 4 . 7 . 9 . . . 4 . 4 . 13 . 2 . Investigation 22 | . 2 . 1 1 . . 2 . 4 . 1 . . . 2 . 1 . 3 . 2 . . . 1 . 1 . . . 1 . Extermination 8 | . . . . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . . . . . 1 . 1 . 1 . Reinforcement 21 | . 1 . 2 . . 1 3 . . . 1 . . . . . 1 . 3 . 3 . . . 3 . 2 . 1 . . . Assault 12 | . . . . . . . . . . . . . . . 1 . 1 . . . 3 . . . . . . . 7 . . . Garrison 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Distress Signals 20 | . 2 . . . . . 4 . . . . . . . . . . . 5 . . . . . 3 . 3 . 3 . . . Communications Jammed 142 | . . . . . . . . . . . . . . . . . . . . . 5 . . 4 9 . 33 . 91 . . . Distress Signals 136 | . . . . . . . . . . . . . . . . . . . . . 3 . . 4 9 . 32 . 88 . . . Times Spotted 743 | . 18 4 44 4 14 21 58 28 28 5 6 31 . 36 10 44 4 5 49 37 24 28 6 6 18 27 39 3 63 28 15 40 Peak Tracking Total 12 | . 4 3 5 2 12 4 7 8 6 1 2 4 . 8 7 8 2 3 12 7 8 6 3 2 3 7 6 1 6 4 6 12 Tactical Retreats 31 | . 3 1 2 . 1 2 1 1 . . . . . . . 7 1 1 3 1 . . . . . 1 1 . 2 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Traps Triggered 58 | . 1 . 4 . . . 2 9 2 . . 9 . 5 3 3 1 . . 4 2 1 2 . 1 3 2 . 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Machines Disabled 89 | . . . 1 1 10 . 4 1 1 . . 2 . 1 . 6 . . . 8 12 2 1 . 5 6 6 . 9 7 2 4 Max in Single Turn 5 | . . . 1 . 2 . 1 1 1 . . 1 . 1 . 1 . . . 1 5 1 . . 1 1 1 . 2 2 1 1 Garrison Access 8 | . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . 1 . 2 . 1 . . . Garrison Relay 21 | . . . . . . . . 1 . . . 1 . 1 . 4 . . . 2 . 2 . . . 3 . . . 4 . 3 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Machines Accessed 122 | . 7 . 14 2 2 . 8 2 13 . 3 3 1 4 5 2 2 . 7 2 4 2 2 . 9 2 7 . 10 3 4 2 Terminals 65 | . 6 . 10 . . . 4 2 4 . 1 3 . 4 2 2 . . 2 2 2 2 . . 3 2 3 . 3 3 3 2 Fabricators 15 | . . . . . . . . . 5 . 1 . . . 2 . 1 . 1 . . . . . 2 . 1 . 2 . . . Repair Stations 8 | . . . 2 . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . . 1 . 1 . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 . . . 2 . 1 . . . . . . . 1 . 2 . . . . . 2 . . . 3 . . . Garrison Access 15 | . . . . . . . 1 . 2 . 1 . 1 . 1 . . . 1 . 1 . 1 . 2 . 2 . 1 . 1 . Total Hacks 293 | . 18 . 38 2 2 . 37 6 26 . 7 7 1 9 10 4 5 . 16 4 7 3 2 . 21 3 16 . 28 8 11 2 Successful 140 | . 3 . 19 2 2 . 28 2 18 . 5 2 1 1 2 . 3 . 6 . 4 1 1 . 10 . 8 . 13 1 7 1 Failed 152 | . 14 . 19 . . . 9 4 8 . 2 5 . 8 8 4 2 . 10 4 3 2 1 . 11 3 8 . 15 7 4 1 Catastrophic 33 | . 3 . 3 . . . 1 1 3 . . 1 . 1 1 1 . . 3 1 1 . . . 3 2 1 . 3 1 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 13 . 16 . 1 . 10 . 4 . 1 . . . . . 1 . 4 . 1 . . . 8 . 4 . 1 . 3 . Terminals 152 | . 15 . 25 . . . 13 6 7 . 2 7 . 9 4 4 . . 3 4 5 3 . . 9 3 7 . 6 8 10 2 Fabricators 38 | . . . . . . . . . 10 . 4 . . . 5 . 2 . 3 . . . . . 6 . 3 . 5 . . . Repair Stations 15 | . . . 4 . . . . . 1 . . . . . . . . . 3 . 1 . 1 . . . 4 . 1 . . . Recycling Units 6 | . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 63 | . . . 9 . . . 20 . 6 . . . . . . . 3 . 6 . . . . . 4 . . . 15 . . . Garrison Access 15 | . . . . . . . 1 . 2 . 1 . 1 . 1 . . . 1 . 1 . 1 . 2 . 2 . 1 . 1 . Terminal Hacks 47 | . 2 . 6 2 2 . 8 2 2 . 1 2 . 1 1 . . . 1 . 2 1 . . 3 . 1 . 2 1 6 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 5 | . 1 . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Open Door 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 7 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Locate Traps 7 | . 1 . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . 2 . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Garrison Registry 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . 5 . 2 . . . . . 1 . 2 . . . . . 3 . 1 . 1 . . . Network Status 3 | . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . 3 . 1 . . . . . . . 1 . . . . . 2 . 1 . . . . . Build 4 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . 1 . . . Repair Station Hacks 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 43 | . . . 9 . . . 17 . 6 . . . . . . . 1 . 1 . . . . . 1 . . . 8 . . . Insert Component 23 | . . . 4 . . . 8 . 3 . . . . . . . 1 . 1 . . . . . 1 . . . 5 . . . Analyze 20 | . . . 5 . . . 9 . 3 . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access Hacks 15 | . . . . . . . 1 . 2 . 1 . 1 . 1 . . . 1 . 1 . 1 . 2 . 2 . 1 . 1 . Unlock Access 9 | . . . . . . . 1 . . . 1 . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 . Seal Access 6 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . 2 . . . . . Unauthorized Hacks 14 | . 1 . . . . . 2 . 3 . 1 . . . . . 1 . 1 . 1 . . . 1 . 2 . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . . 1 . 2 . