Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 11:28:10

Player: Lunace

Result: Destroyed by EI-CCD(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (17)      85
Value Destroyed (507)      507
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 992

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     385/500
Energy                     67/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Walking (190) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
     Subdweller Power Source
>               --- PROPULSION (2) ---
                Aluminum Leg
>               --- UTILITY (2) ------
          Small Storage Unit
  High-capacity Matter Pod
>               --- WEAPON (2) -------
                Barrage Gun
>               --- INVENTORY (8) ----
          Light Ion Engine
     Subdweller Monowheel
          Large Storage Unit
     Subdweller Shrapnel Launcher
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
       Improved Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
          Small Storage Unit
       Improved Terrain Scanner
>               --- WEAPON -----------
                Barrage Gun
                Barrage Gun
>               --- INVENTORY --------
          Light Ion Engine
                Aluminum Leg
                Aluminum Leg
          Large Storage Unit
  High-capacity Matter Pod
                Mining Laser
                Flamer
                Flamer
[Rating: 15]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Barrage Gun
  Energy Gun               Medium Laser
  Ballistic Gun            Barrage Gun
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             36   | 7   8   21  
  Power                    4    | 1   .   3   
    Engine                 4    | 1   .   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               13   | 2   6   5   
    Treads                 .    | .   .   .   
    Leg                    12   | 2   5   5   
    Wheel                  1    | .   1   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 2   .   1   
    Device                 1    | 1   .   .   
    Storage                2    | 1   .   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   16   | 2   2   12  
    Energy Gun             2    | 1   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          8    | 1   1   6   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         6    | .   1   5   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   2   8   
  Power                    1    | .   .   1   
  Propulsion               4    | .   1   3   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   1   3   
  Highest Loss Streak      5    | .   2   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   100 99  
  Engine                   14   | .   14  14  
  Leg                      27   | .   28  27  
  Device                   9    | .   14  8   
  Storage                  18   | .   14  19  
  Energy Gun               3    | .   13  1   
  Ballistic Gun            14   | .   14  14  
  Special Weapon           10   | .   .   12  
Naked Turns                .    | .   .   .   
Heaviest Build             20   | 15  15  20  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 5   8   8   
  Average Carried          6    | 3   6   6   
  Final Capacity           8    | 8   8   8   
  Final Carried            6    | 5   6   5   

 Class Distribution 
--------------------
 88% | Mutant
 11% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           873  | 255 297 321 
  Remotely                 .    | .   .   .   
Salvage Created            529  | 27  353 149 
  Parts                    27   | 6   12  9   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      5    | .   .   5   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  14   | .   8   6   
  Guns                     13   | .   8   5   
  Cannons                  1    | .   .   1   
Classes Destroyed          7    | 1   3   3   
  Worker                   1    | .   1   .   
  Tunneler                 1    | 1   .   .   
  Watcher                  1    | .   1   .   
  Swarmer                  2    | .   .   2   
  Grunt                    8    | .   8   .   
  Sentry                   1    | .   .   1   
  Subdweller               3    | .   .   3   
Best Kill Streak           6    | 1   6   2   
  Combat Bots Only         4    | .   4   2   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        96   | .    48   48   
  Missed                   18   | .    5    13   
Damage Taken               1406 | .    561  845  
  Core                     251  | .    87   164  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              93   | 1    37   55   
  Largest                  2    | 2    2    2    
  Hottest                  200  | 70   100  200  
Shots Fired                159  | 2    74   83   
  Gun                      118  | 2    73   43   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  41   | .    1    40   
  Kinetic                  80   | 1    36   43   
  Thermal                  79   | 1    38   40   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         15   | 1    8    15   
  Robot Miss Streak        7    | 1    7    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    3    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           89   | 1    47   41   
  Core Hits                34   | 1    22   11   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         4    | .    4    .    
    Burn                   4    | .    4    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1308 | 13   597  698  
  Guns                     1171 | 13   597  561  
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  862  | 13   288  561  
  Thermal                  446  | .    309  137  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  14   | .    3    11   
    Message Errors         5    | .    1    4    
    Matter Fused           1    | .    .    1    
    Heat Flow Errors       2    | .    .    2    
    Energy Discharges      1    | .    .    1    
    Data Loss (minor)      1    | .    .    1    
    Data Loss (major)      1    | .    .    1    
    Misfires               1    | .    1    .    
    Alerts                 2    | .    1    1    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        311  | 9    311  101  
  Average Temperature      89   | 6    105  13   
  Received Heat Transfer   345  | .    336  9    
  Effects                  4    | .    4    .    
    Energy Bleed           1    | .    1    .    
    Interference           3    | .    3    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             6    | .    6    .    
  Heat Transferred         1924 | .    1184 740  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             225  | 5   225 .   
  Initial                  3    | .   3   .   
  Average                  99   | 1   117 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         79   | 100 75  .   
  Level 1                  20   | .   24  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              20   | .   12  8   
  Peak Tracking Total      5    | .   5   2   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          4    | .   3   1   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                9    | .   7   2   
  Successful               7    | .   5   2   
  Failed                   2    | .   2   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   5    | .   5   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   3   2   
  Record                   2    | .   .   2   
  Robot Analysis           2    | .   2   .   
  Branch Access Points     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Report Inventory         1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          1    | .   1   .   
    Corruption             1    | .   1   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     4    | .   4   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             1    | .   .   1   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               1    | .   .   1   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2358 | 81   420  1857 
Spaces Moved               1591 | 58   225  1308 
  Core                     9    | 9    .    .    
  Treads                   .    | .    .    .    
  Legs                     1582 | 49   225  1308 
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  120  
  Average Speed            119  | 109  120  120  
  Slowest Speed            120  | 120  120  120  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       33   | 4    32   64   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1815 | 70   301  1444 
  Wait                     61   | .    21   40   
  Move                     1589 | 57   224  1308 
  Hop                      .    | .    .    .    
  Pick Up                  17   | 5    6    6    
  Fast Attach              9    | 7    .    2    
  Attach                   8    | .    2    6    
  Detach                   .    | .    .    .    
  Swap                     19   | .    6    13   
  Drop                     10   | .    5    5    
  Fire                     93   | 1    37   55   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   9    | .    .    9    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sub)
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 13)
   82 | -11/Scrapyard | Entered Materials
   99 | -10/Materials | Identified exit to Mines
  275 | -10/Materials | Discovered new exit (range 6)
  318 | -10/Materials | Build established: Mutant
  407 | -10/Materials | Discovered new exit (range 15)
  502 | -10/Materials | Entered Subcaves
 1114 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 1130 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 1490 | -10/Subcaves  | Visited Clippyterm
 1493 | -10/Subcaves  | Learned location of Section 7 (-2)
 1621 | -10/Subcaves  | Core integrity fell below 50%
 1622 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1655 | -10/Subcaves  | Lost 5 parts (1p1n1u2w)
 1680 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1765 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1776 | -10/Subcaves  | Core integrity fell below 20%
 2359 | -10/Subcaves  | Destroyed by EI-CCD(R) with Subdweller Machine Gun

