Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 14:19:21 Player: mehbruh Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (3) 15 Value Destroyed (128) 128 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 343 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Small Storage Unit Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Assault Rifle [Rating: 4] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 7 | 1 6 Power 2 | . 2 Engine 2 | . 2 Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | . 1 Device . | . . Storage 1 | . 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 1 3 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun 3 | 1 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 1 | . 1 Power 1 | . 1 Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Slot Usage (%) 28 | . 28 Engine 5 | . 5 Storage 2 | . 2 Energy Gun 14 | . 14 Ballistic Gun 6 | . 6 Naked Turns . | . . Heaviest Build 7 | 2 7 Greatest Support 3 | 3 3 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 5 8 Average Capacity 5 | 5 5 Most Carried 5 | 5 5 Average Carried 3 | 3 3 Final Capacity 5 | 5 5 Final Carried 5 | 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 277 | 210 67 Remotely . | . . Salvage Created 153 | . 153 Parts 3 | . 3 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 3 | . 3 Guns 3 | . 3 Classes Destroyed 1 | . 1 Grunt 3 | . 3 Best Kill Streak 2 | . 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 18 | . 18 Missed 5 | . 5 Damage Taken 424 | . 424 Core 257 | . 257 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 18 | . 18 Largest 2 | . 2 Hottest 70 | . 70 Shots Fired 33 | . 33 Gun 33 | . 33 Cannon . | . . Launcher . | . . Special . | . . Kinetic 15 | . 15 Thermal 18 | . 18 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 11 | . 11 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 24 | . 24 Core Hits 8 | . 8 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Burn 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 380 | . 380 Guns 286 | . 286 Cannons . | . . Explosions . | . . Melee . | . . Ramming 94 | . 94 Kinetic 136 | . 136 Thermal 150 | . 150 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 27 | . 27 Average Corruption 12 | . 12 Corruption Purged . | . . Corruption Blocked . | . . Effects 1 | . 1 Matter Fused 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 94 | . 94 Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 161 | . 161 Average Temperature 78 | . 78 Received Heat Transfer 105 | . 105 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 2 | . 2 Heat Transferred 518 | . 518 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 166 | . 166 Initial . | . . Average 75 | . 83 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 9 | . 9 Peak Tracking Total 4 | . 4 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 7 | . 7 Successful 2 | . 2 Failed 5 | . 5 Catastrophic . | . . Database Lockouts . | . . Manual 1 | . 1 Terminals 7 | . 7 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Hauler Manifests 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 1 | . 1 Terminals 1 | . 1 Assimilate 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 10 | . 10 Highest-Rated Ally 10 | . 10 Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 231 | 22 209 Spaces Moved 230 | 31 199 Core 230 | 31 199 Treads . | . . Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 51 | 50 51 Slowest Speed 150 | 50 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 19 | 3 36 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed 38 | . 38 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 300 | 36 264 Wait 1 | . 1 Move 229 | 30 199 Hop . | . . Pick Up 5 | 5 . Fast Attach 1 | 1 . Attach 5 | . 5 Detach 3 | . 3 Swap 1 | . 1 Drop . | . . Fire 18 | . 18 Melee . | . . Ram 37 | . 37 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 8) 93 | -10/Materials | Discovered new exit (range 13) 197 | -10/Materials | Core integrity fell below 50% 211 | -10/Materials | System corruption reached 10% 222 | -10/Materials | Core integrity fell below 20% 232 | -10/Materials | Core destroyed Last Messages --------------- Destabilizing: Core damaged (-12). Destabilizing: System corrupted (+1). Slammed into Terminal. Destabilizing: System corrupted (+1). Slammed into Terminal. Destabilizing: System corrupted (+1). System corrupted: Matter fused (-5). Slammed into Terminal. Destabilizing: System corrupted (+1). Slammed into Terminal. Destabilizing: System corrupted (+1). Slammed into Terminal. Destabilizing: Core damaged (-10). Destabilizing: System corrupted (+2). Slammed into Terminal. Destabilizing: System corrupted (+2). Destabilizing: Core damaged (-2). Slammed into Terminal. Destabilizing: Core damaged (-7). Destabilizing: Core damaged (-10). 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