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Download 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . . . . . Repair Stations 4 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 6 . 14 . . . 6 2 8 . 2 2 . 4 4 2 1 . 6 2 2 2 1 . 6 2 4 . 8 2 4 1 Full Trace Events 13 | . 1 . . . . . . . . . . 1 . 3 1 1 1 . 2 2 . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . 5 . . . 9 . 3 . 1 . . . 1 . . . . . . . . . . . . . 3 . . . Parts Built 8 | . . . . . . . . . 2 . . . . . . . 2 . . . . . . . 2 . . . 2 . . . Authchips 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Time 312 | . . . . . . . . . 28 . . . . . . . 128 . . . . . . . 28 . . . 128 . . . Total Part Build Rating 48 | . . . . . . . . . 8 . . . . . . . 16 . . . . . . . 8 . . . 16 . . . Parts Repaired 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 132 | . . . 64 . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 20 | . . . 4 . . . 8 . 3 . . . . . . . 1 . 1 . . . . . 1 . . . 2 . . . Part Schematics Acquired 18 | . . . 4 . . . 8 . 3 . . . . . . . . . . . . . . . . . . . 3 . . . Parts Damaged 9 | . . . . . . . 2 . 1 . . . . . . . 1 . 1 . . . . . 1 . . . 3 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Used RIF Installer 10 | . . . . . . . . 1 . . . 2 . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 Coupler Efficiency 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Code Merge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Zone Cloak 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 67 | . . . . . 11 . . . 1 . . . . . 1 10 3 5 7 4 1 . 1 . 5 . 3 3 3 6 2 1 Non-combat 27 | . . . . . 3 . . . 1 . . . . . 1 . 3 . 5 . 1 . 1 . 5 . 3 . 3 . 1 . Combat 40 | . . . . . 8 . . . . . . . . . . 10 . 5 2 4 . . . . . . . 3 . 6 1 1 Robot Hacks Applied 80 | . . . . . 11 . . . 1 . . . . . 1 12 3 6 9 4 4 . 1 . 6 . 5 3 3 6 4 1 parse_system 15 | . . . . . 11 . . . . . . . . . . 2 . . 1 . . . . . 1 . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 5 | . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . 2 . . . . . drop_inventory 7 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 2 . . . 2 . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . purge_threat 9 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 2 . . . 3 . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . ignore_targets 9 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 3 . . . . amplify_resonance 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . reboot_system 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . formatsys_low 6 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . 1 . 1 . . . formatsys_high 17 | . . . . . . . . . . . . . . . . 7 . . 2 1 . . . . . . . . . 5 1 1 Relay Couplers Released 97 | . . . . . . . . 8 . . . 9 . 3 . 15 . . . 8 . 8 . . 4 14 . . 1 17 . 10 Machine Destruction 85 | . . . . . . . . 4 . . . 5 . 3 . 15 . . . 8 . 8 . . . 14 . . 1 17 . 10 Programmers 12 | . . . . . . . . 4 . . . 4 . . . . . . . . . . . . 4 . . . . . . . Attached 27 | . . . . . . . . . . . . . . 1 1 5 . . 2 2 1 1 . . 1 1 1 1 . 6 . 4 Merged Code Value 201 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 15 66 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . 5 . . . 2 . . . 2 . 3 . . . 2 . . . . . . Allies Hacked 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 7 . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Total Allies 122 | . . 2 . 3 . . 2 . . 18 . 5 . 2 1 9 2 . 4 5 . 5 . 19 2 2 3 21 6 9 1 1 Largest Group 23 | . . 2 . 3 2 . 1 . . 18 10 6 4 6 1 5 4 1 1 4 . 5 5 18 15 4 2 23 20 5 5 1 Highest-Rated Group 1092 | . . 51 . 40 24 . 10 . . 444 279 147 110 180 14 78 128 13 93 413 . 277 277 675 539 133 108 1092 851 244 244 49 Highest-Rated Ally 141 | . . 31 . 16 16 . 10 . . 35 31 39 39 39 14 32 41 13 93 119 . 95 95 95 62 46 54 141 141 95 58 49 Total Orders 12 | . . . . . 1 . 1 . . . . . . . 1 3 1 . 1 . . . . . . 2 1 . 1 . . . STAY 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . AID 8 | . . . . . . . . . . . . . . . 1 2 1 . 1 . . . . . . 1 1 . 1 . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1129 | . . 4 . 19 3 . 9 . 5 225 14 80 . 47 . 74 13 . 28 58 . 6 27 69 119 13 5 46 223 21 17 4 Total Damage 22515 | . . 43 . 170 44 . 85 . 285 3161 209 1120 . 403 . 919 354 . 548 2929 . 323 869 1816 1970 350 153 911 4717 685 268 183 Kills 131 | . . . . 3 . . 1 . 3 8 1 9 . 7 . 5 1 . 4 21 . 2 4 3 18 1 2 4 26 6 2 . Allies Corrupted 11 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 1 . . 1 4 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Turrets Deployed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Active Infowar (turns) 12206 | 11 588 . . . . . . . 