 Last Messages 
---------------
Acquired 57 matter.
Acquired Sub. Shrapnel Launcher.
Acquired Sub. Monowheel.
A swath of the cavern ceiling suddenly
  collapses.
System corrupted: Component data lost.
FY-XMF(R) crushed by falling debris.
A swath of the cavern ceiling suddenly
  collapses.
FY-XMF(R) destroyed.
Acquired 15 matter.
Sub. Power Source shoots sparks and powers down.
System corrupted: Substantial component data
  lost.
Acquired 57 matter.
Acquired 12 matter.
Aluminum Leg destroyed.
Barrage Gun destroyed.
Aluminum Leg destroyed.
Destroyed Scrap Shield.

 Map 
-----
+----------------------------------------------------+
|       ??????????#?#"X                  ##          |
|       ????#???????#"" ##              ####         |
|       ??????????#?#"""##   ###  #  # ##?###        |
|       ????????????######   ##   ###   #???###      |
|       ???????????????#     ### # ### ##?????###    |
|       ???????????????#     ##        #????????#    |
|       ???????????????###   ###       #????????##   |
|       ?????????????????#  ##?####    #?????????### |
|       ???????????????###  #?????##   #???????????# |
|       ??????#???????##    ##????##   #???????????? |
|       ??????????????##     ###?###   #???????????? |
|       ???????????#??##      ####     #???????????? |
|       ??????????????#        ##      #???????????? |
|       ??????????????##               #???????????? |
|       ???????????????##             ##?????????#?? |
|       ???????????????##  ##         #??????????#?? |
|       ????????????#??#   ##        ##????????????? |
|       ???????#???????#   ####      #?????????????? |
|       ????????????#?##  #####      #?????????????? |
|       ??????????????#   ###        #?????????????? |
|       ??????????????##   #    #   ###????????????? |
|       ?????????????##   ###  ###  #??????????????? |
|       ?????????????##    ##  ###  ##??????#??????? |
|       ??????????###?##    #   ##   #?????????????? |
|       ??????????#<  ##<      ####  #?????????????? |
|       ????????????#      @# # ######?????????????? |
|       ????????????##<#< R###########?????????????? |
|       ??????????????##   ##  ## ## #?????????????? |
|       ??????????????#        ##    ##????????????? |
|       ??????????????#      #### #   ##???????????? |
|       ??????????????##    # #   ##  #????????????? |
|       ???????????????##         ##  #??#?????????? |
|       ??????????????####  #######   #????????????? |
|       ??????????????#         #?#   #????????????? |
|       ????????????###         ###   #????????????? |
|       ????????????#            ##   #????????????? |
|       ????????????##          ####  ##???????????? |
|       ????????????#      [     ###   ###??###????? |
|       ????????????#        &    & &  # ######????? |
|       ????????????#       &      &      "#"##????? |
|       ????????????#               ### #"## ##??### |
|       ????????????#             ##########"####### |
|       ????????????##       ##   #    ##?## """"""" |
|       ??????#??????####  ####         ###" "##"### |
|       ???????????#????###???##         #"##"##""#" |
|       ???????????????????????##    ###  "#"""##### |
|       ????????????????????????######?####"#""##### |
|       ??????????????????????????????????######???? |
|       ???????????????????????????????????????????? |
|       ???????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            265
Matter Stores              442
Matter Capacity            500
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GhostAluminumCarapace
  Manual?         0
Play Time         00:15:59
  Cumulative      48.7 hours
  Start           2024.04.10 @ 11:12:46
  End             2024.04.10 @ 11:28:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          52
  Rogue           47
  Adventurer      5
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             26
Gallery%          43
Achievement%      36
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8dd3605a-821c-42d1-b2e0-1eb705ef2eb7