710 . . 1772 44 95 . . . . . . 633 1111 295 710 1079 1178 1648 209 1182 270 599 72 Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seismic 599 | 11 588 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 3927 | . . . . . . . . . 710 . . . . . . . . . . . 483 1111 295 710 618 . . . . . . . Cloaking 26 | . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . Jamming 10884 | . . . . . . . . . . . . 1772 44 95 . . . . . . 633 1102 295 710 1076 1178 1648 209 1181 270 599 72 ECM 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 20 | . . . . . . . 7 . . . . . . . . . . . 13 . . . . . . . . . . . . . Drone Recoveries 17 | . . . . . . . 6 . . . . . . . . . . . 11 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Turns Passed 43168 | 243 1979 790 3545 1484 3069 1079 2839 2021 1562 1214 358 2119 44 1406 576 1849 416 150 1340 976 967 1111 295 710 1079 1178 1865 725 1681 1807 611 2080 Spaces Moved 20318 | 121 1030 476 1403 625 1164 395 977 736 1039 494 203 1045 30 612 412 952 223 77 638 583 519 652 218 433 689 712 1064 273 729 899 242 653 Core 12 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 9074 | 116 1030 476 1403 625 1164 395 977 736 . 319 . 1 . . . 551 223 77 461 . . . . . . . . . 320 63 137 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 10913 | . . . . . . . . . 1039 175 203 1044 30 612 412 401 . . 177 583 519 652 218 433 689 712 1064 273 409 836 105 327 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319 Fastest Speed 50 | 50 160 160 160 225 225 240 240 238 120 123 160 145 145 123 123 123 160 160 141 130 130 107 122 120 120 115 122 122 150 150 150 150 Average Speed 171 | 155 160 160 204 225 229 240 241 239 122 205 160 151 145 155 123 150 160 160 155 131 139 117 122 120 122 129 131 164 190 156 200 271 Slowest Speed 3300 | 160 160 160 240 225 240 240 246 246 160 240 160 240 145 160 123 240 160 160 210 141 150 130 122 135 140 130 275 170 270 240 240 3300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 8 97 98 98 98 91 85 77 77 25 97 9 79 3 83 16 83 4 68 19 88 17 68 9 97 26 91 23 88 30 99 7 73 Regions Visited 32 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 . . . 1 . . . 1 . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 325 | . . . 6 . 10 8 . 25 3 . . 11 . 1 . 2 . . . 28 6 62 . 1 6 14 2 . . 105 9 26 Terrain Destroyed 1363 | . . . 16 . 30 58 . 25 11 . . 14 . 49 . 57 1 . 16 68 123 135 3 9 24 34 47 . 292 118 30 203 Melee 45 | . . . 1 . . . . 10 3 . . 11 . . . 2 . . . 1 3 . . . 4 . 2 . . . 8 . Projectile 165 | . . . . . . . . . . . . 1 . . . 2 . . 16 . 17 2 3 9 11 11 36 . 22 7 6 22 AOE 1147 | . . . 15 . 30 58 . 15 8 . . 2 . 49 . 53 1 . . 67 103 133 . . 9 23 5 . 270 110 16 180 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Total 25720 | 148 1275 494 1880 680 1460 447 1256 875 1244 684 220 1361 30 841 460 1198 274 98 889 719 674 857 243 584 857 891 1390 527 915 1141 308 800 Wait 1835 | . 147 8 232 22 147 6 96 7 94 141 3 58 . 10 21 59 5 . 47 6 22 37 . 92 56 63 163 210 29 35 16 3 Move 20297 | 120 1029 475 1402 624 1163 394 977 734 1039 493 203 1044 30 611 411 951 223 76 638 582 519 651 218 432 689 711 1064 272 729 898 242 653 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 317 | 8 18 2 36 3 27 1 17 7 16 6 2 8 . 3 2 11 7 11 29 3 13 10 3 4 8 6 13 . 13 17 2 11 Fast Attach 214 | 7 1 . 11 2 1 . 6 1 7 6 . 3 . 5 . 8 3 1 10 3 13 11 5 6 9 10 28 6 14 16 4 17 Attach 115 | . . . 4 . 7 1 5 4 4 . . 3 . 2 . 6 3 . 15 2 4 5 2 3 4 . 10 . 6 10 1 14 Detach 35 | . . . . 1 . . . . 2 . . 1 . . . 1 1 . 3 1 1 . 1 3 1 . 2 . 5 4 . 8 Swap 400 | 1 7 . 28 5 15 6 23 16 16 13 1 20 . 20 9 29 5 4 24 12 8 14 4 8 23 9 15 6 30 17 7 5 Drop 398 | . 18 2 45 5 27 . 32 6 20 17 3 9 . 5 4 15 8 . 18 5 16 16 6 10 16 11 22 6 24 21 4 7 Fire 1652 | 12 51 7 114 4 56 36 98 50 42 8 8 131 . 137 13 82 18 6 96 54 54 72 4 22 45 64 71 25 65 106 22 79 Melee 208 | . . . 2 8 17 . . 34 4 . . 23 . 7 . 19 1 . 5 9 16 35 . 4 6 . 2 2 . 1 10 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . 4 . 6 6 . 3 2 . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Escape Stasis 181 | . . . . . . . . 16 . . . 47 . 40 . 16 . . . 32 8 6 . . . 8 . . . 8 . . Rewire 15 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . . 1 . . . . . 10 . . . . . 8 . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Res] / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: [*Res x3]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 244 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Discovered new exit (range 16) 996 | -10/Materials | Discovered new exit (range 5) 1144 | -10/Materials | Derelicts attacked the area 1601 | -10/Materials | Discovered new exit (range 5) 1649 | -10/Materials | Discovered new exit (range 10) 1698 | -10/Materials | Central database locked down 2223 | -10/Materials | Entered Mines 2279 | -10/Mines | Found a hidden stash of uninstalled traps 2340 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2439 | -10/Mines | Discovered new exit (range 16) 2766 | -10/Mines | Identified exit to Materials 3013 | -10/Mines | Entered Materials 3013 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3308 | -9/Materials | Build established: Tank 3614 | -9/Materials | Discovered new exit (range 3) 4051 | -9/Materials | Discovered new exit (range 16) 4368 | -9/Materials | Repaired Lgt. Treads 4464 | -9/Materials | Discovered new exit (range 16) 4981 | -9/Materials | Identified exit to Mines 5420 | -9/Materials | Discovered new exit (range 12) 6275 | -9/Materials | Build established: Gunner 6433 | -9/Materials | Repaired Adv. Treads 6558 | -9/Materials | Entered Mines 6572 | -9/Mines | Discovered new exit (range 7) 6696 | -9/Mines | Discovered new exit (range 13) 6828 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6835 | -9/Mines | Found Prototype Device 6868 | -9/Mines | Excavation squad dispatched 6868 | -9/Mines | A large section of the Mines collapsed 6935 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7009 | -9/Mines | Found the Drone Emporium 7018 | -9/Mines | Found Prototype Device 7018 | -9/Mines | Identified Splice Drone Bay 7079 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7127 | -9/Mines | Met a Derelict shopkeep closing up shop 7438 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7438 | -9/Mines | Discovered new exit (range 5) 7577 | -9/Mines | Learned Materials security intel 7756 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8042 | -9/Mines | Entered Exiles 8042 | -9/Exiles | Accompanied by 2 allies 8099 | -9/Exiles | Met 8R-AWN 8132 | -9/Exiles | Met EX-HEX 8238 | -9/Exiles | Met EX-DEC 8297 | -9/Exiles | Learned location of Zion (-7) 8369 | -9/Exiles | Discovered new exit (range 14) 8684 | -9/Exiles | Visited The Gauntlet 8699 | -9/Exiles | Build established: Mutant 9282 | -9/Exiles | Met EX-BIN 9705 | -9/Exiles | Aligned with FarCom system 9707 | -9/Exiles | Given EX-Vault access code 9761 | -9/Exiles | Opened EX-Vault 9772 | -9/Exiles | Build established: Gunner 9786 | -9/Exiles | Found Flying Fortress v7 9794 | -9/Exiles | Found Field Lobotomy Kit 9798 | -9/Exiles | Found Cloak of Protection 9841 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10047 | -9/Exiles | Attacked by the Exiles 10158 | -9/Exiles | Core integrity fell below 50% 10207 | -9/Exiles | Destroyed 8R-AWN 10220 | -9/Exiles | Lost 6 parts (1p3n2w) 10468 | -9/Exiles | Destroyed EX-HEX 10498 | -9/Exiles | Destroyed EX-BIN 10551 | -9/Exiles | Destroyed EX-DEC 10591 | -9/Exiles | Found Deploy-a-Sentry 11111 | -9/Exiles | Stole four prototypes: Flying Fortress v7, Cloak of Protection, Field Lobotomy Kit, Deploy-a-Sentry 11111 | -9/Exiles | Entered Mines 11216 | -8/Mines | Discovered new exit (range 11) 11233 | -8/Mines | Discovered new exit (range 15) 11840 | -8/Mines | Core integrity fell below 20% 12190 | -8/Mines | Entered Materials 12190 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 12294 | -8/Materials | Lost 3 allies 12323 | -8/Materials | Identified Exp. Sensor Array 13172 | -8/Materials | Build established: Scavenger-Tank 13220 | -8/Materials | Identified exit to Storage 14044 | -8/Materials | Garrison activated, responded to threat 14486 | -8/Materials | Discovered new exit (range 10) 14629 | -8/Materials | Build established: Scavenger-Gunner 15029 | -8/Materials | Identified exit to Garrison 15029 | -8/Materials | Entered Garrison 15034 | -8/Garrison | Triggered checkpoint 15074 | -8/Garrison | Build established: Gunner 15259 | -8/Garrison | Triggered checkpoint 15287 | -8/Garrison | Triggered checkpoint 15346 | -8/Garrison | Destroyed 8 combat bots 15433 | -8/Garrison | Triggered checkpoint 15516 | -8/Garrison | Discovered new exit (range 8) 15545 | -8/Garrison | Triggered checkpoint 15588 | -8/Garrison | Garrison Relay disabled 15847 | -8/Garrison | Discovered new exit (range 11) 15899 | -8/Garrison | Triggered checkpoint 15967 | -8/Garrison | Triggered checkpoint 16004 | -8/Garrison | Learned Factory security intel 16589 | -8/Garrison | Discovered new exit (range 10) 16637 | -8/Garrison | Triggered checkpoint 16836 | -8/Garrison | Build established: Scavenger-Gunner 16962 | -8/Garrison | Discovered new exit (range 42) 16962 | -8/Garrison | Discovered new exit (range 20) 16962 | -8/Garrison | Discovered new exit (range 70) 17006 | -8/Garrison | Installed Relay Interface Framework 17050 | -8/Garrison | Entered Factory 17050 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17808 | -7/Factory | Fabricated Arc Projector (x2) 17903 | -7/Factory | DAS Turret deployed 18347 | -7/Factory | Discovered new exit (range 6) 18505 | -7/Factory | Build established: Gunner 18612 | -7/Factory | Sucked down chute 18612 | -7/Factory | Entered Waste 18654 | -7/Waste | Warlord forces began an assault 18676 | -7/Waste | Spotted C-40 Crusher 18676 | -7/Waste | Spotted C-40 Crusher 18686 | -7/Waste | Allies destroyed C-40 Crusher 18693 | -7/Waste | Allies destroyed C-40 Crusher 18717 | -7/Waste | Spotted C-40 Crusher 18720 | -7/Waste | Allies destroyed C-40 Crusher 18726 | -7/Waste | Spotted C-40 Crusher 18738 | -7/Waste | Allies destroyed C-40 Crusher 18756 | -7/Waste | Spotted C-40 Crusher 18768 | -7/Waste | Lost 3 allies 18771 | -7/Waste | Allies destroyed C-40 Crusher 18940 | -7/Waste | Discovered new exit (range 13) 19167 | -7/Waste | Found Broken Quantum Capacitor 19492 | -7/Waste | Build established: Scavenger-Gunner 19826 | -7/Waste | Entered Factory 19826 | -7/Factory | Accompanied by 10 allies 19918 | -7/Factory | Discovered new exit (range 14) 19949 | -7/Factory | Lost 5 allies 20183 | -7/Factory | Identified exit to Garrison 20184 | -7/Factory | Entered Garrison 20184 | -7/Garrison | Accompanied by 5 allies 20206 | -7/Garrison | Triggered checkpoint 20246 | -7/Garrison | Triggered checkpoint 20274 | -7/Garrison | Garrison Relay disabled 20416 | -7/Garrison | Triggered checkpoint 20424 | -7/Garrison | Build established: Gunner 20465 | -7/Garrison | Triggered checkpoint 20727 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 20898 | -7/Garrison | Triggered checkpoint 21144 | -7/Garrison | Triggered checkpoint 21145 | -7/Garrison | Discovered new exit (range 13) 21328 | -7/Garrison | Build established: Scavenger-Tank 21584 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 21647 | -7/Garrison | Triggered checkpoint 21719 | -7/Garrison | Discovered new exit (range 9) 21932 | -7/Garrison | Triggered checkpoint 22253 | -7/Garrison | Discovered new exit (range 12) 22303 | -7/Garrison | Entered Factory 22303 | -7/Factory | Accompanied by 4 allies 22347 | -7/Factory | Identified exit to Garrison 22347 | -7/Factory | Entered Garrison 22347 | -7/Garrison | Accompanied by 4 allies 22407 | -7/Garrison | Triggered checkpoint 22434 | -7/Garrison | Rescued a captive Derelict 22434 | -7/Garrison | Rescued a captive Derelict 22510 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 22684 | -7/Garrison | Triggered checkpoint 22709 | -7/Garrison | Destroyed 8 combat bots 22766 | -7/Garrison | Discovered new exit (range 9) 22817 | -7/Garrison | Triggered checkpoint 23048 | -7/Garrison | Triggered checkpoint 23158 | -7/Garrison | Discovered new exit (range 9) 23505 | -7/Garrison | Discovered new exit (range 11) 23523 | -7/Garrison | Discovered new exit (range 5) 23605 | -7/Garrison | Garrison Relay disabled 23753 | -7/Garrison | Entered Factory 23913 | -7/Factory | Allied Derelicts emerged from ambush trap array 24041 | -7/Factory | Build established: Scavenger-Gunner 24120 | -7/Factory | Allied Derelicts emerged from ambush trap array 24153 | -7/Factory | First assault squad dispatched 24315 | -7/Factory | Identified exit to Garrison 24329 | -7/Factory | Entered Garrison 24329 | -7/Garrison | Accompanied by 1 ally 24356 | -7/Garrison | Core integrity fell below 50% 24434 | -7/Garrison | Triggered checkpoint 24509 | -7/Garrison | Garrison Relay disabled 24599 | -7/Garrison | Triggered checkpoint 24680 | -7/Garrison | Triggered checkpoint 24986 | -7/Garrison | Discovered new exit (range 10) 24993 | -7/Garrison | Triggered checkpoint 25043 | -7/Garrison | Triggered checkpoint 25092 | -7/Garrison | Garrison Relay disabled 25128 | -7/Garrison | Build established: Bothacker-Tank 25401 | -7/Garrison | Triggered checkpoint 25436 | -7/Garrison | Garrison Relay disabled 25466 | -7/Garrison | Triggered checkpoint 25642 | -7/Garrison | Triggered checkpoint 25717 | -7/Garrison | Expanded RIF knowledge: Robot Detection 25771 | -7/Garrison | Garrison Relay disabled 25807 | -7/Garrison | Discovered new exit (range 14) 25967 | -7/Garrison | Discovered new exit (range 15) 26178 | -7/Garrison | Entered Factory 26178 | -6/Factory | Accompanied by 3 allies 26178 | -6/Factory | Evolved 2 slots: Utility x2 26405 | -6/Factory | Fabricated Adv. Weapon Cycler? 26528 | -6/Factory | First assault squad dispatched 26563 | -6/Factory | Build established: Bothacker-Gunner 26586 | -6/Factory | Discovered new exit (range 12) 26594 | -6/Factory | Sucked down chute 26594 | -6/Factory | Entered Waste 26601 | -6/Waste | Spotted C-40 Crusher 26609 | -6/Waste | EMP discharged 26626 | -6/Waste | Spotted C-40 Crusher 26632 | -6/Waste | Spotted C-40 Crusher 26634 | -6/Waste | 1 allies followed down the chute 26643 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26654 | -6/Waste | Spotted C-40 Crusher 26684 | -6/Waste | Spotted C-40 Crusher 26698 | -6/Waste | Spotted C-40 Crusher 26709 | -6/Waste | EMP discharged 26709 | -6/Waste | System corruption reached 10% 26720 | -6/Waste | Discovered new exit (range 16) 26744 | -6/Waste | Entered Factory 27357 | -6/Factory | Build established: Scavenger-Gunner 27660 | -6/Factory | Cargo convoy interrupted 27712 | -6/Factory | Core integrity fell below 50% 27738 | -6/Factory | Lost 3 allies 27740 | -6/Factory | Lost 12 parts (1p2n3u6w) 27967 | -6/Factory | Build established: Mutant 28084 | -6/Factory | Identified exit to Garrison 28084 | -6/Factory | Entered Garrison 28104 | -6/Garrison | Expanded RIF knowledge: Program Shield 28162 | -6/Garrison | Phase Generator disabled 28197 | -6/Garrison | Spotted Striker 28198 | -6/Garrison | Spotted Striker 28204 | -6/Garrison | Destroyed Striker 28204 | -6/Garrison | Destroyed Striker 28251 | -6/Garrison | Rewired Executioner 28256 | -6/Garrison | Rewired Executioner 28261 | -6/Garrison | Triggered checkpoint 28304 | -6/Garrison | Garrison Relay disabled 28342 | -6/Garrison | Triggered checkpoint 28439 | -6/Garrison | Discovered new exit (range 10) 28478 | -6/Garrison | Triggered checkpoint 28609 | -6/Garrison | Found embedded Infiltrators 28620 | -6/Garrison | Triggered checkpoint 28710 | -6/Garrison | Garrison Relay disabled 28739 | -6/Garrison | Discovered new exit (range 8) 28850 | -6/Garrison | Spotted B-75 Beast 28864 | -6/Garrison | Allies destroyed B-75 Beast 28902 | -6/Garrison | Triggered checkpoint 28944 | -6/Garrison | Destroyed Executioner 28979 | -6/Garrison | Discovered new exit (range 13) 28996 | -6/Garrison | Triggered checkpoint 29060 | -6/Garrison | Entered Factory 29348 | -6/Factory | Spotted B-75 Beast 29376 | -6/Factory | Destroyed B-75 Beast 29410 | -6/Factory | First assault squad dispatched 29561 | -6/Factory | Found Launcher Loader 29644 | -6/Factory | Destroyed 9 combat bots 29651 | -6/Factory | Lost 5 parts (3n1u1w) 29982 | -6/Factory | Core integrity fell below 20% 30027 | -6/Factory | Identified exit to Garrison 30027 | -6/Factory | Entered Garrison 30126 | -6/Garrison | Triggered checkpoint 30220 | -6/Garrison | Garrison Relay disabled 30267 | -6/Garrison | Triggered checkpoint 30289 | -6/Garrison | Triggered checkpoint 30366 | -6/Garrison | Triggered checkpoint 30376 | -6/Garrison | Triggered checkpoint 30423 | -6/Garrison | Lost 4 parts (1p1n1u1w) 30426 | -6/Garrison | Destroyed 23 combat bots 30493 | -6/Garrison | Triggered checkpoint 30548 | -6/Garrison | Discovered new exit (range 11) 30658 | -6/Garrison | Build established: Gunner 30703 | -6/Garrison | Found embedded Infiltrators 30760 | -6/Garrison | Expanded RIF knowledge: Structural Interface 30811 | -6/Garrison | Discovered new exit (range 12) 30831 | -6/Garrison | Triggered checkpoint 30901 | -6/Garrison | Garrison Relay disabled 31025 | -6/Garrison | Discovered new exit (range 12) 31138 | -6/Garrison | Entered Factory 31138 | -5/Factory | Accompanied by 5 allies 31138 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 31143 | -5/Factory | Spotted B-75 Beast 31145 | -5/Factory | Allies destroyed B-75 Beast 31192 | -5/Factory | Build established: Scavenger-Gunner 31433 | -5/Factory | Sucked down chute 31433 | -5/Factory | Entered Waste 31434 | -5/Waste | Met a frightened Derelict 31442 | -5/Waste | Spotted C-40 Crusher 31451 | -5/Waste | Spotted C-40 Crusher 31503 | -5/Waste | 2 allies followed down the chute 31515 | -5/Waste | Allies destroyed C-40 Crusher 31545 | -5/Waste | Spotted C-40 Crusher 31561 | -5/Waste | Destroyed C-40 Crusher 31587 | -5/Waste | Warlord forces began an assault 31593 | -5/Waste | 2 allies followed down the chute 31732 | -5/Waste | Spotted C-40 Crusher 31739 | -5/Waste | Allies destroyed C-40 Crusher 31760 | -5/Waste | Spotted C-40 Crusher 31763 | -5/Waste | Spotted C-40 Crusher 31770 | -5/Waste | Destroyed C-40 Crusher 31773 | -5/Waste | Allies destroyed C-40 Crusher 31960 | -5/Waste | Discovered new exit (range 13) 32143 | -5/Waste | Entered Factory 32143 | -5/Factory | Accompanied by 15 allies 32640 | -5/Factory | Lost 5 allies 32976 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 33134 | -5/Factory | Identified exit to Upper Caves 33222 | -5/Factory | Identified exit to Garrison 33222 | -5/Factory | Entered Garrison 33222 | -5/Garrison | Accompanied by 3 allies 33262 | -5/Garrison | Triggered checkpoint 33269 | -5/Garrison | Build established: Gunner 33440 | -5/Garrison | Garrison Relay disabled 33549 | -5/Garrison | Triggered checkpoint 33556 | -5/Garrison | Triggered checkpoint 33585 | -5/Garrison | Destroyed 12 combat bots 33697 | -5/Garrison | Discovered new exit (range 15) 33719 | -5/Garrison | Garrison Relay disabled 33956 | -5/Garrison | Triggered checkpoint 33967 | -5/Garrison | Discovered new exit (range 11) 34077 | -5/Garrison | Triggered checkpoint 34225 | -5/Garrison | Expanded RIF knowledge: Code Merge 34245 | -5/Garrison | Discovered new exit (range 11) 34326 | -5/Garrison | Garrison Relay disabled 34400 | -5/Garrison | Entered Factory 34400 | -4/Factory | Accompanied by 1 ally 34400 | -4/Factory | Evolved 2 slots: Weapon x2 34694 | -4/Factory | Build established: Scavenger-Executioner 34794 | -4/Factory | Discovered new exit (range 6) 35221 | -4/Factory | Lost 7 parts (1n1u5w) 35256 | -4/Factory | System corruption reached 10% 35291 | -4/Factory | Lost 6 parts (1p4u1w) 35972 | -4/Factory | Repaired Broken Hdn. Centrium Wheel 36265 | -4/Factory | Sucked down chute 36265 | -4/Factory | Entered Waste 36275 | -4/Waste | Spotted C-40 Crusher 36277 | -4/Waste | Spotted C-40 Crusher 36290 | -4/Waste | 4 allies followed down the chute 36317 | -4/Waste | P-70 Sage assimilated hostile C-40 Crusher 36339 | -4/Waste | Spotted C-40 Crusher 36347 | -4/Waste | P-70 Sage assimilated hostile C-40 Crusher 36348 | -4/Waste | Allies destroyed C-40 Crusher 36363 | -4/Waste | Warlord forces began an assault 36655 | -4/Waste | Discovered new exit (range 13) 36818 | -4/Waste | Build established: Executioner 36990 | -4/Waste | Entered Factory 36990 | -4/Factory | Accompanied by 20 allies 37039 | -4/Factory | P-70 Sage assimilated hostile Y-64 Sentinel 37303 | -4/Factory | P-70 Sage assimilated hostile S-27 Virus 37350 | -4/Factory | Build established: Scavenger-Executioner 37387 | -4/Factory | Lost 4 allies 37490 | -4/Factory | First assault squad dispatched 37602 | -4/Factory | P-70 Sage assimilated hostile L-61 Swordsman 37603 | -4/Factory | P-70 Sage assimilated hostile G-73 Enforcer 38070 | -4/Factory | Build established: Executioner 38159 | -4/Factory | Lost 10 allies 38236 | -4/Factory | Discovered new exit (range 7) 38373 | -4/Factory | Build established: Scavenger-Executioner 38532 | -4/Factory | Garrison activated, responded to threat 38570 | -4/Factory | Fabricated Adv. Remote Datajack? 38581 | -4/Factory | Lost 3 parts (3w) 38593 | -4/Factory | Destroyed 9 combat bots 38671 | -4/Factory | Identified exit to Garrison 38671 | -4/Factory | Entered Garrison 38787 | -4/Garrison | Garrison Relay disabled 38801 | -4/Garrison | Triggered checkpoint 38843 | -4/Garrison | Found embedded Infiltrators 38871 | -4/Garrison | Spotted B-86 Titan 38875 | -4/Garrison | Triggered checkpoint 38893 | -4/Garrison | Triggered checkpoint 38908 | -4/Garrison | Destroyed B-86 Titan 38924 | -4/Garrison | Triggered checkpoint 38945 | -4/Garrison | Lost 4 allies 38950 | -4/Garrison | Core integrity fell below 50% 38964 | -4/Garrison | Warlord forces raided the area 38980 | -4/Garrison | Lost 5 parts (1p1n1u2w) 38995 | -4/Garrison | Destroyed 10 combat bots 39009 | -4/Garrison | Triggered checkpoint 39084 | -4/Garrison | Triggered checkpoint 39085 | -4/Garrison | Spotted B-86 Titan 39150 | -4/Garrison | Found Relay Coupler [Proto] 39168 | -4/Garrison | Found Relay Coupler [Proto] 39171 | -4/Garrison | Found Relay Coupler [Proto] 39175 | -4/Garrison | Found Relay Coupler [Proto] 39215 | -4/Garrison | Discovered new exit (range 8) 39336 | -4/Garrison | Garrison Relay disabled 39474 | -4/Garrison | Build established: Botlord-Executioner 39574 | -4/Garrison | Expanded RIF knowledge: Code Merge 39603 | -4/Garrison | Discovered new exit (range 3) 39654 | -4/Garrison | Garrison Relay disabled 39814 | -4/Garrison | Discovered new exit (range 15) 39882 | -4/Garrison | Rescued a captive Derelict 39883 | -4/Garrison | Rescued a captive Derelict 39912 | -4/Garrison | Triggered checkpoint 39940 | -4/Garrison | Garrison Relay disabled 40478 | -4/Garrison | Entered Factory 40478 | -4/Factory | Accompanied by 5 allies 40490 | -4/Factory | Imp. System Shield fried by hacking feedback 41017 | -4/Factory | System corruption reached 30% 41089 | -4/Factory | Identified exit to Garrison 41089 | -4/Factory | Entered Garrison 41112 | -4/Garrison | Discovered new exit (range 50) 41112 | -4/Garrison | Discovered new exit (range 70) 41112 | -4/Garrison | Discovered new exit (range 65) 41120 | -4/Garrison | Triggered checkpoint 41191 | -4/Garrison | Garrison Relay disabled 41194 | -4/Garrison | Lost 3 parts (3u) 41386 | -4/Garrison | Spotted B-86 Titan 41465 | -4/Garrison | Destroyed 7 combat bots 41471 | -4/Garrison | Destroyed B-86 Titan 41497 | -4/Garrison | Lost 3 parts (1n2w) 41499 | -4/Garrison | Triggered checkpoint 41523 | -4/Garrison | Core integrity fell below 20% 41542 | -4/Garrison | Triggered checkpoint 41543 | -4/Garrison | Destroyed 8 combat bots 41606 | -4/Garrison | Lost 10 parts (1p1n8w) 41741 | -4/Garrison | Triggered checkpoint 41891 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 42090 | -4/Garrison | Triggered checkpoint 42777 | -4/Garrison | Garrison Relay disabled 43166 | -4/Garrison | Triggered checkpoint 43169 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 42858_ EAMFNKVKCC4KZD4JPWM& 42873_ System corrupted: Substantial component data lost. 42889_ 6>ODPU:P3BEQK0DXSXTX:5BED5MIAGYPPC FMEXO 42889_ ALERT: Garrison interior compromised. 42906_ DR UCP|H:AYH9KDCK BFE9SE BNUTIDHJMH| 42921_ System corrupted: Substantial component data lost. 42951_ VVM| DY57KZVB/4=DDNMJ 42966_ NQJ#VLNSSLZ4V6|OREZ27J39 NYNT:AEGJWJQ#QYEZ 42999_ System corrupted: Substantial component data lost. 43020_ System corrupted: Matter fused (-5). 43035_ System corrupted: Matter fused (-9). 43068_ System corrupted: Energy discharge (-74). 43083_ System corrupted: Matter fused (-9). 43098_ System corrupted: Matter fused (-6). 43116_ System corrupted: Matter fused (-9). 43131_ System corrupted: Substantial component data lost. 43166_ Beams of light sweep through the air. An alarm sounds. 43168_ System corrupted: Railgun jammed. 43168_ System corrupted: Autogun jammed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????######?????????????????????? | | ????????#"# #?????????????????????? | | ????????#" #?????????????????????? | | ????????#" #?????????????????????? | | ????????#" #?????????????????????? | | ????????#"# #?????????????????????? | | ????????### ###???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????#ss###???????????????????? | | ??????????# s#?????????????????????? | | ??????????#^^#?##################### | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????#@ #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# ### # | | ??????????# # | | ??????????# < # | | ??????????# ### # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# | | ??????????# #?# | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?################## # | | ??????????# ##?????????????????# # | | ??????????# T#?????????????????# # | | ??????????# ##?????????????????# # | | ??????????# #??????????????????# # | | ??????????# #??????????????????# # | | ??????????# #??????????????????# # | | ??????????# #??????????????????# # | | ??????????# #################### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 240 Energy Generation 25 Energy Capacity 665 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Corruption Block 15 Armor Coverage 600 Core Shielding 20 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 5 Relay Coupler Value 271 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Hacked Plasma Cutter | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Arc Projector | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Component Analysis Suite | -8/Materials | Scanalyzed Sub. Optics | -8/Materials | Scanalyzed Mak. System Shield | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked Exp. Heat Sink | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Hvy. Mace | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Hacked Coil Gun | -7/Factory | Hacked Neutron Missile Launcher | -4/Factory | Scanalyzed Hdn. Centrium Wheel | -4/Factory | Scanalyzed Gravity Flail | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arc Projector | x2 | -7/Factory | Authchip Adv. Weapon Cycler | x2 | -6/Factory | Preloaded Arm. Huge Wheel | x2 | -5/Factory | Authchip Adv. Remote Datajack | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 17% | -9/Materials Adv. Treads | 55% | -9/Materials Hdn. Centrium Wheel | 37% | -4/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedVariableRegenerator Manual? 0 Play Time 06:26:41 Cumulative 787.3 hours Start 2025.03.19 @ 23:50:00 End 2025.03.21 @ 22:10:19 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 454 Adventurer 0 Explorer 0 Win Type - Total 22 Types 10/3/3/0/1/1/2/2/0/0 Lore% 71 Gallery% 83 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 470c98bd-fde1-4679-a45d-aeb8f3a00219